The dice have narrowed.
Net Allies dice swing: +5.79 swing
Net Axis dice swing: -5.79 swing
@trulpen No problem. Be sure I’ll make my share of edits.
@trulpen At least in this game we roll enough dice that it usually evens out the swings.
@Entek said in #1 trulpen (X) vs Entek (A) WaW:
@trulpen No problem. Be sure I’ll make my share of edits.
It works. I’m very liberal. :)
I’ve noticed that subs block movement, which is faulty. We have to handle those situations by edit.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Hisaichi
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 Artillery and 3 Infantrys moved from Hulunbuir to Chita
1 Artillery and 1 Infantry moved from S.Sakhalin to 75 Sea Zone
1 Artillery and 1 Infantry moved from 75 Sea Zone to Ayan
1 Artillery and 2 Infantrys moved from Kirin to Vladivostok
1 Tank moved from Changchun to Vladivostok
2 Submarines moved from 92 Sea Zone to 110 Sea Zone
EDIT: 1 Destroyer moved from 92 Sea Zone to 110 Sea Zone
1 Destroyer and 1 Submarine moved from 84 Sea Zone to 106 Sea Zone
1 Battleship and 1 Carrier moved from 84 Sea Zone to 106 Sea Zone
2 Fighters moved from 84 Sea Zone to 110 Sea Zone
2 Infantrys and 2 Tanks moved from Formosa to 92 Sea Zone
2 Infantrys and 2 Tanks moved from 92 Sea Zone to Hong Kong
1 Artillery and 1 Infantry moved from S.Sakhalin to 75 Sea Zone
1 Artillery and 1 Infantry moved from 75 Sea Zone to Ayan
1 Tank moved from Peking to Chita
1 Tank moved from Liaoning to Ayan
1 Tank moved from Heilungchiang to Chita
1 Tank moved from Liaoning to Chita
2 Infantrys moved from Shantung to Anhwei
1 Artillery and 1 Infantry moved from Changchun to 84 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
1 Infantry and 1 Tank moved from Formosa to 84 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
1 Infantry and 1 Tank moved from 92 Sea Zone to Hong Kong
1 Infantry moved from Korea to 84 Sea Zone
1 Infantry moved from Korea to 84 Sea Zone
1 Infantry and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone
1 Artillery and 1 Infantry moved from 92 Sea Zone to Kiangsi
1 Artillery moved from Changchun to 84 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
1 Artillery and 1 Infantry moved from 92 Sea Zone to Hong Kong
1 Infantry moved from 92 Sea Zone to Hong Kong
1 Infantry moved from Shantung to Shanghai
1 Artillery moved from Shantung to Shanghai
1 Artillery moved from Peking to Chahar
1 Infantry moved from Peking to Chahar
1 Infantry moved from Peking to Chahar
1 Infantry moved from Shantung to Shansi
1 Fighter moved from Changchun to Anhwei
1 Fighter moved from Peking to Anhwei
1 Bomber moved from Changchun to Shansi
1 Tank moved from Liaoning to Ayan
1 Tank moved from Peking to Chita
1 Tank moved from Kirin to Ayan
1 Infantry moved from Heilungchiang to Ayan
Purchase Units - Hisaichi
Hisaichi buy 1 Elite, 1 Factory and 6 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Chita
Hisaichi attack with 1 Artillery, 3 Infantrys and 4 Tanks
Russians defend with 1 Bunker and 1 Infantry
Hisaichi roll dice for 1 Artillery, 3 Infantrys and 4 Tanks in Chita, round 2 : 2/8 hits, 3,00 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker and 1 Infantry in Chita, round 2 : 1/2 hits, 0,83 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 4 Tanks in Chita, round 3 : 5/7 hits, 2,83 expected hits
Russians roll dice for 1 Bunker in Chita, round 3 : 0/1 hits, 0,50 expected hits
1 Bunker owned by the Russians lost in Chita
Hisaichi win, taking Chita from Russians with 1 Artillery, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Bunker and 1 Infantry
Battle in Shansi
Hisaichi attack with 1 Bomber and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Bomber and 1 Infantry in Shansi, round 2 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Hong Kong
Hisaichi attack with 1 Artillery, 5 Infantrys and 3 Tanks
British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
Hisaichi roll dice for 1 Artillery, 5 Infantrys and 3 Tanks in Hong Kong, round 2 : 2/9 hits, 2,83 expected hits
British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hong Kong, round 2 : 2/5 hits, 1,83 expected hits
2 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Hong Kong
Hisaichi roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Hong Kong, round 3 : 3/7 hits, 2,50 expected hits
British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hong Kong, round 3 : 0/3 hits, 1,17 expected hits
1 Tank owned by the British, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Hong Kong
Hisaichi win, taking Hong Kong from British with 1 Artillery, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 11
Casualties for Hisaichi: 2 Infantrys
Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
Battle in Shanghai
Hisaichi attack with 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Infantry in Shanghai, round 2 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Chinese lost in Shanghai
Hisaichi win, taking Shanghai from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Chahar
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 0/3 hits, 0,83 expected hits
Chinese roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Hisaichi lost in Chahar
Hisaichi roll dice for 1 Artillery and 1 Infantry in Chahar, round 3 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 Infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Artillery remaining. Battle score for attacker is -2
Casualties for Hisaichi: 2 Infantrys
Casualties for Chinese: 1 Infantry
Battle in Kiangsi
Hisaichi attack with 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Chinese lost in Kiangsi
Hisaichi win, taking Kiangsi from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Vladivostok
Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank
Russians defend with 1 Bunker
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Vladivostok, round 2 : 1/4 hits, 1,33 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0,50 expected hits
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Vladivostok, round 3 : 2/4 hits, 1,33 expected hits
Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits, 0,50 expected hits
1 Bunker owned by the Russians lost in Vladivostok
Hisaichi win, taking Vladivostok from Russians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in 110 Sea Zone
Hisaichi attack with 1 Destroyer, 2 Fighters and 2 Submarines
Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport
Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Hisaichi roll dice for 1 Destroyer and 2 Fighters in 110 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 0/2 hits, 0,50 expected hits
1 Transport owned by the Dutch lost in 110 Sea Zone
Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
Dutch roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Hisaichi roll dice for 1 Destroyer and 2 Fighters in 110 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits
Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 Submarine owned by the Dutch and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone
Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
1 Destroyer owned by the Dutch lost in 110 Sea Zone
Hisaichi win with 1 Destroyer, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 14
Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport
Casualties for Hisaichi: 1 Submarine
Battle in 106 Sea Zone
Hisaichi attack with 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine
British defend with 1 Submarine
Hisaichi roll dice for 1 Submarine in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 Submarine owned by the British lost in 106 Sea Zone
Hisaichi win with 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Battle in Ayan
Hisaichi attack with 2 Artillerys, 3 Infantrys and 3 Tanks
Russians defend with 1 Bunker
Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in Ayan, round 2 : 1/8 hits, 3,00 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Ayan, round 2 : 0/1 hits, 0,50 expected hits
Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in Ayan, round 3 : 4/8 hits, 3,00 expected hits
Russians roll dice for 1 Bunker in Ayan, round 3 : 1/1 hits, 0,50 expected hits
1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
Hisaichi win, taking Ayan from Russians with 2 Artillerys, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Anhwei
Hisaichi attack with 2 Fighters and 2 Infantrys
Chinese defend with 2 Infantrys
Hisaichi roll dice for 2 Fighters and 2 Infantrys in Anhwei, round 2 : 1/4 hits, 1,00 expected hits
Chinese roll dice for 2 Infantrys in Anhwei, round 2 : 1/2 hits, 0,67 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
Hisaichi roll dice for 2 Fighters and 1 Infantry in Anhwei, round 3 : 1/3 hits, 0,83 expected hits
Chinese roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 2 Infantrys
Non Combat Move - Hisaichi
1 Fighter moved from Anhwei to Peking
1 Fighter moved from Anhwei to Shantung
1 Bomber moved from Shansi to Peking
2 Fighters moved from 110 Sea Zone to 106 Sea Zone
1 Submarine moved from 75 Sea Zone to 92 Sea Zone
1 Infantry moved from Changchun to Kirin
1 Infantry moved from Korea to Liaoning
1 Infantry moved from Heilungchiang to Ayan
1 Infantry moved from Heilungchiang to Chita
3 Infantrys moved from Liaoning to Heilungchiang
1 AAGun moved from Changchun to Kirin
2 Tanks moved from Shantung to Peking
2 Tanks moved from Peking to Hulunbuir
Place Units - Hisaichi
1 Factory placed in Liaoning
1 Elite and 6 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Russians regular : -1,33
Dutch regular : -0,83
British regular : -1,33
Hisaichi regular : 0,67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - British
British loses 0 PUs for violating Greenlands neutrality.
2 Fighters moved from London to 5 Sea Zone
1 Battleship and 1 Destroyer moved from 10 Sea Zone to 5 Sea Zone
1 Bomber moved from London to 5 Sea Zone
1 Fighter moved from Wales to 5 Sea Zone
1 Infantry moved from British Somaliland to Italian East Africa
1 Transport moved from 57 Sea Zone to 58 Sea Zone
1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
1 Artillery and 1 Infantry moved from 57 Sea Zone to Nubia
1 Artillery and 2 Infantrys moved from Bombay to 59 Sea Zone
1 Artillery, 1 Cruiser, 2 Infantrys, 1 Submarine and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
1 Artillery and 2 Infantrys moved from 58 Sea Zone to W.Iran
1 Infantry and 1 Tank moved from Iraq to W.Iran
1 Tank moved from Palestine to W.Iran
1 Infantry moved from Palestine to 56 Sea Zone
1 Fighter moved from Cyprus to Crete
1 Artillery moved from Cairo to 56 Sea Zone
1 Infantry moved from Cairo to 56 Sea Zone
1 Artillery and 2 Infantrys moved from 56 Sea Zone to Crete
1 Infantry moved from Cyprus to 55 Sea Zone
1 Destroyer, 1 Infantry and 1 Transport moved from 55 Sea Zone to 56 Sea Zone
1 Infantry moved from 56 Sea Zone to Crete
1 Fighter moved from Lower Egypt to Cairo
1 Fighter moved from Malta to Cairo
1 Infantry moved from Gold Coast to French Sudan
1 Infantry moved from Nigeria to French Equatorial Africa
1 Fighter moved from Gibraltar to 31 Sea Zone
1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone
1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 3 Sea Zone
1 Infantry and 1 Tank moved from 3 Sea Zone to Greenland
British take Greenland from Neutral
2 Infantrys moved from Vancouver to 80 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone
2 Infantrys moved from 71 Sea Zone to Alaska
1 Artillery and 1 Infantry moved from British Borneo to West Borneo
1 Submarine moved from 115 Sea Zone to 104 Sea Zone
2 Artillerys and 2 Infantrys moved from Madras to 60 Sea Zone
2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Malaya
1 Fighter moved from Madras to S.Thailand
1 Infantry moved from Burma to S.Thailand
1 Transport moved from 10 Sea Zone to 20 Sea Zone
1 Submarine moved from 18 Sea Zone to 20 Sea Zone
Purchase Units - British
British buy 1 Destroyer, 3 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - British
Battle in Nubia
British attack with 1 Artillery and 1 Infantry
Italians defend with 1 Artillery
British roll dice for 1 Artillery and 1 Infantry in Nubia, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 Artillery in Nubia, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Italians and 1 Infantry owned by the British lost in Nubia
British win, taking Nubia from Italians with 1 Artillery remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Italians: 1 Artillery
Battle in Crete
British attack with 1 Artillery, 1 Fighter and 3 Infantrys
Neutral defend with 1 AAGun and 1 Artillery
Neutral roll AA dice in Crete : 0/1 hits, 0.17 expected hits
British roll dice for 1 Cruiser in Crete, round 2 : 1/1 hits, 0.50 expected hits
1 Artillery owned by the Neutral lost in Crete
British loses 0 PUs for violating Cretes neutrality.
