@Amon-Sul GL&HF
scramble?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_major; Remaining resources: 67 PUs;
Germans buy 2 artilleries, 2 fighters, 9 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 mech_infantry moved from Kazakhstan to Samara
1 bomber and 1 mech_infantry moved from Kazakhstan to Tambov
1 bomber moved from Kazakhstan to Rostov
1 mech_infantry moved from Volgograd to Rostov
6 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 bomber moved from Rostov to Ukraine
1 fighter moved from Kazakhstan to Rostov
1 armour moved from Kazakhstan to Caucasus
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Americans
1 artillery and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
1 mech_infantry moved from Slovakia Hungary to Yugoslavia
1 mech_infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 bomber moved from Bessarabia to Southern Italy
2 fighters and 4 mech_infantrys moved from Western Germany to Southern Italy
Combat - Germans
Battle in Yugoslavia
Germans attack with 1 artillery, 3 infantry and 1 mech_infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Yugoslavia, round 2 : 1/5 hits, 1.17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Yugoslavia
1 infantry owned by the Americans lost in Yugoslavia
Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Yugoslavia, round 3 : 0/4 hits, 1.00 expected hits
Americans roll dice for 1 artillery in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Yugoslavia, round 4 : 2/4 hits, 1.00 expected hits
Americans roll dice for 1 artillery in Yugoslavia, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Yugoslavia
Germans win, taking Yugoslavia from Americans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Tambov, round 2 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
1 infantry owned by the Russians lost in Tambov
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
1 fighter owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Samara
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 7 armour and 1 mech_infantry
British defend with 1 armour; Russians defend with 1 infantry
Germans roll dice for 7 armour and 1 mech_infantry in Caucasus, round 2 : 3/8 hits, 3.67 expected hits
Russians roll dice for 1 armour and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Russians and 1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 7 armour and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for British: 1 armour
Battle in Southern Italy
Germans attack with 1 bomber, 2 fighters and 4 mech_infantrys
Americans defend with 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Germans roll dice for 1 bomber, 2 fighters and 4 mech_infantrys in Southern Italy, round 2 : 1/7 hits, 2.33 expected hits
Americans roll dice for 3 armour in Southern Italy, round 2 : 2/3 hits, 1.50 expected hits
2 mech_infantrys owned by the Germans lost in Southern Italy
1 armour owned by the Americans lost in Southern Italy
Germans roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Southern Italy, round 3 : 2/5 hits, 2.00 expected hits
Americans roll dice for 2 armour in Southern Italy, round 3 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Germans lost in Southern Italy
2 armour owned by the Americans lost in Southern Italy
Germans win, taking Southern Italy from Americans with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 mech_infantrys
Casualties for Americans: 3 armour
Non Combat Move - Germans
1 bomber and 2 fighters moved from Southern Italy to Western Germany
6 artilleries and 12 infantry moved from Romania to Bulgaria
1 aaGun, 5 artilleries and 11 infantry moved from Bessarabia to Romania
1 bomber moved from Ukraine to Romania
1 infantry moved from Slovakia Hungary to Romania
3 aaGuns, 12 artilleries, 8 infantry and 1 mech_infantry moved from Western Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 infantry moved from France to Northern Italy
1 bomber moved from Tambov to Romania
1 fighter moved from Samara to Novgorod
8 armour moved from Volgograd to Caucasus
1 fighter moved from Rostov to Romania
1 cruiser moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 aaGun, 1 artillery and 12 infantry moved from Eastern Poland to Poland
3 mech_infantrys moved from Novgorod to Poland
4 artilleries and 4 infantry moved from Novgorod to Baltic States
1 artillery and 3 infantry moved from Finland to Norway
Place Units - Germans
3 infantry placed in Novgorod
2 fighters placed in Germany
2 artilleries and 6 infantry placed in Western Germany
2 submarines placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,4
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.17
Russians regular : -0.17
Germans regular : -1.17
How are you going with this?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Germans
1 mech_infantry moved from Russia to Volgograd
Russians take Volgograd from Germans
2 infantry moved from Russia to Samara
3 artilleries and 64 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Belarus to Eastern Poland
2 infantry moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Ukraine
3 fighters moved from Russia to Samara
1 fighter moved from Russia to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 4/6 hits, 2,50 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 fighters and 2 infantry in Samara, round 2 : 1/5 hits, 1,83 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 submarine moved from 91 Sea Zone to 93 Sea Zone
3 fighters and 1 tactical_bomber moved from Ukraine to Russia
3 fighters moved from Samara to Russia
