FYI, it didn’t matter for this game but the US destroyer in SZ 33 isn’t legal. I’m fine with it staying there for now, but for future reference:
260c559a-8215-4d5e-a822-1e4f473ee461-image.png
@crockett36 live and learn.
@crockett36 said in crocket36 (Allies) vs Simon33 (Axis+6) French Rebalance:
@crockett36 said in crocket36 (Allies) vs Simon33 (Axis+6) French Rebalance:
@crockett36 I tried to liberate some french territories but it didn’t work. French Central Africa and Algeria.
This was a question. I would have liberated the territory from the Axis friendly French guy if I had the chance.
They are enemy territories now, you have to do it on combat move.
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4
Purchase Units - Germans
Germans buy 3 armour and 8 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 unit repaired.
3 bombers moved from Eastern Poland to Finland
1 armour moved from Novgorod to Finland
Germans take Karelia from Russians
1 armour moved from Novgorod to Finland
Germans take Vyborg from Russians
3 fighters, 5 infantry and 3 tactical_bombers moved from Norway to Finland
1 armour moved from Novgorod to Finland
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
2 fighters and 1 tactical_bomber moved from Western Germany to Finland
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
3 artilleries and 17 infantry moved from Novgorod to Belarus
6 artilleries and 13 infantry moved from Eastern Poland to Belarus
10 armour and 9 mech_infantrys moved from Eastern Poland to Belarus
1 armour moved from Poland to Belarus
Combat - Germans
Battle in Finland
Germans attack with 3 armour, 1 artillery, 3 bombers, 5 fighters, 6 infantry and 4 tactical_bombers
Russians defend with 1 aaGun, 1 armour, 1 artillery and 14 infantry
Russians roll AA dice in Finland : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Finland
Germans roll dice for 1 battleship and 1 cruiser in Finland, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 3 armour, 1 artillery, 3 bombers, 4 fighters, 6 infantry and 4 tactical_bombers in Finland, round 2 : 8/21 hits, 9.67 expected hits
Russians roll dice for 1 aaGun, 1 armour, 1 artillery and 14 infantry in Finland, round 2 : 5/16 hits, 5.50 expected hits
5 infantry owned by the Germans lost in Finland
9 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Finland
Germans roll dice for 3 armour, 1 artillery, 3 bombers, 4 fighters, 1 infantry and 4 tactical_bombers in Finland, round 3 : 8/16 hits, 8.83 expected hits
Russians roll dice for 1 armour, 1 artillery and 5 infantry in Finland, round 3 : 2/7 hits, 2.50 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Finland
5 infantry owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 3 armour, 3 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Germans: 1 artillery, 1 fighter and 6 infantry
Casualties for Russians: 1 aaGun, 1 armour, 1 artillery and 14 infantry
Battle in Belarus
Germans attack with 11 armour, 9 artilleries, 30 infantry and 9 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 11 armour, 9 artilleries, 30 infantry and 9 mech_infantrys in Belarus, round 2 : 21/59 hits, 16.50 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 11 armour, 9 artilleries, 30 infantry and 9 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
3 aaGuns moved from Novgorod to Belarus
3 mech_infantrys moved from Germany to Eastern Poland
3 bombers, 1 fighter and 4 tactical_bombers moved from Finland to Novgorod
1 fighter moved from Syria to Western Germany
1 fighter moved from Finland to Novgorod
2 fighters moved from Finland to Western Germany
1 artillery moved from France to Southern France
Germans take Southern France from Neutral_Axis
Place Units - Germans
3 armour placed in Novgorod
8 mech_infantrys placed in Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Germans collect 46 PUs (3 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : -1.67
Germans regular : 2.83
Russians AA : 0.50
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4
Purchase Units - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Russians buy 11 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Russians
2 artilleries, 1 fighter and 25 infantry moved from Bryansk to Russia
3 infantry moved from Volgograd to Samara
2 infantry moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Caucasus to Samara
1 infantry moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Northwest Persia to Kazakhstan
3 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Amur
4 infantry moved from Manchuria to Korea
Combat - Russians
Battle in Amur
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Amur, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 4 infantry in Amur, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 4 infantry in Amur, round 4 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Amur, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Korea
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Korea, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Russians roll dice for 3 infantry in Korea, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Bryansk to Russia
Place Units - Russians
10 infantry placed in Russia
3 mech_infantrys placed in Volgograd
1 infantry placed in Ukraine