British win, taking Crete from Neutral with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Artillery
Battle in 5 Sea Zone
British attack with 1 Battleship, 1 Bomber, 1 Destroyer and 3 Fighters
Germans defend with 2 Submarines; Finns defend with 1 Destroyer, 1 Submarine and 1 Transport
Finns roll dice for 3 Submarines in 5 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 3 Fighters in 5 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits
Finns roll dice for 1 Destroyer and 1 Transport in 5 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
Units damaged: 1 Battleship owned by the British
1 Submarine owned by the Germans and 1 Transport owned by the Finns lost in 5 Sea Zone
Finns roll dice for 2 Submarines in 5 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
British roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 3 Fighters in 5 Sea Zone, round 3 : 2/6 hits, 2.67 expected hits
Finns roll dice for 1 Destroyer in 5 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Germans, 1 Fighter owned by the British, 1 Submarine owned by the Finns, 1 Battleship owned by the British and 1 Destroyer owned by the British lost in 5 Sea Zone
British roll dice for 1 Bomber and 2 Fighters in 5 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits
Finns roll dice for 1 Destroyer in 5 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Finns lost in 5 Sea Zone
British win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is -1
Casualties for Finns: 1 Destroyer, 1 Submarine and 1 Transport
Casualties for Germans: 2 Submarines
Casualties for British: 1 Battleship, 1 Destroyer and 1 Fighter
Battle in S.Thailand
British attack with 1 Fighter and 1 Infantry
Thai defend with 1 Infantry
British roll dice for 1 Fighter and 1 Infantry in S.Thailand, round 2 : 1/2 hits, 0.50 expected hits
Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in S.Thailand
British win, taking S.Thailand from Thai with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in 31 Sea Zone
British attack with 1 Fighter
Germans defend with 2 Submarines
British roll dice for 1 Fighter in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
2 Submarines owned by the Germans submerged
Battle in W.Iran
British attack with 1 Artillery, 3 Infantrys and 2 Tanks
Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
British roll dice for 1 Cruiser in W.Iran, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 Bunker owned by the Neutral
British roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in W.Iran, round 2 : 2/6 hits, 2.00 expected hits
Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 2/5 hits, 1.83 expected hits
2 Infantrys owned by the Neutral and 2 Infantrys owned by the British lost in W.Iran
British roll dice for 1 Artillery, 1 Infantry and 2 Tanks in W.Iran, round 3 : 2/4 hits, 1.67 expected hits
Neutral roll dice for 1 Bunker and 2 Infantrys in W.Iran, round 3 : 0/3 hits, 1.17 expected hits
2 Infantrys owned by the Neutral lost in W.Iran
British roll dice for 1 Artillery, 1 Infantry and 2 Tanks in W.Iran, round 4 : 1/4 hits, 1.67 expected hits
Neutral roll dice for 1 Bunker in W.Iran, round 4 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral lost in W.Iran
British loses 0 PUs for violating W.Irans neutrality.
British winBritish win with 1 Fighter remaining, taking W.Iran from Neutral with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 10
Casualties for British: 2 Infantrys
Casualties for Neutral: 1 Bunker and 4 Infantrys
Non Combat Move - British
1 Infantry moved from New Valley to Nubia
1 Artillery moved from Kenya to Equatoria
1 Infantry moved from Rhodesia to Kenya
1 Infantry moved from South Africa to Rhodesia
1 Infantry moved from Cape Town to South Africa
1 Infantry moved from British Columbia to Yukon
1 Infantry moved from Yukon to Alaska
1 Infantry moved from Canadian Prairies to Ontario
1 Tank moved from Ontario to Quebec
1 Fighter moved from 31 Sea Zone to E.Morocco
1 Artillery and 2 Infantrys moved from Wales to 20 Sea Zone
1 Artillery and 2 Infantrys moved from 20 Sea Zone to Normandy
1 Infantry moved from Wales to Dover
5 Infantrys moved from London to Dover
1 Tank moved from London to Manchester
1 Infantry moved from Scotland to Manchester
1 Infantry moved from Northern Ireland to Scotland
1 Bomber moved from 5 Sea Zone to Scotland
2 Fighters moved from 5 Sea Zone to Finnmark
1 Fighter moved from S.Thailand to Malaya
1 Artillery and 1 Infantry moved from Assam to Burma
1 Infantry moved from Bihar to Assam
1 Infantry moved from Calcutta to Assam
1 Tank moved from Hyderabad to Assam
1 Infantry moved from Mysore to Hyderabad
1 Infantry moved from Rajputana to Baluchistan
1 Infantry moved from Punjab to Baluchistan
1 Tank moved from Delhi to Assam
1 Infantry moved from Delhi to Bihar
1 Fighter moved from Crete to Cairo
Place Units - British
1 Destroyer placed in 56 Sea Zone
3 Infantrys placed in Cairo
1 Transport placed in 60 Sea Zone
Turn Complete - British
British collect 96 PUs; end with 96 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Neutral AA : -0.17
Finns regular : 1.17
Thai regular : -0.33
Neutral regular : -1.50
British regular : -0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Anzac
1 Tank moved from New Georgia to 114 Sea Zone
1 Infantry moved from Guadalcanal to 114 Sea Zone
1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 114 Sea Zone to 103 Sea Zone
1 Infantry and 1 Tank moved from 103 Sea Zone to Kwajalein
1 Fighter moved from 122 Sea Zone to Banjarmasin
1 Fighter moved from Townsville to Banjarmasin
Purchase Units - Anzac
