I assumed no scramble in 113 and max d off the coast of africa, im cool to reroll if you want something diffirent
L20 BM3 freh vs LennardF (Allies+20)
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 1 factory_upgrade and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Eastern Poland to Bessarabia 1 artillery moved from Eastern Poland to Bessarabia 1 artillery and 3 infantry moved from France to Normandy Bordeaux 3 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Baltic States 1 bomber moved from Western Germany to Normandy Bordeaux 3 fighters moved from Western Germany to Normandy Bordeaux 2 fighters moved from Southern Italy to Normandy Bordeaux 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 1 mech_infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Poland to Baltic States Combat - Germans Battle in Bessarabia Germans attack with 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States retreated to Baltic States Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 bomber, 5 fighters, 3 infantry and 1 tactical_bomber British defend with 1 artillery, 1 factory_minor, 1 harbour and 5 infantry Germans roll dice for 1 artillery, 1 bomber, 5 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 6/11 hits, 4.83 expected hits British roll dice for 1 artillery and 5 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British and 5 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 5 infantry Battle in Holland Belgium Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber British defend with 2 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 1.67 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/5 hits, 1.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Germans 2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone 2 artilleries and 2 infantry moved from 96 Sea Zone to Tobruk 2 carriers moved from 95 Sea Zone to 96 Sea Zone 1 cruiser moved from 95 Sea Zone to 96 Sea Zone 1 bomber moved from Normandy Bordeaux to Western Germany 1 bomber moved from Baltic States to Western Germany 1 aaGun, 1 artillery and 14 infantry moved from Poland to Eastern Poland 8 infantry moved from Germany to Poland 3 fighters moved from Normandy Bordeaux to Norway 2 fighters moved from Normandy Bordeaux to Western Germany 1 armour, 6 artilleries and 1 mech_infantry moved from Finland to Norway 1 infantry moved from Vyborg to Finland 4 infantry moved from Western Germany to Northern Italy 4 infantry moved from Western Germany to France 1 artillery moved from Germany to Poland 1 infantry moved from Libya to Tobruk 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 armour moved from Germany to Poland 1 mech_infantry moved from Eastern Poland to Poland 1 bomber moved from West India to French Indo China Place Units - Germans Units in Norway being upgraded or consumed: 1 factory_minor 1 factory_upgrade placed in Norway Germans undo move 1. 2 armour and 1 infantry placed in Norway Units in Norway being upgraded or consumed: 1 factory_minor 1 factory_upgrade placed in Norway 1 artillery placed in France 4 infantry placed in Western Germany Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4 Germans collect 48 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -0.83 British regular : -2.00
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter moved from Bryansk to Western Ukraine 1 tactical_bomber moved from Bryansk to Western Ukraine 2 armour, 6 artilleries, 19 infantry and 3 mech_infantrys moved from Bryansk to Belarus 1 fighter moved from Novgorod to Finland 1 tactical_bomber moved from Novgorod to Finland 1 infantry moved from Karelia to Finland 1 infantry moved from Karelia to Vyborg Russians take Vyborg from Germans 1 infantry moved from Karelia to Finland 14 artilleries and 26 infantry moved from Novgorod to Belarus 10 artilleries and 27 infantry moved from Karelia to Novgorod 5 infantry moved from Russia to Samara 2 infantry moved from Tambov to Samara 4 artilleries and 10 infantry moved from Volgograd to Samara 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Belarus 1 infantry moved from Yakut S.S.R. to Ulaanbaatar Russians take Ulaanbaatar from Japanese Combat - Russians Battle in Finland Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Finland, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 2 armour, 20 artilleries, 46 infantry and 3 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 20 artilleries, 46 infantry and 3 mech_infantrys in Belarus, round 2 : 18/71 hits, 19.17 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 armour, 20 artilleries, 46 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Bryansk to Russia 1 aaGun moved from Novgorod to Belarus 1 aaGun moved from Novgorod to Belarus 2 aaGuns moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia 1 fighter and 1 tactical_bomber moved from Finland to Novgorod 1 aaGun moved from Kazakhstan to Samara Place Units - Russians 3 infantry placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 Russians regular : -1.00
