Scramble sz6 and if you scramble does the sub fight?
L21 #1 trulpen (X) vs Martin (A+x) OOB
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@ksmckay Making assumptions as usual.
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I think Martin should tell this, but I did describe how it was when I started playing here and that I thought a reasonable bid for OOB would be 30-60, although not being an expert on OOB. Anyway, Martin got to choose the bid.
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@trulpen yes - that’s true. Let’s just continue the match.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 artillery and 1 infantry moved from Buryatia to Ulaanbaatar 1 infantry moved from Buyant-Uhaa to Ulaanbaatar 1 mech_infantry moved from Jehol to Ulaanbaatar 1 fighter and 1 tactical_bomber moved from Jehol to Ulaanbaatar 2 bombers moved from Kwangsi to Ulaanbaatar 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 aaGun and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Shantung to 19 Sea Zone 1 artillery moved from Jehol to 19 Sea Zone 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java 1 submarine moved from 36 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from Kweichow to Szechwan 2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from Jehol to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone 2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Dutch New Guinea 1 fighter moved from Kwangsi to Szechwan 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter moved from 35 Sea Zone to Kwangtung 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone Combat - Japanese Battle in Borneo Battle in 44 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 destroyer and 1 transport British defend with 1 transport 1 transport owned by the British lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Java Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 3/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Java Japanese win, taking Java from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Ulaanbaatar Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 armour, 3 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Ulaanbaatar, round 2 : 4/8 hits, 3,50 expected hits Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Ulaanbaatar, round 2 : 2/5 hits, 1,83 expected hits 1 mech_infantry owned by the Russians, 2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Ulaanbaatar Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ulaanbaatar, round 3 : 3/6 hits, 3,17 expected hits Russians roll dice for 1 armour in Ulaanbaatar, round 3 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Ulaanbaatar Japanese win, taking Ulaanbaatar from Russians with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 2 infantry and 1 mech_infantry Casualties for Russians: 1 armour, 3 infantry and 1 mech_infantry Battle in Kwangtung Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/6 hits, 2,50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Szechwan Japanese attack with 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 5 infantry Japanese roll dice for 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers in Szechwan, round 2 : 4/10 hits, 4,33 expected hits Chinese roll dice for 5 infantry in Szechwan, round 2 : 2/5 hits, 1,67 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 2 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 3 : 5/8 hits, 3,83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 2 infantry Casualties for Chinese: 5 infantry Battle in Dutch New Guinea Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 1/4 hits, 1,50 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 fighter moved from Dutch New Guinea to 45 Sea Zone 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone 1 destroyer moved from 33 Sea Zone to 45 Sea Zone 1 carrier moved from 35 Sea Zone to 45 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 battleship moved from 33 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Kwangtung to 37 Sea Zone 1 fighter moved from Caroline Islands to 37 Sea Zone 1 aaGun moved from Anhwe to Kweichow 1 artillery and 1 infantry moved from Hopei to Kweichow 1 infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 infantry moved from Shantung to Anhwe 1 infantry moved from Sakha to Buryatia 1 armour moved from Soviet Far East to Amur 1 infantry moved from Jehol to Buyant-Uhaa 1 fighter moved from Kwangtung to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Szechwan to Kweichow 1 tactical_bomber moved from Szechwan to Kweichow 3 fighters moved from Szechwan to Kweichow 1 fighter and 1 tactical_bomber moved from Ulaanbaatar to Buyant-Uhaa 2 bombers moved from Ulaanbaatar to Buyant-Uhaa 1 tactical_bomber moved from Buyant-Uhaa to Chahar 1 fighter moved from Buyant-Uhaa to Chahar Place Units - Japanese 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Shantung Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : -0,00 Japanese regular : 3,33 ANZAC regular : -0,33 UK_Pacific regular : 0,00 Russians regular : 0,67 British regular : -0,33
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Non Combat Move - Americans 1 armour moved from Western United States to Central United States 1 infantry moved from Western United States to Central United States 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 1 bomber placed in Eastern United States 1 transport placed in 101 Sea Zone 1 armour and 1 infantry placed in Central United States 1 destroyer and 1 submarine placed in 101 Sea Zone 1 fighter placed in Western United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,6,3,3 Americans collect 50 PUs (2 lost to blockades); end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Burma to Shensi 1 infantry moved from Suiyuyan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 2 infantry placed in Yunnan Chinese undo move 1. 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : 0,67
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TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Combat Move - British 1 carrier moved from 81 Sea Zone to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 97 Sea Zone 1 bomber moved from Gibraltar to 97 Sea Zone 1 artillery moved from West India to 79 Sea Zone 1 infantry moved from West India to 79 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 3 infantry moved from Persia to Iraq 1 tactical_bomber moved from Egypt to Iraq 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 1 infantry moved from Kenya to Ethiopia 1 armour moved from Kenya to Anglo Egyptian Sudan 1 armour moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Union of South Africa to 71 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Siam to French Indo China 1 infantry moved from Burma to Shan State 1 fighter moved from United Kingdom to Finland 1 infantry moved from Tanganyika Territory to Kenya Combat - British
Combat Hit Differential Summary :
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@martin Do you scramble in SZ97? And how?
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Non Combat Move - Americans 1 armour moved from Western United States to Central United States 1 infantry moved from Western United States to Central United States 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 1 bomber placed in Eastern United States 1 transport placed in 101 Sea Zone 1 armour and 1 infantry placed in Central United States 1 destroyer and 1 submarine placed in 101 Sea Zone 1 fighter placed in Western United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,6,3,3 Americans collect 50 PUs (2 lost to blockades); end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Burma to Shensi 1 infantry moved from Suiyuyan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 2 infantry placed in Yunnan Chinese undo move 1. 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British repair damage of 6x factory_minor, 4x harbour; Remaining resources: 26 PUs; British buy 2 armour, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 carrier moved from 81 Sea Zone to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 97 Sea Zone 1 bomber moved from Gibraltar to 97 Sea Zone 1 artillery moved from West India to 79 Sea Zone 1 infantry moved from West India to 79 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 3 infantry moved from Persia to Iraq 1 tactical_bomber moved from Egypt to Iraq 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 1 infantry moved from Kenya to Ethiopia 1 armour moved from Kenya to Anglo Egyptian Sudan 1 armour moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Union of South Africa to 71 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Siam to French Indo China 1 infantry moved from Burma to Shan State 1 fighter moved from United Kingdom to Finland 1 infantry moved from Tanganyika Territory to Kenya Combat - British Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber Italians defend with 2 transports 2 transports owned by the Italians lost in 97 Sea Zone British win with 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Battle in Iraq British attack with 1 artillery, 4 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 4/6 hits, 1,67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 infantry moved from 81 Sea Zone to Egypt 1 mech_infantry moved from 81 Sea Zone to Egypt 1 bomber moved from 97 Sea Zone to Malta 1 tactical_bomber moved from Iraq to Egypt 2 fighters moved from Burma to India 1 aaGun moved from Burma to India 2 infantry moved from India to Burma 1 artillery moved from India to Burma Place Units - British 2 armour and 1 infantry placed in Egypt 1 destroyer placed in 106 Sea Zone 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3 British collect 30 PUs (3 lost to blockades); end with 30 PUs Place Units - UK_Pacific 1 destroyer placed in 39 Sea Zone 2 artilleries, 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,6,2,2,2,6,1,3 UK_Pacific collect 6 PUs (5 lost to blockades); end with 7 PUs Units Change Ownership Some Units in India change ownership: 2 artilleries, 2 infantry and 1 mech_infantry Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : 0,67 Neutral_Axis regular : -1,00 British regular : 2,33
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Did you want to move the russian sub?
