Scramble from Rome?
bm3 farmboy L+15 vs aagamerz13 x
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 13 PUs; Combat Move - ANZAC 1 submarine moved from 43 Sea Zone to 41 Sea Zone 1 submarine moved from 44 Sea Zone to 37 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 37 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone ANZAC win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Marianas Non Combat Move - ANZAC 1 cruiser moved from 54 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 62 Sea Zone to 30 Sea Zone 2 fighters moved from Queensland to 63 Sea Zone 2 fighters moved from 63 Sea Zone to New Zealand 1 fighter moved from 62 Sea Zone to New South Wales 1 aaGun moved from Queensland to New South Wales Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from Yunnan: 1 infantry EDIT: Adding units owned by ANZAC to Szechwan: 1 infantry EDIT: Removing units owned by ANZAC from Norway: 1 fighter EDIT: Adding units owned by ANZAC to Normandy Bordeaux: 1 fighter EDIT: Turning off Edit Mode 1 armour, 1 fighter and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Combat Move - French Combat - French French creates battle in territory 105 Sea Zone Non Combat Move - French 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 2 infantry moved from 105 Sea Zone to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 7 armour, 3 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 destroyer moved from 113 Sea Zone to 110 Sea Zone 4 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 2 bombers moved from Southern Italy to 110 Sea Zone 1 bomber moved from Bryansk to Volgograd 1 infantry moved from Rostov to Volgograd 1 armour moved from Bryansk to Volgograd 1 bomber moved from Western Germany to Smolensk 1 artillery and 3 infantry moved from Bryansk to Smolensk Combat - Germans
Combat Hit Differential Summary :
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@aagamerz13 scramble?
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@aagamerz13 I’m not at my computer but I believe I just have a destroyer in 110 and the option of scrambling 4 fig. If that is the case, I will not scramble. Otherwise I’ll check later.
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@farmboy just checked and will confirm no scramble.
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 7 armour, 3 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 destroyer moved from 113 Sea Zone to 110 Sea Zone 4 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 2 bombers moved from Southern Italy to 110 Sea Zone 1 bomber moved from Bryansk to Volgograd 1 infantry moved from Rostov to Volgograd 1 armour moved from Bryansk to Volgograd 1 bomber moved from Western Germany to Smolensk 1 artillery and 3 infantry moved from Bryansk to Smolensk Combat - Germans Battle in 110 Sea Zone Germans attack with 2 bombers, 1 destroyer, 4 fighters and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 2 bombers, 1 destroyer, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/9 hits, 5.00 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 2 bombers, 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Volgograd Germans attack with 1 armour, 1 bomber and 1 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 armour, 1 bomber and 1 infantry in Volgograd, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour, 1 bomber and 1 infantry in Volgograd, round 3 : 0/3 hits, 1.33 expected hits Russians roll dice for 2 infantry in Volgograd, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Volgograd 1 bomber owned by the Germans retreated Russians win with 2 infantry remaining. Battle score for attacker is -9 Casualties for Germans: 1 armour and 1 infantry Battle in Smolensk Germans attack with 1 artillery, 1 bomber and 3 infantry Russians defend with 3 infantry Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Smolensk, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Smolensk Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Smolensk, round 3 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Non Combat Move - Germans 1 infantry moved from Novgorod to Archangel 2 infantry moved from Novgorod to Vyborg 1 bomber moved from Volgograd to Slovakia Hungary 1 armour and 2 mech_infantrys moved from Romania to Northern Italy 8 infantry moved from Western Germany to France 2 infantry moved from Holland Belgium to France 2 mech_infantrys moved from Western Germany to France 7 infantry moved from Poland to Baltic States 7 infantry moved from Germany to Poland 2 infantry moved from Germany to Slovakia Hungary 2 infantry moved from Germany to Greater Southern Germany 1 aaGun moved from Germany to Western Germany 1 bomber moved from Smolensk to Baltic States 5 fighters moved from Germany to Western Germany 3 fighters moved from Bryansk to Germany 1 tactical_bomber moved from Bryansk to Germany 1 aaGun moved from Ukraine to Bryansk 3 infantry moved from Ukraine to Bryansk 2 bombers moved from 110 Sea Zone to Western Germany 4 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany Place Units - Germans 3 artilleries placed in France 7 armour and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,5,6,5 Germans collect 45 PUs (2 lost to blockades); end with 45 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -3.00 British regular : -0.33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Volgograd to Rostov Russians take Rostov from Italians 4 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 1 artillery and 2 infantry moved from Vologda to Archangel 1 fighter moved from Russia