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Simon33 (Axis) vs VictoryFirst (Allies+50) G40

  • 19 17 16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 2x factory_major; Remaining resources: 67 PUs; 
            Germans buy 2 artilleries, 2 fighters, 9 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter and 1 mech_infantry moved from Kazakhstan to Samara
            1 bomber and 1 mech_infantry moved from Kazakhstan to Tambov
            1 bomber moved from Kazakhstan to Rostov
            1 mech_infantry moved from Volgograd to Rostov
            6 armour and 1 mech_infantry moved from Volgograd to Caucasus
            1 bomber moved from Rostov to Ukraine
            1 fighter moved from Kazakhstan to Rostov
            1 armour moved from Kazakhstan to Caucasus
            1 infantry moved from Bessarabia to Ukraine
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Americans
            1 artillery and 2 infantry moved from Slovakia Hungary to Yugoslavia
            1 infantry moved from Slovakia Hungary to Yugoslavia
            1 mech_infantry moved from Slovakia Hungary to Yugoslavia
            1 mech_infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from Americans
            1 bomber moved from Bessarabia to Southern Italy
            2 fighters and 4 mech_infantrys moved from Western Germany to Southern Italy
    
        Combat - Germans
            Battle in Yugoslavia
                Germans attack with 1 artillery, 3 infantry and 1 mech_infantry
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Yugoslavia, round 2 : 1/5 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Yugoslavia
                    1 infantry owned by the Americans lost in Yugoslavia
                    Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Yugoslavia, round 3 : 0/4 hits, 1.00 expected hits
                    Americans roll dice for 1 artillery in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Yugoslavia, round 4 : 2/4 hits, 1.00 expected hits
                    Americans roll dice for 1 artillery in Yugoslavia, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Yugoslavia
                Germans win, taking Yugoslavia from Americans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Ukraine
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Tambov, round 2 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Tambov
                    1 infantry owned by the Russians lost in Tambov
                Germans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 1 fighter and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                1 fighter owned by the Germans retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Germans: 1 mech_infantry
            Battle in Samara
                Germans attack with 1 fighter and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 7 armour and 1 mech_infantry
                British defend with 1 armour; Russians defend with 1 infantry
                    Germans roll dice for 7 armour and 1 mech_infantry in Caucasus, round 2 : 3/8 hits, 3.67 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 7 armour and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 1 infantry
                Casualties for British: 1 armour
            Battle in Southern Italy
                Germans attack with 1 bomber, 2 fighters and 4 mech_infantrys
                Americans defend with 1 airfield, 3 armour, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 bomber, 2 fighters and 4 mech_infantrys in Southern Italy, round 2 : 1/7 hits, 2.33 expected hits
                    Americans roll dice for 3 armour in Southern Italy, round 2 : 2/3 hits, 1.50 expected hits
                    2 mech_infantrys owned by the Germans lost in Southern Italy
                    1 armour owned by the Americans lost in Southern Italy
                    Germans roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Southern Italy, round 3 : 2/5 hits, 2.00 expected hits
                    Americans roll dice for 2 armour in Southern Italy, round 3 : 1/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the Germans lost in Southern Italy
                    2 armour owned by the Americans lost in Southern Italy
                Germans win, taking Southern Italy from Americans with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 3 mech_infantrys
                Casualties for Americans: 3 armour
    
        Non Combat Move - Germans
            1 bomber and 2 fighters moved from Southern Italy to Western Germany
            6 artilleries and 12 infantry moved from Romania to Bulgaria
            1 aaGun, 5 artilleries and 11 infantry moved from Bessarabia to Romania
            1 bomber moved from Ukraine to Romania
            1 infantry moved from Slovakia Hungary to Romania
            3 aaGuns, 12 artilleries, 8 infantry and 1 mech_infantry moved from Western Germany to Northern Italy
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
            1 infantry moved from France to Northern Italy
            1 bomber moved from Tambov to Romania
            1 fighter moved from Samara to Novgorod
            8 armour moved from Volgograd to Caucasus
            1 fighter moved from Rostov to Romania
            1 cruiser moved from 125 Sea Zone to 112 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 aaGun, 1 artillery and 12 infantry moved from Eastern Poland to Poland
            3 mech_infantrys moved from Novgorod to Poland
            4 artilleries and 4 infantry moved from Novgorod to Baltic States
            1 artillery and 3 infantry moved from Finland to Norway
    
        Place Units - Germans
            3 infantry placed in Novgorod
            2 fighters placed in Germany
            2 artilleries and 6 infantry placed in Western Germany
            2 submarines placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,4
            Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    Russians regular : -0.17
    Germans regular : -1.17
    

    Savegame

  • 19 17 16

    How are you going with this?