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 5 destroyers, 1 fighter, 4 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Buryatia to Ulaanbaatar 1 mech_infantry moved from Tsagaan Olom to Ulaanbaatar 1 armour moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 armour moved from Novosibirsk to Tsinghai 1 infantry moved from Timguska to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 mech_infantry moved from Kansu to Urals Japanese take Urals from Russians 1 mech_infantry moved from Kansu to Yenisey Japanese take Yenisey from Russians 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 1 bomber moved from French Indo China to Ulaanbaatar Combat - Japanese Battle in Ceylon Battle in Ulaanbaatar Japanese attack with 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 bomber and 2 mech_infantrys in Ulaanbaatar, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ulaanbaatar Japanese win, taking Ceylon from UK_Pacific, taking Ulaanbaatar from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 bomber moved from Ulaanbaatar to Central Mongolia 1 mech_infantry moved from Hopei to Hunan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 2 mech_infantrys moved from Burma to West India 2 artilleries moved from India to West India 4 mech_infantrys moved from India to West India 1 destroyer moved from 20 Sea Zone to 19 Sea Zone 1 fighter moved from Kwangtung to 20 Sea Zone 1 fighter moved from Kiangsu to 20 Sea Zone 10 fighters moved from Java to 20 Sea Zone 1 tactical_bomber moved from Java to 20 Sea Zone 1 tactical_bomber moved from Java to 20 Sea Zone 1 mech_infantry moved from Kweichow to Chahar 2 mech_infantrys moved from Kweichow to Tsinghai 1 infantry moved from Hunan to Kweichow 1 mech_infantry moved from French Indo China to Szechwan 1 mech_infantry moved from Yunnan to Szechwan 2 mech_infantrys moved from Yunnan to Sikang 2 fighters moved from West India to Java 1 fighter moved from West India to India 1 tactical_bomber moved from Java to India 1 tactical_bomber moved from Java to French Indo China 1 fighter moved from Malaya to French Indo China 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 37 Sea Zone to 20 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 2 battleships, 9 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 marine and 8 submarines moved from 36 Sea Zone to 20 Sea Zone 1 marine moved from 20 Sea Zone to Kwangtung 1 mech_infantry moved from Soviet Far East to Amur 1 destroyer moved from 20 Sea Zone to 18 Sea Zone 1 infantry moved from Shensi to Tsinghai 1 mech_infantry moved from Tsinghai to Shensi Place Units - Japanese 2 destroyers and 1 transport placed in 20 Sea Zone 3 destroyers placed in 37 Sea Zone Japanese undo move 2. 3 infantry placed in India 2 destroyers placed in 36 Sea Zone 1 fighter placed in French Indo China Japanese undo move 3. 1 destroyer placed in 36 Sea Zone 2 destroyers placed in 37 Sea Zone 1 mech_infantry placed in French Indo China 1 mech_infantry placed in Malaya 1 infantry and 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 77 PUs; end with 78 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00 Russians regular : -0.33
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Americans Americans buy 2 destroyers, 16 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 4 infantry moved from Eastern United States to 101 Sea Zone 1 carrier, 2 destroyers, 4 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 battleship, 5 carriers, 1 cruiser, 7 fighters, 3 submarines and 3 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone 3 tactical_bombers moved from 91 Sea Zone to Gibraltar 7 fighters moved from 91 Sea Zone to Gibraltar 1 bomber moved from Queensland to Hawaiian Islands 1 submarine moved from 21 Sea Zone to 19 Sea Zone 4 fighters moved from 21 Sea Zone to 19 Sea Zone 1 submarine moved from 21 Sea Zone to 18 Sea Zone 4 fighters moved from 21 Sea Zone to 18 Sea Zone 1 artillery moved from Guam to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery moved from 17 Sea Zone to Iwo Jima 8 fighters moved from 21 Sea Zone to Iwo Jima 1 tactical_bomber moved from 21 Sea Zone to Iwo Jima 8 transports moved from 107 Sea Zone to 101 Sea Zone Combat - Americans Battle in Morocco Battle in Gibraltar Americans attack with 7 fighters, 2 infantry and 3 tactical_bombers Germans defend with 1 artillery and 1 harbour Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar Americans win, taking Morocco from Italians, taking Gibraltar from Germans with 7 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery Battle in 18 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 19 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 19 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Iwo Jima Americans attack with 1 artillery, 8 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 2 infantry Americans roll dice for 1 artillery, 8 fighters, 1 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 6/11 hits, 5.33 expected hits Japanese roll dice for 2 infantry in Iwo Jima, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima Americans win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Iwo Jima: 1 fighter EDIT: Adding units owned by Americans to Iwo Jima: 1 artillery EDIT: Changing ownership of Iwo Jima from Japanese to Americans EDIT: Turning off Edit Mode 2 marines moved from Guam to 21 Sea Zone 2 battleships, 11 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 marines and 5 submarines moved from 21 Sea Zone to 17 Sea Zone 7 fighters and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone 4 fighters moved from 18 Sea Zone to 17 Sea Zone 4 fighters moved from 19 Sea Zone to 17 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 carrier, 6 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 marines moved from 17 Sea Zone to Iwo Jima 7 fighters and 3 tactical_bombers moved from Gibraltar to 91 Sea Zone 1 submarine moved from 45 Sea Zone to 33 Sea Zone Place Units - Americans 2 destroyers and 2 submarines placed in 10 Sea Zone 10 infantry placed in Eastern United States 6 infantry placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : 0.67 Germans regular : 0.67
