Corrected the sub in SZ101, which should be US, not UK.
Info behind the setup here:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from French Indo China to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
2 artilleries and 4 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Kwangtung to Yunnan
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Sumatra
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Kweichow to Yunnan
2 artilleries moved from Kweichow to Shensi
1 armour moved from Hopei to Yunnan
1 bomber moved from Kwangsi to Shensi
1 bomber moved from Kwangsi to Shensi
1 fighter and 2 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from Borneo to 43 Sea Zone
2 fighters moved from 42 Sea Zone to Dutch New Guinea
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
Combat - Japanese
Battle in Sumatra
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0,50 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 3/6 hits, 2,50 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 4/8 hits, 3,67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 4 artilleries, 2 bombers and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 artilleries, 2 bombers and 4 infantry in Shensi, round 2 : 4/10 hits, 4,00 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 4 artilleries, 2 bombers and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Shensi to Kweichow
1 aaGun moved from French Indo China to Yunnan
1 aaGun moved from Kweichow to Yunnan
1 infantry moved from Jehol to Chahar
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hunan
3 artilleries and 1 infantry moved from Anhwe to Kweichow
3 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kwangtung to Kwangsi
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Japan
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
3 fighters and 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines
1 submarine moved from 41 Sea Zone to 74 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
1 carrier and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from Yunnan to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Anhwe to Philippines
1 fighter moved from Anhwe to Japan
1 submarine moved from 42 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier, 2 submarines and 1 transport placed in 6 Sea Zone
2 infantry placed in Japan
3 infantry placed in Kiangsu
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Japanese regular : 1,33
ANZAC regular : -0,67
Just a double-post. No change.
you had a 50/50 shot on my fleet
i was scarred shitless lol
@WindowWasher said in L20 #1 trulpen (X) vs WindowWasher (A+18) BM3:
you had a 50/50 shot on my fleet
To bad odds. If I fail, I lose the control of the Pacific. Can’t let that happen. Now, next turn I will have 100 %. That’s better. ;)
And even if I win, there will be heavy causalties and tough to re-mobilize. Have to build land as well, while US can build 100 % fleet if they feel like it.
@trulpen youve got a point
Reckon I should be able to scare you away from the Carolines. That’s worth a lot as well. Such a great outpost there!
@trulpen yep, queensland it is, then building pacific a lot more to catch up
I don’t like to have separated fleet like that, but it was called for. It’s so nice with kamikaze. Even with shaky odds like these on both spots, they’re rather safe with the kamis.
@trulpen compeletely forgot about that… havent seen kami used in tripple a for some reason
z54 is also good, but a little less. Pressure the DEI nicely.
@WindowWasher said in L20 #1 trulpen (X) vs WindowWasher (A+18) BM3:
@trulpen compeletely forgot about that… havent seen kami used in tripple a for some reason
Usually they’re just avoided, but mainly being “used” as a defensive threat.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 5 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from British Guiana to Gibraltar
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 carrier, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from United Kingdom to France
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
Battle in Java
Battle in Guam
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win, taking Java from Japanese, taking Guam from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Gibraltar
Americans attack with 1 fighter, 3 infantry and 3 mech_infantrys
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 fighter, 3 infantry and 3 mech_infantrys in Gibraltar, round 2 : 1/7 hits, 1.50 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 fighter, 2 infantry and 3 mech_infantrys in Gibraltar, round 3 : 1/6 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in Algeria
Americans attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 2 infantry
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Algeria, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 fighter moved from Gibraltar to 91 Sea Zone
1 bomber moved from France to United Kingdom
1 carrier moved from 10 Sea Zone to 30 Sea Zone
2 carriers and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
Place Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 carrier placed in 101 Sea Zone
5 fighters placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Italians regular : 0.33
Germans AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 infantry moved from Sikang to Tsinghai
1 fighter moved from Sikang to Tsinghai
Combat - Chinese
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Sikang
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00
Japanese regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 5 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from British Guiana to Gibraltar
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 carrier, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from United Kingdom to France
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
Battle in Java
Battle in Guam
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win, taking Java from Japanese, taking Guam from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Gibraltar
Americans attack with 1 fighter, 3 infantry and 3 mech_infantrys
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 fighter, 3 infantry and 3 mech_infantrys in Gibraltar, round 2 : 1/7 hits, 1.50 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 fighter, 2 infantry and 3 mech_infantrys in Gibraltar, round 3 : 1/6 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in Algeria
Americans attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 2 infantry
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Algeria, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 fighter moved from Gibraltar to 91 Sea Zone
1 bomber moved from France to United Kingdom
1 carrier moved from 10 Sea Zone to 30 Sea Zone
2 carriers and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
Place Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 carrier placed in 101 Sea Zone
5 fighters placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 infantry moved from Sikang to Tsinghai
1 fighter moved from Sikang to Tsinghai
Combat - Chinese
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Sikang
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 29 PUs;
British buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
1 mech_infantry moved from Union of South Africa to 71 Sea Zone
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 bomber moved from United Kingdom to Northern Italy
3 armour, 2 artilleries and 7 infantry moved from Egypt to Alexandria
3 infantry moved from Persia to Northwest Persia
1 fighter moved from India to Persia
1 artillery and 1 mech_infantry moved from Syria to Iraq
1 mech_infantry moved from Iraq to Northwest Persia
2 tactical_bombers moved from Egypt to Persia
2 fighters moved from Morocco to Gibraltar
Combat - British
Strategic bombing raid in Northern Italy
Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Northern Italy causes 7 damage total.
Battle in Alexandria
British attack with 3 armour, 2 artilleries and 7 infantry
Italians defend with 1 infantry
British roll dice for 3 armour, 2 artilleries and 7 infantry in Alexandria, round 2 : 3/12 hits, 3.67 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 3 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 bomber moved from Northern Italy to Malta
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 mech_infantry moved from 81 Sea Zone to Egypt
Place Units - British
3 infantry placed in Persia
3 infantry placed in Egypt
1 infantry and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 2.00
Americans regular : -0.67
Japanese regular : -0.67
Italians regular : 0.00
Germans AA : -0.17
British regular : -0.67
Italians AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Archangel
Italians take Belarus from Russians
Italians take Archangel from Russians
Combat - Italians
Non Combat Move - Italians
1 bomber moved from Tobruk to Ukraine
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Libya
1 artillery and 2 infantry moved from Romania to Bessarabia
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Romania to Ukraine
Place Units - Italians
1 carrier and 1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
great… i have anzac subs stuck in my “unplaced” cause of that damn bomber lol
also, im not sure whether to just ignore the italian fleet or nuke it, or just threaten it…
that was a good move, ive got to put US money into the pacific to keep my fleet relevant, and now, the us fleet in the atlantic needs money to stay relevant due to the italians + german airforce, and the UK must spend in middle east. smart