@zarhunter for my bid, i had a sub in 98 and 106. it looks like you put a sub in 98 and 96.
if you remove the sub from 96 and put it into 106, this might impact your G1 attack?
And assumed no scramble.
And if it looks strange, I simply missed to bring the inf into Rostov during CM.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kansu to Timguska
Russians take Timguska from Japanese
1 tactical_bomber moved from Szechwan to Samara
1 infantry moved from Kansu to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 infantry moved from Russia to Samara
1 mech_infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
1 tactical_bomber owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Samara to Russia
1 fighter moved from Novosibirsk to Russia
1 aaGun moved from Kansu to Tsinghai
2 armour and 6 mech_infantrys moved from Kazakhstan to Eastern Persia
1 mech_infantry moved from Sikang to Turkmenistan
1 aaGun and 15 infantry moved from Szechwan to Yunnan
4 armour and 6 mech_infantrys moved from Iraq to Trans-Jordan
Place Units - Russians
1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4
Russians collect 11 PUs; end with 11 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans regular : 0,33
Russians regular : -0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 destroyers, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 battleship and 1 marine moved from 35 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 artillery and 6 infantry moved from Shan State to Yunnan
11 infantry moved from Burma to Yunnan
1 artillery and 2 infantry moved from French Indo China to Yunnan
7 artilleries moved from Kweichow to Yunnan
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
21 infantry moved from Kweichow to Yunnan
1 fighter moved from 35 Sea Zone to Celebes
1 armour and 2 infantry moved from Yenisey to Timguska
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kweichow to Shensi
1 bomber moved from Burma to Shensi
1 fighter moved from Burma to Hunan
1 infantry moved from Kweichow to Hunan
1 tactical_bomber moved from Philippines to Hunan
1 bomber moved from Burma to Sumatra
1 fighter moved from 35 Sea Zone to Celebes
Combat - Japanese
Battle in Java
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Java from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 battleship and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 9 artilleries, 40 infantry and 1 mech_infantry
Chinese defend with 15 infantry; Russians defend with 1 aaGun and 15 infantry
Japanese roll dice for 9 artilleries, 40 infantry and 1 mech_infantry in Yunnan, round 2 : 10/50 hits, 11,33 expected hits
Combat Hit Differential Summary :
Japanese regular : -1,33
10 hits in Yunnan. Which casualties? Chinese or russian first? The aa?
@trulpen said in L21 #2 trulpen (X) vs Giallo (A+21) BM3:
10 hits in Yunnan. Which casualties? Chinese or russian first? The aa?
max def take chinese units first
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 destroyers, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 battleship and 1 marine moved from 35 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 artillery and 6 infantry moved from Shan State to Yunnan
11 infantry moved from Burma to Yunnan
1 artillery and 2 infantry moved from French Indo China to Yunnan
7 artilleries moved from Kweichow to Yunnan
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
21 infantry moved from Kweichow to Yunnan
1 fighter moved from 35 Sea Zone to Celebes
1 armour and 2 infantry moved from Yenisey to Timguska
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kweichow to Shensi
1 bomber moved from Burma to Shensi
1 fighter moved from Burma to Hunan
1 infantry moved from Kweichow to Hunan
1 tactical_bomber moved from Philippines to Hunan
1 bomber moved from Burma to Sumatra
1 fighter moved from 35 Sea Zone to Celebes
Combat - Japanese
Battle in Java
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Java from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 battleship and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 9 artilleries, 40 infantry and 1 mech_infantry
Chinese defend with 15 infantry; Russians defend with 1 aaGun and 15 infantry
Japanese roll dice for 9 artilleries, 40 infantry and 1 mech_infantry in Yunnan, round 2 : 10/50 hits, 11,33 expected hits
Chinese roll dice for 1 aaGun and 30 infantry in Yunnan, round 2 : 13/30 hits, 10,00 expected hits
13 infantry owned by the Japanese, 1 aaGun owned by the Russians and 9 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 9 artilleries, 27 infantry and 1 mech_infantry in Yunnan, round 3 : 13/37 hits, 9,17 expected hits
Chinese roll dice for 21 infantry in Yunnan, round 3 : 6/21 hits, 7,00 expected hits
6 infantry owned by the Japanese, 7 infantry owned by the Russians and 6 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 9 artilleries, 21 infantry and 1 mech_infantry in Yunnan, round 4 : 7/31 hits, 8,17 expected hits
