@wizmark
sz111 yes the Scottish fighter and no to 110
if you are able, posting a screen shot allows me to answer from my phone when not at my pc.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
2 artilleries, 3 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 5 infantry, 1 mech_infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 bomber moved from Malta to Southern Italy
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
2 mech_infantrys moved from Soviet Far East to Amur
Russians take Amur from Japanese
Combat - Americans
Strategic bombing raid in Southern Italy
Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Southern Italy rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Southern Italy causes 4 damage total.
Battle in Sicily
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Sicily from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Norway
Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
Germans defend with 2 infantry
Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Norway, round 2 : 3/6 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
Americans win, taking Norway from Germans with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 mech_infantry moved from Morocco to Tunisia
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 bomber moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 101 Sea Zone to United Kingdom
1 armour moved from Egypt to Iraq
1 fighter moved from 16 Sea Zone to 26 Sea Zone
4 fighters moved from Western United States to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from French Equatorial Africa to Anglo Egyptian Sudan
1 bomber moved from Southern Italy to Normandy Bordeaux
Place Units - Americans
1 armour, 1 fighter and 1 infantry placed in Normandy Bordeaux
1 carrier, 3 destroyers and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
10 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 4 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Yunnan
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Yunnan, round 2 : 0/10 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 10 infantry in Yunnan, round 3 : 0/10 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 10 infantry in Yunnan, round 4 : 0/10 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 9 infantry in Yunnan, round 5 : 0/9 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 9 infantry in Yunnan, round 6 : 2/9 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 9 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
1 infantry moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Shensi
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British buy 1 artillery, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 mech_infantrys moved from Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Persia to Caucasus
1 mech_infantry moved from Burma to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter moved from India to Hunan
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from Burma to Hunan
1 fighter moved from India to Hunan
Combat - British
Battle in Hunan
British attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters and 1 mech_infantry in Hunan, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 fighter owned by the British lost in Hunan
British win, taking Hunan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for British: 1 fighter
Casualties for Japanese: 1 mech_infantry
Battle in Caucasus
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Caucasus to Persia
3 artilleries and 3 infantry moved from Persia to 80 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 80 Sea Zone to 39 Sea Zone
3 artilleries and 3 infantry moved from 39 Sea Zone to India
2 armour and 1 mech_infantry moved from India to Yunnan
2 aaGuns, 3 artilleries, 13 infantry and 1 mech_infantry moved from Burma to Yunnan
1 artillery and 5 infantry moved from West India to India
3 fighters moved from Persia to India
1 tactical_bomber moved from Persia to India
2 mech_infantrys moved from Persia to West India
1 artillery and 2 infantry moved from Persia to Eastern Persia
2 armour and 3 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Eire to United Kingdom
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Hunan to Yunnan
Place Units - British
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Egypt
1 artillery and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,4,4,1,6,2,4,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -7.00
Americans regular : 1.00
Japanese regular : -2.00
Germans regular : 0.00
British regular : 0.33
Italians AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 artillery moved from Rostov to Caucasus
1 armour moved from Rostov to Kazakhstan
1 bomber moved from Yugoslavia to Caucasus
1 fighter moved from Western Germany to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 fighter moved from Western Germany to Southern France
2 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 95 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Southern France
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 3 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 4 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Caucasus
Italians attack with 1 armour, 1 artillery and 1 bomber
British defend with 2 mech_infantrys
Italians roll dice for 1 armour, 1 artillery and 1 bomber in Caucasus, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Holland Belgium
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kazakhstan
Italians attack with 1 armour
Russians defend with 1 mech_infantry
Italians roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Kazakhstan
Italians win, taking Kazakhstan from Russians with 1 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 bomber moved from Caucasus to Romania
3 infantry moved from Northern Italy to Western Germany
3 infantry moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
1 fighter moved from 95 Sea Zone to Southern Italy
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Holland Belgium to Germany
1 fighter moved from Holland Belgium to Southern Italy
Place Units - Italians
1 transport placed in 97 Sea Zone
1 fighter and 1 infantry placed in Northern Italy
