@simon33 No scrambles.
L21 BM3 Ghostglider (axis) vs axis-dominion (+18)
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TripleA Turn Summary: Germans round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 23 Research Technology - Germans Purchase Units - Germans Germans buy 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 mech_infantrys moved from Poland to Novgorod 1 fighter moved from Poland to Novgorod 1 artillery and 2 infantry moved from Northwest Persia to Iraq 1 bomber moved from Northwest Persia to Iraq 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 submarine moved from 105 Sea Zone to 125 Sea Zone 1 mech_infantry moved from Poland to Romania 2 fighters moved from Poland to Novgorod 1 fighter moved from Poland to Romania Combat - Germans Battle in Romania Germans attack with 1 fighter and 1 mech_infantry British defend with 1 mech_infantry Germans roll dice for 1 fighter and 1 mech_infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Romania Germans win, taking Romania from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Iraq Germans attack with 1 artillery, 1 bomber and 2 infantry Americans defend with 3 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Iraq, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Iraq Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Iraq, round 3 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iraq Germans win, taking Iraq from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Americans: 3 infantry Battle in Novgorod Germans attack with 3 fighters and 3 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 3 fighters and 3 mech_infantrys in Novgorod, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novgorod Germans roll dice for 3 fighters and 1 mech_infantry in Novgorod, round 3 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod Germans win with 3 fighters remaining. Battle score for attacker is -3 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 3 infantry Non Combat Move - Germans 3 fighters moved from Novgorod to Poland 1 fighter moved from Romania to Poland 1 fighter moved from Holland Belgium to Poland 1 aaGun and 12 infantry moved from Germany to Poland 3 mech_infantrys moved from Holland Belgium to Germany 7 infantry and 1 mech_infantry moved from France to Western Germany 14 infantry and 4 mech_infantrys moved from Western Germany to Germany 2 mech_infantrys moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Holland Belgium to Western Germany 1 bomber moved from Iraq to Northwest Persia 2 infantry moved from Persia to Northwest Persia Place Units - Germans 3 infantry placed in Persia 3 mech_infantrys placed in Normandy Bordeaux 2 infantry and 1 mech_infantry placed in Holland Belgium 3 mech_infantrys placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1 Germans collect 32 PUs (6 lost to blockades); end with 32 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 38 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 1.67 Germans regular : 0.83 British regular : -0.33
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TripleA Turn Summary: Russians round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 23 Purchase Units - Russians Russians buy 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 mech_infantrys moved from Eastern Poland to Slovakia Hungary 1 mech_infantry moved from Eastern Poland to Baltic States 1 fighter moved from Eastern Poland to Baltic States 2 bombers moved from Eastern Poland to Slovakia Hungary 8 armour and 5 mech_infantrys moved from Eastern Poland to Romania 3 mech_infantrys moved from Ukraine to Romania 1 mech_infantry moved from Western Ukraine to Romania Combat - Russians Battle in Romania Russians attack with 8 armour and 9 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 8 armour and 9 mech_infantrys in Romania, round 2 : 8/17 hits, 5.50 expected hits Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 8 armour and 9 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Baltic States Russians attack with 1 fighter and 1 mech_infantry Italians defend with 1 infantry Russians roll dice for 1 fighter and 1 mech_infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Baltic States Russians win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Italians: 1 infantry Battle in Slovakia Hungary Russians attack with 2 bombers and 2 mech_infantrys Italians defend with 2 infantry Russians roll dice for 2 bombers and 2 mech_infantrys in Slovakia Hungary, round 2 : 3/4 hits, 1.67 expected hits Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 2 infantry owned by the Italians lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Italians: 2 infantry Non Combat Move - Russians 1 aaGun moved from Eastern Poland to Romania 2 infantry moved from Western Ukraine to Bessarabia 7 mech_infantrys moved from Russia to Ukraine 1 mech_infantry moved from Volgograd to Ukraine 2 bombers moved from Slovakia Hungary to Russia 1 fighter moved from Baltic States to Russia Place Units - Russians 3 infantry placed in Novgorod 3 mech_infantrys placed in Ukraine 3 infantry placed in Volgograd Russians undo move 3. 3 infantry placed in Russia 4 mech_infantrys placed in Russia 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 43 PUs; end with 43 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 54 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Germans regular : 0.00 Russians regular : 4.17
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TripleA Manual Gamesave Post: Japanese round 23
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 23 Purchase Units - Japanese Japanese buy 3 artilleries, 2 fighters, 11 infantry and 6 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kwangsi to Kiangsi 1 artillery moved from 19 Sea Zone to Manchuria 1 infantry moved from 19 Sea Zone to Manchuria 1 infantry moved from 19 Sea Zone to Shantung 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Manchuria 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Shantung 1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi 1 infantry moved from Hunan to Anhwe Japanese take Anhwe from Chinese 1 armour and 3 mech_infantrys moved from Szechwan to Sikang 3 mech_infantrys moved from Szechwan to Shensi 1 bomber moved from Kwangsi to Shensi 2 infantry moved from Yunnan to Kweichow 1 bomber moved from Kwangsi to Kweichow 2 fighters moved from 19 Sea Zone to Shantung 1 fighter and 1 tactical_bomber moved from Japan to Manchuria 1 fighter moved from 19 Sea Zone to Shantung 1 fighter and 2 tactical_bombers moved from Philippines to 6 Sea Zone 4 fighters moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Japan to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 tactical_bomber moved from Japan to 6 Sea Zone Combat - Japanese
Combat Hit Differential Summary :
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scramble in z6?