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 81 Sea Zone Combat - Italians Battle in 81 Sea Zone Italians attack with 1 bomber British defend with 1 transport; French defend with 1 destroyer Italians roll dice for 1 bomber in 81 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits French roll dice for 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 81 Sea Zone 1 transport owned by the British lost in 81 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 15 Casualties for French: 1 destroyer Casualties for British: 1 transport Non Combat Move - Italians 1 bomber moved from 81 Sea Zone to Tobruk 1 armour and 1 mech_infantry moved from Alexandria to Tobruk 2 artilleries and 1 infantry moved from Alexandria to Tobruk 2 mech_infantrys moved from Romania to Bessarabia 2 infantry moved from Romania to Bessarabia 2 infantry moved from Yugoslavia to Romania Place Units - Italians 1 submarine placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,6 Italians collect 7 PUs (4 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
French regular : -0,33 Italians regular : 0,33
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@trulpen I am not sure myself. Let’s just leave it there.
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@martin said in L21 #1 trulpen (X) vs Martin (A+x) OOB:
@trulpen I am not sure myself. Let’s just leave it there.
If you want, you may move it.
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@trulpen You insist :-) Then please move it to SZ107 please! Thank you very much!
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 bomber; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Yunnan to Kwangsi 1 submarine moved from 62 Sea Zone to 45 Sea Zone 1 artillery moved from New South Wales to South Australia 1 infantry moved from New South Wales to South Australia Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits 1 submarine owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 submarine 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Dutch New Guinea Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone Place Units - ANZAC 1 armour, 1 artillery and 1 bomber placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,1 ANZAC collect 12 PUs (1 lost to blockades); end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Japanese regular : -0,83 ANZAC regular : 0,67
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 bomber; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Yunnan to Kwangsi 1 submarine moved from 62 Sea Zone to 45 Sea Zone 1 artillery moved from New South Wales to South Australia 1 infantry moved from New South Wales to South Australia Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits 1 submarine owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 submarine 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Dutch New Guinea Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone Place Units - ANZAC 1 armour, 1 artillery and 1 bomber placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,1 ANZAC collect 12 PUs (1 lost to blockades); end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Combat Move - French 1 infantry moved from Morocco to Algeria 1 infantry moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 1 fighter moved from Vyborg to Bryansk Non Combat Move - French 1 infantry moved from Syria to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,83 ANZAC regular : 0,67
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@martin said in L21 #1 trulpen (X) vs Martin (A+x) OOB:
@trulpen You insist :-) Then please move it to SZ107 please! Thank you very much!
Not possible. No nb in Scotland, but z117 is safe from the german des, so I’ll move it there.
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Initially I’d say that the air in z45 that need to find a landing-spot may be divided to both z35 and DNG. Looking up the rules to confirm.
a) “STEP 7. CONCLUDE COMBAT […] Air units must return to a friendly territory or carrier during the Noncombat Move phase.”
b) “Phase 4: Noncombat Move […] Stranded defending air units also land during this phase. These are carrier air units whose aircraft carrier has been damaged or destroyed in combat or scrambled air units or fighter interceptors (see “Conduct Combat”) whose original territory is now under enemy control. These units are allowed movement of up to one space to find a friendly territory or carrier on which to land. If no landing space can be found, they are lost. This movement occurs before the acting player makes any noncombat movements.”