1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Americans regular : -1.33
Italians regular : -1.83
Russians regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Northern Territory to Queensland
1 armour moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter, 1 infantry and 1 mech_infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,6
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Northern Territory to Queensland
1 armour moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter, 1 infantry and 1 mech_infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,6
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Persia to Russia
2 infantry moved from 112 Sea Zone to Norway
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 bomber, 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Volgograd to Samara
2 infantry moved from Bryansk to Tambov
1 infantry moved from Smolensk to Vologda
2 mech_infantrys moved from Novgorod to Vologda
1 fighter and 2 tactical_bombers moved from Bryansk to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
2 tactical_bombers moved from Bryansk to Samara
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
3 fighters moved from Germany to Norway
2 bombers and 4 fighters moved from Western Germany to Norway
Combat - Germans
Battle in Norway
Germans attack with 1 artillery, 2 bombers, 7 fighters and 1 infantry
French defend with 2 infantry; Americans defend with 2 artilleries, 2 infantry and 1 mech_infantry
Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 artillery, 2 bombers, 7 fighters and 1 infantry in Norway, round 2 : 5/11 hits, 5.50 expected hits
Americans roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Norway, round 2 : 3/7 hits, 2.33 expected hits
2 fighters owned by the Germans, 1 infantry owned by the Germans, 2 infantry owned by the Americans, 1 artillery owned by the Americans, 2 infantry owned by the French and 1 mech_infantry owned by the Americans lost in Norway
Germans roll dice for 1 artillery, 2 bombers and 5 fighters in Norway, round 3 : 5/8 hits, 4.17 expected hits
Americans roll dice for 1 artillery in Norway, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 1 artillery, 2 bombers and 5 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 2 fighters and 1 infantry
Casualties for French: 2 infantry
Casualties for Americans: 2 artilleries, 2 infantry and 1 mech_infantry
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Samara, round 2 : 4/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Vologda, round 2 : 3/6 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Vologda to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 infantry moved from Belarus to Smolensk
8 infantry moved from Belarus to Bryansk
2 tactical_bombers moved from Samara to Bryansk
1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
6 mech_infantrys moved from Eastern Poland to Bryansk
3 artilleries moved from Ukraine to Bryansk
7 armour and 5 mech_infantrys moved from Volgograd to Bryansk
2 bombers moved from Norway to Western Germany
1 aaGun moved from Western Germany to Germany
3 fighters moved from Norway to Western Germany
2 fighters moved from Norway to Germany
Place Units - Germans
1 bomber, 1 fighter and 3 infantry placed in Germany
1 artillery and 1 fighter placed in Western Germany
3 armour placed in Ukraine
3 infantry placed in Volgograd
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Volgograd: 3 infantry
EDIT: Adding units owned by Germans to Western Germany: 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.33
Russians regular : 1.67
Germans regular : 3.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Russia to Tambov
2 artilleries and 2 infantry moved from Russia to Vologda
2 artilleries, 4 fighters, 54 infantry and 1 tactical_bomber moved from Russia to Samara
Combat - Russians
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 2 artilleries, 4 fighters, 54 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 artilleries, 4 fighters, 54 infantry and 1 tactical_bomber in Samara, round 2 : 15/61 hits, 12.67 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 artilleries, 4 fighters, 54 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 2 artilleries and 2 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 2 artilleries and 2 infantry in Vologda, round 2 : 3/4 hits, 1.33 expected hits
Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 artilleries remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
3 armour and 3 mech_infantrys moved from Russia to Novosibirsk
4 aaGuns moved from Russia to Samara
4 fighters and 1 tactical_bomber moved from Samara to Yunnan
1 submarine moved from 105 Sea Zone to 92 Sea Zone
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 5.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 8 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Sakha to Amur
2 mech_infantrys moved from Buryatia to Amur
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
2 infantry moved from French Indo China to Kwangsi
2 infantry moved from Malaya to Shan State
2 mech_infantrys moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kweichow
2 mech_infantrys moved from Anhwe to Kweichow
1 bomber moved from Anhwe to Kweichow
1 bomber moved from Malaya to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
3 fighters moved from Malaya to Kweichow
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
2 submarines moved from 6 Sea Zone to 3 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Shan State
Combat - Japanese
Battle in 3 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer and 2 transports
Japanese roll dice for 2 submarines in 3 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 2 transports in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 submarines in 3 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 2 transports in 3 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 3 Sea Zone
Japanese roll dice for 1 submarine in 3 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 transports in 3 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 3 Sea Zone
Americans win with 1 destroyer and 2 transports remaining. Battle score for attacker is -12
Casualties for Japanese: 2 submarines
