you meant sz7 not 17 right? but still same thing applies: if there’s a dd it blocks loading from that sz… it’s the reason why i sent my dd to 65, to prevent you loading those units from new zealand. but 18 is not blocked as there are no surface ships there (and subs do not prevent loading during cm)
L21 Colt(X) vs DannyDuck(L+17) BM3 Gm3
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 bomber moved from New South Wales to Queensland 1 fighter moved from Caroline Islands to 7 Sea Zone 2 fighters moved from Caroline Islands to Queensland Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 6 artilleries and 11 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 mech_infantry moved from Bryansk to Samara Germans take Samara from Russians 1 infantry moved from Smolensk to Vologda 1 infantry moved from Nenetsia to Vologda 1 fighter and 1 tactical_bomber moved from Bryansk to Vologda 1 infantry moved from Rostov to Volgograd 1 armour moved from Bryansk to Tambov 1 armour moved from Tambov to Volgograd 1 mech_infantry moved from Bryansk to Rostov 1 mech_infantry moved from Rostov to Volgograd 2 tactical_bombers moved from Bryansk to Volgograd Combat - Germans Battle in Volgograd Germans attack with 1 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 1 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Volgograd, round 2 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Vologda Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Vologda to Bryansk 1 infantry moved from Belarus to Smolensk 3 artilleries moved from Belarus to Bryansk 9 mech_infantrys moved from Eastern Poland to Bryansk 3 artilleries moved from Ukraine to Bryansk 2 infantry moved from Romania to Bessarabia 1 armour and 6 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 1 cruiser, 2 destroyers and 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 infantry moved from Novgorod to Archangel 2 infantry moved from Novgorod to Belarus 2 tactical_bombers moved from Volgograd to Bryansk 1 tactical_bomber moved from Southern Italy to Caucasus 1 tactical_bomber moved from Western Germany to Bryansk 1 fighter moved from Ukraine to Bryansk 3 armour and 3 mech_infantrys moved from Bryansk to Caucasus 1 mech_infantry moved from Bryansk to Caucasus Place Units - Germans 3 artilleries placed in Ukraine 3 artilleries placed in Novgorod 2 armour and 8 mech_infantrys placed in Germany 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 59 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 1.50
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Samara Combat - Russians Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Samara to Russia Place Units - Russians 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Germans regular : 0.33 Russians regular : 0.33
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 destroyers, 2 fighters, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 destroyer moved from 35 Sea Zone to 33 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese Combat - Japanese Battle in 33 Sea Zone Japanese attack with 1 destroyer and 2 tactical_bombers Americans defend with 2 submarines Japanese roll dice for 1 destroyer and 2 tactical_bombers in 33 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 33 Sea Zone Japanese roll dice for 1 destroyer and 2 tactical_bombers in 33 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 33 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 33 Sea Zone Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 2 submarines Casualties for Japanese: 1 destroyer Non Combat Move - Japanese 1 artillery and 2 infantry moved from Malaya to Shan State 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Kweichow to Szechwan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from Kwangtung to Hunan 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 mech_infantry moved from Kwangtung to Hunan 3 infantry moved from Shan State to Yunnan 3 mech_infantrys moved from Yunnan to Kweichow 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from 33 Sea Zone to Paulau Island 2 battleships, 3 carriers and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone 5 fighters moved from Japan to 6 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone Place Units - Japanese 3 infantry placed in Kwangtung 2 destroyers and 1 submarine placed in 6 Sea Zone 2 fighters placed in Japan 3 infantry placed in French Indo China 3 infantry placed in Malaya Turning on Edit Mode EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 transports EDIT: Removing units owned by Japanese from 20 Sea Zone: 2 transports EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2 Japanese collect 61 PUs (2 lost to blockades); end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : 0.33