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,1,6,3,5,6
Russians collect 30 PUs (3 lost to blockades); end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
Russians regular : -0.17
TripleA Move Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 5 artilleries and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 22 Sea Zone
2 bombers moved from Kweichow to 39 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 artilleries moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
3 mech_infantrys moved from Kweichow to Burma
Japanese take Burma from UK_Pacific
3 artilleries, 6 infantry and 1 mech_infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Kweichow to 39 Sea Zone
4 tactical_bombers moved from French Indo China to 39 Sea Zone
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 cruiser moved from 20 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
6 infantry moved from Kweichow to Szechwan
1 carrier moved from 20 Sea Zone to 42 Sea Zone
Japan is getting hammered here, guess I might have gotten out of position too much.
Scramble from India?
@simon33 That is the plan! Full scramble!
@crockett36 ool: single hits on carriers, single on bb, finish carriers, dd, cruiser, bb, then diver, then brit fig, then anz fig last.
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 5 artilleries and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 22 Sea Zone
2 bombers moved from Kweichow to 39 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 artilleries moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
3 mech_infantrys moved from Kweichow to Burma
Japanese take Burma from UK_Pacific
3 artilleries, 6 infantry and 1 mech_infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Kweichow to 39 Sea Zone
4 tactical_bombers moved from French Indo China to 39 Sea Zone
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 cruiser moved from 20 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
6 infantry moved from Kweichow to Szechwan
1 carrier moved from 20 Sea Zone to 42 Sea Zone
Combat - Japanese
British scrambles 3 units out of India to defend against the attack in 39 Sea Zone
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 destroyer and 2 transports
ANZAC defend with 1 submarine
Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 carrier, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Java
Japanese attack with 1 armour, 1 artillery and 2 infantry
ANZAC defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the ANZAC lost in Java
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 3 : 2/4 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in Szechwan
Japanese attack with 6 infantry
Chinese defend with 1 infantry
Japanese roll dice for 6 infantry in Szechwan, round 2 : 1/6 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 submarine and 6 tactical_bombers
British defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 tactical_bombers; ANZAC defend with 2 fighters
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the British
Japanese roll dice for 1 battleship, 2 bombers, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 6 tactical_bombers in 39 Sea Zone, round 2 : 10/18 hits, 10.17 expected hits
British roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 : 9/14 hits, 7.17 expected hits
Units damaged: 1 battleship owned by the Japanese
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 39 Sea Zone
2 destroyers owned by the British, 1 cruiser owned by the British, 1 battleship owned by the British and 3 carriers owned by the British lost in 39 Sea Zone
Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 5 tactical_bombers in 39 Sea Zone, round 3 : 7/15 hits, 8.67 expected hits
British roll dice for 5 fighters and 2 tactical_bombers in 39 Sea Zone, round 3 : 4/7 hits, 4.33 expected hits
1 fighter owned by the Japanese and 3 tactical_bombers owned by the Japanese lost in 39 Sea Zone
2 fighters owned by the ANZAC, 2 tactical_bombers owned by the British and 3 fighters owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 58
Casualties for Japanese: 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 4 tactical_bombers
Casualties for British: 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 tactical_bombers
Casualties for ANZAC: 2 fighters
Non Combat Move - Japanese
1 tactical_bomber moved from 39 Sea Zone to Sumatra
2 bombers moved from 39 Sea Zone to Sumatra
2 fighters moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from 39 Sea Zone to Sumatra
1 infantry moved from French Indo China to Shan State
1 aaGun moved from Kweichow to Szechwan
3 infantry moved from Anhwe to Kweichow
2 infantry moved from Kiangsi to Hunan
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 transport moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from 22 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Japan to Kiangsu
Place Units - Japanese
2 artilleries and 1 infantry placed in Kiangsu
2 artilleries and 1 infantry placed in French Indo China
1 artillery and 8 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2
Japanese collect 45 PUs (6 lost to blockades); end with 45 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -0.67
ANZAC regular : -0.83
British regular : 1.50
I should be able to do it today.
