No scramble
Odonis (Axis) vs Onesteveo (Allies +12) BM3 L20 Game 2
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@onesteveo keep 1 american destroyer sorry should have clarified
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TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 2 destroyers, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 bomber moved from French Indo China to 35 Sea Zone 1 battleship, 3 carriers, 4 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 44 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 44 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from India to West India Japanese take West India from UK_Pacific 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 armour moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 1 mech_infantry moved from Korea to Amur Japanese take Amur from Russians 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Siberia Combat - Japanese Battle in Siberia Battle in Java Japanese attack with 2 artilleries and 2 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java Japanese roll dice for 2 artilleries and 1 infantry in Java, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Java Japanese win, taking Siberia from Russians, taking Java from Americans with 2 artilleries remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Anhwe Japanese attack with 1 artillery and 2 infantry Russians defend with 2 infantry Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Anhwe Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 bomber, 3 carriers, 6 destroyers, 4 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines; ANZAC defend with 1 destroyer, 3 fighters and 1 transport Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 bomber, 3 carriers, 6 destroyers, 4 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 7/15 hits, 7.33 expected hits Units damaged: 4 carriers owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters and 1 transport in 35 Sea Zone, round 2 : 7/16 hits, 7.67 expected hits Units damaged: 1 battleship owned by the Japanese 2 submarines owned by the Americans and 3 carriers owned by the Japanese lost in 35 Sea Zone Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 bomber, 6 destroyers, 4 fighters and 3 tactical_bombers in 35 Sea Zone, round 3 : 7/15 hits, 7.33 expected hits Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters and 1 transport in 35 Sea Zone, round 3 : 6/16 hits, 7.67 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 4 destroyers owned by the Japanese and 4 carriers owned by the Americans lost in 35 Sea Zone Japanese roll dice for 1 submarine in 35 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 bomber, 2 destroyers, 3 fighters and 2 tactical_bombers in 35 Sea Zone, round 4 : 2/9 hits, 4.83 expected hits
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -1.67 Japanese regular : -5.17
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@odonis @onesteveo
Next? 2 hits -
@odonis cruisers
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 2 destroyers, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 bomber moved from French Indo China to 35 Sea Zone 1 battleship, 3 carriers, 4 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 44 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 44 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from India to West India Japanese take West India from UK_Pacific 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 armour moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 1 mech_infantry moved from Korea to Amur Japanese take Amur from Russians 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Siberia Combat - Japanese Battle in Siberia Battle in Java Japanese attack with 2 artilleries and 2 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java Japanese roll dice for 2 artilleries and 1 infantry in Java, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Java Japanese win, taking Siberia from Russians, taking Java from Americans with 2 artilleries remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Anhwe Japanese attack with 1 artillery and 2 infantry Russians defend with 2 infantry Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Anhwe Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 bomber, 3 carriers, 6 destroyers, 4 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines; ANZAC defend with 1 destroyer, 3 fighters and 1 transport Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 bomber, 3 carriers, 6 destroyers, 4 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 7/15 hits, 7.33 expected hits Units damaged: 4 carriers owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters and 1 transport in 35 Sea Zone, round 2 : 7/16 hits, 7.67 expected hits Units damaged: 1 battleship owned by the Japanese 2 submarines owned by the Americans and 3 carriers owned by the Japanese lost in 35 Sea Zone Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 bomber, 6 destroyers, 4 fighters and 3 tactical_bombers in 35 Sea Zone, round 3 : 7/15 hits, 7.33 expected hits Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters and 1 transport in 35 Sea Zone, round 3 : 6/16 hits, 7.67 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 4 destroyers owned by the Japanese and 4 carriers owned by the Americans lost in 35 Sea Zone Japanese roll dice for 1 submarine in 35 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 bomber, 2 destroyers, 3 fighters and 2 tactical_bombers in 35 Sea Zone, round 4 : 2/9 hits, 4.83 expected hits Americans roll dice for 1 battleship, 2 cruisers, 1 destroyer, 5 fighters and 1 transport in 35 Sea Zone, round 4 : 