Chinese roll dice for 8 infantry in Yunnan, round 4 : 3/8 hits, 2,67 expected hits
3 infantry owned by the Japanese and 7 infantry owned by the Russians lost in Yunnan
18 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 9 artilleries owned by the Japanese retreated to Burma
Chinese win with 1 infantry remaining. Battle score for attacker is 26
Casualties for Japanese: 22 infantry
Casualties for Chinese: 15 infantry
Casualties for Russians: 1 aaGun and 14 infantry
Battle in Timguska
Japanese attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Timguska, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Borneo
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Borneo, round 2 : 3/6 hits, 2,67 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 0/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 3 : 3/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 marine
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 marine in Sumatra, round 2 : 2/4 hits, 1,67 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 bomber and 1 marine remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Celebes
Japanese attack with 5 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 5 fighters, 2 infantry and 3 tactical_bombers in Celebes, round 2 : 7/10 hits, 4,83 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Shensi
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
3 infantry moved from Malaya to Shan State
1 bomber moved from Sumatra to Burma
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
7 carriers and 2 cruisers moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
6 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
5 fighters and 3 tactical_bombers moved from Celebes to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Borneo to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
5 submarines moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 72 Sea Zone to 70 Sea Zone
1 bomber moved from Shensi to Burma
Place Units - Japanese
3 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
2 infantry placed in Japan
3 infantry placed in Shantung
1 artillery and 2 infantry placed in French Indo China
Japanese undo move 1.
1 destroyer placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : 3,33
Japanese regular : 4,67
ANZAC regular : -0,33
UK_Pacific regular : -0,33
Russians regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
8 fighters and 2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 8 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 8 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 5/10 hits, 5,33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
Americans win with 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 battleships, 8 carriers, 3 cruisers, 2 destroyers, 1 fighter and 8 submarines moved from 54 Sea Zone to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 21 Sea Zone
7 fighters and 2 tactical_bombers moved from 46 Sea Zone to 21 Sea Zone
1 bomber moved from Queensland to Midway
4 bombers moved from Eastern United States to Midway
2 destroyers and 4 submarines moved from 30 Sea Zone to 25 Sea Zone
2 aaGuns and 2 mech_infantrys moved from Central United States to 101 Sea Zone
3 submarines moved from 101 Sea Zone to 11 Sea Zone
2 submarines moved from 91 Sea Zone to 101 Sea Zone
Place Units - Americans
1 carrier and 2 transports placed in 10 Sea Zone
2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
Japanese regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
8 fighters and 2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 8 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 8 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 5/10 hits, 5,33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
Americans win with 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 battleships, 8 carriers, 3 cruisers, 2 destroyers, 1 fighter and 8 submarines moved from 54 Sea Zone to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 21 Sea Zone
7 fighters and 2 tactical_bombers moved from 46 Sea Zone to 21 Sea Zone
1 bomber moved from Queensland to Midway
4 bombers moved from Eastern United States to Midway
2 destroyers and 4 submarines moved from 30 Sea Zone to 25 Sea Zone
2 aaGuns and 2 mech_infantrys moved from Central United States to 101 Sea Zone
3 submarines moved from 101 Sea Zone to 11 Sea Zone
2 submarines moved from 91 Sea Zone to 101 Sea Zone
Place Units - Americans
1 carrier and 2 transports placed in 10 Sea Zone
2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British repair damage of 17x factory_major; Remaining resources: 23 PUs;
British buy 7 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 12x factory_major; Remaining resources: 4 PUs;
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - British
1 battleship moved from 54 Sea Zone to 21 Sea Zone
1 armour and 2 mech_infantrys moved from Tanganyika Territory to Anglo Egyptian Sudan
4 armour and 5 mech_infantrys moved from French Equatorial Africa to Anglo Egyptian Sudan
