japan1.tsvg
house rules: No Russian naval restrictions while not at war. tech labs that produce a dice/turn. Not removed. Battleship in 101. Bonuses for the Atlantic free of enemy ships. Free facility for each power. 10 ipcs for facilities. Free tech at the beginning of the game for each side. Random. Bonus 5 for USA.
Anniversary 1941 - Cloud7707's (ALLIES) House Rules setup vs Mr_Stucifer (AXIS)
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TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: World War II v3 1941
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier and 3 fighters; Remaining resources: 3 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 artillery moved from Eastern United States to 10 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 artillery moved from 12 Sea Zone to Morocco Algeria Americans take Morocco Algeria from Germans 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 destroyer moved from 10 Sea Zone to 12 Sea Zone 1 infantry moved from Central United States to Western United States Combat - Americans Non Combat Move - Americans Combat Move - Chinese 2 infantry moved from Ningxia to Suiyuan 1 fighter moved from Ningxia to Suiyuan 2 infantry moved from Sikang to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuan Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Suiyuan, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Suiyuan 2 infantry owned by the Japanese lost in Suiyuan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuan to Ningxia Place Units - Americans 1 carrier placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 fighter placed in 56 Sea Zone Place Units - Chinese 2 infantry placed in Ningxia Turn Complete - Americans Americans collect 39 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : 1,83 Japanese regular : 1,00
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1941
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 2 armour and 1 artillery moved from Italian Africa to Belgian Congo 1 armour moved from Baltic States to Ukraine 1 bomber moved from Germany to Ukraine 1 fighter moved from East Poland to Ukraine 1 infantry moved from Baltic States to Karelia S.S.R. Germans take Karelia S.S.R. from Russians 5 armour and 1 artillery moved from Baltic States to Poland 1 artillery and 7 infantry moved from Germany to Poland 1 artillery moved from East Poland to Poland Combat - Germans Battle in Ukraine Germans attack with 1 armour, 1 bomber and 1 fighter Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 armour, 1 bomber and 1 fighter in Ukraine, round 2 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine Germans roll dice for 1 armour, 1 bomber and 1 fighter in Ukraine, round 3 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Belgian Congo Germans attack with 2 armour and 1 artillery British defend with 1 infantry Germans roll dice for 2 armour and 1 artillery in Belgian Congo, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Belgian Congo Germans win, taking Belgian Congo from British with 2 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Poland Germans attack with 5 armour, 3 artilleries and 7 infantry British defend with 1 aaGun, 1 armour and 1 artillery Germans roll dice for 5 armour, 3 artilleries and 7 infantry in Poland, round 2 : 5/15 hits, 5.17 expected hits British roll dice for 1 armour and 1 artillery in Poland, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans lost in Poland 1 artillery owned by the British and 1 armour owned by the British lost in Poland Germans win, taking Poland from British with 5 armour, 3 artilleries and 6 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for British: 1 armour and 1 artillery Non Combat Move - Germans 1 fighter moved from Ukraine to Poland 1 infantry moved from Baltic States to East Poland 1 bomber moved from Ukraine to Germany 1 fighter moved from Poland to Germany 2 fighters moved from Germany to France Place Units - Germans 1 fighter and 8 infantry placed in Germany Turn Complete - Germans Germans collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : -0.83 British regular : -0.17
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TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: World War II v3 1941
Game History
