PtV WindowWasher (allies) vs Majikforce (axis)

  • '21 '20

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 artillery and 12 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 fighter and 1 tactical_bomber moved from Russia to Rostov
            1 fighter moved from Smolensk to Rostov
            5 artilleries and 15 infantry moved from Kursk to Rostov
            1 armour, 1 artillery and 1 mech_infantry moved from Stalingrad to Rostov
            1 armour moved from Smolensk to Leningrad
            2 infantry moved from Vologda to Leningrad
            1 artillery and 6 infantry moved from Russia to Samara
            1 artillery moved from Buryatia to Northern Manchuria
                  Chinese take Northern Manchuria from Japanese
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            4 infantry moved from Amur to Northern Manchuria
            4 infantry moved from Buryatia to Northern Manchuria
            1 armour moved from Siberia to Northern Manchuria
            2 infantry moved from Siberia to Amur
            1 armour and 2 mech_infantrys moved from Smolensk to Russia
    
        Combat - Russians
            Battle in Leningrad
                Russians attack with 1 armour and 2 infantry
                Germans defend with 1 airfield, 1 harbour and 2 infantry
                    Russians roll dice for 1 armour and 2 infantry in Leningrad, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Leningrad, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Leningrad
                    Russians roll dice for 1 armour and 1 infantry in Leningrad, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 infantry in Leningrad, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Leningrad
                1 armour owned by the Russians retreated to Vologda
                Germans win with 2 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Kursk to Rostov
    
        Place Units - Russians
            2 armour placed in Siberia
            10 infantry placed in Russia
            1 artillery and 2 infantry placed in Stalingrad
    
        Turn Complete - Russians
            Russians collect 41 PUs; end with 41 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : -1.50
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 destroyer, 1 factory_minor, 8 infantry, 1 marine and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries moved from Davao to 36 Sea Zone
            1 marine moved from Davao to 36 Sea Zone
            2 artilleries, 1 cruiser, 1 marine and 2 transports moved from 36 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from 6 Sea Zone to Korea
            1 fighter and 1 tactical_bomber moved from Japan to Korea
            1 fighter moved from Japan to Amur
            2 bombers moved from Kiangsu to Amur
            1 artillery moved from Kiangsu to 20 Sea Zone
            1 infantry moved from Jehol to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Amur
            1 submarine moved from 7 Sea Zone to 5 Sea Zone
            3 infantry moved from Jehol to Shansi
            1 armour and 1 mech_infantry moved from Kiangsu to Anhwe
            1 infantry moved from Szechwan to Hopei
            1 infantry moved from Yunnan to Szechwan
            1 artillery moved from Shan State to Yunnan
            1 artillery moved from Kiangsi to Anhwe
            1 tactical_bomber moved from Kiangsu to Anhwe
            1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi
            1 destroyer and 1 submarine moved from 43 Sea Zone to 56 Sea Zone
            2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 56 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 56 Sea Zone
    
