@Stucifer that’s right
The starting setup I put out there is not optional. But if sides aren’t easily agreed on, bid from that starting point, or negotiate, whatever
crockett just forgot that for a mo, or didn’t understand.
@martin No thanks
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 10x factory_major, 6x factory_major; Remaining resources: 72 PUs;
Germans buy 3 armour, 2 artilleries, 5 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
3 artilleries moved from Western Germany to Northern Italy
5 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 artillery and 3 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Holland Belgium
2 fighters moved from Bryansk to Russia
3 bombers moved from Ukraine to Russia
3 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Bryansk to Archangel
1 infantry moved from Volgograd to Samara
1 infantry moved from Tambov to Samara
2 tactical_bombers moved from Bryansk to Samara
1 tactical_bomber moved from Rostov to Samara
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/1 hits, 0,50 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 5,6 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in Archangel
Germans attack with 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 3 infantry and 1 tactical_bomber in Archangel, round 2 : 1/0 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 infantry and 3 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 2 infantry and 3 tactical_bombers in Samara, round 2 : 1/1 hits, 1,83 expected hits
Russians roll dice for 3 infantry in Samara, round 2 : 1/0 hits, 1,00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans roll dice for 1 infantry and 3 tactical_bombers in Samara, round 3 : 2/1 hits, 1,67 expected hits
Russians roll dice for 2 infantry in Samara, round 3 : 1/1 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win with 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Northern Italy
Germans attack with 3 artilleries, 1 fighter and 7 infantry
Americans defend with 1 artillery, 1 factory_minor and 7 infantry
Germans roll dice for 3 artilleries, 1 fighter and 7 infantry in Northern Italy, round 2 : 4/1 hits, 3,17 expected hits
Americans roll dice for 1 artillery and 7 infantry in Northern Italy, round 2 : 2/1 hits, 2,67 expected hits
2 infantry owned by the Germans and 4 infantry owned by the Americans lost in Northern Italy
Germans roll dice for 3 artilleries, 1 fighter and 5 infantry in Northern Italy, round 3 : 3/1 hits, 2,83 expected hits
Americans roll dice for 1 artillery and 3 infantry in Northern Italy, round 3 : 2/1 hits, 1,33 expected hits
2 infantry owned by the Germans and 3 infantry owned by the Americans lost in Northern Italy
Germans roll dice for 3 artilleries, 1 fighter and 3 infantry in Northern Italy, round 4 : 2/1 hits, 2,50 expected hits
Americans roll dice for 1 artillery in Northern Italy, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 4 infantry
Casualties for Americans: 1 artillery and 7 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 3 infantry
British defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Holland Belgium, round 2 : 1/1 hits, 1,50 expected hits
British roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/0 hits, 1,00 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 3 : 1/1 hits, 1,33 expected hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,67 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 4 : 1/1 hits, 1,33 expected hits
British roll dice for 1 artillery in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Northern Italy to Western Germany
4 infantry moved from Denmark to Western Germany
2 fighters moved from Russia to Bryansk
2 bombers moved from Russia to Bryansk
3 tactical_bombers moved from Samara to Bryansk
2 armour moved from Rostov to Bryansk
2 armour moved from Northwest Persia to Rostov
1 artillery moved from Rostov to Bryansk
3 infantry moved from Ukraine to Bryansk
1 aaGun moved from Ukraine to Bryansk
2 armour moved from Belarus to Bryansk
3 mech_infantrys moved from Belarus to Bryansk
1 tactical_bomber moved from Archangel to Bryansk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Bryansk to Tambov
2 artilleries moved from Volgograd to Rostov
1 mech_infantry moved from Syria to Northwest Persia
2 mech_infantrys moved from Ukraine to Bryansk
1 infantry moved from Denmark to Western Germany
1 infantry moved from Denmark to Western Germany
Place Units - Germans
1 tactical_bomber placed in Novgorod
2 armour and 1 mech_infantry placed in Rostov
3 mech_infantrys placed in Ukraine
1 armour placed in Novgorod
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Removing units owned by Germans from Germany: 1 aaGun
EDIT: Turning off Edit Mode
Germans undo move 4.