Round: 4 Purchase Units - Russians Russians buy 4 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 artillery moved from Finland to Karelia S.S.R. 1 infantry moved from Finland to Karelia S.S.R. 1 infantry moved from Eastern Ukraine to East Poland 4 infantry moved from Caucasus to Ukraine 1 fighter moved from Caucasus to Ukraine 1 fighter moved from Belorussia to East Poland 1 artillery moved from Belorussia to Baltic States 1 infantry moved from Belorussia to Baltic States 1 infantry moved from Belorussia to Karelia S.S.R. 1 infantry moved from Norway to Finland Combat - Russians Battle in East Poland Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in East Poland, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in East Poland 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Baltic States Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Karelia S.S.R. Russians attack with 1 artillery and 2 infantry Germans defend with 1 factory and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Karelia S.S.R., round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Karelia S.S.R., round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Karelia S.S.R., round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Karelia S.S.R. 1 infantry owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 fighter and 4 infantry Germans defend with 1 armour Russians roll dice for 1 fighter and 4 infantry in Ukraine, round 2 : 1/5 hits, 1,17 expected hits Germans roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians lost in Ukraine 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 1 fighter moved from East Poland to Belorussia 1 fighter moved from Ukraine to Belorussia 2 armour moved from Russia to Belorussia 3 infantry moved from Russia to Belorussia 2 fighters moved from Belorussia to Russia 6 infantry moved from Yakut S.S.R. to Evenki National Okrug Place Units - Russians 3 infantry placed in Caucasus Russians undo move 1. 4 armour and 2 infantry placed in Russia 2 infantry placed in Caucasus Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : 2,17 Russians regular : -1,17
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1941
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 armour, 1 artillery and 6 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 2 infantry moved from Fukien to 61 Sea Zone 2 infantry moved from Philippine Islands to 50 Sea Zone 2 infantry and 1 transport moved from 50 Sea Zone to 37 Sea Zone 2 infantry and 1 transport moved from 61 Sea Zone to 37 Sea Zone 4 infantry moved from 37 Sea Zone to Burma 1 battleship and 1 cruiser moved from 50 Sea Zone to 37 Sea Zone 2 fighters moved from 50 Sea Zone to Burma 1 fighter moved from Manchuria to Yakut S.S.R. Combat - Japanese Battle in Burma Japanese attack with 2 fighters and 4 infantry British defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 2 fighters and 4 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Yakut S.S.R. Japanese attack with 1 armour, 1 artillery, 1 fighter and 6 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 6 infantry in Yakut S.S.R., round 2 : 2/9 hits, 2.50 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter moved from Yakut S.S.R. to Stanovoj Chrebet 2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 infantry moved from Philippine Islands to 50 Sea Zone 1 infantry and 1 transport moved from 50 Sea Zone to 62 Sea Zone 7 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 4 infantry moved from 62 Sea Zone to Manchuria 4 infantry moved from 61 Sea Zone to Fukien 1 carrier moved from 50 Sea Zone to 37 Sea Zone 2 fighters moved from Burma to 37 Sea Zone 1 fighter moved from 62 Sea Zone to Fukien Place Units - Japanese 1 destroyer and 1 fighter placed in 62 Sea Zone 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 Russians regular : -0.33 British regular : -0.33
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TripleA Manual Gamesave Post: British round 4
TripleA Manual Gamesave Post for game: World War II v3 1941
Game History
Round: 4 Purchase Units - British British buy 2 artilleries, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone 1 infantry moved from 7 Sea Zone to Northwestern Europe British take Northwestern Europe from Germans 1 transport moved from 6 Sea Zone to 7 Sea Zone 3 destroyers moved from 5 Sea Zone to 7 Sea Zone 2 carriers moved from 5 Sea Zone to 7 Sea Zone 3 fighters moved from 5 Sea Zone to 7 Sea Zone 1 fighter moved from United Kingdom to 7 Sea Zone Combat - British Non Combat Move - British 2 destroyers moved from 34 Sea Zone to 28 Sea Zone 1 cruiser moved from 34 Sea Zone to 28 Sea Zone 2 transports moved from 34 Sea Zone to 28 Sea Zone 4 infantry moved from Persia to India 3 artilleries moved from Persia to India 5 infantry moved from Persia to India 1 armour moved from Belorussia to Caucasus Place Units - British 1 transport placed in 7 Sea Zone 1 fighter placed in India 1 infantry placed in United Kingdom 2 infantry placed in United Kingdom British undo move 4. 1 artillery and 1 infantry placed in United Kingdom 1 artillery and 1 infantry placed in India Turn Complete - British British collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II v3 1941