        Combat - Japanese
            Battle in Amur
                Japanese attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Amur, round 2 : 2/5 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Amur, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 1 artillery, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Korea
                Japanese attack with 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Korea, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Korea, round 2 : 2/7 hits, 2.83 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Shansi
                Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shansi, round 2 : 2/5 hits, 1.67 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shansi
                Japanese win, taking Shansi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in Anhwe
                Japanese attack with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 4/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 artillery
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in 56 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 56 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
                    ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 56 Sea Zone
                Japanese win with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            1 destroyer moved from 45 Sea Zone to 47 Sea Zone
            1 infantry moved from Celebes to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
            1 infantry moved from Paulau to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Davao
            1 infantry moved from Guam to 22 Sea Zone
            1 infantry and 1 transport moved from 22 Sea Zone to 7 Sea Zone
            1 infantry moved from 7 Sea Zone to Japan
            1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone
            1 carrier moved from 19 Sea Zone to 7 Sea Zone
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 7 Sea Zone
            1 destroyer moved from 17 Sea Zone to 7 Sea Zone
            1 carrier moved from 36 Sea Zone to 38 Sea Zone
            1 artillery and 1 marine moved from Java to 43 Sea Zone
            1 artillery and 1 transport moved from 43 Sea Zone to 38 Sea Zone
            1 infantry moved from Sumatra to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Shan State
            1 battleship moved from 43 Sea Zone to 38 Sea Zone
            2 cruisers and 1 marine moved from 43 Sea Zone to 38 Sea Zone
            1 marine moved from 38 Sea Zone to Shan State
            2 carriers moved from 43 Sea Zone to 38 Sea Zone
            3 fighters and 3 tactical_bombers moved from 56 Sea Zone to 38 Sea Zone
            1 tactical_bomber moved from 38 Sea Zone to Shan State
            1 destroyer moved from 22 Sea Zone to 36 Sea Zone
            1 battleship moved from 36 Sea Zone to 7 Sea Zone
            2 bombers moved from Amur to Southern Manchuria
            1 mech_infantry moved from Chahar to Southern Manchuria
            1 armour moved from Jehol to Southern Manchuria
            1 aaGun moved from Jehol to Southern Manchuria
            1 artillery and 1 infantry moved from Jehol to Southern Manchuria
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Southern Manchuria
            1 fighter moved from Amur to Southern Manchuria
            1 fighter and 1 tactical_bomber moved from Korea to Japan
            1 tactical_bomber moved from Shansi to Kiangsu
            1 tactical_bomber moved from Anhwe to Kiangsu
            1 fighter moved from Shansi to Southern Manchuria
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 destroyer and 2 submarines placed in 38 Sea Zone
            3 infantry placed in Kiangsu
            3 infantry placed in Southern Manchuria
            2 artilleries, 2 infantry and 1 marine placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : -0.17
    ANZAC regular : -0.33
    Russians regular : -1.00
    

    Savegame

  • '22 '16

    @WindowWasher Assumed no scramble in sz 56.

  • '21 '20

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Algeria to Morocco
            1 armour, 1 infantry and 1 mech_infantry moved from Algeria to Tunisia
            1 bomber moved from Malta to Tunisia
            1 submarine moved from 55 Sea Zone to 47 Sea Zone
            1 destroyer moved from 55 Sea Zone to 56 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
            2 fighters moved from 55 Sea Zone to 47 Sea Zone
            2 fighters moved from 55 Sea Zone to 56 Sea Zone
            1 infantry moved from British Guiana to 90 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 11 Sea Zone
            1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone
            1 fighter moved from 47 Sea Zone to 27 Sea Zone
            1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands
            1 artillery, 2 carriers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 27 Sea Zone to 55 Sea Zone
            1 infantry and 1 transport moved from 90 Sea Zone to 104 Sea Zone
            1 infantry moved from French Guiana to 90 Sea Zone
            1 infantry moved from Suriname to 90 Sea Zone
            2 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
    
        Combat - Americans
            Battle in Tunisia
                Americans attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 56 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 56 Sea Zone
                Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in 47 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 47 Sea Zone
                Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Morocco: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Tunisia: 1 infantry
            EDIT: Turning off Edit Mode
            3 fighters moved from 56 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
            1 fighter moved from 47 Sea Zone to 55 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 55 Sea Zone to Queensland
            1 bomber moved from Tunisia to Gibraltar
            1 artillery and 3 infantry moved from 93 Sea Zone to Morocco
            1 infantry moved from 104 Sea Zone to Eastern United States
            1 marine moved from Queensland to 55 Sea Zone
            1 marine moved from 55 Sea Zone to New Guinea
    
        Place Units - Americans
            1 transport placed in 104 Sea Zone
            2 infantry placed in Eastern United States
            1 carrier, 2 destroyers and 1 submarine placed in 11 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.67
    Japanese regular : -0.83
    Italians regular : -0.33
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Algeria to Morocco
            1 armour, 1 infantry and 1 mech_infantry moved from Algeria to Tunisia
            1 bomber moved from Malta to Tunisia
            1 submarine moved from 55 Sea Zone to 47 Sea Zone
            1 destroyer moved from 55 Sea Zone to 56 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
            2 fighters moved from 55 Sea Zone to 47 Sea Zone
            2 fighters moved from 55 Sea Zone to 56 Sea Zone
            1 infantry moved from British Guiana to 90 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 11 Sea Zone
            1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone
            1 fighter moved from 47 Sea Zone to 27 Sea Zone
            1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands
            1 artillery, 2 carriers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 27 Sea Zone to 55 Sea Zone
            1 infantry and 1 transport moved from 90 Sea Zone to 104 Sea Zone
            1 infantry moved from French Guiana to 90 Sea Zone
            1 infantry moved from Suriname to 90 Sea Zone
            2 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
    