Anzac buy 3 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Kwajalein
Anzac attack with 1 Infantry and 1 Tank
Yamamoto defend with 1 Bomber and 1 Infantry
Anzac roll dice for 1 Infantry and 1 Tank in Kwajalein, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Bomber and 1 Infantry in Kwajalein, round 2 : 0/2 hits, 0.50 expected hits
1 Bomber owned by the Yamamoto lost in Kwajalein
Anzac roll dice for 1 Infantry and 1 Tank in Kwajalein, round 3 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Kwajalein, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Kwajalein
Anzac win, taking Kwajalein from Yamamoto with 1 Tank remaining. Battle score for attacker is 14
Casualties for Yamamoto: 1 Bomber and 1 Infantry
Casualties for Anzac: 1 Infantry
Non Combat Move - Anzac
1 Infantry moved from Milne Bay to Port Moresby
1 Artillery and 1 Infantry moved from West Papua to Port Moresby
1 Infantry and 1 Tank moved from Townsville to Northern Territory
1 Submarine moved from 113 Sea Zone to 67 Sea Zone
1 Infantry moved from Queensland to Northern Territory
1 Carrier and 1 Destroyer moved from 122 Sea Zone to 67 Sea Zone
Place Units - Anzac
3 Infantrys placed in Broome
Turn Complete - Anzac
Anzac collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.17
Anzac regular : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Dutch
1 Destroyer moved from 111 Sea Zone to 110 Sea Zone
1 Submarine moved from 67 Sea Zone to 110 Sea Zone
1 Fighter moved from Banjarmasin to 110 Sea Zone
Purchase Units - Dutch
Dutch buy 4 Infantrys; Remaining resources: 0 PUs;
Combat - Dutch
Battle in 110 Sea Zone
Dutch attack with 1 Destroyer, 1 Fighter and 1 Submarine
Hisaichi defend with 1 Destroyer and 1 Submarine
Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Dutch roll dice for 1 Destroyer and 1 Fighter in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Dutch and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone
Dutch roll dice for 1 Destroyer and 1 Fighter in 110 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Destroyer and 1 Fighter in 110 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Dutch lost in 110 Sea Zone
1 Fighter owned by the Dutch retreated
Hisaichi win with 1 Destroyer remaining. Battle score for attacker is -8
Casualties for Dutch: 1 Destroyer and 1 Submarine
Casualties for Hisaichi: 1 Submarine
Non Combat Move - Dutch
1 Fighter moved from 110 Sea Zone to West Borneo
1 Fighter moved from West Borneo to Banjarmasin
2 Infantrys moved from West Borneo to Banjarmasin
1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin
1 Artillery moved from Java to Sumatra
1 Infantry and 1 Tank moved from Merauke to Hollandia
Place Units - Dutch
4 Infantrys placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Dutch regular : -1.33
Hisaichi regular : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Finns
1 Artillery and 1 Infantry moved from Lapland to Murmansk
1 Infantry moved from Oulu to Vyborg
1 Infantry moved from Kotka to Vyborg
1 Fighter moved from Helsinki to Vyborg
Purchase Units - Finns
Finns buy 3 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Murmansk
Finns attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Finns roll dice for 1 Artillery and 1 Infantry in Murmansk, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 Infantry in Murmansk, round 2 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Murmansk
Finns win, taking Murmansk from Russians with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Vyborg
Finns attack with 1 Fighter and 2 Infantrys
Russians defend with 1 Infantry
Finns roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 2/3 hits, 0,67 expected hits
Russians roll dice for 1 Infantry in Vyborg, round 2 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg
Finns win, taking Vyborg from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
1 Fighter moved from Vyborg to Oulu
1 Infantry moved from Tampere to Oulu
1 Tank moved from Helsinki to Oulu
3 Infantrys moved from Helsinki to Tampere
Place Units - Finns
3 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Finns regular : 1,67
Russians regular : 1,33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Romanians
2 Infantrys moved from Bucharest to E.Romania
1 Tank moved from Bucharest to E.Romania
1 Artillery and 1 Infantry moved from W.Romania to E.Romania
1 Fighter moved from Bucharest to E.Romania
1 Artillery moved from Bulgaria to E.Romania
Purchase Units - Romanians
Romanians buy 3 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in E.Romania
Romanians attack with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank
Russians defend with 1 Artillery and 1 Infantry
Romanians roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in E.Romania, round 2 : 1/7 hits, 2,33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 2 : 0/2 hits, 0,67 expected hits
1 Infantry owned by the Russians lost in E.Romania
Romanians roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in E.Romania, round 3 : 2/7 hits, 2,33 expected hits
Russians roll dice for 1 Artillery in E.Romania, round 3 : 1/1 hits, 0,33 expected hits
1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in E.Romania
Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Russians: 1 Artillery and 1 Infantry
Casualties for Romanians: 1 Infantry
Non Combat Move - Romanians
1 Fighter moved from E.Romania to Bucharest
Place Units - Romanians
3 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Romanians regular : -1,67
Russians regular : 0,00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Thai
1 Infantry moved from Bangkok to 105 Sea Zone
1 Artillery and 1 Infantry moved from Bangkok to S.Thailand