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4,6,2,4,1,1,1,1,3,1,6,5,6,3,1,1,4,5,3,3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
Germans collect 56 PUs (5 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Russians regular : 0,00
Germans regular : -1,17
British regular : 0,00
Russians AA : 0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 6 PUs;
Russians buy 1 armour; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
1 armour moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Kazakhstan to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Tambov
Combat - Russians
Russians creates battle in territory 97 Sea Zone
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/1 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win, taking 97 Sea Zone from Italians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 artillery and 2 infantry moved from Kazakhstan to Samara
1 armour and 1 mech_infantry moved from Novosibirsk to Russia
2 artilleries and 4 infantry moved from Vologda to Russia
1 infantry moved from Evenkiyskiy to Urals
1 armour and 2 mech_infantrys moved from Evenkiyskiy to Vologda
Place Units - Russians
1 armour placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese repair damage of 3x harbour; Remaining resources: 74 PUs; 6 SuicideAttackTokens;
Japanese buy 2 armour, 2 carriers, 2 destroyers and 3 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Burma to India
1 artillery moved from Burma to India
4 mech_infantrys moved from Burma to India
2 mech_infantrys moved from Burma to India
2 mech_infantrys moved from Burma to Szechwan
1 infantry moved from Hopei to Kweichow
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Suiyuyan to Kansu
1 bomber moved from Kiangsu to Kansu
4 submarines moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 49 Sea Zone to 33 Sea Zone
1 bomber moved from Kiangsu to Guam
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
3 bombers moved from Kwangtung to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 armour moved from Burma to India
Combat - Japanese
Combat Hit Differential Summary :
@FlyingBadger do you scramble to SZ33 (Caroline Islands)? If yes, how? Order of losses?
@martin said in L21 Martin (Axis) - FlyingBadger (Allies + 30) OOB 2nd ed -low luck:
@FlyingBadger do you scramble to SZ33 (Caroline Islands)? If yes, how? Order of losses?
No scramble. I’ll lose the carrier (twice), then destroyer, then tactical, then fighters.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese repair damage of 3x harbour; Remaining resources: 74 PUs; 6 SuicideAttackTokens;
Japanese buy 2 armour, 2 carriers, 2 destroyers and 3 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Burma to India
1 artillery moved from Burma to India
4 mech_infantrys moved from Burma to India
2 mech_infantrys moved from Burma to India
2 mech_infantrys moved from Burma to Szechwan
1 infantry moved from Hopei to Kweichow
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Suiyuyan to Kansu
1 bomber moved from Kiangsu to Kansu
4 submarines moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 49 Sea Zone to 33 Sea Zone
1 bomber moved from Kiangsu to Guam
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
3 bombers moved from Kwangtung to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 armour moved from Burma to India
Combat - Japanese
Battle in 33 Sea Zone
Japanese attack with 3 bombers, 1 carrier, 2 destroyers and 5 submarines
Americans defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Japanese roll dice for 5 submarines in 33 Sea Zone, round 2 : 1/1 hits, 1,67 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 3 bombers, 1 carrier and 2 destroyers in 33 Sea Zone, round 2 : 3/1 hits, 2,67 expected hits
Americans roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 2 : 2/1 hits, 1,83 expected hits
1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Japanese and 1 carrier owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 5 submarines in 33 Sea Zone, round 3 : 2/1 hits, 1,67 expected hits
2 transports owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 3 bombers and 2 destroyers in 33 Sea Zone, round 3 : 3/1 hits, 2,67 expected hits
Americans roll dice for 1 fighter in 33 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 33 Sea Zone
Japanese win with 3 bombers, 1 destroyer and 5 submarines remaining. Battle score for attacker is 35
Casualties for Japanese: 1 carrier and 1 destroyer
Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Battle in India
Japanese attack with 1 armour, 1 artillery, 1 infantry and 6 mech_infantrys
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 6 mech_infantrys in India, round 2 : 2/1 hits, 2,17 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
Japanese captures 7PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 mech_infantrys in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0,17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 4 : 0/1 hits, 0,17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 5 : 0/1 hits, 0,17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 6 : 0/1 hits, 0,17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 7 : 0/1 hits, 0,17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 7 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 8 : 0/1 hits, 0,17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 8 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 2 mech_infantrys
Battle in Kweichow
Japanese attack with 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,17 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Kansu
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kansu, round 2 : 1/1 hits, 1,33 expected hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/1 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kansu, round 3 : 1/1 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
British defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 43 Sea Zone, round 2 : 1/1 hits, 1,33 expected hits
British roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the British lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from UK_Pacific with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Guam
Japanese attack with 1 bomber
Americans defend with 1 airfield and 1 bomber
Japanese roll dice for 1 bomber in Guam, round 2 : 1/1 hits, 0,67 expected hits
Americans roll dice for 1 bomber in Guam, round 2 : 1/1 hits, 0,17 expected hits
1 bomber owned by the Japanese and 1 bomber owned by the Americans lost in Guam
Americans win with no units remaining. Battle score for attacker is 0
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 bomber
Non Combat Move - Japanese
3 bombers moved from 33 Sea Zone to Marianas
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from Malaya to Shan State
1 bomber moved from Kansu to Chahar
2 fighters moved from 43 Sea Zone to 37 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 armour moved from French West Africa to French Equatorial Africa
1 artillery and 1 infantry moved from Kenya to Ethiopia
Place Units - Japanese
2 armour and 1 mech_infantry placed in Malaya
Japanese undo move 1.