        Combat - Americans
            Battle in Tunisia
                Americans attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 56 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 56 Sea Zone
                Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in 47 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 47 Sea Zone
                Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Morocco: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Tunisia: 1 infantry
            EDIT: Turning off Edit Mode
            3 fighters moved from 56 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
            1 fighter moved from 47 Sea Zone to 55 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 55 Sea Zone to Queensland
            1 bomber moved from Tunisia to Gibraltar
            1 artillery and 3 infantry moved from 93 Sea Zone to Morocco
            1 infantry moved from 104 Sea Zone to Eastern United States
            1 marine moved from Queensland to 55 Sea Zone
            1 marine moved from 55 Sea Zone to New Guinea
    
        Place Units - Americans
            1 transport placed in 104 Sea Zone
            2 infantry placed in Eastern United States
            1 carrier, 2 destroyers and 1 submarine placed in 11 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.67
    Japanese regular : -0.83
    Italians regular : -0.33
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Inner Mongolia to Shansi
            1 infantry moved from Inner Mongolia to Chahar
            1 artillery moved from Inner Mongolia to Chahar
            1 fighter moved from Inner Mongolia to Shansi
            3 artilleries and 7 infantry moved from Inner Mongolia to Tsinghai
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shansi, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Shansi, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shansi
                 retreated to Shansi
                Japanese win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Chinese: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shansi to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Japanese regular : 1.00
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Inner Mongolia to Shansi
            1 infantry moved from Inner Mongolia to Chahar
            1 artillery moved from Inner Mongolia to Chahar
            1 fighter moved from Inner Mongolia to Shansi
            3 artilleries and 7 infantry moved from Inner Mongolia to Tsinghai
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shansi, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Shansi, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shansi
                 retreated to Shansi
                Japanese win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Chinese: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shansi to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Japanese regular : 1.00
    

    Savegame

  • '21 '20

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Algeria to Morocco
            1 armour, 1 infantry and 1 mech_infantry moved from Algeria to Tunisia
            1 bomber moved from Malta to Tunisia
            1 submarine moved from 55 Sea Zone to 47 Sea Zone
            1 destroyer moved from 55 Sea Zone to 56 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
            2 fighters moved from 55 Sea Zone to 47 Sea Zone
            2 fighters moved from 55 Sea Zone to 56 Sea Zone
            1 infantry moved from British Guiana to 90 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 11 Sea Zone
            1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone
            1 fighter moved from 47 Sea Zone to 27 Sea Zone
            1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands
            1 artillery, 2 carriers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 27 Sea Zone to 55 Sea Zone
            1 infantry and 1 transport moved from 90 Sea Zone to 104 Sea Zone
            1 infantry moved from French Guiana to 90 Sea Zone
            1 infantry moved from Suriname to 90 Sea Zone
            2 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
    
        Combat - Americans
            Battle in Tunisia
                Americans attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 56 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 56 Sea Zone
                Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in 47 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 47 Sea Zone
                Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Morocco: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Tunisia: 1 infantry
            EDIT: Turning off Edit Mode
            3 fighters moved from 56 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
            1 fighter moved from 47 Sea Zone to 55 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 55 Sea Zone to Queensland
            1 bomber moved from Tunisia to Gibraltar
            1 artillery and 3 infantry moved from 93 Sea Zone to Morocco
            1 infantry moved from 104 Sea Zone to Eastern United States
            1 marine moved from Queensland to 55 Sea Zone
            1 marine moved from 55 Sea Zone to New Guinea
    
        Place Units - Americans
            1 transport placed in 104 Sea Zone
            2 infantry placed in Eastern United States
            1 carrier, 2 destroyers and 1 submarine placed in 11 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Inner Mongolia to Shansi
            1 infantry moved from Inner Mongolia to Chahar
            1 artillery moved from Inner Mongolia to Chahar
            1 fighter moved from Inner Mongolia to Shansi
            3 artilleries and 7 infantry moved from Inner Mongolia to Tsinghai
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shansi, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Shansi, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shansi
                 retreated to Shansi
                Japanese win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Chinese: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shansi to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 carrier and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
            1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 carrier moved from 93 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 bomber moved from Egypt to 100 Sea Zone
            2 infantry moved from Egypt to Alexandria
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Alexandria
            2 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Baluchistan to Eastern India
            1 infantry moved from Burma to Yunnan
            1 fighter moved from Eastern India to Yunnan
            1 fighter moved from United Kingdom to Gibraltar
            1 destroyer moved from 94 Sea Zone to 93 Sea Zone
    