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Bryansk
1 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Archangel
2 aaGuns, 1 armour and 8 infantry moved from Vologda to Archangel
1 armour and 4 mech_infantrys moved from Russia to Vologda
5 infantry moved from Russia to Vologda
4 aaGuns moved from Western Ukraine to Eastern Poland
Place Units - Russians
1 armour and 2 mech_infantrys placed in Western Ukraine
4 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novosibirsk: 1 infantry
EDIT: Adding units owned by Russians to Urals: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : -0,67
Russians regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 factory_minor, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Northern Territory to Queensland
Japanese take Queensland from ANZAC
1 armour moved from Northern Territory to South Australia
Japanese take South Australia from ANZAC
1 armour moved from South Australia to Northern Territory
2 infantry moved from Gilbert Islands to 48 Sea Zone
2 infantry and 1 transport moved from 48 Sea Zone to 53 Sea Zone
2 infantry moved from 53 Sea Zone to New Hebrides
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
Combat - Japanese
Battle in New Guinea
Battle in New Hebrides
Non Combat Move - Japanese
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 48 Sea Zone to 54 Sea Zone
1 carrier and 1 destroyer moved from 48 Sea Zone to 53 Sea Zone
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 53 Sea Zone
1 fighter moved from 31 Sea Zone to 54 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 8 Sea Zone to 1 Sea Zone
1 submarine moved from 8 Sea Zone to 10 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 battleship, 3 carriers, 1 destroyer, 5 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 8 Sea Zone to 6 Sea Zone
2 artilleries and 1 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 armour, 1 artillery and 2 infantry moved from Yakut S.S.R. to Yenisey
1 artillery and 1 infantry moved from Chahar to Hopei
1 artillery and 2 infantry moved from Anhwe to Hopei
1 armour moved from Kiangsu to Hopei
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shan State to Burma
2 artilleries and 1 infantry moved from French Indo China to Shan State
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 55 Sea Zone to 35 Sea Zone
10 infantry moved from Kweichow to Hopei
2 fighters moved from Burma to Hopei
1 fighter and 1 tactical_bomber moved from Kweichow to Hopei
1 aaGun, 2 artilleries and 2 infantry moved from Kweichow to Hopei
8 artilleries and 6 infantry moved from Kweichow to Yunnan
Place Units - Japanese
1 factory_minor placed in Malaya
2 transports placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
2 artilleries, 2 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
I think you can’t stop Pacific victory. Sydney is virtually certain to fall next round, with no surviving land troops. India is in danger the following round but stands a better chance. Still highly doubtful though. If it falls, Victory, J11.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 factory_minor, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Northern Territory to Queensland
Japanese take Queensland from ANZAC
1 armour moved from Northern Territory to South Australia
Japanese take South Australia from ANZAC
1 armour moved from South Australia to Northern Territory
2 infantry moved from Gilbert Islands to 48 Sea Zone
2 infantry and 1 transport moved from 48 Sea Zone to 53 Sea Zone
2 infantry moved from 53 Sea Zone to New Hebrides
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
Combat - Japanese
Battle in New Guinea
Battle in New Hebrides
Non Combat Move - Japanese
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 48 Sea Zone to 54 Sea Zone
1 carrier and 1 destroyer moved from 48 Sea Zone to 53 Sea Zone
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 53 Sea Zone
1 fighter moved from 31 Sea Zone to 54 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 8 Sea Zone to 1 Sea Zone
1 submarine moved from 8 Sea Zone to 10 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 battleship, 3 carriers, 1 destroyer, 5 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 8 Sea Zone to 6 Sea Zone
2 artilleries and 1 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 armour, 1 artillery and 2 infantry moved from Yakut S.S.R. to Yenisey
1 artillery and 1 infantry moved from Chahar to Hopei
1 artillery and 2 infantry moved from Anhwe to Hopei
1 armour moved from Kiangsu to Hopei
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shan State to Burma
2 artilleries and 1 infantry moved from French Indo China to Shan State
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 55 Sea Zone to 35 Sea Zone
10 infantry moved from Kweichow to Hopei
2 fighters moved from Burma to Hopei
1 fighter and 1 tactical_bomber moved from Kweichow to Hopei
1 aaGun, 2 artilleries and 2 infantry moved from Kweichow to Hopei
8 artilleries and 6 infantry moved from Kweichow to Yunnan
Place Units - Japanese
1 factory_minor placed in Malaya
2 transports placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
2 artilleries, 2 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 2 artilleries and 2 infantry
EDIT: Adding units owned by Japanese to Hopei: 2 artilleries and 2 infantry
EDIT: Removing units owned by Japanese from Hopei: 2 fighters
EDIT: Adding units owned by Japanese to Burma: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Are you still enjoying this game?