to Shensi 1 fighter moved from Russia to Tsinghai 2 infantry moved from Sikang to Shensi 2 infantry moved from Kazakhstan to Tsinghai 1 infantry moved from Volgograd to Samara 1 infantry moved from Tambov to Samara 1 artillery moved from Russia to Samara 1 armour moved from Vologda to Nenetsia Russians take Nenetsia from Germans 1 armour moved from Nenetsia to Urals 1 armour and 2 mech_infantrys moved from Vologda to Urals 1 infantry moved from Vologda to Urals 2 infantry moved from Vologda to Urals 1 infantry moved from Russia to Smolensk 9 infantry moved from Vologda to Novosibirsk Combat - Russians Battle in Tsinghai Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Tsinghai Russians win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Russians win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Novosibirsk Russians attack with 9 infantry Japanese defend with 1 infantry Russians roll dice for 9 infantry in Novosibirsk, round 2 : 2/9 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Urals Russians attack with 2 armour, 3 infantry and 2 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 2 armour, 3 infantry and 2 mech_infantrys in Urals, round 2 : 3/7 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Urals Russians win, taking Urals from Japanese with 2 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Archangel Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Archangel, round 4 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Archangel, round 5 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Archangel, round 6 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Archangel, round 7 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 7 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Archangel, round 8 : 3/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 8 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber Germans defend with 1 artillery and 3 infantry Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/7 hits, 2.00 expected hits Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Germans lost in Smolensk Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/7 hits, 2.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Germans: 1 artillery and 3 infantry Battle in Samara Russians attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Samara Russians win, taking Samara from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 1 aaGun and 1 infantry moved from Vologda to Novosibirsk 1 aaGun and 5 infantry moved from Vologda to Russia 1 aaGun moved from Sikang to Szechwan 1 fighter moved from Shensi to Szechwan 1 fighter moved from Tsinghai to Szechwan Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : -4.33 Russians regular : -0.67
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 7 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 infantry moved from Malaya to Shan State 1 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 mech_infantry moved from Anhwe to Jehol 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Anhwe to Chahar 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from French Indo China to Kwangsi 2 bombers moved from French Indo China to Japan 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 20 Sea Zone to 41 Sea Zone Japanese take 36 Sea Zone from Americans 1 destroyer moved from 20 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from 42 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from French Indo China to Shan State 1 mech_infantry moved from Kwangtung to Kwangsi 1 fighter moved from French Indo China to Kwangsi 1 tactical_bomber moved from French Indo China to Shensi 1 fighter moved from French Indo China to Kwangsi 2 fighters moved from French Indo China to Shan State Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 37 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in Tsinghai Japanese attack with 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Tsinghai, round 4 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai 1 infantry owned by the Japanese retreated to Kansu Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Kwangsi Japanese attack with 2 fighters, 2 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Kwangsi, round 2 : 2/5 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 41 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Shan State Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber British defend with 3 infantry Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/7 hits, 3.00 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Battle in Shensi Japanese attack with 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi Japanese roll dice for 1 infantry and 1 tactical_bomber in Shensi, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Shensi Japanese win, taking Shensi from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Japanese 1 infantry moved from Java to 42 Sea Zone 1 battleship, 5 carriers, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from 20 Sea Zone to Japan 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan 1 infantry moved from Timguska to Evenkiyskiy 1 infantry moved from Timguska to Olgiy 1 aaGun moved from Timguska to Yenisey 1 artillery and 2 infantry moved from Timguska to Yenisey 1 infantry moved from Kiangsu to Kiangsi 2 fighters moved from Kwangsi to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 4 fighters and 1 tactical_bomber moved from Shan State to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 41 Sea Zone to 35 Sea Zone 2 carriers and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Shensi to Suiyuyan Place Units - Japanese 7 fighters and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -1.00 UK_Pacific regular : -1.00 ANZAC regular : 0.50