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Americans Americans buy 2 destroyers, 16 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 4 infantry moved from Eastern United States to 101 Sea Zone 1 carrier, 2 destroyers, 4 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 battleship, 5 carriers, 1 cruiser, 7 fighters, 3 submarines and 3 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone 3 tactical_bombers moved from 91 Sea Zone to Gibraltar 7 fighters moved from 91 Sea Zone to Gibraltar 1 bomber moved from Queensland to Hawaiian Islands 1 submarine moved from 21 Sea Zone to 19 Sea Zone 4 fighters moved from 21 Sea Zone to 19 Sea Zone 1 submarine moved from 21 Sea Zone to 18 Sea Zone 4 fighters moved from 21 Sea Zone to 18 Sea Zone 1 artillery moved from Guam to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery moved from 17 Sea Zone to Iwo Jima 8 fighters moved from 21 Sea Zone to Iwo Jima 1 tactical_bomber moved from 21 Sea Zone to Iwo Jima 8 transports moved from 107 Sea Zone to 101 Sea Zone Combat - Americans Battle in Morocco Battle in Gibraltar Americans attack with 7 fighters, 2 infantry and 3 tactical_bombers Germans defend with 1 artillery and 1 harbour Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar Americans win, taking Morocco from Italians, taking Gibraltar from Germans with 7 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery Battle in 18 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 19 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 19 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Iwo Jima Americans attack with 1 artillery, 8 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 2 infantry Americans roll dice for 1 artillery, 8 fighters, 1 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 6/11 hits, 5.33 expected hits Japanese roll dice for 2 infantry in Iwo Jima, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima Americans win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Iwo Jima: 1 fighter EDIT: Adding units owned by Americans to Iwo Jima: 1 artillery EDIT: Changing ownership of Iwo Jima from Japanese to Americans EDIT: Turning off Edit Mode 2 marines moved from Guam to 21 Sea Zone 2 battleships, 11 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 marines and 5 submarines moved from 21 Sea Zone to 17 Sea Zone 7 fighters and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone 4 fighters moved from 18 Sea Zone to 17 Sea Zone 4 fighters moved from 19 Sea Zone to 17 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 carrier, 6 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 marines moved from 17 Sea Zone to Iwo Jima 7 fighters and 3 tactical_bombers moved from Gibraltar to 91 Sea Zone 1 submarine moved from 45 Sea Zone to 33 Sea Zone Place Units - Americans 2 destroyers and 2 submarines placed in 10 Sea Zone 10 infantry placed in Eastern United States 6 infantry placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - British 9 infantry moved from Persia to Eastern Persia 1 bomber and 1 tactical_bomber moved from Iraq to Egypt 4 artilleries and 7 infantry moved from Iraq to Persia 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 7 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 7 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - British Battle in Normandy Bordeaux British attack with 1 artillery, 7 infantry and 1 mech_infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 artillery, 7 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/9 hits, 1.83 expected hits Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Normandy Bordeaux British roll dice for 1 artillery, 6 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/8 hits, 1.67 expected hits Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux British roll dice for 1 artillery, 6 infantry and 1 mech_infantry in Normandy Bordeaux, round 4 : 0/8 hits, 1.67 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery, 6 infantry and 1 mech_infantry in Normandy Bordeaux, round 5 : 2/8 hits, 1.67 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 artillery, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - British Place Units - British 3 infantry placed in Egypt 2 artilleries and 8 infantry placed in United Kingdom Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4 British collect 30 PUs (8 lost to blockades); end with 30 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : 0.67 Germans regular : -1.00 British regular : -4.00
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Italians Italians buy 5 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 3 transports moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 5 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 5 infantry moved from 99 Sea Zone to Syria 3 armour moved from Norway to Finland Combat - Italians Battle in Syria Battle in Gibraltar Italians attack with 1 artillery and 1 infantry British defend with 1 harbour; Americans defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Gibraltar Italians win, taking Syria from British, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Finland Italians attack with 3 armour Russians defend with 2 infantry Italians roll dice for 3 armour in Finland, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Finland 3 armour owned by the Italians retreated to Norway Russians win with 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 4 submarines moved from 93 Sea Zone to 95 Sea Zone 1 submarine moved from 93 Sea Zone to 95 Sea Zone 2 fighters moved from 96 Sea Zone to Southern Italy 1 cruiser moved from 96 Sea Zone to 95 Sea Zone 1 carrier moved from 96 Sea Zone to 95 Sea Zone 3 destroyers moved from 96 Sea Zone to 99 Sea Zone 1 submarine moved from 70 Sea Zone to 71 Sea Zone 1 submarine moved from 82 Sea Zone to 70 Sea Zone 1 aaGun moved from France to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 infantry moved from Southern France to Northern Italy 1 infantry moved from Southern France to Northern Italy Place Units - Italians 5 submarines placed in 95 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : -0.17 Russians regular : -0.67 British regular : -0.33