6/9 hits, 5.33 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 2 cruisers owned by the Americans, 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone Japanese roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 5 : 4/4 hits, 2.50 expected hits Americans roll dice for 1 battleship, 1 destroyer, 5 fighters and 1 transport in 35 Sea Zone, round 5 : 5/7 hits, 4.33 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 fighters owned by the ANZAC, 1 bomber owned by the Japanese, 1 destroyer owned by the Americans and 1 battleship owned by the Japanese lost in 35 Sea Zone Americans win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is -47 Casualties for Japanese: 1 battleship, 1 bomber, 3 carriers, 6 destroyers, 4 fighters, 1 submarine and 3 tactical_bombers Casualties for Americans: 4 carriers, 2 cruisers, 3 destroyers and 2 submarines Casualties for ANZAC: 1 destroyer and 3 fighters 2 fighters owned by the Americans forced to land in Philippines Non Combat Move - Japanese 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 39 Sea Zone 1 artillery moved from 39 Sea Zone to India 1 armour, 1 artillery and 1 mech_infantry moved from India to West India 1 infantry moved from Hopei to Shensi Place Units - Japanese 3 fighters placed in Japan 1 destroyer placed in 36 Sea Zone 1 destroyer placed in 19 Sea Zone 1 artillery and 1 infantry placed in Kiangsu 2 infantry placed in French Indo China 1 armour placed in India 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.33 Japanese regular : -3.67
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 7 artilleries, 8 infantry and 5 transports; Remaining resources: 5 PUs; Combat Move - Americans 1 unit repaired. 2 armour moved from Normandy Bordeaux to Northern Italy 1 armour and 1 bomber moved from Normandy Bordeaux to Southern France 1 infantry and 1 mech_infantry moved from Sardinia to 95 Sea Zone 1 infantry and 1 mech_infantry moved from Sicily to 95 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 95 Sea Zone to 93 Sea Zone 2 infantry and 2 mech_infantrys moved from 93 Sea Zone to Southern France 2 fighters moved from 110 Sea Zone to Southern France 1 artillery and 3 infantry moved from Morocco to Algeria 1 fighter moved from Ceylon to 39 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 battleship moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from Philippines to 36 Sea Zone 1 fighter moved from Philippines to 19 Sea Zone 1 fighter moved from Jehol to 19 Sea Zone 1 fighter moved from Iwo Jima to 19 Sea Zone 1 destroyer moved from 17 Sea Zone to 5 Sea Zone Americans take 6 Sea Zone from Japanese Combat - Americans Battle in 5 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 39 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 39 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Sumatra Battle in 42 Sea Zone Americans attack with 1 submarine Japanese defend with 2 transports 2 transports owned by the Japanese lost in 42 Sea Zone Americans win, taking Sumatra from Japanese with 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Northern Italy Americans attack with 2 armour Italians defend with 1 armour, 1 factory_minor and 1 mech_infantry Americans roll dice for 2 armour in Northern Italy, round 2 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Northern Italy, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 2 armour in Northern Italy, round 3 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Northern Italy, round 3 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Italians lost in Northern Italy Americans roll dice for 2 armour in Northern Italy, round 4 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 armour in Northern Italy, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Americans and 1 armour owned by the Italians lost in Northern Italy Americans win, taking Northern Italy from Italians with 1 armour remaining. Battle score for attacker is 4 Casualties for Italians: 1 armour and 1 mech_infantry Casualties for Americans: 1 armour Battle in Southern France Americans attack with 1 armour, 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys Germans defend with 1 factory_minor, 1 harbour and 6 mech_infantrys Americans roll dice for 1 armour, 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys in Southern France, round 2 : 1/8 hits, 2.83 expected hits Germans roll dice for 6 mech_infantrys in Southern France, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France Americans roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys in Southern France, round 3 : 5/7 hits, 2.67 expected hits Germans roll dice for 5 mech_infantrys in Southern France, round 3 : 3/5 hits, 1.67 expected hits 1 infantry owned by the Americans, 5 mech_infantrys owned by the Germans and 2 mech_infantrys owned by the Americans lost in Southern France Americans win, taking Southern France from Germans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 10 Casualties for Americans: 2 infantry and 2 mech_infantrys Casualties for Germans: 6 mech_infantrys Battle in Algeria Americans attack with 1 artillery and 3 infantry Italians defend with 1 fighter and 1 infantry Americans roll dice for 1 artillery and 3 infantry in Algeria, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 fighter and 1 infantry in Algeria, round 2 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Algeria Americans roll dice for 1 artillery and 3 infantry in Algeria, round 3 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 fighter in Algeria, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Algeria Americans roll dice for 1 artillery and 2 infantry in Algeria, round 4 