OOL
e6e4447f-c870-4c6b-8227-cf494e50f597-image.png
@Pejon_88 How do you assign the 5 hits?
@Pejon_88 said in Pejon_88 (X) vs. CaptainNapalm (Allies+18):
@Pejon_88 How do you assign the 5 hits?
2 on the battleships, and 3 destroyers, please.
I can’t download your game file. Did you update Triple A, or something?
@CaptainNapalm that is strange. I use 2.5, haven’t updated for some weeks now. You?
Must apologise in advance since I am out travelling with work and have a lot on my plate. Will play asap.
@Pejon_88 Ok. Thanks for the explanation.
I haven’t updated in weeks, either. Did you switch computers for your travels? Weird. Oh, well. I’m sure we’ll figure it out.
@CaptainNapalm nope! Played at home as usual. Yup strange
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 armour moved from Western Ukraine to Ukraine
1 mech_infantry moved from Romania to Ukraine
3 fighters moved from Southern Italy to 96 Sea Zone
1 battleship, 2 cruisers and 2 submarines moved from 97 Sea Zone to 96 Sea Zone
1 bomber moved from Germany to 96 Sea Zone
1 infantry moved from Algeria to Morocco
Italians take Morocco from British
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers, 3 fighters and 2 submarines
British defend with 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 1 transport
Italians roll dice for 2 submarines in 96 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 3 fighters in 96 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits
Units damaged: 2 battleships owned by the British
British roll dice for 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 1 transport in 96 Sea Zone, round 2 : 3/10 hits, 5,00 expected hits
Units damaged: 1 battleship owned by the Italians
3 destroyers owned by the British and 2 submarines owned by the Italians lost in 96 Sea Zone
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 3 fighters in 96 Sea Zone, round 3 : 4/7 hits, 3,83 expected hits
Combat Hit Differential Summary :
Italians regular : 0,67
British regular : -2,00
@Pejon_88 Another 4 hits for you to assign.
@Pejon_88 Ouch!
Carrier and 2 fighters, please.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 armour moved from Western Ukraine to Ukraine
1 mech_infantry moved from Romania to Ukraine
3 fighters moved from Southern Italy to 96 Sea Zone
1 battleship, 2 cruisers and 2 submarines moved from 97 Sea Zone to 96 Sea Zone
1 bomber moved from Germany to 96 Sea Zone
1 infantry moved from Algeria to Morocco
Italians take Morocco from British
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers, 3 fighters and 2 submarines
British defend with 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 1 transport
Italians roll dice for 2 submarines in 96 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 3 fighters in 96 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits
Units damaged: 2 battleships owned by the British
British roll dice for 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 1 transport in 96 Sea Zone, round 2 : 3/10 hits, 5,00 expected hits
Units damaged: 1 battleship owned by the Italians
3 destroyers owned by the British and 2 submarines owned by the Italians lost in 96 Sea Zone
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 3 fighters in 96 Sea Zone, round 3 : 4/7 hits, 3,83 expected hits
British roll dice for 2 battleships, 1 carrier, 2 cruisers, 2 fighters and 1 transport in 96 Sea Zone, round 3 : 5/7 hits, 4,00 expected hits
2 cruisers owned by the Italians, 1 bomber owned by the Italians, 2 fighters owned by the Italians, 2 fighters owned by the British and 1 carrier owned by the British lost in 96 Sea Zone
1 fighter owned by the Italians retreated
1 battleship owned by the Italians retreated to 97 Sea Zone
British win with 2 battleships, 2 cruisers and 1 transport remaining. Battle score for attacker is -10
Casualties for Italians: 1 bomber, 2 cruisers, 2 fighters and 2 submarines
Casualties for British: 1 carrier, 3 destroyers and 2 fighters
Battle in Ukraine
Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 0/5 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Ukraine
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Ukraine, round 3 : 1/4 hits, 1,33 expected hits
Russians roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Ukraine
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Ukraine, round 4 : 0/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Ukraine, round 5 : 0/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Ukraine, round 5 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Ukraine, round 6 : 2/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Ukraine, round 6 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
1 artillery and 4 infantry moved from Romania to Bessarabia
1 armour moved from Yugoslavia to Bessarabia
1 armour and 1 mech_infantry moved from Baltic States to Bessarabia
1 infantry moved from Yugoslavia to Romania
1 fighter moved from 96 Sea Zone to Western Germany
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
1 infantry moved from Tunisia to Algeria
1 artillery moved from Libya to Tunisia
1 artillery and 2 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
3 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
1 destroyer and 1 submarine placed in 97 Sea Zone
Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : -3,17
Russians regular : -1,33
British regular : -1,00
@CaptainNapalm Many ups and down during that important battle. You compensated in the last combat round.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
3 fighters moved from Queensland to Caroline Islands
1 infantry moved from Queensland to New South Wales
1 cruiser and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
@Pejon_88
Two French infantry on one US transport in SZ 110.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from France to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Holland Belgium
2 fighters and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
2 tactical_bombers moved from Southern Italy to 96 Sea Zone
1 bomber moved from Germany to 96 Sea Zone
1 fighter moved from 112 Sea Zone to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to Holland Belgium
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 bomber moved from Baltic States to 96 Sea Zone
Combat - Germans
Battle in 96 Sea Zone
Germans attack with 2 bombers, 2 fighters and 3 tactical_bombers
British defend with 2 battleships, 2 cruisers and 1 transport
Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 96 Sea Zone, round 2 : 3/7 hits, 4,17 expected hits
British roll dice for 2 battleships, 2 cruisers and 1 transport in 96 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
2 cruisers owned by the British, 2 fighters owned by the Germans and 1 battleship owned by the British lost in 96 Sea Zone
Germans roll dice for 2 bombers and 3 tactical_bombers in 96 Sea Zone, round 3 : 1/5 hits, 2,83 expected hits
British roll dice for 1 battleship and 1 transport in 96 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 96 Sea Zone
1 transport owned by the British lost in 96 Sea Zone
Germans win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 40
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for British: 2 battleships, 2 cruisers and 1 transport
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 1 mech_infantry
Americans defend with 1 artillery
Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1,17 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Germans
1 tactical_bomber could not land in 96 Sea Zone and was removed
1 infantry moved from Vyborg to Finland
1 infantry moved from Karelia to Finland
5 infantry moved from Karelia to Novgorod
1 aaGun moved from Baltic States to Eastern Poland
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
2 mech_infantrys moved from Poland to Bessarabia
6 mech_infantrys moved from Germany to Eastern Poland
2 aaGuns, 10 armour, 6 artilleries, 1 fighter, 21 infantry, 9 mech_infantrys and 1 tactical_bomber moved from Western Ukraine to Ukraine
1 tactical_bomber moved from 96 Sea Zone to Western Germany
2 bombers moved from 96 Sea Zone to Libya
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Baltic States to Novgorod
2 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
2 fighters placed in Western Germany
3 infantry placed in Novgorod
2 infantry and 1 mech_infantry placed in Western Germany
5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,67
Germans regular : -3,33
British regular : -0,00
@CaptainNapalm Thanks!
@Pejon_88 The game removed planes in the incorrect order. I had two tacs left with 3 move points. Thus the edit.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 8 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
retreated to Western Ukraine
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Non Combat Move - Russians
1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Belarus to Bryansk
1 fighter moved from Smolensk to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Tambov
6 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Bryansk to Samara
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Kazakhstan
1 fighter moved from Bryansk to Russia
Place Units - Russians
1 infantry placed in Volgograd
8 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,4,5,3
Russians collect 26 PUs (3 lost to blockades); end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Germans regular : 0.00
Russians regular : -1.00
@CaptainNapalm Would you allow me to change a small NCM with a German tac to Rome instead of WG? I do not believe it affects the Soviets in any way.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 infantry moved from Hunan to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
2 infantry moved from Shantung to Anhwe
1 fighter and 2 tactical_bombers moved from Kwangsi to Anhwe
2 bombers moved from Kwangsi to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 22 Sea Zone
1 marine moved from Shantung to 19 Sea Zone
1 cruiser and 1 marine moved from 19 Sea Zone to 5 Sea Zone
1 marine moved from 5 Sea Zone to Soviet Far East
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
Combat - Japanese
Battle in Soviet Far East
Battle in Siberia
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 3 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking 42 Sea Zone from Neutral with 1 destroyer and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Korea
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Korea from Russians, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 3/5 hits, 2,00 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 22 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 2 bombers and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 bombers in 34 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 34 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/7 hits, 2,83 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 battleship, 2 carriers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 battleship and 1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
1 armour and 1 mech_infantry moved from Yunnan to Hunan
4 artilleries and 15 infantry moved from Burma to Yunnan
3 infantry moved from French Indo China to Yunnan
2 transports moved from 38 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 bomber moved from 34 Sea Zone to French Indo China
1 bomber moved from 34 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
1 fighter and 2 tactical_bombers moved from Anhwe to Hunan
Place Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
3 infantry placed in Shantung
1 factory_minor placed in Malaya
1 artillery and 2 infantry placed in French Indo China
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1,00
Americans regular : -0,33
Japanese regular : 1,83
ANZAC regular : 1,00
@Pejon_88 said in Pejon_88 (X) vs. CaptainNapalm (Allies+18):
@CaptainNapalm Would you allow me to change a small NCM with a German tac to Rome instead of WG? I do not believe it affects the Soviets in any way.
No, sorry. Too late for my standards.
@Pejon_88 Perhaps that it vague. A forgotten move, or a mistaken click, are almost always fixable. But a change of mind, I usually like to be quick, and before the other’s play.