L21 BM4 Surfer(X) vs Giallo(L+10)

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 1 factory_minor and 9 fighters; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Siberia to Sakha
                  Americans take Sakha from Japanese
            1 artillery moved from Amur to Manchuria
            1 infantry moved from Korea to Manchuria
            15 fighters and 5 tactical_bombers moved from 22 Sea Zone to Manchuria
            1 artillery moved from Iraq to Persia
            17 fighters moved from Iraq to Persia
            1 submarine moved from 22 Sea Zone to 35 Sea Zone
            3 fighters moved from 22 Sea Zone to Manchuria
    
        Combat - Americans
            Battle in 35 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 35 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Persia
                Americans attack with 1 artillery and 17 fighters
                Italians defend with 1 factory_minor and 1 mech_infantry
                    Americans roll dice for 1 artillery and 17 fighters in Persia, round 2 : 10/18 hits, 8,83 expected hits
                    Italians roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Persia
                Americans win, taking Persia from Italians with 1 artillery and 17 fighters remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Manchuria
                Americans attack with 1 artillery, 18 fighters, 1 infantry and 5 tactical_bombers
                Japanese defend with 4 armour, 6 artilleries, 2 infantry and 1 mech_infantry
                    Americans roll dice for 1 artillery, 18 fighters, 1 infantry and 5 tactical_bombers in Manchuria, round 2 : 10/25 hits, 13,00 expected hits
                    Japanese roll dice for 4 armour, 6 artilleries, 2 infantry and 1 mech_infantry in Manchuria, round 2 : 2/13 hits, 5,00 expected hits
                    2 infantry owned by the Japanese, 6 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Manchuria
                    Americans roll dice for 1 artillery, 17 fighters and 5 tactical_bombers in Manchuria, round 3 : 10/23 hits, 12,17 expected hits
                    Japanese roll dice for 3 armour in Manchuria, round 3 : 2/3 hits, 1,50 expected hits
                    3 armour owned by the Japanese and 2 fighters owned by the Americans lost in Manchuria
                Americans win, taking Manchuria from Japanese with 1 artillery, 15 fighters and 5 tactical_bombers remaining. Battle score for attacker is 25
                Casualties for Americans: 3 fighters and 1 infantry
                Casualties for Japanese: 4 armour, 6 artilleries, 2 infantry and 1 mech_infantry
    
        Non Combat Move - Americans
            1 destroyer moved from 22 Sea Zone to 36 Sea Zone
            1 battleship, 13 carriers, 4 cruisers, 5 destroyers and 7 submarines moved from 22 Sea Zone to 19 Sea Zone
            15 fighters and 5 tactical_bombers moved from Manchuria to 19 Sea Zone
            1 destroyer moved from 19 Sea Zone to 20 Sea Zone
            1 destroyer moved from 15 Sea Zone to 26 Sea Zone
            1 destroyer moved from 7 Sea Zone to 19 Sea Zone
            1 submarine moved from 5 Sea Zone to 19 Sea Zone
            6 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 infantry and 1 transport moved from 9 Sea Zone to 10 Sea Zone
            7 fighters moved from Eastern United States to 92 Sea Zone
            6 fighters moved from 92 Sea Zone to Egypt
            6 fighters moved from Egypt to Iraq
            6 fighters moved from Libya to Iraq
            17 fighters moved from Persia to Iraq
            1 bomber moved from Norway to Iraq
            5 transports moved from 92 Sea Zone to 102 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Korea
            6 fighters placed in Western United States
            3 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 68 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -4,00
    Japanese regular : -2,50
    Italians regular : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 17
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 1 factory_minor and 9 fighters; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Siberia to Sakha
                  Americans take Sakha from Japanese
            1 artillery moved from Amur to Manchuria
            1 infantry moved from Korea to Manchuria
            15 fighters and 5 tactical_bombers moved from 22 Sea Zone to Manchuria
            1 artillery moved from Iraq to Persia
            17 fighters moved from Iraq to Persia
            1 submarine moved from 22 Sea Zone to 35 Sea Zone
            3 fighters moved from 22 Sea Zone to Manchuria
    