1 Fighter moved from Bangkok to S.Thailand
1 Infantry moved from Bangkok to 105 Sea Zone
1 Artillery moved from Bangkok to 105 Sea Zone
1 Artillery and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
1 Artillery moved from 110 Sea Zone to East And South Borneo
Thai take East And South Borneo from Dutch
1 Infantry and 1 T.Boat moved from 105 Sea Zone to 106 Sea Zone
1 Infantry moved from 106 Sea Zone to British Borneo
Thai take British Borneo from British
1 Infantry moved from 105 Sea Zone to S.French Indochina
Thai take S.French Indochina from French
Purchase Units - Thai
Thai buy 4 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in S.Thailand
Thai attack with 1 Artillery, 1 Fighter and 1 Infantry
British defend with 1 Infantry
Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in S.Thailand, round 2 : 2/3 hits, 1,00 expected hits
British roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand
Thai win, taking S.Thailand from British with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Thai: 1 Infantry
Casualties for British: 1 Infantry
Non Combat Move - Thai
1 Submarine moved from 105 Sea Zone to 110 Sea Zone
1 Fighter moved from S.Thailand to Bangkok
Place Units - Thai
4 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Thai regular : 1,00
British regular : 0,67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Americans
1 Fighter moved from Washington to 13 Sea Zone
1 Destroyer and 1 Submarine moved from 98 Sea Zone to 88 Sea Zone
1 Fighter moved from Midway to 88 Sea Zone
1 Bomber and 1 Fighter moved from Pearl Harbor to 88 Sea Zone
1 Bomber moved from South Central USA to 88 Sea Zone
1 Bomber moved from North Central USA to 88 Sea Zone
1 Fighter moved from Palmyra to 88 Sea Zone
2 Fighters moved from 118 Sea Zone to 88 Sea Zone
1 Artillery and 1 Infantry moved from Ponape to Truk
1 Artillery, 2 Infantrys and 1 Tank moved from Southwest USA to W.Mexico
1 Tank moved from Northwest USA to W.Mexico
1 Artillery and 1 Infantry moved from Northwest USA to 83 Sea Zone
1 Artillery and 1 Infantry moved from San Francisco to 83 Sea Zone
1 Infantry and 2 Tanks moved from San Francisco to W.Mexico
2 Artillerys, 2 Infantrys and 2 Transports moved from 83 Sea Zone to 100 Sea Zone
2 Artillerys and 2 Infantrys moved from 100 Sea Zone to Central America
3 Infantrys moved from Colombia to Peru
1 Infantry and 1 Tank moved from South Central USA to E.Mexico
1 Tank moved from South Atlantic USA to E.Mexico
1 Destroyer moved from 99 Sea Zone to 100 Sea Zone
Purchase Units - Americans
Americans buy 2 ArmoredCars, 1 Bomber, 2 Destroyers, 1 Fighter and 1 Tank; Remaining resources: 0 PUs;
Combat - Americans
Battle in Central America
Americans attack with 2 Artillerys and 2 Infantrys
Neutral defend with 1 Infantry
Americans roll dice for 2 Artillerys and 2 Infantrys in Central America, round 2 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Central America
Americans loses 0 PUs for violating Central Americas neutrality.
Americans win, taking Central America from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in E.Mexico
Americans attack with 1 Infantry and 2 Tanks
Neutral defend with 1 Infantry
Americans roll dice for 1 Infantry and 2 Tanks in E.Mexico, round 2 : 0/3 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Infantry and 2 Tanks in E.Mexico, round 3 : 1/3 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in E.Mexico, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in E.Mexico
Americans loses 0 PUs for violating E.Mexicos neutrality.
Americans win, taking E.Mexico from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in 13 Sea Zone
Americans attack with 1 Fighter
Germans defend with 1 Submarine
Americans roll dice for 1 Fighter in 13 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Germans lost in 13 Sea Zone
Americans win with 1 Fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Battle in 88 Sea Zone
Americans attack with 3 Bombers, 1 Destroyer, 5 Fighters and 1 Submarine
Yamamoto defend with 1 Battleship, 2 Carriers, 4 Fighters and 1 Transport
Americans roll dice for 1 Submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 Bombers, 1 Destroyer and 5 Fighters in 88 Sea Zone, round 2 : 7/9 hits, 4.00 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 1 Battleship, 2 Carriers, 4 Fighters and 1 Transport in 88 Sea Zone, round 2 : 3/8 hits, 3.83 expected hits
1 Fighter owned by the Americans, 1 Destroyer owned by the Americans, 1 Submarine owned by the Americans, 1 Carrier owned by the Yamamoto, 1 Transport owned by the Yamamoto and 4 Fighters owned by the Yamamoto lost in 88 Sea Zone
Americans roll dice for 3 Bombers and 4 Fighters in 88 Sea Zone, round 3 : 4/7 hits, 3.33 expected hits
Yamamoto roll dice for 1 Battleship and 1 Carrier in 88 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
2 Fighters owned by the Americans, 1 Battleship owned by the Yamamoto and 1 Carrier owned by the Yamamoto lost in 88 Sea Zone
Americans win with 3 Bombers and 2 Fighters remaining. Battle score for attacker is 47
Casualties for Americans: 1 Destroyer, 3 Fighters and 1 Submarine
Casualties for Yamamoto: 1 Battleship, 2 Carriers, 4 Fighters and 1 Transport
Battle in W.Mexico
Americans attack with 1 Artillery, 3 Infantrys and 4 Tanks
Neutral defend with 1 Infantry and 1 Tank
Americans roll dice for 1 Artillery, 3 Infantrys and 4 Tanks in W.Mexico, round 2 : 3/8 hits, 3.00 expected hits
Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Americans, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico
Americans loses 0 PUs for violating W.Mexicos neutrality.
Americans win, taking W.Mexico from Neutral with 1 Artillery, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 5
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry and 1 Tank
Battle in Peru
Americans attack with 3 Infantrys
Neutral defend with 1 Artillery and 1 Infantry
Americans roll dice for 3 Infantrys in Peru, round 2 : 0/3 hits, 0.50 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Americans lost in Peru
Americans roll dice for 2 Infantrys in Peru, round 3 : 0/2 hits, 0.33 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Americans lost in Peru
1 Infantry owned by the Americans retreated to Colombia
Neutral win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -4
Casualties for Americans: 2 Infantrys
Non Combat Move - Americans
2 Carriers moved from 118 Sea Zone to 91 Sea Zone
2 Transports moved from 99 Sea Zone to 91 Sea Zone
1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
1 Bomber moved from 88 Sea Zone to Kauai
2 Bombers moved from 88 Sea Zone to Midway
2 Fighters moved from 88 Sea Zone to Midway
1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 74 Sea Zone to 72 Sea Zone
1 Artillery and 1 Infantry moved from 72 Sea Zone to Koryakia
1 Infantry moved from South Atlantic USA to South Central USA
1 Infantry moved from North Central USA to South Central USA
1 Infantry moved from Northeast USA to South Central USA
3 Infantrys moved from Washington to Northeast USA
1 Fighter moved from 13 Sea Zone to French Guiana
Place Units - Americans
1 Bomber placed in South Atlantic USA
1 Destroyer and 1 Fighter placed in 91 Sea Zone
2 ArmoredCars and 1 Tank placed in South Central USA
1 Destroyer placed in 13 Sea Zone
Turn Complete - Americans
Americans collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.00
Americans regular : 1.50
Neutral regular : -0.17
Ouch, how silly of me to put my fleet into the line of fire!
I missed to attack z13. Will do it here.
Nah, I do it in the client in a separate session.
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Germans
1 unit repaired.
1 Submarine moved from 25 Sea Zone to 13 Sea Zone
Purchase Units - Germans
Germans buy nothing; Remaining resources: 64 PUs;
Combat - Germans
Battle in 13 Sea Zone
Germans attack with 1 Submarine
Americans defend with 1 Destroyer
Germans roll dice for 1 Submarine in 13 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 Destroyer in 13 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 Destroyer owned by the Americans lost in 13 Sea Zone
Germans win with 1 Submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Non Combat Move - Germans
Combat Hit Differential Summary :
Americans regular : -0,33
Germans regular : 0,67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Germans
1 unit repaired.
1 Artillery and 3 Infantrys moved from Lapland to Finnmark
1 Bomber and 3 Fighters moved from Lapland to Finnmark
2 Artillerys moved from Danzig to Warsaw
1 Tank moved from Hamburg to Belgium
4 Infantrys moved from Rhine to Belgium
1 Artillery moved from Rhine to Belgium
1 Stuka moved from Rhine to Belgium
2 Infantrys moved from Languedoc to Burgundy
1 Artillery moved from Lorraine to Burgundy
1 Artillery moved from Lorraine to Picardy
5 Tanks moved from Lorraine to Picardy
4 Tanks moved from Lorraine to Burgundy
2 Infantrys moved from Lorraine to Burgundy
1 Infantry moved from Lorraine to Burgundy
5 Infantrys moved from Lorraine to Picardy
1 Tank moved from Rhine to Picardy
2 Tanks moved from Rhine to Burgundy
1 Tank moved from Rhine to Picardy
1 Tank moved from Rhine to Burgundy
2 Artillerys and 4 Infantrys moved from Krakow to Vinnytsia
1 Tank moved from Hungary to Vinnytsia
1 Infantry moved from Krakow to Vinnytsia
1 Tank moved from Krakow to Vinnytsia
2 Tanks moved from Danzig to Warsaw
2 Tanks moved from Bavaria to Picardy
1 Tank moved from Bavaria to Burgundy
1 Infantry moved from Krakow to Warsaw
1 Infantry moved from Krakow to Vinnytsia
1 Stuka moved from Rhine to Belgium
3 Tanks moved from Danzig to Vinnytsia
2 Infantrys moved from Kufra to New Valley
2 Tanks moved from Kufra to New Valley
1 Infantry moved from Danzig to Warsaw
Purchase Units - Germans
Germans buy 2 Factorys, 11 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - Germans
Battle in Picardy
Germans attack with 1 Artillery, 5 Infantrys and 9 Tanks
French defend with 1 Bunker
Germans roll dice for 1 Artillery, 5 Infantrys and 9 Tanks in Picardy, round 2 : 8/15 hits, 5,83 expected hits
French roll dice for 1 Bunker in Picardy, round 2 : 1/1 hits, 0,50 expected hits
1 Bunker owned by the French and 1 Infantry owned by the Germans lost in Picardy
Germans win, taking Picardy from French with 1 Artillery, 4 Infantrys and 9 Tanks remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for French: 1 Bunker
Battle in Burgundy
Germans attack with 1 Artillery, 5 Infantrys and 8 Tanks
French defend with 1 Infantry
Germans roll dice for 1 Artillery, 5 Infantrys and 8 Tanks in Burgundy, round 2 : 3/14 hits, 5,33 expected hits
French roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the French lost in Burgundy
Germans win, taking Burgundy from French with 1 Artillery, 5 Infantrys and 8 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in New Valley
Germans attack with 2 Infantrys and 2 Tanks
British defend with 1 Infantry
Germans roll dice for 2 Infantrys and 2 Tanks in New Valley, round 2 : 2/4 hits, 1,33 expected hits
British roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the British lost in New Valley
Germans win, taking New Valley from British with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for British: 1 Infantry
Battle in Warsaw
Germans attack with 2 Artillerys, 2 Infantrys and 2 Tanks
Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
Germans roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Warsaw, round 2 : 2/6 hits, 2,33 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 0/3 hits, 1,00 expected hits
2 Infantrys owned by the Neutral lost in Warsaw
Germans roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Warsaw, round 3 : 5/6 hits, 2,33 expected hits
Neutral roll dice for 1 Artillery in Warsaw, round 3 : 0/1 hits, 0,33 expected hits
1 Artillery owned by the Neutral lost in Warsaw
Germans loses 0 PUs for violating Warsaws neutrality.