2 fighters moved from Persia to Egypt
5 artilleries, 2 fighters, 7 infantry, 5 mech_infantrys and 2 tactical_bombers moved from Trans-Jordan to Egypt
2 aaGuns, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 11 Sea Zone
Combat - British
Battle in Egypt
British attack with 5 artilleries, 4 fighters, 7 infantry, 5 mech_infantrys and 2 tactical_bombers
Germans defend with 1 mech_infantry; Italians defend with 1 aaGun, 1 airfield, 1 armour, 5 artilleries, 1 factory_minor, 1 harbour, 12 infantry, 1 mech_infantry and 1 tactical_bomber
Italians roll AA dice in Egypt : 1/3 hits, 0,50 expected hits
1 fighter owned by the British lost in Egypt
British roll dice for 5 artilleries, 3 fighters, 7 infantry, 5 mech_infantrys and 2 tactical_bombers in Egypt, round 2 : 8/22 hits, 7,33 expected hits
Italians roll dice for 1 aaGun, 1 armour, 5 artilleries, 12 infantry, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 6/21 hits, 7,33 expected hits
1 aaGun owned by the Italians, 7 infantry owned by the Italians and 6 infantry owned by the British lost in Egypt
British roll dice for 5 artilleries, 3 fighters, 1 infantry, 5 mech_infantrys and 2 tactical_bombers in Egypt, round 3 : 7/16 hits, 6,33 expected hits
Italians roll dice for 1 armour, 5 artilleries, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 4/14 hits, 5,00 expected hits
1 mech_infantry owned by the Italians, 3 mech_infantrys owned by the British, 1 artillery owned by the Italians, 5 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
British roll dice for 5 artilleries, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Egypt, round 4 : 6/12 hits, 5,17 expected hits
Italians roll dice for 1 armour, 4 artilleries, 1 mech_infantry and 1 tactical_bomber in Egypt, round 4 : 3/7 hits, 2,67 expected hits
4 artilleries owned by the Italians, 1 mech_infantry owned by the Germans, 3 artilleries owned by the British and 1 armour owned by the Italians lost in Egypt
British roll dice for 2 artilleries, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Egypt, round 5 : 4/9 hits, 4,17 expected hits
Italians roll dice for 1 tactical_bomber in Egypt, round 5 : 0/1 hits, 0,50 expected hits
1 tactical_bomber owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 2 artilleries, 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 31
Casualties for British: 3 artilleries, 1 fighter, 7 infantry and 3 mech_infantrys
Casualties for Italians: 1 aaGun, 1 armour, 5 artilleries, 12 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Germans: 1 mech_infantry
Battle in Anglo Egyptian Sudan
British attack with 5 armour and 7 mech_infantrys
Italians defend with 1 artillery
British roll dice for 5 armour and 7 mech_infantrys in Anglo Egyptian Sudan, round 2 : 5/12 hits, 3,67 expected hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 5 armour and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery
Non Combat Move - British
3 fighters and 2 tactical_bombers moved from Egypt to Trans-Jordan
1 fighter moved from India to Trans-Jordan
2 aaGuns, 4 artilleries and 10 infantry moved from India to West India
Place Units - British
7 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,4
British collect 27 PUs (2 lost to blockades); end with 29 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Americans regular : 0,33
Italians regular : -1,83
Japanese regular : 0,33
British regular : 3,33
Italians AA : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Egypt
1 fighter moved from Southern Italy to Gibraltar
Combat - Italians
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 0/1 hits, 0,17 expected hits
Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in Gibraltar
Italians attack with 2 artilleries, 3 fighters and 3 infantry
British defend with 1 airfield, 1 artillery, 1 harbour and 4 infantry
Italians roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0,50 expected hits
Italians roll dice for 2 artilleries, 3 fighters and 3 infantry in Gibraltar, round 2 : 3/8 hits, 3,00 expected hits
British roll dice for 1 artillery and 4 infantry in Gibraltar, round 2 : 1/5 hits, 1,67 expected hits
3 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 2 artilleries, 3 fighters and 2 infantry in Gibraltar, round 3 : 3/7 hits, 2,83 expected hits
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 0/2 hits, 0,67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Gibraltar
Italians win, taking Gibraltar from British with 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 13
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 4 infantry
Non Combat Move - Italians
2 armour and 2 mech_infantrys moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Ukraine to Rostov
2 armour and 2 mech_infantrys moved from Rostov to Volgograd
1 bomber moved from Egypt to Greece
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to Tunisia
1 fighter moved from Gibraltar to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Gold Coast to French West Africa
