Initial test. First time tries.
#1 trulpen (X) vs Entek (A) WaW
-
@trulpen No problem. Be sure I’ll make my share of edits.
-
@trulpen At least in this game we roll enough dice that it usually evens out the swings.
-
@Entek said in #1 trulpen (X) vs Entek (A) WaW:
@trulpen No problem. Be sure I’ll make my share of edits.
It works. I’m very liberal. :)
-
I’ve noticed that subs block movement, which is faulty. We have to handle those situations by edit.
-
TripleA Turn Summary: Hisaichi round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Hisaichi Turning on Edit Mode EDIT: Turning off Edit Mode 1 Artillery and 3 Infantrys moved from Hulunbuir to Chita 1 Artillery and 1 Infantry moved from S.Sakhalin to 75 Sea Zone 1 Artillery and 1 Infantry moved from 75 Sea Zone to Ayan 1 Artillery and 2 Infantrys moved from Kirin to Vladivostok 1 Tank moved from Changchun to Vladivostok 2 Submarines moved from 92 Sea Zone to 110 Sea Zone EDIT: 1 Destroyer moved from 92 Sea Zone to 110 Sea Zone 1 Destroyer and 1 Submarine moved from 84 Sea Zone to 106 Sea Zone 1 Battleship and 1 Carrier moved from 84 Sea Zone to 106 Sea Zone 2 Fighters moved from 84 Sea Zone to 110 Sea Zone 2 Infantrys and 2 Tanks moved from Formosa to 92 Sea Zone 2 Infantrys and 2 Tanks moved from 92 Sea Zone to Hong Kong 1 Artillery and 1 Infantry moved from S.Sakhalin to 75 Sea Zone 1 Artillery and 1 Infantry moved from 75 Sea Zone to Ayan 1 Tank moved from Peking to Chita 1 Tank moved from Liaoning to Ayan 1 Tank moved from Heilungchiang to Chita 1 Tank moved from Liaoning to Chita 2 Infantrys moved from Shantung to Anhwei 1 Artillery and 1 Infantry moved from Changchun to 84 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 Infantry and 1 Tank moved from Formosa to 84 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 Infantry and 1 Tank moved from 92 Sea Zone to Hong Kong 1 Infantry moved from Korea to 84 Sea Zone 1 Infantry moved from Korea to 84 Sea Zone 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone 1 Artillery and 1 Infantry moved from 92 Sea Zone to Kiangsi 1 Artillery moved from Changchun to 84 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 Artillery and 1 Infantry moved from 92 Sea Zone to Hong Kong 1 Infantry moved from 92 Sea Zone to Hong Kong 1 Infantry moved from Shantung to Shanghai 1 Artillery moved from Shantung to Shanghai 1 Artillery moved from Peking to Chahar 1 Infantry moved from Peking to Chahar 1 Infantry moved from Peking to Chahar 1 Infantry moved from Shantung to Shansi 1 Fighter moved from Changchun to Anhwei 1 Fighter moved from Peking to Anhwei 1 Bomber moved from Changchun to Shansi 1 Tank moved from Liaoning to Ayan 1 Tank moved from Peking to Chita 1 Tank moved from Kirin to Ayan 1 Infantry moved from Heilungchiang to Ayan Purchase Units - Hisaichi Hisaichi buy 1 Elite, 1 Factory and 6 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Chita Hisaichi attack with 1 Artillery, 3 Infantrys and 4 Tanks Russians defend with 1 Bunker and 1 Infantry Hisaichi roll dice for 1 Artillery, 3 Infantrys and 4 Tanks in Chita, round 2 : 2/8 hits, 3,00 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker and 1 Infantry in Chita, round 2 : 1/2 hits, 0,83 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita Hisaichi roll dice for 1 Artillery, 2 Infantrys and 4 Tanks in Chita, round 3 : 5/7 hits, 2,83 expected hits Russians roll dice for 1 Bunker in Chita, round 3 : 0/1 hits, 0,50 expected hits 1 Bunker owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker and 1 Infantry Battle in Shansi Hisaichi attack with 1 Bomber and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Bomber and 1 Infantry in Shansi, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Hong Kong Hisaichi attack with 1 Artillery, 5 Infantrys and 3 Tanks British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Hisaichi roll dice for 1 Artillery, 5 Infantrys and 3 Tanks in Hong Kong, round 2 : 2/9 hits, 2,83 expected hits British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hong Kong, round 2 : 2/5 hits, 1,83 expected hits 2 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Hong Kong Hisaichi roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Hong Kong, round 3 : 3/7 hits, 2,50 expected hits British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hong Kong, round 3 : 0/3 hits, 1,17 expected hits 1 Tank owned by the British, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Hong Kong Hisaichi win, taking Hong Kong from British with 1 Artillery, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 11 Casualties for Hisaichi: 2 Infantrys Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank Battle in Shanghai Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Shanghai, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Chinese lost in Shanghai Hisaichi win, taking Shanghai from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Chahar Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 0/3 hits, 0,83 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar Hisaichi roll dice for 1 Artillery and 1 Infantry in Chahar, round 3 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 Infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery remaining. Battle score for attacker is -2 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 1 Infantry Battle in Kiangsi Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Chinese lost in Kiangsi Hisaichi win, taking Kiangsi from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Vladivostok Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Vladivostok, round 