(7 FTR, 4 T.FTR, 1 SUB attacking 1 DD) -
@ghostglider said in L21 BM3 Ghostglider (axis) vs axis-dominion (+18):
scramble in z6?
(7 FTR, 4 T.FTR, 1 SUB attacking 1 DD)when it’s obvious like that, you can assume no scramble :)
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TripleA Turn Summary: Japanese round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 23 Purchase Units - Japanese Japanese buy 3 artilleries, 2 fighters, 11 infantry and 6 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kwangsi to Kiangsi 1 artillery moved from 19 Sea Zone to Manchuria 1 infantry moved from 19 Sea Zone to Manchuria 1 infantry moved from 19 Sea Zone to Shantung 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Manchuria 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Shantung 1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi 1 infantry moved from Hunan to Anhwe Japanese take Anhwe from Chinese 1 armour and 3 mech_infantrys moved from Szechwan to Sikang 3 mech_infantrys moved from Szechwan to Shensi 1 bomber moved from Kwangsi to Shensi 2 infantry moved from Yunnan to Kweichow 1 bomber moved from Kwangsi to Kweichow 2 fighters moved from 19 Sea Zone to Shantung 1 fighter and 1 tactical_bomber moved from Japan to Manchuria 1 fighter moved from 19 Sea Zone to Shantung 1 fighter and 2 tactical_bombers moved from Philippines to 6 Sea Zone 4 fighters moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Japan to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 tactical_bomber moved from Japan to 6 Sea Zone Combat - Japanese Battle in 6 Sea Zone Japanese attack with 7 fighters, 1 submarine and 4 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 7 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 3/11 hits, 6.17 expected hits Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 6 Sea Zone Japanese win with 7 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Kweichow Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Manchuria Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers Americans defend with 2 infantry Japanese roll dice for 2 battleships in Manchuria, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Manchuria, round 2 : 4/8 hits, 4.17 expected hits Chinese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Kiangsi Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 5 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 cruiser in Shantung, round 2 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sikang Japanese attack with 1 armour and 3 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour and 3 mech_infantrys in Sikang, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 1 bomber and 3 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 3 mech_infantrys in Shensi, round 2 : 1/4 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry 1 fighter and 1 tactical_bomber moved from Kiangsi to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 19 Sea Zone 7 fighters and 4 tactical_bombers moved from 6 Sea Zone to Japan 1 destroyer moved from 19 Sea Zone to 6 Sea Zone 2 carriers, 2 destroyers and 3 submarines moved from 35 Sea Zone to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from Manchuria to Japan 1 armour and 10 transports moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 18 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 18 infantry and 10 transports moved from 6 Sea Zone to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from Shantung to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea Zone 1 fighter moved from Shantung to 19 Sea Zone 1 fighter moved from Shantung to 19 Sea Zone 1 fighter moved from Shantung to 19 Sea Zone 1 bomber moved from Kweichow to Yunnan 1 bomber moved from Shensi to Yunnan 2 infantry moved from Burma to Yunnan 3 infantry moved from Malaya to Shan State 1 submarine moved from 72 Sea Zone to 70 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 1 armour moved from Szechwan to Yunnan 2 armour moved from Union of South Africa to Rhodesia 5 artilleries and 2 infantry moved from Kwangsi to Hunan 1 infantry moved from Yunnan to Hunan 1 mech_infantry moved from Yunnan to Sikang 1 armour moved from Yunnan to Hunan 1 artillery and 18 infantry moved from 19 Sea Zone to Jehol 3 artilleries moved from French Indo China to Yunnan 3 artilleries moved from India to Burma 4 infantry moved from India to Burma 2 fighters moved from Northwest Persia to Szechwan Place Units - Japanese 3 infantry placed in Kwangtung 3 artilleries placed in French Indo China 3 mech_infantrys placed in Malaya 3 mech_infantrys placed in India 2 fighters and 8 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,4 Japanese collect 73 PUs (2 lost to blockades); end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 93 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : -0.33 Japanese regular : -3.17