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from New Guinea to Dutch New Guinea 1 marine moved from New Guinea to Dutch New Guinea 1 fighter moved from Queensland to Dutch New Guinea 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone 1 infantry moved from 47 Sea Zone to New Britain 1 artillery moved from 47 Sea Zone to New Britain 1 destroyer moved from 63 Sea Zone to 26 Sea Zone 1 destroyer moved from 62 Sea Zone to 63 Sea Zone 1 submarine moved from 21 Sea Zone to 6 Sea Zone ANZAC take 6 Sea Zone from Japanese Combat - ANZAC ANZAC creates battle in territory 17 Sea Zone Battle in New Britain ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in New Britain, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in New Britain, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Britain ANZAC roll dice for 1 artillery in New Britain, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in New Britain, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Britain ANZAC win, taking New Britain from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Battle in Dutch New Guinea ANZAC attack with 1 artillery, 1 fighter and 1 marine Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 marine in Dutch New Guinea, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery, 1 fighter and 1 marine in Dutch New Guinea, round 3 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery, 1 fighter and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Dutch New Guinea to New Guinea 2 infantry moved from Eastern Persia to Persia 4 fighters moved from Eastern Persia to Iraq Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 2 infantry moved from Eastern Persia to Persia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.00
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 infantry moved from Norway to Finland 10 armour moved from Norway to Finland 5 mech_infantrys moved from Norway to Finland 6 artilleries moved from Norway to Finland 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from Western Germany to Baltic States 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 2 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Poland to Baltic States 1 artillery moved from Eastern Poland to Western Ukraine 3 fighters moved from Norway to Normandy Bordeaux 3 fighters moved from Western Germany to Normandy Bordeaux 2 tactical_bombers moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Normandy Bordeaux 3 infantry moved from France to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Western Ukraine Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking 125 Sea Zone from Americans, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Finland Germans attack with 10 armour, 6 artilleries, 4 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans roll dice for 10 armour, 6 artilleries, 4 infantry and 5 mech_infantrys in Finland, round 2 : 10/25 hits, 9.50 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Germans win, taking Finland from Russians with 10 armour, 6 artilleries, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 1 bomber, 6 fighters, 6 infantry and 2 tactical_bombers British defend with 1 artillery, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry Germans roll dice for 1 bomber, 6 fighters, 6 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 6/15 hits, 6.00 expected hits British roll dice for 1 artillery, 6 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/8 hits, 2.67 expected hits 6 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 1 bomber, 6 fighters, 6 infantry and 2 tactical_bombers in Normandy Bordeaux, round 3 : 7/15 hits, 6.00 expected hits British roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 bomber, 6 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 26 Casualties for British: 1 artillery, 6 infantry and 1 mech_infantry Non Combat Move - Germans 3 fighters moved from Normandy Bordeaux to Norway 3 fighters moved from Normandy Bordeaux to Western Germany 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 1 bomber moved from Baltic States to Western Germany 1 infantry moved from Eastern Poland to Bessarabia 1 mech_infantry moved from Bessarabia to Romania 1 mech_infantry moved from Poland to Romania 3 aaGuns, 10 artilleries and 33 infantry moved from Eastern Poland to Poland 2 transports moved from 96 Sea Zone to 97 Sea Zone 4 infantry moved from Northern Italy to 97 Sea Zone 4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 4 infantry moved from 99 Sea Zone to Syria 2 carriers moved from 96 Sea Zone to 99 Sea Zone 1 cruiser moved from 96 Sea Zone to 99 Sea Zone 3 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France Place Units - Germans 6 armour placed in Germany 1 infantry and 1 mech_infantry placed in Western Germany 3 mech_infantrys placed in Norway Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5 Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : 1.83 British regular : -3.33
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - Russians Russians buy 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Samara to Novosibirsk Russians take Novosibirsk from Japanese 1 armour moved from Novosibirsk to Kazakhstan 6 artilleries and 22 infantry moved from Samara to Kazakhstan 1 infantry moved from Russia to Vologda 3 infantry moved from Volgograd to Rostov 2 mech_infantrys moved from Belarus to Western Ukraine 1 infantry moved from Belarus to Eastern Poland 1 fighter moved from Novgorod to Eastern Poland 1 tactical_bomber moved from Novgorod to Eastern Poland 1 tactical_bomber moved from Russia to Western Ukraine 1 fighter moved from Russia to Western Ukraine 10 artilleries and 27 infantry moved from Novgorod to Baltic States 2 armour, 20 artilleries, 45 infantry and 1 mech_infantry moved from Belarus to Baltic States 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Russia to Vologda 8 infantry moved from Russia to Bryansk Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Russians: 2 mech_infantrys Casualties for Germans: 1 artillery and 1 infantry Battle in Baltic States Russians attack with 2 armour, 30 artilleries, 72 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 2 armour, 30 artilleries, 72 infantry and 1 mech_infantry in Baltic States, round 2 : 29/105 hits, 28.17 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 armour, 30 artilleries, 71 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia 1 fighter and 1 tactical_bomber moved from Eastern Poland to Russia 1 aaGun moved from Belarus to Bryansk 1 aaGun moved from Belarus to Baltic States 1 aaGun moved from Samara to Kazakhstan Place Units - Russians 1 infantry placed in Volgograd 5 infantry and 5 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : 2.67 Russians regular : 2.00
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - Japanese Japanese buy 11 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 armour moved from Novosibirsk to Kansu 1 infantry moved from Ceylon to 39 Sea Zone 4 fighters and 2 tactical_bombers moved from West India to Iraq 2 fighters and 1 tactical_bomber moved from India to Iraq 1 destroyer moved from 36 Sea Zone to 19 Sea Zone 1 destroyer moved from 20 Sea Zone to 6 Sea Zone 5 fighters moved from 20 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone 5 fighters moved from 20 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 artillery moved from West India to 79 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 bomber moved from Central Mongolia to 19 Sea Zone Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from ANZAC with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 19 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 5 fighters Americans defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer and 5 fighters in 19 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone Japanese win with 1 bomber and 5 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in Iraq Japanese attack with 1 artillery, 6 fighters, 1 infantry and 3 tactical_bombers British defend with 1 factory_minor; ANZAC defend with 4 fighters Japanese roll dice for 1 artillery, 6 fighters, 1 infantry and 3 tactical_bombers in Iraq, round 2 : 5/11 hits, 5.67 expected hits British roll dice for 4 fighters in Iraq, round 2 : 4/4 hits, 2.67 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 artillery owned by the Japanese and 4 fighters owned by the ANZAC lost in Iraq Japanese win, taking Iraq from British with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 artillery, 2 fighters and 1 tactical_bomber Casualties for ANZAC: 4 fighters Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Iraq: 1 infantry EDIT: Adding units owned by Japanese to Iraq: 1 artillery EDIT: Turning off Edit Mode 2 tactical_bombers moved from Iraq to Syria 2 fighters moved from Iraq to Syria 3 infantry moved from India to West India 2 fighters and 2 tactical_bombers moved from Java to West India 2 fighters and 1 tactical_bomber moved from French Indo China to West India 1 mech_infantry moved from French Indo China to Burma 1 mech_infantry moved from Malaya to Burma 1 mech_infantry moved from Hunan to Shensi 5 mech_infantrys moved from Tsinghai to Kansu 1 mech_infantry moved from Urals to Timguska 1 infantry moved from Evenkiyskiy to Timguska 1 mech_infantry moved from Yenisey to Timguska 1 mech_infantry moved from Ulaanbaatar to Olgiy 1 mech_infantry moved from Shensi to Kansu 1 mech_infantry moved from Chahar to Kansu 3 armour moved from Tsinghai to Kansu 1 artillery moved from Tsinghai to Kansu 2 mech_infantrys moved from Sikang to Kansu 2 mech_infantrys moved from Szechwan to Kansu 2 mech_infantrys moved from Kiangsu to Kweichow 1 mech_infantry moved from Amur to Ulaanbaatar 5 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan 5 fighters moved from 19 Sea Zone to Japan 1 bomber moved from 19 Sea Zone to French Indo China 3 fighters moved from 20 Sea Zone to Java 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to French Indo China 3 fighters moved from Norway to Greece 2 fighters moved from Iraq to Syria 1 infantry moved from Kweichow to Hunan 1 infantry moved from Kiangsu to Kiangsi 3 submarines moved from 20 Sea Zone to 35 Sea Zone Place Units - Japanese 3 infantry placed in Japan 3 armour placed in India 3 armour placed in Malaya 3 armour placed in French Indo China 1 armour and 2 mech_infantrys placed in Kwangtung 1 armour and 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 79 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : -0.67 ANZAC regular : -0.17 British regular : 1.33
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Scramble Japan?
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@LennardF nah. btw, for obvious one-sided battles like this, I don’t mind if you assume I won’t scramble.