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 1 mech_infantry placed in Malaya
1 destroyer placed in 37 Sea Zone
Japanese undo move 2.
1 carrier and 1 destroyer placed in 37 Sea Zone
1 carrier placed in 6 Sea Zone
1 armour and 1 mech_infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 76 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : 1,33
Japanese regular : -2,00
UK_Pacific regular : 0,67
British regular : -0,17
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese repair damage of 3x harbour; Remaining resources: 74 PUs; 6 SuicideAttackTokens;
Japanese buy 2 armour, 2 carriers, 2 destroyers and 3 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Burma to India
1 artillery moved from Burma to India
4 mech_infantrys moved from Burma to India
2 mech_infantrys moved from Burma to India
2 mech_infantrys moved from Burma to Szechwan
1 infantry moved from Hopei to Kweichow
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Suiyuyan to Kansu
1 bomber moved from Kiangsu to Kansu
4 submarines moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 49 Sea Zone to 33 Sea Zone
1 bomber moved from Kiangsu to Guam
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
3 bombers moved from Kwangtung to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 armour moved from Burma to India
Combat - Japanese
Battle in 33 Sea Zone
Japanese attack with 3 bombers, 1 carrier, 2 destroyers and 5 submarines
Americans defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Japanese roll dice for 5 submarines in 33 Sea Zone, round 2 : 1/1 hits, 1.67 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 3 bombers, 1 carrier and 2 destroyers in 33 Sea Zone, round 2 : 3/1 hits, 2.67 expected hits
Americans roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 2 : 2/1 hits, 1.83 expected hits
1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Japanese and 1 carrier owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 5 submarines in 33 Sea Zone, round 3 : 2/1 hits, 1.67 expected hits
2 transports owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 3 bombers and 2 destroyers in 33 Sea Zone, round 3 : 3/1 hits, 2.67 expected hits
Americans roll dice for 1 fighter in 33 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 33 Sea Zone
Japanese win with 3 bombers, 1 destroyer and 5 submarines remaining. Battle score for attacker is 35
Casualties for Japanese: 1 carrier and 1 destroyer
Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Battle in India
Japanese attack with 1 armour, 1 artillery, 1 infantry and 6 mech_infantrys
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 6 mech_infantrys in India, round 2 : 2/1 hits, 2.17 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
Japanese captures 7PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 mech_infantrys in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 4 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 5 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 6 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 7 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 7 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 8 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 8 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 2 mech_infantrys
Battle in Kweichow
Japanese attack with 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Kansu
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kansu, round 2 : 1/1 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/1 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kansu, round 3 : 1/1 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
British defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 43 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
British roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from UK_Pacific with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Guam
Japanese attack with 1 bomber
Americans defend with 1 airfield and 1 bomber
Japanese roll dice for 1 bomber in Guam, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 bomber in Guam, round 2 : 1/1 hits, 0.17 expected hits
1 bomber owned by the Japanese and 1 bomber owned by the Americans lost in Guam
Americans win with no units remaining. Battle score for attacker is 0
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 bomber
Non Combat Move - Japanese
3 bombers moved from 33 Sea Zone to Marianas
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from Malaya to Shan State
1 bomber moved from Kansu to Chahar
2 fighters moved from 43 Sea Zone to 37 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 armour moved from French West Africa to French Equatorial Africa
1 artillery and 1 infantry moved from Kenya to Ethiopia
Place Units - Japanese
2 armour and 1 mech_infantry placed in Malaya
Japanese undo move 1.