Place Units - Italians
1 destroyer, 2 submarines and 1 transport placed in 95 Sea Zone
2 infantry and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Italians regular : -0,33
British AA : -0,17
British regular : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 6 infantry; Remaining resources: 9 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 fighter moved from 21 Sea Zone to 6 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Guam
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking Guam from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 2 destroyers, 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
ANZAC roll dice for 1 fighter in 6 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 2 destroyers and 1 transport in 6 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
1 fighter owned by the ANZAC lost in 6 Sea Zone
Japanese win with 2 destroyers and 1 transport remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 fighter
Non Combat Move - ANZAC
3 fighters moved from Queensland to New South Wales
2 aaGuns moved from Queensland to New South Wales
Place Units - ANZAC
3 infantry placed in New South Wales
3 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : 1,33
ANZAC regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 6 infantry; Remaining resources: 9 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 fighter moved from 21 Sea Zone to 6 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Guam
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking Guam from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 2 destroyers, 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
ANZAC roll dice for 1 fighter in 6 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 2 destroyers and 1 transport in 6 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
1 fighter owned by the ANZAC lost in 6 Sea Zone
Japanese win with 2 destroyers and 1 transport remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 fighter
Non Combat Move - ANZAC
3 fighters moved from Queensland to New South Wales
2 aaGuns moved from Queensland to New South Wales
Place Units - ANZAC
3 infantry placed in New South Wales
3 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1,33
ANZAC regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 5 artilleries, 1 factory_minor, 10 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Volgograd to Tambov
Germans take Tambov from Russians
2 infantry moved from Volgograd to Caucasus
1 infantry moved from Samara to Kazakhstan
Germans take Kazakhstan from Russians
1 fighter and 1 tactical_bomber moved from Novgorod to Caucasus
Combat - Germans
Battle in Caucasus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 0/4 hits, 1,50 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 3 : 4/4 hits, 1,50 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
12 infantry moved from Western Ukraine to Bryansk
6 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Archangel
1 infantry moved from Archangel to Vologda
1 infantry moved from Vologda to Samara
2 infantry moved from Novgorod to Belarus
8 artilleries and 13 infantry moved from Ukraine to Bryansk
1 aaGun moved from Rostov to Bryansk
4 transports moved from 111 Sea Zone to 112 Sea Zone
1 artillery and 7 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 112 Sea Zone to 111 Sea Zone
1 artillery and 7 infantry moved from 111 Sea Zone to Scotland
2 fighters moved from 92 Sea Zone to Scotland
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 104 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 marine moved from Western Germany to 112 Sea Zone
1 battleship and 1 marine moved from 112 Sea Zone to 111 Sea Zone
1 marine moved from 111 Sea Zone to Scotland
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
9 artilleries and 12 infantry moved from Rostov to Bryansk
1 aaGun moved from Rostov to Volgograd
2 armour moved from Ukraine to Rostov
8 mech_infantrys moved from Ukraine to Bryansk
4 mech_infantrys moved from Rostov to Bryansk
2 bombers moved from Scotland to Bryansk
1 destroyer moved from 111 Sea Zone to 112 Sea Zone
1 fighter moved from Scotland to 112 Sea Zone
Place Units - Germans
1 factory_minor placed in Scotland
1 transport placed in 112 Sea Zone
3 armour placed in Ukraine
1 armour and 2 infantry placed in Volgograd
3 infantry placed in Novgorod
5 artilleries and 4 infantry placed in Western Germany
1 infantry placed in France
Turn Complete - Germans
Germans collect 67 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
Combat Hit Differential Summary :
Russians regular : 0,33
Germans regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
1 armour, 18 artilleries, 28 infantry and 1 mech_infantry moved from Russia to Samara
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Russians
Battle in Kazakhstan