  • 2026 25

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novosibirsk to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 mech_infantry moved from Russia to Volgograd
                  Russians take Volgograd from Germans
            2 infantry moved from Russia to Samara
            3 artilleries and 64 infantry moved from Western Ukraine to Eastern Poland
                  Russians take Eastern Poland from Germans
            1 infantry moved from Belarus to Eastern Poland
            2 infantry moved from Bryansk to Ukraine
            2 fighters and 1 tactical_bomber moved from Russia to Ukraine
            3 fighters moved from Russia to Samara
            1 fighter moved from Russia to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 4/6 hits, 2,50 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 3 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 3 fighters and 2 infantry in Samara, round 2 : 1/5 hits, 1,83 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            3 fighters and 1 tactical_bomber moved from Ukraine to Russia
            3 fighters moved from Samara to Russia
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Smolensk to Belarus
            1 infantry moved from Smolensk to Archangel
            2 aaGuns, 1 armour and 8 infantry moved from Vologda to Archangel
            1 armour and 4 mech_infantrys moved from Russia to Vologda
            5 infantry moved from Russia to Vologda
            4 aaGuns moved from Western Ukraine to Eastern Poland
    
        Place Units - Russians
            1 armour and 2 mech_infantrys placed in Western Ukraine
            4 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Novosibirsk: 1 infantry
            EDIT: Adding units owned by Russians to Urals: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,67
    Russians regular : 0,67
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 4 artilleries, 1 factory_minor, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Northern Territory to Queensland
                  Japanese take Queensland from ANZAC
            1 armour moved from Northern Territory to South Australia
                  Japanese take South Australia from ANZAC
            1 armour moved from South Australia to Northern Territory
            2 infantry moved from Gilbert Islands to 48 Sea Zone
            2 infantry and 1 transport moved from 48 Sea Zone to 53 Sea Zone
            2 infantry moved from 53 Sea Zone to New Hebrides
            1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
    
        Combat - Japanese
            Battle in New Guinea
            Battle in New Hebrides
    
        Non Combat Move - Japanese
            1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 48 Sea Zone to 54 Sea Zone
            1 carrier and 1 destroyer moved from 48 Sea Zone to 53 Sea Zone
            1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 53 Sea Zone
            1 fighter moved from 31 Sea Zone to 54 Sea Zone
            1 submarine moved from 6 Sea Zone to 26 Sea Zone
            1 submarine moved from 8 Sea Zone to 1 Sea Zone
            1 submarine moved from 8 Sea Zone to 10 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
            1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport moved from 31 Sea Zone to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 infantry moved from Aleutian Islands to 8 Sea Zone
            1 battleship, 3 carriers, 1 destroyer, 5 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 8 Sea Zone to 6 Sea Zone
            2 artilleries and 1 infantry moved from Japan to 6 Sea Zone
            2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
            1 armour, 1 artillery and 2 infantry moved from Yakut S.S.R. to Yenisey
            1 artillery and 1 infantry moved from Chahar to Hopei
            1 artillery and 2 infantry moved from Anhwe to Hopei
            1 armour moved from Kiangsu to Hopei
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Shan State to Burma
            2 artilleries and 1 infantry moved from French Indo China to Shan State
            2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 55 Sea Zone to 35 Sea Zone
            10 infantry moved from Kweichow to Hopei
            2 fighters moved from Burma to Hopei
            1 fighter and 1 tactical_bomber moved from Kweichow to Hopei
            1 aaGun, 2 artilleries and 2 infantry moved from Kweichow to Hopei
            8 artilleries and 6 infantry moved from Kweichow to Yunnan
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            2 transports placed in 6 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
            2 artilleries, 2 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 73 PUs; end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 19 17 16

    I think you can’t stop Pacific victory. Sydney is virtually certain to fall next round, with no surviving land troops. India is in danger the following round but stands a better chance. Still highly doubtful though. If it falls, Victory, J11.

