Test summary from TripleA, engine version: 2.7.14934, time: 9:23:13 AM
Savegame
axis-dominion vs ksmckay (allies+18) bm4
-
stupid bombers @ 14. thats 4 now for the allies.
-
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 carriers and 1 fighter; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Yunnan to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Yunnan to French Indo China Japanese take French Indo China from UK_Pacific 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from 42 Sea Zone to Java 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Siam 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo 2 infantry moved from Kiangsu to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya 1 tactical_bomber moved from 36 Sea Zone to Java 1 fighter moved from 42 Sea Zone to Java 1 marine moved from Caroline Islands to 33 Sea Zone 2 infantry moved from Kwangsi to Kwangtung 1 marine moved from Caroline Islands to 33 Sea Zone 1 armour moved from Hunan to Kwangtung 2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 1 battleship and 1 marine moved from 33 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines 2 bombers moved from Caroline Islands to Philippines 1 fighter moved from Caroline Islands to 22 Sea Zone 1 fighter moved from Caroline Islands to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung 2 infantry moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 42 Sea Zone to Siam 1 fighter moved from 36 Sea Zone to Siam 1 fighter moved from Yunnan to Siam 1 artillery moved from Yunnan to Szechwan 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese Combat - Japanese Battle in Borneo Battle in 22 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 22 Sea Zone Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Celebes Battle in 34 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 34 Sea Zone Japanese win, taking Celebes from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Guam Battle in Java Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Guam from Americans, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Kwangtung Japanese attack with 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/7 hits, 3.17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Siam Japanese attack with 3 fighters and 2 infantry British defend with 1 infantry Japanese roll dice for 3 fighters and 2 infantry in Siam, round 2 : 1/5 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Philippines Japanese attack with 1 artillery, 2 bombers, 1 infantry and 1 marine Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 1 marine in Philippines, round 2 : 3/5 hits, 2.33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Szechwan Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 0/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 3 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Sumatra Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Malaya Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Anhwe to Jehol 1 infantry moved from Yunnan to Hunan 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 carrier moved from 42 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 carrier moved from 6 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 carrier moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from Malaya to 42 Sea Zone 1 tactical_bomber moved from Malaya to Yunnan 3 fighters moved from Siam to Yunnan 1 submarine moved from 33 Sea Zone to 62 Sea Zone 1 tactical_bomber moved from Caroline Islands to 21 Sea Zone 1 fighter moved from 34 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone 1 fighter moved from 22 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 tactical_bomber moved from 6 Sea Zone to Japan 2 fighters moved from Kwangtung to 6 Sea Zone 1 destroyer moved from 33 Sea Zone to 6 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Szechwan to Anhwe 1 mech_infantry moved from Jehol to Anhwe 2 bombers moved from Philippines to Kiangsi 1 tactical_bomber moved from Kwangtung to Anhwe 1 tactical_bomber moved from Kwangtung to 6 Sea Zone 1 aaGun moved from Jehol to Anhwe 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone Place Units - Japanese 2 carriers placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : 0.33 Japanese regular : -0.50 UK_Pacific regular : 0.33 ANZAC regular : -0.33 -
@ksmckay said in axis-dominion vs ksmckay (allies+18) bm4:
stupid bombers @ 14. thats 4 now for the allies.
:laughing: that’s your doing!
-
TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters and 3 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 fighters moved from 102 Sea Zone to Morocco 1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from Hawaiian Islands to 16 Sea Zone 1 bomber moved from Hawaiian Islands to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Battle in Morocco Americans attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 2 fighters, 2 infantry and 1 mech_infantry in Morocco, round 2 : 1/6 hits, 2.00 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in 16 Sea Zone Americans attack with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 16 Sea Zone to Midway 2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 bomber moved from 16 Sea Zone to Hawaiian Islands 2 fighters moved from Eastern United States to 103 Sea Zone 1 carrier moved from 102 Sea Zone to 91 Sea Zone 2 fighters moved from Morocco to 91 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea ZoneCombat Hit Differential Summary :
Americans regular : -1.17 Japanese regular : -0.33 Neutral_Axis regular : -0.33 -
@axis-dominion miscounted my inf to transport ratio. any chance I can swap my dd + 1 ipc saved for a sub and an inf?
unrelated to the combat. changed things up at the last minute and forgot why I had gone with sub the first time.
-
@ksmckay said in axis-dominion vs ksmckay (allies+18) bm4:
@axis-dominion miscounted my inf to transport ratio. any chance I can swap my dd + 1 ipc saved for a sub and an inf?
unrelated to the combat. changed things up at the last minute and forgot why I had gone with sub the first time.
sure
-
TripleA Manual Gamesave Post: Chinese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 fighter moved from Kansu to Szechwan 3 infantry moved from Hopei to Chahar 3 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 2 infantry in Suiyuyan, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 6 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hitsCombat Hit Differential Summary :
Chinese regular : -1.83 Japanese regular : -1.00 -
@axis-dominion another screw up. meant to send 2 inf 1 ftr to sze. somehow I just sent one.
would like to roll the second inf as a test die and then will reload and proceed with the battle provided it misses.