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 7 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 infantry moved from Malaya to Shan State 1 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 mech_infantry moved from Anhwe to Jehol 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Anhwe to Chahar 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from French Indo China to Kwangsi 2 bombers moved from French Indo China to Japan 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 20 Sea Zone to 41 Sea Zone Japanese take 36 Sea Zone from Americans 1 destroyer moved from 20 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from 42 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from French Indo China to Shan State 1 mech_infantry moved from Kwangtung to Kwangsi 1 fighter moved from French Indo China to Kwangsi 1 tactical_bomber moved from French Indo China to Shensi 1 fighter moved from French Indo China to Kwangsi 2 fighters moved from French Indo China to Shan State Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 37 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in Tsinghai Japanese attack with 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Tsinghai, round 4 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai 1 infantry owned by the Japanese retreated to Kansu Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Kwangsi Japanese attack with 2 fighters, 2 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Kwangsi, round 2 : 2/5 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 41 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Shan State Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber British defend with 3 infantry Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/7 hits, 3.00 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Battle in Shensi Japanese attack with 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi Japanese roll dice for 1 infantry and 1 tactical_bomber in Shensi, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Shensi Japanese win, taking Shensi from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Japanese 1 infantry moved from Java to 42 Sea Zone 1 battleship, 5 carriers, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from 20 Sea Zone to Japan 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan 1 infantry moved from Timguska to Evenkiyskiy 1 infantry moved from Timguska to Olgiy 1 aaGun moved from Timguska to Yenisey 1 artillery and 2 infantry moved from Timguska to Yenisey 1 infantry moved from Kiangsu to Kiangsi 2 fighters moved from Kwangsi to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 4 fighters and 1 tactical_bomber moved from Shan State to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 41 Sea Zone to 35 Sea Zone 2 carriers and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Shensi to Suiyuyan Place Units - Japanese 7 fighters and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -1.00 UK_Pacific regular : -1.00 ANZAC regular : 0.50
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 3 fighters, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Soviet Far East to 4 Sea Zone 1 infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Amur 1 artillery moved from Soviet Far East to Siberia Russians take Siberia from Japanese 1 infantry and 1 marine moved from Midway to 25 Sea Zone 1 infantry, 1 marine and 1 transport moved from 25 Sea Zone to 32 Sea Zone 1 infantry and 1 marine moved from 32 Sea Zone to Marshall Islands 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 22 Sea Zone to 33 Sea Zone 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 22 Sea Zone to 33 Sea Zone 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 fighter moved from Midway to 16 Sea Zone 2 fighters moved from 4 Sea Zone to 16 Sea Zone 4 fighters and 1 tactical_bomber moved from 22 Sea Zone to Caroline Islands 1 fighter moved from 22 Sea Zone to Caroline Islands 3 fighters moved from 22 Sea Zone to Paulau Island 1 submarine moved from 22 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese Americans take 22 Sea Zone from Japanese 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter and 1 tactical_bomber moved from 105 Sea Zone to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 carrier and 2 destroyers moved from 105 Sea Zone to 110 Sea Zone Americans take 105 Sea Zone from Germans 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from Normandy Bordeaux to Southern France 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 bomber moved from Egypt to Greece Combat - Americans Battle in 6 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Marshall Islands Battle in Amur Battle in Greece Americans attack with 1 bomber and 2 infantry Italians defend with 1 infantry Americans roll dice for 1 bomber and 2 infantry in Greece, round 2 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Greece Americans win, taking Marshall Islands from Japanese, taking Amur from Japanese, taking Greece from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in Paulau Island Americans attack with 1 artillery, 3 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Paulau Island, round 2 : 1/5 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Paulau Island Americans win, taking Paulau Island from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 16 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Holland Belgium Americans attack with 2 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 infantry Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Caroline Islands Americans attack with 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 0/3 hits, 0.50 expected hits Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 4/9 hits, 4.