  • 19 17 16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 4 artilleries, 1 factory_minor, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Northern Territory to Queensland
                  Japanese take Queensland from ANZAC
            1 armour moved from Northern Territory to South Australia
                  Japanese take South Australia from ANZAC
            1 armour moved from South Australia to Northern Territory
            2 infantry moved from Gilbert Islands to 48 Sea Zone
            2 infantry and 1 transport moved from 48 Sea Zone to 53 Sea Zone
            2 infantry moved from 53 Sea Zone to New Hebrides
            1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
    
        Combat - Japanese
            Battle in New Guinea
            Battle in New Hebrides
    
        Non Combat Move - Japanese
            1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 48 Sea Zone to 54 Sea Zone
            1 carrier and 1 destroyer moved from 48 Sea Zone to 53 Sea Zone
            1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 53 Sea Zone
            1 fighter moved from 31 Sea Zone to 54 Sea Zone
            1 submarine moved from 6 Sea Zone to 26 Sea Zone
            1 submarine moved from 8 Sea Zone to 1 Sea Zone
            1 submarine moved from 8 Sea Zone to 10 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
            1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport moved from 31 Sea Zone to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 infantry moved from Aleutian Islands to 8 Sea Zone
            1 battleship, 3 carriers, 1 destroyer, 5 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 8 Sea Zone to 6 Sea Zone
            2 artilleries and 1 infantry moved from Japan to 6 Sea Zone
            2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
            1 armour, 1 artillery and 2 infantry moved from Yakut S.S.R. to Yenisey
            1 artillery and 1 infantry moved from Chahar to Hopei
            1 artillery and 2 infantry moved from Anhwe to Hopei
            1 armour moved from Kiangsu to Hopei
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Shan State to Burma
            2 artilleries and 1 infantry moved from French Indo China to Shan State
            2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 55 Sea Zone to 35 Sea Zone
            10 infantry moved from Kweichow to Hopei
            2 fighters moved from Burma to Hopei
            1 fighter and 1 tactical_bomber moved from Kweichow to Hopei
            1 aaGun, 2 artilleries and 2 infantry moved from Kweichow to Hopei
            8 artilleries and 6 infantry moved from Kweichow to Yunnan
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            2 transports placed in 6 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
            2 artilleries, 2 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 73 PUs; end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Yunnan: 2 artilleries and 2 infantry
            EDIT: Adding units owned by Japanese to Hopei: 2 artilleries and 2 infantry
            EDIT: Removing units owned by Japanese from Hopei: 2 fighters
            EDIT: Adding units owned by Japanese to Burma: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 19 17 16

    bump #2…

  • 19 17 16

    Are you still enjoying this game?

  • 19 17 16

    bump #3…

  • 19 17 16

    bump #4…

  • S simon33 referenced this topic on
  • 2026 25

    @simon33

    Hi Simon, sorry for leaving this game. I was too busy at the time. You said I couldn’t stop Pacific Victory. I looked at the game and don’t think that is true. Would you agree to play this game out as a friendly match?

  • 19 17 16

    Alright, I can give it a go, low priority though.

  • 2026 25

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 4 carriers, 1 destroyer and 3 transports; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
            1 artillery, 2 infantry and 3 mech_infantrys moved from Albania to Yugoslavia
            3 mech_infantrys moved from Greece to Yugoslavia
    
        Combat - Americans
            Battle in Yugoslavia
                Americans attack with 1 artillery, 2 infantry and 6 mech_infantrys
                Germans defend with 1 artillery, 2 infantry and 1 mech_infantry
                    Americans roll dice for 1 artillery, 2 infantry and 6 mech_infantrys in Yugoslavia, round 2 : 1/9 hits, 1,83 expected hits
                    Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Yugoslavia, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Americans lost in Yugoslavia
                    1 infantry owned by the Germans lost in Yugoslavia
                    Americans roll dice for 1 artillery and 6 mech_infantrys in Yugoslavia, round 3 : 2/7 hits, 1,50 expected hits
                    Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yugoslavia, round 3 : 1/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the Americans lost in Yugoslavia
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Yugoslavia
                    Americans roll dice for 1 artillery and 5 mech_infantrys in Yugoslavia, round 4 : 1/6 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery in Yugoslavia, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Yugoslavia
                Americans win, taking Yugoslavia from Germans with 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Americans: 2 infantry and 1 mech_infantry
                Casualties for Germans: 1 artillery, 2 infantry and 1 mech_infantry
    