TripleA Manual Gamesave Post for game: World War II Global 1940 French Rebalance
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Iwo Jima to 17 Sea Zone
1 submarine moved from 17 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
2 submarines moved from 17 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
2 fighters moved from 17 Sea Zone to 6 Sea Zone
1 bomber moved from Wake Island to 6 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone
Americans take 22 Sea Zone from Japanese
1 marine moved from Wake Island to 31 Sea Zone
1 carrier, 1 cruiser, 2 fighters, 1 marine and 1 submarine moved from 31 Sea Zone to 22 Sea Zone
1 carrier, 1 cruiser, 2 fighters and 2 submarines moved from 10 Sea Zone to 31 Sea Zone
1 fighter moved from Nigeria to Trans-Jordan
1 carrier, 1 cruiser and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
scramble?
no…
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Iwo Jima to 17 Sea Zone
1 submarine moved from 17 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
2 submarines moved from 17 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
2 fighters moved from 17 Sea Zone to 6 Sea Zone
1 bomber moved from Wake Island to 6 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone
Americans take 22 Sea Zone from Japanese
1 marine moved from Wake Island to 31 Sea Zone
1 carrier, 1 cruiser, 2 fighters, 1 marine and 1 submarine moved from 31 Sea Zone to 22 Sea Zone
1 carrier, 1 cruiser, 2 fighters and 2 submarines moved from 10 Sea Zone to 31 Sea Zone
1 fighter moved from Nigeria to Trans-Jordan
1 carrier, 1 cruiser and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in 6 Sea Zone
Americans attack with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking 6 Sea Zone from Japanese with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 6 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
1 bomber moved from 6 Sea Zone to Marianas
1 armour and 1 infantry moved from 92 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 carrier and 1 destroyer placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Japanese regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
11 infantry moved from Suiyuyan to Hopei
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Hopei
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Iwo Jima to 17 Sea Zone
1 submarine moved from 17 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
2 submarines moved from 17 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
2 fighters moved from 17 Sea Zone to 6 Sea Zone
1 bomber moved from Wake Island to 6 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone
Americans take 22 Sea Zone from Japanese
1 marine moved from Wake Island to 31 Sea Zone
1 carrier, 1 cruiser, 2 fighters, 1 marine and 1 submarine moved from 31 Sea Zone to 22 Sea Zone
1 carrier, 1 cruiser, 2 fighters and 2 submarines moved from 10 Sea Zone to 31 Sea Zone
1 fighter moved from Nigeria to Trans-Jordan
1 carrier, 1 cruiser and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in 6 Sea Zone
Americans attack with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking 6 Sea Zone from Japanese with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 6 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
1 bomber moved from 6 Sea Zone to Marianas
1 armour and 1 infantry moved from 92 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 carrier and 1 destroyer placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
11 infantry moved from Suiyuyan to Hopei
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Hopei
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs
Purchase Units - British
British buy 1 carrier and 2 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
2 carriers moved from 110 Sea Zone to 126 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 battleship moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
4 fighters moved from 110 Sea Zone to 126 Sea Zone
1 battleship moved from 112 Sea Zone to 126 Sea Zone
2 fighters moved from United Kingdom to Southern France
1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 armour moved from French Equatorial Africa to Egypt
1 fighter moved from Egypt to Iraq
1 infantry moved from Persia to Iraq
1 armour moved from Egypt to Iraq
1 artillery moved from Egypt to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Brazil to French Guiana
Combat - British
Battle in Iraq
British attack with 1 armour, 1 fighter and 1 infantry
Italians defend with 4 infantry
British roll dice for 1 armour, 1 fighter and 1 infantry in Iraq, round 2 : 2/3 hits, 1.17 expected hits
Italians roll dice for 4 infantry in Iraq, round 2 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Italians lost in Iraq