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 artillery and 1 infantry moved from France to Northwestern Europe 1 infantry moved from Trans-Jordan to Persia 1 fighter moved from Trans-Jordan to Persia 1 infantry moved from French Equatorial Africa to French West Africa Italians take French West Africa from British Combat - Italians Battle in Northwestern Europe Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwestern Europe Italians win, taking Northwestern Europe from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Persia Italians attack with 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Persia, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Persia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Persia 1 infantry owned by the British lost in Persia Italians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Persia to Libya 1 armour moved from Egypt to Libya 1 battleship, 2 cruisers and 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 armour and 1 infantry moved from Italy to 14 Sea Zone 1 armour and 1 infantry moved from 14 Sea Zone to Libya 2 infantry moved from Italy to France 1 artillery and 1 infantry moved from Trans-Jordan to Egypt Place Units - Italians 1 destroyer placed in 14 Sea Zone 1 artillery and 1 infantry placed in Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 British regular : 0.00
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II v3 1941
Game History
Round: 4 Purchase Units - Americans Americans buy 2 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 artillery moved from Morocco Algeria to 12 Sea Zone 1 infantry moved from Morocco Algeria to 12 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 12 Sea Zone to 17 Sea Zone 1 artillery moved from 17 Sea Zone to French West Africa 1 infantry moved from 17 Sea Zone to French West Africa Combat - Americans Battle in French West Africa Americans attack with 1 artillery and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in French West Africa, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in French West Africa 1 infantry owned by the Italians lost in French West Africa Americans win, taking French West Africa from Italians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 destroyer moved from 12 Sea Zone to 17 Sea Zone 1 carrier moved from 10 Sea Zone to 12 Sea Zone 2 fighters moved from 10 Sea Zone to 12 Sea Zone 2 infantry moved from Western United States to 56 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone 1 destroyer moved from 56 Sea Zone to 53 Sea Zone Combat Move - Chinese 1 infantry moved from Ningxia to Suiyuan Chinese take Suiyuan from Japanese 2 infantry moved from Yunnan to Sikang 1 infantry moved from Ningxia to Sikang 1 fighter moved from Ningxia to Sikang Combat - Chinese Non Combat Move - Chinese Place Units - Americans 2 destroyers and 2 fighters placed in 56 Sea Zone 2 infantry placed in Eastern United States Place Units - Chinese 2 infantry placed in Ningxia Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Italians regular : 0,67
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II v3 1941
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from East Poland to Ukraine 1 armour moved from Poland to Ukraine 1 bomber moved from Germany to Ukraine 2 fighters moved from France to Baltic States 1 infantry moved from Poland to Baltic States 2 fighters moved from Germany to Ukraine Combat - Germans Battle in Baltic States Germans attack with 2 fighters and 1 infantry Russians defend with 1 artillery Germans roll dice for 2 fighters and 1 infantry in Baltic States, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States 1 artillery owned by the Russians lost in Baltic States Germans win with 2 fighters remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Ukraine Germans attack with 1 armour, 1 bomber, 2 fighters and 1 infantry Russians defend with 3 infantry Germans roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Ukraine, round 2 : 2/5 hits, 2.33 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine 2 infantry owned by the Russians lost in Ukraine 1 bomber owned by the Germans and 2 fighters owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -2 Casualties for Germans: 1 armour and 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 infantry moved from Poland to Bulgaria Romania 2 fighters moved from Ukraine to Bulgaria Romania 1 infantry moved from Poland to Bulgaria Romania 1 fighter moved from Baltic States to Poland 1 bomber moved from Ukraine to Germany 1 fighter moved from Baltic States to Poland 8 infantry moved from Germany to Poland 1 infantry moved from Poland to East Poland Place Units - Germans 3 armour and 6 infantry placed in Germany Turn Complete - Germans Germans collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Russians regular : 1.67 Germans regular : 0.50
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TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: World War II v3 1941
Game History