Battle in Amur
Japanese attack with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 2 mech_infantrys
Japanese roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Amur, round 2 : 2/6 hits, 1.83 expected hits
Russians roll dice for 2 mech_infantrys in Amur, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Americans lost in Amur
Japanese win, taking Amur from Russians with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 2 mech_infantrys
Battle in Kweichow
Japanese attack with 2 bombers, 3 fighters and 3 mech_infantrys
Chinese defend with 3 infantry
Japanese roll dice for 2 bombers, 3 fighters and 3 mech_infantrys in Kweichow, round 2 : 5/8 hits, 3.33 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 bombers, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 3 infantry
Battle in Hunan
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 3/4 hits, 1.50 expected hits
Chinese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 3 fighters, 2 submarines and 3 tactical_bombers
British defend with 1 destroyer and 3 transports
Japanese roll dice for 3 fighters, 2 submarines and 3 tactical_bombers in 39 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits
British roll dice for 1 destroyer and 3 transports in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British, 3 transports owned by the British and 1 submarine owned by the Japanese lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer and 3 transports
Non Combat Move - Japanese
2 bombers and 3 fighters moved from Kweichow to French Indo China
1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 armour moved from Anhwe to Chahar
1 infantry moved from Chahar to Anhwe
1 armour moved from Korea to Jehol
1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
3 fighters and 3 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 destroyers moved from 45 Sea Zone to 35 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
3 fighters moved from Caroline Islands to French Indo China
1 submarine moved from 74 Sea Zone to 72 Sea Zone
Place Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
2 fighters placed in Japan
3 mech_infantrys placed in Kiangsu
3 infantry placed in French Indo China
3 infantry placed in Malaya
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 2.33
Americans regular : 1.00
Japanese regular : 2.33
UK_Pacific regular : 0.67
Russians regular : -0.67
British regular : 0.67
@Odonis Wow you hit in every battle that round!
@Odonis US/China/UK is up!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 destroyers, 5 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
4 fighters moved from 112 Sea Zone to Norway
1 bomber moved from Normandy Bordeaux to Norway
1 bomber moved from United Kingdom to Southern France
2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 destroyers moved from 10 Sea Zone to 25 Sea Zone
Combat - Americans
Strategic bombing raid in Southern France
Italians roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern France causes 3 damage total.
Battle in Norway
Americans attack with 1 bomber and 4 fighters
Germans defend with 1 artillery
Americans roll dice for 1 bomber and 4 fighters in Norway, round 2 : 3/5 hits, 2.67 expected hits
Germans roll dice for 1 artillery in Norway, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Norway
Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 25 Sea Zone
Americans attack with 3 destroyers and 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 destroyers and 3 fighters in 25 Sea Zone, round 2 : 2/6 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 3 destroyers and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 25 Sea Zone to Midway
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 destroyer and 2 transports moved from 3 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
3 fighters moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 4 destroyers and 1 submarine moved from 26 Sea Zone to 63 Sea Zone
3 fighters moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Southern France to Normandy Bordeaux
1 bomber moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Norway to United Kingdom
4 fighters moved from Norway to 110 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 5 transports moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 marine moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Tunisia to Tobruk
1 armour moved from Iraq to Eastern Persia
Place Units - Americans
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
3 fighters placed in Western United States
2 fighters placed in Eastern United States
1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : -0.33
Germans regular : -0.33
Italians AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
2 infantry moved from Yunnan to Hunan
2 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Szechwan to Hunan
Combat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Chinese retreated to Szechwan
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kwangsi, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
1 infantry placed in Shensi
1 artillery and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67
Japanese regular : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to 112 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
2 fighters and 1 tactical_bomber moved from India to Kweichow
1 fighter moved from Yunnan to Kweichow
3 mech_infantrys moved from Iraq to Caucasus
1 tactical_bomber moved from Persia to Caucasus
1 fighter moved from Persia to Caucasus
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Holland Belgium
Combat - British
Combat Hit Differential Summary :
@odonis @majikforce
scramble?
@odonis Full scramble please.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 destroyers, 5 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
4 fighters moved from 112 Sea Zone to Norway
1 bomber moved from Normandy Bordeaux to Norway
1 bomber moved from United Kingdom to Southern France
2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 destroyers moved from 10 Sea Zone to 25 Sea Zone
Combat - Americans
Strategic bombing raid in Southern France
Italians roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern France causes 3 damage total.
Battle in Norway
Americans attack with 1 bomber and 4 fighters
Germans defend with 1 artillery
Americans roll dice for 1 bomber and 4 fighters in Norway, round 2 : 3/5 hits, 2.67 expected hits
Germans roll dice for 1 artillery in Norway, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Norway
Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 25 Sea Zone
Americans attack with 3 destroyers and 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 destroyers and 3 fighters in 25 Sea Zone, round 2 : 2/6 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 3 destroyers and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 25 Sea Zone to Midway
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 destroyer and 2 transports moved from 3 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
3 fighters moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 4 destroyers and 1 submarine moved from 26 Sea Zone to 63 Sea Zone
3 fighters moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Southern France to Normandy Bordeaux
1 bomber moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Norway to United Kingdom
4 fighters moved from Norway to 110 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 5 transports moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 marine moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Tunisia to Tobruk
1 armour moved from Iraq to Eastern Persia
Place Units - Americans
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
3 fighters placed in Western United States
2 fighters placed in Eastern United States
1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
2 infantry moved from Yunnan to Hunan
2 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Szechwan to Hunan
Combat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Chinese retreated to Szechwan
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kwangsi, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
1 infantry placed in Shensi
1 artillery and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to 112 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
2 fighters and 1 tactical_bomber moved from India to Kweichow
1 fighter moved from Yunnan to Kweichow
3 mech_infantrys moved from Iraq to Caucasus
1 tactical_bomber moved from Persia to Caucasus
1 fighter moved from Persia to Caucasus
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Holland Belgium
Combat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Germans scrambles to create a battle in territory 112 Sea Zone
Battle in Kweichow
British attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 3 fighters and 1 tactical_bomber in Kweichow, round 2 : 3/4 hits, 2.17 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 tactical_bomber owned by the British lost in Kweichow
British win with 3 fighters remaining. Battle score for attacker is -7
Casualties for British: 1 tactical_bomber
Casualties for Japanese: 1 mech_infantry
Battle in Holland Belgium
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 2 infantry
British roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in 112 Sea Zone
British attack with 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Germans defend with 3 fighters
British roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 112 Sea Zone, round 2 : 4/4 hits, 1.83 expected hits
Germans roll dice for 3 fighters in 112 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
1 destroyer owned by the British, 3 fighters owned by the Germans and 1 fighter owned by the British lost in 112 Sea Zone
British win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 destroyer and 1 fighter
Casualties for Germans: 3 fighters
Battle in Norway
Battle in Caucasus
British attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour and 1 artillery
British roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 3/5 hits, 1.67 expected hits
Italians roll dice for 1 armour and 1 artillery in Caucasus, round 2 : 2/2 hits, 0.83 expected hits
2 mech_infantrys owned by the British, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Caucasus
British win, taking Norway from Germans, taking Caucasus from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 2 mech_infantrys
Casualties for Italians: 1 armour and 1 artillery
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Caucasus to Persia
2 armour moved from Iraq to Eastern Persia
1 artillery and 1 infantry moved from Eastern Persia to West India
1 infantry moved from Eastern Persia to Turkmenistan
2 mech_infantrys moved from West India to India
3 mech_infantrys moved from Persia to West India
3 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from 112 Sea Zone to Normandy Bordeaux
3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from Kweichow to Yunnan
Place Units - British
1 factory_minor placed in Iraq
3 mech_infantrys placed in Persia
1 artillery and 4 infantry placed in United Kingdom
1 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,1
British collect 40 PUs (3 lost to blockades); end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,4
UK_Pacific collect 3 PUs (6 lost to blockades); end with 3 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 1.67
Americans regular : -0.17
Italians regular : 1.17
Japanese regular : 0.67
Germans regular : 0.00
British regular : 4.50
Italians AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
1 fighter moved from Northern Italy to Holland Belgium
1 bomber moved from Romania to Holland Belgium
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Holland Belgium
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 artillery
Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 4/5 hits, 2.00 expected hits
British roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Non Combat Move - Italians
2 fighters moved from Holland Belgium to Western Germany
1 armour moved from Kazakhstan to Rostov
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 aaGun moved from Bryansk to Rostov
1 bomber moved from Holland Belgium to Western Germany
1 artillery and 1 infantry moved from Southern France to France
2 artilleries and 6 infantry moved from Northern Italy to France
2 aaGuns and 4 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to 95 Sea Zone
1 transport moved from 97 Sea Zone to 95 Sea Zone
3 infantry moved from Western Germany to Germany
3 infantry moved from Western Germany to France
Place Units - Italians
1 carrier and 1 destroyer placed in 95 Sea Zone
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : 2.00
British regular : 0.67
@Odonis Aussies are up!
@Odonis Bump #1
@majikforce
Hi - I’m resigning this one as I’m taking a break from A&A. Too busy these days. Thanks for the game!
@odonis said in BM Odonis (+21) vs Majikforce:
@majikforce
Hi - I’m resigning this one as I’m taking a break from A&A. Too busy these days. Thanks for the game!
@Odonis Okay. Hope things ease up for you. Take care. GG.