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TripleA Turn Summary: UK_Pacific round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 23 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 4 fighters, 2 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 infantry moved from Korea to Manchuria 5 fighters and 1 tactical_bomber moved from Korea to Manchuria 1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi 1 fighter moved from Kiangsu to Anhwe 1 tactical_bomber moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow 2 fighters moved from Kiangsu to Kweichow 1 tactical_bomber moved from Korea to Shantung 1 fighter moved from Korea to Shantung 1 fighter moved from Kiangsu to Shantung 1 fighter moved from Kiangsu to Anhwe 1 fighter moved from Kiangsu to Kweichow 1 fighter moved from Kiangsu to Kweichow 3 fighters moved from Caucasus to Shensi 3 fighters moved from Tsagaan Olom to Shensi 1 bomber moved from Trans-Jordan to Shensi 4 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Korea to Shantung 1 fighter moved from Korea to Manchuria 6 fighters moved from Korea to 6 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa 1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 infantry and 1 marine moved from Trans-Jordan to 81 Sea Zone 1 mech_infantry moved from Greece to Yugoslavia Americans take Yugoslavia from Italians 1 armour moved from French West Africa to French Central Africa Americans take French Central Africa from Japanese 1 armour moved from French Central Africa to Nigeria British take Nigeria from Germans 2 artilleries, 3 infantry, 1 marine and 3 transports moved from 81 Sea Zone to 79 Sea Zone 2 artilleries, 3 infantry and 1 marine moved from 79 Sea Zone to West India 1 bomber moved from Eastern Poland to Holland Belgium Combat - Americans Strategic bombing raid in Holland Belgium Germans roll AA dice in Holland Belgium : 0/1 hits, 0.17 expected hits Bombing raid in Holland Belgium rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Holland Belgium causes 3 damage total. Battle in Union of South Africa Battle in West India Battle in Kweichow Americans attack with 5 fighters and 1 tactical_bomber Japanese defend with 2 infantry Americans roll dice for 5 fighters and 1 tactical_bomber in Kweichow, round 2 : 3/6 hits, 3.17 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Kweichow Americans win, taking Union of South Africa from Japanese, taking West India from Japanese with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Manchuria Americans attack with 6 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry Americans roll dice for 6 fighters, 3 infantry and 1 tactical_bomber in Manchuria, round 2 : 6/10 hits, 4.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 6 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in 6 Sea Zone Americans attack with 10 fighters and 2 tactical_bombers Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese submerged Americans roll dice for 10 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 7/12 hits, 6.33 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Kiangsi Americans attack with 2 fighters and 2 tactical_bombers Japanese defend with 1 infantry Americans roll dice for 2 fighters and 2 tactical_bombers in Kiangsi, round 2 : 3/4 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shantung Americans attack with 2 fighters and 2 tactical_bombers Japanese defend with 1 infantry Americans roll dice for 2 fighters and 2 tactical_bombers in Shantung, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shantung Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 2 fighters and 1 tactical_bomber in Anhwe, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Americans attack with 1 bomber and 6 fighters Japanese defend with 3 mech_infantrys Americans roll dice for 1 bomber and 6 fighters in Shensi, round 2 : 5/7 hits, 3.67 expected hits Japanese roll dice for 3 mech_infantrys in Shensi, round 2 : 2/3 hits, 1.00 expected hits 3 mech_infantrys owned by the Japanese and 2 fighters owned by the Americans lost in Shensi Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is -8 Casualties for Americans: 2 fighters Casualties for Japanese: 3 mech_infantrys Non Combat Move - Americans 6 fighters and 1 tactical_bomber moved from Manchuria to Korea 10 fighters and 2 tactical_bombers moved from 6 Sea Zone to Korea 1 fighter moved from Shantung to Korea 2 fighters and 1 tactical_bomber moved from Anhwe to Korea 1 fighter and 2 tactical_bombers moved from Shantung to Kiangsu 5 fighters and 1 tactical_bomber moved from Kweichow to Kiangsu 2 fighters and 2 tactical_bombers moved from Kiangsi to Kiangsu 1 bomber and 4 fighters moved from Shensi to Kansu 1 artillery, 1 marine and 2 mech_infantrys moved from Midway to 25 Sea Zone 5 infantry moved from Midway to 25 Sea Zone 1 artillery, 5 infantry, 2 mech_infantrys and 5 transports moved from 25 Sea Zone to 26 Sea