-
@ksmckay said in axis-dominion vs ksmckay (allies+18) bm4:
@axis-dominion another screw up. meant to send 2 inf 1 ftr to sze. somehow I just sent one.
would like to roll the second inf as a test die and then will reload and proceed with the battle provided it misses.
sure
-
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters and 3 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 fighters moved from 102 Sea Zone to Morocco 1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from Hawaiian Islands to 16 Sea Zone 1 bomber moved from Hawaiian Islands to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Battle in Morocco Americans attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 2 fighters, 2 infantry and 1 mech_infantry in Morocco, round 2 : 1/6 hits, 2.00 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in 16 Sea Zone Americans attack with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 16 Sea Zone to Midway 2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 bomber moved from 16 Sea Zone to Hawaiian Islands 2 fighters moved from Eastern United States to 103 Sea Zone 1 carrier moved from 102 Sea Zone to 91 Sea Zone 2 fighters moved from Morocco to 91 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 carrier and 2 transports placed in 101 Sea Zone 2 fighters placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 101 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to Eastern United States: 1 infantry EDIT: Changing PUs for Americans from 1 to 0 EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Japanese from Suiyuyan: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Shensi to Szechwan 1 fighter moved from Kansu to Szechwan 3 infantry moved from Hopei to Chahar 3 infantry moved from Shensi to Suiyuyan EDIT: Chinese undo move 4. 3 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Chinese from Suiyuyan: 1 infantry EDIT: Turning off Edit Mode 1 fighter moved from Szechwan to Shensi 2 infantry moved from Shensi to Suiyuyan 2 infantry moved from Shensi to Sikang 2 infantry moved from Shensi to Suiyuyan 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Suiyuyan Chinese undo move 2. 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - UK_Pacific UK_Pacific buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Persia to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 fighter moved from Eastern Persia to Burma 2 infantry moved from India to Burma 1 tactical_bomber moved from India to Iraq 1 fighter moved from Egypt to Iraq 1 bomber moved from Nigeria to Belgian Congo 2 infantry moved from Kenya to Belgian Congo 1 fighter moved from Egypt to Iraq 2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan Combat - British Battle in Belgian Congo British attack with 1 bomber and 2 infantry Italians defend with 1 infantry British roll dice for 1 bomber and 2 infantry in Belgian Congo, round 2 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 2 infantry in Belgian Congo, round 3 : 2/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Anglo Egyptian Sudan British attack with 2 artilleries and 2 infantry Italians defend with 1 infantry British roll dice for 2 artilleries and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan British roll dice for 2 artilleries and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Iraq British attack with 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/7 hits, 2.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Burma British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Iraq to Egypt 1 tactical_bomber moved from Iraq to Persia 1 infantry moved from Eastern Persia to Persia 1 fighter moved from Burma to India 1 destroyer and 1 submarine moved from 79 Sea Zone to 80 Sea Zone 1 bomber moved from Belgian Congo to Egypt 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 103 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone Place Units - UK_Pacific 9 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 9 infantry and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -1.17 Italians regular : -0.33 Japanese regular : -0.67 Neutral_Axis regular : -0.33 British regular : 0.17 -
oh how the mighty have fallen. 64 last turn 9 this turn :(
-
@ksmckay said in axis-dominion vs ksmckay (allies+18) bm4:
oh how the mighty have fallen. 64 last turn 9 this turn :(
that’s the cold dark reality of a SL situation…
-
@axis-dominion hopefully I dont say the same about Russia. I think it should be able to stay strong for a few turns but we will see.
-
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from French Equatorial Africa to Nigeria Italians take Nigeria from British 1 infantry moved from Syria to Trans-Jordan Italians take Trans-Jordan from British Combat - Italians Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa 1 aaGun and 1 infantry moved from Syria to 99 Sea Zone 2 infantry moved from Cyprus to 99 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 99 Sea Zone to 95 Sea Zone 1 artillery moved from Yugoslavia to Bulgaria 1 infantry moved from Northern Italy to Yugoslavia 2 mech_infantrys moved from Northern Italy to Germany 1 aaGun and 3 infantry moved from 95 Sea Zone to Northern Italy 1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 99 Sea Zone to 95 Sea Zone 1 mech_infantry moved from Tobruk to Tunisia Italians take Tunisia from Neutral_Axis 1 artillery moved from French Equatorial Africa to French Central Africa Italians take French Central Africa from Neutral_Axis 1 bomber moved from Western Germany to Southern Italy 2 armour, 3 artilleries and 6 infantry moved from Tobruk to Alexandria 1 infantry moved from Northern Italy to Greater Southern Germany 1 infantry moved from Northern Italy to Southern France Italians take Southern France from Neutral_Axis Place Units - Italians 1 fighter placed in Southern Italy 3 infantry placed in Northern Italy Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
-
@axis-dominion miscalculated odds in 91. still didnt think you would go for a 75% attack there but not sure how I messed it up when I planned it out.