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Hi Simon, sorry for leaving this game. I was too busy at the time. You said I couldn’t stop Pacific Victory. I looked at the game and don’t think that is true. Would you agree to play this game out as a friendly match?
Alright, I can give it a go, low priority though.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 carriers, 1 destroyer and 3 transports; Remaining resources: 5 PUs;
Combat Move - Americans
1 artillery, 2 infantry and 3 mech_infantrys moved from Albania to Yugoslavia
3 mech_infantrys moved from Greece to Yugoslavia
Combat - Americans
Battle in Yugoslavia
Americans attack with 1 artillery, 2 infantry and 6 mech_infantrys
Germans defend with 1 artillery, 2 infantry and 1 mech_infantry
Americans roll dice for 1 artillery, 2 infantry and 6 mech_infantrys in Yugoslavia, round 2 : 1/9 hits, 1,83 expected hits
Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Yugoslavia, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Americans lost in Yugoslavia
1 infantry owned by the Germans lost in Yugoslavia
Americans roll dice for 1 artillery and 6 mech_infantrys in Yugoslavia, round 3 : 2/7 hits, 1,50 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yugoslavia, round 3 : 1/3 hits, 1,00 expected hits
1 mech_infantry owned by the Americans lost in Yugoslavia
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Yugoslavia
Americans roll dice for 1 artillery and 5 mech_infantrys in Yugoslavia, round 4 : 1/6 hits, 1,33 expected hits
Germans roll dice for 1 artillery in Yugoslavia, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Yugoslavia
Americans win, taking Yugoslavia from Germans with 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 2 infantry and 1 mech_infantry
Casualties for Germans: 1 artillery, 2 infantry and 1 mech_infantry
Non Combat Move - Americans
3 bombers moved from Greece to India
5 fighters moved from Southern France to Syria
2 fighters and 1 tactical_bomber moved from 95 Sea Zone to Iraq
3 carriers, 1 cruiser, 2 destroyers and 12 transports moved from 95 Sea Zone to 92 Sea Zone
6 fighters moved from Western United States to Central America
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 89 Sea Zone to 11 Sea Zone
Place Units - Americans
4 carriers, 1 destroyer and 3 transports placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,4
Americans collect 60 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -0,67
Germans regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 carriers, 1 destroyer and 3 transports; Remaining resources: 5 PUs;
Combat Move - Americans
1 artillery, 2 infantry and 3 mech_infantrys moved from Albania to Yugoslavia
3 mech_infantrys moved from Greece to Yugoslavia
Combat - Americans
Battle in Yugoslavia
Americans attack with 1 artillery, 2 infantry and 6 mech_infantrys
Germans defend with 1 artillery, 2 infantry and 1 mech_infantry
Americans roll dice for 1 artillery, 2 infantry and 6 mech_infantrys in Yugoslavia, round 2 : 1/9 hits, 1,83 expected hits
Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Yugoslavia, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Americans lost in Yugoslavia
1 infantry owned by the Germans lost in Yugoslavia
Americans roll dice for 1 artillery and 6 mech_infantrys in Yugoslavia, round 3 : 2/7 hits, 1,50 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yugoslavia, round 3 : 1/3 hits, 1,00 expected hits
1 mech_infantry owned by the Americans lost in Yugoslavia
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Yugoslavia
Americans roll dice for 1 artillery and 5 mech_infantrys in Yugoslavia, round 4 : 1/6 hits, 1,33 expected hits
Germans roll dice for 1 artillery in Yugoslavia, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Yugoslavia
Americans win, taking Yugoslavia from Germans with 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 2 infantry and 1 mech_infantry
Casualties for Germans: 1 artillery, 2 infantry and 1 mech_infantry
Non Combat Move - Americans
3 bombers moved from Greece to India
5 fighters moved from Southern France to Syria
2 fighters and 1 tactical_bomber moved from 95 Sea Zone to Iraq
3 carriers, 1 cruiser, 2 destroyers and 12 transports moved from 95 Sea Zone to 92 Sea Zone
6 fighters moved from Western United States to Central America
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 89 Sea Zone to 11 Sea Zone
Place Units - Americans
4 carriers, 1 destroyer and 3 transports placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,4