British roll dice for 1 armour, 1 fighter and 1 infantry in Iraq, round 3 : 1/3 hits, 1.17 expected hits
Italians roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Iraq
1 infantry owned by the Italians lost in Iraq
British roll dice for 1 armour and 1 fighter in Iraq, round 4 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 9
Casualties for Italians: 4 infantry
Casualties for British: 1 infantry
Battle in Southern France
British attack with 2 fighters
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 2 fighters in Southern France, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Southern France
British win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - British
1 fighter moved from Iraq to Persia
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Southern France to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 91 Sea Zone to United Kingdom
Place Units - British
1 carrier placed in 98 Sea Zone
1 fighter placed in 98 Sea Zone
1 fighter placed in 98 Sea Zone
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from India: 10 infantry
EDIT: Adding units owned by UK_Pacific to West India: 10 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from India: 2 aaGuns
EDIT: Adding units owned by UK_Pacific to West India: 2 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2,3,3,6,4,5
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 2 infantry
Some Units in West India change ownership: 2 aaGuns and 10 infantry
Combat Hit Differential Summary :
Americans regular : 1.33
Italians regular : -1.33
Japanese regular : 0.67
Germans regular : -0.33
British regular : 0.67
last minute retreat from India edit!
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
Italians take Bryansk from Russians
1 infantry moved from Romania to Bessarabia
1 battleship and 1 marine moved from 97 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Gibraltar
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Algeria to Morocco
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to Morocco
1 bomber moved from Southern Italy to Bessarabia
1 artillery and 3 infantry moved from Italian Somaliland to Ethiopia
Combat - Italians
Battle in Gibraltar
Battle in Morocco
Italians attack with 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry
British defend with 1 artillery and 3 infantry; Americans defend with 1 armour, 2 infantry and 1 mech_infantry
Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry in Morocco, round 2 : 2/10 hits, 3.00 expected hits
British roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Morocco, round 2 : 1/8 hits, 2.83 expected hits
1 infantry owned by the Italians lost in Morocco
2 infantry owned by the Americans and 2 infantry owned by the British lost in Morocco
Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Morocco, round 3 : 5/9 hits, 2.83 expected hits
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 3 : 0/4 hits, 1.50 expected hits
1 armour owned by the Americans, 1 artillery owned by the British, 1 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Morocco
Italians win, taking Gibraltar from British, taking Morocco from British with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 26
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour, 2 infantry and 1 mech_infantry
Casualties for British: 1 artillery and 3 infantry
Battle in Ethiopia
Italians attack with 1 artillery and 3 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 2 : 1/4 hits, 1.00 expected hits
British roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Ethiopia
Italians win, taking Ethiopia from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bessarabia
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Bessarabia to Bulgaria
1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Morocco to Algeria
3 infantry moved from Tunisia to Algeria
2 aaGuns and 5 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 fighter placed in Southern Italy
2 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,1,4,4,6,1,6,1
Italians collect 18 PUs (1 lost to blockades); end with 18 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 2.17
Russians regular : -0.33
British regular : -3.67
TripleA Manual Gamesave Post for game: World War II Global 1940 French Rebalance
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 42 Sea Zone
2 submarines moved from 57 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
2 submarines moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
1 cruiser moved from 17 Sea Zone to 22 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 6 submarines
Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
ANZAC roll dice for 6 submarines in 42 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
Combat Hit Differential Summary :
ANZAC regular : 0.00
@crockett36 OOL?