Round: 5 Purchase Units - Russians Russians buy 3 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 2 fighters moved from Russia to East Poland 1 submarine moved from 14 Sea Zone to 12 Sea Zone 1 infantry moved from Ukraine to East Poland 1 infantry moved from Belorussia to East Poland Combat - Russians Battle in East Poland Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in East Poland, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in East Poland Russians win, taking East Poland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Karelia S.S.R. to Baltic States 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Eastern Ukraine 1 artillery moved from Karelia S.S.R. to Belorussia 1 infantry moved from Finland to Karelia S.S.R. 2 infantry moved from Russia to Belorussia 2 fighters moved from East Poland to Russia 3 armour moved from Russia to Evenki National Okrug 1 armour moved from Russia to Belorussia Place Units - Russians 3 armour placed in Russia 1 artillery and 1 infantry placed in Karelia S.S.R. 1 infantry placed in Caucasus 2 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 0,67
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v3 1941
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 factory, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 4 infantry moved from Manchuria to Suiyuan 4 infantry moved from Fukien to Hupeh Japanese take Hupeh from Chinese 4 infantry moved from Burma to Yunnan Japanese take Yunnan from Chinese 1 fighter moved from Fukien to Suiyuan 1 fighter moved from Stanovoj Chrebet to Suiyuan Combat - Japanese Battle in Suiyuan Japanese attack with 2 fighters and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 4 infantry in Suiyuan, round 2 : 2/6 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 2 fighters and 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 4 infantry moved from Japan to 62 Sea Zone 2 carriers, 1 destroyer, 4 fighters, 4 infantry and 2 transports moved from 62 Sea Zone to 50 Sea Zone 4 infantry moved from 50 Sea Zone to Philippine Islands 1 transport moved from 61 Sea Zone to 62 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 2 infantry moved from 61 Sea Zone to Fukien 1 fighter moved from Suiyuan to Fukien 1 fighter moved from Suiyuan to Manchuria 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports moved from 37 Sea Zone to 50 Sea Zone 2 infantry moved from Stanovoj Chrebet to Yakut S.S.R. Place Units - Japanese 3 infantry placed in Japan 2 submarines placed in 62 Sea Zone 1 factory placed in Manchuria Turn Complete - Japanese Japanese collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 0.33
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TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: World War II v3 1941
Game History
Round: 5 Purchase Units - British British buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 2 artilleries moved from United Kingdom to 7 Sea Zone 4 infantry moved from United Kingdom to 7 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 7 Sea Zone to 12 Sea Zone 2 artilleries moved from 12 Sea Zone to Morocco Algeria 4 infantry moved from 12 Sea Zone to Morocco Algeria 2 carriers moved from 7 Sea Zone to 12 Sea Zone 3 destroyers moved from 7 Sea Zone to 12 Sea Zone 4 fighters moved from 7 Sea Zone to 12 Sea Zone 3 fighters moved from 12 Sea Zone to Morocco Algeria 1 cruiser, 2 destroyers and 2 transports moved from 28 Sea Zone to 23 Sea Zone 1 infantry moved from India to Burma British take Burma from Japanese 3 artilleries moved from India to Persia 1 artillery moved from India to Persia 12 infantry moved from India to Persia 1 fighter moved from India to Persia Combat - British Non Combat Move - British Place Units - British 2 infantry placed in India 3 artilleries and 3 infantry placed in United Kingdom Turn Complete - British British collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
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I just realized there is an old game we never finished… I’d be open to either continue or do a new game, maybe even a regular one without any house rules to test some strategies :)
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@cloud7707 I don’t remember what rules were being used. I have a couple games going and fairly busy (just moved a couple weeks ago) but if I have time this week I’ll set a fresh game up.
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@Stucifer sure thing, no stress :) just tell me when/if you find the time for a casual game
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@cloud7707 yeah we can just restart this game starting from G1 with me as axis, the same setup? You want to do with no NOs and regular setup, or with changes?
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@cloud7707 or do you want to try with your mod?, I saw you mentioned in another thread that you have a modified setup for download via tripleA
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@Stucifer I’d be okay with both… Maybe this time a regular game without NOs and if you are okay a 6 IPC bid for the Allies? :)
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@Stucifer but if you want to challenge yourself and want to play a Pacific War, we can also try the Mod ;) China starts with the 1942 setup and the fighter has been moved, so Japan has to invest more into China to conquer it. Japan also has to take Pacific Islands to deny the US National Objectives.
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@cloud7707 Let’s do regular with no NOs and a 6 bid for Allies. Let me know where you want the bid. I’m up for trying your mod after that 🤓
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1941
Game History
Round: 1 Purchase Units - Germans Germans buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans Turning on Edit Mode EDIT: Adding units owned by British to Egypt: 1 infantry EDIT: Adding units owned by British to India: 1 infantry EDIT: Turning off Edit Mode 3 infantry moved from Bulgaria Romania to Ukraine 1 artillery moved from Bulgaria Romania to East Poland 2 infantry moved from Poland to East Poland 2 infantry moved from Poland to Baltic States 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from Norway to 2 Sea Zone 2 submarines moved from 7 Sea Zone to 2 Sea Zone 1 cruiser moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from Poland to Ukraine 2 armour moved from Bulgaria Romania to East Poland 2 armour moved from Czechoslovakia Hungary to East Poland 1 armour moved from Poland to East Poland 1 armour, 1 artillery and 1 infantry moved from Libya to Egypt 1 armour and 1 infantry moved from France to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone 1 armour and 1 infantry moved from 15 Sea Zone to Egypt 1 bomber moved from Germany to Egypt 1 fighter moved from Northwestern Europe to Baltic States 1 fighter moved from Germany to 6 Sea Zone 1 armour moved from Poland to East Poland 1 artillery moved from Poland to Baltic States Combat - Germans Battle in Egypt Germans attack with 2 armour, 1 artillery, 1 bomber and 2 infantry British defend with 1 armour, 1 artillery, 1 fighter and 3 infantry Germans roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 3/6 hits, 2.50 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Egypt, round 2 : 3/6 hits, 2.50 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Egypt 3 infantry owned by the British lost in Egypt Germans roll dice for 2 armour and 1 bomber in Egypt, round 3 : 3/3 hits, 1.67 expected hits British roll dice for 1 armour, 1 artillery and 1 fighter in Egypt, round 3 : 2/3 hits, 1.50 expected hits 1 bomber owned by the Germans and 1 armour owned by the Germans lost in Egypt 1 artillery owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in Egypt Germans win, taking Egypt from British with 1 armour remaining. Battle score for attacker is 1 Casualties for Germans: 1 armour, 1 artillery, 1 bomber and 2 infantry Casualties for British: 1 armour, 1 artillery, 1 fighter and 3 infantry Battle in 2 Sea Zone Germans attack with 1 fighter and 2 submarines British defend with 1 battleship and 1 transport Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 fighter in 2 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 2 submarines in 2 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits 1 transport owned by the British and 1 battleship owned by the British lost in 2 Sea Zone Germans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 27 Casualties for British: 1 battleship and 1 transport Battle in 6 Sea Zone Germans attack with 1 cruiser, 1 fighter and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 6 Sea Zone Germans win with 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Ukraine Germans attack with 1 fighter and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 fighter and 3 infantry in Ukraine, round 3 : 1/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Ukraine 1 infantry owned by the Russians lost in Ukraine Germans roll dice for 1 fighter and 2 infantry in Ukraine, round 4 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Baltic States Germans attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 3 infantry Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Baltic States 1 infantry owned by the Russians lost in Baltic States Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in East Poland Germans attack with 6 armour, 1 artillery and 2 infantry Russians defend with 2 infantry Germans roll dice for 6 armour, 1 artillery and 2 infantry in East Poland, round 2 : 5/9 hits, 3.83 expected hits Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 6 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 infantry moved from Northwestern Europe to 5 Sea Zone 1 artillery moved from Germany to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Finland 2 infantry moved from Germany to France 1 aaGun moved from Germany to France 1 fighter moved from 2 Sea Zone to Norway 1 fighter moved from 6 Sea Zone to Finland 1 fighter moved from Baltic States to Finland 1 infantry moved from Germany to Poland 1 fighter moved from Ukraine to Balkans Place Units - Germans 1 artillery and 9 infantry placed in Germany Turn Complete - Germans Germans collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 3.50 British regular : 0.00