        Non Combat Move - Americans
            3 bombers moved from Greece to India
            5 fighters moved from Southern France to Syria
            2 fighters and 1 tactical_bomber moved from 95 Sea Zone to Iraq
            3 carriers, 1 cruiser, 2 destroyers and 12 transports moved from 95 Sea Zone to 92 Sea Zone
            6 fighters moved from Western United States to Central America
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 89 Sea Zone to 11 Sea Zone
    
        Place Units - Americans
            4 carriers, 1 destroyer and 3 transports placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,6
                Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,4
            Americans collect 60 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Germans regular : 0,33
    

    Savegame

  • 2026 25

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 4 carriers, 1 destroyer and 3 transports; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
            1 artillery, 2 infantry and 3 mech_infantrys moved from Albania to Yugoslavia
            3 mech_infantrys moved from Greece to Yugoslavia
    
        Combat - Americans
            Battle in Yugoslavia
                Americans attack with 1 artillery, 2 infantry and 6 mech_infantrys
                Germans defend with 1 artillery, 2 infantry and 1 mech_infantry
                    Americans roll dice for 1 artillery, 2 infantry and 6 mech_infantrys in Yugoslavia, round 2 : 1/9 hits, 1,83 expected hits
                    Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Yugoslavia, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Americans lost in Yugoslavia
                    1 infantry owned by the Germans lost in Yugoslavia
                    Americans roll dice for 1 artillery and 6 mech_infantrys in Yugoslavia, round 3 : 2/7 hits, 1,50 expected hits
                    Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yugoslavia, round 3 : 1/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the Americans lost in Yugoslavia
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Yugoslavia
                    Americans roll dice for 1 artillery and 5 mech_infantrys in Yugoslavia, round 4 : 1/6 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery in Yugoslavia, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Yugoslavia
                Americans win, taking Yugoslavia from Germans with 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Americans: 2 infantry and 1 mech_infantry
                Casualties for Germans: 1 artillery, 2 infantry and 1 mech_infantry
    
        Non Combat Move - Americans
            3 bombers moved from Greece to India
            5 fighters moved from Southern France to Syria
            2 fighters and 1 tactical_bomber moved from 95 Sea Zone to Iraq
            3 carriers, 1 cruiser, 2 destroyers and 12 transports moved from 95 Sea Zone to 92 Sea Zone
            6 fighters moved from Western United States to Central America
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 89 Sea Zone to 11 Sea Zone
    
        Place Units - Americans
            4 carriers, 1 destroyer and 3 transports placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,6
                Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,4
            Americans collect 60 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 artilleries and 26 infantry moved from Shensi to Kweichow
                  Chinese take Kweichow from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Sikang to Szechwan
            1 infantry moved from Tsinghai to Sikang
            1 fighter moved from Shensi to Sikang
    
        Place Units - Chinese
            2 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 3 fighters; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
    
        Combat - British
    
        Non Combat Move - British
            1 fighter moved from Southern France to United Kingdom
            1 aaGun and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            3 fighters moved from Egypt to Persia
            2 armour moved from Persia to Eastern Persia
            1 armour moved from Egypt to Iraq
            4 fighters moved from Russia to Persia
            1 artillery, 1 fighter and 4 infantry moved from Shensi to Kweichow
    
        Place Units - British
            3 fighters placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5
            British collect 32 PUs (1 lost to blockades); end with 35 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
            UK_Pacific collect 3 PUs (2 lost to blockades); end with 4 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Germans regular : 0,33
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Combat Move - Italians
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
    