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 1 mech_infantry placed in Malaya
1 destroyer placed in 37 Sea Zone
Japanese undo move 2.
1 carrier and 1 destroyer placed in 37 Sea Zone
1 carrier placed in 6 Sea Zone
1 armour and 1 mech_infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 76 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Turning on Edit Mode
EDIT: Changing ownership of French Central Africa from French to Japanese
EDIT: Removing units owned by Chinese from Kweichow: 1 infantry
EDIT: Removing units owned by Chinese from Szechwan: 1 infantry
EDIT: Changing ownership of Szechwan from Chinese to Japanese
EDIT: Adding units owned by Japanese to Szechwan: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 1.33
Japanese regular : -2.00
UK_Pacific regular : 0.67
British regular : -0.17
@Martin Consider it a late birthday present! :gift:
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 aaGuns, 4 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
5 infantry moved from France to Northern Italy
4 infantry moved from 95 Sea Zone to Northern Italy
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Yugoslavia
1 bomber moved from Southern Italy to Ukraine
1 bomber moved from Southern Italy to Rostov
1 mech_infantry moved from Trans-Jordan to Iraq
1 infantry moved from Persia to Iraq
2 tactical_bombers moved from 80 Sea Zone to Iraq
1 armour moved from Persia to Turkmenistan
Russians take Turkmenistan from Germans
1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 fighter moved from France to Northern Italy
Combat - Americans
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Strategic bombing raid in Rostov
Germans roll AA dice in Rostov : 0/1 hits, 0.17 expected hits
Bombing raid in Rostov rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Rostov causes 5 damage total.
Battle in Yugoslavia
Battle in Northern Italy
Americans attack with 1 fighter and 9 infantry
Germans defend with 3 artilleries, 1 factory_minor and 3 infantry
Americans roll dice for 1 fighter and 9 infantry in Northern Italy, round 2 : 2/0 hits, 2.00 expected hits
Germans roll dice for 3 artilleries and 3 infantry in Northern Italy, round 2 : 2/0 hits, 2.00 expected hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 1 fighter and 7 infantry in Northern Italy, round 3 : 2/1 hits, 1.67 expected hits
Germans roll dice for 3 artilleries and 1 infantry in Northern Italy, round 3 : 2/1 hits, 1.33 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 1 fighter and 5 infantry in Northern Italy, round 4 : 2/1 hits, 1.33 expected hits
Germans roll dice for 2 artilleries in Northern Italy, round 4 : 0/1 hits, 0.67 expected hits
2 artilleries owned by the Germans lost in Northern Italy
Americans win, taking Yugoslavia from Germans, taking Northern Italy from Germans with 1 fighter and 5 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 4 infantry
Casualties for Germans: 3 artilleries and 3 infantry
Battle in Iraq
Americans attack with 1 infantry, 1 mech_infantry and 2 tactical_bombers
Italians defend with 1 infantry
Americans roll dice for 1 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 : 1/1 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Iraq
Americans win, taking Iraq from Germans with 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 33 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 5 submarines
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 3/1 hits, 2.83 expected hits
Japanese roll dice for 5 submarines in 33 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
4 submarines owned by the Japanese lost in 33 Sea Zone
Americans roll dice for 1 submarine in 33 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 3/1 hits, 2.83 expected hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 33 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 33 Sea Zone
Americans win with 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Japanese: 1 destroyer and 5 submarines
Casualties for Americans: 1 destroyer and 1 submarine
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 3 destroyers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 10 Sea Zone to 26 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Northern Italy to France
1 transport moved from 95 Sea Zone to 91 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 80 Sea Zone to 79 Sea Zone
2 tactical_bombers moved from Iraq to 79 Sea Zone
1 destroyer and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 bomber moved from Rostov to Cyprus
Combat Hit Differential Summary :
Americans regular : 2.33
Japanese regular : 1.33
Germans AA : 0.67
Germans regular : -0.33
@flyingbadger I always like presents, but what do you mean here?