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in 110 Sea Zone Americans attack with 1 carrier, 2 destroyers, 2 fighters and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 carrier, 2 destroyers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Southern France Americans attack with 2 fighters, 1 infantry and 1 mech_infantry Italians defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Americans 2 fighters moved from Southern France to 110 Sea Zone 2 artilleries moved from Normandy Bordeaux to 105 Sea Zone 2 aaGuns and 1 infantry moved from Normandy Bordeaux to 105 Sea Zone 2 aaGuns, 2 artilleries, 1 infantry and 5 transports moved from 105 Sea Zone to 110 Sea Zone 2 fighters moved from Holland Belgium to Norway 1 tactical_bomber moved from 110 Sea Zone to Norway 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 bomber moved from Greece to Kazakhstan 3 fighters moved from Paulau Island to 33 Sea Zone 5 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 5 carriers and 1 fighter moved from 22 Sea Zone to 33 Sea Zone 1 submarine moved from 22 Sea Zone to 19 Sea Zone 1 submarine moved from 22 Sea Zone to 20 Sea Zone 1 cruiser, 4 destroyers and 4 submarines moved from 22 Sea Zone to 33 Sea Zone 1 submarine moved from 55 Sea Zone to 33 Sea Zone 1 submarine moved from 46 Sea Zone to 33 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 16 Sea Zone to Wake Island 2 fighters moved from 16 Sea Zone to 26 Sea Zone 1 carrier moved from 4 Sea Zone to 14 Sea Zone 1 infantry and 1 mech_infantry moved from Finland to Norway Place Units - Americans 1 carrier placed in 110 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to United Kingdom: 1 fighter EDIT: Turning off Edit Mode 1 fighter placed in 110 Sea Zone 1 submarine placed in 105 Sea Zone 1 artillery and 2 infantry placed in Norway 2 infantry placed in Eastern United States 1 transport placed in 10 Sea Zone 1 bomber, 2 fighters and 2 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5 Americans collect 65 PUs (2 lost to blockades); end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans regular : -2.00 Italians regular : -0.33 Japanese regular : -0.33 Japanese AA : -0.50 Germans regular : -0.33
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan 1 artillery and 1 infantry moved from Hunan to Anhwe 2 infantry moved from Kweichow to Anhwe 2 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 artillery and 3 infantry moved from Kweichow to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Hopei, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 3 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 0.33
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 3 fighters, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Soviet Far East to 4 Sea Zone 1 infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Amur 1 artillery moved from Soviet Far East to Siberia Russians take Siberia from Japanese 1 infantry and 1 marine moved from Midway to 25 Sea Zone 1 infantry, 1 marine and 1 transport moved from 25 Sea Zone to 32 Sea Zone 1 infantry and 1 marine moved from 32 Sea Zone to Marshall Islands 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 22 Sea Zone to 33 Sea Zone 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 22 Sea Zone to 33 Sea Zone 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 fighter moved from Midway to 16 Sea Zone 2 fighters moved from 4 Sea Zone to 16 Sea Zone 4 fighters and 1 tactical_bomber moved from 22 Sea Zone to Caroline Islands 1 fighter moved from 22 Sea Zone to Caroline Islands 3 fighters moved from 22 Sea Zone to Paulau Island 1 submarine moved from 22 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese Americans take 22 Sea Zone from Japanese 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter and 1 tactical_bomber moved from 105 Sea Zone to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 carrier and 2 destroyers moved from 105 Sea Zone to 110 Sea Zone Americans take 105 Sea Zone from Germans 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from Normandy Bordeaux to Southern France 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 bomber moved from Egypt to Greece Combat - Americans Battle in 6 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Marshall Islands Battle in Amur Battle in Greece Americans attack with 1 bomber and 2 infantry Italians defend with 1 infantry Americans roll dice for 1 bomber and 2 infantry in Greece, round 2 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Greece Americans win, taking Marshall Islands from Japanese, taking Amur from Japanese, taking Greece from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in Paulau Island Americans attack with 1 artillery, 3 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Paulau Island, round 2 : 1/5 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Paulau Island Americans win, taking Paulau Island from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 16 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Holland Belgium Americans attack with 2 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 infantry Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Caroline Islands Americans attack with 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 0/3 hits, 0.50 expected hits Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 4/9 hits, 4.