        Non Combat Move - Italians
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,5,5
            Italians collect 2 PUs (6 lost to blockades); end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
            2 fighters moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in Queensland
                ANZAC attack with 2 fighters and 1 infantry
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    ANZAC roll dice for 2 fighters and 1 infantry in Queensland, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Queensland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Queensland
                    1 infantry owned by the Japanese lost in Queensland
                ANZAC win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to New South Wales
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 3 PUs; end with 3 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Persia to Northwest Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    ANZAC regular : -0,17
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 8x factory_major; Remaining resources: 62 PUs; 
            Germans buy 2 artilleries and 18 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bulgaria to Greece
                  Germans take Greece from Americans
            1 infantry moved from Bulgaria to Albania
                  Italians take Albania from Americans
            6 artilleries and 11 infantry moved from Bulgaria to Yugoslavia
            2 bombers and 1 fighter moved from Romania to Archangel
            2 artilleries, 1 fighter and 5 infantry moved from Novgorod to Archangel
            1 bomber moved from Western Germany to Archangel
            1 artillery and 1 infantry moved from Norway to 112 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
            1 submarine moved from 112 Sea Zone to 104 Sea Zone
            1 fighter moved from Western Germany to 104 Sea Zone
            2 artilleries and 2 infantry moved from Northern Italy to Southern France
            5 artilleries and 12 infantry moved from Romania to Yugoslavia
            15 armour and 1 mech_infantry moved from Caucasus to Volgograd
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 15 armour and 1 mech_infantry
                Russians defend with 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 15 armour and 1 mech_infantry in Volgograd, round 2 : 6/16 hits, 7.67 expected hits
                    Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                    1 mech_infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 15 armour remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Archangel
                Germans attack with 3 artilleries, 3 bombers, 2 fighters and 6 infantry
                Russians defend with 2 aaGuns, 1 armour and 10 infantry
                    Russians roll AA dice in Archangel : 2/5 hits, 0.83 expected hits
                    2 fighters owned by the Germans lost in Archangel
                    Germans roll dice for 1 battleship and 1 cruiser in Archangel, round 2 : 0/2 hits, 1.17 expected hits
                    Germans roll dice for 3 artilleries, 3 bombers and 6 infantry in Archangel, round 2 : 4/12 hits, 4.50 expected hits
                    Russians roll dice for 2 aaGuns, 1 armour and 10 infantry in Archangel, round 2 : 4/11 hits, 3.83 expected hits
                    1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Archangel
                    2 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Archangel
                    Germans roll dice for 2 artilleries, 3 bombers and 3 infantry in Archangel, round 3 : 3/8 hits, 3.50 expected hits
                    Russians roll dice for 1 armour and 8 infantry in Archangel, round 3 : 3/9 hits, 3.17 expected hits
                    3 infantry owned by the Germans lost in Archangel
                    3 infantry owned by the Russians lost in Archangel
                    Germans roll dice for 2 artilleries and 3 bombers in Archangel, round 4 : 4/5 hits, 2.67 expected hits
                    Russians roll dice for 1 armour and 5 infantry in Archangel, round 4 : 2/6 hits, 2.17 expected hits
                    2 artilleries owned by the Germans lost in Archangel
                    4 infantry owned by the Russians lost in Archangel
                    Germans roll dice for 3 bombers in Archangel, round 5 : 3/3 hits, 2.00 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Archangel, round 5 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Russians lost in Archangel
                Germans win with 3 bombers remaining. Battle score for attacker is -4
                Casualties for Germans: 3 artilleries, 2 fighters and 6 infantry
                Casualties for Russians: 2 aaGuns, 1 armour and 10 infantry
            Battle in Yugoslavia
                Germans attack with 11 artilleries and 23 infantry
                Americans defend with 1 artillery and 5 mech_infantrys
                    Germans roll dice for 11 artilleries and 23 infantry in Yugoslavia, round 2 : 7/34 hits, 9.33 expected hits
                    Americans roll dice for 1 artillery and 5 mech_infantrys in Yugoslavia, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Germans lost in Yugoslavia
                    1 artillery owned by the Americans and 5 mech_infantrys owned by the Americans lost in Yugoslavia
                Germans win, taking Yugoslavia from Americans with 11 artilleries and 21 infantry remaining. Battle score for attacker is 18
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 artillery and 5 mech_infantrys
            Battle in 104 Sea Zone
                Germans attack with 1 fighter and 1 submarine
                ANZAC defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter in 104 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 104 Sea Zone
                Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Southern France
                Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 artillery; Americans defend with 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 1/6 hits, 2.50 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                    Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 3 : 4/6 hits, 2.50 expected hits
                    Americans roll dice for 1 artillery and 2 infantry in Southern France, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Southern France
                    2 infantry owned by the Americans and 1 artillery owned by the British lost in Southern France
                Germans win, taking Southern France from Americans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Americans: 3 infantry
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery
    