        Combat - Americans
            Battle in 35 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 35 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Persia
                Americans attack with 1 artillery and 17 fighters
                Italians defend with 1 factory_minor and 1 mech_infantry
                    Americans roll dice for 1 artillery and 17 fighters in Persia, round 2 : 10/18 hits, 8,83 expected hits
                    Italians roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Persia
                Americans win, taking Persia from Italians with 1 artillery and 17 fighters remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Manchuria
                Americans attack with 1 artillery, 18 fighters, 1 infantry and 5 tactical_bombers
                Japanese defend with 4 armour, 6 artilleries, 2 infantry and 1 mech_infantry
                    Americans roll dice for 1 artillery, 18 fighters, 1 infantry and 5 tactical_bombers in Manchuria, round 2 : 10/25 hits, 13,00 expected hits
                    Japanese roll dice for 4 armour, 6 artilleries, 2 infantry and 1 mech_infantry in Manchuria, round 2 : 2/13 hits, 5,00 expected hits
                    2 infantry owned by the Japanese, 6 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Manchuria
                    Americans roll dice for 1 artillery, 17 fighters and 5 tactical_bombers in Manchuria, round 3 : 10/23 hits, 12,17 expected hits
                    Japanese roll dice for 3 armour in Manchuria, round 3 : 2/3 hits, 1,50 expected hits
                    3 armour owned by the Japanese and 2 fighters owned by the Americans lost in Manchuria
                Americans win, taking Manchuria from Japanese with 1 artillery, 15 fighters and 5 tactical_bombers remaining. Battle score for attacker is 25
                Casualties for Americans: 3 fighters and 1 infantry
                Casualties for Japanese: 4 armour, 6 artilleries, 2 infantry and 1 mech_infantry
    
        Non Combat Move - Americans
            1 destroyer moved from 22 Sea Zone to 36 Sea Zone
            1 battleship, 13 carriers, 4 cruisers, 5 destroyers and 7 submarines moved from 22 Sea Zone to 19 Sea Zone
            15 fighters and 5 tactical_bombers moved from Manchuria to 19 Sea Zone
            1 destroyer moved from 19 Sea Zone to 20 Sea Zone
            1 destroyer moved from 15 Sea Zone to 26 Sea Zone
            1 destroyer moved from 7 Sea Zone to 19 Sea Zone
            1 submarine moved from 5 Sea Zone to 19 Sea Zone
            6 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 infantry and 1 transport moved from 9 Sea Zone to 10 Sea Zone
            7 fighters moved from Eastern United States to 92 Sea Zone
            6 fighters moved from 92 Sea Zone to Egypt
            6 fighters moved from Egypt to Iraq
            6 fighters moved from Libya to Iraq
            17 fighters moved from Persia to Iraq
            1 bomber moved from Norway to Iraq
            5 transports moved from 92 Sea Zone to 102 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Korea
            6 fighters placed in Western United States
            3 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 68 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 7 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            5 fighters and 1 tactical_bomber moved from Iraq to 79 Sea Zone
            1 destroyer moved from 80 Sea Zone to 79 Sea Zone
    
        Combat - British
            Battle in 79 Sea Zone
                British attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    British roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 79 Sea Zone, round 2 : 4/7 hits, 3,50 expected hits
                    Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 79 Sea Zone
                British win, taking 79 Sea Zone from Neutral with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - British
            5 fighters and 1 tactical_bomber moved from 79 Sea Zone to Iraq
            1 bomber moved from Iraq to India
            1 aaGun, 9 artilleries and 13 infantry moved from Burma to India
            2 battleships, 1 carrier, 4 cruisers and 4 transports moved from 80 Sea Zone to 81 Sea Zone
            3 infantry moved from Trans-Jordan to Iraq
            3 mech_infantrys moved from Egypt to Iraq
            2 infantry moved from Egypt to Trans-Jordan
            3 mech_infantrys moved from Belgian Congo to Egypt
            1 destroyer moved from 80 Sea Zone to 75 Sea Zone
    
        Place Units - British
            3 infantry placed in Iraq
            3 mech_infantrys placed in Egypt
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
            British collect 34 PUs (1 lost to blockades); end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -4,00
    Japanese regular : -2,67
    Italians regular : -0,33
    British regular : 0,50
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 17
    
        Purchase Units - Italians
            Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 mech_infantrys moved from Northern Italy to Romania
            1 mech_infantry moved from Romania to Ukraine
            1 mech_infantry moved from Bessarabia to Rostov
            1 mech_infantry moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Rostov to Caucasus
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 34 Sea Zone to 20 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
    