2 : 1/4 hits, 1,33 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0,50 expected hits Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Vladivostok, round 3 : 2/4 hits, 1,33 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits, 0,50 expected hits 1 Bunker owned by the Russians lost in Vladivostok Hisaichi win, taking Vladivostok from Russians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in 110 Sea Zone Hisaichi attack with 1 Destroyer, 2 Fighters and 2 Submarines Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Hisaichi roll dice for 1 Destroyer and 2 Fighters in 110 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 0/2 hits, 0,50 expected hits 1 Transport owned by the Dutch lost in 110 Sea Zone Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Dutch roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Hisaichi roll dice for 1 Destroyer and 2 Fighters in 110 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 Submarine owned by the Dutch and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 Destroyer owned by the Dutch lost in 110 Sea Zone Hisaichi win with 1 Destroyer, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 14 Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport Casualties for Hisaichi: 1 Submarine Battle in 106 Sea Zone Hisaichi attack with 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine British defend with 1 Submarine Hisaichi roll dice for 1 Submarine in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 Submarine owned by the British lost in 106 Sea Zone Hisaichi win with 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Battle in Ayan Hisaichi attack with 2 Artillerys, 3 Infantrys and 3 Tanks Russians defend with 1 Bunker Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in Ayan, round 2 : 1/8 hits, 3,00 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Ayan, round 2 : 0/1 hits, 0,50 expected hits Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in Ayan, round 3 : 4/8 hits, 3,00 expected hits Russians roll dice for 1 Bunker in Ayan, round 3 : 1/1 hits, 0,50 expected hits 1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi win, taking Ayan from Russians with 2 Artillerys, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker Battle in Anhwei Hisaichi attack with 2 Fighters and 2 Infantrys Chinese defend with 2 Infantrys Hisaichi roll dice for 2 Fighters and 2 Infantrys in Anhwei, round 2 : 1/4 hits, 1,00 expected hits Chinese roll dice for 2 Infantrys in Anhwei, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei Hisaichi roll dice for 2 Fighters and 1 Infantry in Anhwei, round 3 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 2 Infantrys Non Combat Move - Hisaichi 1 Fighter moved from Anhwei to Peking 1 Fighter moved from Anhwei to Shantung 1 Bomber moved from Shansi to Peking 2 Fighters moved from 110 Sea Zone to 106 Sea Zone 1 Submarine moved from 75 Sea Zone to 92 Sea Zone 1 Infantry moved from Changchun to Kirin 1 Infantry moved from Korea to Liaoning 1 Infantry moved from Heilungchiang to Ayan 1 Infantry moved from Heilungchiang to Chita 3 Infantrys moved from Liaoning to Heilungchiang 1 AAGun moved from Changchun to Kirin 2 Tanks moved from Shantung to Peking 2 Tanks moved from Peking to Hulunbuir Place Units - Hisaichi 1 Factory placed in Liaoning 1 Elite and 6 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Russians regular : -1,33 Dutch regular : -0,83 British regular : -1,33 Hisaichi regular : 0,67
-
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - British British loses 0 PUs for violating Greenlands neutrality. 2 Fighters moved from London to 5 Sea Zone 1 Battleship and 1 Destroyer moved from 10 Sea Zone to 5 Sea Zone 1 Bomber moved from London to 5 Sea Zone 1 Fighter moved from Wales to 5 Sea Zone 1 Infantry moved from British Somaliland to Italian East Africa 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 57 Sea Zone 1 Artillery and 1 Infantry moved from 57 Sea Zone to Nubia 1 Artillery and 2 Infantrys moved from Bombay to 59 Sea Zone 1 Artillery, 1 Cruiser, 2 Infantrys, 1 Submarine and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 1 Artillery and 2 Infantrys moved from 58 Sea Zone to W.Iran 1 Infantry and 1 Tank moved from Iraq to W.Iran 1 Tank moved from Palestine to W.Iran 1 Infantry moved from Palestine to 56 Sea Zone 1 Fighter moved from Cyprus to Crete 1 Artillery moved from Cairo to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 1 Artillery and 2 Infantrys moved from 56 Sea Zone to Crete 1 Infantry moved from Cyprus to 55 Sea Zone 1 Destroyer, 1 Infantry and 1 Transport moved from 55 Sea Zone to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Crete 1 Fighter moved from Lower Egypt to Cairo 1 Fighter moved from Malta to Cairo 1 Infantry moved from Gold Coast to French Sudan 1 Infantry moved from Nigeria to French Equatorial Africa 1 Fighter moved from Gibraltar to 31 Sea Zone 1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 3 Sea Zone 1 Infantry and 1 Tank moved from 3 Sea Zone to Greenland British take Greenland from Neutral 2 Infantrys moved from Vancouver to 80 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone 2 Infantrys moved from 71 Sea Zone to Alaska 1 Artillery and 1 Infantry moved from British Borneo to West Borneo 1 Submarine moved from 115 Sea Zone to 104 Sea Zone 2 Artillerys and 2 Infantrys moved from Madras to 60 Sea Zone 2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Malaya 1 Fighter moved from Madras to S.Thailand 1 Infantry moved from Burma to S.Thailand 1 Transport moved from 10 Sea