        Non Combat Move - Germans
            2 fighters moved from Germany to Novgorod
            3 bombers moved from Archangel to Novgorod
            4 artilleries and 4 infantry moved from Baltic States to Novgorod
            1 carrier and 1 destroyer moved from 112 Sea Zone to 127 Sea Zone
            1 fighter moved from Western Germany to Novgorod
            1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
            1 fighter moved from 104 Sea Zone to Holland Belgium
            1 mech_infantry moved from Northern Italy to Holland Belgium
            3 aaGuns, 10 artilleries and 7 infantry moved from Northern Italy to Western Germany
            1 aaGun moved from Romania to Yugoslavia
            1 aaGun, 1 artillery, 12 infantry and 3 mech_infantrys moved from Poland to Germany
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 submarine moved from 112 Sea Zone to 113 Sea Zone
            1 mech_infantry moved from Southern Italy to Western Germany
    
        Place Units - Germans
            10 infantry placed in Western Germany
            2 artilleries and 8 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,5
            Germans collect 47 PUs (5 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    ANZAC regular : -0.67
    Russians regular : -0.33
    Germans regular : -4.00
    Russians AA : 1.17
    

    Savegame

  • 2026 25

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 2 bombers and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Eastern Poland to Poland
                  Russians take Poland from Germans
            1 infantry moved from Eastern Poland to Slovakia Hungary
                  Russians take Slovakia Hungary from Germans
            1 infantry moved from Eastern Poland to Romania
                  Russians take Romania from Germans
            1 infantry moved from Eastern Poland to Bessarabia
                  Russians take Bessarabia from Italians
            3 artilleries and 61 infantry moved from Eastern Poland to Baltic States
                  Russians take Baltic States from Germans
            1 infantry moved from Rostov to Volgograd
            1 infantry moved from Tambov to Volgograd
            2 infantry moved from Samara to Volgograd
            1 infantry moved from Kazakhstan to Volgograd
            6 fighters and 1 tactical_bomber moved from Russia to Volgograd
            1 armour and 4 mech_infantrys moved from Vologda to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 armour, 6 fighters, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
                Germans defend with 15 armour and 1 factory_minor
                    Russians roll dice for 1 armour, 6 fighters, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/17 hits, 5,67 expected hits
                    Germans roll dice for 15 armour in Volgograd, round 2 : 4/15 hits, 7,50 expected hits
                    4 infantry owned by the Russians lost in Volgograd
                    3 armour owned by the Germans lost in Volgograd
                1 tactical_bomber owned by the Russians and 6 fighters owned by the Russians retreated
                4 mech_infantrys owned by the Russians, 1 infantry owned by the Russians and 1 armour owned by the Russians retreated to Samara
                Germans win with 12 armour remaining. Battle score for attacker is 6
                Casualties for Russians: 4 infantry
                Casualties for Germans: 3 armour
    
        Non Combat Move - Russians
            1 infantry moved from Russia to Tambov
            3 infantry moved from Russia to Samara
            5 infantry moved from Vologda to Samara
            2 infantry moved from Urals to Novosibirsk
            1 infantry moved from Belarus to Smolensk
            4 aaGuns moved from Eastern Poland to Baltic States
            1 armour and 2 mech_infantrys moved from Western Ukraine to Russia
            1 infantry moved from Ukraine to Rostov
            1 infantry moved from Ukraine to Bryansk
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            6 fighters and 1 tactical_bomber moved from Volgograd to Northwest Persia
            1 infantry moved from Bryansk to Russia
    