Germans win, taking Warsaw from Neutral with 2 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Belgium
Germans attack with 1 Artillery, 4 Infantrys, 2 Stukas and 1 Tank
Neutral defend with 3 Infantrys
Germans roll dice for 1 Artillery, 4 Infantrys, 2 Stukas and 1 Tank in Belgium, round 2 : 5/8 hits, 3,00 expected hits
Neutral roll dice for 3 Infantrys in Belgium, round 2 : 0/3 hits, 1,00 expected hits
3 Infantrys owned by the Neutral lost in Belgium
Germans loses 0 PUs for violating Belgiums neutrality.
Germans win, taking Belgium from Neutral with 1 Artillery, 4 Infantrys, 2 Stukas and 1 Tank remaining. Battle score for attacker is 6
Casualties for Neutral: 3 Infantrys
Battle in Finnmark
Germans attack with 1 Artillery, 1 Bomber, 3 Fighters and 3 Infantrys
British defend with 2 Fighters; Russians defend with 2 Infantrys and 1 Tank
Germans roll dice for 1 Artillery, 1 Bomber, 3 Fighters and 3 Infantrys in Finnmark, round 2 : 2/8 hits, 2,67 expected hits
Russians roll dice for 2 Fighters, 2 Infantrys and 1 Tank in Finnmark, round 2 : 0/5 hits, 2,17 expected hits
2 Infantrys owned by the Russians lost in Finnmark
Germans roll dice for 1 Artillery, 1 Bomber, 3 Fighters and 3 Infantrys in Finnmark, round 3 : 4/8 hits, 2,67 expected hits
Russians roll dice for 2 Fighters and 1 Tank in Finnmark, round 3 : 3/3 hits, 1,50 expected hits
2 Fighters owned by the British, 3 Infantrys owned by the Germans and 1 Tank owned by the Russians lost in Finnmark
Germans win, taking Finnmark from Russians with 1 Artillery, 1 Bomber and 3 Fighters remaining. Battle score for attacker is 19
Casualties for Russians: 2 Infantrys and 1 Tank
Casualties for Germans: 3 Infantrys
Casualties for British: 2 Fighters
Battle in Vinnytsia
Germans attack with 2 Artillerys, 6 Infantrys and 5 Tanks
Russians defend with 1 Infantry
Germans roll dice for 2 Artillerys, 6 Infantrys and 5 Tanks in Vinnytsia, round 2 : 6/13 hits, 4,50 expected hits
Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Russians lost in Vinnytsia
Germans win, taking Vinnytsia from Russians with 2 Artillerys, 6 Infantrys and 5 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 13 Sea Zone: 1 Destroyer
EDIT: Turning off Edit Mode
1 AAGun moved from Krakow to Vinnytsia
2 Artillerys and 3 Infantrys moved from Hungary to Krakow
6 Infantrys moved from Bavaria to Bohemia
2 Artillerys and 4 Infantrys moved from Brandenburg to Bohemia
4 Infantrys moved from Danzig to 24 Sea Zone
1 T.Boat moved from 23 Sea Zone to 24 Sea Zone
2 Infantrys and 1 Transport moved from 24 Sea Zone to 23 Sea Zone
2 Infantrys moved from 24 Sea Zone to Oulu
2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Lapland
1 Bomber and 3 Fighters moved from Finnmark to Lapland
2 Stukas moved from Belgium to Rhine
1 Tank moved from Languedoc to Burgundy
1 Tank moved from Languedoc to Picardy
2 Transports moved from 43 Sea Zone to 46 Sea Zone
1 Destroyer moved from 43 Sea Zone to 46 Sea Zone
2 Submarines moved from 31 Sea Zone to 30 Sea Zone
1 Submarine moved from 34 Sea Zone to 30 Sea Zone
1 Submarine moved from 25 Sea Zone to 13 Sea Zone
1 AAGun moved from Brandenburg to Berlin
2 Stukas moved from Rhine to Bohemia
Place Units - Germans
1 Factory placed in Krakow
1 Factory placed in Hungary
2 Mech.Infs placed in Bavaria
6 Infantrys placed in Hamburg
5 Infantrys placed in Bohemia
Turn Complete - Germans
Germans collect 81 PUs; end with 81 PUs
Combat Hit Differential Summary :
French regular : 0,17
Russians regular : -1,00
Germans regular : 7,00
Neutral regular : -2,33
British regular : 0,67
@trulpen I just built that DD in sz 13
1 Destroyer placed in 13 Sea Zone
@trulpenplay I’m going to edit your SS back where it was and add my DD back in.
@trulpenplay Oh wait, was that this round that you wanted to attack it. Sorry I got confused.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Russians
1 Transport moved from 53 Sea Zone to 54 Sea Zone
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
2 Infantrys moved from 53 Sea Zone to Bulgaria
1 Tank moved from Donetsk to Kiev
1 Infantry and 3 Tanks moved from Kursk to Kiev
1 Infantry moved from Donetsk to Odessa
1 Infantry moved from Rostov to Donetsk
4 Infantrys moved from Rostov to Kursk
2 Infantrys moved from Arkhangelsk to 6 Sea Zone
1 Infantry moved from S.Karelia to 6 Sea Zone
3 Infantrys moved from 6 Sea Zone to Lapland
1 Fighter moved from Leningrad to Lapland
1 Bomber moved from Smolensk to Lapland
3 Artillerys and 2 Infantrys moved from Uzbekistan to E.Iran
3 Infantrys moved from Kolyma to Okhotsk
1 Infantry moved from Olyokminsk to Yakutsk
1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia
1 Artillery, 2 Fighters and 1 Tank moved from N.Buryat Mongolia to Olyokminsk
1 Infantry moved from Irkutsk to Olyokminsk
2 Infantrys moved from Evenkia to Olyokminsk
1 Artillery moved from Zhigansk to Olyokminsk
1 Infantry moved from Koryakia to Kolyma
2 Infantrys moved from Yeniseysk to Evenkia
1 Tank moved from Krasnoyarsk to Olyokminsk
1 Artillery and 2 Infantrys moved from Krasnoyarsk to Irkutsk
1 Infantry moved from Novosibirsk to Yeniseysk
Purchase Units - Russians
Russians buy 4 ArmoredCars, 4 Artillerys, 1 Fighter, 24 Infantrys, 3 Mot.Infs and 3 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in E.Iran
Russians attack with 3 Artillerys and 2 Infantrys
Neutral defend with 1 Bunker and 3 Infantrys
Russians roll dice for 3 Artillerys and 2 Infantrys in E.Iran, round 2 : 2/5 hits, 1.67 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 2/4 hits, 1.50 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Neutral lost in E.Iran
Russians roll dice for 3 Artillerys in E.Iran, round 3 : 0/3 hits, 1.00 expected hits
Neutral roll dice for 1 Bunker and 2 Infantrys in E.Iran, round 3 : 0/3 hits, 1.17 expected hits
Russians roll dice for 3 Artillerys in E.Iran, round 4 : 2/3 hits, 1.00 expected hits
Neutral roll dice for 1 Bunker and 2 Infantrys in E.Iran, round 4 : 2/3 hits, 1.17 expected hits
2 Artillerys owned by the Russians and 2 Infantrys owned by the Neutral lost in E.Iran
1 Artillery owned by the Russians retreated to Uzbekistan
Neutral win with 1 Bunker remaining. Battle score for attacker is -6
Casualties for Russians: 2 Artillerys and 2 Infantrys
Casualties for Neutral: 3 Infantrys
Battle in Lapland
Russians attack with 1 Bomber, 1 Fighter and 3 Infantrys
Germans defend with 1 Bomber, 3 Fighters and 2 Infantrys
Russians roll dice for 1 Bomber, 1 Fighter and 3 Infantrys in Lapland, round 2 : 2/5 hits, 1.50 expected hits
Finns roll dice for 1 Bomber, 3 Fighters and 2 Infantrys in Lapland, round 2 : 2/6 hits, 2.33 expected hits
2 Infantrys owned by the Russians, 1 Infantry owned by the Germans and 1 Bomber owned by the Germans lost in Lapland
Russians roll dice for 1 Bomber, 1 Fighter and 1 Infantry in Lapland, round 3 : 1/3 hits, 1.17 expected hits
Finns roll dice for 3 Fighters and 1 Infantry in Lapland, round 3 : 4/4 hits, 1.83 expected hits
1 Infantry owned by the Russians, 1 Fighter owned by the Russians, 1 Infantry owned by the Germans and 1 Bomber owned by the Russians lost in Lapland
Finns win with 3 Fighters remaining. Battle score for attacker is -10
Casualties for Russians: 1 Bomber, 1 Fighter and 3 Infantrys
Casualties for Germans: 1 Bomber and 2 Infantrys
Battle in Bulgaria
Russians attack with 2 Infantrys
Romanians defend with 1 Infantry
Russians roll dice for 2 Infantrys in Bulgaria, round 2 : 0/2 hits, 0.33 expected hits
Romanians roll dice for 1 Infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Bulgaria
Russians roll dice for 1 Infantry in Bulgaria, round 3 : 0/1 hits, 0.17 expected hits
Romanians roll dice for 1 Infantry in Bulgaria, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Bulgaria
Romanians win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for Russians: 2 Infantrys
Non Combat Move - Russians
1 Infantry moved from Minsk to Kiev
1 Artillery moved from Minsk to Kiev
1 Infantry moved from Novgorod to Leningrad
1 Infantry moved from Smolensk to Novgorod
1 Artillery and 3 Infantrys moved from Yaroslavl to Kursk
1 Infantry moved from Kirov to Arkhangelsk
1 Infantry moved from Leningrad to S.Karelia
1 Tank moved from Kirov to Yaroslavl
1 Infantry moved from Saratov to Rostov
1 Infantry moved from Perm to Kirov
Place Units - Russians
2 Artillerys and 2 Infantrys placed in Arkhangelsk
1 Fighter and 3 Infantrys placed in Leningrad
1 Artillery and 2 Infantrys placed in Georgia
5 Infantrys placed in Stalingrad
2 ArmoredCars, 1 Artillery and 3 Infantrys placed in Sibirsky
9 Infantrys and 1 Tank placed in Moscow
Russians undo move 6.
2 Infantrys placed in Tashkent
1 ArmoredCar, 7 Infantrys and 2 Tanks placed in Moscow
1 ArmoredCar, 3 Mot.Infs and 1 Tank placed in Sverdlovsk
Turn Complete - Russians
Russians collect 96 PUs; end with 96 PUs
Combat Hit Differential Summary :
Romanians regular : 1.33
Finns regular : 1.83
Russians regular : 0.17
Neutral regular : 0.17