@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseP2V first game
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 67 PUs; Germans buy 3 armour, 2 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 infantry moved from Northern Caucasus to Southern Caucasus 1 armour moved from Northern Caucasus to Southern Caucasus 4 armour and 7 mech_infantrys moved from Northern Caucasus to Southern Caucasus 1 fighter and 1 tactical_bomber moved from Eastern Poland to Kursk 3 infantry moved from Ukraine to Kursk 1 armour and 1 mech_infantry moved from Eastern Poland to Leningrad 1 fighter and 1 tactical_bomber moved from Eastern Poland to Leningrad 1 armour moved from Yugoslavia to Albania Italians take Albania from Americans 1 armour moved from Albania to Greece 3 armour and 3 mech_infantrys moved from Yugoslavia to Greece 1 fighter moved from France to 95 Sea Zone 3 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 95 Sea Zone Combat - Germans Battle in Southern Caucasus Germans attack with 5 armour, 1 infantry and 7 mech_infantrys British defend with 2 infantry Germans roll dice for 5 armour, 1 infantry and 7 mech_infantrys in Southern Caucasus, round 2 : 4/13 hits, 4,67 expected hits Russians roll dice for 2 infantry in Southern Caucasus, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Southern Caucasus Germans win, taking Southern Caucasus from Russians with 5 armour and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in 95 Sea Zone Germans attack with 3 bombers, 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer and 1 transport Germans roll dice for 3 bombers, 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits Americans roll dice for 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 95 Sea Zone Germans win with 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 transport Battle in Leningrad Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Leningrad, round 2 : 3/4 hits, 2,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Leningrad, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Greece Germans attack with 4 armour and 3 mech_infantrys Americans defend with 1 airfield, 1 factory_minor and 1 mech_infantry Germans roll dice for 4 armour and 3 mech_infantrys in Greece, round 2 : 2/7 hits, 3,00 expected hits Americans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Greece Germans win, taking Greece from Americans with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Americans: 1 mech_infantry Battle in Kursk Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kursk, round 2 : 2/5 hits, 1,67 expected hits Russians roll dice for 2 infantry in Kursk, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kursk Germans win, taking Kursk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Adding units owned by Germans to Southern France: 1 infantry EDIT: Changing ownership of Southern France from Americans to Germans EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Kursk to Ukraine 5 mech_infantrys moved from Stalingrad to Southern Caucasus 7 armour moved from Stalingrad to Southern Caucasus 2 infantry moved from Rostov to Stalingrad 1 aaGun, 8 artilleries and 12 infantry moved from Tambov to Stalingrad 1 armour moved from Eastern Poland to Ukraine 3 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from Leningrad to Eastern Poland 1 transport moved from 118 Sea Zone to 117 Sea Zone 3 armour moved from Bulgaria to Greece 4 mech_infantrys moved from Bulgaria to Greece 3 armour and 5 mech_infantrys moved from Bulgaria to Eastern Poland 1 aaGun, 1 artillery and 1 infantry moved from Normandy Bordeaux to France 1 aaGun, 1 artillery and 1 infantry moved from Holland Belgium to France 1 infantry moved from Holland Belgium to France 3 bombers, 2 fighters and 1 tactical_bomber moved from 95 Sea Zone to Southern Italy Place Units - Germans 2 artilleries and 1 infantry placed in Stalingrad 3 infantry placed in Ukraine 3 armour and 2 mech_infantrys placed in Germany 1 fighter and 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2,2,1,4,6,2,6 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 1,4 Germans collect 53 PUs (3 lost to blockades); end with 53 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0,67 Russians regular : 0,00 Germans regular : -1,50 -
TripleA Move Summary: Russians round 9
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Northern Belarus to Baltic States Russians take Baltic States from Germans 2 armour and 2 mech_infantrys moved from Vologda to Karelia Russians take Karelia from Germans 1 armour and 1 mech_infantry moved from Vologda to Leningrad 1 infantry moved from Northern Belarus to Leningrad 1 infantry moved from Archangel to Leningrad 1 fighter and 1 tactical_bomber moved from Vologda to Leningrad 2 infantry moved from Samara to Saratov 4 fighters and 2 tactical_bombers moved from Russia to Saratov 1 infantry moved from Southern Manchuria to Korea Russians take Korea from Japanese 1 infantry moved from Shansi to Inner Mongolia -
TripleA Move Summary: Russians round 9
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Northern Belarus to Baltic States Russians take Baltic States from Germans 2 armour and 2 mech_infantrys moved from Vologda to Karelia Russians take Karelia from Germans 1 armour and 1 mech_infantry moved from Vologda to Leningrad 1 infantry moved from Northern Belarus to Leningrad 1 infantry moved from Archangel to Leningrad 1 fighter and 1 tactical_bomber moved from Vologda to Leningrad 2 infantry moved from Samara to Saratov 1 infantry moved from Southern Manchuria to Korea Russians take Korea from Japanese 1 infantry moved from Shansi to Inner Mongolia 1 tactical_bomber moved from Russia to Leningrad 4 fighters and 1 tactical_bomber moved from Russia to Saratov -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Northern Belarus to Baltic States Russians take Baltic States from Germans 2 armour and 2 mech_infantrys moved from Vologda to Karelia Russians take Karelia from Germans 1 armour and 1 mech_infantry moved from Vologda to Leningrad 1 infantry moved from Northern Belarus to Leningrad 1 infantry moved from Archangel to Leningrad 1 fighter and 1 tactical_bomber moved from Vologda to Leningrad 2 infantry moved from Samara to Saratov 1 infantry moved from Southern Manchuria to Korea Russians take Korea from Japanese 1 infantry moved from Shansi to Inner Mongolia 1 tactical_bomber moved from Russia to Leningrad 4 fighters and 1 tactical_bomber moved from Russia to Saratov Combat - Russians Battle in Saratov Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Saratov, round 2 : 2/7 hits, 3.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Saratov, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Saratov Russians win, taking Saratov from Italians with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Inner Mongolia Russians attack with 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Inner Mongolia Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Leningrad Russians attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers Germans defend with 1 airfield, 1 armour, 1 harbour and 1 mech_infantry Russians roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Leningrad, round 2 : 3/7 hits, 3.00 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Leningrad, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - Russians 1 fighter and 2 tactical_bombers moved from Leningrad to Yaroslavl 2 infantry moved from Yaroslavl to Vologda 1 infantry moved from Smolensk to Northern Belarus 1 infantry moved from Smolensk to Novgorod 2 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Yaroslavl 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Tula 4 aaGuns, 4 armour, 13 artilleries, 27 infantry and 3 mech_infantrys moved from Russia to Samara 4 fighters and 1 tactical_bomber moved from Saratov to Samara 1 artillery moved from Buryatia to Northern Manchuria Place Units - Russians 1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,4 Russians collect 35 PUs (1 lost to blockades); end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUsCombat Hit Differential Summary :
Japanese regular : 0.67 Italians regular : -0.67 Germans regular : 1.00 Russians regular : -1.17 -
@Pejon_88 Russians are beasts in this game!
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Northern Belarus to Baltic States Russians take Baltic States from Germans 2 armour and 2 mech_infantrys moved from Vologda to Karelia Russians take Karelia from Germans 1 armour and 1 mech_infantry moved from Vologda to Leningrad 1 infantry moved from Northern Belarus to Leningrad 1 infantry moved from Archangel to Leningrad 1 fighter and 1 tactical_bomber moved from Vologda to Leningrad 2 infantry moved from Samara to Saratov 1 infantry moved from Southern Manchuria to Korea Russians take Korea from Japanese 1 infantry moved from Shansi to Inner Mongolia 1 tactical_bomber moved from Russia to Leningrad 4 fighters and 1 tactical_bomber moved from Russia to Saratov Combat - Russians Battle in Saratov Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Saratov, round 2 : 2/7 hits, 3.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Saratov, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Saratov Russians win, taking Saratov from Italians with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Inner Mongolia Russians attack with 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Inner Mongolia Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Leningrad Russians attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers Germans defend with 1 airfield, 1 armour, 1 harbour and 1 mech_infantry Russians roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Leningrad, round 2 : 3/7 hits, 3.00 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Leningrad, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - Russians 1 fighter and 2 tactical_bombers moved from Leningrad to Yaroslavl 2 infantry moved from Yaroslavl to Vologda 1 infantry moved from Smolensk to Northern Belarus 1 infantry moved from Smolensk to Novgorod 2 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Yaroslavl 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Tula 4 aaGuns, 4 armour, 13 artilleries, 27 infantry and 3 mech_infantrys moved from Russia to Samara 4 fighters and 1 tactical_bomber moved from Saratov to Samara 1 artillery moved from Buryatia to Northern Manchuria Place Units - Russians 1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,4 Russians collect 35 PUs (1 lost to blockades); end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Yaroslavl: 1 fighter and 2 tactical_bombers EDIT: Adding units owned by Russians to Vologda: 1 fighter and 2 tactical_bombers EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : 0.67 Italians regular : -0.67 Germans regular : 1.00 Russians regular : -1.17 -
@Pejon_88 please use 2nd fileā¦landed planes in the wrong spot