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TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - Americans Americans buy 10 infantry, 2 submarines and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 18 Sea Zone to 6 Sea Zone 15 fighters moved from 17 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone 1 artillery and 2 marines moved from Iwo Jima to 17 Sea Zone 1 artillery, 3 battleships, 11 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 marines, 6 submarines and 1 transport moved from 17 Sea Zone to 34 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 1 artillery moved from 34 Sea Zone to Paulau Island 2 marines moved from 34 Sea Zone to Paulau Island 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 carrier, 6 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Hawaiian Islands to Queensland 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 3 infantry moved from Morocco to 91 Sea Zone 1 battleship, 6 carriers, 1 cruiser, 2 destroyers, 7 fighters, 3 infantry, 4 submarines, 3 tactical_bombers and 2 transports moved from 91 Sea Zone to 110 Sea Zone 3 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux 7 fighters moved from 110 Sea Zone to Normandy Bordeaux 3 fighters moved from United Kingdom to Normandy Bordeaux 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 10 infantry moved from Eastern United States to 101 Sea Zone 6 infantry moved from Central United States to 101 Sea Zone 16 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone 14 infantry moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Paulau Island Battle in Holland Belgium Battle in Normandy Bordeaux Americans attack with 10 fighters, 3 infantry and 3 tactical_bombers Germans defend with 1 factory_minor, 1 harbour and 6 infantry Americans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 10 fighters, 3 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 7/16 hits, 7.50 expected hits Germans roll dice for 6 infantry in Normandy Bordeaux, round 2 : 0/6 hits, 2.00 expected hits 6 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Paulau Island from Japanese, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 10 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 6 infantry Battle in Gibraltar Americans attack with 14 infantry Italians defend with 1 artillery, 1 harbour and 1 infantry Americans roll dice for 14 infantry in Gibraltar, round 2 : 3/14 hits, 2.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 13 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in 6 Sea Zone Americans attack with 15 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 15 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 8/16 hits, 8.17 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 15 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 15 fighters and 1 tactical_bomber moved from 6 Sea Zone to 34 Sea Zone 10 fighters and 3 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone Place Units - Americans 2 submarines placed in 10 Sea Zone 5 transports placed in 101 Sea Zone 10 infantry placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 2 infantry and 8 transports EDIT: Adding units owned by Americans to Morocco: 2 infantry EDIT: Adding units owned by Americans to 91 Sea Zone: 8 transports EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : 0.67 Italians regular : 0.33 Germans regular : -2.00
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TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - Americans Americans buy 10 infantry, 2 submarines and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 18 Sea Zone to 6 Sea Zone 15 fighters moved from 17 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone 1 artillery and 2 marines moved from Iwo Jima to 17 Sea Zone 1 artillery, 3 battleships, 11 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 marines, 6 submarines and 1 transport moved from 17 Sea Zone to 34 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 1 artillery moved from 34 Sea Zone to Paulau Island 2 marines moved from 34 Sea Zone to Paulau Island 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 carrier, 6 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Hawaiian Islands to Queensland 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 3 infantry moved from Morocco to 91 Sea Zone 1 battleship, 6 carriers, 1 cruiser, 2 destroyers, 7 fighters, 3 infantry, 4 submarines, 3 tactical_bombers and 2 transports moved from 91 Sea Zone to 110 Sea Zone 3 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux 7 fighters moved from 110 Sea Zone to Normandy Bordeaux 3 fighters moved from United Kingdom to Normandy Bordeaux 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 10 infantry moved from Eastern United States to 101 Sea Zone 6 infantry moved from Central United States to 101 Sea Zone 16 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone 14 infantry moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Paulau Island Battle in Holland Belgium Battle in Normandy Bordeaux Americans attack with 10 fighters, 3 infantry and 3 tactical_bombers Germans defend with 1 factory_minor, 1 harbour and 6 infantry Americans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 10 fighters, 3 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 7/16 hits, 7.50 expected hits Germans roll dice for 6 infantry in Normandy Bordeaux, round 2 : 0/6 hits, 2.00 expected hits 6 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Paulau Island from Japanese, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 10 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 6 infantry Battle in Gibraltar Americans attack with 14 infantry Italians defend with 1 artillery, 1 harbour and 1 infantry Americans roll dice for 14 infantry in Gibraltar, round 2 : 3/14 hits, 2.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 13 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in 6 Sea Zone Americans attack with 15 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 15 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 8/16 hits, 8.17 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 15 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 15 fighters and 1 tactical_bomber moved from 6 Sea Zone to 34 Sea Zone 10 fighters and 3 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone Place Units - Americans 2 submarines placed in 10 Sea Zone 5 transports placed in 101 Sea Zone 10 infantry placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 2 infantry and 8 transports EDIT: Adding units owned by Americans to Morocco: 2 infantry EDIT: Adding units owned by Americans to 91 Sea Zone: 8 transports EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 10 infantry; Remaining resources: 0 PUs; Combat Move - British 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone 2 artilleries moved from United Kingdom to 110 Sea Zone 8 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from Persia to Iraq 4 fighters moved from Eastern Persia to Iraq 1 bomber moved from Egypt to 80 Sea Zone 2 infantry moved from Persia to Eastern Persia 1 artillery moved from Persia to Eastern Persia 3 artilleries moved from Persia to Eastern Persia 4 fighters and 1 tactical_bomber moved from Egypt to Iraq Combat - British Battle in 92 Sea Zone British attack with 1 tactical_bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 80 Sea Zone British attack with 1 bomber Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged 1 transport owned by the Japanese lost in 80 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Iraq British attack with 8 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 factory_minor British roll dice for 8 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 4/11 hits, 5.00 expected hits Japanese roll dice for 1 artillery in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Iraq British win, taking Iraq from Japanese with 8 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 8 fighters and 1 tactical_bomber moved from Iraq to Eastern Persia 1 bomber moved from 80 Sea Zone to Egypt 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone 2 artilleries and 8 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 1 fighter and 3 submarines moved from 110 Sea Zone to 91 Sea Zone Place Units - British 2 infantry placed in Egypt 8 infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 3 fighters EDIT: Adding units owned by Americans to United Kingdom: 3 fighters EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3 British collect 26 PUs (9 lost to blockades); end with 26 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : 0.33 Italians regular : 0.33 Germans regular : -2.00 British regular : -1.00
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@freh NP, I like to keep it simple.
Your subs are killing the British.
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - Italians Italians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Norway to Karelia Italians take Karelia from Russians 1 armour moved from Norway to Vyborg Italians take Vyborg from Russians 1 infantry moved from Syria to Trans-Jordan Italians take Trans-Jordan from British 1 artillery moved from Syria to Iraq 2 infantry moved from Syria to Iraq 1 infantry moved from Syria to Iraq 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Northern Italy to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 armour and 1 fighter Americans defend with 1 infantry Italians roll dice for 1 armour and 1 fighter in Holland Belgium, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Holland Belgium Italians win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Americans: 1 infantry Battle in Iraq Italians attack with 1 artillery and 3 infantry British defend with 1 factory_minor and 2 infantry Italians roll dice for 1 artillery and 3 infantry in Iraq, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq Italians roll dice for 1 artillery and 2 infantry in Iraq, round 3 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Iraq, round 4 : 2/3 hits, 0.83 expected hits British roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 3 transports moved from 99 Sea Zone to 97 Sea Zone 1 aaGun and 5 infantry moved from Northern Italy to 97 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone 5 infantry moved from 99 Sea Zone to Syria 1 aaGun moved from 99 Sea Zone to Syria 3 destroyers moved from 99 Sea Zone to 94 Sea Zone 1 submarine moved from 95 Sea Zone to 98 Sea Zone 2 fighters moved from Southern Italy to Greece 1 fighter moved from Holland Belgium to Western Germany 1 aaGun moved from Western Germany to Germany 1 aaGun moved from Western Germany to Germany 1 armour moved from Norway to Finland 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 1 carrier, 1 cruiser, 3 destroyers and 9 submarines moved from 95 Sea Zone to 94 Sea Zone Place Units - Italians 1 artillery and 2 infantry placed in Southern France 3 infantry placed in Southern Italy 2 artilleries and 1 infantry placed in Northern Italy Italians undo move 2. 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 0.33 British regular : -0.33
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TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from New Britain to 47 Sea Zone 1 artillery and 1 transport moved from 47 Sea Zone to 22 Sea Zone 1 artillery moved from 22 Sea Zone to Marianas 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 2 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 submarine moved from 62 Sea Zone to 34 Sea Zone 1 destroyer moved from 63 Sea Zone to 34 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from New Guinea to 34 Sea Zone Combat - ANZAC Battle in Marianas Non Combat Move - ANZAC 2 infantry moved from 34 Sea Zone to Paulau Island Place Units - ANZAC 1 submarine placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans buy 10 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Finland to Novgorod 1 armour moved from Finland to Novgorod 3 fighters moved from Norway to Normandy Bordeaux 3 fighters moved from Western Germany to Normandy Bordeaux 2 tactical_bombers moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Gibraltar 1 artillery and 5 infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 1 bomber moved from French Indo China to 22 Sea Zone Combat - Germans Strategic bombing raid in Gibraltar British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits Bombing raid in Gibraltar rolls: 5 and causes: 5 damage to unit: harbour Bombing raid in Gibraltar causes 5 damage total. Battle in 22 Sea Zone Germans attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 22 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Novgorod Germans attack with 1 armour and 2 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Novgorod, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 bomber, 6 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 2 artilleries and 8 infantry; Americans defend with 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 artillery, 1 bomber, 6 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 10/16 hits, 6.50 expected hits Americans roll dice for 2 artilleries and 11 infantry in Normandy Bordeaux, round 2 : 3/13 hits, 4.33 expected hits 3 infantry owned by the Germans, 2 infantry owned by the Americans and 8 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 1 artillery, 1 bomber, 6 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 3 : 7/13 hits, 6.00 expected hits Americans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Americans and 2 artilleries owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 6 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 3 infantry Casualties for Americans: 3 infantry Casualties for British: 2 artilleries and 8 infantry Non Combat Move - Germans 1 bomber moved from Normandy Bordeaux to Western Germany 1 bomber moved from Gibraltar to Algeria 1 infantry moved from Syria to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 artillery moved from Tobruk to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 artillery and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 artillery and 2 infantry moved from 94 Sea Zone to Algeria 2 carriers and 1 cruiser moved from 99 Sea Zone to 94 Sea Zone 3 fighters moved from Normandy Bordeaux to Norway 3 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 6 armour moved from Germany to Western Germany 