@Entek said in dawg v Entek (axis) TRS #2:
@dawgoneit sorry for the delay man.
I’m not worried at all. thinking you were very busy. no hurry.
@Pejon_88 please use 2nd file…landed planes in the wrong spot
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Northern Belarus to Baltic States
Russians take Baltic States from Germans
2 armour and 2 mech_infantrys moved from Vologda to Karelia
Russians take Karelia from Germans
1 armour and 1 mech_infantry moved from Vologda to Leningrad
1 infantry moved from Northern Belarus to Leningrad
1 infantry moved from Archangel to Leningrad
1 fighter and 1 tactical_bomber moved from Vologda to Leningrad
2 infantry moved from Samara to Saratov
1 infantry moved from Southern Manchuria to Korea
Russians take Korea from Japanese
1 infantry moved from Shansi to Inner Mongolia
1 tactical_bomber moved from Russia to Leningrad
4 fighters and 1 tactical_bomber moved from Russia to Saratov
Combat - Russians
Battle in Saratov
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Saratov, round 2 : 2/7 hits, 3.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Saratov, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Saratov
Russians win, taking Saratov from Italians with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Inner Mongolia
Russians attack with 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Inner Mongolia
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Leningrad
Russians attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 airfield, 1 armour, 1 harbour and 1 mech_infantry
Russians roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Leningrad, round 2 : 3/7 hits, 3.00 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Leningrad, round 2 : 2/2 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Russians
1 fighter and 2 tactical_bombers moved from Leningrad to Yaroslavl
2 infantry moved from Yaroslavl to Vologda
1 infantry moved from Smolensk to Northern Belarus
1 infantry moved from Smolensk to Novgorod
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Yaroslavl
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tula
4 aaGuns, 4 armour, 13 artilleries, 27 infantry and 3 mech_infantrys moved from Russia to Samara
4 fighters and 1 tactical_bomber moved from Saratov to Samara
1 artillery moved from Buryatia to Northern Manchuria
Place Units - Russians
1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,4
Russians collect 35 PUs (1 lost to blockades); end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yaroslavl: 1 fighter and 2 tactical_bombers
EDIT: Adding units owned by Russians to Vologda: 1 fighter and 2 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 3 fighters
EDIT: Adding units owned by Russians to Russia: 3 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.67
Italians regular : -0.67
Germans regular : 1.00
Russians regular : -1.17
@Pejon_88 sorry more plane moving…remembering the land scramble is tricky!
@wizmark Haha yes indeed :D
@wizmark Yeah especially for me plating this for the first time haha.
@Pejon_88 Some bug with my marine attacking from land in Siberia. According to the rules it should hit at 2 or less even if attacking from land during an amphibious assault. Will roll dicebot separately. First combat round below
[dice 1d6]
1d6: 5
@Pejon_88 2nd round coming up
[dice 1d6]
1d6: 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 fighter, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Wake Island to 24 Sea Zone
2 infantry and 1 transport moved from 24 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 marine moved from Soviet Far East to Siberia
2 infantry moved from Wake Island to 24 Sea Zone
2 infantry and 1 transport moved from 24 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from Japan to Korea
2 infantry moved from French Indo China to Yunnan
2 bombers moved from French Indo China to Yunnan
1 infantry moved from Malaya to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Sumatra
1 destroyer moved from 38 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 38 Sea Zone to 45 Sea Zone
1 infantry moved from Anhwe to Shansi
Japanese take Shansi from Chinese
2 infantry moved from Shantung to Jehol
1 fighter and 1 tactical_bomber moved from Shantung to Jehol
1 fighter and 1 tactical_bomber moved from Kiangsi to Honan
2 infantry moved from Anhwe to Honan
1 infantry moved from Inner Mongolia to Chahar
Japanese take Chahar from Chinese
1 cruiser moved from 24 Sea Zone to 5 Sea Zone
1 fighter moved from Japan to Korea
1 tactical_bomber moved from Shantung to Jehol
1 fighter moved from Shantung to Honan
1 destroyer moved from 38 Sea Zone to 59 Sea Zone
2 fighters and 2 tactical_bombers moved from 38 Sea Zone to 59 Sea Zone
Combat - Japanese
Battle in Sumatra
Battle in 59 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 59 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
ANZAC roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 59 Sea Zone
Japanese win, taking Sumatra from Americans, taking 59 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Siberia
Japanese attack with 2 infantry and 1 marine
Russians defend with 1 infantry
Japanese roll dice for 1 cruiser in Siberia, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 2 infantry and 1 marine in Siberia, round 2 : 0/3 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Siberia
Japanese roll dice for 1 infantry and 1 marine in Siberia, round 3 : 0/2 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Siberia, round 3 : 0/1 hits, 0,33 expected hits
1 marine retreated to Soviet Far East
Japanese roll dice for 1 infantry in Siberia, round 4 : 1/1 hits, 0,17 expected hits