        Combat - British
            Battle in 100 Sea Zone
                British attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 100 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 transport
            Battle in Yunnan
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Trans-Jordan
                British attack with 2 artilleries and 4 infantry
                Italians defend with 1 artillery
                    British roll dice for 2 artilleries and 4 infantry in Trans-Jordan, round 2 : 4/6 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery
    
        Non Combat Move - British
            1 mech_infantry moved from Iraq to Northeast Persia
                  British take Northeast Persia from Neutral_Allies
            1 tactical_bomber moved from Southern Persia to Rostov
            1 fighter and 1 tactical_bomber moved from Southern Persia to Eastern India
            1 fighter moved from Yunnan to Eastern India
            1 bomber moved from 100 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
    
        Place Units - British
            2 infantry placed in Quebec
            1 carrier placed in 109 Sea Zone
            3 infantry placed in Egypt
            1 infantry placed in Iraq
            1 armour placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 4,4
            British collect 35 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : 1.67
    Japanese regular : 0.83
    Italians regular : 0.33
    British regular : 2.67
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Ukraine to Bryansk
                  Italians take Kursk from Russians
                  Italians take Bryansk from Russians
            2 armour and 2 mech_infantrys moved from Ukraine to Bryansk
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to Southern Italy
            2 artilleries and 2 infantry moved from Yugoslavia to Bulgaria
            1 aaGun and 3 infantry moved from Western Germany to France
    
        Place Units - Italians
            1 armour, 1 fighter and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 59 Sea Zone
            1 artillery and 1 infantry moved from 59 Sea Zone to Java
            1 infantry moved from Queensland to 55 Sea Zone
            1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Celebes
            1 fighter moved from New South Wales to 55 Sea Zone
            1 fighter moved from Queensland to 55 Sea Zone
            1 infantry moved from French Equatorial Africa to French Central Africa
                  ANZAC take French Central Africa from Neutral_Axis
            1 infantry moved from French Equatorial Africa to French Central Africa
    
        Combat - ANZAC
            Battle in Celebes
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Celebes from Japanese with 1 infantry remaining. Battle score for attacker is -7
                Casualties for ANZAC: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 carrier placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.00
    ANZAC regular : -1.33
    

    Savegame

  • '21 '20

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 59 Sea Zone
            1 artillery and 1 infantry moved from 59 Sea Zone to Java
            1 infantry moved from Queensland to 55 Sea Zone
            1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Celebes
            1 fighter moved from New South Wales to 55 Sea Zone
            1 fighter moved from Queensland to 55 Sea Zone
            1 infantry moved from French Equatorial Africa to French Central Africa
                  ANZAC take French Central Africa from Neutral_Axis
            1 infantry moved from French Equatorial Africa to French Central Africa
    
        Combat - ANZAC
            Battle in Celebes
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Celebes from Japanese with 1 infantry remaining. Battle score for attacker is -7
                Casualties for ANZAC: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 carrier placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
            1 infantry moved from Algeria to Tunisia
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 1.00
    ANZAC regular : -1.33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 factory_minor, 1 fighter, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            7 infantry moved from Karelia to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Eastern Poland to Bryansk
                  Germans take Southern Belarus from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            10 armour and 12 mech_infantrys moved from Ukraine to Bryansk
            2 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
            1 fighter moved from Eastern Poland to Leningrad
            2 tactical_bombers moved from Ukraine to Leningrad
            3 tactical_bombers moved from Ukraine to Bryansk
            2 aaGuns, 11 artilleries and 26 infantry moved from Western Ukraine to Ukraine
            1 artillery and 1 infantry moved from Finland to 118 Sea Zone
            1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad
            7 mech_infantrys moved from Germany to Eastern Poland
            1 submarine moved from 122 Sea Zone to 127 Sea Zone
            1 submarine moved from 128 Sea Zone to 116 Sea Zone
            1 infantry moved from Southern France to France
    