Zone to 20 Sea Zone 1 Submarine moved from 18 Sea Zone to 20 Sea Zone Purchase Units - British British buy 1 Destroyer, 3 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in Nubia British attack with 1 Artillery and 1 Infantry Italians defend with 1 Artillery British roll dice for 1 Artillery and 1 Infantry in Nubia, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 Artillery in Nubia, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Italians and 1 Infantry owned by the British lost in Nubia British win, taking Nubia from Italians with 1 Artillery remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Italians: 1 Artillery Battle in Crete British attack with 1 Artillery, 1 Fighter and 3 Infantrys Neutral defend with 1 AAGun and 1 Artillery Neutral roll AA dice in Crete : 0/1 hits, 0.17 expected hits British roll dice for 1 Cruiser in Crete, round 2 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Neutral lost in Crete British loses 0 PUs for violating Cretes neutrality. British win, taking Crete from Neutral with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Neutral: 1 Artillery Battle in 5 Sea Zone British attack with 1 Battleship, 1 Bomber, 1 Destroyer and 3 Fighters Germans defend with 2 Submarines; Finns defend with 1 Destroyer, 1 Submarine and 1 Transport Finns roll dice for 3 Submarines in 5 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 3 Fighters in 5 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits Finns roll dice for 1 Destroyer and 1 Transport in 5 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits Units damaged: 1 Battleship owned by the British 1 Submarine owned by the Germans and 1 Transport owned by the Finns lost in 5 Sea Zone Finns roll dice for 2 Submarines in 5 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits British roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 3 Fighters in 5 Sea Zone, round 3 : 2/6 hits, 2.67 expected hits Finns roll dice for 1 Destroyer in 5 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Germans, 1 Fighter owned by the British, 1 Submarine owned by the Finns, 1 Battleship owned by the British and 1 Destroyer owned by the British lost in 5 Sea Zone British roll dice for 1 Bomber and 2 Fighters in 5 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits Finns roll dice for 1 Destroyer in 5 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Finns lost in 5 Sea Zone British win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is -1 Casualties for Finns: 1 Destroyer, 1 Submarine and 1 Transport Casualties for Germans: 2 Submarines Casualties for British: 1 Battleship, 1 Destroyer and 1 Fighter Battle in S.Thailand British attack with 1 Fighter and 1 Infantry Thai defend with 1 Infantry British roll dice for 1 Fighter and 1 Infantry in S.Thailand, round 2 : 1/2 hits, 0.50 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in S.Thailand British win, taking S.Thailand from Thai with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in 31 Sea Zone British attack with 1 Fighter Germans defend with 2 Submarines British roll dice for 1 Fighter in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 2 Submarines owned by the Germans submerged Battle in W.Iran British attack with 1 Artillery, 3 Infantrys and 2 Tanks Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys British roll dice for 1 Cruiser in W.Iran, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 Bunker owned by the Neutral British roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in W.Iran, round 2 : 2/6 hits, 2.00 expected hits Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 2/5 hits, 1.83 expected hits 2 Infantrys owned by the Neutral and 2 Infantrys owned by the British lost in W.Iran British roll dice for 1 Artillery, 1 Infantry and 2 Tanks in W.Iran, round 3 : 2/4 hits, 1.67 expected hits Neutral roll dice for 1 Bunker and 2 Infantrys in W.Iran, round 3 : 0/3 hits, 1.17 expected hits 2 Infantrys owned by the Neutral lost in W.Iran British roll dice for 1 Artillery, 1 Infantry and 2 Tanks in W.Iran, round 4 : 1/4 hits, 1.67 expected hits Neutral roll dice for 1 Bunker in W.Iran, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in W.Iran British loses 0 PUs for violating W.Irans neutrality. British winBritish win with 1 Fighter remaining, taking W.Iran from Neutral with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 10 Casualties for British: 2 Infantrys Casualties for Neutral: 1 Bunker and 4 Infantrys Non Combat Move - British 1 Infantry moved from New Valley to Nubia 1 Artillery moved from Kenya to Equatoria 1 Infantry moved from Rhodesia to Kenya 1 Infantry moved from South Africa to Rhodesia 1 Infantry moved from Cape Town to South Africa 1 Infantry moved from British Columbia to Yukon 1 Infantry moved from Yukon to Alaska 1 Infantry moved from Canadian Prairies to Ontario 1 Tank moved from Ontario to Quebec 1 Fighter moved from 31 Sea Zone to E.Morocco 1 Artillery and 2 Infantrys moved from Wales to 20 Sea Zone 1 Artillery and 2 Infantrys moved from 20 Sea Zone to Normandy 1 Infantry moved from Wales to Dover 5 Infantrys moved from London to Dover 1 Tank moved from London to Manchester 1 Infantry moved from Scotland to Manchester 1 Infantry moved from Northern Ireland to Scotland 1 Bomber moved from 5 Sea Zone to Scotland 2 Fighters moved from 5 Sea Zone to Finnmark 1 Fighter moved from S.Thailand to Malaya 1 Artillery and 1 Infantry moved from Assam to Burma 1 Infantry moved from Bihar to Assam 1 Infantry moved from Calcutta to Assam 1 Tank moved from Hyderabad to Assam 1 Infantry moved from Mysore to Hyderabad 1 Infantry moved from Rajputana to Baluchistan 1 Infantry moved from Punjab to Baluchistan 1 Tank moved from Delhi to Assam 1 Infantry moved from Delhi to Bihar 1 Fighter moved from Crete to Cairo Place Units - British 1 Destroyer placed in 56 Sea Zone 3 Infantrys placed in Cairo 1 Transport placed in 60 Sea Zone Turn Complete - British British collect 96 PUs; end with 96 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Neutral AA : -0.17 Finns regular : 1.17 Thai regular : -0.33 Neutral regular : -1.50 British regular : -0.50
-
TripleA Turn Summary: Anzac round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Anzac 1 Tank moved from New Georgia to 114 Sea Zone 1 Infantry moved from Guadalcanal to 114 Sea Zone 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 114 Sea Zone to 103 Sea Zone 1 Infantry and 1 Tank moved from 103 Sea Zone to Kwajalein 1 Fighter moved from 122 Sea Zone to Banjarmasin 1 Fighter moved from Townsville to Banjarmasin Purchase Units - Anzac Anzac buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Kwajalein Anzac attack with 1 Infantry and 1 Tank Yamamoto defend with 1 Bomber and 1 Infantry Anzac roll dice for 1 Infantry and 1 Tank in Kwajalein, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Bomber and 1 Infantry in Kwajalein, round 2 : 0/2 hits, 0.50 expected hits 1 Bomber owned by the Yamamoto lost in Kwajalein Anzac roll dice for 1 Infantry and 1 Tank in Kwajalein, round 3 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Kwajalein, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Kwajalein Anzac win, taking Kwajalein from Yamamoto with 1 Tank remaining. Battle score for attacker is 14 Casualties for Yamamoto: 1 Bomber and 1 Infantry Casualties for Anzac: 1 Infantry Non Combat Move - Anzac 1 Infantry moved from Milne Bay to Port Moresby 1 Artillery and 1 Infantry moved from West Papua to Port Moresby 1 Infantry and 1 Tank moved from Townsville to Northern Territory 1 Submarine moved from 113 Sea Zone to 67 Sea Zone 1 Infantry moved from Queensland to Northern Territory 1 Carrier and 1 Destroyer moved from 122 Sea Zone to 67 Sea Zone Place Units - Anzac 3 Infantrys placed in Broome Turn Complete - Anzac Anzac collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.17 Anzac regular : 0.67
-
TripleA Turn Summary: Dutch round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Dutch 1 Destroyer moved from 111 Sea Zone to 110 Sea Zone 1 Submarine moved from 67 Sea Zone to 110 Sea Zone 1 Fighter moved from Banjarmasin to 110 Sea Zone Purchase Units - Dutch Dutch buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in 110 Sea Zone Dutch attack with 1 Destroyer, 1 Fighter and 1 Submarine Hisaichi defend with 1 Destroyer and 1 Submarine Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Dutch roll dice for 1 Destroyer and 1 Fighter in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Dutch and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone Dutch roll dice for 1 Destroyer and 1 Fighter in 110 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Destroyer and 1 Fighter in 110 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Dutch lost in 110 Sea Zone 1 Fighter owned by the Dutch retreated Hisaichi win with 1 Destroyer remaining. Battle score for attacker is -8 Casualties for Dutch: 1 Destroyer and 1 Submarine Casualties for Hisaichi: 1 Submarine Non Combat Move - Dutch 1 Fighter moved from 110 Sea Zone to West Borneo 1 Fighter moved from West Borneo to Banjarmasin 2 Infantrys moved from West Borneo to Banjarmasin 1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin 1 Artillery moved from Java to Sumatra 1 Infantry and 1 Tank moved from Merauke to Hollandia Place Units - Dutch 4 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Dutch regular : -1.33 Hisaichi regular : 0.67
-
TripleA Turn Summary: Finns round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Finns 1 Artillery and 1 Infantry moved from Lapland to Murmansk 1 Infantry moved from Oulu to Vyborg 1 Infantry moved from Kotka to Vyborg 1 Fighter moved from Helsinki to Vyborg Purchase Units - Finns Finns buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Murmansk Finns attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Finns roll dice for 1 Artillery and 1 Infantry in Murmansk, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 Infantry in Murmansk, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Murmansk Finns win, taking Murmansk from Russians with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Battle in Vyborg Finns attack with 1 Fighter and 2 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 2/3 hits, 0,67 expected hits Russians roll dice for 1 Infantry in Vyborg, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg Finns win, taking Vyborg from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from Vyborg to Oulu 1 Infantry moved from Tampere to Oulu 1 Tank moved from Helsinki to Oulu 3 Infantrys moved from Helsinki to Tampere Place Units - Finns 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Finns regular : 1,67 Russians regular : 1,33
-
TripleA Turn Summary: Romanians round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Romanians 2 Infantrys moved from Bucharest to E.Romania 1 Tank moved from Bucharest to E.Romania 1 Artillery and 1 Infantry moved from W.Romania to E.Romania 1 Fighter moved from Bucharest to E.Romania 1 Artillery moved from Bulgaria to E.Romania Purchase Units - Romanians Romanians buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in E.Romania Romanians attack with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank Russians defend with 1 Artillery and 1 Infantry Romanians roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in E.Romania, round 2 : 1/7 hits, 2,33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 2 : 0/2 hits, 0,67 expected hits 1 Infantry owned by the Russians lost in E.Romania Romanians roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in E.Romania, round 3 : 2/7 hits, 2,33 expected hits Russians roll dice for 1 Artillery in E.Romania, round 3 : 1/1 hits, 0,33 expected hits 1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in E.Romania Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery and 1 Infantry Casualties for Romanians: 1 Infantry Non Combat Move - Romanians 1 Fighter moved from E.Romania to Bucharest Place Units - Romanians 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Romanians regular : -1,67 Russians regular : 0,00
-
TripleA Turn Summary: Thai round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Thai 1 Infantry moved from Bangkok to 105 Sea Zone 1 Artillery and 1 Infantry moved from Bangkok to S.Thailand 1 Fighter moved from Bangkok to S.Thailand 1 Infantry moved from Bangkok to 105 Sea Zone 1 Artillery moved from Bangkok to 105 Sea Zone 1 Artillery and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Artillery moved from 110 Sea Zone to East And South Borneo Thai take East And South Borneo from Dutch 1 Infantry and 1 T.Boat moved from 105 Sea Zone to 106 Sea Zone 1 Infantry moved from 106 Sea Zone to British Borneo Thai take British Borneo from British 1 Infantry moved from 105 Sea Zone to S.French Indochina Thai take S.French Indochina from French Purchase Units - Thai Thai buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in S.Thailand Thai attack with 1 Artillery, 1 Fighter and 1 Infantry British defend with 1 Infantry Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in S.Thailand, round 2 : 2/3 hits, 1,00 expected hits British roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand Thai win, taking S.Thailand from British with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Thai: 1 Infantry Casualties for British: 1 Infantry Non Combat Move - Thai 1 Submarine moved from 105 Sea Zone to 110 Sea Zone 1 Fighter moved from S.Thailand to Bangkok Place Units - Thai 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Thai regular : 1,00 British regular : 0,67
-
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Americans 1 Fighter moved from Washington to 13 Sea Zone 1 Destroyer and 1 Submarine moved from 98 Sea Zone to 88 Sea Zone 1 Fighter moved from Midway to 88 Sea Zone 1 Bomber and 1 Fighter moved from Pearl Harbor to 88 Sea Zone 1 Bomber moved from South Central USA to 88 Sea Zone 1 Bomber moved from North Central USA to 88 Sea Zone 1 Fighter moved from Palmyra to 88 Sea Zone 2 Fighters moved from 118 Sea Zone to 88 Sea Zone 1 Artillery and 1 Infantry moved from Ponape to Truk 1 Artillery, 2 Infantrys and 1 Tank moved from Southwest USA to W.Mexico 1 Tank moved from Northwest USA to W.Mexico 1 Artillery and 1 Infantry moved from Northwest USA to 83 Sea Zone 1 Artillery and 1 Infantry moved from San Francisco to 83 Sea Zone 1 Infantry and 2 Tanks moved from San Francisco to W.Mexico 2 Artillerys, 2 Infantrys and 2 Transports moved from 83 Sea Zone to 100 Sea Zone 2 Artillerys and 2 Infantrys moved from 100 Sea Zone to Central America 3 Infantrys moved from Colombia to Peru 1 Infantry and 1 Tank moved from South Central USA to E.Mexico 1 Tank moved from South Atlantic USA to E.Mexico 1 Destroyer moved from 99 Sea Zone to 100 Sea Zone Purchase Units - Americans Americans buy 2 ArmoredCars, 1 Bomber, 2 Destroyers, 1 Fighter and 1 Tank; Remaining resources: 0 PUs; Combat - Americans Battle in Central America Americans attack with 2 Artillerys and 2 Infantrys Neutral defend with 1 Infantry Americans roll dice for 2 Artillerys and 2 Infantrys in Central America, round 2 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Central America Americans loses 0 PUs for violating Central Americas neutrality. Americans win, taking Central America from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in E.Mexico Americans attack with 1 Infantry and 2 Tanks Neutral defend with 1 Infantry Americans roll dice for 1 Infantry and 2 Tanks in E.Mexico, round 2 : 0/3 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry and 2 Tanks in E.Mexico, round 3 : 1/3 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in E.Mexico, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in E.Mexico Americans loses 0 PUs for violating E.Mexicos neutrality. Americans win, taking E.Mexico from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in 13 Sea Zone Americans attack with 1 Fighter Germans defend with 1 Submarine Americans roll dice for 1 Fighter in 13 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Germans lost in 13 Sea Zone Americans win with 1 Fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in 88 Sea Zone Americans attack with 3 Bombers, 1 Destroyer, 5 Fighters and 1 Submarine Yamamoto defend with 1 Battleship, 2 Carriers, 4 Fighters and 1 Transport Americans roll dice for 1 Submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 Bombers, 1 Destroyer and 5 Fighters in 88 Sea Zone, round 2 : 7/9 hits, 4.00 expected hits Units damaged: 1 Battleship owned by the Yamamoto Yamamoto roll dice for 1 Battleship, 2 Carriers, 4 Fighters and 1 Transport in 88 Sea Zone, round 2 : 3/8 hits, 3.83 expected hits 1 Fighter owned by the Americans, 1 Destroyer owned by the Americans, 1 Submarine owned by the Americans, 1 Carrier owned by the Yamamoto, 1 Transport owned by the Yamamoto and 4 Fighters owned by the Yamamoto lost in 88 Sea Zone Americans roll dice for 3 Bombers and 4 Fighters in 88 Sea Zone, round 3 : 4/7 hits, 3.33 expected hits Yamamoto roll dice for 1 Battleship and 1 Carrier in 88 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits 2 Fighters owned by the Americans, 1 Battleship owned by the Yamamoto and 1 Carrier owned by the Yamamoto lost in 88 Sea Zone Americans win with 3 Bombers and 2 Fighters remaining. Battle score for attacker is 47 Casualties for Americans: 1 Destroyer, 3 Fighters and 1 Submarine Casualties for Yamamoto: 1 Battleship, 2 Carriers, 4 Fighters and 1 Transport Battle in W.Mexico Americans attack with 1 Artillery, 3 Infantrys and 4 Tanks Neutral defend with 1 Infantry and 1 Tank Americans roll dice for 1 Artillery, 3 Infantrys and 4 Tanks in W.Mexico, round 2 : 3/8 hits, 3.00 expected hits Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Americans, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico Americans loses 0 PUs for violating W.Mexicos neutrality. Americans win, taking W.Mexico from Neutral with 1 Artillery, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 5 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry and 1 Tank Battle in Peru Americans attack with 3 Infantrys Neutral defend with 1 Artillery and 1 Infantry Americans roll dice for 3 Infantrys in Peru, round 2 : 0/3 hits, 0.50 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Peru Americans roll dice for 2 Infantrys in Peru, round 3 : 0/2 hits, 0.33 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Peru 1 Infantry owned by the Americans retreated to Colombia Neutral win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -4 Casualties for Americans: 2 Infantrys Non Combat Move - Americans 2 Carriers moved from 118 Sea Zone to 91 Sea Zone 2 Transports moved from 99 Sea Zone to 91 Sea Zone 1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone 1 Bomber moved from 88 Sea Zone to Kauai 2 Bombers moved from 88 Sea Zone to Midway 2 Fighters moved from 88 Sea Zone to Midway 1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 74 Sea Zone to 72 Sea Zone 1 Artillery and 1 Infantry moved from 72 Sea Zone to Koryakia 1 Infantry moved from South Atlantic USA to South Central USA 1 Infantry moved from North Central USA to South Central USA 1 Infantry moved from Northeast USA to South Central USA 3 Infantrys moved from Washington to Northeast USA 1 Fighter moved from 13 Sea Zone to French Guiana Place Units - Americans 1 Bomber placed in South Atlantic USA 1 Destroyer and 1 Fighter placed in 91 Sea Zone 2 ArmoredCars and 1 Tank placed in South Central USA 1 Destroyer placed in 13 Sea Zone Turn Complete - Americans Americans collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.00 Americans regular : 1.50 Neutral regular : -0.17
-
Ouch, how silly of me to put my fleet into the line of fire!
I missed to attack z13. Will do it here.
-
Nah, I do it in the client in a separate session.
-
TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Germans 1 unit repaired. 1 Submarine moved from 25 Sea Zone to 13 Sea Zone Purchase Units - Germans Germans buy nothing; Remaining resources: 64 PUs; Combat - Germans Battle in 13 Sea Zone Germans attack with 1 Submarine Americans defend with 1 Destroyer Germans roll dice for 1 Submarine in 13 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 Destroyer in 13 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 Destroyer owned by the Americans lost in 13 Sea Zone Germans win with 1 Submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Non Combat Move - Germans
Combat Hit Differential Summary :
Americans regular : -0,33 Germans regular : 0,67
-
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Germans 1 unit repaired. 1 Artillery and 3 Infantrys moved from Lapland to Finnmark 1 Bomber and 3 Fighters moved from Lapland to Finnmark 2 Artillerys moved from Danzig to Warsaw 1 Tank moved from Hamburg to Belgium 4 Infantrys moved from Rhine to Belgium 1 Artillery moved from Rhine to Belgium 1 Stuka moved from Rhine to Belgium 2 Infantrys moved from Languedoc to Burgundy 1 Artillery moved from Lorraine to Burgundy 1 Artillery moved from Lorraine to Picardy 5 Tanks moved from Lorraine to Picardy 4 Tanks moved from Lorraine to Burgundy 2 Infantrys moved from Lorraine to Burgundy 1 Infantry moved from Lorraine to Burgundy 5 Infantrys moved from Lorraine to Picardy 1 Tank moved from Rhine to Picardy 2 Tanks moved from Rhine to Burgundy 1 Tank moved from Rhine to Picardy 1 Tank moved from Rhine to Burgundy 2 Artillerys and 4 Infantrys moved from Krakow to Vinnytsia 1 Tank moved from Hungary to Vinnytsia 1 Infantry moved from Krakow to Vinnytsia 1 Tank moved from Krakow to Vinnytsia 2 Tanks moved from Danzig to Warsaw 2 Tanks moved from Bavaria to Picardy 1 Tank moved from Bavaria to Burgundy 1 Infantry moved from Krakow to Warsaw 1 Infantry moved from Krakow to Vinnytsia 1 Stuka moved from Rhine to Belgium 3 Tanks moved from Danzig to Vinnytsia 2 Infantrys moved from Kufra to New Valley 2 Tanks moved from Kufra to New Valley 1 Infantry moved from Danzig to Warsaw Purchase Units - Germans Germans buy 2 Factorys, 11 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Germans Battle in Picardy Germans attack with 1 Artillery, 5 Infantrys and 9 Tanks French defend with 1 Bunker Germans roll dice for 1 Artillery, 5 Infantrys and 9 Tanks in Picardy, round 2 : 8/15 hits, 5,83 expected hits French roll dice for 1 Bunker