1 armour moved from Poland to Western Germany 3 aaGuns, 11 artilleries and 39 infantry moved from Poland to Germany 1 infantry moved from Bessarabia to Eastern Poland 1 artillery moved from Bessarabia to Romania 1 infantry moved from Ukraine to Bessarabia 2 mech_infantrys moved from Romania to Northern Italy 2 armour and 1 mech_infantry moved from West India to India 1 bomber moved from 22 Sea Zone to Philippines 1 infantry moved from Finland to Norway 1 infantry moved from Finland to Norway 1 infantry moved from Finland to Norway 2 mech_infantrys moved from Norway to Finland 3 artilleries moved from Finland to Karelia 1 mech_infantry moved from Finland to Karelia 1 mech_infantry moved from Finland to Karelia 3 mech_infantrys moved from Finland to Karelia 9 armour moved from Finland to Karelia Place Units - Germans 3 infantry placed in France 2 mech_infantrys placed in Western Germany 10 artilleries placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2 Germans collect 49 PUs (2 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : -2.33 British AA : -0.17 Russians regular : 0.67 Germans regular : 4.67
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TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18 Purchase Units - Russians Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Baltic States to Poland 6 infantry moved from Baltic States to Novgorod 2 artilleries moved from Baltic States to Novgorod 10 infantry moved from Baltic States to Novgorod 7 infantry moved from Baltic States to Novgorod 3 infantry moved from Baltic States to Novgorod 4 infantry moved from Baltic States to Novgorod 15 infantry moved from Baltic States to Eastern Poland 1 mech_infantry moved from Baltic States to Eastern Poland 2 armour moved from Baltic States to Eastern Poland 28 artilleries moved from Baltic States to Eastern Poland 13 infantry moved from Baltic States to Eastern Poland 2 tactical_bombers moved from Russia to Poland 8 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 3 infantry moved from Rostov to Ukraine Russians take Ukraine from Germans 2 infantry moved from Baltic States to Eastern Poland 2 infantry moved from Baltic States to Eastern Poland 2 fighters moved from Russia to Poland 1 armour, 6 artilleries and 23 infantry moved from Kazakhstan to Novosibirsk Russians take Novosibirsk from Japanese 5 mech_infantrys moved from Russia to Western Ukraine 1 infantry moved from Volgograd to Samara 5 infantry moved from Russia to Bryansk Combat - Russians Battle in Poland Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Poland, round 2 : 2/5 hits, 2.50 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 2 armour, 28 artilleries, 32 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 2 armour, 28 artilleries, 32 infantry and 1 mech_infantry in Eastern Poland, round 2 : 18/63 hits, 20.50 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 2 armour, 28 artilleries, 32 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Novgorod Russians attack with 2 artilleries and 30 infantry Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry Russians roll dice for 2 artilleries and 30 infantry in Novgorod, round 2 : 6/32 hits, 6.00 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Novgorod, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 artilleries and 29 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - Russians 1 aaGun moved from Baltic States to Novgorod 2 fighters and 2 tactical_bombers moved from Poland to Baltic States 1 aaGun moved from Bryansk to Western Ukraine 1 aaGun moved from Russia to Bryansk 1 aaGun moved from Kazakhstan to Novosibirsk Place Units - Russians 6 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : -0.50 Russians regular : -3.00
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TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18 Purchase Units - Japanese Japanese buy 4 fighters, 3 infantry, 1 mech_infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Non Combat Move - Japanese 1 aaGun, 19 artilleries, 4 fighters, 8 infantry, 21 mech_infantrys and 3 tactical_bombers moved from West India to India 3 armour moved from French Indo China to Burma 3 armour moved from Malaya to Burma 2 mech_infantrys moved from Timguska to Kansu 1 mech_infantry moved from Yakut S.S.R. to Olgiy 1 infantry moved from Timguska to Kansu 1 mech_infantry moved from Ulaanbaatar to Olgiy 1 infantry moved from Kiangsi to 20 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 marine moved from Kwangtung to 20 Sea Zone 2 battleships, 9 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 1 marine, 8 submarines and 1 transport moved from 20 Sea Zone to 35 Sea Zone 10 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Philippines 3 fighters moved from Java to 35 Sea Zone 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 4 fighters and 3 tactical_bombers moved from India to French Indo China 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Kiangsu to Chahar 1 mech_infantry moved from Kiangsu to Kweichow 2 mech_infantrys moved from Kweichow to Kansu 1 armour moved from Kiangsu to Hopei 1 mech_infantry moved from Shensi to Kansu 1 infantry moved from Hopei to Shensi 2 mech_infantrys moved from Kwangtung to Yunnan 1 armour moved from Kwangtung to Yunnan 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan Place Units - Japanese 3 submarines placed in 39 Sea Zone 2 fighters and 1 mech_infantry placed in Malaya 3 submarines placed in 36 Sea Zone 2 fighters placed in Kwangtung 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 76 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :