TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese repair damage of 3x harbour; Remaining resources: 74 PUs; 6 SuicideAttackTokens;
Japanese buy 2 armour, 2 carriers, 2 destroyers and 3 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Burma to India
1 artillery moved from Burma to India
4 mech_infantrys moved from Burma to India
2 mech_infantrys moved from Burma to India
2 mech_infantrys moved from Burma to Szechwan
1 infantry moved from Hopei to Kweichow
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Suiyuyan to Kansu
1 bomber moved from Kiangsu to Kansu
4 submarines moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 49 Sea Zone to 33 Sea Zone
1 bomber moved from Kiangsu to Guam
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
3 bombers moved from Kwangtung to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 armour moved from Burma to India
Combat - Japanese
Battle in 33 Sea Zone
Japanese attack with 3 bombers, 1 carrier, 2 destroyers and 5 submarines
Americans defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Japanese roll dice for 5 submarines in 33 Sea Zone, round 2 : 1/1 hits, 1,67 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 3 bombers, 1 carrier and 2 destroyers in 33 Sea Zone, round 2 : 3/1 hits, 2,67 expected hits
Americans roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 2 : 2/1 hits, 1,83 expected hits
1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Japanese and 1 carrier owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 5 submarines in 33 Sea Zone, round 3 : 2/1 hits, 1,67 expected hits
2 transports owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 3 bombers and 2 destroyers in 33 Sea Zone, round 3 : 3/1 hits, 2,67 expected hits
Americans roll dice for 1 fighter in 33 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 33 Sea Zone
Japanese win with 3 bombers, 1 destroyer and 5 submarines remaining. Battle score for attacker is 35
Casualties for Japanese: 1 carrier and 1 destroyer
Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Battle in India
Japanese attack with 1 armour, 1 artillery, 1 infantry and 6 mech_infantrys
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 6 mech_infantrys in India, round 2 : 2/1 hits, 2,17 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
Japanese captures 7PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 mech_infantrys in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0,17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 4 : 0/1 hits, 0,17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 5 : 0/1 hits, 0,17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 6 : 0/1 hits, 0,17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 7 : 0/1 hits, 0,17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 7 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 8 : 0/1 hits, 0,17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 8 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 2 mech_infantrys
Battle in Kweichow
Japanese attack with 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,17 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Kansu
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kansu, round 2 : 1/1 hits, 1,33 expected hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/1 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kansu, round 3 : 1/1 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
British defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 43 Sea Zone, round 2 : 1/1 hits, 1,33 expected hits
British roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the British lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from UK_Pacific with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Guam
Japanese attack with 1 bomber
Americans defend with 1 airfield and 1 bomber
Japanese roll dice for 1 bomber in Guam, round 2 : 1/1 hits, 0,67 expected hits
Americans roll dice for 1 bomber in Guam, round 2 : 1/1 hits, 0,17 expected hits
1 bomber owned by the Japanese and 1 bomber owned by the Americans lost in Guam
Americans win with no units remaining. Battle score for attacker is 0
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 bomber
Non Combat Move - Japanese
3 bombers moved from 33 Sea Zone to Marianas
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from Malaya to Shan State
1 bomber moved from Kansu to Chahar
2 fighters moved from 43 Sea Zone to 37 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 armour moved from French West Africa to French Equatorial Africa
1 artillery and 1 infantry moved from Kenya to Ethiopia
Place Units - Japanese
2 armour and 1 mech_infantry placed in Malaya
Japanese undo move 1.
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 1 mech_infantry placed in Malaya
1 destroyer placed in 37 Sea Zone
Japanese undo move 2.
1 carrier and 1 destroyer placed in 37 Sea Zone
1 carrier placed in 6 Sea Zone
1 armour and 1 mech_infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 76 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : 1,33
Japanese regular : -2,00
UK_Pacific regular : 0,67
British regular : -0,17
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