Russians roll dice for 1 infantry in Siberia, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Soviet Far East: 1 marine
EDIT: Adding units owned by Japanese to Siberia: 1 marine
EDIT: Turning off Edit Mode
Battle in Jehol
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Jehol, round 2 : 0/5 hits, 2,00 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Jehol
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Jehol, round 3 : 1/4 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking 45 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Honan
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Honan, round 2 : 3/5 hits, 2,00 expected hits
Chinese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Honan
Japanese win, taking Honan from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 marine moved from Wake Island to 24 Sea Zone
1 infantry and 1 marine moved from Wake Island to 24 Sea Zone
1 carrier, 1 destroyer, 4 fighters, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 24 Sea Zone to 7 Sea Zone
1 carrier moved from 6 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to Japan
1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 24 Sea Zone to 7 Sea Zone
1 infantry and 2 marines moved from 7 Sea Zone to Japan
1 transport moved from 6 Sea Zone to 7 Sea Zone
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Tsinghai to Inner Mongolia
1 infantry moved from Szechwan to Tsinghai
1 artillery moved from Hopei to Szechwan
1 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Shantung
1 artillery, 8 infantry and 1 marine moved from Malaya to Shan State
1 aaGun, 2 artilleries and 5 infantry moved from French Indo China to Shan State
2 bombers moved from Yunnan to Hunan
2 fighters and 2 tactical_bombers moved from 59 Sea Zone to 38 Sea Zone
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Honan to Hunan
1 fighter moved from Honan to Shantung
1 fighter and 2 tactical_bombers moved from Jehol to Shantung
Place Units - Japanese
3 infantry placed in Shantung
3 infantry placed in French Indo China
1 carrier, 1 submarine and 1 transport placed in 7 Sea Zone
Japanese undo move 3.
1 carrier and 1 submarine placed in 7 Sea Zone
1 fighter placed in Japan
1 transport placed in 38 Sea Zone
1 artillery and 1 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : 0,50
ANZAC regular : -0,33
Russians regular : -0,33
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 27 Sea Zone to Wake Island
2 mech_infantrys moved from Hawaiian Islands to 27 Sea Zone
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 27 Sea Zone to 32 Sea Zone
2 infantry and 2 mech_infantrys moved from 32 Sea Zone to Wake Island
2 fighters moved from Hawaiian Islands to Wake Island
1 submarine moved from 40 Sea Zone to 59 Sea Zone
6 fighters and 1 tactical_bomber moved from 40 Sea Zone to 59 Sea Zone
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 27 Sea Zone to Wake Island
2 mech_infantrys moved from Hawaiian Islands to 27 Sea Zone
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 27 Sea Zone to 32 Sea Zone
2 infantry and 2 mech_infantrys moved from 32 Sea Zone to Wake Island
2 fighters moved from Hawaiian Islands to Wake Island
1 submarine moved from 40 Sea Zone to 59 Sea Zone
6 fighters and 1 tactical_bomber moved from 40 Sea Zone to 59 Sea Zone
Combat - Americans
Battle in 59 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters and 1 tactical_bomber in 59 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
Japanese roll dice for 1 destroyer in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 59 Sea Zone
Americans win, taking 59 Sea Zone from Japanese with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Wake Island
Americans attack with 5 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 5 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Wake Island, round 2 : 3/10 hits, 3.83 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 5 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from Wake Island to 32 Sea Zone
1 destroyer moved from 27 Sea Zone to 26 Sea Zone
3 carriers, 2 destroyers and 5 submarines moved from 27 Sea Zone to 32 Sea Zone
1 carrier and 1 submarine moved from 11 Sea Zone to 32 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 32 Sea Zone
6 fighters and 1 tactical_bomber moved from 59 Sea Zone to 40 Sea Zone
1 carrier and 1 destroyer moved from 104 Sea Zone to 92 Sea Zone
2 transports moved from 110 Sea Zone to 104 Sea Zone
2 submarines moved from 94 Sea Zone to 95 Sea Zone
2 carriers, 1 cruiser, 4 fighters and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 carrier and 1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to 93 Sea Zone
Place Units - Americans
2 infantry placed in Western United States
1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
1 artillery, 1 infantry and 1 tactical_bomber placed in Eastern United States
2 submarines placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : -2.83
Japanese regular : -0.67
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Southern Manchuria to Jehol
1 fighter moved from Southern Manchuria to Jehol
1 infantry moved from Southern Manchuria to Jehol
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Southern Manchuria to Jehol
1 fighter moved from Southern Manchuria to Jehol
1 infantry moved from Southern Manchuria to Jehol
Combat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Jehol to Southern Manchuria
Place Units - Chinese
3 infantry placed in Southern Manchuria
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : -0.33
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9
Combat Move - British
1 unit repaired.