I believe this confirms the statement above and 3A simply just allows one retreat-area, which is not rule, but code-based.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 fighter, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 submarine moved from 119 Sea Zone to 117 Sea Zone EDIT: 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 4 armour and 8 mech_infantrys moved from Germany to Baltic States 1 bomber moved from Alexandria to Western Ukraine 3 infantry moved from Bessarabia to Western Ukraine 1 fighter and 4 tactical_bombers moved from Alexandria to 97 Sea Zone 2 fighters and 1 tactical_bomber moved from Southern Italy to 97 Sea Zone 1 bomber moved from Alexandria to Eastern Poland 1 armour moved from Slovakia Hungary to Baltic States 1 armour moved from Poland to Baltic States 6 mech_infantrys moved from Poland to Baltic States 3 armour moved from Romania to Ukraine 5 artilleries and 17 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Romania to Ukraine Combat - Germans Battle in 97 Sea Zone Germans attack with 3 fighters and 5 tactical_bombers; Italians loiter and taunt British defend with 1 carrier, 1 fighter and 1 tactical_bomber Germans roll dice for 3 fighters and 5 tactical_bombers in 97 Sea Zone, round 2 : 5/8 hits, 4,50 expected hits British roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits 1 tactical_bomber owned by the British, 2 fighters owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone Germans win with 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Germans: 2 fighters Casualties for British: 1 carrier, 1 fighter and 1 tactical_bomber Battle in Ukraine Germans attack with 3 armour, 5 artilleries, 17 infantry and 1 mech_infantry Russians defend with 1 factory_minor and 5 infantry Germans roll dice for 3 armour, 5 artilleries, 17 infantry and 1 mech_infantry in Ukraine, round 2 : 6/26 hits, 7,00 expected hits Russians roll dice for 5 infantry in Ukraine, round 2 : 3/5 hits, 1,67 expected hits 5 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 3 armour, 5 artilleries, 14 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Russians: 5 infantry Battle in Western Ukraine Germans attack with 1 bomber and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 3 infantry in Western Ukraine, round 2 : 2/4 hits, 1,17 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Baltic States Germans attack with 6 armour, 1 infantry and 14 mech_infantrys Russians defend with 3 infantry Germans roll dice for 6 armour, 1 infantry and 14 mech_infantrys in Baltic States, round 2 : 9/21 hits, 5,50 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 6 armour and 14 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Eastern Poland Germans attack with 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Western Ukraine to Bessarabia 5 mech_infantrys moved from Slovakia Hungary to Bessarabia 1 aaGun moved from Poland to Baltic States 3 mech_infantrys moved from Poland to Baltic States 1 aaGun moved from Bessarabia to Ukraine 1 armour moved from Norway to 112 Sea Zone 1 armour moved from 112 Sea Zone to Western Germany 1 armour and 1 mech_infantry moved from Western Germany to Poland 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 109 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 97 Sea Zone to Western Germany EDIT: 1 fighter moved from 97 Sea Zone to Western Germany 4 tactical_bombers moved from 97 Sea Zone to Southern Italy 1 submarine moved from 112 Sea Zone to 125 Sea Zone 5 infantry moved from Bulgaria to Romania 1 bomber moved from Eastern Poland to Poland 1 aaGun moved from Slovakia Hungary to Poland Place Units - Germans 1 fighter placed in Western Germany 1 artillery and 2 infantry placed in Western Germany 1 transport placed in 112 Sea Zone 1 armour and 5 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Russians regular : 0,33 Germans regular : 3,83 British regular : 0,50
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 3 artilleries and 8 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 artillery moved from Finland to Norway 1 infantry moved from Finland to Norway 1 mech_infantry moved from Finland to Novgorod 1 infantry moved from Archangel to Novgorod 2 infantry moved from Vyborg to Novgorod 2 infantry moved from Suiyuyan to Kansu 1 armour moved from Finland to Novgorod 4 infantry moved from Russia to Bryansk 1 mech_infantry moved from Russia to Bryansk 1 infantry moved from Belarus to Bryansk 1 tactical_bomber moved from Vyborg to Bryansk 1 tactical_bomber moved from Novgorod to Bryansk 1 fighter moved from Novgorod to Bryansk Combat - Russians Battle in Norway Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Norway, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Norway Russians win, taking Norway from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Russia to Bryansk 1 submarine moved from 117 Sea Zone to 106 Sea Zone Place Units - Russians 3 artilleries placed in Russia 3 infantry placed in Russia 3 infantry placed in Novgorod 2 infantry placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4,2,4 Russians collect 27 PUs (3 lost to blockades); end with 28 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 0,33