        Place Units - Russians
            2 bombers and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -3,50
    Russians regular : -2,67
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 6 artilleries, 1 destroyer, 3 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Yenisey to Evenkiyskiy
                  Japanese take Timguska from Russians
                  Japanese take Evenkiyskiy from Russians
            1 artillery and 5 infantry moved from Yenisey to Evenkiyskiy
            1 fighter, 1 infantry and 1 tactical_bomber moved from Hopei to Shensi
            1 infantry moved from Yunnan to Szechwan
            2 bombers and 2 fighters moved from Burma to Szechwan
            1 infantry moved from Hopei to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
            3 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 33 Sea Zone to 62 Sea Zone
            1 armour moved from Northern Territory to Victoria
                  Japanese take Victoria from ANZAC
            2 infantry moved from New Hebrides to 53 Sea Zone
            2 infantry and 1 transport moved from 53 Sea Zone to 62 Sea Zone
            3 artilleries and 5 infantry moved from 62 Sea Zone to New South Wales
            1 fighter and 1 tactical_bomber moved from 53 Sea Zone to New South Wales
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 62 Sea Zone
            1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
            4 fighters and 4 tactical_bombers moved from 54 Sea Zone to New South Wales
            1 submarine moved from 10 Sea Zone to 8 Sea Zone
    
        Combat - Japanese
            Battle in New South Wales
                Japanese attack with 4 artilleries, 5 fighters, 6 infantry and 5 tactical_bombers
                ANZAC defend with 1 aaGun, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 8 infantry
                    ANZAC roll AA dice in New South Wales : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 4 artilleries, 5 fighters, 6 infantry and 5 tactical_bombers in New South Wales, round 2 : 10/20 hits, 8.83 expected hits
                    ANZAC roll dice for 1 aaGun, 1 artillery, 2 fighters and 8 infantry in New South Wales, round 2 : 4/11 hits, 4.33 expected hits
                    4 infantry owned by the Japanese lost in New South Wales
                    8 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 aaGun owned by the ANZAC lost in New South Wales
                    Japanese roll dice for 4 artilleries, 5 fighters, 2 infantry and 5 tactical_bombers in New South Wales, round 3 : 8/16 hits, 7.83 expected hits
                    ANZAC roll dice for 2 fighters in New South Wales, round 3 : 1/2 hits, 1.33 expected hits
                    1 artillery owned by the Japanese lost in New South Wales
                    2 fighters owned by the ANZAC lost in New South Wales
                Japanese captures 3PUs while taking ANZAC capital
                Japanese win, taking New South Wales from ANZAC with 3 artilleries, 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 37
                Casualties for Japanese: 1 artillery and 4 infantry
                Casualties for ANZAC: 1 aaGun, 1 artillery, 2 fighters and 8 infantry
            Battle in Szechwan
                Japanese attack with 2 bombers, 2 fighters and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 2 fighters and 1 infantry in Szechwan, round 2 : 1/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun, 1 armour, 6 artilleries and 15 infantry moved from Hopei to Anhwe
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            1 fighter and 1 tactical_bomber moved from Shensi to Anhwe
            2 bombers moved from Szechwan to Burma
            6 artilleries and 3 infantry moved from Yunnan to Burma
            2 fighters moved from Szechwan to Anhwe
            1 armour moved from French Indo China to Burma
            2 artilleries and 1 infantry moved from Shan State to Burma
            1 artillery and 1 infantry moved from French Indo China to Shan State
            2 carriers, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
            2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
            1 artillery and 1 infantry moved from Korea to Manchuria
            1 artillery and 1 infantry moved from Korea to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 carrier moved from 54 Sea Zone to 55 Sea Zone
            1 battleship, 3 carriers, 2 destroyers and 2 submarines moved from 54 Sea Zone to 37 Sea Zone
            1 carrier and 1 destroyer moved from 53 Sea Zone to 55 Sea Zone
            5 fighters and 5 tactical_bombers moved from New South Wales to Queensland
            1 carrier moved from 55 Sea Zone to 37 Sea Zone
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            3 fighters moved from Japan to Manchuria
            1 submarine moved from 1 Sea Zone to 7 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
    
        Place Units - Japanese
            1 destroyer and 3 fighters placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Malaya
            2 artilleries and 1 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
            2 artilleries and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 80 PUs; end with 83 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 0.50
    ANZAC AA : -0.50
    ANZAC regular : -0.67
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 6 artilleries, 1 destroyer, 3 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Yenisey to Evenkiyskiy
                  Japanese take Timguska from Russians
                  Japanese take Evenkiyskiy from Russians
            1 artillery and 5 infantry moved from Yenisey to Evenkiyskiy
            1 fighter, 1 infantry and 1 tactical_bomber moved from Hopei to Shensi
            1 infantry moved from Yunnan to Szechwan
            2 bombers and 2 fighters moved from Burma to Szechwan
            1 infantry moved from Hopei to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
            3 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 33 Sea Zone to 62 Sea Zone
            1 armour moved from Northern Territory to Victoria
                  Japanese take Victoria from ANZAC
            2 infantry moved from New Hebrides to 53 Sea Zone
            2 infantry and 1 transport moved from 53 Sea Zone to 62 Sea Zone
            3 artilleries and 5 infantry moved from 62 Sea Zone to New South Wales
            1 fighter and 1 tactical_bomber moved from 53 Sea Zone to New South Wales
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 62 Sea Zone
            1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
            4 fighters and 4 tactical_bombers moved from 54 Sea Zone to New South Wales
            1 submarine moved from 10 Sea Zone to 8 Sea Zone
    
        Combat - Japanese
            Battle in New South Wales
                Japanese attack with 4 artilleries, 5 fighters, 6 infantry and 5 tactical_bombers
                ANZAC defend with 1 aaGun, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 8 infantry
                    ANZAC roll AA dice in New South Wales : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 4 artilleries, 5 fighters, 6 infantry and 5 tactical_bombers in New South Wales, round 2 : 10/20 hits, 8.83 expected hits
                    ANZAC roll dice for 1 aaGun, 1 artillery, 2 fighters and 8 infantry in New South Wales, round 2 : 4/11 hits, 4.33 expected hits
                    4 infantry owned by the Japanese lost in New South Wales
                    8 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 aaGun owned by the ANZAC lost in New South Wales
                    Japanese roll dice for 4 artilleries, 5 fighters, 2 infantry and 5 tactical_bombers in New South Wales, round 3 : 8/16 hits, 7.83 expected hits
                    ANZAC roll dice for 2 fighters in New South Wales, round 3 : 1/2 hits, 1.33 expected hits
                    1 artillery owned by the Japanese lost in New South Wales
                    2 fighters owned by the ANZAC lost in New South Wales
                Japanese captures 3PUs while taking ANZAC capital
                Japanese win, taking New South Wales from ANZAC with 3 artilleries, 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 37
                Casualties for Japanese: 1 artillery and 4 infantry
                Casualties for ANZAC: 1 aaGun, 1 artillery, 2 fighters and 8 infantry
            Battle in Szechwan
                Japanese attack with 2 bombers, 2 fighters and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 2 fighters and 1 infantry in Szechwan, round 2 : 1/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun, 1 armour, 6 artilleries and 15 infantry moved from Hopei to Anhwe
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            1 fighter and 1 tactical_bomber moved from Shensi to Anhwe
            2 bombers moved from Szechwan to Burma
            6 artilleries and 3 infantry moved from Yunnan to Burma
            2 fighters moved from Szechwan to Anhwe
            1 armour moved from French Indo China to Burma
            2 artilleries and 1 infantry moved from Shan State to Burma
            1 artillery and 1 infantry moved from French Indo China to Shan State
            2 carriers, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
            2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
            1 artillery and 1 infantry moved from Korea to Manchuria
            1 artillery and 1 infantry moved from Korea to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 carrier moved from 54 Sea Zone to 55 Sea Zone
            1 battleship, 3 carriers, 2 destroyers and 2 submarines moved from 54 Sea Zone to 37 Sea Zone
            1 carrier and 1 destroyer moved from 53 Sea Zone to 55 Sea Zone
            5 fighters and 5 tactical_bombers moved from New South Wales to Queensland
            1 carrier moved from 55 Sea Zone to 37 Sea Zone
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            3 fighters moved from Japan to Manchuria
            1 submarine moved from 1 Sea Zone to 7 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
    
        Place Units - Japanese
            1 destroyer and 3 fighters placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Malaya
            2 artilleries and 1 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
            2 artilleries and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 80 PUs; end with 83 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Northern Territory: 2 artilleries and 1 infantry
            EDIT: Adding units owned by Japanese to Queensland: 2 artilleries and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 0.50
    ANZAC AA : -0.50
    ANZAC regular : -0.67
    

    Savegame

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