in Picardy, round 2 : 1/1 hits, 0,50 expected hits 1 Bunker owned by the French and 1 Infantry owned by the Germans lost in Picardy Germans win, taking Picardy from French with 1 Artillery, 4 Infantrys and 9 Tanks remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for French: 1 Bunker Battle in Burgundy Germans attack with 1 Artillery, 5 Infantrys and 8 Tanks French defend with 1 Infantry Germans roll dice for 1 Artillery, 5 Infantrys and 8 Tanks in Burgundy, round 2 : 3/14 hits, 5,33 expected hits French roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the French lost in Burgundy Germans win, taking Burgundy from French with 1 Artillery, 5 Infantrys and 8 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in New Valley Germans attack with 2 Infantrys and 2 Tanks British defend with 1 Infantry Germans roll dice for 2 Infantrys and 2 Tanks in New Valley, round 2 : 2/4 hits, 1,33 expected hits British roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in New Valley Germans win, taking New Valley from British with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for British: 1 Infantry Battle in Warsaw Germans attack with 2 Artillerys, 2 Infantrys and 2 Tanks Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Germans roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Warsaw, round 2 : 2/6 hits, 2,33 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 0/3 hits, 1,00 expected hits 2 Infantrys owned by the Neutral lost in Warsaw Germans roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Warsaw, round 3 : 5/6 hits, 2,33 expected hits Neutral roll dice for 1 Artillery in Warsaw, round 3 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the Neutral lost in Warsaw Germans loses 0 PUs for violating Warsaws neutrality. Germans win, taking Warsaw from Neutral with 2 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Belgium Germans attack with 1 Artillery, 4 Infantrys, 2 Stukas and 1 Tank Neutral defend with 3 Infantrys Germans roll dice for 1 Artillery, 4 Infantrys, 2 Stukas and 1 Tank in Belgium, round 2 : 5/8 hits, 3,00 expected hits Neutral roll dice for 3 Infantrys in Belgium, round 2 : 0/3 hits, 1,00 expected hits 3 Infantrys owned by the Neutral lost in Belgium Germans loses 0 PUs for violating Belgiums neutrality. Germans win, taking Belgium from Neutral with 1 Artillery, 4 Infantrys, 2 Stukas and 1 Tank remaining. Battle score for attacker is 6 Casualties for Neutral: 3 Infantrys Battle in Finnmark Germans attack with 1 Artillery, 1 Bomber, 3 Fighters and 3 Infantrys British defend with 2 Fighters; Russians defend with 2 Infantrys and 1 Tank Germans roll dice for 1 Artillery, 1 Bomber, 3 Fighters and 3 Infantrys in Finnmark, round 2 : 2/8 hits, 2,67 expected hits Russians roll dice for 2 Fighters, 2 Infantrys and 1 Tank in Finnmark, round 2 : 0/5 hits, 2,17 expected hits 2 Infantrys owned by the Russians lost in Finnmark Germans roll dice for 1 Artillery, 1 Bomber, 3 Fighters and 3 Infantrys in Finnmark, round 3 : 4/8 hits, 2,67 expected hits Russians roll dice for 2 Fighters and 1 Tank in Finnmark, round 3 : 3/3 hits, 1,50 expected hits 2 Fighters owned by the British, 3 Infantrys owned by the Germans and 1 Tank owned by the Russians lost in Finnmark Germans win, taking Finnmark from Russians with 1 Artillery, 1 Bomber and 3 Fighters remaining. Battle score for attacker is 19 Casualties for Russians: 2 Infantrys and 1 Tank Casualties for Germans: 3 Infantrys Casualties for British: 2 Fighters Battle in Vinnytsia Germans attack with 2 Artillerys, 6 Infantrys and 5 Tanks Russians defend with 1 Infantry Germans roll dice for 2 Artillerys, 6 Infantrys and 5 Tanks in Vinnytsia, round 2 : 6/13 hits, 4,50 expected hits Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Vinnytsia Germans win, taking Vinnytsia from Russians with 2 Artillerys, 6 Infantrys and 5 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Americans from 13 Sea Zone: 1 Destroyer EDIT: Turning off Edit Mode 1 AAGun moved from Krakow to Vinnytsia 2 Artillerys and 3 Infantrys moved from Hungary to Krakow 6 Infantrys moved from Bavaria to Bohemia 2 Artillerys and 4 Infantrys moved from Brandenburg to Bohemia 4 Infantrys moved from Danzig to 24 Sea Zone 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone 2 Infantrys and 1 Transport moved from 24 Sea Zone to 23 Sea Zone 2 Infantrys moved from 24 Sea Zone to Oulu 2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Lapland 1 Bomber and 3 Fighters moved from Finnmark to Lapland 2 Stukas moved from Belgium to Rhine 1 Tank moved from Languedoc to Burgundy 1 Tank moved from Languedoc to Picardy 2 Transports moved from 43 Sea Zone to 46 Sea Zone 1 Destroyer moved from 43 Sea Zone to 46 Sea Zone 2 Submarines moved from 31 Sea Zone to 30 Sea Zone 1 Submarine moved from 34 Sea Zone to 30 Sea Zone 1 Submarine moved from 25 Sea Zone to 13 Sea Zone 1 AAGun moved from Brandenburg to Berlin 2 Stukas moved from Rhine to Bohemia Place Units - Germans 1 Factory placed in Krakow 1 Factory placed in Hungary 2 Mech.Infs placed in Bavaria 6 Infantrys placed in Hamburg 5 Infantrys placed in Bohemia Turn Complete - Germans Germans collect 81 PUs; end with 81 PUs
Combat Hit Differential Summary :
French regular : 0,17 Russians regular : -1,00 Germans regular : 7,00 Neutral regular : -2,33 British regular : 0,67
-
@trulpen I just built that DD in sz 13
1 Destroyer placed in 13 Sea Zone
-
@trulpenplay I’m going to edit your SS back where it was and add my DD back in.
-
@trulpenplay Oh wait, was that this round that you wanted to attack it. Sorry I got confused.
-
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Russians 1 Transport moved from 53 Sea Zone to 54 Sea Zone 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 2 Infantrys moved from 53 Sea Zone to Bulgaria 1 Tank moved from Donetsk to Kiev 1 Infantry and 3 Tanks moved from Kursk to Kiev 1 Infantry moved from Donetsk to Odessa 1 Infantry moved from Rostov to Donetsk 4 Infantrys moved from Rostov to Kursk 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 1 Infantry moved from S.Karelia to 6 Sea Zone 3 Infantrys moved from 6 Sea Zone to Lapland 1 Fighter moved from Leningrad to Lapland 1 Bomber moved from Smolensk to Lapland 3 Artillerys and 2 Infantrys moved from Uzbekistan to E.Iran 3 Infantrys moved from Kolyma to Okhotsk 1 Infantry moved from Olyokminsk to Yakutsk 1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia 1 Artillery, 2 Fighters and 1 Tank moved from N.Buryat Mongolia to Olyokminsk 1 Infantry moved from Irkutsk to Olyokminsk 2 Infantrys moved from Evenkia to Olyokminsk 1 Artillery moved from Zhigansk to Olyokminsk 1 Infantry moved from Koryakia to Kolyma 2 Infantrys moved from Yeniseysk to Evenkia 1 Tank moved from Krasnoyarsk to Olyokminsk 1 Artillery and 2 Infantrys moved from Krasnoyarsk to Irkutsk 1 Infantry moved from Novosibirsk to Yeniseysk Purchase Units - Russians Russians buy 4 ArmoredCars, 4 Artillerys, 1 Fighter, 24 Infantrys, 3 Mot.Infs and 3 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in E.Iran Russians attack with 3 Artillerys and 2 Infantrys Neutral defend with 1 Bunker and 3 Infantrys Russians roll dice for 3 Artillerys and 2 Infantrys in E.Iran, round 2 : 2/5 hits, 1.67 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Neutral lost in E.Iran Russians roll dice for 3 Artillerys in E.Iran, round 3 : 0/3 hits, 1.00 expected hits Neutral roll dice for 1 Bunker and 2 Infantrys in E.Iran, round 3 : 0/3 hits, 1.17 expected hits Russians roll dice for 3 Artillerys in E.Iran, round 4 : 2/3 hits, 1.00 expected hits Neutral roll dice for 1 Bunker and 2 Infantrys in E.Iran, round 4 : 2/3 hits, 1.17 expected hits 2 Artillerys owned by the Russians and 2 Infantrys owned by the Neutral lost in E.Iran 1 Artillery owned by the Russians retreated to Uzbekistan Neutral win with 1 Bunker remaining. Battle score for attacker is -6 Casualties for Russians: 2 Artillerys and 2 Infantrys Casualties for Neutral: 3 Infantrys Battle in Lapland Russians attack with 1 Bomber, 1 Fighter and 3 Infantrys Germans defend with 1 Bomber, 3 Fighters and 2 Infantrys Russians roll dice for 1 Bomber, 1 Fighter and 3 Infantrys in Lapland, round 2 : 2/5 hits, 1.50 expected hits Finns roll dice for 1 Bomber, 3 Fighters and 2 Infantrys in Lapland, round 2 : 2/6 hits, 2.33 expected hits 2 Infantrys owned by the Russians, 1 Infantry owned by the Germans and 1 Bomber owned by the Germans lost in Lapland Russians roll dice for 1 Bomber, 1 Fighter and 1 Infantry in Lapland, round 3 : 1/3 hits, 1.17 expected hits Finns roll dice for 3 Fighters and 1 Infantry in Lapland, round 3 : 4/4 hits, 1.83 expected hits 1 Infantry owned by the Russians, 1 Fighter owned by the Russians, 1 Infantry owned by the Germans and 1 Bomber owned by the Russians lost in Lapland Finns win with 3 Fighters remaining. Battle score for attacker is -10 Casualties for Russians: 1 Bomber, 1 Fighter and 3 Infantrys Casualties for Germans: 1 Bomber and 2 Infantrys Battle in Bulgaria Russians attack with 2 Infantrys Romanians defend with 1 Infantry Russians roll dice for 2 Infantrys in Bulgaria, round 2 : 0/2 hits, 0.33 expected hits Romanians roll dice for 1 Infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Bulgaria Russians roll dice for 1 Infantry in Bulgaria, round 3 : 0/1 hits, 0.17 expected hits Romanians roll dice for 1 Infantry in Bulgaria, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Bulgaria Romanians win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Russians: 2 Infantrys Non Combat Move - Russians 1 Infantry moved from Minsk to Kiev 1 Artillery moved from Minsk to Kiev 1 Infantry moved from Novgorod to Leningrad 1 Infantry moved from Smolensk to Novgorod 1 Artillery and 3 Infantrys moved from Yaroslavl to Kursk 1 Infantry moved from Kirov to Arkhangelsk 1 Infantry moved from Leningrad to S.Karelia 1 Tank moved from Kirov to Yaroslavl 1 Infantry moved from Saratov to Rostov 1 Infantry moved from Perm to Kirov Place Units - Russians 2 Artillerys and 2 Infantrys placed in Arkhangelsk 1 Fighter and 3 Infantrys placed in Leningrad 1 Artillery and 2 Infantrys placed in Georgia 5 Infantrys placed in Stalingrad 2 ArmoredCars, 1 Artillery and 3 Infantrys placed in Sibirsky 9 Infantrys and 1 Tank placed in Moscow Russians undo move 6. 2 Infantrys placed in Tashkent 1 ArmoredCar, 7 Infantrys and 2 Tanks placed in Moscow 1 ArmoredCar, 3 Mot.Infs and 1 Tank placed in Sverdlovsk Turn Complete - Russians Russians collect 96 PUs; end with 96 PUs
Combat Hit Differential Summary :
Romanians regular : 1.33 Finns regular : 1.83 Russians regular : 0.17 Neutral regular : 0.17