Zone 1 artillery, 5 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 battleship and 1 marine moved from 25 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 2 cruisers moved from 25 Sea Zone to 26 Sea Zone 8 carriers, 5 destroyers, 2 fighters and 2 submarines moved from 25 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 1 carrier and 2 submarines moved from 81 Sea Zone to 79 Sea Zone 1 armour and 2 mech_infantrys moved from Norway to Finland 1 bomber moved from Holland Belgium to United Kingdom 1 transport moved from 87 Sea Zone to 89 Sea Zone 1 carrier and 2 fighters moved from 97 Sea Zone to 81 Sea Zone 4 fighters and 2 tactical_bombers moved from Eastern Poland to Caucasus 10 fighters moved from Eastern Poland to Romania 6 fighters moved from Eastern Poland to Caucasus 2 infantry moved from Greece to Bulgaria Place Units - Americans 3 mech_infantrys placed in Norway 3 mech_infantrys placed in Greece 1 artillery placed in Western United States Americans undo move 3. 1 artillery and 1 infantry placed in Korea 1 destroyer placed in 6 Sea Zone 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 4 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5 Americans collect 66 PUs (3 lost to blockades); end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi 1 infantry moved from Kiangsu to Shantung Chinese take Shantung from Japanese 1 infantry moved from Kiangsu to Kiangsi Chinese take Kiangsi from Japanese Combat - Chinese Chinese creates battle in territory Shensi Chinese creates battle in territory Kweichow Chinese creates battle in territory Anhwe Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu 5 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 17 PUs; end with 19 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 battleship and 1 destroyer moved from 109 Sea Zone to 125 Sea Zone 1 fighter moved from United Kingdom to 125 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Belgian Congo to Rhodesia 1 fighter moved from Trans-Jordan to Rhodesia 1 infantry moved from Kenya to Tanganyika Territory British take Tanganyika Territory from Japanese 1 mech_infantry moved from Ethiopia to British Somaliland British take British Somaliland from Japanese 2 mech_infantrys moved from Trans-Jordan to Iraq 2 fighters moved from Trans-Jordan to Iraq 2 fighters moved from Greece to Iraq Combat - British Battle in 125 Sea Zone British attack with 1 battleship, 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 battleship, 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Neutral with 1 battleship, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Rhodesia British attack with 1 armour, 2 artilleries, 1 fighter and 2 infantry Japanese defend with 2 armour and 1 infantry British roll dice for 1 armour, 2 artilleries, 1 fighter and 2 infantry in Rhodesia, round 2 : 4/6 hits, 2.33 expected hits Japanese roll dice for 2 armour and 1 infantry in Rhodesia, round 2 : 2/3 hits, 1.33 expected hits 1 infantry owned by the Japanese, 2 armour owned by the Japanese and 2 infantry owned by the British lost in Rhodesia British win, taking Rhodesia from Japanese with 1 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 9 Casualties for British: 2 infantry Casualties for Japanese: 2 armour and 1 infantry Battle in Iraq British attack with 4 fighters and 2 mech_infantrys Germans defend with 1 artillery and 1 infantry British roll dice for 4 fighters and 2 mech_infantrys in Iraq, round 2 : 4/6 hits, 2.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Iraq British win, taking Iraq from Germans with 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - British 2 fighters moved from 81 Sea Zone to West India 2 mech_infantrys moved from Egypt to 81 Sea Zone 1 destroyer, 2 mech_infantrys and 2 transports moved from 81 Sea Zone to 79 Sea Zone 2 mech_infantrys moved from 79 Sea Zone to West India 1 mech_infantry moved from Greece to Romania 5 fighters moved from Eastern Poland to Romania 1 battleship moved from 97 Sea Zone to 98 Sea Zone 1 cruiser moved from 97 Sea Zone to 98 Sea Zone 1 cruiser, 1 destroyer and 3 transports moved from 97 Sea Zone to 81 Sea Zone 1 battleship moved from 98 Sea Zone to 81 Sea Zone 1 fighter moved from Rhodesia to Belgian Congo 1 fighter moved from Iraq to 79 Sea Zone 1 fighter moved from Iraq to Trans-Jordan 1 fighter moved from Iraq to Trans-Jordan 1 fighter moved from Iraq to West India 1 fighter moved from West India to 79 Sea Zone 1 fighter moved from 125 Sea Zone to Norway Place Units - British 1 destroyer and 1 submarine placed in 71 Sea Zone 1 artillery and 2 infantry placed in Egypt 1 fighter placed in United Kingdom 1 infantry placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by British from Central United States: 1 infantry EDIT: Adding units owned by British to Western United States: 1 infantry EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,3 British collect 35 PUs (1 lost to blockades); end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 4.33 Japanese regular : -1.00 Germans AA : -0.17 Germans regular : -0.83 British regular : 3.83