-
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 62 Sea Zone Non Combat Move - ANZAC 1 infantry moved from New South Wales to South Australia 2 aaGuns, 1 artillery, 3 fighters, 2 infantry, 1 marine and 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,1 ANZAC collect 9 PUs (1 lost to blockades); end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x factory_minor; Remaining resources: 96 PUs; Germans buy 1 destroyer, 14 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 4 infantry moved from Germany to Slovakia Hungary 5 tactical_bombers moved from Normandy Bordeaux to Slovakia Hungary 2 fighters moved from Western Germany to Slovakia Hungary 1 destroyer and 1 submarine moved from 110 Sea Zone to 114 Sea Zone 1 carrier moved from 110 Sea Zone to 114 Sea Zone 2 bombers moved from Western Germany to 114 Sea Zone 13 artilleries and 20 infantry moved from Germany to Poland 4 armour moved from Western Germany to Poland 1 marine moved from United Kingdom to 110 Sea Zone 1 cruiser and 1 marine moved from 110 Sea Zone to 114 Sea Zone 1 marine moved from 114 Sea Zone to Poland Combat - Germans Battle in 114 Sea Zone Germans attack with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 1 carrier, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Slovakia Hungary Germans attack with 2 fighters, 4 infantry and 5 tactical_bombers Russians defend with 1 aaGun, 2 artilleries and 2 infantry Russians roll AA dice in Slovakia Hungary : 0/3 hits, 0.50 expected hits Germans roll dice for 2 fighters, 4 infantry and 5 tactical_bombers in Slovakia Hungary, round 2 : 8/11 hits, 4.50 expected hits Russians roll dice for 1 aaGun, 2 artilleries and 2 infantry in Slovakia Hungary, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Russians, 2 artilleries owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Russians with 2 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Germans: 1 infantry Casualties for Russians: 1 aaGun, 2 artilleries and 2 infantry Battle in Poland Germans attack with 4 armour, 13 artilleries, 20 infantry and 1 marine Russians defend with 1 aaGun, 1 artillery, 3 infantry and 1 marine Germans roll dice for 4 armour, 13 artilleries, 20 infantry and 1 marine in Poland, round 2 : 11/38 hits, 12.17 expected hits Russians roll dice for 1 aaGun, 1 artillery, 3 infantry and 1 marine in Poland, round 2 : 2/5 hits, 1.67 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Russians, 2 infantry owned by the Germans, 1 aaGun owned by the Russians and 1 marine owned by the Russians lost in Poland Germans win, taking Poland from Russians with 4 armour, 13 artilleries, 18 infantry and 1 marine remaining. Battle score for attacker is 17 Casualties for Germans: 2 infantry Casualties for Russians: 1 aaGun, 1 artillery, 3 infantry and 1 marine Non Combat Move - Germans 2 fighters moved from 110 Sea Zone to United Kingdom 1 aaGun moved from Germany to Slovakia Hungary 2 aaGuns moved from Germany to Poland 6 armour and 1 artillery moved from United Kingdom to 110 Sea Zone 6 armour, 1 artillery and 7 transports moved from 110 Sea Zone to 114 Sea Zone 6 armour and 1 artillery moved from 114 Sea Zone to Poland 2 bombers moved from 114 Sea Zone to United Kingdom 2 fighters moved from Slovakia Hungary to 114 Sea Zone 2 tactical_bombers moved from Slovakia Hungary to Germany 3 tactical_bombers moved from Slovakia Hungary to Germany 1 aaGun moved from Normandy Bordeaux to France Place Units - Germans 1 destroyer and 1 submarine placed in 114 Sea Zone 3 infantry placed in United Kingdom 3 infantry placed in France 8 mech_infantrys placed in Germany 8 infantry and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Russians regular : -0.50 Germans regular : 0.83 Russians AA : -0.50 -
@axis-dominion big losses for the Russians
-
@axis-dominion yeah that wasn’t what I expected
-
@ksmckay said in axis-dominion vs ksmckay (allies+18) bm4:
@axis-dominion yeah that wasn’t what I expected
and what’s especially nice is I traded Italians for Russians, which I consider an great deal in this kind of situation.