Americans collect 60 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 artilleries and 26 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Shensi to Sikang
Place Units - Chinese
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 3 fighters; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
Combat - British
Non Combat Move - British
1 fighter moved from Southern France to United Kingdom
1 aaGun and 1 transport moved from 95 Sea Zone to 92 Sea Zone
3 fighters moved from Egypt to Persia
2 armour moved from Persia to Eastern Persia
1 armour moved from Egypt to Iraq
4 fighters moved from Russia to Persia
1 artillery, 1 fighter and 4 infantry moved from Shensi to Kweichow
Place Units - British
3 fighters placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5
British collect 32 PUs (1 lost to blockades); end with 35 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
UK_Pacific collect 3 PUs (2 lost to blockades); end with 4 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Americans regular : -0,67
Germans regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Non Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,5,5
Italians collect 2 PUs (6 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
2 fighters moved from New South Wales to Queensland
Combat - ANZAC
Battle in Queensland
ANZAC attack with 2 fighters and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 2 fighters and 1 infantry in Queensland, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Queensland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Queensland
1 infantry owned by the Japanese lost in Queensland
ANZAC win with 2 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Queensland to New South Wales
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 3 PUs; end with 3 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Persia to Northwest Persia
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67
ANZAC regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 8x factory_major; Remaining resources: 62 PUs;
Germans buy 2 artilleries and 18 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bulgaria to Greece
Germans take Greece from Americans
1 infantry moved from Bulgaria to Albania
Italians take Albania from Americans
6 artilleries and 11 infantry moved from Bulgaria to Yugoslavia
2 bombers and 1 fighter moved from Romania to Archangel
2 artilleries, 1 fighter and 5 infantry moved from Novgorod to Archangel
1 bomber moved from Western Germany to Archangel
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to Southern France
5 artilleries and 12 infantry moved from Romania to Yugoslavia
15 armour and 1 mech_infantry moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
Combat - Germans
Battle in Volgograd
Germans attack with 15 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 15 armour and 1 mech_infantry in Volgograd, round 2 : 6/16 hits, 7.67 expected hits
Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
1 mech_infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 15 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Archangel
Germans attack with 3 artilleries, 3 bombers, 2 fighters and 6 infantry
Russians defend with 2 aaGuns, 1 armour and 10 infantry
Russians roll AA dice in Archangel : 2/5 hits, 0.83 expected hits
2 fighters owned by the Germans lost in Archangel
Germans roll dice for 1 battleship and 1 cruiser in Archangel, round 2 : 0/2 hits, 1.17 expected hits
Germans roll dice for 3 artilleries, 3 bombers and 6 infantry in Archangel, round 2 : 4/12 hits, 4.50 expected hits
Russians roll dice for 2 aaGuns, 1 armour and 10 infantry in Archangel, round 2 : 4/11 hits, 3.83 expected hits
1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Archangel
2 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Archangel
Germans roll dice for 2 artilleries, 3 bombers and 3 infantry in Archangel, round 3 : 3/8 hits, 3.50 expected hits
Russians roll dice for 1 armour and 8 infantry in Archangel, round 3 : 3/9 hits, 3.17 expected hits
3 infantry owned by the Germans lost in Archangel
3 infantry owned by the Russians lost in Archangel
Germans roll dice for 2 artilleries and 3 bombers in Archangel, round 4 : 4/5 hits, 2.67 expected hits
Russians roll dice for 1 armour and 5 infantry in Archangel, round 4 : 2/6 hits, 2.17 expected hits
2 artilleries owned by the Germans lost in Archangel
4 infantry owned by the Russians lost in Archangel