        Combat - ANZAC
            ANZAC creates battle in territory 6 Sea Zone
            Battle in 42 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 6 Sea Zone from Japanese, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 20 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
            Battle in 20 Sea Zone
                Japanese defend with 1 submarine
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to 20 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
            Battle in 43 Sea Zone
                ANZAC attack with 2 destroyers
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 2 destroyers in 43 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 43 Sea Zone
                ANZAC winJapanese win with 1 submarine remaining, taking 43 Sea Zone from Japanese with 2 destroyers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 aaGuns and 4 fighters moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 34 Sea Zone to 20 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
    
        Combat - ANZAC
            ANZAC creates battle in territory 6 Sea Zone
            Battle in 42 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 6 Sea Zone from Japanese, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 20 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
            Battle in 20 Sea Zone
                Japanese defend with 1 submarine
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to 20 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
            Battle in 43 Sea Zone
                ANZAC attack with 2 destroyers
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 2 destroyers in 43 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 43 Sea Zone
                ANZAC winJapanese win with 1 submarine remaining, taking 43 Sea Zone from Japanese with 2 destroyers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 aaGuns and 4 fighters moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 bomber, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Northwest Persia to Persia
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
            1 fighter moved from French Indo China to 36 Sea Zone
            1 bomber moved from Hunan to 20 Sea Zone
            1 bomber moved from Southern Italy to Gibraltar
            1 tactical_bomber moved from Northwest Persia to Persia
    
        Combat - Germans
            Strategic bombing raid in Gibraltar
                    British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits
                Bombing raid in Gibraltar rolls: 7 and causes: 6 damage to unit: harbour
                Bombing raid in Gibraltar causes 6 damage total. 
            Battle in Persia
                Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Americans defend with 1 artillery and 1 factory_minor
                    Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Persia, round 2 : 3/5 hits, 2.00 expected hits
                    Americans roll dice for 1 artillery in Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Persia
                Germans win, taking Persia from Americans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery
            Battle in 20 Sea Zone
                Germans attack with 1 bomber; Japanese loiter and taunt
                Americans defend with 1 destroyer; ANZAC defend with 1 destroyer
                    Germans roll dice for 1 bomber in 20 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 2 destroyers in 20 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    1 destroyer owned by the ANZAC lost in 20 Sea Zone
                    Germans roll dice for 1 bomber in 20 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Germans lost in 20 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 destroyer
                Casualties for Germans: 1 bomber
            Battle in 36 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 destroyer
                    Germans roll dice for 1 fighter in 36 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 36 Sea Zone
                Americans win with no units remaining. Battle score for attacker is -2
                Casualties for Germans: 1 fighter
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Germans
            5 artilleries moved from Karelia to Finland
            1 infantry moved from Karelia to Finland
            3 infantry moved from Novgorod to Karelia
            7 mech_infantrys moved from Baltic States to Karelia
            8 mech_infantrys moved from Karelia to Finland
            1 artillery and 9 infantry moved from Baltic States to Novgorod
            3 armour moved from Novgorod to Finland
            1 bomber moved from Gibraltar to Southern France
            8 infantry moved from France to Southern France
            2 artilleries moved from France to Southern France
            1 artillery moved from France to Southern France
            1 fighter moved from Western Germany to Southern France
            1 submarine moved from 119 Sea Zone to 109 Sea Zone
            1 bomber moved from Northwest Persia to French Indo China
            2 bombers moved from Northwest Persia to Novgorod
            2 tactical_bombers moved from Northwest Persia to Caucasus
            1 fighter and 2 tactical_bombers moved from Persia to Caucasus
            14 armour, 12 artilleries and 52 mech_infantrys moved from Northwest Persia to Caucasus
            3 infantry moved from Volgograd to Caucasus
            4 infantry moved from Rostov to Caucasus
            3 infantry moved from Ukraine to Rostov
            3 infantry moved from Bryansk to Rostov
            2 infantry moved from Russia to Samara
            1 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Caucasus to Tsinghai
            1 infantry moved from Tsinghai to Shensi
            1 mech_infantry moved from Caucasus to Sikang
            1 infantry moved from Sikang to Szechwan
            2 armour moved from Caucasus to Rostov
            6 mech_infantrys moved from Germany to Eastern Poland
            1 fighter moved from Western Germany to Southern France
            1 fighter moved from Western Germany to Southern France
            1 fighter moved from Southern France to Western Germany
    
        Place Units - Germans
            3 armour placed in Novgorod
            3 infantry placed in Russia
            3 infantry placed in Volgograd
            3 infantry placed in Ukraine
            5 mech_infantrys placed in Germany
            1 bomber and 1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 62 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    British AA : -0.17
    Germans regular : 1.17
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 18
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Japanese round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese buy 1 fighter, 10 infantry, 2 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 21 Sea Zone to 22 Sea Zone
            1 submarine moved from 20 Sea Zone to 22 Sea Zone
            2 tactical_bombers moved from Japan to 22 Sea Zone
            2 fighters moved from Japan to 22 Sea Zone
            1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                  Japanese take 37 Sea Zone from ANZAC
            1 submarine moved from 37 Sea Zone to 43 Sea Zone
            1 submarine moved from 37 Sea Zone to 20 Sea Zone
            2 cruisers moved from 37 Sea Zone to 36 Sea Zone
            2 marines moved from Malaya to 37 Sea Zone
            2 battleships and 2 marines moved from 37 Sea Zone to 35 Sea Zone
            2 marines moved from 35 Sea Zone to Philippines
            2 marines moved from French Indo China to 36 Sea Zone
            2 cruisers and 2 marines moved from 36 Sea Zone to 35 Sea Zone
            2 marines moved from 35 Sea Zone to Philippines
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
            1 bomber moved from Kiangsi to 20 Sea Zone
            4 fighters moved from Malaya to 43 Sea Zone
            1 fighter moved from Malaya to 20 Sea Zone
            1 tactical_bomber moved from French Indo China to 20 Sea Zone
            2 infantry moved from Jehol to Manchuria
            2 bombers and 2 tactical_bombers moved from Jehol to Manchuria
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            2 tactical_bombers moved from 37 Sea Zone to 43 Sea Zone
            1 fighter moved from Japan to 22 Sea Zone
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 3 fighters, 2 submarines and 2 tactical_bombers
                ANZAC defend with 2 carriers
                    Japanese roll dice for 2 submarines in 22 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the ANZAC
                    Japanese roll dice for 3 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
                    ANZAC roll dice for 2 carriers in 22 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    1 carrier owned by the ANZAC lost in 22 Sea Zone
                    Japanese roll dice for 2 submarines in 22 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    1 carrier owned by the ANZAC lost in 22 Sea Zone
                Japanese win, taking 22 Sea Zone from ANZAC with 3 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 32
                Casualties for ANZAC: 2 carriers
            Battle in 20 Sea Zone
                Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 20 Sea Zone
                Japanese win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 2 cruisers, 1 destroyer and 1 transport
                Americans defend with 1 submarine
                    Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from ANZAC with 2 battleships, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Philippines
                Japanese attack with 1 fighter, 2 infantry, 4 marines and 1 tactical_bomber
                Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 marine
                    Japanese roll dice for 1 fighter, 2 infantry, 4 marines and 1 tactical_bomber in Philippines, round 2 : 3/8 hits, 2.83 expected hits
                    Americans roll dice for 1 marine in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the ANZAC lost in Philippines
                Japanese win, taking Philippines from Americans with 1 fighter, 2 infantry, 4 marines and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for ANZAC: 1 marine
            Battle in 43 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 2 destroyers
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 4 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 1/6 hits, 3.33 expected hits
                    ANZAC roll dice for 2 destroyers in 43 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    2 destroyers owned by the ANZAC and 1 submarine owned by the Japanese lost in 43 Sea Zone
                Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 2 destroyers
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Manchuria
                Japanese attack with 2 bombers, 2 infantry and 2 tactical_bombers
                Americans defend with 1 artillery; Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 2 infantry and 2 tactical_bombers in Manchuria, round 2 : 3/6 hits, 2.67 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Americans and 1 infantry owned by the Chinese lost in Manchuria
                Japanese win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 artillery
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 tactical_bombers moved from Manchuria to Japan
            2 bombers moved from Manchuria to Japan
            1 infantry moved from Anhwe to Jehol
            1 armour moved from Jehol to Hunan
            1 infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Chahar to Hunan
            1 mech_infantry moved from Kiangsu to Chahar
            2 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Yunnan to French Indo China
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Kweichow to Hunan
            1 mech_infantry moved from Hunan to French Indo China
            1 armour moved from Malaya to French Indo China
            1 mech_infantry moved from Malaya to French Indo China
            14 carriers and 8 submarines moved from 37 Sea Zone to 35 Sea Zone
            1 destroyer moved from 37 Sea Zone to 20 Sea Zone
            1 destroyer moved from 37 Sea Zone to 21 Sea Zone
            1 destroyer moved from 37 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
            4 fighters and 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
            1 fighter moved from 20 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
            1 bomber moved from French Indo China to Japan
            1 bomber moved from 20 Sea Zone to Japan
            1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 fighter moved from Philippines to 35 Sea Zone
            3 fighters moved from 22 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from 22 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to 35 Sea Zone
    