@martin I edited the game to give you the results and territories you should have.
Took a manual save as had to go off and do something.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 aaGuns, 4 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
5 infantry moved from France to Northern Italy
4 infantry moved from 95 Sea Zone to Northern Italy
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Yugoslavia
1 bomber moved from Southern Italy to Ukraine
1 bomber moved from Southern Italy to Rostov
1 mech_infantry moved from Trans-Jordan to Iraq
1 infantry moved from Persia to Iraq
2 tactical_bombers moved from 80 Sea Zone to Iraq
1 armour moved from Persia to Turkmenistan
Russians take Turkmenistan from Germans
1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 fighter moved from France to Northern Italy
Combat - Americans
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Strategic bombing raid in Rostov
Germans roll AA dice in Rostov : 0/1 hits, 0.17 expected hits
Bombing raid in Rostov rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Rostov causes 5 damage total.
Battle in Yugoslavia
Battle in Northern Italy
Americans attack with 1 fighter and 9 infantry
Germans defend with 3 artilleries, 1 factory_minor and 3 infantry
Americans roll dice for 1 fighter and 9 infantry in Northern Italy, round 2 : 2/0 hits, 2.00 expected hits
Germans roll dice for 3 artilleries and 3 infantry in Northern Italy, round 2 : 2/0 hits, 2.00 expected hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 1 fighter and 7 infantry in Northern Italy, round 3 : 2/1 hits, 1.67 expected hits
Germans roll dice for 3 artilleries and 1 infantry in Northern Italy, round 3 : 2/1 hits, 1.33 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 1 fighter and 5 infantry in Northern Italy, round 4 : 2/1 hits, 1.33 expected hits
Germans roll dice for 2 artilleries in Northern Italy, round 4 : 0/1 hits, 0.67 expected hits
2 artilleries owned by the Germans lost in Northern Italy
Americans win, taking Yugoslavia from Germans, taking Northern Italy from Germans with 1 fighter and 5 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 4 infantry
Casualties for Germans: 3 artilleries and 3 infantry
Battle in Iraq
Americans attack with 1 infantry, 1 mech_infantry and 2 tactical_bombers
Italians defend with 1 infantry
Americans roll dice for 1 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 : 1/1 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Iraq
Americans win, taking Iraq from Germans with 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 33 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 5 submarines
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 3/1 hits, 2.83 expected hits
Japanese roll dice for 5 submarines in 33 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
4 submarines owned by the Japanese lost in 33 Sea Zone
Americans roll dice for 1 submarine in 33 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 3/1 hits, 2.83 expected hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 33 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 33 Sea Zone
Americans win with 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Japanese: 1 destroyer and 5 submarines
Casualties for Americans: 1 destroyer and 1 submarine
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 3 destroyers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 10 Sea Zone to 26 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Northern Italy to France
1 transport moved from 95 Sea Zone to 91 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 80 Sea Zone to 79 Sea Zone
2 tactical_bombers moved from Iraq to 79 Sea Zone
1 destroyer and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 bomber moved from Rostov to Cyprus
Place Units - Americans
2 artilleries placed in Southern Italy
1 infantry placed in Southern Italy
1 fighter and 2 infantry placed in Persia
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : 2.33
Japanese regular : 1.33
Germans AA : 0.67
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 1 infantry moved from Tsinghai to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from France to Holland Belgium
1 fighter moved from United Kingdom to Western Germany
2 bombers and 2 fighters moved from France to Western Germany
1 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
Combat Hit Differential Summary :
@Martin Intercept in W.Germany?
@flyingbadger no, thank you
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 aaGuns, 4 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
5 infantry moved from France to Northern Italy
4 infantry moved from 95 Sea Zone to Northern Italy
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Yugoslavia
1 bomber moved from Southern Italy to Ukraine
1 bomber moved from Southern Italy to Rostov
1 mech_infantry moved from Trans-Jordan to Iraq
1 infantry moved from Persia to Iraq
2 tactical_bombers moved from 80 Sea Zone to Iraq
1 armour moved from Persia to Turkmenistan
Russians take Turkmenistan from Germans
1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 fighter moved from France to Northern Italy
Combat - Americans
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Strategic bombing raid in Rostov
Germans roll AA dice in Rostov : 0/1 hits, 0.17 expected hits
Bombing raid in Rostov rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Rostov causes 5 damage total.
Battle in Yugoslavia
Battle in Northern Italy
Americans attack with 1 fighter and 9 infantry
Germans defend with 3 artilleries, 1 factory_minor and 3 infantry
Americans roll dice for 1 fighter and 9 infantry in Northern Italy, round 2 : 2/0 hits, 2.00 expected hits
Germans roll dice for 3 artilleries and 3 infantry in Northern Italy, round 2 : 2/0 hits, 2.00 expected hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 1 fighter and 7 infantry in Northern Italy, round 3 : 2/1 hits, 1.67 expected hits
Germans roll dice for 3 artilleries and 1 infantry in Northern Italy, round 3 : 2/1 hits, 1.33 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 1 fighter and 5 infantry in Northern Italy, round 4 : 2/1 hits, 1.33 expected hits
Germans roll dice for 2 artilleries in Northern Italy, round 4 : 0/1 hits, 0.67 expected hits
2 artilleries owned by the Germans lost in Northern Italy
Americans win, taking Yugoslavia from Germans, taking Northern Italy from Germans with 1 fighter and 5 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 4 infantry
Casualties for Germans: 3 artilleries and 3 infantry
Battle in Iraq
Americans attack with 1 infantry, 1 mech_infantry and 2 tactical_bombers
Italians defend with 1 infantry
Americans roll dice for 1 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 : 1/1 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Iraq
Americans win, taking Iraq from Germans with 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 33 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 5 submarines
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 3/1 hits, 2.83 expected hits
Japanese roll dice for 5 submarines in 33 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
4 submarines owned by the Japanese lost in 33 Sea Zone
Americans roll dice for 1 submarine in 33 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 3/1 hits, 2.83 expected hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 33 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 33 Sea Zone
Americans win with 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Japanese: 1 destroyer and 5 submarines
Casualties for Americans: 1 destroyer and 1 submarine
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 3 destroyers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 10 Sea Zone to 26 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Northern Italy to France
1 transport moved from 95 Sea Zone to 91 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 80 Sea Zone to 79 Sea Zone
2 tactical_bombers moved from Iraq to 79 Sea Zone
1 destroyer and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 bomber moved from Rostov to Cyprus
Place Units - Americans
2 artilleries placed in Southern Italy
1 infantry placed in Southern Italy
1 fighter and 2 infantry placed in Persia
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 1 infantry moved from Tsinghai to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from France to Holland Belgium
1 fighter moved from United Kingdom to Western Germany
2 bombers and 2 fighters moved from France to Western Germany
1 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
Combat - British
Air Battle in Western Germany
British attacks with 5 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.33 expected hits
Bombing raid in Western Germany rolls: 5,6 and causes: 11 damage to unit: factory_major
Bombing raid in Western Germany causes 11 damage total.
Battle in Holland Belgium
British attack with 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
British roll dice for 4 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/1 hits, 1.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British roll dice for 3 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/0 hits, 1.00 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Cleaning up after air battles
Non Combat Move - British
1 tactical_bomber moved from Holland Belgium to France
2 bombers and 3 fighters moved from Western Germany to France
2 fighters moved from Persia to Russia
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers moved from 80 Sea Zone to 79 Sea Zone
4 infantry moved from Union of South Africa to 71 Sea Zone
4 infantry and 2 transports moved from 71 Sea Zone to 79 Sea Zone
4 infantry moved from 79 Sea Zone to West India
1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from Eastern Persia to West India
1 tactical_bomber moved from Persia to West India
1 fighter and 1 tactical_bomber moved from Persia to West India
2 fighters moved from Egypt to 79 Sea Zone
Place Units - British
1 fighter and 4 infantry placed in United Kingdom
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 2.33
Japanese regular : 1.33
Germans AA : 0.33
Germans regular : -0.33
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Combat Move - Italians
Turn Complete - Italians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 infantry moved from Queensland to New South Wales
1 mech_infantry moved from Queensland to New South Wales
2 aaGuns moved from Queensland to New South Wales
Place Units - ANZAC
2 artilleries placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :