Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Norway
4 fighters moved from Southern Italy to 97 Sea Zone
1 fighter moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Eastern Poland to Bessarabia
1 fighter moved from Western Germany to Bessarabia
Combat - Italians
Strategic bombing raid in Norway
Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits
Bombing raid in Norway rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Norway causes 4 damage total.
Battle in Bessarabia
Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Bessarabia, round 3 : 1/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Bessarabia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
Italians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Bessarabia, round 4 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Battle in 97 Sea Zone
Italians attack with 5 fighters
British defend with 2 destroyers and 4 submarines
4 submarines owned by the British Submerged
Italians roll dice for 5 fighters in 97 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
British roll dice for 2 destroyers in 97 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
2 destroyers owned by the British lost in 97 Sea Zone
Italians win with 5 fighters remaining. Battle score for attacker is 16
Casualties for British: 2 destroyers
Non Combat Move - Italians
1 armour, 2 infantry and 1 mech_infantry moved from Libya to Tunisia
1 armour moved from Poland to Eastern Poland
1 infantry moved from France to Western Germany
1 artillery moved from Bulgaria to Albania
1 infantry moved from Bulgaria to Albania
2 infantry moved from Yugoslavia to Albania
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 infantry moved from France to Northern Italy
1 fighter moved from 97 Sea Zone to Western Germany
3 fighters moved from 97 Sea Zone to Southern Italy
1 fighter moved from Bessarabia to Romania
1 armour moved from Eastern Poland to Baltic States
5 infantry moved from Northern Italy to Yugoslavia
2 marines moved from Northern Italy to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from 97 Sea Zone to Western Germany
1 bomber moved from Norway to Western Germany
Place Units - Italians
1 bomber and 1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2,4,4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,2,4,1,6,3,2
Italians collect 7 PUs (10 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians regular : -2.33
Americans AA : -0.17
Russians regular : -0.67
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from Queensland to New South Wales
1 fighter moved from 26 Sea Zone to Queensland
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from Persia to Egypt
1 infantry moved from Northwest Persia to Persia
Place Units - ANZAC
3 infantry placed in New South Wales
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from Queensland to New South Wales
1 fighter moved from 26 Sea Zone to Queensland
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from Persia to Egypt
1 infantry moved from Northwest Persia to Persia
Place Units - ANZAC
3 infantry placed in New South Wales
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 infantry and 6 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
Combat - Germans
Non Combat Move - Germans
1 bomber moved from Novgorod to Western Germany
1 aaGun, 6 artilleries and 43 infantry moved from Novgorod to Baltic States
1 aaGun, 1 armour and 13 mech_infantrys moved from Eastern Poland to Baltic States
5 mech_infantrys moved from Romania to Baltic States
6 mech_infantrys moved from Poland to Baltic States
9 infantry moved from Germany to Poland
3 infantry moved from Western Germany to Germany
4 artilleries moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
Place Units - Germans
4 infantry placed in Germany
6 transports placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,3,4,6,2,1
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Germans
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
3 artilleries moved from Bryansk to Western Ukraine
8 artilleries moved from Belarus to Eastern Poland
8 infantry moved from Belarus to Eastern Poland
1 mech_infantry moved from Russia to Western Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 3 artilleries, 2 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/6 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 8 artilleries and 8 infantry
Germans defend with 1 infantry
Russians roll dice for 8 artilleries and 8 infantry in Eastern Poland, round 2 : 7/16 hits, 5.33 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 8 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 artilleries and 9 infantry moved from Vologda to Smolensk
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Samara to Novosibirsk
1 aaGun, 1 armour, 6 artilleries, 30 infantry and 11 mech_infantrys moved from Belarus to Eastern Poland
2 armour and 1 mech_infantry moved from Bryansk to Eastern Poland
1 aaGun moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
1 fighter moved from Russia to Norway
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 armour moved from Russia to Smolensk
8 mech_infantrys moved from Russia to Smolensk
1 aaGun moved from Bryansk to Western Ukraine
1 mech_infantry moved from Russia to Smolensk
4 mech_infantrys moved from Russia to Western Ukraine
1 infantry moved from Urals to Timguska
Place Units - Russians
10 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 carriers, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
9 artilleries and 9 infantry moved from Burma to India
1 fighter and 2 tactical_bombers moved from Caroline Islands to 30 Sea Zone
2 fighters moved from 33 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone
3 fighters moved from 33 Sea Zone to 31 Sea Zone
1 fighter moved from 33 Sea Zone to 31 Sea Zone
1 transport moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
Combat - Japanese
Battle in Ceylon
Battle in India
Japanese attack with 9 artilleries and 9 infantry
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 9 artilleries and 9 infantry in India, round 2 : 5/18 hits, 6.00 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 9 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 31 Sea Zone
Japanese attack with 4 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 4 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 31 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 30 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 30 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
2 fighters and 3 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone
3 fighters and 2 tactical_bombers moved from 31 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 aaGun and 3 infantry moved from Japan to 6 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
1 aaGun and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 6 Sea Zone to 33 Sea Zone
3 fighters moved from Japan to Caroline Islands
2 bombers moved from Yunnan to Caroline Islands
2 fighters moved from 6 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports moved from 38 Sea Zone to 39 Sea Zone
4 armour, 2 artilleries, 9 infantry and 5 mech_infantrys moved from Burma to India
3 armour moved from Yunnan to India
1 mech_infantry moved from Hunan to Yunnan
Place Units - Japanese
2 carriers and 1 tactical_bomber placed in 6 Sea Zone
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 76 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Japanese regular : -2.83
UK_Pacific regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 carriers, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
9 artilleries and 9 infantry moved from Burma to India
1 fighter and 2 tactical_bombers moved from Caroline Islands to 30 Sea Zone
2 fighters moved from 33 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone
3 fighters moved from 33 Sea Zone to 31 Sea Zone
1 fighter moved from 33 Sea Zone to 31 Sea Zone
1 transport moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
Combat - Japanese
Battle in Ceylon
Battle in India
Japanese attack with 9 artilleries and 9 infantry
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 9 artilleries and 9 infantry in India, round 2 : 5/18 hits, 6.00 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 9 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 31 Sea Zone
Japanese attack with 4 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 4 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 31 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 30 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 30 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
2 fighters and 3 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone
3 fighters and 2 tactical_bombers moved from 31 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 aaGun and 3 infantry moved from Japan to 6 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
1 aaGun and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 6 Sea Zone to 33 Sea Zone
3 fighters moved from Japan to Caroline Islands
2 bombers moved from Yunnan to Caroline Islands
2 fighters moved from 6 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports moved from 38 Sea Zone to 39 Sea Zone
4 armour, 2 artilleries, 9 infantry and 5 mech_infantrys moved from Burma to India
3 armour moved from Yunnan to India
1 mech_infantry moved from Hunan to Yunnan
Place Units - Japanese
2 carriers and 1 tactical_bomber placed in 6 Sea Zone
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 76 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1.33
Japanese regular : -2.83
UK_Pacific regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 64 PUs;
Americans buy 1 aaGun, 5 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 transport moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Norway to Germany
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Battle in Holland Belgium
Non Combat Move - Americans
1 bomber moved from Germany to Norway
2 transports moved from 125 Sea Zone to 110 Sea Zone
2 carriers and 1 fighter moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Gibraltar to Norway
2 cruisers, 2 destroyers and 3 fighters moved from 125 Sea Zone to 110 Sea Zone
1 battleship, 7 carriers, 1 cruiser, 2 destroyers, 4 fighters, 5 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
8 fighters moved from Queensland to 54 Sea Zone
1 destroyer moved from 52 Sea Zone to 54 Sea Zone
4 fighters moved from Western United States to Hawaiian Islands
Place Units - Americans
1 aaGun and 2 infantry placed in Norway
5 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British repair damage of 14x factory_major; Remaining resources: 48 PUs;
British buy 1 carrier and 3 fighters; Remaining resources: 2 PUs;
Combat Move - British
2 artilleries and 3 infantry moved from Algeria to Tunisia
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Tunisia
1 fighter moved from Syria to Tunisia
Combat - British
Battle in Tunisia
British attack with 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 armour, 3 infantry and 1 mech_infantry
British roll dice for 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Tunisia, round 2 : 1/8 hits, 3.17 expected hits
Italians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 2/5 hits, 1.83 expected hits
1 infantry owned by the Italians and 2 infantry owned by the British lost in Tunisia
British roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Tunisia, round 3 : 3/6 hits, 2.67 expected hits
Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Tunisia, round 3 : 1/4 hits, 1.50 expected hits
1 mech_infantry owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Tunisia
British roll dice for 2 artilleries, 2 fighters and 1 tactical_bomber in Tunisia, round 4 : 3/5 hits, 2.33 expected hits
Italians roll dice for 1 armour in Tunisia, round 4 : 1/1 hits, 0.50 expected hits
1 artillery owned by the British and 1 armour owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 artillery and 3 infantry
Casualties for Italians: 1 armour, 3 infantry and 1 mech_infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Tunisia to Algeria
1 carrier and 1 cruiser moved from 99 Sea Zone to 81 Sea Zone
2 fighters moved from Syria to Eastern Poland
1 armour and 1 infantry moved from Syria to Iraq
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
2 aaGuns, 3 artilleries and 29 infantry moved from West India to Eastern Persia
1 mech_infantry moved from Egypt to Iraq
1 destroyer moved from 125 Sea Zone to 119 Sea Zone
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
1 fighter moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
1 carrier, 1 fighter, 2 submarines, 1 tactical_bomber and 4 transports moved from 125 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 battleship moved from 26 Sea Zone to 54 Sea Zone
5 infantry moved from Eastern Persia to Persia
2 mech_infantrys moved from Egypt to Iraq
Place Units - British
1 carrier and 3 fighters placed in 110 Sea Zone
British undo move 1.
1 carrier placed in 110 Sea Zone
3 fighters placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians regular : 0.17
Germans AA : -0.17
British regular : -1.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Italians
Italians buy nothing; Remaining resources: 7 PUs;
Combat Move - Italians
1 bomber and 4 fighters moved from Western Germany to United Kingdom
1 bomber moved from Southern Italy to United Kingdom
4 fighters moved from Southern Italy to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
Intercept London?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Italians
Italians buy nothing; Remaining resources: 7 PUs;
Combat Move - Italians
1 bomber and 4 fighters moved from Western Germany to United Kingdom
1 bomber moved from Southern Italy to United Kingdom
4 fighters moved from Southern Italy to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
Combat - Italians
Air Battle in United Kingdom
Italians attacks with 6 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
Bombing raid in United Kingdom rolls: 5,5 and causes: 10 damage to unit: factory_major
Bombing raid in United Kingdom causes 10 damage total.
Battle in Holland Belgium
Italians attack with 4 fighters and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 4 fighters and 1 infantry in Holland Belgium, round 2 : 1/5 hits, 2.17 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Cleaning up after air battles
Non Combat Move - Italians
4 fighters moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Western Germany
4 fighters moved from Holland Belgium to Western Germany
1 aaGun and 3 infantry moved from Northern Italy to Western Germany
1 artillery moved from Romania to Yugoslavia
1 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Romania to Yugoslavia
1 artillery moved from Bessarabia to Romania
1 mech_infantry moved from Bessarabia to Yugoslavia
1 fighter moved from Romania to Germany
1 artillery and 3 infantry moved from Albania to Greece
1 bomber moved from United Kingdom to Normandy Bordeaux
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,1,5,1
Italians collect 11 PUs (5 lost to blockades); end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -1.17
British AA : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Algeria to Tunisia
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Persia to Iraq
1 fighter moved from Egypt to Gibraltar
1 cruiser, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
7 infantry moved from New South Wales to Queensland
1 fighter moved from Queensland to 54 Sea Zone
Place Units - ANZAC
1 fighter placed in Queensland
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Algeria to Tunisia
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Persia to Iraq
1 fighter moved from Egypt to Gibraltar
1 cruiser, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
7 infantry moved from New South Wales to Queensland
1 fighter moved from Queensland to 54 Sea Zone
Place Units - ANZAC
1 fighter placed in Queensland
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Tunisia
1 infantry moved from Algeria to Tunisia
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_major; Remaining resources: 46 PUs;
Germans buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
7 transports moved from 112 Sea Zone to 113 Sea Zone
4 carriers, 1 destroyer and 1 submarine moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 7 infantry moved from Germany to 113 Sea Zone
1 artillery, 7 infantry and 7 transports moved from 113 Sea Zone to 114 Sea Zone
6 infantry moved from Poland to 114 Sea Zone
1 artillery, 13 infantry and 7 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 13 infantry moved from 115 Sea Zone to Finland
2 fighters moved from 112 Sea Zone to 115 Sea Zone
2 infantry moved from Karelia to Finland
2 infantry moved from Baltic States to Novgorod
1 bomber moved from Western Germany to Novgorod
1 bomber moved from Southern Italy to Norway
6 fighters moved from 112 Sea Zone to Norway
Intercept Norway?
