Pejon_88 (X) vs. CaptainNapalm (Allies+18)


  • @CaptainNapalm Many ups and down during that important battle. You compensated in the last combat round.

  • '20 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            3 fighters moved from Queensland to Caroline Islands
            1 infantry moved from Queensland to New South Wales
            1 cruiser and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 destroyer moved from 62 Sea Zone to 46 Sea Zone
            1 destroyer moved from 62 Sea Zone to 34 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @Pejon_88
    Two French infantry on one US transport in SZ 110.

  • 2023 '22

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 fighters, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from France to Normandy Bordeaux
            1 artillery moved from France to Holland Belgium
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Holland Belgium
            2 fighters and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
            2 tactical_bombers moved from Southern Italy to 96 Sea Zone
            1 bomber moved from Germany to 96 Sea Zone
            1 fighter moved from 112 Sea Zone to Normandy Bordeaux
            1 fighter moved from 112 Sea Zone to Holland Belgium
            1 mech_infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 bomber moved from Baltic States to 96 Sea Zone
    
        Combat - Germans
            Battle in 96 Sea Zone
                Germans attack with 2 bombers, 2 fighters and 3 tactical_bombers
                British defend with 2 battleships, 2 cruisers and 1 transport
                    Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 96 Sea Zone, round 2 : 3/7 hits, 4,17 expected hits
                    British roll dice for 2 battleships, 2 cruisers and 1 transport in 96 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                    2 cruisers owned by the British, 2 fighters owned by the Germans and 1 battleship owned by the British lost in 96 Sea Zone
                    Germans roll dice for 2 bombers and 3 tactical_bombers in 96 Sea Zone, round 3 : 1/5 hits, 2,83 expected hits
                    British roll dice for 1 battleship and 1 transport in 96 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 96 Sea Zone
                    1 transport owned by the British lost in 96 Sea Zone
                Germans win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 40
                Casualties for Germans: 2 fighters and 1 tactical_bomber
                Casualties for British: 2 battleships, 2 cruisers and 1 transport
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 fighter and 1 mech_infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,17 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery, 1 fighter and 1 mech_infantry
                Americans defend with 1 artillery
                    Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1,17 expected hits
                    Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Germans
            1 tactical_bomber could not land in 96 Sea Zone and was removed
            1 infantry moved from Vyborg to Finland
            1 infantry moved from Karelia to Finland
            5 infantry moved from Karelia to Novgorod
            1 aaGun moved from Baltic States to Eastern Poland
            1 destroyer moved from 125 Sea Zone to 112 Sea Zone
            2 mech_infantrys moved from Poland to Bessarabia
            6 mech_infantrys moved from Germany to Eastern Poland
            2 aaGuns, 10 armour, 6 artilleries, 1 fighter, 21 infantry, 9 mech_infantrys and 1 tactical_bomber moved from Western Ukraine to Ukraine
            1 tactical_bomber moved from 96 Sea Zone to Western Germany
            2 bombers moved from 96 Sea Zone to Libya
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
            1 fighter moved from Baltic States to Novgorod
            2 mech_infantrys moved from Western Germany to Poland
    
        Place Units - Germans
            2 fighters placed in Western Germany
            3 infantry placed in Novgorod
            2 infantry and 1 mech_infantry placed in Western Germany
            5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Germans regular : -3,33
    British regular : -0,00
    

    Savegame


  • @CaptainNapalm Thanks!

  • 2023 '22

    @Pejon_88 The game removed planes in the incorrect order. I had two tacs left with 3 move points. Thus the edit.

  • '20 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 8 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 fighter and 2 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Belarus
            1 infantry moved from Bryansk to Belarus
            1 infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                 retreated to Western Ukraine
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
                Russians win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Western Ukraine to Russia
            1 fighter moved from Belarus to Bryansk
            1 fighter moved from Smolensk to Russia
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Tambov
            6 infantry moved from Russia to Bryansk
            1 armour and 1 mech_infantry moved from Bryansk to Samara
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Caucasus
            1 infantry moved from Volgograd to Kazakhstan
            1 fighter moved from Bryansk to Russia
    
        Place Units - Russians
            1 infantry placed in Volgograd
            8 artilleries and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,4,5,3
            Russians collect 26 PUs (3 lost to blockades); end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    Germans regular : 0.00
    Russians regular : -1.00
    

    Savegame


  • @CaptainNapalm Would you allow me to change a small NCM with a German tac to Rome instead of WG? I do not believe it affects the Soviets in any way.