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in 110 Sea Zone Americans attack with 1 carrier, 2 destroyers, 2 fighters and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 carrier, 2 destroyers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Southern France Americans attack with 2 fighters, 1 infantry and 1 mech_infantry Italians defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Americans 2 fighters moved from Southern France to 110 Sea Zone 2 artilleries moved from Normandy Bordeaux to 105 Sea Zone 2 aaGuns and 1 infantry moved from Normandy Bordeaux to 105 Sea Zone 2 aaGuns, 2 artilleries, 1 infantry and 5 transports moved from 105 Sea Zone to 110 Sea Zone 2 fighters moved from Holland Belgium to Norway 1 tactical_bomber moved from 110 Sea Zone to Norway 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 bomber moved from Greece to Kazakhstan 3 fighters moved from Paulau Island to 33 Sea Zone 5 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 5 carriers and 1 fighter moved from 22 Sea Zone to 33 Sea Zone 1 submarine moved from 22 Sea Zone to 19 Sea Zone 1 submarine moved from 22 Sea Zone to 20 Sea Zone 1 cruiser, 4 destroyers and 4 submarines moved from 22 Sea Zone to 33 Sea Zone 1 submarine moved from 55 Sea Zone to 33 Sea Zone 1 submarine moved from 46 Sea Zone to 33 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 16 Sea Zone to Wake Island 2 fighters moved from 16 Sea Zone to 26 Sea Zone 1 carrier moved from 4 Sea Zone to 14 Sea Zone 1 infantry and 1 mech_infantry moved from Finland to Norway Place Units - Americans 1 carrier placed in 110 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to United Kingdom: 1 fighter EDIT: Turning off Edit Mode 1 fighter placed in 110 Sea Zone 1 submarine placed in 105 Sea Zone 1 artillery and 2 infantry placed in Norway 2 infantry placed in Eastern United States 1 transport placed in 10 Sea Zone 1 bomber, 2 fighters and 2 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5 Americans collect 65 PUs (2 lost to blockades); end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan 1 artillery and 1 infantry moved from Hunan to Anhwe 2 infantry moved from Kweichow to Anhwe 2 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 artillery and 3 infantry moved from Kweichow to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Hopei, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 3 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 105 Sea Zone to 125 Sea Zone 1 bomber moved from Normandy Bordeaux to 125 Sea Zone 7 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 125 Sea Zone 1 fighter moved from India to Shensi 2 infantry moved from Kweichow to Shensi 1 infantry moved from Kweichow to Shensi Combat - British Battle in 125 Sea Zone British attack with 1 bomber, 1 destroyer, 7 fighters and 2 tactical_bombers Germans defend with 1 submarine British roll dice for 1 bomber, 1 destroyer, 7 fighters and 2 tactical_bombers in 125 Sea Zone, round 2 : 8/11 hits, 5.83 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Germans with 1 bomber, 1 destroyer, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Shensi British attack with 1 fighter and 3 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 3 infantry in Shensi, round 4 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 3 infantry in Shensi, round 5 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi British win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Shensi to Kweichow 3 infantry moved from Szechwan to Kweichow 1 aaGun, 3 artilleries and 9 infantry moved from India to Burma 2 armour and 4 mech_infantrys moved from Eastern Persia to Kazakhstan 2 fighters moved from Eastern Persia to Russia 3 infantry moved from Caucasus to Kazakhstan 1 aaGun and 2 infantry moved from Persia to Northwest Persia 1 mech_infantry moved from Iraq to Eastern Persia 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Trans-Jordan to Iraq 11 infantry moved from Egypt to Trans-Jordan 1 aaGun moved from Normandy Bordeaux to Southern France 1 aaGun moved from Normandy Bordeaux to Holland Belgium 2 aaGuns and 2 infantry moved from Normandy Bordeaux to 105 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 105 Sea Zone to 110 Sea Zone 2 aaGuns and 2 infantry moved from 110 Sea Zone to United Kingdom 2 artilleries moved from Algeria to 92 Sea Zone 1 artillery moved from Algeria to 92 Sea Zone 3 artilleries and 4 transports moved from 92 Sea Zone to 110 Sea Zone 1 aaGun and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun, 3 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 1 fighter moved from 125 Sea Zone to 110 Sea Zone 1 bomber, 6 fighters and 2 tactical_bombers moved from 125 Sea Zone to Norway 5 fighters moved from Russia to Norway 1 infantry moved from Eastern Persia to Persia 1 artillery and 1 infantry moved from Eastern Persia to Persia Place Units - British 2 fighters placed in United Kingdom 3 mech_infantrys placed in Egypt 1 artillery and 2 infantry placed in Persia Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -2.00 Italians regular : -0.33 Japanese regular : -1.33 Japanese AA : -0.50 Germans regular : -0.50 British regular : 0.17
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@aagamerz13 I realized I didn’t land the US units in UK that I moved from Normandy. I won’t edit for now, but they should be landed, and not on the transports.
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@farmboy ok
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 3 fighters, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Soviet Far East to 4 Sea Zone 1 infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Amur 1 artillery moved from Soviet Far East to Siberia Russians take Siberia from Japanese 1 infantry and 1 marine moved from Midway to 25 Sea Zone 1 infantry, 1 marine and 1 transport moved from 25 Sea Zone to 32 Sea Zone 1 infantry and 1 marine moved from 32 Sea Zone to Marshall Islands 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 22 Sea Zone to 33 Sea Zone 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 22 Sea Zone to 33 Sea Zone 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 fighter moved from Midway to 16 Sea Zone 2 fighters moved from 4 Sea Zone to 16 Sea Zone 4 fighters and 1 tactical_bomber moved from 22 Sea Zone to Caroline Islands 1 fighter moved from 22 Sea Zone to Caroline Islands 3 fighters moved from 22 Sea Zone to Paulau Island 1 submarine moved from 22 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese Americans take 22 Sea Zone from Japanese 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter and 1 tactical_bomber moved from 105 Sea Zone to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 carrier and 2 destroyers moved from 105 Sea Zone to 110 Sea Zone Americans take 105 Sea Zone from Germans 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from Normandy Bordeaux to Southern France 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 bomber moved from Egypt to Greece Combat - Americans Battle in 6 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Marshall Islands Battle in Amur Battle in Greece Americans attack with 1 bomber and 2 infantry Italians defend with 1 infantry Americans roll dice for 1 bomber and 2 infantry in Greece, round 2 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Greece Americans win, taking Marshall Islands from Japanese, taking Amur from Japanese, taking Greece from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in Paulau Island Americans attack with 1 artillery, 3 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Paulau Island, round 2 : 1/5 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Paulau Island Americans win, taking Paulau Island from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 16 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Holland Belgium Americans attack with 2 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 infantry Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Caroline Islands Americans attack with 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 0/3 hits, 0.50 expected hits Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 4/9 hits, 4.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in 110 Sea Zone Americans attack with 1 carrier, 2 destroyers, 2 fighters and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 carrier, 2 destroyers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Southern France Americans attack with 2 fighters, 1 infantry and 1 mech_infantry Italians defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Americans 2 fighters moved from Southern France to 110 Sea Zone 2 artilleries moved from Normandy Bordeaux to 105 Sea Zone 2 aaGuns and 1 infantry moved from Normandy Bordeaux to 105 Sea Zone 2 aaGuns, 2 artilleries, 1 infantry and 5 transports moved from 105 Sea Zone to 110 Sea Zone 2 fighters moved from Holland Belgium to Norway 1 tactical_bomber moved from 110 Sea Zone to Norway 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 bomber moved from Greece to Kazakhstan 3 fighters moved from Paulau Island to 33 Sea Zone 5 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 5 carriers and 1 fighter moved from 22 Sea Zone to 33 Sea Zone 1 submarine moved from 22 Sea Zone to 19 Sea Zone 1 submarine moved from 22 Sea Zone to 20 Sea Zone 1 cruiser, 4 destroyers and 4 submarines moved from 22 Sea Zone to 33 Sea Zone 1 submarine moved from 55 Sea Zone to 33 Sea Zone 1 submarine moved from 46 Sea Zone to 33 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 16 Sea Zone to Wake Island 2 fighters moved from 16 Sea Zone to 26 Sea Zone 1 carrier moved from 4 Sea Zone to 14 Sea Zone 1 infantry and 1 mech_infantry moved from Finland to Norway Place Units - Americans 1 carrier placed in 110 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to United Kingdom: 1 fighter EDIT: Turning off Edit Mode 1 fighter placed in 110 Sea Zone 1 submarine placed in 105 Sea Zone 1 artillery and 2 infantry placed in Norway 2 infantry placed in Eastern United States 1 transport placed in 10 Sea Zone 1 bomber, 2 fighters and 2 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5 Americans collect 65 PUs (2 lost to blockades); end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan 1 artillery and 1 infantry moved from Hunan to Anhwe 2 infantry moved from Kweichow to Anhwe 2 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 artillery and 3 infantry moved from Kweichow to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Hopei, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 3 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 105 Sea Zone to 125 Sea Zone 1 bomber moved from Normandy Bordeaux to 125 Sea Zone 7 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 125 Sea Zone 1 fighter moved from India to Shensi 2 infantry moved from Kweichow to Shensi 1 infantry moved from Kweichow to Shensi Combat - British Battle in 125 Sea Zone British attack with 1 bomber, 1 destroyer, 7 fighters and 2 tactical_bombers Germans defend with 1 submarine British roll dice for 1 bomber, 1 destroyer, 7 fighters and 2 tactical_bombers in 125 Sea Zone, round 2 : 8/11 hits, 5.83 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Germans with 1 bomber, 1 destroyer, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Shensi British attack with 1 fighter and 3 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 3 infantry in Shensi, round 4 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 3 infantry in Shensi, round 5 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi British win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Shensi to Kweichow 3 infantry moved from Szechwan to Kweichow 1 aaGun, 3 artilleries and 9 infantry moved from India to Burma 2 armour and 4 mech_infantrys moved from Eastern Persia to Kazakhstan 2 fighters moved from Eastern Persia to Russia 3 infantry moved from Caucasus to Kazakhstan 1 aaGun and 2 infantry moved from Persia to Northwest Persia 1 mech_infantry moved from Iraq to Eastern Persia 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Trans-Jordan to Iraq 11 infantry moved from Egypt to Trans-Jordan 1 aaGun moved from Normandy Bordeaux to Southern France 1 aaGun moved from Normandy Bordeaux to Holland Belgium 2 aaGuns and 2 infantry moved from Normandy Bordeaux to 105 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 105 Sea Zone to 110 Sea Zone 2 aaGuns and 2 infantry moved from 110 Sea Zone to United Kingdom 2 artilleries moved from Algeria to 92 Sea Zone 1 artillery moved from Algeria to 92 Sea Zone 3 artilleries and 4 transports moved from 92 Sea Zone to 110 Sea Zone 1 aaGun and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun, 3 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 1 fighter moved from 125 Sea Zone to 110 Sea Zone 1 bomber, 6 fighters and 2 tactical_bombers moved from 125 Sea Zone to Norway 5 fighters moved from Russia to Norway 1 infantry moved from Eastern Persia to Persia 1 artillery and 1 infantry moved from Eastern Persia to Persia Place Units - British 2 fighters placed in United Kingdom 3 mech_infantrys placed in Egypt 1 artillery and 2 infantry placed in Persia Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 armour and 1 mech_infantry Turning on Edit Mode EDIT: Adding units owned by Americans to United Kingdom: 2 aaGuns, 2 artilleries and 1 infantry EDIT: Removing units owned by British from 110 Sea Zone: 1 battleship and 1 cruiser EDIT: Removing units owned by Americans from 110 Sea Zone: 4 aaGuns, 4 artilleries, 2 infantry and 5 transports EDIT: Adding units owned by British to 110 Sea Zone: 1 battleship and 1 cruiser EDIT: Adding units owned by Americans to 110 Sea Zone: 5 transports EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -2.00 Italians regular : -0.33 Japanese regular : -1.33 Japanese AA : -0.50 Germans regular : -0.50 British regular : 0.17
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy nothing; Remaining resources: 5 PUs; Combat Move - Italians 1 mech_infantry moved from Bryansk to Tambov 1 mech_infantry moved from Bryansk to Rostov 2 fighters moved from Bryansk to Tambov 1 bomber and 1 fighter moved from Bryansk to Rostov Combat - Italians Battle in Tambov Italians attack with 2 fighters and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 fighters and 1 mech_infantry in Tambov, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters and 1 mech_infantry in Tambov, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Italians attack with 1 bomber, 1 fighter and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 fighters moved from Tambov to Bryansk 1 fighter moved from Rostov to Bryansk 1 bomber moved from Rostov to Southern Italy 1 armour moved from Southern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,1,4,3 Italians collect 7 PUs (7 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 Russians regular : -1.00
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 11 PUs; Combat Move - ANZAC 1 infantry moved from Marianas to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria Combat - ANZAC Battle in Manchuria Trigger Chinese Destroy Factories Manchuria ANZAC: has removed 1 factory_minor owned by Chinese in Manchuria Non Combat Move - ANZAC 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from New Zealand to Caroline Islands 2 fighters moved from New South Wales to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 cruiser moved from 22 Sea Zone to 33 Sea Zone 1 fighter moved from Normandy Bordeaux to Norway Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 2 infantry moved from Normandy Bordeaux to 110 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Tunisia: 3 infantry EDIT: Adding units owned by French to Algeria: 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@aagamerz13 thanks for the adjustment, and also fre inf are on US transport
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TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 1 armour and 1 mech_infantry moved from Bryansk to Samara 2 bombers moved from Western Germany to Smolensk 1 bomber moved from Baltic States to Samara 1 bomber moved from Slovakia Hungary to Archangel 3 armour moved from Bryansk to Archangel 1 infantry moved from Vyborg to Finland Germans take Finland from Americans 1 tactical_bomber moved from Western Germany to 99 Sea Zone 1 artillery and 4 infantry moved from Bryansk to Smolensk 1 infantry moved from France to Normandy Bordeaux 3 artilleries moved from France to Southern France 3 artilleries moved from France to Southern France 1 artillery moved from France to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 3 infantry moved from France to Holland Belgium 3 fighters and 1 tactical_bomber moved from Western Germany to 125 Sea Zone Combat - Germans Battle in 99 Sea Zone Germans attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 99 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Normandy Bordeaux Germans attack with 1 infantry Americans defend with 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour 1 aaGun owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 aaGun Battle in 125 Sea Zone Germans attack with 3 fighters and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 3 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 fighter owned by the Germans lost in 125 Sea Zone Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 fighter Casualties for British: 1 destroyer Battle in Holland Belgium Germans attack with 1 artillery, 1 fighter and 3 infantry British defend with 1 aaGun; Americans defend with 1 infantry and 1 mech_infantry British roll AA dice in Holland Belgium : 0/1 hits, 0.17 expected hits Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Holland Belgium, round 2 : 1/5 hits, 1.50 expected hits Americans roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 aaGun owned by the British and 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 4 : 4/4 hits, 1.33 expected hits Americans roll dice for 1 mech_infantry in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for British: 1 aaGun Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Archangel Germans attack with 3 armour and 1 bomber Russians defend with 1 artillery and 2 infantry Germans roll dice for 3 armour and 1 bomber in Archangel, round 2 : 4/4 hits, 2.17 expected hits Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 armour Casualties for Russians: 1 artillery and 2 infantry Battle in Smolensk Germans attack with 1 artillery, 2 bombers and 4 infantry Russians defend with 5 infantry Germans roll dice for 1 artillery, 2 bombers and 4 infantry in Smolensk, round 2 : 2/7 hits, 2.50 expected hits Russians roll dice for 5 infantry in Smolensk, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Smolensk, round 3 : 3/5 hits, 2.17 expected hits Russians roll dice for 3 infantry in Smolensk, round 3 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Russians: 5 infantry Battle in Samara Germans attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Samara, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Southern France Germans attack with 6 artilleries British defend with 1 aaGun; Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Germans roll dice for 6 artilleries in Southern France, round 2 : 3/6 hits, 2.00 expected hits Americans roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 aaGun owned by the British, 1 artillery owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 5 artilleries remaining. Battle score for attacker is 8 Casualties for Germans: 1 artillery Casualties for British: 1 aaGun Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Germans 1 armour and 2 mech_infantrys moved from Northern Italy to Albania 1 fighter moved from Germany to Western Ukraine 1 bomber moved from Samara to Bryansk 2 bombers moved from Smolensk to Bryansk 1 bomber moved from Archangel to Bryansk 2 fighters and 1 tactical_bomber moved from 125 Sea Zone to Germany 2 mech_infantrys moved from France to Germany 3 mech_infantrys moved from Western Germany to Germany 7 armour moved from Western Germany to Germany 2 fighters moved from Germany to Bryansk 1 fighter moved from Western Ukraine to Bryansk 1 tactical_bomber moved from 99 Sea Zone to Southern Italy 5 infantry moved from Baltic States to Belarus 2 infantry moved from Baltic States to Novgorod 1 infantry moved from Slovakia Hungary to Germany 1 fighter moved from Holland Belgium to Western Germany 1 infantry moved from Slovakia Hungary to Germany 4 infantry moved from France to Western Germany 5 infantry moved from Poland to Germany 2 infantry moved from Greater Southern Germany to Germany 2 infantry moved from Poland to Germany 4 infantry moved from France to Western Germany
Combat Hit Differential Summary :
Americans regular : 0.67 British AA : -0.17 Russians regular : -1.33 Germans regular : 6.50 British regular : 0.67
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@aagamerz13 meant to move 3 inf 3 arty to sf same attack powe as 6 arts