Is it OK I include late attack on Yenisey (4 m.INF+7 ARM vs. 1 INF)?
@Ghostglider said in axis-dominion (allies+20) vs ghost bm3:
Is it OK I include late attack on Yenisey (4 m.INF+7 ARM vs. 1 INF)?
sure
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_major; Remaining resources: 46 PUs;
Germans buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Yakut S.S.R.: 7 armour and 4 mech_infantrys
EDIT: Adding units owned by Germans to Yenisey: 7 armour and 4 mech_infantrys
EDIT: Turning off Edit Mode
7 transports moved from 112 Sea Zone to 113 Sea Zone
4 carriers, 1 destroyer and 1 submarine moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 7 infantry moved from Germany to 113 Sea Zone
1 artillery, 7 infantry and 7 transports moved from 113 Sea Zone to 114 Sea Zone
6 infantry moved from Poland to 114 Sea Zone
1 artillery, 13 infantry and 7 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 13 infantry moved from 115 Sea Zone to Finland
2 fighters moved from 112 Sea Zone to 115 Sea Zone
2 infantry moved from Karelia to Finland
2 infantry moved from Baltic States to Novgorod
1 bomber moved from Western Germany to Novgorod
1 bomber moved from Southern Italy to Norway
6 fighters moved from 112 Sea Zone to Norway
Combat - Germans
Germans creates battle in territory Yenisey
Air Battle in Norway
Germans attacks with 7 units heading to Norway
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Norway
Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits
Bombing raid in Norway rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Norway causes 6 damage total.
Battle in 115 Sea Zone
Germans attack with 4 carriers, 1 destroyer, 2 fighters, 1 submarine and 7 transports
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans roll dice for 4 carriers, 1 destroyer, 2 fighters and 7 transports in 115 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 4 carriers, 1 destroyer, 2 fighters, 1 submarine and 7 transports remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Novgorod
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 artillery and 15 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 15 infantry in Finland, round 2 : 4/16 hits, 3.00 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 artillery and 15 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Yenisey
Germans attack with 7 armour and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 armour and 4 mech_infantrys in Yenisey, round 2 : 3/11 hits, 4.17 expected hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yenisey
Germans win, taking Yenisey from Russians with 7 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
2 aaGuns, 7 artilleries and 7 infantry moved from Western Germany to Denmark
2 aaGuns, 1 armour, 6 artilleries, 41 infantry and 24 mech_infantrys moved from Baltic States to Poland
1 fighter moved from Norway to Denmark
1 bomber moved from Novgorod to Poland
5 fighters moved from Norway to Denmark
1 bomber moved from Norway to Poland
1 aaGun moved from Germany to Western Germany
3 artilleries moved from Germany to Poland
Place Units - Germans
10 infantry placed in Western Germany
1 artillery and 4 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,1,2,3
Germans collect 40 PUs (2 lost to blockades); end with 40 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Americans AA : -0.17
Russians regular : -0.17
Germans regular : 2.17