Germans roll dice for 3 bombers in Archangel, round 5 : 3/3 hits, 2.00 expected hits
Russians roll dice for 1 armour and 1 infantry in Archangel, round 5 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Russians and 1 armour owned by the Russians lost in Archangel
Germans win with 3 bombers remaining. Battle score for attacker is -4
Casualties for Germans: 3 artilleries, 2 fighters and 6 infantry
Casualties for Russians: 2 aaGuns, 1 armour and 10 infantry
Battle in Yugoslavia
Germans attack with 11 artilleries and 23 infantry
Americans defend with 1 artillery and 5 mech_infantrys
Germans roll dice for 11 artilleries and 23 infantry in Yugoslavia, round 2 : 7/34 hits, 9.33 expected hits
Americans roll dice for 1 artillery and 5 mech_infantrys in Yugoslavia, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Germans lost in Yugoslavia
1 artillery owned by the Americans and 5 mech_infantrys owned by the Americans lost in Yugoslavia
Germans win, taking Yugoslavia from Americans with 11 artilleries and 21 infantry remaining. Battle score for attacker is 18
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 5 mech_infantrys
Battle in 104 Sea Zone
Germans attack with 1 fighter and 1 submarine
ANZAC defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter in 104 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 104 Sea Zone
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Southern France
Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery; Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 1/6 hits, 2.50 expected hits
Americans roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Americans lost in Southern France
Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 3 : 4/6 hits, 2.50 expected hits
Americans roll dice for 1 artillery and 2 infantry in Southern France, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Southern France
2 infantry owned by the Americans and 1 artillery owned by the British lost in Southern France
Germans win, taking Southern France from Americans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 3 infantry
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Non Combat Move - Germans
2 fighters moved from Germany to Novgorod
3 bombers moved from Archangel to Novgorod
4 artilleries and 4 infantry moved from Baltic States to Novgorod
1 carrier and 1 destroyer moved from 112 Sea Zone to 127 Sea Zone
1 fighter moved from Western Germany to Novgorod
1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
1 fighter moved from 104 Sea Zone to Holland Belgium
1 mech_infantry moved from Northern Italy to Holland Belgium
3 aaGuns, 10 artilleries and 7 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Romania to Yugoslavia
1 aaGun, 1 artillery, 12 infantry and 3 mech_infantrys moved from Poland to Germany
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Southern Italy to Western Germany
Place Units - Germans
10 infantry placed in Western Germany
2 artilleries and 8 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,5
Germans collect 47 PUs (5 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : -1.33
ANZAC regular : -0.67
Russians regular : -0.33
Germans regular : -4.00
Russians AA : 1.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 bombers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Eastern Poland to Poland
Russians take Poland from Germans
1 infantry moved from Eastern Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
1 infantry moved from Eastern Poland to Romania
Russians take Romania from Germans
1 infantry moved from Eastern Poland to Bessarabia
Russians take Bessarabia from Italians
3 artilleries and 61 infantry moved from Eastern Poland to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Rostov to Volgograd
1 infantry moved from Tambov to Volgograd
2 infantry moved from Samara to Volgograd
1 infantry moved from Kazakhstan to Volgograd
6 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 armour and 4 mech_infantrys moved from Vologda to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 1 armour, 6 fighters, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 15 armour and 1 factory_minor
Russians roll dice for 1 armour, 6 fighters, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/17 hits, 5,67 expected hits
Germans roll dice for 15 armour in Volgograd, round 2 : 4/15 hits, 7,50 expected hits
4 infantry owned by the Russians lost in Volgograd
3 armour owned by the Germans lost in Volgograd
1 tactical_bomber owned by the Russians and 6 fighters owned by the Russians retreated
4 mech_infantrys owned by the Russians, 1 infantry owned by the Russians and 1 armour owned by the Russians retreated to Samara
Germans win with 12 armour remaining. Battle score for attacker is 6
Casualties for Russians: 4 infantry
Casualties for Germans: 3 armour
Non Combat Move - Russians
1 infantry moved from Russia to Tambov
3 infantry moved from Russia to Samara
5 infantry moved from Vologda to Samara
2 infantry moved from Urals to Novosibirsk
1 infantry moved from Belarus to Smolensk
4 aaGuns moved from Eastern Poland to Baltic States
1 armour and 2 mech_infantrys moved from Western Ukraine to Russia
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Bryansk
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
6 fighters and 1 tactical_bomber moved from Volgograd to Northwest Persia
1 infantry moved from Bryansk to Russia
Place Units - Russians
2 bombers and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : -3,50
Russians regular : -2,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 6 artilleries, 1 destroyer, 3 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Timguska from Russians
Japanese take Evenkiyskiy from Russians
1 artillery and 5 infantry moved from Yenisey to Evenkiyskiy
1 fighter, 1 infantry and 1 tactical_bomber moved from Hopei to Shensi
1 infantry moved from Yunnan to Szechwan
2 bombers and 2 fighters moved from Burma to Szechwan
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
3 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 33 Sea Zone to 62 Sea Zone
1 armour moved from Northern Territory to Victoria
Japanese take Victoria from ANZAC
2 infantry moved from New Hebrides to 53 Sea Zone
2 infantry and 1 transport moved from 53 Sea Zone to 62 Sea Zone
3 artilleries and 5 infantry moved from 62 Sea Zone to New South Wales
1 fighter and 1 tactical_bomber moved from 53 Sea Zone to New South Wales
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
4 fighters and 4 tactical_bombers moved from 54 Sea Zone to New South Wales
1 submarine moved from 10 Sea Zone to 8 Sea Zone
Combat - Japanese
Battle in New South Wales
Japanese attack with 4 artilleries, 5 fighters, 6 infantry and 5 tactical_bombers
ANZAC defend with 1 aaGun, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 8 infantry
ANZAC roll AA dice in New South Wales : 0/3 hits, 0.50 expected hits
Japanese roll dice for 4 artilleries, 5 fighters, 6 infantry and 5 tactical_bombers in New South Wales, round 2 : 10/20 hits, 8.83 expected hits
ANZAC roll dice for 1 aaGun, 1 artillery, 2 fighters and 8 infantry in New South Wales, round 2 : 4/11 hits, 4.33 expected hits
4 infantry owned by the Japanese lost in New South Wales
8 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 aaGun owned by the ANZAC lost in New South Wales
Japanese roll dice for 4 artilleries, 5 fighters, 2 infantry and 5 tactical_bombers in New South Wales, round 3 : 8/16 hits, 7.83 expected hits
ANZAC roll dice for 2 fighters in New South Wales, round 3 : 1/2 hits, 1.33 expected hits
1 artillery owned by the Japanese lost in New South Wales
2 fighters owned by the ANZAC lost in New South Wales
Japanese captures 3PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 3 artilleries, 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 37
Casualties for Japanese: 1 artillery and 4 infantry
Casualties for ANZAC: 1 aaGun, 1 artillery, 2 fighters and 8 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 2 fighters and 1 infantry in Szechwan, round 2 : 1/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 aaGun, 1 armour, 6 artilleries and 15 infantry moved from Hopei to Anhwe
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Shensi to Anhwe
2 bombers moved from Szechwan to Burma
6 artilleries and 3 infantry moved from Yunnan to Burma
2 fighters moved from Szechwan to Anhwe
1 armour moved from French Indo China to Burma
2 artilleries and 1 infantry moved from Shan State to Burma
1 artillery and 1 infantry moved from French Indo China to Shan State
2 carriers, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Korea to Manchuria
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 carrier moved from 54 Sea Zone to 55 Sea Zone
1 battleship, 3 carriers, 2 destroyers and 2 submarines moved from 54 Sea Zone to 37 Sea Zone
1 carrier and 1 destroyer moved from 53 Sea Zone to 55 Sea Zone
5 fighters and 5 tactical_bombers moved from New South Wales to Queensland
1 carrier moved from 55 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