1 bomber moved from Northwest Persia to Stalingrad
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 27 Sea Zone to Wake Island
2 mech_infantrys moved from Hawaiian Islands to 27 Sea Zone
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 27 Sea Zone to 32 Sea Zone
2 infantry and 2 mech_infantrys moved from 32 Sea Zone to Wake Island
2 fighters moved from Hawaiian Islands to Wake Island
1 submarine moved from 40 Sea Zone to 59 Sea Zone
6 fighters and 1 tactical_bomber moved from 40 Sea Zone to 59 Sea Zone
Combat - Americans
Battle in 59 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters and 1 tactical_bomber in 59 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
Japanese roll dice for 1 destroyer in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 59 Sea Zone
Americans win, taking 59 Sea Zone from Japanese with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Wake Island
Americans attack with 5 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 5 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Wake Island, round 2 : 3/10 hits, 3.83 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 5 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from Wake Island to 32 Sea Zone
1 destroyer moved from 27 Sea Zone to 26 Sea Zone
3 carriers, 2 destroyers and 5 submarines moved from 27 Sea Zone to 32 Sea Zone
1 carrier and 1 submarine moved from 11 Sea Zone to 32 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 32 Sea Zone
6 fighters and 1 tactical_bomber moved from 59 Sea Zone to 40 Sea Zone
1 carrier and 1 destroyer moved from 104 Sea Zone to 92 Sea Zone
2 transports moved from 110 Sea Zone to 104 Sea Zone
2 submarines moved from 94 Sea Zone to 95 Sea Zone
2 carriers, 1 cruiser, 4 fighters and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 carrier and 1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to 93 Sea Zone
Place Units - Americans
2 infantry placed in Western United States
1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
1 artillery, 1 infantry and 1 tactical_bomber placed in Eastern United States
2 submarines placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Southern Manchuria to Jehol
1 fighter moved from Southern Manchuria to Jehol
1 infantry moved from Southern Manchuria to Jehol
Combat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Jehol to Southern Manchuria
Place Units - Chinese
3 infantry placed in Southern Manchuria
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 2 armour, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 bomber moved from Northwest Persia to Stalingrad
Combat - British
Strategic bombing raid in Stalingrad
Germans roll AA dice in Stalingrad : 0/1 hits, 0.17 expected hits
Bombing raid in Stalingrad rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Stalingrad causes 5 damage total.
Non Combat Move - British
1 bomber moved from Stalingrad to Northwest Persia
2 mech_infantrys moved from Iraq to Northwest Persia
3 infantry moved from Southern Persia to Northwest Persia
1 artillery and 1 infantry moved from Egypt to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Southern Persia
1 infantry moved from Trans-Jordan to Iraq
2 marines moved from Egypt to 100 Sea Zone
3 artilleries and 2 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to Northwest Persia
1 fighter moved from Malta to Northwest Persia
1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 96 Sea Zone to 94 Sea Zone
1 battleship, 1 cruiser, 2 marines and 3 transports moved from 100 Sea Zone to 94 Sea Zone
2 marines moved from 94 Sea Zone to Gibraltar
1 fighter moved from Malta to Gibraltar
1 destroyer moved from 113 Sea Zone to 93 Sea Zone
Place Units - British
2 armour and 1 tactical_bomber placed in Egypt
3 infantry placed in Southern Persia
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : -2.83
Japanese regular : -1.00
Germans AA : -0.17
@Pejon_88 mmm…if this was a league game I might ask for a ruling on the marine as I would imagine the bonus should only apply when the marine is being offloaded, not just joining in! But it doesnt matter here too much lol.
Interesting game so far…I like the way russia can muscle up but japan feels a tad too strong!
@Pejon_88 although when playing as japan I always feel they ae not strong enough! :joy: :joy: