L22 BM SC (Allies+18) vs AetV (Axis) game 1


  • @aequitas-et-veritas No scramble.


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 destroyer, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            2 bombers moved from Western Germany to 94 Sea Zone
            1 submarine moved from 91 Sea Zone to 94 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 119 Sea Zone
            1 submarine moved from 112 Sea Zone to 119 Sea Zone
    
        Combat - Germans
            Battle in 94 Sea Zone
                Germans attack with 2 bombers and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 bombers in 94 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
                    British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 94 Sea Zone
                Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 119 Sea Zone
                Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                    British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 119 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 119 Sea Zone
                Germans win, taking 119 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
            Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
            Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
            1 fighter and 1 tactical_bomber moved from 119 Sea Zone to 112 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to Alexandria
            2 bombers moved from 94 Sea Zone to Southern Italy
            5 infantry moved from Bulgaria to Romania
            3 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Romania
            3 aaGuns, 3 artilleries and 13 infantry moved from Slovakia Hungary to Romania
            5 armour and 3 mech_infantrys moved from France to Yugoslavia
            1 artillery moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
            1 armour moved from Normandy Bordeaux to Western Germany
            1 tactical_bomber moved from Western Germany to Alexandria
            2 submarines moved from 106 Sea Zone to 89 Sea Zone
    
        Place Units - Germans
            1 destroyer placed in 112 Sea Zone
            2 infantry placed in Western Germany
            6 armour and 4 mech_infantrys placed in Germany
            1 mech_infantry placed in Western Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1,50
    British regular : -1,00
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Sikang to Yunnan
            1 submarine moved from 124 Sea Zone to 117 Sea Zone
            1 armour and 1 mech_infantry moved from Kazakhstan to Shensi
            1 infantry moved from Ulaanbaatar to Buryatia
            1 infantry moved from Buyant-Uhaa to Central Mongolia
            2 infantry moved from Olgiy to Kansu
            1 infantry moved from Dzavhan to Yenisey
            1 aaGun, 3 artilleries and 5 infantry moved from Novgorod to Belarus
            1 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Belarus to Eastern Poland
            1 infantry moved from Rostov to Bryansk
            4 infantry moved from Ukraine to Bryansk
            1 artillery and 1 infantry moved from Volgograd to Tambov
            5 infantry moved from Bryansk to Belarus
            3 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
            Russians undo move 1.
            1 fighter and 8 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 carrier, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 armour and 1 mech_infantry moved from Sakha to Buryatia
            1 artillery and 1 infantry moved from Amur to Buyant-Uhaa
            1 artillery moved from Amur to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            1 fighter and 1 tactical_bomber moved from Manchuria to Buryatia
            1 fighter and 1 tactical_bomber moved from Manchuria to Buyant-Uhaa
            1 infantry moved from Chahar to Central Mongolia
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Hunan to Kweichow
                  Japanese take Kweichow from Chinese
            2 bombers moved from Kwangsi to Kwangtung
            2 fighters and 1 tactical_bomber moved from Kwangsi to Shan State
            2 infantry moved from Siam to Shan State
            1 fighter moved from 36 Sea Zone to Shan State
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            2 carriers, 1 cruiser, 3 destroyers and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from Kiangsi to Kwangtung
            2 fighters moved from Manchuria to Central Mongolia
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Central Mongolia
                Japanese attack with 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 infantry in Central Mongolia, round 2 : 0/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Central Mongolia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Central Mongolia
                2 fighters owned by the Japanese retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Buryatia
                Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Buryatia, round 2 : 2/4 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Buryatia
                Japanese win, taking Buryatia from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kwangtung
                Japanese attack with 2 bombers and 2 infantry
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 bombers and 2 infantry in Kwangtung, round 2 : 1/4 hits, 1,67 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Kwangtung
                    Japanese roll dice for 2 bombers and 2 infantry in Kwangtung, round 3 : 2/4 hits, 1,67 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 37 Sea Zone
                Japanese attack with 2 carriers, 1 cruiser, 3 destroyers and 1 submarine
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 2 carriers, 1 cruiser, 3 destroyers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Buyant-Uhaa
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Buyant-Uhaa, round 2 : 3/4 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Buyant-Uhaa
                Japanese win, taking Buyant-Uhaa from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Shan State
                Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
                British defend with 3 infantry; ANZAC defend with 1 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 4/6 hits, 2,50 expected hits
                    UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for British: 3 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            3 fighters and 1 tactical_bomber moved from Shan State to 37 Sea Zone
            2 bombers moved from Kwangtung to Anhwe
            1 infantry moved from Kiangsi to Hunan
            1 artillery moved from Hunan to Anhwe
            2 fighters and 2 tactical_bombers moved from Jehol to Anhwe
            2 fighters moved from Central Mongolia to Anhwe
            1 fighter and 1 tactical_bomber moved from Buyant-Uhaa to Anhwe
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 34 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery and 1 transport moved from 6 Sea Zone to 34 Sea Zone
            1 artillery moved from 34 Sea Zone to Paulau Island
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            2 transports moved from 5 Sea Zone to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 aaGun moved from Manchuria to 19 Sea Zone
            1 aaGun and 1 infantry moved from 19 Sea Zone to Kiangsu
            1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
            2 battleships and 1 cruiser moved from 5 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Buryatia to Manchuria
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in Kiangsu
            1 factory_minor placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 38 PUs; end with 38 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 2,00
    UK_Pacific regular : -1,33
    Russians regular : 0,00
    British regular : -0,33
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 infantry, 1 marine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer moved from 49 Sea Zone to 26 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 2 carriers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 armour and 2 mech_infantrys moved from Western United States to Central United States
            1 mech_infantry moved from Western United States to Central United States
            1 submarine moved from 41 Sea Zone to 79 Sea Zone
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 101 Sea Zone
            1 infantry and 1 marine placed in Central United States
            1 carrier placed in 101 Sea Zone
            1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Burma to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Place Units - Chinese
            3 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Shan State
            1 artillery moved from Burma to Shan State
            1 fighter moved from India to Shan State
            1 infantry moved from Yunnan to Hunan
            1 fighter moved from India to Hunan
            1 tactical_bomber moved from Yunnan to Hunan
            1 infantry moved from Yunnan to French Indo China
                  UK_Pacific take French Indo China from Neutral_Axis
    
        Combat - British
            Battle in Hunan
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 0/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 3 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                British win, taking Hunan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 0/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                    British roll dice for 1 artillery and 1 fighter in Shan State, round 3 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery and 1 fighter in Shan State, round 4 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery and 1 fighter in Shan State, round 5 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
                British win with 1 fighter remaining. Battle score for attacker is -4
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Shan State to Yunnan
            1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
            2 aaGuns and 5 infantry moved from Burma to Yunnan
            1 aaGun moved from Burma to India
            4 mech_infantrys moved from India to Yunnan
            2 infantry moved from Persia to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            1 battleship and 1 cruiser moved from 79 Sea Zone to 72 Sea Zone
            2 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            2 infantry moved from United Kingdom to 109 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
            3 fighters moved from United Kingdom to Gibraltar
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from United Kingdom to Gibraltar
            1 fighter moved from 109 Sea Zone to United Kingdom
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
            1 fighter moved from 109 Sea Zone to Gibraltar
            1 fighter moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Ontario to Alberta Saskatchewan Manitoba
    
        Place Units - British
            2 infantry placed in Egypt
            1 factory_minor placed in Persia
            1 airfield placed in Gibraltar
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,4
            British collect 29 PUs; end with 29 PUs
    
        Place Units - UK_Pacific
            6 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,1,5,4,4,5,5,3,4,2,4,4,6
            UK_Pacific collect 12 PUs (3 lost to blockades); end with 12 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
            Some Units in India change ownership: 6 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : 1,17
    Japanese regular : 0,67
    British regular : -4,33
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 bomber moved from Italian Somaliland to 81 Sea Zone
            1 battleship and 2 cruisers moved from 96 Sea Zone to 97 Sea Zone
            2 marines moved from Southern Italy to 97 Sea Zone
            2 marines moved from 97 Sea Zone to Greece
            2 infantry moved from Albania to Greece
            2 armour moved from Romania to Bessarabia
            1 artillery and 1 infantry moved from Malta to 96 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Greece
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Greece
            1 fighter moved from Tobruk to Greece
            1 infantry moved from Kenya to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
    
        Combat - Italians
            Battle in 81 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 81 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Greece
                Italians attack with 2 artilleries, 1 fighter, 4 infantry and 2 marines
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1,67 expected hits
                    Italians roll dice for 2 artilleries, 1 fighter, 4 infantry and 2 marines in Greece, round 2 : 6/9 hits, 2,83 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
                    4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                Italians win, taking Greece from Neutral_Allies with 2 artilleries, 1 fighter, 3 infantry and 2 marines remaining. Battle score for attacker is 9
                Casualties for Italians: 1 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Bessarabia
                Italians attack with 2 armour
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour in Bessarabia, round 2 : 1/2 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 2 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun, 1 artillery, 1 fighter and 1 infantry moved from Tobruk to Alexandria
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 submarine moved from 99 Sea Zone to 98 Sea Zone
            1 bomber moved from 81 Sea Zone to Southern Italy
            1 fighter moved from Greece to Bulgaria
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Italian Somaliland to Ethiopia
            1 infantry moved from British Somaliland to Ethiopia
            1 artillery moved from Italian Somaliland to Ethiopia
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,5
            Italians collect 15 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 3,50
    Neutral_Allies regular : -0,33
    Russians regular : -0,33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            3 fighters moved from Java to India
            2 marines moved from New South Wales to Queensland
            1 aaGun, 1 artillery and 3 infantry moved from South Australia to Queensland
            1 cruiser and 1 destroyer moved from 63 Sea Zone to 62 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5
            ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Politics - French
            French takes Political Action: Political Action French To War With Japanese
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - French
            1 destroyer moved from 79 Sea Zone to 72 Sea Zone
    
        Non Combat Move - French
            1 fighter moved from Scotland to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 fighter, 2 infantry, 1 marine, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Romania to Eastern Poland
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 submarine moved from 112 Sea Zone to 114 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 114 Sea Zone
            1 submarine moved from 119 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            2 bombers moved from Southern Italy to 110 Sea Zone
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble option available?
    Sz 110

  • '19

    @aequitas-et-veritas no scramble


  • Haven’t rolled any combat dice yet.
    I oversaw to bring my Ftr to E.Pol. Is it Ok to add the Ftr from Germany into E.Pol?

  • '19

    @aequitas-et-veritas That is fine!


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 fighter, 2 infantry, 1 marine, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Romania to Eastern Poland
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 submarine moved from 112 Sea Zone to 114 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 114 Sea Zone
            1 submarine moved from 119 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            2 bombers moved from Southern Italy to 110 Sea Zone
    
        Combat - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Eastern Poland: 1 fighter
            EDIT: Turning off Edit Mode
            Battle in 114 Sea Zone
                Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in 110 Sea Zone
                Germans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Eastern Poland
                Germans attack with 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,17 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Eastern Poland: 1 infantry
                    EDIT: 0/1 hits, 0,17 expected hits
                    EDIT: 0/1 hits, 0,33 expected hits
                EDIT: 1 infantry owned by the Russians lost in Eastern Poland
                EDIT: Germans takes Eastern Poland from Russians
                EDIT: Germans win
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 3
            EDIT: Recording Battle Statistics
    
        Non Combat Move - Germans
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 fighter
            EDIT: Turning off Edit Mode
            1 fighter moved from Eastern Poland to Bessarabia
            3 aaGuns, 3 armour, 5 artilleries and 24 infantry moved from Romania to Bessarabia
            5 armour and 3 mech_infantrys moved from Yugoslavia to Bessarabia
            6 armour and 4 mech_infantrys moved from Germany to Romania
            1 artillery moved from Southern France to Normandy Bordeaux
            1 aaGun and 1 artillery moved from France to Normandy Bordeaux
            2 bombers, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
            2 bombers moved from 112 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany
            5 infantry moved from Finland to Karelia
            2 infantry moved from Norway to Finland
            1 submarine moved from 94 Sea Zone to 97 Sea Zone
            1 armour and 1 mech_infantry moved from Western Germany to Poland
            1 submarine moved from 89 Sea Zone to 106 Sea Zone
            1 submarine moved from 89 Sea Zone to 101 Sea Zone
    
        Place Units - Germans
            1 fighter placed in Western Germany
            2 infantry placed in Normandy Bordeaux
            1 armour, 1 marine and 1 mech_infantry placed in Western Germany
            4 mech_infantrys placed in Germany
            1 transport placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,83
    Germans regular : 0,00
    EDIT: : -0,50
    British regular : 0,67
    

    Savegame


  • I rolled via the Combat dice roller on the game. You should receive the Dice email from Marti to confirm my roll. I rolled a one for my Ftr first round.
    If you have questions or concerns, please let me know and we will sort it out.

  • '19

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Yunnan to Shan State
                  UK_Pacific take Shan State from Japanese
            1 armour moved from Shan State to Yunnan
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 armour and 1 mech_infantry moved from Shensi to Yunnan
            1 infantry moved from Central Mongolia to Tsagaan Olom
            2 infantry moved from Kansu to Tsinghai
            1 infantry moved from Yenisey to Yakut S.S.R.
            2 aaGuns, 4 artilleries and 22 infantry moved from Belarus to Bryansk
            1 artillery and 1 infantry moved from Tambov to Bryansk
            8 infantry moved from Russia to Bryansk
            1 fighter moved from Russia to Tsinghai
            1 fighter moved from Yunnan to India
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 infantry moved from Volgograd to Samara
            1 infantry moved from Caucasus to Northwest Persia
    
        Place Units - Russians
            1 artillery, 1 fighter, 6 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Ulaanbaatar to Yakut S.S.R.
            1 artillery and 1 infantry moved from Buyant-Uhaa to Central Mongolia
                  Japanese take Central Mongolia from Russians
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 artillery moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Kweichow
            1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
            1 infantry moved from Kwangtung to Kwangsi
            1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 cruiser moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 armour moved from Buryatia to Yakut S.S.R.
            1 mech_infantry moved from Buryatia to Yakut S.S.R.
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Soviet Far East
    
        Combat - Japanese
            Battle in Borneo
            Battle in Soviet Far East
            Battle in Celebes
            Battle in Java
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 aaGun and 1 infantry
                    Japanese roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits
                    1 aaGun owned by the ANZAC lost in Java
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 4 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Java
                    Japanese roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 5 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Borneo from UK_Pacific, taking Soviet Far East from Russians, taking Celebes from Dutch with 1 infantry remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 aaGun
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Kweichow
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yakut S.S.R.
                Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Yakut S.S.R., round 2 : 2/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Yakut S.S.R.
                Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Hunan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 0/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
            1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
            1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
            1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            2 fighters moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 armour moved from Kiangsu to Chahar
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Kiangsu to Anhwe
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Shantung
            1 artillery and 2 infantry placed in Kiangsu
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 46 PUs; end with 46 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,00
    Japanese regular : -1,00
    ANZAC regular : 0,67
    Russians regular : -0,33
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            3 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
            1 submarine moved from 79 Sea Zone to 72 Sea Zone
            1 aaGun moved from Central United States to Western United States
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            1 transport placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,4,6,5,1
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,1
            Americans collect 49 PUs (3 lost to blockades); end with 49 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            3 artilleries, 1 fighter and 8 infantry moved from Yunnan to Kwangsi
    
        Place Units - Chinese
            3 artilleries placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 destroyer and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
            1 bomber moved from Gibraltar to Anglo Egyptian Sudan
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from French Indo China to Siam
                  UK_Pacific take Siam from Japanese
            1 infantry moved from Hunan to Kweichow
            2 fighters and 1 tactical_bomber moved from Yunnan to Kweichow
            1 mech_infantry moved from Yunnan to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 mech_infantry moved from Yunnan to Kiangsi
                  Chinese take Kiangsi from Japanese
    
        Combat - British
            Battle in Morocco
            Battle in Kweichow
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 4/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                British win, taking Morocco from Neutral_Axis, taking Kweichow from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anglo Egyptian Sudan
                British attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/4 hits, 2,00 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 bomber, 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Belgian Congo to French Equatorial Africa
            2 mech_infantrys moved from Yunnan to Kwangsi
            1 aaGun and 5 infantry moved from Yunnan to Kwangsi
            2 fighters and 1 tactical_bomber moved from Kweichow to Kwangsi
            6 mech_infantrys moved from India to Yunnan
            1 cruiser moved from 91 Sea Zone to 94 Sea Zone
            1 cruiser moved from 94 Sea Zone to 95 Sea Zone
            1 destroyer moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from 91 Sea Zone to United Kingdom
            1 battleship and 1 carrier moved from 91 Sea Zone to 101 Sea Zone
            1 battleship and 1 cruiser moved from 72 Sea Zone to 71 Sea Zone
            1 aaGun moved from Yunnan to Kwangsi
            1 fighter moved from Gibraltar to Egypt
    
        Place Units - British
            2 infantry placed in Persia
            2 infantry placed in Egypt
            1 infantry placed in Egypt
            2 infantry placed in United Kingdom
            1 destroyer placed in 110 Sea Zone
            British undo move 1.
            1 infantry placed in United Kingdom
            1 infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4
            British collect 26 PUs (3 lost to blockades); end with 26 PUs
    
        Place Units - UK_Pacific
            1 armour and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,5,1
            UK_Pacific collect 15 PUs (1 lost to blockades); end with 16 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
            Some Units in India change ownership: 1 armour and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Italians regular : 0,67
    Japanese regular : -0,33
    British regular : 2,17
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 airfield and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from Alexandria to 96 Sea Zone
            1 destroyer moved from 97 Sea Zone to 95 Sea Zone
            1 bomber moved from Southern Italy to 95 Sea Zone
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 fighter and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 fighter in 96 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Italians lost in 96 Sea Zone
                1 fighter owned by the Italians retreated
                British win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Italians: 1 submarine
            Battle in 95 Sea Zone
                Italians attack with 1 bomber and 1 destroyer
                British defend with 1 cruiser
                    Italians roll dice for 1 bomber and 1 destroyer in 95 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    British roll dice for 1 cruiser in 95 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the British lost in 95 Sea Zone
                Italians win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
    
        Non Combat Move - Italians
            1 fighter moved from 96 Sea Zone to Alexandria
            1 infantry moved from Northern Italy to 97 Sea Zone
            3 infantry moved from Southern Italy to 97 Sea Zone
            2 marines moved from Greece to 97 Sea Zone
            1 battleship, 2 cruisers, 1 destroyer, 4 infantry, 2 marines and 2 transports moved from 97 Sea Zone to 98 Sea Zone
            4 infantry moved from 98 Sea Zone to Alexandria
            2 marines moved from 98 Sea Zone to Alexandria
            1 bomber moved from 95 Sea Zone to Southern Italy
            1 fighter moved from Bulgaria to Alexandria
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from Neutral_Axis
            1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
    
        Place Units - Italians
            1 airfield placed in Alexandria
            1 transport placed in 95 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,1,1
            Italians collect 15 PUs (1 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,83
    British regular : 0,17
    

    Savegame

  • '19

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser and 2 destroyers moved from 62 Sea Zone to 54 Sea Zone
            3 fighters moved from India to Kwangsi
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1,5,6,6,5,5
            ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 72 Sea Zone to 71 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @aequitas-et-veritas 1 Anzac Marine on a USA Cruiser in sz 54.

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