        Place Units - Japanese
            2 infantry and 1 mech_infantry placed in Malaya
            3 infantry placed in French Indo China
            2 infantry and 1 mech_infantry placed in Kiangsu
            Japanese undo move 2.
            2 submarines placed in 36 Sea Zone
            1 infantry placed in French Indo China
            1 fighter, 5 infantry and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 15
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,5,6,1,4,3,2,4,6,4,1,1,6,2,6,6,1,4,1,5,3,6,4,3,5,4,3,6,3,6,1,2,3,5,1,1,4,1,2,2,4,5,4,3,2,6,6,4,6,4,1,1,4,6,6,1,3,1,6,4,3,5,1,3,4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,6,3,4,5,3,6,1,1,4,4,6,4
            Japanese collect 49 PUs (15 lost to blockades); end with 49 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : -0.83
    Japanese regular : -3.50
    ANZAC regular : -0.67
    

    Savegame

  • 2024 2023 '22 '21 '20

    Ok, as mentioned. Skipped the Russian turn. Edit as necessary.

    Almost go the US navy…bomber hit and both DDs missed first round. So bomber vs. 1 DD…you hit, I didn’t…wah-wah! :confounded:

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 18

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Iraq to Persia
            1 bomber moved from Iraq to Persia
            29 fighters moved from Iraq to Persia
            1 infantry moved from Iraq to Northwest Persia
                  Americans take Northwest Persia from Germans
            1 artillery moved from Sakha to Buryatia
                  Americans take Buryatia from Japanese
            1 destroyer moved from 19 Sea Zone to 20 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 submarine moved from 19 Sea Zone to 21 Sea Zone
            1 destroyer moved from 19 Sea Zone to 22 Sea Zone
            2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone
            2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 22 Sea Zone
            5 fighters moved from 19 Sea Zone to 21 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    @surfer do you want to use any token?

  • 2024 2023 '22 '21 '20

    @giallo Sure. 1 in Marianas. Try for some luck.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Iraq to Persia
            1 bomber moved from Iraq to Persia
            29 fighters moved from Iraq to Persia
            1 infantry moved from Iraq to Northwest Persia
                  Americans take Northwest Persia from Germans
            1 artillery moved from Sakha to Buryatia
                  Americans take Buryatia from Japanese
            1 destroyer moved from 19 Sea Zone to 20 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 submarine moved from 19 Sea Zone to 21 Sea Zone
            1 destroyer moved from 19 Sea Zone to 22 Sea Zone
            2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone
            2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 22 Sea Zone
            5 fighters moved from 19 Sea Zone to 21 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
            Battle in Persia
                Americans attack with 1 artillery, 1 bomber, 29 fighters and 1 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 29 fighters and 1 infantry in Persia, round 2 : 17/32 hits, 15,83 expected hits
                    Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Persia
                Americans win, taking Persia from Germans with 1 artillery, 1 bomber, 29 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 22 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                Japanese defend with 2 submarines
                    Americans roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 22 Sea Zone, round 2 : 3/7 hits, 3,83 expected hits
                    Japanese roll dice for 2 submarines in 22 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    2 submarines owned by the Japanese lost in 22 Sea Zone
                Americans win, taking 22 Sea Zone from Japanese with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 submarines
            Battle in 20 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 20 Sea Zone
                Americans win, taking 20 Sea Zone from Japanese with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in 21 Sea Zone
                Americans attack with 5 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 5 fighters in 21 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            1 destroyer moved from 19 Sea Zone to 18 Sea Zone
            1 destroyer moved from 19 Sea Zone to 6 Sea Zone
            1 battleship, 13 carriers, 4 cruisers, 5 fighters and 7 submarines moved from 19 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
            5 fighters moved from 21 Sea Zone to 6 Sea Zone
            1 destroyer moved from 18 Sea Zone to 21 Sea Zone
            1 destroyer moved from 6 Sea Zone to 18 Sea Zone
            6 fighters moved from Western United States to 6 Sea Zone
            3 fighters and 3 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
            1 bomber and 29 fighters moved from Persia to Iraq
            6 fighters moved from Egypt to Iraq
            3 transports moved from 92 Sea Zone to 88 Sea Zone
            5 transports moved from 102 Sea Zone to 101 Sea Zone
            3 fighters moved from Eastern United States to 92 Sea Zone
            2 fighters moved from 92 Sea Zone to Trans-Jordan
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 fighter moved from Norway to Gibraltar
    
        Place Units - Americans
            5 artilleries and 5 infantry placed in Central United States
            3 destroyers placed in 6 Sea Zone
            1 carrier and 1 cruiser placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,17
    Japanese regular : -1,17
    Germans regular : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Iraq to Persia
            1 bomber moved from Iraq to Persia
            29 fighters moved from Iraq to Persia
            1 infantry moved from Iraq to Northwest Persia
                  Americans take Northwest Persia from Germans
            1 artillery moved from Sakha to Buryatia
                  Americans take Buryatia from Japanese
            1 destroyer moved from 19 Sea Zone to 20 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 submarine moved from 19 Sea Zone to 21 Sea Zone
            1 destroyer moved from 19 Sea Zone to 22 Sea Zone
            2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone
            2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 22 Sea Zone
            5 fighters moved from 19 Sea Zone to 21 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
            Battle in Persia
                Americans attack with 1 artillery, 1 bomber, 29 fighters and 1 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 29 fighters and 1 infantry in Persia, round 2 : 17/32 hits, 15,83 expected hits
                    Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Persia
                Americans win, taking Persia from Germans with 1 artillery, 1 bomber, 29 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 22 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                Japanese defend with 2 submarines
                    Americans roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 22 Sea Zone, round 2 : 3/7 hits, 3,83 expected hits
                    Japanese roll dice for 2 submarines in 22 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    2 submarines owned by the Japanese lost in 22 Sea Zone
                Americans win, taking 22 Sea Zone from Japanese with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 submarines
            Battle in 20 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 20 Sea Zone
                Americans win, taking 20 Sea Zone from Japanese with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in 21 Sea Zone
                Americans attack with 5 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 5 fighters in 21 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            1 destroyer moved from 19 Sea Zone to 18 Sea Zone
            1 destroyer moved from 19 Sea Zone to 6 Sea Zone
            1 battleship, 13 carriers, 4 cruisers, 5 fighters and 7 submarines moved from 19 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
            5 fighters moved from 21 Sea Zone to 6 Sea Zone
            1 destroyer moved from 18 Sea Zone to 21 Sea Zone
            1 destroyer moved from 6 Sea Zone to 18 Sea Zone
            6 fighters moved from Western United States to 6 Sea Zone
            3 fighters and 3 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
            1 bomber and 29 fighters moved from Persia to Iraq
            6 fighters moved from Egypt to Iraq
            3 transports moved from 92 Sea Zone to 88 Sea Zone
            5 transports moved from 102 Sea Zone to 101 Sea Zone
            3 fighters moved from Eastern United States to 92 Sea Zone
            2 fighters moved from 92 Sea Zone to Trans-Jordan
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 fighter moved from Norway to Gibraltar
    
        Place Units - Americans
            5 artilleries and 5 infantry placed in Central United States
            3 destroyers placed in 6 Sea Zone
            1 carrier and 1 cruiser placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British repair damage of 6x factory_minor; Remaining resources: 44 PUs; 
            British buy 3 artilleries, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 battleships, 1 carrier, 4 cruisers and 4 transports moved from 81 Sea Zone to 79 Sea Zone
            1 destroyer moved from 75 Sea Zone to 79 Sea Zone
            1 bomber moved from India to French Indo China
            1 bomber moved from India to Malaya
    
        Combat - British
            Strategic bombing raid in French Indo China
                    Japanese roll AA dice in French Indo China : 0/1 hits, 0,17 expected hits
                Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in French Indo China causes 6 damage total. 
            Strategic bombing raid in Malaya
                    Japanese roll AA dice in Malaya : 0/1 hits, 0,17 expected hits
                Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Malaya causes 6 damage total. 
    
        Non Combat Move - British
            1 bomber moved from Malaya to India
            1 bomber moved from French Indo China to India
            6 mech_infantrys moved from Egypt to Trans-Jordan
            1 tactical_bomber moved from United Kingdom to Gibraltar
    
        Place Units - British
            1 fighter placed in United Kingdom
            3 artilleries placed in Iraq
            3 mech_infantrys placed in Egypt
            3 infantry placed in Norway
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3
            British collect 30 PUs (5 lost to blockades); end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -0,17
    Japanese regular : -1,17
    Japanese AA : -0,33
    Germans regular : -0,33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Italians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 18
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Caucasus to Northwest Persia
            1 bomber moved from Southern Italy to Northwest Persia
            1 bomber moved from Southern Italy to Northwest Persia
    
        Combat - Italians
            Battle in Northwest Persia
                Italians attack with 2 bombers and 1 mech_infantry
                Americans defend with 1 infantry
                    Italians roll dice for 2 bombers and 1 mech_infantry in Northwest Persia, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Northwest Persia
                Italians win, taking Northwest Persia from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            2 bombers moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Caucasus to Tsinghai
            1 mech_infantry moved from Rostov to Caucasus
            1 mech_infantry moved from Ukraine to Caucasus
            2 mech_infantrys moved from Romania to Ukraine
            1 mech_infantry moved from Northern Italy to Romania
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 0.50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 18
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns, 5 fighters and 2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            3 infantry placed in Queensland
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 fighter moved from Norway to United Kingdom
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Germans round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 19
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 1 bomber, 8 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 109 Sea Zone to 119 Sea Zone
            2 mech_infantrys moved from Caucasus to Persia
            1 fighter and 2 tactical_bombers moved from Caucasus to Persia
            1 bomber moved from Western Germany to Norway
            2 fighters moved from Germany to Norway
            1 fighter moved from Western Germany to Norway
            1 tactical_bomber moved from Caucasus to Persia
    