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 armour, 18 artilleries, 28 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 18 artilleries, 28 infantry and 1 mech_infantry in Samara, round 2 : 21/48 hits, 14,33 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 armour, 18 artilleries, 28 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 aaGuns moved from Russia to Samara
4 armour and 6 mech_infantrys moved from Trans-Jordan to Persia
1 mech_infantry moved from Turkmenistan to Persia
2 armour and 6 mech_infantrys moved from Eastern Persia to Persia
1 fighter and 1 tactical_bomber moved from Kazakhstan to Persia
Place Units - Russians
2 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 8 PUs; end with 8 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 11 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Combat Hit Differential Summary :
Germans regular : -0,67
Russians regular : 7,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 14 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from French Indo China to Kwangsi
1 armour moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Timguska
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
4 artilleries and 6 infantry moved from Burma to India
4 infantry moved from Burma to India
1 mech_infantry moved from Burma to India
1 artillery moved from Burma to India
1 marine moved from Sumatra to 41 Sea Zone
1 battleship and 1 marine moved from 41 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to Ceylon
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
4 artilleries and 9 infantry moved from Burma to India
1 artillery moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 destroyer moved from 41 Sea Zone to 55 Sea Zone
9 fighters and 5 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in Ceylon
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 9 fighters and 5 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 9 fighters and 5 tactical_bombers in 55 Sea Zone, round 2 : 4/15 hits, 8,17 expected hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win, taking Ceylon from UK_Pacific with 1 destroyer, 9 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kwangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in India
Japanese attack with 10 artilleries, 19 infantry and 1 mech_infantry
British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0,67 expected hits
UK_Pacific roll dice for 1 artillery in India, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 10 artilleries, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 infantry moved from Timguska to Kansu
1 infantry moved from Kansu to Shensi
1 infantry moved from Shensi to Szechwan
3 infantry moved from Shantung to Anhwe
1 aaGun moved from Kweichow to Anhwe
1 carrier and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
9 fighters and 5 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
7 carriers and 2 cruisers moved from 42 Sea Zone to 35 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 battleship and 1 marine moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan State
3 infantry moved from Shan State to Burma
1 aaGun moved from Burma to India
2 bombers moved from Burma to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 destroyer and 5 submarines moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 70 Sea Zone to 72 Sea Zone
Place Units - Japanese
3 infantry placed in Shantung
1 fighter and 8 infantry placed in Japan
1 submarine placed in 6 Sea Zone
1 destroyer and 2 submarines placed in 37 Sea Zone
3 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6
Japanese collect 74 PUs (3 lost to blockades); end with 79 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : -0,17
Japanese regular : -3,33
UK_Pacific regular : -0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 7 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 4 Sea Zone
1 infantry moved from 4 Sea Zone to Soviet Far East
1 artillery moved from 4 Sea Zone to Soviet Far East
2 destroyers moved from 25 Sea Zone to 6 Sea Zone
4 submarines moved from 25 Sea Zone to 6 Sea Zone
9 fighters and 4 tactical_bombers moved from 21 Sea Zone to Japan
3 battleships and 8 submarines moved from 21 Sea Zone to 6 Sea Zone
1 carrier moved from 21 Sea Zone to 6 Sea Zone
5 bombers moved from Midway to 6 Sea Zone
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 7 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 4 Sea Zone
1 infantry moved from 4 Sea Zone to Soviet Far East
1 artillery moved from 4 Sea Zone to Soviet Far East
2 destroyers moved from 25 Sea Zone to 6 Sea Zone
4 submarines moved from 25 Sea Zone to 6 Sea Zone
9 fighters and 4 tactical_bombers moved from 21 Sea Zone to Japan
3 battleships and 8 submarines moved from 21 Sea Zone to 6 Sea Zone
1 carrier moved from 21 Sea Zone to 6 Sea Zone
5 bombers moved from Midway to 6 Sea Zone
1 destroyer moved from 21 Sea Zone to 6 Sea Zone
1 destroyer moved from 21 Sea Zone to 6 Sea Zone
Combat Hit Differential Summary :
@giallo scramble, tokens?
No scramble.
1 kami on each des.