Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Guam Solo L vs crockett36 X G40.2 oob
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Scramble?
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@crockett36 Scramble yes
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 2 armour, 3 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter moved from Novgorod to Vyborg 1 tactical_bomber moved from Novgorod to Vyborg 1 infantry moved from Novgorod to Vyborg 1 fighter moved from Novgorod to Karelia 1 tactical_bomber moved from Russia to Karelia 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Vyborg 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 115 Sea Zone to 114 Sea Zone Combat - Russians Battle in Karelia Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vyborg Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vyborg, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Karelia to Novgorod 1 tactical_bomber moved from Karelia to Novgorod 1 tactical_bomber moved from Vyborg to Novgorod 1 fighter moved from Vyborg to Novgorod 1 infantry moved from Belarus to Baltic States 1 infantry moved from Ukraine to Bessarabia 2 infantry moved from Ukraine to Bryansk 2 infantry moved from Rostov to Bryansk 1 artillery and 5 infantry moved from Western Ukraine to Bryansk 1 artillery moved from Belarus to Novgorod 1 mech_infantry moved from Belarus to Smolensk 1 aaGun moved from Belarus to Smolensk 1 infantry moved from Belarus to Novgorod 1 infantry moved from Russia to Bryansk 7 infantry moved from Belarus to Bryansk 1 armour moved from Belarus to Novgorod 1 mech_infantry moved from Novgorod to Smolensk 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. 1 mech_infantry moved from Bryansk to Archangel 1 mech_infantry moved from Novgorod to Archangel 1 infantry moved from Bryansk to Smolensk Place Units - Russians 1 artillery placed in Novgorod 2 armour and 1 artillery placed in Russia 1 fighter and 1 infantry placed in Novgorod 1 artillery placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -2.50
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 destroyer, 4 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to 101 Sea Zone 1 destroyer moved from 23 Sea Zone to 26 Sea Zone 1 fighter moved from Guam to Queensland Non Combat Move - Americans 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 battleship moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 destroyer, 1 tactical_bomber and 3 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States Americans undo move 2. 3 infantry placed in Eastern United States 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1,3 Americans collect 47 PUs (3 lost to blockades); end with 47 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 57 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
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China? Uk?
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@crockett36 Oh my goodness, not sure how I missed that. I will get to this tomorrow. Midnight here now and the UK turn is important.
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Naaaah. Just wing it
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 10 infantry moved from Shensi to Kansu Non Combat Move - Chinese Place Units - Chinese 5 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 destroyer, 4 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to 101 Sea Zone 1 destroyer moved from 23 Sea Zone to 26 Sea Zone 1 fighter moved from Guam to Queensland Non Combat Move - Americans 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 battleship moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 destroyer, 1 tactical_bomber and 3 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States Americans undo move 2. 3 infantry placed in Eastern United States 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1,3 Americans collect 47 PUs (3 lost to blockades); end with 47 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 57 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 10 infantry moved from Shensi to Kansu Non Combat Move - Chinese Place Units - Chinese 5 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British repair damage of 4x factory_major; Remaining resources: 31 PUs; British buy 2 armour and 1 transport; Remaining resources: 12 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 2x factory_major; Remaining resources: 16 PUs; UK_Pacific buy 1 armour and 1 fighter; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Italians from 96 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 mech_infantry moved from Ethiopia to Egypt 1 armour moved from Ethiopia to Egypt 1 bomber moved from Gibraltar to Egypt 1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Iraq 1 infantry moved from 80 Sea Zone to Iraq 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Iraq 1 battleship, 1 carrier and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from Gibraltar to 98 Sea Zone 1 fighter moved from Gibraltar to 98 Sea Zone 1 cruiser moved from 92 Sea Zone to 98 Sea Zone 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 1 fighter moved from United Kingdom to 110 Sea Zone 1 destroyer moved from 111 Sea Zone to 110 Sea Zone Combat - British Battle in 110 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans and British reach a stalemate . Battle score for attacker is -8 Casualties for British: 1 destroyer Battle in 98 Sea Zone British attack with 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport Italians defend with 1 battleship, 2 cruisers and 2 transports British roll dice for 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport in 98 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 98 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 cruiser owned by the British lost in 98 Sea Zone British roll dice for 3 fighters, 1 tactical_bomber and 1 transport in 98 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 98 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits 1 cruiser owned by the Italians and 2 fighters owned by the British lost in 98 Sea Zone British roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 98 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 98 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits 1 tactical_bomber owned by the British, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 98 Sea Zone 2 transports owned by the Italians lost in 98 Sea Zone British win with 1 fighter and 1 transport remaining. Battle score for attacker is 15 Casualties for British: 1 cruiser, 2 fighters and 1 tactical_bomber Casualties for Italians: 1 battleship, 2 cruisers and 2 transports Battle in Egypt British attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry Germans defend with 1 fighter; Italians defend with 1 artillery and 1 harbour British roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Egypt, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 artillery and 1 fighter in Egypt, round 2 : 1/2 hits, 1.00 expected hits 1 fighter owned by the Germans, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Egypt British win, taking Egypt from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for British: 1 infantry Casualties for Italians: 1 artillery Casualties for Germans: 1 fighter Battle in Iraq British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 3/4 hits, 1.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Non Combat Move - British Turning on Edit Mode EDIT: Adding units owned by Italians to 96 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 fighter moved from 98 Sea Zone to Syria 1 tactical_bomber moved from Iraq to 80 Sea Zone 1 fighter moved from Iraq to 80 Sea Zone 1 bomber moved from Egypt to French Equatorial Africa 1 destroyer moved from 76 Sea Zone to 80 Sea Zone 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 destroyer moved from 41 Sea Zone to 75 Sea Zone Place Units - British 1 transport placed in 71 Sea Zone 2 armour placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 44 PUs Place Units - UK_Pacific 1 armour and 1 fighter placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,2,4,6,1,5,6 UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs Some Units in India change ownership: 1 armour and 1 fighter
Combat Hit Differential Summary :
Italians regular : -0.50 Germans regular : 0.83 Neutral_Axis regular : -1.00 British regular : -0.33
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Ok - it’s only round 2 and I’m officially stressed out! Your first round Italian moves were good.
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Malaya to India 1 fighter moved from New Zealand to Hawaiian Islands 1 cruiser moved from 28 Sea Zone to 26 Sea Zone 1 destroyer moved from 29 Sea Zone to 26 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 armour and 1 mech_infantry placed in New South Wales ANZAC undo move 1. 1 armour and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
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France!?
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Malaya to India 1 fighter moved from New Zealand to Hawaiian Islands 1 cruiser moved from 28 Sea Zone to 26 Sea Zone 1 destroyer moved from 29 Sea Zone to 26 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 armour and 1 mech_infantry placed in New South Wales ANZAC undo move 1. 1 armour and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Tunisia to Libya French take Libya from Italians 1 infantry moved from Tunisia to Libya 1 destroyer moved from 76 Sea Zone to 80 Sea Zone Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Wow - I am so sorry. You must feel like you are in a relay race with a snail on your team. Truth is, I’m trying to get the local guys here to play more and do it through Triple A. So I’m in more than one game now and I need to pay attention more.
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Zero pressure
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Karelia to Finland 1 infantry moved from Karelia to Finland 1 infantry moved from Vyborg to Finland 1 armour moved from Novgorod to Finland 1 armour moved from Novgorod to Finland 3 fighters and 2 tactical_bombers moved from Novgorod to Finland Combat - Russians Battle in Finland Russians attack with 2 armour, 3 fighters, 3 infantry and 2 tactical_bombers Germans defend with 6 infantry Russians roll dice for 2 armour, 3 fighters, 3 infantry and 2 tactical_bombers in Finland, round 2 : 4/10 hits, 4.33 expected hits Germans roll dice for 6 infantry in Finland, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Finland Russians roll dice for 2 armour, 3 fighters, 2 infantry and 2 tactical_bombers in Finland, round 3 : 5/9 hits, 4.17 expected hits Germans roll dice for 2 infantry in Finland, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 2 armour, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Russians: 2 infantry Casualties for Germans: 6 infantry Non Combat Move - Russians 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Rostov 2 aaGuns, 1 armour, 2 artilleries and 14 infantry moved from Bryansk to Russia 1 infantry moved from Novgorod to Archangel 3 fighters and 2 tactical_bombers moved from Finland to Vologda 1 aaGun moved from Smolensk to Vologda 1 armour moved from Russia to Vologda 1 mech_infantry moved from Archangel to Vologda 1 mech_infantry moved from Archangel to Vologda 1 aaGun moved from Novgorod to Archangel 1 infantry moved from Novgorod to Karelia 1 mech_infantry moved from Smolensk to Russia 1 mech_infantry moved from Smolensk to Russia 1 artillery moved from Novgorod to Archangel 1 artillery moved from Novgorod to Archangel 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Russia to Vologda 1 mech_infantry moved from Russia to Vologda 1 infantry moved from Smolensk to Archangel 1 artillery moved from Russia to Vologda Place Units - Russians 1 armour and 9 infantry placed in Russia 2 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 0.50