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 bombers, 4 destroyers and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries, 3 carriers, 6 destroyers, 2 fighters, 2 infantry, 5 submarines, 2 tactical_bombers and 2 transports moved from 7 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from Western United States to 25 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 86 Sea Zone to 89 Sea Zone 1 destroyer moved from 101 Sea Zone to 89 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 89 Sea Zone Combat - Americans Non Combat Move - Americans 1 bomber moved from Sakha to Midway Place Units - Americans 3 destroyers and 2 submarines placed in 10 Sea Zone 1 bomber placed in Western United States 1 destroyer and 1 submarine placed in 101 Sea Zone 1 bomber placed in Eastern United States Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to Midway: 3 artilleries, 4 infantry and 1 mech_infantry EDIT: Removing units owned by Americans from 25 Sea Zone: 3 artilleries, 4 infantry, 1 mech_infantry and 4 transports EDIT: Adding units owned by Americans to 25 Sea Zone: 4 transports EDIT: Removing units owned by Americans from 89 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport EDIT: Adding units owned by Americans to 89 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Southeast Mexico: 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 bombers, 4 destroyers and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries, 3 carriers, 6 destroyers, 2 fighters, 2 infantry, 5 submarines, 2 tactical_bombers and 2 transports moved from 7 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from Western United States to 25 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 86 Sea Zone to 89 Sea Zone 1 destroyer moved from 101 Sea Zone to 89 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 89 Sea Zone Combat - Americans Non Combat Move - Americans 1 bomber moved from Sakha to Midway Place Units - Americans 3 destroyers and 2 submarines placed in 10 Sea Zone 1 bomber placed in Western United States 1 destroyer and 1 submarine placed in 101 Sea Zone 1 bomber placed in Eastern United States Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to Midway: 3 artilleries, 4 infantry and 1 mech_infantry EDIT: Removing units owned by Americans from 25 Sea Zone: 3 artilleries, 4 infantry, 1 mech_infantry and 4 transports EDIT: Adding units owned by Americans to 25 Sea Zone: 4 transports EDIT: Removing units owned by Americans from 89 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport EDIT: Adding units owned by Americans to 89 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Southeast Mexico: 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 artillery moved from Rhodesia to Tanganyika Territory British take Tanganyika Territory from Italians 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 2 destroyers moved from 80 Sea Zone to 39 Sea Zone UK_Pacific take 39 Sea Zone from Japanese 1 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma 1 armour and 1 artillery moved from Northwest Persia to Persia 1 infantry moved from Persia to Iraq 1 bomber moved from Northwest Persia to Volgograd 2 fighters moved from Egypt to Persia Combat - British Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Volgograd causes 5 damage total. Battle in French Madagascar Battle in Burma British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking French Madagascar from Neutral_Axis, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Burma to India 1 bomber moved from Volgograd to Persia Place Units - British 1 artillery and 2 infantry placed in Persia 2 fighters placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2,6,4,3,1,5,5,1,2,4 British collect 27 PUs (8 lost to blockades); end with 27 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.67 Germans AA : -0.17 British regular : 0.67
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@colt45554 situation is looking pretty dire for me.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 2 artilleries, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Morocco to 92 Sea Zone 3 infantry moved from Gibraltar to 92 Sea Zone 1 armour, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 4 submarines and 2 transports moved from 92 Sea Zone to 98 Sea Zone 1 armour and 3 infantry moved from 98 Sea Zone to Alexandria 2 artilleries and 1 marine moved from Tobruk to Alexandria 1 bomber moved from Southern France to 98 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 3 armour moved from Caucasus to Northwest Persia 2 artilleries and 3 infantry moved from Tambov to Samara Combat - Italians Battle in Alexandria Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 marine British defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 marine in Alexandria, round 2 : 3/7 hits, 2.17 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 3 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Northwest Persia Italians attack with 3 armour British defend with 1 infantry; French defend with 1 fighter Italians roll dice for 3 armour in Northwest Persia, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 fighter and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 1.00 expected hits 1 fighter owned by the French, 1 infantry owned by the British and 1 armour owned by the Italians lost in Northwest Persia Italians win, taking Northwest Persia from British with 2 armour remaining. Battle score for attacker is 7 Casualties for Italians: 1 armour Casualties for French: 1 fighter Casualties for British: 1 infantry Battle in Samara Italians attack with 2 artilleries and 3 infantry Russians defend with 1 infantry Italians roll dice for 2 artilleries and 3 infantry in Samara, round 2 : 0/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Samara Italians roll dice for 2 artilleries and 2 infantry in Samara, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Italians win, taking Samara from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Tambov to Samara 1 bomber and 1 fighter moved from 98 Sea Zone to Crete 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 2 transports placed in 95 Sea Zone 1 fighter placed in Southern Italy 2 artilleries and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Russians regular : 0.33 British regular : -0.33