        Place Units - Germans
            1 factory_minor placed in Leningrad
            1 fighter placed in France
            2 infantry placed in France
            2 infantry placed in Western Germany
            6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    I cant seem to create a good response to this, will do tomorrow evening

  • '21 '20

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Vologda to Russia
            3 infantry moved from Vologda to Gorky
            1 artillery and 2 infantry moved from Stalingrad to Samara
            10 infantry moved from Russia to Samara
            1 armour and 1 mech_infantry moved from Rostov to Samara
            2 fighters and 1 tactical_bomber moved from Rostov to Russia
            1 infantry moved from Samara to Russia
            1 artillery and 5 infantry moved from Northern Manchuria to Korea
            4 infantry moved from Siberia to Amur
            2 armour moved from Siberia to Buryatia
            1 infantry moved from Northern Manchuria to Korea
            1 infantry moved from Smolensk to Southern Belarus
                  Russians take Southern Belarus from Germans
            1 artillery and 25 infantry moved from Smolensk to Russia
            1 infantry moved from Rostov to Kursk
                  Russians take Kursk from Italians
            6 artilleries and 17 infantry moved from Rostov to Stalingrad
    
        Combat - Russians
            Battle in Amur
                Russians attack with 4 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Russians roll dice for 4 infantry in Amur, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Amur, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Amur
                    Russians roll dice for 4 infantry in Amur, round 3 : 2/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Amur, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Amur
                Russians win, taking Amur from Japanese with 4 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Korea
                Russians attack with 1 artillery and 6 infantry
                Japanese defend with 2 artilleries, 2 infantry and 1 marine
                    Russians roll dice for 1 artillery and 6 infantry in Korea, round 2 : 2/7 hits, 1.50 expected hits
                    Japanese roll dice for 2 artilleries, 2 infantry and 1 marine in Korea, round 2 : 1/5 hits, 1.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                    Russians roll dice for 1 artillery and 5 infantry in Korea, round 3 : 0/6 hits, 1.33 expected hits
                    Japanese roll dice for 2 artilleries and 1 marine in Korea, round 3 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery and 5 infantry in Korea, round 4 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 2 artilleries and 1 marine in Korea, round 4 : 0/3 hits, 1.00 expected hits
                    1 artillery owned by the Japanese lost in Korea
                    Russians roll dice for 1 artillery and 5 infantry in Korea, round 5 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 marine in Korea, round 5 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                    Russians roll dice for 1 artillery and 4 infantry in Korea, round 6 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 marine in Korea, round 6 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese lost in Korea
                Russians win, taking Korea from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 13
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 2 artilleries, 2 infantry and 1 marine
    
        Non Combat Move - Russians
            1 infantry moved from Siberia to Sakha
            1 armour and 1 infantry moved from Northern Manchuria to Buryatia
            2 aaGuns moved from Smolensk to Russia
            2 aaGuns moved from Rostov to Stalingrad
            2 aaGuns moved from Siberia to Sakha
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Stalingrad
            2 armour, 5 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6
            Russians collect 36 PUs (3 lost to blockades); end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -3.67
    Russians regular : 0.00
    

    Savegame

  • '21 '20

    That was a good german move with the tanks, not sure how russia can hold both north and south if germany guns for just one, trying something kindof risky


  • @WindowWasher Thanks. I figured I had mobility on you and with all those extra territories now in Russia, its slow moving for the inf stacks.

  • '21 '20

    @majikforce yoo hoo


  • @WindowWasher I’ll try and get to this tomorrow night.

  • '21 '20

    @majikforce no worries, just letting you know it’s your move just in case you forgot

  • '22 '16

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 11 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Iwo Jima to 7 Sea Zone
            1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Siberia
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Amur
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Amur
            1 bomber moved from Southern Manchuria to Amur
            2 infantry moved from Southern Manchuria to Northern Manchuria
            1 bomber moved from Southern Manchuria to Northern Manchuria
            1 artillery and 3 infantry moved from Southern Manchuria to Korea
            1 cruiser moved from 6 Sea Zone to 5 Sea Zone
            1 infantry and 1 marine moved from Japan to 6 Sea Zone
            1 infantry and 1 marine moved from 6 Sea Zone to Korea
            1 battleship moved from 7 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Amur
            1 fighter and 1 tactical_bomber moved from Japan to Korea
            1 armour and 1 mech_infantry moved from Anhwe to Chahar
            1 armour and 1 mech_infantry moved from Southern Manchuria to Chahar
            2 tactical_bombers moved from Kiangsu to Chahar
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 tactical_bomber moved from Shan State to 59 Sea Zone
            1 destroyer and 1 submarine moved from 38 Sea Zone to 56 Sea Zone
            1 artillery moved from Shan State to 38 Sea Zone
            1 marine moved from Shan State to 38 Sea Zone
            1 battleship and 1 marine moved from 38 Sea Zone to 45 Sea Zone
            1 artillery and 1 transport moved from 38 Sea Zone to 43 Sea Zone
            1 infantry moved from Java to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
            1 marine moved from 45 Sea Zone to Celebes
            3 fighters and 2 tactical_bombers moved from 38 Sea Zone to 56 Sea Zone
            2 fighters moved from Davao to 56 Sea Zone
            1 fighter moved from Davao to 56 Sea Zone
    
        Combat - Japanese
            Battle in 59 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 59 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Siberia
            Battle in 45 Sea Zone
                Japanese attack with 1 battleship and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Siberia from Russians, taking 45 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Celebes
                Japanese attack with 1 artillery, 1 infantry and 1 marine
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Celebes, round 2 : 1/3 hits, 1.00 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery and 1 marine remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Amur
                Japanese attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 4 infantry
                    Japanese roll dice for 1 cruiser in Amur, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Amur, round 2 : 2/7 hits, 3.00 expected hits
                    Russians roll dice for 4 infantry in Amur, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur
                    Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber in Amur, round 3 : 3/5 hits, 2.33 expected hits
                    Russians roll dice for 2 infantry in Amur, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Amur
                Japanese win, taking Amur from Russians with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for Russians: 4 infantry
            Battle in Korea
                Japanese attack with 1 artillery, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber
                Russians defend with 1 artillery and 4 infantry
                    Japanese roll dice for 1 battleship in Korea, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber in Korea, round 2 : 5/8 hits, 2.67 expected hits
                    Russians roll dice for 1 artillery and 4 infantry in Korea, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese, 4 infantry owned by the Russians and 1 artillery owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 1 artillery, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 artillery and 4 infantry
            Battle in Northern Manchuria
                Japanese attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Northern Manchuria, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 2 infantry in Northern Manchuria, round 3 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Northern Manchuria, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Northern Manchuria
                Japanese win, taking Northern Manchuria from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Chahar
                Japanese attack with 2 armour, 2 mech_infantrys and 2 tactical_bombers
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 armour, 2 mech_infantrys and 2 tactical_bombers in Chahar, round 2 : 4/6 hits, 3.00 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 2 armour, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in 56 Sea Zone
                Japanese attack with 1 destroyer, 6 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 : 4/9 hits, 4.67 expected hits
                    Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 56 Sea Zone
                Japanese win with 1 destroyer, 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
    
        Non Combat Move - Japanese
            Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
            2 infantry moved from Davao to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Malaya
            3 carriers, 2 cruisers and 1 submarine moved from 38 Sea Zone to 45 Sea Zone
            1 destroyer moved from 36 Sea Zone to 47 Sea Zone
            2 fighters moved from 56 Sea Zone to 38 Sea Zone
            4 fighters and 2 tactical_bombers moved from 56 Sea Zone to 45 Sea Zone
            2 fighters moved from Southern Manchuria to Davao
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Kweichow
            1 artillery moved from Kiangsi to Hunan
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            2 tactical_bombers moved from Chahar to Shansi
            1 fighter and 1 tactical_bomber moved from Korea to Japan
            1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
            1 carrier moved from 7 Sea Zone to 6 Sea Zone
            1 destroyer moved from 7 Sea Zone to 6 Sea Zone
            1 destroyer moved from 7 Sea Zone to 36 Sea Zone
            1 bomber moved from Amur to Japan
            1 bomber moved from Northern Manchuria to Japan
            1 aaGun moved from Southern Manchuria to Jehol
            1 tactical_bomber moved from 59 Sea Zone to Java
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 38 Sea Zone
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            3 infantry placed in Southern Manchuria
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.33
    Japanese regular : 1.17
    ANZAC regular : 0.67
    Russians regular : 0.33
    

    Savegame

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