        Combat - Germans
            Air Battle in Norway
                Germans attacks with 4 units heading to Norway
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Norway
                    British roll AA dice in Norway : 0/1 hits, 0.17 expected hits
                Bombing raid in Norway rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Norway causes 3 damage total. 
            Battle in Persia
                Germans attack with 1 fighter, 2 mech_infantrys and 3 tactical_bombers
                Americans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 3 tactical_bombers in Persia, round 2 : 2/6 hits, 2.50 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Persia
                Germans win, taking Persia from Americans with 1 fighter, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 fighter and 3 tactical_bombers moved from Persia to Caucasus
            1 tactical_bomber moved from Caucasus to Novgorod
            2 armour moved from Rostov to Belarus
            3 infantry moved from Karelia to Finland
            9 infantry moved from Novgorod to Karelia
            1 artillery moved from Novgorod to Karelia
            3 armour moved from Novgorod to Finland
            6 mech_infantrys moved from Eastern Poland to Novgorod
            5 mech_infantrys moved from Germany to Baltic States
            1 fighter moved from Southern France to Western Germany
            1 bomber moved from Southern France to Southern Italy
            1 fighter moved from Southern France to Southern Italy
            1 fighter moved from Novgorod to Volgograd
            1 fighter moved from Novgorod to Volgograd
            1 bomber moved from Western Germany to Southern Italy
            3 fighters moved from Norway to Western Germany
            1 bomber moved from Norway to Southern Italy
            2 bombers moved from Novgorod to Western Germany
            1 mech_infantry moved from Tsinghai to Shensi
            1 infantry moved from Shensi to Kansu
            2 infantry moved from Samara to Kazakhstan
            3 infantry moved from Volgograd to Caucasus
            6 infantry moved from Rostov to Caucasus
            3 infantry moved from Ukraine to Rostov
            1 infantry moved from Bryansk to Rostov
            2 infantry moved from Russia to Samara
            1 infantry moved from Russia to Bryansk
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Novgorod
            1 artillery and 2 infantry placed in Volgograd
            3 infantry placed in Ukraine
            3 infantry placed in Russia
            7 mech_infantrys placed in Germany
            1 bomber placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 62 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    British AA : -0.17
    Germans regular : -0.50
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Russians round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 19
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Japanese round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 19
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 48 PUs; 5 SuicideAttackTokens; 
            Japanese buy 2 fighters, 2 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 5 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Jehol to Manchuria
            1 mech_infantry moved from Chahar to Manchuria
            1 bomber moved from Japan to Manchuria
            2 infantry moved from Philippines to 35 Sea Zone
            4 marines moved from Philippines to 35 Sea Zone
            2 battleships, 14 carriers, 2 cruisers, 2 destroyers, 2 infantry, 4 marines, 8 submarines and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 infantry and 4 marines moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
            1 submarine moved from 36 Sea Zone to 21 Sea Zone
            1 submarine moved from 36 Sea Zone to 20 Sea Zone
            1 fighter moved from 35 Sea Zone to 20 Sea Zone
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
            1 tactical_bomber moved from Japan to 19 Sea Zone
            1 tactical_bomber moved from Japan to 18 Sea Zone
            1 tactical_bomber moved from Japan to 18 Sea Zone
            1 bomber moved from Japan to 19 Sea Zone
            1 bomber moved from Japan to 18 Sea Zone
            2 fighters moved from Japan to 19 Sea Zone
            2 fighters moved from Japan to 18 Sea Zone
            1 bomber moved from Japan to Korea
            2 fighters moved from Japan to 19 Sea Zone
            2 fighters moved from Japan to 18 Sea Zone
            2 fighters moved from Japan to 19 Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in Korea
                    Americans roll AA dice in Korea : 0/1 hits, 0.17 expected hits
                Bombing raid in Korea rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Korea causes 6 damage total. 
            Battle in Manchuria
                Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Manchuria, round 2 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Manchuria, round 3 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 19 Sea Zone
                Japanese attack with 1 bomber, 6 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 4/8 hits, 4.33 expected hits
                    Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 19 Sea Zone
                Japanese win with 1 bomber, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 18 Sea Zone
                Japanese attack with 1 bomber, 4 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in 18 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits
                    Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 18 Sea Zone
                Japanese win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 22 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 22 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 20 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 20 Sea Zone
                Japanese win, taking 20 Sea Zone from Americans with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Caroline Islands
                Japanese attack with 1 fighter, 2 infantry, 4 marines and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
                    Japanese roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 : 2/4 hits, 2.33 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Caroline Islands
                Japanese win, taking Caroline Islands from Americans with 1 fighter, 2 infantry, 4 marines and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in 21 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 21 Sea Zone
                1 submarine owned by the Americans submerged
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter moved from Caroline Islands to 33 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            2 fighters moved from 20 Sea Zone to French Indo China
            2 tactical_bombers moved from 22 Sea Zone to 33 Sea Zone
            2 fighters moved from 22 Sea Zone to 33 Sea Zone
            2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 20 Sea Zone to 33 Sea Zone
            1 bomber moved from Korea to Japan
            1 bomber moved from 19 Sea Zone to Japan
            1 bomber moved from Manchuria to Japan
            1 bomber moved from 18 Sea Zone to Japan
            1 infantry moved from Anhwe to Jehol
            6 fighters moved from 19 Sea Zone to Japan
            1 tactical_bomber moved from 19 Sea Zone to Japan
            1 tactical_bomber moved from 18 Sea Zone to Japan
            2 fighters moved from 18 Sea Zone to Japan
            1 fighter moved from 35 Sea Zone to French Indo China
            3 fighters moved from 35 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 33 Sea Zone
            1 fighter moved from 18 Sea Zone to 33 Sea Zone
            2 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Chahar
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Chahar to Jehol
            1 mech_infantry moved from Malaya to Yunnan
            1 aaGun, 1 armour, 1 infantry and 1 mech_infantry moved from Hunan to Yunnan
            1 submarine moved from 42 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            2 fighters and 1 infantry placed in Japan
            3 submarines placed in 36 Sea Zone
            1 infantry and 1 mech_infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,1,2,1,2,2,6,3,2,3,6,5,1,2,3,1,2,4,3,4,5,1,3,2,2,1,3,4,1,5,6,5,5,6,1,1,4,1,4,1,5,4,2,2,1,1,4,6,6,2,1,6,2,2,1,2,4,2,4,3,5,4,3,6,1,3,3,6,4,1,5,2,6,2,5,4,4,5,5,4,6,4,1,1,1,4,2,2
            Japanese collect 58 PUs (8 lost to blockades); end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -2.50
    Japanese regular : -4.67
    Americans AA : -0.17
    

    Savegame

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