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agree, losing the battle at sz 91 was too big. assumed no scramble for 98 but can roll if you want
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 armour and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 bomber moved from Queensland to 35 Sea Zone Combat - ANZAC Battle in 35 Sea Zone ANZAC attack with 1 bomber Japanese defend with 1 destroyer ANZAC roll dice for 1 bomber in 35 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone ANZAC win with 1 bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 bomber moved from 35 Sea Zone to New Guinea 1 infantry moved from Dutch New Guinea to New Guinea 1 fighter moved from Queensland to New Guinea Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 armour and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 bomber moved from Queensland to 35 Sea Zone Combat - ANZAC Battle in 35 Sea Zone ANZAC attack with 1 bomber Japanese defend with 1 destroyer ANZAC roll dice for 1 bomber in 35 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone ANZAC win with 1 bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 bomber moved from 35 Sea Zone to New Guinea 1 infantry moved from Dutch New Guinea to New Guinea 1 fighter moved from Queensland to New Guinea Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 77 PUs; Germans buy 2 fighters, 9 infantry and 5 submarines; Remaining resources: 0 PUs; Combat Move - Germans 3 armour, 4 mech_infantrys and 1 tactical_bomber moved from Caucasus to Persia 1 infantry moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 mech_infantry moved from Volgograd to Novosibirsk Germans take Novosibirsk from Russians 5 bombers moved from Western Germany to Persia Combat - Germans Battle in Persia Germans attack with 3 armour, 5 bombers, 4 mech_infantrys and 1 tactical_bomber British defend with 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters and 2 infantry Germans roll dice for 3 armour, 5 bombers, 4 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 5/13 hits, 6.17 expected hits British roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Persia, round 2 : 3/8 hits, 3.33 expected hits 1 bomber owned by the British, 2 artilleries owned by the British, 3 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Persia Germans roll dice for 3 armour, 5 bombers, 1 mech_infantry and 1 tactical_bomber in Persia, round 3 : 1/10 hits, 5.67 expected hits British roll dice for 1 armour and 2 fighters in Persia, round 3 : 2/3 hits, 1.83 expected hits 1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Persia Germans roll dice for 2 armour, 5 bombers and 1 tactical_bomber in Persia, round 4 : 8/8 hits, 5.00 expected hits British roll dice for 2 fighters in Persia, round 4 : 1/2 hits, 1.33 expected hits 1 armour owned by the Germans and 2 fighters owned by the British lost in Persia Germans win, taking Persia from British with 1 armour, 5 bombers and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for Germans: 2 armour and 4 mech_infantrys Casualties for British: 1 armour, 2 artilleries, 1 bomber, 2 fighters and 2 infantry Non Combat Move - Germans 5 bombers and 1 tactical_bomber moved from Persia to Northwest Persia 3 artilleries moved from Ukraine to Bryansk 1 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk 1 infantry moved from Archangel to Vologda 1 infantry moved from Belarus to Smolensk 1 infantry moved from Belarus to Archangel 3 artilleries moved from Novgorod to Belarus 2 armour and 8 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Bessarabia to Ukraine 1 infantry moved from Bryansk to Tambov 2 fighters and 4 tactical_bombers moved from Bryansk to Northwest Persia 3 mech_infantrys moved from Western Germany to Poland 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 2 fighters moved from 98 Sea Zone to Southern Italy 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy 1 armour moved from Volgograd to Bryansk 1 marine moved from Normandy Bordeaux to Holland Belgium Place Units - Germans 3 submarines placed in 110 Sea Zone 2 submarines placed in 93 Sea Zone 2 fighters placed in Western Germany 3 infantry placed in Ukraine 3 infantry placed in Volgograd 3 infantry placed in Novgorod Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans regular : -2.83 British regular : -0.50
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@colt45554 I concede. With the fall of the middle east I am fairly certain Egypt falls this turn or next at the latest with no opportunity to retake. GG.
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Gg. Unless I missed it, could you please post game 2 result also?
Good luck in rest of season -
@colt45554 Good game to you as well. I thought I had but I’ll double check. You too buddy.