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 fighter in Algeria, round 4 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Algeria Americans roll dice for 1 artillery and 1 infantry in Algeria, round 5 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 fighter in Algeria, round 5 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 fighter and 1 infantry Casualties for Americans: 2 infantry Battle in 19 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 19 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 36 Sea Zone Americans attack with 1 battleship and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 battleship and 1 fighter in 36 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Neutral with 1 battleship and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 carrier, 4 destroyers, 1 fighter and 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from 19 Sea Zone to 6 Sea Zone 2 fighters moved from 19 Sea Zone to Jehol 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 3 destroyers moved from 54 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Ceylon to 39 Sea Zone 1 fighter moved from Ceylon to 39 Sea Zone 2 fighters and 1 tactical_bomber moved from 39 Sea Zone to Persia 2 fighters moved from Southern France to 110 Sea Zone 1 bomber moved from Southern France to France 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 3 transports moved from 102 Sea Zone to 101 Sea Zone 1 fighter moved from 36 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Jehol Place Units - Americans 5 transports placed in 101 Sea Zone 2 artilleries and 8 infantry placed in Eastern United States 5 artilleries placed in Central United States Turn Complete - Americans Americans collect 63 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Combat Hit Differential Summary :
Americans regular : -1.67 Japanese regular : 0.33 Italians regular : -2.17 Germans regular : 0.33
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shantung Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 7 artilleries, 8 infantry and 5 transports; Remaining resources: 5 PUs; Combat Move - Americans 1 unit repaired. 2 armour moved from Normandy Bordeaux to Northern Italy 1 armour and 1 bomber moved from Normandy Bordeaux to Southern France 1 infantry and 1 mech_infantry moved from Sardinia to 95 Sea Zone 1 infantry and 1 mech_infantry moved from Sicily to 95 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 95 Sea Zone to 93 Sea Zone 2 infantry and 2 mech_infantrys moved from 93 Sea Zone to Southern France 2 fighters moved from 110 Sea Zone to Southern France 1 artillery and 3 infantry moved from Morocco to Algeria 1 fighter moved from Ceylon to 39 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 battleship moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from Philippines to 36 Sea Zone 1 fighter moved from Philippines to 19 Sea Zone 1 fighter moved from Jehol to 19 Sea Zone 1 fighter moved from Iwo Jima to 19 Sea Zone 1 destroyer moved from 17 Sea Zone to 5 Sea Zone Americans take 6 Sea Zone from Japanese Combat - Americans Battle in 5 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 39 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 39 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Sumatra Battle in 42 Sea Zone Americans attack with 1 submarine Japanese defend with 2 transports 2 transports owned by the Japanese lost in 42 Sea Zone Americans win, taking Sumatra from Japanese with 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Northern Italy Americans attack with 2 armour Italians defend with 1 armour, 1 factory_minor and 1 mech_infantry Americans roll dice for 2 armour in Northern Italy, round 2 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Northern Italy, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 2 armour in Northern Italy, round 3 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Northern Italy, round 3 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Italians lost in Northern Italy Americans roll dice for 2 armour in Northern Italy, round 4 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 armour in Northern Italy, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Americans and 1 armour owned by the Italians lost in Northern Italy Americans win, taking Northern Italy from Italians with 1 armour remaining. Battle score for attacker is 4 Casualties for Italians: 1 armour and 1 mech_infantry Casualties for Americans: 1 armour Battle in Southern France Americans attack with 1 armour, 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys Germans defend with 1 factory_minor, 1 harbour and 6 mech_infantrys Americans roll dice for 1 armour, 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys in Southern France, round 2 : 1/8 hits, 2.83 expected hits Germans roll dice for 6 mech_infantrys in Southern France, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France Americans roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys in Southern France, round 3 : 5/7 hits, 2.67 expected hits Germans roll dice for 5 mech_infantrys in Southern France, round 3 : 3/5 hits, 1.67 expected hits 1 infantry owned by the Americans, 5 mech_infantrys owned by the Germans and 2 mech_infantrys owned by the Americans lost in Southern France Americans win, taking Southern France from Germans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 10 Casualties for Americans: 2 infantry and 2 mech_infantrys Casualties for Germans: 6 mech_infantrys Battle in Algeria Americans attack with 1 artillery and 3 infantry Italians defend with 1 fighter and 1 infantry Americans roll dice for 1 artillery and 3 infantry