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Northern Belarus to Baltic States Russians take Baltic States from Germans 2 armour and 2 mech_infantrys moved from Vologda to Karelia Russians take Karelia from Germans 1 armour and 1 mech_infantry moved from Vologda to Leningrad 1 infantry moved from Northern Belarus to Leningrad 1 infantry moved from Archangel to Leningrad 1 fighter and 1 tactical_bomber moved from Vologda to Leningrad 2 infantry moved from Samara to Saratov 1 infantry moved from Southern Manchuria to Korea Russians take Korea from Japanese 1 infantry moved from Shansi to Inner Mongolia 1 tactical_bomber moved from Russia to Leningrad 4 fighters and 1 tactical_bomber moved from Russia to Saratov Combat - Russians Battle in Saratov Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Saratov, round 2 : 2/7 hits, 3.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Saratov, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Saratov Russians win, taking Saratov from Italians with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Inner Mongolia Russians attack with 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Inner Mongolia Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Leningrad Russians attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers Germans defend with 1 airfield, 1 armour, 1 harbour and 1 mech_infantry Russians roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Leningrad, round 2 : 3/7 hits, 3.00 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Leningrad, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - Russians 1 fighter and 2 tactical_bombers moved from Leningrad to Yaroslavl 2 infantry moved from Yaroslavl to Vologda 1 infantry moved from Smolensk to Northern Belarus 1 infantry moved from Smolensk to Novgorod 2 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Yaroslavl 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Tula 4 aaGuns, 4 armour, 13 artilleries, 27 infantry and 3 mech_infantrys moved from Russia to Samara 4 fighters and 1 tactical_bomber moved from Saratov to Samara 1 artillery moved from Buryatia to Northern Manchuria Place Units - Russians 1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,4 Russians collect 35 PUs (1 lost to blockades); end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Yaroslavl: 1 fighter and 2 tactical_bombers EDIT: Adding units owned by Russians to Vologda: 1 fighter and 2 tactical_bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Samara: 3 fighters EDIT: Adding units owned by Russians to Russia: 3 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : 0.67 Italians regular : -0.67 Germans regular : 1.00 Russians regular : -1.17 -
@Pejon_88 sorry more plane movingā¦remembering the land scramble is tricky!
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@wizmark Haha yes indeed :D
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@wizmark Yeah especially for me plating this for the first time haha.
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@Pejon_88 Some bug with my marine attacking from land in Siberia. According to the rules it should hit at 2 or less even if attacking from land during an amphibious assault. Will roll dicebot separately. First combat round below
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[dice 1d6]
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1d6: 5
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@Pejon_88 2nd round coming up
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[dice 1d6]
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1d6: 2
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 fighter, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Wake Island to 24 Sea Zone 2 infantry and 1 transport moved from 24 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 marine moved from Soviet Far East to Siberia 2 infantry moved from Wake Island to 24 Sea Zone 2 infantry and 1 transport moved from 24 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 tactical_bomber moved from Japan to Korea 2 infantry moved from French Indo China to Yunnan 2 bombers moved from French Indo China to Yunnan 1 infantry moved from Malaya to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Sumatra 1 destroyer moved from 38 Sea Zone to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from 38 Sea Zone to 45 Sea Zone 1 infantry moved from Anhwe to Shansi Japanese take Shansi from Chinese 2 infantry moved from Shantung to Jehol 1 fighter and 1 tactical_bomber moved from Shantung to Jehol 1 fighter and 1 tactical_bomber moved from Kiangsi to Honan 2 infantry moved from Anhwe to Honan 1 infantry moved from Inner Mongolia to Chahar Japanese take Chahar from Chinese 1 cruiser moved from 24 Sea Zone to 5 Sea Zone 1 fighter moved from Japan to Korea 1 tactical_bomber moved from Shantung to Jehol 1 fighter moved from Shantung to Honan 1 destroyer moved from 38 Sea Zone to 59 Sea Zone 2 fighters and 2 tactical_bombers moved from 38 Sea Zone to 59 Sea Zone Combat - Japanese Battle in Sumatra Battle in 59 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 59 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits ANZAC roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 59 Sea Zone Japanese win, taking Sumatra from Americans, taking 59 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Siberia Japanese attack with 2 infantry and 1 marine Russians defend with 1 infantry Japanese roll dice for 1 cruiser in Siberia, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 2 infantry and 1 marine in Siberia, round 2 : 0/3 hits, 0,50 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Siberia Japanese roll dice for 1 infantry and 1 marine in Siberia, round 3 : 0/2 hits, 0,33 expected hits Russians roll dice for 1 infantry in Siberia, round 3 : 0/1 hits, 0,33 expected hits 1 marine retreated to Soviet Far East Japanese roll dice for 1 infantry in Siberia, round 4 : 1/1 hits, 0,17 expected hits Russians roll dice for 1 infantry in Siberia, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Siberia Japanese win, taking Siberia from Russians with 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Turning on Edit Mode EDIT: Removing units owned by Japanese from Soviet Far East: 1 marine EDIT: Adding units owned by Japanese to Siberia: 1 marine EDIT: Turning off Edit Mode Battle in Jehol Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Jehol, round 2 : 0/5 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Jehol Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Jehol, round 3 : 1/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 bombers and 2 infantry British defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 45 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 45 Sea Zone Japanese win, taking 45 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Honan Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Honan, round 2 : 3/5 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Honan Japanese win, taking Honan from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Korea Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 marine moved from Wake Island to 24 Sea Zone 1 infantry and 1 marine moved from Wake Island to 24 Sea Zone 1 carrier, 1 destroyer, 4 fighters, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 24 Sea Zone to 7 Sea Zone 1 carrier moved from 6 Sea Zone to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from Korea to Japan 1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 24 Sea Zone to 7 Sea Zone 1 infantry and 2 marines moved from 7 Sea Zone to Japan 1 transport moved from 6 Sea Zone to 7 Sea Zone 1 infantry moved from Anhwe to Kiangsi 1 infantry moved from Tsinghai to Inner Mongolia 1 infantry moved from Szechwan to Tsinghai 1 artillery moved from Hopei to Szechwan 1 infantry moved from Anhwe to Hopei 1 artillery moved from Anhwe to Shantung 1 artillery, 8 infantry and 1 marine moved from Malaya to Shan State 1 aaGun, 2 artilleries and 5 infantry moved from French Indo China to Shan State 2 bombers moved from Yunnan to Hunan 2 fighters and 2 tactical_bombers moved from 59 Sea Zone to 38 Sea Zone 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from Honan to Hunan 1 fighter moved from Honan to Shantung 1 fighter and 2 tactical_bombers moved from Jehol to Shantung Place Units - Japanese 3 infantry placed in Shantung 3 infantry placed in French Indo China 1 carrier, 1 submarine and 1 transport placed in 7 Sea Zone Japanese undo move 3. 1 carrier and 1 submarine placed in 7 Sea Zone 1 fighter placed in Japan 1 transport placed in 38 Sea Zone 1 artillery and 1 infantry placed in Malaya Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : 0,50 ANZAC regular : -0,33 Russians regular : -0,33 -
TripleA Move Summary: Americans round 9
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 27 Sea Zone to Wake Island 2 mech_infantrys moved from Hawaiian Islands to 27 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 27 Sea Zone to 32 Sea Zone 2 infantry and 2 mech_infantrys moved from 32 Sea Zone to Wake Island 2 fighters moved from Hawaiian Islands to Wake Island 1 submarine moved from 40 Sea Zone to 59 Sea Zone 6 fighters and 1 tactical_bomber moved from 40 Sea Zone to 59 Sea Zone -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 27 Sea Zone to Wake Island 2 mech_infantrys moved from Hawaiian Islands to 27 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 27 Sea Zone to 32 Sea Zone 2 infantry and 2 mech_infantrys moved from 32 Sea Zone to Wake Island 2 fighters moved from Hawaiian Islands to Wake Island 1 submarine moved from 40 Sea Zone to 59 Sea Zone 6 fighters and 1 tactical_bomber moved from 40 Sea Zone to 59 Sea Zone Combat - Americans Battle in 59 Sea Zone Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters and 1 tactical_bomber in 59 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits Japanese roll dice for 1 destroyer in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 59 Sea Zone Americans win, taking 59 Sea Zone from Japanese with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Wake Island Americans attack with 5 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 5 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Wake Island, round 2 : 3/10 hits, 3.83 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 5 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 5 fighters and 1 tactical_bomber moved from Wake Island to 32 Sea Zone 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 3 carriers, 2 destroyers and 5 submarines moved from 27 Sea Zone to 32 Sea Zone 1 carrier and 1 submarine moved from 11 Sea Zone to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 32 Sea Zone 6 fighters and 1 tactical_bomber moved from 59 Sea Zone to 40 Sea Zone 1 carrier and 1 destroyer moved from 104 Sea Zone to 92 Sea Zone 2 transports moved from 110 Sea Zone to 104 Sea Zone 2 submarines moved from 94 Sea Zone to 95 Sea Zone 2 carriers, 1 cruiser, 4 fighters and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 carrier and 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to 93 Sea Zone Place Units - Americans 2 infantry placed in Western United States 1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States 1 artillery, 1 infantry and 1 tactical_bomber placed in Eastern United States 2 submarines placed in 104 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Americans regular : -2.83 Japanese regular : -0.67