3 fighters moved from Japan to Manchuria
1 submarine moved from 1 Sea Zone to 7 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
Place Units - Japanese
1 destroyer and 3 fighters placed in 6 Sea Zone
1 artillery and 2 infantry placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 80 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 0.50
ANZAC AA : -0.50
ANZAC regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 6 artilleries, 1 destroyer, 3 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Timguska from Russians
Japanese take Evenkiyskiy from Russians
1 artillery and 5 infantry moved from Yenisey to Evenkiyskiy
1 fighter, 1 infantry and 1 tactical_bomber moved from Hopei to Shensi
1 infantry moved from Yunnan to Szechwan
2 bombers and 2 fighters moved from Burma to Szechwan
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
3 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 33 Sea Zone to 62 Sea Zone
1 armour moved from Northern Territory to Victoria
Japanese take Victoria from ANZAC
2 infantry moved from New Hebrides to 53 Sea Zone
2 infantry and 1 transport moved from 53 Sea Zone to 62 Sea Zone
3 artilleries and 5 infantry moved from 62 Sea Zone to New South Wales
1 fighter and 1 tactical_bomber moved from 53 Sea Zone to New South Wales
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
4 fighters and 4 tactical_bombers moved from 54 Sea Zone to New South Wales
1 submarine moved from 10 Sea Zone to 8 Sea Zone
Combat - Japanese
Battle in New South Wales
Japanese attack with 4 artilleries, 5 fighters, 6 infantry and 5 tactical_bombers
ANZAC defend with 1 aaGun, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 8 infantry
ANZAC roll AA dice in New South Wales : 0/3 hits, 0.50 expected hits
Japanese roll dice for 4 artilleries, 5 fighters, 6 infantry and 5 tactical_bombers in New South Wales, round 2 : 10/20 hits, 8.83 expected hits
ANZAC roll dice for 1 aaGun, 1 artillery, 2 fighters and 8 infantry in New South Wales, round 2 : 4/11 hits, 4.33 expected hits
4 infantry owned by the Japanese lost in New South Wales
8 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 aaGun owned by the ANZAC lost in New South Wales
Japanese roll dice for 4 artilleries, 5 fighters, 2 infantry and 5 tactical_bombers in New South Wales, round 3 : 8/16 hits, 7.83 expected hits
ANZAC roll dice for 2 fighters in New South Wales, round 3 : 1/2 hits, 1.33 expected hits
1 artillery owned by the Japanese lost in New South Wales
2 fighters owned by the ANZAC lost in New South Wales
Japanese captures 3PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 3 artilleries, 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 37
Casualties for Japanese: 1 artillery and 4 infantry
Casualties for ANZAC: 1 aaGun, 1 artillery, 2 fighters and 8 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 2 fighters and 1 infantry in Szechwan, round 2 : 1/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 aaGun, 1 armour, 6 artilleries and 15 infantry moved from Hopei to Anhwe
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Shensi to Anhwe
2 bombers moved from Szechwan to Burma
6 artilleries and 3 infantry moved from Yunnan to Burma
2 fighters moved from Szechwan to Anhwe
1 armour moved from French Indo China to Burma
2 artilleries and 1 infantry moved from Shan State to Burma
1 artillery and 1 infantry moved from French Indo China to Shan State
2 carriers, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Korea to Manchuria
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 carrier moved from 54 Sea Zone to 55 Sea Zone
1 battleship, 3 carriers, 2 destroyers and 2 submarines moved from 54 Sea Zone to 37 Sea Zone
1 carrier and 1 destroyer moved from 53 Sea Zone to 55 Sea Zone
5 fighters and 5 tactical_bombers moved from New South Wales to Queensland
1 carrier moved from 55 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
3 fighters moved from Japan to Manchuria
1 submarine moved from 1 Sea Zone to 7 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
Place Units - Japanese
1 destroyer and 3 fighters placed in 6 Sea Zone
1 artillery and 2 infantry placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 80 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Northern Territory: 2 artilleries and 1 infantry
EDIT: Adding units owned by Japanese to Queensland: 2 artilleries and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 0.50
ANZAC AA : -0.50
ANZAC regular : -0.67