Global 1940 - OOB Gargantua (X) vs Tanios (A) NO BID.

  • '20

    I’ll be done for the night after this round.

  • Liaison TripleA '11 '10

    ok cool. I’ll blast out italy after you post and call it a day!

  • '20

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 45 Sea Zone
            1 fighter moved from 33 Sea Zone to 45 Sea Zone
            1 fighter moved from 33 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 45 Sea Zone
            1 fighter moved from Caroline Islands to 45 Sea Zone
            3 mech_infantrys moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            3 mech_infantrys moved from 91 Sea Zone to Morocco
            3 infantry moved from 91 Sea Zone to Morocco
    
        Combat - Americans
            Battle in Morocco
            Battle in 45 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win, taking Morocco from Italians with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
            3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from 54 Sea Zone to Queensland
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            1 carrier, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Western United States
            1 transport placed in 101 Sea Zone
            1 carrier and 4 submarines placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 3 fighters; Remaining resources: 3 PUs; 
    
        Combat Move - British
    
        Combat - British
    
        Non Combat Move - British
            1 transport moved from 81 Sea Zone to 76 Sea Zone
            1 infantry moved from Ethiopia to 76 Sea Zone
            1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to Tanganyika Territory
            1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 72 Sea Zone
    
        Place Units - British
            3 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 28 PUs; end with 31 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Japanese regular : -0.33
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 carrier, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 96 Sea Zone to 92 Sea Zone
            1 infantry moved from Iraq to Persia
                  Italians take Persia from British
            1 artillery moved from Iraq to Northwest Persia
                  Italians take Northwest Persia from Neutral_Allies
            1 armour moved from Egypt to Iraq
                  Italians take Trans-Jordan from British
            1 armour moved from Egypt to Ethiopia
                  Italians take Ethiopia from British
            1 armour moved from Anglo Egyptian Sudan to Nigeria
                  Italians take French Equatorial Africa from French
                  Italians take Nigeria from British
            1 infantry moved from Anglo Egyptian Sudan to Kenya
                  Italians take Kenya from British
            1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
                  Italians take Belgian Congo from British
            1 bomber moved from Egypt to Romania
            2 infantry moved from Eastern Poland to Romania
            1 fighter moved from Egypt to Southern Italy
            1 armour moved from Malta to 96 Sea Zone
            1 armour and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 armour moved from 99 Sea Zone to Cyprus
            1 artillery and 1 infantry moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Crete
    
        Combat - Italians
            Battle in Crete
            Battle in Cyprus
            Battle in Romania
                Italians attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Romania, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Romania
                Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Romania from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Romania to Southern Italy
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 artillery and 1 infantry moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 battleship and 1 cruiser moved from 96 Sea Zone to 95 Sea Zone
    
        Place Units - Italians
            1 carrier and 1 destroyer placed in 95 Sea Zone
            1 fighter placed in Southern Italy
            1 mech_infantry placed in Egypt
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,1,2
            Italians collect 28 PUs (1 lost to blockades); end with 29 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 40 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    Russians regular : -0.33
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 carrier, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 96 Sea Zone to 92 Sea Zone
            1 infantry moved from Iraq to Persia
                  Italians take Persia from British
            1 artillery moved from Iraq to Northwest Persia
                  Italians take Northwest Persia from Neutral_Allies
            1 armour moved from Egypt to Iraq
                  Italians take Trans-Jordan from British
            1 armour moved from Egypt to Ethiopia
                  Italians take Ethiopia from British
            1 armour moved from Anglo Egyptian Sudan to Nigeria
                  Italians take French Equatorial Africa from French
                  Italians take Nigeria from British
            1 infantry moved from Anglo Egyptian Sudan to Kenya
                  Italians take Kenya from British
            1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
                  Italians take Belgian Congo from British
            1 bomber moved from Egypt to Romania
            2 infantry moved from Eastern Poland to Romania
            1 fighter moved from Egypt to Southern Italy
            1 armour moved from Malta to 96 Sea Zone
            1 armour and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 armour moved from 99 Sea Zone to Cyprus
            1 artillery and 1 infantry moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Crete
    
        Combat - Italians
            Battle in Crete
            Battle in Cyprus
            Battle in Romania
                Italians attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Romania, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Romania
                Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Romania from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Romania to Southern Italy
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 artillery and 1 infantry moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 battleship and 1 cruiser moved from 96 Sea Zone to 95 Sea Zone
    
        Place Units - Italians
            1 carrier and 1 destroyer placed in 95 Sea Zone
            1 fighter placed in Southern Italy
            1 mech_infantry placed in Egypt
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,1,2
            Italians collect 28 PUs (1 lost to blockades); end with 29 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 40 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern France: 1 infantry
            EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    Russians regular : -0.33
    

    Savegame

  • Liaison TripleA '11 '10

    Made a minor NCM change - use latest file.