  • 2023 '22

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Burma to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Burma to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
            1 infantry moved from Hunan to Kweichow
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
            2 infantry moved from Shantung to Anhwe
            1 fighter and 2 tactical_bombers moved from Kwangsi to Anhwe
            2 bombers moved from Kwangsi to 34 Sea Zone
            1 submarine moved from 35 Sea Zone to 34 Sea Zone
            1 submarine moved from 35 Sea Zone to 22 Sea Zone
            1 marine moved from Shantung to 19 Sea Zone
            1 cruiser and 1 marine moved from 19 Sea Zone to 5 Sea Zone
            1 marine moved from 5 Sea Zone to Soviet Far East
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Siberia
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in Siberia
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 3 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking 42 Sea Zone from Neutral with 1 destroyer and 3 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Korea
            Battle in Kweichow
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Korea from Russians, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 3/5 hits, 2,00 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in 22 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 34 Sea Zone
                Japanese attack with 2 bombers and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 bombers in 34 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
                    ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 34 Sea Zone
                Japanese win with 2 bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Java
                Japanese attack with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/7 hits, 2,83 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 battleship, 2 carriers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            3 fighters and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
            1 battleship and 1 carrier moved from 35 Sea Zone to 6 Sea Zone
            1 cruiser moved from 19 Sea Zone to 6 Sea Zone
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            1 fighter and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
            1 armour and 1 mech_infantry moved from Yunnan to Hunan
            4 artilleries and 15 infantry moved from Burma to Yunnan
            3 infantry moved from French Indo China to Yunnan
            2 transports moved from 38 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 bomber moved from 34 Sea Zone to French Indo China
            1 bomber moved from 34 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
            1 fighter and 2 tactical_bombers moved from Anhwe to Hunan
    
        Place Units - Japanese
            1 carrier and 1 submarine placed in 6 Sea Zone
            3 infantry placed in Shantung
            1 factory_minor placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
            EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Americans regular : -0,33
    Japanese regular : 1,83
    ANZAC regular : 1,00
    

    Savegame


  • @Pejon_88 said in Pejon_88 (X) vs. CaptainNapalm (Allies+18):

    @CaptainNapalm Would you allow me to change a small NCM with a German tac to Rome instead of WG? I do not believe it affects the Soviets in any way.

    No, sorry. Too late for my standards.


  • @Pejon_88 Perhaps that it vague. A forgotten move, or a mistaken click, are almost always fixable. But a change of mind, I usually like to be quick, and before the other’s play.


  • @CaptainNapalm you mean play so that not a bunch of late ncm edits can take place?

    Please adjust on your turn then.

  • '20 '16

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
    
        Combat - Americans
            Battle in Guam
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Guam from Japanese, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 1 mech_infantry
            Battle in Holland Belgium
                Americans attack with 1 bomber, 2 fighters and 2 infantry
                Germans defend with 1 artillery and 1 mech_infantry
                    Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Holland Belgium
                    Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 3 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 artillery and 1 mech_infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Holland Belgium to United Kingdom
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
            1 transport moved from 110 Sea Zone to 88 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 103 Sea Zone
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            1 carrier and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from French Guiana to Suriname
            1 infantry and 1 mech_infantry moved from Suriname to British Guiana
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Central United States
            2 fighters and 1 infantry placed in Western United States
            1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Germans regular : 0.33
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Hopei to Kweichow
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Hopei
            1 artillery and 1 infantry moved from Chahar to Hopei
    
        Place Units - Chinese
            1 infantry placed in Shensi
            4 infantry placed in Hopei
            Chinese undo move 1.
            1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 0.67
    

    Savegame

  • '20 '16

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
    
        Combat - Americans
            Battle in Guam
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Guam from Japanese, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 1 mech_infantry
            Battle in Holland Belgium
                Americans attack with 1 bomber, 2 fighters and 2 infantry
                Germans defend with 1 artillery and 1 mech_infantry
                    Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Holland Belgium
                    Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 3 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 artillery and 1 mech_infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Holland Belgium to United Kingdom
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
            1 transport moved from 110 Sea Zone to 88 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 103 Sea Zone
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            1 carrier and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from French Guiana to Suriname
            1 infantry and 1 mech_infantry moved from Suriname to British Guiana
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Central United States
            2 fighters and 1 infantry placed in Western United States
            1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern Italy: 1 tactical_bomber
            EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Hopei to Kweichow
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Hopei
            1 artillery and 1 infantry moved from Chahar to Hopei
    
        Place Units - Chinese
            1 infantry placed in Shensi
            4 infantry placed in Hopei
            Chinese undo move 1.
            1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            2 infantry moved from West India to 79 Sea Zone
            2 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 cruiser and 1 transport moved from 79 Sea Zone to 76 Sea Zone
            1 fighter and 1 tactical_bomber moved from 79 Sea Zone to British Somaliland
            1 infantry moved from Italian Somaliland to 76 Sea Zone
            1 infantry moved from 76 Sea Zone to British Somaliland
            1 artillery and 1 infantry moved from Ethiopia to British Somaliland
            1 armour moved from French Equatorial Africa to French West Africa
                  British take French West Africa from Neutral_Axis
    
        Combat - British
            Battle in Sumatra
            Battle in British Somaliland
                British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 cruiser in British Somaliland, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in British Somaliland
                British win, taking Sumatra from Japanese, taking British Somaliland from Italians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from British Somaliland to 76 Sea Zone
            1 carrier and 1 destroyer moved from 79 Sea Zone to 76 Sea Zone
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 armour moved from French Equatorial Africa to Egypt
            1 artillery and 3 infantry moved from Egypt to Trans-Jordan
            1 aaGun moved from Alexandria to Egypt
            1 submarine moved from 98 Sea Zone to 99 Sea Zone
            1 submarine moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 mech_infantry moved from Persia to Northwest Persia
            2 artilleries moved from West India to India
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            3 submarines placed in 81 Sea Zone
            1 transport placed in 71 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
            1 transport placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 37 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 12 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 0.67
    Italians regular : -0.33
    Japanese regular : 0.67
    Germans regular : 0.33
    British regular : 0.50
    

    Savegame

  • 2023 '22

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 unit repaired.
            1 destroyer and 1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Southern France to Normandy Bordeaux
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Ukraine to Rostov
            2 armour and 1 mech_infantry moved from Bessarabia to Rostov
            1 mech_infantry moved from Northern Italy to Normandy Bordeaux
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
                British defend with 2 infantry; Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Italians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/6 hits, 1,67 expected hits
                    Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1,33 expected hits
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 2 infantry
                Casualties for British: 2 infantry
                Casualties for Americans: 1 artillery
            Battle in 99 Sea Zone
                Italians attack with 1 destroyer and 1 submarine
                British defend with 1 submarine
                    Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Italians lost in 99 Sea Zone
                    Italians roll dice for 1 destroyer in 99 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the British lost in 99 Sea Zone
                Italians win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0
                Casualties for Italians: 1 submarine
                Casualties for British: 1 submarine
            Battle in Rostov
                Italians attack with 3 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 3 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Rostov, round 2 : 2/7 hits, 2,50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 3 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Romania to Bessarabia
            1 fighter moved from Normandy Bordeaux to Southern Italy
            2 infantry moved from Algeria to Tunisia
            1 infantry moved from Morocco to Algeria
            2 infantry moved from Libya to Tunisia
            1 aaGun moved from Southern Italy to Northern Italy
            1 artillery and 2 infantry moved from Northern Italy to France
            1 infantry moved from Western Germany to France
            1 aaGun and 1 infantry moved from Western Germany to France
            1 infantry moved from Bessarabia to Western Ukraine
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 tactical_bomber placed in Southern Italy
            1 infantry placed in Southern France
    
        Turn Complete - Italians
            Italians collect 26 PUs; end with 26 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Italians regular : -0,50
    Russians regular : 0,67
    British regular : 0,67
    

    Savegame

  • '20 '16

    TripleA Manual Gamesave Post: ANZAC round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 46 Sea Zone to 22 Sea Zone
            3 fighters moved from Caroline Islands to 22 Sea Zone
    
        Combat - ANZAC
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    @Pejon_88

    You have a kamikaze option on an ANZAC destroyer in sea zone 22.


  • @CaptainNapalm No kami thanks!

  • '20 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 46 Sea Zone to 22 Sea Zone
            3 fighters moved from Caroline Islands to 22 Sea Zone
    
        Combat - ANZAC
            Battle in 22 Sea Zone
                ANZAC attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 3 fighters in 22 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 22 Sea Zone
                ANZAC win, taking 22 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            3 fighters moved from 22 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.17
    ANZAC regular : 0.17
    

    Savegame

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