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TripleA Turn Summary: UK_Pacific round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 23 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 4 fighters, 2 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 infantry moved from Korea to Manchuria 5 fighters and 1 tactical_bomber moved from Korea to Manchuria 1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi 1 fighter moved from Kiangsu to Anhwe 1 tactical_bomber moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow 2 fighters moved from Kiangsu to Kweichow 1 tactical_bomber moved from Korea to Shantung 1 fighter moved from Korea to Shantung 1 fighter moved from Kiangsu to Shantung 1 fighter moved from Kiangsu to Anhwe 1 fighter moved from Kiangsu to Kweichow 1 fighter moved from Kiangsu to Kweichow 3 fighters moved from Caucasus to Shensi 3 fighters moved from Tsagaan Olom to Shensi 1 bomber moved from Trans-Jordan to Shensi 4 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Korea to Shantung 1 fighter moved from Korea to Manchuria 6 fighters moved from Korea to 6 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa 1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 infantry and 1 marine moved from Trans-Jordan to 81 Sea Zone 1 mech_infantry moved from Greece to Yugoslavia Americans take Yugoslavia from Italians 1 armour moved from French West Africa to French Central Africa Americans take French Central Africa from Japanese 1 armour moved from French Central Africa to Nigeria British take Nigeria from Germans 2 artilleries, 3 infantry, 1 marine and 3 transports moved from 81 Sea Zone to 79 Sea Zone 2 artilleries, 3 infantry and 1 marine moved from 79 Sea Zone to West India 1 bomber moved from Eastern Poland to Holland Belgium Combat - Americans Strategic bombing raid in Holland Belgium Germans roll AA dice in Holland Belgium : 0/1 hits, 0.17 expected hits Bombing raid in Holland Belgium rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Holland Belgium causes 3 damage total. Battle in Union of South Africa Battle in West India Battle in Kweichow Americans attack with 5 fighters and 1 tactical_bomber Japanese defend with 2 infantry Americans roll dice for 5 fighters and 1 tactical_bomber in Kweichow, round 2 : 3/6 hits, 3.17 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Kweichow Americans win, taking Union of South Africa from Japanese, taking West India from Japanese with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Manchuria Americans attack with 6 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry Americans roll dice for 6 fighters, 3 infantry and 1 tactical_bomber in Manchuria, round 2 : 6/10 hits, 4.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 6 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in 6 Sea Zone Americans attack with 10 fighters and 2 tactical_bombers Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese submerged Americans roll dice for 10 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 7/12 hits, 6.33 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Kiangsi Americans attack with 2 fighters and 2 tactical_bombers Japanese defend with 1 infantry Americans roll dice for 2 fighters and 2 tactical_bombers in Kiangsi, round 2 : 3/4 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shantung Americans attack with 2 fighters and 2 tactical_bombers Japanese defend with 1 infantry Americans roll dice for 2 fighters and 2 tactical_bombers in Shantung, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shantung Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 2 fighters and 1 tactical_bomber in Anhwe, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Americans attack with 1 bomber and 6 fighters Japanese defend with 3 mech_infantrys Americans roll dice for 1 bomber and 6 fighters in Shensi, round 2 : 5/7 hits, 3.67 expected hits Japanese roll dice for 3 mech_infantrys in Shensi, round 2 : 2/3 hits, 1.00 expected hits 3 mech_infantrys owned by the Japanese and 2 fighters owned by the Americans lost in Shensi Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is -8 Casualties for Americans: 2 fighters Casualties for Japanese: 3 mech_infantrys Non Combat Move - Americans 6 fighters and 1 tactical_bomber moved from Manchuria to Korea 10 fighters and 2 tactical_bombers moved from 6 Sea Zone to Korea 1 fighter moved from Shantung to Korea 2 fighters and 1 tactical_bomber moved from Anhwe to Korea 1 fighter and 2 tactical_bombers moved from Shantung to Kiangsu 5 fighters and 1 tactical_bomber moved from Kweichow to Kiangsu 2 fighters and 2 tactical_bombers moved from Kiangsi to Kiangsu 1 bomber and 4 fighters moved from Shensi to Kansu 1 artillery, 1 marine and 2 mech_infantrys moved from Midway to 25 Sea Zone 5 infantry moved from Midway to 25 Sea Zone 1 artillery, 5 infantry, 2 mech_infantrys and 5 transports moved from 25 Sea Zone to 26 Sea Zone 1 artillery, 5 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 battleship and 1 marine moved from 25 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 2 cruisers moved from 25 Sea Zone to 26 Sea Zone 8 carriers, 5 destroyers, 2 fighters and 2 submarines moved from 25 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 1 carrier and 2 submarines moved from 81 Sea Zone to 79 Sea Zone 1 armour and 2 mech_infantrys moved from Norway to Finland 1 bomber moved from Holland Belgium to United Kingdom 1 transport moved from 87 Sea Zone to 89 Sea Zone 1 carrier and 2 fighters moved from 97 Sea Zone to 81 Sea Zone 4 fighters and 2 tactical_bombers moved from Eastern Poland to Caucasus 10 fighters moved from Eastern Poland to Romania 6 fighters moved from Eastern Poland to Caucasus 2 infantry moved from Greece to Bulgaria Place Units - Americans 3 mech_infantrys placed in Norway 3 mech_infantrys placed in Greece 1 artillery placed in Western United States Americans undo move 3. 1 artillery and 1 infantry placed in Korea 1 destroyer placed in 6 Sea Zone 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 4 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5 Americans collect 66 PUs (3 lost to blockades); end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi 1 infantry moved from Kiangsu to Shantung Chinese take Shantung from Japanese 1 infantry moved from Kiangsu to Kiangsi Chinese take Kiangsi from Japanese Combat - Chinese Chinese creates battle in territory Shensi Chinese creates battle in territory Kweichow Chinese creates battle in territory Anhwe Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu 5 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 17 PUs; end with 19 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 battleship and 1 destroyer moved from 109 Sea Zone to 125 Sea Zone 1 fighter moved from United Kingdom to 125 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Belgian Congo to Rhodesia 1 fighter moved from Trans-Jordan to Rhodesia 1 infantry moved from Kenya to Tanganyika Territory British take Tanganyika Territory from Japanese 1 mech_infantry moved from Ethiopia to British Somaliland British take British Somaliland from Japanese 2 mech_infantrys moved from Trans-Jordan to Iraq 2 fighters moved from Trans-Jordan to Iraq 2 fighters moved from Greece to Iraq Combat - British Battle in 125 Sea Zone British attack with 1 battleship, 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 battleship, 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Neutral with 1 battleship, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Rhodesia British attack with 1 armour, 2 artilleries, 1 fighter and 2 infantry Japanese defend with 2 armour and 1 infantry British roll dice for 1 armour, 2 artilleries, 1 fighter and 2 infantry in Rhodesia, round 2 : 4/6 hits, 2.33 expected hits Japanese roll dice for 2 armour and 1 infantry in Rhodesia, round 2 : 2/3 hits, 1.33 expected hits 1 infantry owned by the Japanese, 2 armour owned by the Japanese and 2 infantry owned by the British lost in Rhodesia British win, taking Rhodesia from Japanese with 1 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 9 Casualties for British: 2 infantry Casualties for Japanese: 2 armour and 1 infantry Battle in Iraq British attack with 4 fighters and 2 mech_infantrys Germans defend with 1 artillery and 1 infantry British roll dice for 4 fighters and 2 mech_infantrys in Iraq, round 2 : 4/6 hits, 2.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Iraq British win, taking Iraq from Germans with 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - British 2 fighters moved from 81 Sea Zone to West India 2 mech_infantrys moved from Egypt to 81 Sea Zone 1 destroyer, 2 mech_infantrys and 2 transports moved from 81 Sea Zone to 79 Sea Zone 2 mech_infantrys moved from 79 Sea Zone to West India 1 mech_infantry moved from Greece to Romania 5 fighters moved from Eastern Poland to Romania 1 battleship moved from 97 Sea Zone to 98 Sea Zone 1 cruiser moved from 97 Sea Zone to 98 Sea Zone 1 cruiser, 1 destroyer and 3 transports moved from 97 Sea Zone to 81 Sea Zone 1 battleship moved from 98 Sea Zone to 81 Sea Zone 1 fighter moved from Rhodesia to Belgian Congo 1 fighter moved from Iraq to 79 Sea Zone 1 fighter moved from Iraq to Trans-Jordan 1 fighter moved from Iraq to Trans-Jordan 1 fighter moved from Iraq to West India 1 fighter moved from West India to 79 Sea Zone 1 fighter moved from 125 Sea Zone to Norway Place Units - British 1 destroyer and 1 submarine placed in 71 Sea Zone 1 artillery and 2 infantry placed in Egypt 1 fighter placed in United Kingdom 1 infantry placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by British from Central United States: 1 infantry EDIT: Adding units owned by British to Western United States: 1 infantry EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,3 British collect 35 PUs (1 lost to blockades); end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from Finland: 1 armour and 2 mech_infantrys EDIT: Adding units owned by Americans to Karelia: 1 armour and 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 4.33 Japanese regular : -1.00 Germans AA : -0.17 Germans regular : -0.83 British regular : 3.83
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use latest plz
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TripleA Turn Summary: Italians round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 23 Purchase Units - Italians Italians buy nothing; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Poland to Eastern Poland Italians take Eastern Poland from Russians 1 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 fighter moved from Germany to Slovakia Hungary 3 infantry moved from Northern Italy to Yugoslavia 1 bomber moved from Southern Italy to Greece 1 artillery and 10 infantry moved from Northern Italy to Yugoslavia Combat - Italians Strategic bombing raid in Greece Americans roll AA dice in Greece : 0/1 hits, 0.17 expected hits Bombing raid in Greece rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Greece causes 4 damage total. Battle in Yugoslavia Italians attack with 1 artillery and 13 infantry Americans defend with 1 mech_infantry Italians roll dice for 1 artillery and 13 infantry in Yugoslavia, round 2 : 2/14 hits, 2.67 expected hits Americans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Yugoslavia Italians win, taking Yugoslavia from Americans with 1 artillery and 13 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Slovakia Hungary Italians attack with 1 fighter and 3 infantry Russians defend with 1 mech_infantry Italians roll dice for 1 fighter and 3 infantry in Slovakia Hungary, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 3 infantry in Slovakia Hungary, round 3 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Slovakia Hungary, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Slovakia Hungary Italians roll dice for 1 fighter and 2 infantry in Slovakia Hungary, round 4 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Slovakia Hungary, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Slovakia Hungary Italians win, taking Slovakia Hungary from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is -2 Casualties for Italians: 2 infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 3 infantry moved from Poland to Eastern Poland 1 aaGun and 10 infantry moved from Poland to Slovakia Hungary 1 fighter moved from Slovakia Hungary to Southern Italy 1 bomber moved from Greece to Southern Italy 1 aaGun moved from Northern Italy to Yugoslavia 1 artillery and 4 infantry moved from Germany to Slovakia Hungary 11 infantry moved from Southern Italy to Northern Italy 1 aaGun and 1 infantry moved from Southern Italy to Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6,5,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4 Italians collect 10 PUs (4 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -2.50 Americans AA : -0.17 Russians regular : 1.00
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TripleA Turn Summary: French round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 23 Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Midway to 25 Sea Zone 1 aaGun, 1 artillery, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 25 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 26 Sea Zone to Korea 1 submarine moved from 93 Sea Zone to 97 Sea Zone Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 24 Research Technology - Germans Purchase Units - Germans Germans buy 3 infantry and 6 mech_infantrys; Remaining resources: 5 PUs; Combat Move - Germans 3 mech_infantrys moved from Poland to Novgorod 4 fighters moved from Poland to Novgorod 1 mech_infantry moved from Poland to Western Ukraine Germans take Western Ukraine from Russians 1 fighter and 2 mech_infantrys moved from Poland to Bessarabia 1 mech_infantry moved from Poland to Belarus Germans take Belarus from Russians 1 bomber and 3 infantry moved from Northwest Persia to Iraq 1 submarine moved from 39 Sea Zone to 37 Sea Zone Combat - Germans Battle in Novgorod Germans attack with 4 fighters and 3 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 4 fighters and 3 mech_infantrys in Novgorod, round 2 : 3/7 hits, 2.50 expected hits Russians roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 3 infantry Battle in Bessarabia Germans attack with 1 fighter and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 1 fighter and 2 mech_infantrys in Bessarabia, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 fighter and 2 mech_infantrys in Bessarabia, round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Bessarabia, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bessarabia Germans win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 2 infantry Battle in Iraq Germans attack with 1 bomber and 3 infantry British defend with 2 mech_infantrys Germans roll dice for 1 bomber and 3 infantry in Iraq, round 2 : 1/4 hits, 1.17 expected hits British roll dice for 2 mech_infantrys in Iraq, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Iraq Germans roll dice for 1 bomber and 2 infantry in Iraq, round 3 : 2/3 hits, 1.00 expected hits British roll dice for 1 mech_infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for British: 2 mech_infantrys Non Combat Move - Germans 3 infantry moved from Persia to Northwest Persia 1 bomber moved from Iraq to Northwest Persia 2 armour and 14 mech_infantrys moved from Poland to Eastern Poland 6 artilleries and 32 infantry moved from Poland to Eastern Poland 4 fighters moved from Novgorod to Eastern Poland 1 aaGun moved from Poland to Eastern Poland 14 infantry and 7 mech_infantrys moved from Germany to Slovakia Hungary 1 aaGun, 7 infantry and 2 mech_infantrys moved from Western Germany to Germany 3 mech_infantrys moved from France to Germany 1 mech_infantry moved from Holland Belgium to Germany 2 infantry moved from Holland Belgium to Western Germany 3 mech_infantrys moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Poland to Germany 1 fighter moved from Bessarabia to Eastern Poland Place Units - Germans 3 mech_infantrys placed in Normandy Bordeaux 3 mech_infantrys placed in France 3 infantry placed in Persia Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1 Germans collect 37 PUs (2 lost to blockades); end with 42 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 48 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Russians regular : 1.67 Germans regular : 1.67 British regular : 0.00
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I guess you don’t love your boys in NW Persia lol
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typical of hitler to force his armies to stand and not retreat ever
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I’m good with you adjusting things if you wish. otherwise if not, let me know and I’ll proceed
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I am good with the map as it is :-)
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TripleA Manual Gamesave Post: Russians round 24
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 24 Purchase Units - Russians Russians buy 3 armour, 6 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 21 artilleries and 53 infantry moved from Caucasus to Northwest Persia 1 mech_infantry moved from Volgograd to Northwest Persia 2 bombers and 1 fighter moved from Russia to Northwest Persia Combat - Russians Battle in Northwest Persia Russians attack with 21 artilleries, 2 bombers, 1 fighter, 53 infantry and 1 mech_infantry Germans defend with 4 armour, 36 artilleries, 1 bomber, 17 infantry and 12 mech_infantrys Russians roll dice for 21 artilleries, 2 bombers, 1 fighter, 53 infantry and 1 mech_infantry in Northwest Persia, round 2 : 19/78 hits, 21.33 expected hits
Combat Hit Differential Summary :
Russians regular : -2.33
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need to know if you’ll keep the bomber?
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Please kill INF+ART only for round 1, thanks
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TripleA Manual Gamesave Post: Russians round 24
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 24 Purchase Units - Russians Russians buy 3 armour, 6 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 21 artilleries and 53 infantry moved from Caucasus to Northwest Persia 1 mech_infantry moved from Volgograd to Northwest Persia 2 bombers and 1 fighter moved from Russia to Northwest Persia Combat - Russians Battle in Northwest Persia Russians attack with 21 artilleries, 2 bombers, 1 fighter, 53 infantry and 1 mech_infantry Germans defend with 4 armour, 36 artilleries, 1 bomber, 17 infantry and 12 mech_infantrys Russians roll dice for 21 artilleries, 2 bombers, 1 fighter, 53 infantry and 1 mech_infantry in Northwest Persia, round 2 : 19/78 hits, 21.33 expected hits Germans roll dice for 4 armour, 36 artilleries, 1 bomber, 17 infantry and 12 mech_infantrys in Northwest Persia, round 2 : 25/70 hits, 23.83 expected hits 25 infantry owned by the Russians, 2 artilleries owned by the Germans and 17 infantry owned by the Germans lost in Northwest Persia Russians roll dice for 21 artilleries, 2 bombers, 1 fighter, 28 infantry and 1 mech_infantry in Northwest Persia, round 3 : 25/53 hits, 17.17 expected hits
Combat Hit Differential Summary :
Germans regular : 1.17 Russians regular : 5.50