  • '20

    TripleA Move Summary: French round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Combat Move - French
    

    Savegame

  • '20

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
            1 fighter moved from Queensland to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                ANZAC attack with 1 fighter and 2 transports
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 armour
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Java, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Java, round 3 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Java, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to Northern Territory
            1 infantry moved from Queensland to Northern Territory
            1 infantry moved from Queensland to Northern Territory
            1 infantry moved from Queensland to Northern Territory
            1 infantry moved from Queensland to Northern Territory
            2 infantry moved from New South Wales to Queensland
            1 aaGun moved from Queensland to Northern Territory
            1 aaGun moved from Queensland to Northern Territory
            1 artillery moved from Queensland to Northern Territory
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            2 infantry placed in Queensland
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -1.50
    ANZAC regular : -1.00
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 carrier, 2 destroyers, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Novgorod to Belarus
            1 armour moved from Novgorod to Nenetsia
                  Germans take Archangel from Russians
                  Germans take Nenetsia from Russians
            1 fighter moved from Finland to Belarus
            4 infantry moved from Eastern Poland to Bessarabia
            3 bombers moved from Western Germany to Bessarabia
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 3 bombers and 4 infantry
                Russians defend with 4 infantry
                    Germans roll dice for 3 bombers and 4 infantry in Bessarabia, round 2 : 4/7 hits, 2.67 expected hits
                    Russians roll dice for 4 infantry in Bessarabia, round 2 : 1/4 hits, 1.33 expected hits
                    4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 3 bombers and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Russians: 4 infantry
            Battle in Belarus
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Belarus to Novgorod
            1 infantry moved from Vyborg to Finland
            2 infantry moved from Karelia to Finland
            1 artillery and 1 infantry moved from Normandy Bordeaux to France
            3 mech_infantrys moved from Normandy Bordeaux to France
            1 transport moved from 110 Sea Zone to 113 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            3 bombers moved from Bessarabia to Novgorod
            10 armour moved from Novgorod to Eastern Poland
            1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Germany to Western Germany
            1 mech_infantry moved from Poland to Eastern Poland
            3 infantry moved from Karelia to Novgorod
            1 infantry moved from Novgorod to Archangel
    
        Place Units - Germans
            1 destroyer placed in 110 Sea Zone
            1 carrier and 1 destroyer placed in 113 Sea Zone
            1 armour and 1 fighter placed in Western Germany
            3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 2.17
    

    Savegame

  • Liaison TripleA '11 '10

    Apologies, rushed to get this out but need to make some adjustments.

    working on them now.

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 carrier, 2 destroyers, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Novgorod to Belarus
            1 armour moved from Novgorod to Nenetsia
                  Germans take Archangel from Russians
                  Germans take Nenetsia from Russians
            1 fighter moved from Finland to Belarus
            4 infantry moved from Eastern Poland to Bessarabia
            3 bombers moved from Western Germany to Bessarabia
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 3 bombers and 4 infantry
                Russians defend with 4 infantry
                    Germans roll dice for 3 bombers and 4 infantry in Bessarabia, round 2 : 4/7 hits, 2.67 expected hits
                    Russians roll dice for 4 infantry in Bessarabia, round 2 : 1/4 hits, 1.33 expected hits
                    4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 3 bombers and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Russians: 4 infantry
            Battle in Belarus
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Belarus to Novgorod
            1 infantry moved from Vyborg to Finland
            2 infantry moved from Karelia to Finland
            1 artillery and 1 infantry moved from Normandy Bordeaux to France
            3 mech_infantrys moved from Normandy Bordeaux to France
            1 transport moved from 110 Sea Zone to 113 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            3 bombers moved from Bessarabia to Novgorod
            10 armour moved from Novgorod to Eastern Poland
            1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Germany to Western Germany
            1 mech_infantry moved from Poland to Eastern Poland
            3 infantry moved from Karelia to Novgorod
            1 infantry moved from Novgorod to Archangel
    
        Place Units - Germans
            1 destroyer placed in 110 Sea Zone
            1 carrier and 1 destroyer placed in 113 Sea Zone
            1 armour and 1 fighter placed in Western Germany
            3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 2 mech_infantrys
            EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys
            EDIT: Adding units owned by Germans to France: 2 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 110 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 2.17
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 carrier, 2 destroyers, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Novgorod to Belarus
            1 armour moved from Novgorod to Nenetsia
                  Germans take Archangel from Russians
                  Germans take Nenetsia from Russians
            1 fighter moved from Finland to Belarus
            4 infantry moved from Eastern Poland to Bessarabia
            3 bombers moved from Western Germany to Bessarabia
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 3 bombers and 4 infantry
                Russians defend with 4 infantry
                    Germans roll dice for 3 bombers and 4 infantry in Bessarabia, round 2 : 4/7 hits, 2.67 expected hits
                    Russians roll dice for 4 infantry in Bessarabia, round 2 : 1/4 hits, 1.33 expected hits
                    4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 3 bombers and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Russians: 4 infantry
            Battle in Belarus
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Belarus to Novgorod
            1 infantry moved from Vyborg to Finland
            2 infantry moved from Karelia to Finland
            1 artillery and 1 infantry moved from Normandy Bordeaux to France
            3 mech_infantrys moved from Normandy Bordeaux to France
            1 transport moved from 110 Sea Zone to 113 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            3 bombers moved from Bessarabia to Novgorod
            10 armour moved from Novgorod to Eastern Poland
            1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Germany to Western Germany
            1 mech_infantry moved from Poland to Eastern Poland
            3 infantry moved from Karelia to Novgorod
            1 infantry moved from Novgorod to Archangel
    
        Place Units - Germans
            1 destroyer placed in 110 Sea Zone
            1 carrier and 1 destroyer placed in 113 Sea Zone
            1 armour and 1 fighter placed in Western Germany
            3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 2 mech_infantrys
            EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys
            EDIT: Adding units owned by Germans to France: 2 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 110 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 2 infantry
            EDIT: Adding units owned by Germans to Finland: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 2.17
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 carrier, 2 destroyers, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Novgorod to Belarus
            1 armour moved from Novgorod to Nenetsia
                  Germans take Archangel from Russians
                  Germans take Nenetsia from Russians
            1 fighter moved from Finland to Belarus
            4 infantry moved from Eastern Poland to Bessarabia
            3 bombers moved from Western Germany to Bessarabia
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 3 bombers and 4 infantry
                Russians defend with 4 infantry
                    Germans roll dice for 3 bombers and 4 infantry in Bessarabia, round 2 : 4/7 hits, 2.67 expected hits
                    Russians roll dice for 4 infantry in Bessarabia, round 2 : 1/4 hits, 1.33 expected hits
                    4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 3 bombers and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Russians: 4 infantry
            Battle in Belarus
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Belarus to Novgorod
            1 infantry moved from Vyborg to Finland
            2 infantry moved from Karelia to Finland
            1 artillery and 1 infantry moved from Normandy Bordeaux to France
            3 mech_infantrys moved from Normandy Bordeaux to France
            1 transport moved from 110 Sea Zone to 113 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            3 bombers moved from Bessarabia to Novgorod
            10 armour moved from Novgorod to Eastern Poland
            1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Germany to Western Germany
            1 mech_infantry moved from Poland to Eastern Poland
            3 infantry moved from Karelia to Novgorod
            1 infantry moved from Novgorod to Archangel
    
        Place Units - Germans
            1 destroyer placed in 110 Sea Zone
            1 carrier and 1 destroyer placed in 113 Sea Zone
            1 armour and 1 fighter placed in Western Germany
            3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 2 mech_infantrys
            EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys
            EDIT: Adding units owned by Germans to France: 2 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 110 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 2 infantry
            EDIT: Adding units owned by Germans to Finland: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 1 mech_infantry
            EDIT: Adding units owned by Germans to Novgorod: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 2.17
    

    Savegame

  • Liaison TripleA '11 '10

    Apologies for the multiple posts. Just use last file.

  • '20

    No problem, using the latest.

  • '20

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Belarus
            1 infantry moved from Smolensk to Belarus
            1 infantry moved from Smolensk to Archangel
            1 infantry moved from Smolensk to Archangel
            1 infantry moved from Western Ukraine to Bessarabia
            1 infantry moved from Western Ukraine to Bessarabia
            1 artillery moved from Western Ukraine to Bessarabia
            1 fighter moved from Western Ukraine to Bessarabia
            1 fighter moved from Western Ukraine to Belarus
            1 tactical_bomber moved from Western Ukraine to Bessarabia
            1 infantry moved from Smolensk to Archangel
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Bessarabia
                Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 3 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 3 infantry in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 3 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Bessarabia, round 3 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Russians: 1 artillery and 2 infantry
                Casualties for Germans: 3 infantry
            Battle in Archangel
                Russians attack with 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 infantry in Archangel, round 2 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry in Archangel, round 3 : 1/3 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns, 3 armour, 4 artilleries, 16 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
            1 infantry moved from Bryansk to Western Ukraine
            3 armour moved from Ukraine to Tambov
            5 infantry moved from Smolensk to Vologda
            1 artillery moved from Russia to Vologda
            1 artillery moved from Russia to Vologda
            1 fighter moved from Belarus to Russia
            1 fighter and 1 tactical_bomber moved from Bessarabia to Russia
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Rostov
    
        Place Units - Russians
            1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Russia
            3 infantry placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.67
    Russians regular : -0.33
    

    Savegame

  • Liaison TripleA '11 '10

    Sorry, was away for the weekend. Will be able ot post most of the day :)

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 5 artilleries, 1 destroyer, 3 infantry, 2 mech_infantrys, 3 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Novosibirsk to Samara
                  Japanese take Samara from Russians
            1 infantry moved from Kazakhstan to Volgograd
                  Japanese take Volgograd from Russians
            1 bomber moved from Malaya to Java
            1 fighter moved from Malaya to 42 Sea Zone
            1 mech_infantry moved from Ceylon to 39 Sea Zone
            1 mech_infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
            2 fighters moved from Japan to 33 Sea Zone
            1 carrier moved from 6 Sea Zone to 33 Sea Zone
            1 destroyer moved from 43 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
            1 artillery moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 2 transports
                    2 transports owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 14
                Casualties for ANZAC: 2 transports
            Battle in Midway
            Battle in Java
                Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Java, round 2 : 1/3 hits, 1.00 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Java, round 3 : 1/3 hits, 1.00 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Midway from Americans, taking Java from ANZAC with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in 16 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in Caroline Islands
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 1/4 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Caroline Islands
                Japanese win, taking Caroline Islands from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 45 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            1 fighter moved from 42 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from Malaya to Philippines
            1 bomber moved from Java to Malaya
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 battleship, 2 carriers, 1 cruiser and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            1 fighter moved from Japan to 16 Sea Zone
            2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 25 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 battleship, 2 carriers, 1 destroyer, 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 infantry moved from Novosibirsk to Kazakhstan
            2 artilleries moved from Novosibirsk to Tsinghai
            1 fighter moved from 6 Sea Zone to Korea
            1 fighter moved from 6 Sea Zone to Philippines
    
        Place Units - Japanese
            1 transport placed in 39 Sea Zone
            1 artillery and 1 infantry placed in India
            1 destroyer, 3 submarines and 2 transports placed in 6 Sea Zone
            2 artilleries placed in Japan
            1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
            1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,3
            Japanese collect 72 PUs (3 lost to blockades); end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    Japanese regular : -0.67
    ANZAC regular : -1.00
    

    Savegame

  • '20

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from Morocco to 91 Sea Zone
            1 mech_infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            2 carriers, 1 destroyer, 3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 mech_infantry moved from 110 Sea Zone to Holland Belgium
            2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 92 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 4 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            1 carrier, 2 fighters and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 3 transports moved from 54 Sea Zone to 26 Sea Zone
            1 fighter moved from Queensland to 26 Sea Zone
            4 fighters moved from 92 Sea Zone to 110 Sea Zone
            1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 101 Sea Zone
            Americans undo move 1.
            1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
            Americans undo move 1.
            1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            1 carrier and 1 transport placed in 101 Sea Zone
            Americans undo move 2.
            1 carrier and 1 transport placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : 0.67
    

    Savegame

  • '20

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from Morocco to 91 Sea Zone
            1 mech_infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            2 carriers, 1 destroyer, 3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 mech_infantry moved from 110 Sea Zone to Holland Belgium
            2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 92 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 4 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            1 carrier, 2 fighters and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 3 transports moved from 54 Sea Zone to 26 Sea Zone
            1 fighter moved from Queensland to 26 Sea Zone
            4 fighters moved from 92 Sea Zone to 110 Sea Zone
            1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 101 Sea Zone
            Americans undo move 1.
            1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
            Americans undo move 1.
            1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            1 carrier and 1 transport placed in 101 Sea Zone
            Americans undo move 2.
            1 carrier and 1 transport placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 transport moved from 71 Sea Zone to 83 Sea Zone
    
        Place Units - British
            3 infantry placed in Union of South Africa
            1 destroyer and 2 transports placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 21 PUs; end with 21 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : 0.67
    

    Savegame

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