in Algeria, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 fighter and 1 infantry in Algeria, round 2 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Algeria Americans roll dice for 1 artillery and 3 infantry in Algeria, round 3 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 fighter in Algeria, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Algeria Americans roll dice for 1 artillery and 2 infantry in Algeria, round 4 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 fighter in Algeria, round 4 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Algeria Americans roll dice for 1 artillery and 1 infantry in Algeria, round 5 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 fighter in Algeria, round 5 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 fighter and 1 infantry Casualties for Americans: 2 infantry Battle in 19 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 19 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 36 Sea Zone Americans attack with 1 battleship and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 battleship and 1 fighter in 36 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Neutral with 1 battleship and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 carrier, 4 destroyers, 1 fighter and 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from 19 Sea Zone to 6 Sea Zone 2 fighters moved from 19 Sea Zone to Jehol 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 3 destroyers moved from 54 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Ceylon to 39 Sea Zone 1 fighter moved from Ceylon to 39 Sea Zone 2 fighters and 1 tactical_bomber moved from 39 Sea Zone to Persia 2 fighters moved from Southern France to 110 Sea Zone 1 bomber moved from Southern France to France 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 3 transports moved from 102 Sea Zone to 101 Sea Zone 1 fighter moved from 36 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Jehol Place Units - Americans 5 transports placed in 101 Sea Zone 2 artilleries and 8 infantry placed in Eastern United States 5 artilleries placed in Central United States Turn Complete - Americans Americans collect 63 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shantung Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 13 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - British 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 1 bomber moved from Sardinia to Holland Belgium Combat - British Battle in Holland Belgium British attack with 1 bomber, 2 fighters and 4 infantry Germans defend with 1 artillery and 1 infantry British roll dice for 1 bomber, 2 fighters and 4 infantry in Holland Belgium, round 2 : 3/7 hits, 2.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - British 2 fighters moved from Holland Belgium to United Kingdom 1 bomber moved from Holland Belgium to France 4 aaGuns, 6 infantry and 1 mech_infantry moved from Normandy Bordeaux to France 3 infantry moved from United Kingdom to 110 Sea Zone 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour and 1 infantry moved from Morocco to Algeria 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 fighter moved from 93 Sea Zone to France 1 fighter moved from Morocco to 93 Sea Zone 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Northwest Persia to Iraq 2 armour and 1 infantry moved from Eastern Persia to Persia 1 infantry moved from Anglo Egyptian Sudan to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo Place Units - British 1 transport placed in 81 Sea Zone 2 infantry placed in Egypt 2 mech_infantrys placed in Union of South Africa 1 infantry placed in Union of South Africa 10 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -1.67 Japanese regular : 0.33 Italians regular : -2.17 Germans regular : -0.33 British regular : 0.67
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Northern Italy 1 armour and 2 artilleries moved from Bryansk to Tambov 1 armour moved from Tunisia to Tobruk Italians take Libya from ANZAC Italians take Tobruk from ANZAC 2 infantry moved from Tunisia to Libya Combat - Italians Battle in Northern Italy Italians attack with 1 fighter and 2 infantry Americans defend with 1 armour and 1 factory_minor Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 armour in Northern Italy, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Northern Italy Italians roll dice for 1 fighter and 1 infantry in Northern Italy, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 armour in Northern Italy, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Italians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for Americans: 1 armour Battle in Tambov Italians attack with 1 armour and 2 artilleries Russians defend with 1 artillery and 1 infantry Italians roll dice for 1 armour and 2 artilleries in Tambov, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 1 armour and 2 artilleries remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Tambov: 2 artilleries EDIT: Changing ownership of Northern Italy from Americans to Italians EDIT: Adding units owned by Italians to Northern Italy: 2 infantry EDIT: Turning off Edit Mode 1 fighter moved from Northern Italy to Southern Italy Place Units - Italians 3 artilleries placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,4 Italians collect 9 PUs (7 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Italians regular : 0.33 Russians regular : -0.67
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Sorry, for some reason the game didn’t post last night - I had to re-do and edit in the original dice results (you’ll have two sets of MARTI emails). Should be all good now.
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@odonis ok no problemo
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 armour, 1 infantry and 1 marine moved from Queensland to 54 Sea Zone 1 armour, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 armour, 1 infantry and 1 marine moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in Malaya Battle in Java ANZAC attack with 1 armour, 1 infantry and 1 marine Japanese defend with 2 artilleries ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 armour, 1 infantry and 1 marine in Java, round 2 : 2/3 hits, 1.00 expected hits Japanese roll dice for 2 artilleries in Java, round 2 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Japanese lost in Java ANZAC win, taking Malaya from Japanese, taking Java from Japanese with 1 armour, 1 infantry and 1 marine remaining. Battle score for attacker is 8 Casualties for Japanese: 2 artilleries Non Combat Move - ANZAC 1 infantry moved from French West Africa to French Central Africa Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : 0.50
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 armour, 1 infantry and 1 marine moved from Queensland to 54 Sea Zone 1 armour, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 armour, 1 infantry and 1 marine moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in Malaya Battle in Java ANZAC attack with 1 armour, 1 infantry and 1 marine Japanese defend with 2 artilleries ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 armour, 1 infantry and 1 marine in Java, round 2 : 2/3 hits, 1.00 expected hits Japanese roll dice for 2 artilleries in Java, round 2 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Japanese lost in Java ANZAC win, taking Malaya from Japanese, taking Java from Japanese with 1 armour, 1 infantry and 1 marine remaining. Battle score for attacker is 8 Casualties for Japanese: 2 artilleries Non Combat Move - ANZAC 1 infantry moved from French West Africa to French Central Africa Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Purchase Units - French French buy 5 infantry; Remaining resources: 0 PUs; Combat Move - French 6 infantry moved from France to Northern Italy 1 infantry moved from French Central Africa to French Equatorial Africa Combat - French Battle in Northern Italy French attack with 6 infantry Italians defend with 1 factory_minor and 2 infantry French roll dice for 6 infantry in Northern Italy, round 2 : 3/6 hits, 1.00 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Northern Italy French win, taking Northern Italy from Italians with 6 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - French Place Units - French 3 infantry placed in France 2 infantry placed in Southern France Turn Complete - French French collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 French regular : 2.00 Japanese regular : -0.67 ANZAC regular : 0.50
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 2 fighters, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Novgorod to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 armour moved from Novosibirsk to Urals Germans take Urals from Russians 1 armour moved from Urals to Timguska Germans take Timguska from Russians 2 artilleries and 4 infantry moved from Western Germany to Holland Belgium Combat - Germans British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in Holland Belgium Germans attack with 2 artilleries and 4 infantry British defend with 4 infantry Germans roll dice for 2 artilleries and 4 infantry in Holland Belgium, round 2 : 3/6 hits, 1.67 expected hits British roll dice for 4 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans and 3 infantry owned by the British lost in Holland Belgium Germans roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 3 : 1/5 hits, 1.50 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 artilleries and 3 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for British: 4 infantry Battle in 110 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 destroyer, 4 fighters and 2 tactical_bombers British defend with 2 destroyers, 2 fighters and 5 transports; Americans defend with 1 carrier, 1 cruiser and 2 fighters; Russians defend with 1 submarine Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 2/8 hits, 4.33 expected hits Units damaged: 1 carrier owned by the Americans British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 5 transports in 110 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits Units damaged: 1 battleship owned by the Germans 1 submarine owned by the Russians and 1 carrier owned by the Germans lost in 110 Sea Zone Germans roll dice for 1 battleship, 1 destroyer, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 6/8 hits, 4.33 expected hits British roll dice for 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 5 transports in 110 Sea Zone, round 3 : 6/8 hits, 4.17 expected hits 1 destroyer owned by the Germans, 1 cruiser owned by the Americans, 2 destroyers owned by the British, 4 fighters owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone Germans roll dice for 1 battleship and 1 tactical_bomber in 110 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits British roll dice for 2 fighters and 5 transports in 110 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits 1 battleship owned by the Germans, 1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone British win with 1 fighter and 5 transports remaining. Battle score for attacker is -26 Casualties for Germans: 1 battleship, 1 carrier, 1 destroyer, 4 fighters and 2 tactical_bombers Casualties for Russians: 1 submarine Casualties for Americans: 1 carrier, 1 cruiser and 2 fighters Casualties for British: 2 destroyers and 1 fighter Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Non Combat Move - Germans 1 artillery and 1 infantry moved from Novgorod to 115 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Western Germany 1 aaGun and 4 infantry moved from Western Germany to Denmark 3 infantry moved from Bulgaria to Yugoslavia 1 aaGun, 5 armour, 8 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber moved from Ukraine to Bryansk 5 armour and 2 mech_infantrys moved from Rostov to Bryansk 4 armour and 2 mech_infantrys moved from Caucasus to Bryansk 5 mech_infantrys moved from Novgorod to Bryansk 1 aaGun, 5 armour, 3 artilleries, 3 infantry and 3 mech_infantrys moved from Belarus to Bryansk 3 mech_infantrys moved from Volgograd to Bryansk Place Units - Germans 3 armour placed in Ukraine 8 infantry and 2 mech_infantrys placed in Western Germany Germans undo move 2. 1 artillery, 2 fighters and 7 infantry placed in Western Germany 1 infantry and 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,5 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 British regular : 0.50
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Manchuria to Amur 1 infantry moved from Manchuria to Korea Russians take Korea from Japanese 5 infantry moved from Jehol to Anhwe 1 armour moved from Russia to Vologda Russians take Vologda from Germans 1 bomber moved from Russia to Timguska 1 armour moved from Vologda to Urals Russians take Urals from Germans 1 infantry moved from Samara to Volgograd Russians take Volgograd from Germans 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Tambov 1 fighter moved from Russia to Smolensk Combat - Russians Battle in Timguska Russians attack with 1 bomber Germans defend with 1 armour Russians roll dice for 1 bomber in Timguska, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 armour in Timguska, round 2 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Russians and 1 armour owned by the Germans lost in Timguska Germans win with no units remaining. Battle score for attacker is -8 Casualties for Russians: 1 bomber Casualties for Germans: 1 armour Battle in Amur Russians attack with 2 infantry Japanese defend with 1 mech_infantry Russians roll dice for 2 infantry in Amur, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Amur, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Amur, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Amur, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Tambov Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 armour in Tambov, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Tambov Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 fighter owned by the Russians retreated Germans win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Anhwe Russians attack with 5 infantry Japanese defend with 1 artillery and 1 infantry Russians roll dice for 5 infantry in Anhwe, round 2 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Anhwe Russians win, taking Anhwe from Japanese with 5 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Russians 1 aaGun and 3 infantry moved from Jehol to Shantung 1 fighter and 1 tactical_bomber moved from Tambov to Russia 1 fighter moved from Smolensk to Russia Place Units - Russians 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Japanese regular : -1.67 Germans regular : 0.83 Russians regular : 0.83
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@onesteveo
I’m going to call this one. GG. Sorry I’ve been on and off, work is all-consuming these days!