Oh that sucks. Looks like I forgot to post when I made the move yesterday. I grabbed the autosaveAfterNCM. So I had to re-roll the convoy damage. I can’t find the dice emails for the convoy damage and the first set of rolls was very favourable for me. Guess I have to stick with this one.
L20 Trulpen (L+14) vs AetV (X) BM3 game 2
-
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 30 PUs; Russians buy 5 artilleries and 1 fighter; Remaining resources: 0 PUs; Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 3 infantry moved from Samara to Volgograd 1 tactical_bomber moved from Russia to Volgograd 1 fighter moved from Samara to Volgograd 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 2 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk 2 fighters moved from Russia to Smolensk 2 fighters moved from Russia to Bryansk 1 infantry moved from Samara to Volgograd 1 infantry moved from Russia to Smolensk Combat - Russians Battle in Bryansk Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 fighters and 3 infantry Germans defend with 2 mech_infantrys Russians roll dice for 2 fighters and 3 infantry in Smolensk, round 2 : 2/5 hits, 1,50 expected hits Germans roll dice for 2 mech_infantrys in Smolensk, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Volgograd Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/6 hits, 1,83 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Volgograd Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Volgograd, round 3 : 3/6 hits, 1,83 expected hits Germans roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 2 fighters moved from Smolensk to Russia 2 fighters moved from Bryansk to Russia 1 artillery moved from Vologda to Samara 1 artillery moved from Tambov to Samara 2 infantry moved from Russia to Samara 3 artilleries moved from Tambov to Samara 1 artillery moved from Russia to Samara 1 aaGun moved from Tambov to Russia 1 aaGun moved from Tambov to Samara 18 infantry moved from Tambov to Samara 4 infantry moved from Tambov to Samara 17 infantry moved from Tambov to Russia 6 infantry moved from Russia to Samara 6 infantry moved from Russia to Vologda 1 aaGun moved from Russia to Vologda 1 aaGun moved from Samara to Russia Place Units - Russians 5 artilleries and 1 fighter placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -2,67 Russians : 0,67
-
TripleA Move Summary: Japanese round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Hunan to Anhwe 1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan 1 bomber moved from Malaya to Java 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 2 fighters moved from Philippines to Java 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 6 Sea Zone to 23 Sea Zone 1 infantry moved from Manchuria to Jehol 1 fighter moved from Japan to Jehol 1 fighter moved from French Indo China to Anhwe 1 mech_infantry moved from Yunnan to Szechwan 1 fighter moved from Philippines to Java
-
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Hunan to Anhwe 1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan 1 bomber moved from Malaya to Java 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 2 fighters moved from Philippines to Java 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 6 Sea Zone to 23 Sea Zone 1 infantry moved from Manchuria to Jehol 1 fighter moved from Japan to Jehol 1 fighter moved from French Indo China to Anhwe 1 mech_infantry moved from Yunnan to Szechwan 1 fighter moved from Philippines to Java Combat - Japanese Battle in Caroline Islands Battle in Java Japanese attack with 1 bomber and 3 fighters Americans defend with 1 artillery and 3 infantry Japanese roll dice for 1 bomber and 3 fighters in Java, round 2 : 1/4 hits, 2,17 expected hits Americans roll dice for 1 artillery and 3 infantry in Java, round 2 : 1/4 hits, 1,33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Java Japanese roll dice for 1 bomber and 2 fighters in Java, round 3 : 2/3 hits, 1,67 expected hits Americans roll dice for 1 artillery and 2 infantry in Java, round 3 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Americans lost in Java Japanese roll dice for 1 bomber and 2 fighters in Java, round 4 : 2/3 hits, 1,67 expected hits Americans roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Java Japanese win, taking Caroline Islands from Americans with 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 fighter Casualties for Americans: 1 artillery and 3 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 4 fighters, 4 submarines, 1 tactical_bomber and 2 transports; ANZAC defend with 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 5 submarines in 42 Sea Zone, round 2 : 0/5 hits, 0,83 expected hits Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 8 destroyers, 6 fighters, 1 tactical_bomber and 3 transports in 42 Sea Zone, round 2 : 9/23 hits, 10,67 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 1 battleship, 4 carriers, 3 cruisers, 8 destroyers, 6 fighters, 5 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in Szechwan Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 23 Sea Zone Japanese attack with 1 destroyer and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 submarine in 23 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 23 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 23 Sea Zone Japanese roll dice for 1 destroyer in 23 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 23 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 23 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 0 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 submarine Battle in Jehol Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Japanese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters could not land in 42 Sea Zone and were removed 1 bomber moved from Java to Malaya 3 mech_infantrys moved from Malaya to Yunnan 2 infantry moved from Shan State to Malaya 2 fighters moved from Java to 42 Sea Zone 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 carrier and 2 destroyers moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from Jehol to 6 Sea Zone 1 fighter moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from French Indo China to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China 1 fighter moved from Anhwe to Yunnan 1 infantry moved from Shan State to Malaya 1 infantry moved from French Indo China to Yunnan Place Units - Japanese 1 carrier placed in 6 Sea Zone 2 destroyers placed in 36 Sea Zone 2 fighters placed in India 3 infantry placed in Malaya 1 infantry placed in French Indo China 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6 Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans : -4,17 ANZAC : 0,50 Chinese : -0,33 Japanese : -0,83
-
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 factory_minor, 1 fighter, 13 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 fighter moved from Western United States to Aleutian Islands 1 fighter moved from 10 Sea Zone to Aleutian Islands 1 bomber moved from Gibraltar to 104 Sea Zone 1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 65 Sea Zone 1 artillery and 1 infantry moved from 65 Sea Zone to Chile 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 65 Sea Zone 1 artillery and 3 infantry moved from 65 Sea Zone to Chile 1 bomber moved from Brazil to 85 Sea Zone 1 bomber moved from 85 Sea Zone to Chile 1 bomber moved from Eastern United States to 104 Sea Zone 1 infantry moved from Spain to 91 Sea Zone 3 artilleries and 19 infantry moved from Spain to Southern France 1 infantry moved from 91 Sea Zone to Rio de Oro Combat - Americans Battle in Rio de Oro Battle in Aleutian Islands Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Aleutian Islands, round 2 : 1/4 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Rio de Oro from Neutral_True, taking Aleutian Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chile Americans attack with 2 artilleries, 1 bomber and 4 infantry Neutral_True defend with 2 infantry Americans roll dice for 2 artilleries, 1 bomber and 4 infantry in Chile, round 2 : 1/7 hits, 2,33 expected hits Neutral_True roll dice for 2 infantry in Chile, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Neutral_True lost in Chile Americans roll dice for 2 artilleries, 1 bomber and 4 infantry in Chile, round 3 : 0/7 hits, 2,33 expected hits Neutral_True roll dice for 1 infantry in Chile, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 artilleries, 1 bomber and 4 infantry in Chile, round 4 : 2/7 hits, 2,33 expected hits Neutral_True roll dice for 1 infantry in Chile, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Chile Americans win, taking Chile from Neutral_True with 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_True: 2 infantry Casualties for Americans: 1 infantry Battle in 104 Sea Zone Americans attack with 2 bombers and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 bombers in 104 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Southern France Americans attack with 3 artilleries and 19 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 3 artilleries and 19 infantry in Southern France, round 2 : 9/22 hits, 4,67 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans win, taking Southern France from Germans with 3 artilleries and 18 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Rio de Oro: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to United Kingdom: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 aaGuns moved from Spain to Southern France 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 bomber moved from 104 Sea Zone to Brazil 1 bomber moved from 104 Sea Zone to Gibraltar 1 bomber moved from Chile to 85 Sea Zone 1 bomber moved from 85 Sea Zone to Brazil 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 1 carrier and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 2 transports moved from 42 Sea Zone to 61 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 6 fighters, 5 submarines and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 carrier and 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 2 fighters moved from Aleutian Islands to 8 Sea Zone 2 infantry moved from Spain to 91 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 submarine moved from 91 Sea Zone to 109 Sea Zone 1 cruiser moved from 91 Sea Zone to 109 Sea Zone 5 transports moved from 91 Sea Zone to 101 Sea Zone EDIT: 1 transport moved from 91 Sea Zone to 109 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 1 fighter placed in Western United States 2 infantry placed in Western United States 10 infantry placed in Central United States 1 artillery and 1 infantry placed in Eastern United States 1 factory_minor placed in Spain Turning on Edit Mode EDIT: Changing ownership of Rio de Oro from Americans to Neutral EDIT: Changing ownership of Rio de Oro from Neutral to Neutral_Axis EDIT: Changing ownership of Rio de Oro from Neutral_Axis to Neutral_True EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Southern France: 1 aaGun EDIT: Adding units owned by Americans to Spain: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,33 Americans : -0,00 Neutral_True : -0,33 Japanese : -0,33
-
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 infantry moved from 109 Sea Zone to United Kingdom EDIT: 1 armour and 2 mech_infantrys moved from Alexandria to Trans-Jordan 2 infantry moved from Chahar to Anhwe 2 infantry moved from Shensi to Szechwan 1 fighter moved from Hopei to Szechwan 1 tactical_bomber moved from Hopei to Anhwe Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Anhwe Chinese attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Chinese roll dice for 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry and 1 tactical_bomber in Anhwe, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Hopei 1 tactical_bomber moved from Anhwe to Hopei 1 infantry moved from Chahar to Jehol 1 infantry moved from Shensi to Hopei Place Units - Chinese 2 infantry placed in Chahar Chinese undo move 1. 2 infantry placed in Shensi 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : -0,50 Japanese : 0,00
-
TripleA Manual Gamesave Post: British round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - British British buy 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 3 PUs; Combat Move - British 1 battleship and 1 destroyer moved from 81 Sea Zone to 75 Sea Zone Combat - British Battle in 75 Sea Zone British attack with 1 battleship and 1 destroyer Japanese defend with 1 submarine British roll dice for 1 battleship and 1 destroyer in 75 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 75 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 75 Sea Zone British win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - British
Combat Hit Differential Summary :
British : 1,00 Japanese : -0,17
-
Forgot to do this attack, so did it separately.
-
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 factory_minor, 1 fighter, 13 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 fighter moved from Western United States to Aleutian Islands 1 fighter moved from 10 Sea Zone to Aleutian Islands 1 bomber moved from Gibraltar to 104 Sea Zone 1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 65 Sea Zone 1 artillery and 1 infantry moved from 65 Sea Zone to Chile 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 65 Sea Zone 1 artillery and 3 infantry moved from 65 Sea Zone to Chile 1 bomber moved from Brazil to 85 Sea Zone 1 bomber moved from 85 Sea Zone to Chile 1 bomber moved from Eastern United States to 104 Sea Zone 1 infantry moved from Spain to 91 Sea Zone 3 artilleries and 19 infantry moved from Spain to Southern France 1 infantry moved from 91 Sea Zone to Rio de Oro Combat - Americans Battle in Rio de Oro Battle in Aleutian Islands Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Aleutian Islands, round 2 : 1/4 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Rio de Oro from Neutral_True, taking Aleutian Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chile Americans attack with 2 artilleries, 1 bomber and 4 infantry Neutral_True defend with 2 infantry Americans roll dice for 2 artilleries, 1 bomber and 4 infantry in Chile, round 2 : 1/7 hits, 2,33 expected hits Neutral_True roll dice for 2 infantry in Chile, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Neutral_True lost in Chile Americans roll dice for 2 artilleries, 1 bomber and 4 infantry in Chile, round 3 : 0/7 hits, 2,33 expected hits Neutral_True roll dice for 1 infantry in Chile, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 artilleries, 1 bomber and 4 infantry in Chile, round 4 : 2/7 hits, 2,33 expected hits Neutral_True roll dice for 1 infantry in Chile, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Chile Americans win, taking Chile from Neutral_True with 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_True: 2 infantry Casualties for Americans: 1 infantry Battle in 104 Sea Zone Americans attack with 2 bombers and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 bombers in 104 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Southern France Americans attack with 3 artilleries and 19 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 3 artilleries and 19 infantry in Southern France, round 2 : 9/22 hits, 4,67 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans win, taking Southern France from Germans with 3 artilleries and 18 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Rio de Oro: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to United Kingdom: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 aaGuns moved from Spain to Southern France 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 bomber moved from 104 Sea Zone to Brazil 1 bomber moved from 104 Sea Zone to Gibraltar 1 bomber moved from Chile to 85 Sea Zone 1 bomber moved from 85 Sea Zone to Brazil 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 1 carrier and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 2 transports moved from 42 Sea Zone to 61 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 6 fighters, 5 submarines and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 carrier and 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 2 fighters moved from Aleutian Islands to 8 Sea Zone 2 infantry moved from Spain to 91 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 submarine moved from 91 Sea Zone to 109 Sea Zone 1 cruiser moved from 91 Sea Zone to 109 Sea Zone 5 transports moved from 91 Sea Zone to 101 Sea Zone EDIT: 1 transport moved from 91 Sea Zone to 109 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 1 fighter placed in Western United States 2 infantry placed in Western United States 10 infantry placed in Central United States 1 artillery and 1 infantry placed in Eastern United States 1 factory_minor placed in Spain Turning on Edit Mode EDIT: Changing ownership of Rio de Oro from Americans to Neutral EDIT: Changing ownership of Rio de Oro from Neutral to Neutral_Axis EDIT: Changing ownership of Rio de Oro from Neutral_Axis to Neutral_True EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Southern France: 1 aaGun EDIT: Adding units owned by Americans to Spain: 1 aaGun EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 infantry moved from 109 Sea Zone to United Kingdom EDIT: 1 armour and 2 mech_infantrys moved from Alexandria to Trans-Jordan 2 infantry moved from Chahar to Anhwe 2 infantry moved from Shensi to Szechwan 1 fighter moved from Hopei to Szechwan 1 tactical_bomber moved from Hopei to Anhwe Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Anhwe Chinese attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Chinese roll dice for 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry and 1 tactical_bomber in Anhwe, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Hopei 1 tactical_bomber moved from Anhwe to Hopei 1 infantry moved from Chahar to Jehol 1 infantry moved from Shensi to Hopei Place Units - Chinese 2 infantry placed in Chahar Chinese undo move 1. 2 infantry placed in Shensi 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs Purchase Units - British British buy 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 3 PUs; Combat Move - British 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 5 infantry moved from Iraq to Turkey 3 fighters moved from Egypt to Turkey 1 bomber, 1 fighter and 1 tactical_bomber moved from Persia to Turkey Combat - British Battle in Holland Belgium Battle in Turkey British attack with 1 bomber, 4 fighters, 5 infantry and 1 tactical_bomber Neutral_True defend with 8 infantry British roll dice for 1 bomber, 4 fighters, 5 infantry and 1 tactical_bomber in Turkey, round 2 : 4/11 hits, 4,17 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 4/8 hits, 2,67 expected hits 4 infantry owned by the Neutral_True and 4 infantry owned by the British lost in Turkey British roll dice for 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber in Turkey, round 3 : 1/7 hits, 3,50 expected hits Neutral_True roll dice for 4 infantry in Turkey, round 3 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey retreated to Turkey Neutral_True win, taking Holland Belgium from Germans with 3 infantry remaining. Battle score for attacker is 0 Casualties for British: 5 infantry Casualties for Neutral_True: 5 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Japanese from 75 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom 1 armour and 1 mech_infantry moved from Portugal to Southern France 1 artillery and 1 infantry moved from Portugal to Spain 5 infantry moved from Gibraltar to Spain 2 artilleries and 12 infantry moved from Afghanistan to Eastern Persia 1 infantry moved from West India to Eastern Persia 1 battleship and 1 destroyer moved from 81 Sea Zone to 75 Sea Zone 3 mech_infantrys moved from Belgian Congo to Egypt 2 mech_infantrys moved from Egypt to Trans-Jordan 1 armour moved from Trans-Jordan to Persia 4 infantry moved from Iraq to Persia 5 artilleries moved from Iraq to Persia 4 mech_infantrys moved from Saudi Arabia to Persia 1 bomber, 4 fighters and 1 tactical_bomber moved from Turkey to Persia 2 fighters moved from Shensi to Persia 1 artillery and 1 infantry moved from Saudi Arabia to Trans-Jordan 1 carrier, 3 cruisers and 1 destroyer moved from 81 Sea Zone to 79 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Place Units - British 2 fighters placed in United Kingdom 1 mech_infantry placed in Union of South Africa 3 infantry placed in Persia 3 infantry placed in Iraq Turn Complete - British British collect 39 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,33 British : -2,67 Americans : -0,00 Neutral_True : 0,67 Chinese : -0,50 Japanese : -0,33
-
No, I’ll put everything in Iraq instead of Persia.
-
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 factory_minor, 1 fighter, 13 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 fighter moved from Western United States to Aleutian Islands 1 fighter moved from 10 Sea Zone to Aleutian Islands 1 bomber moved from Gibraltar to 104 Sea Zone 1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 65 Sea Zone 1 artillery and 1 infantry moved from 65 Sea Zone to Chile 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 65 Sea Zone 1 artillery and 3 infantry moved from 65 Sea Zone to Chile 1 bomber moved from Brazil to 85 Sea Zone 1 bomber moved from 85 Sea Zone to Chile 1 bomber moved from Eastern United States to 104 Sea Zone 1 infantry moved from Spain to 91 Sea Zone 3 artilleries and 19 infantry moved from Spain to Southern France 1 infantry moved from 91 Sea Zone to Rio de Oro Combat - Americans Battle in Rio de Oro Battle in Aleutian Islands Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Aleutian Islands, round 2 : 1/4 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Rio de Oro from Neutral_True, taking Aleutian Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chile Americans attack with 2 artilleries, 1 bomber and 4 infantry Neutral_True defend with 2 infantry Americans roll dice for 2 artilleries, 1 bomber and 4 infantry in Chile, round 2 : 1/7 hits, 2,33 expected hits Neutral_True roll dice for 2 infantry in Chile, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Neutral_True lost in Chile Americans roll dice for 2 artilleries, 1 bomber and 4 infantry in Chile, round 3 : 0/7 hits, 2,33 expected hits Neutral_True roll dice for 1 infantry in Chile, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 artilleries, 1 bomber and 4 infantry in Chile, round 4 : 2/7 hits, 2,33 expected hits Neutral_True roll dice for 1 infantry in Chile, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Chile Americans win, taking Chile from Neutral_True with 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_True: 2 infantry Casualties for Americans: 1 infantry Battle in 104 Sea Zone Americans attack with 2 bombers and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 bombers in 104 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Southern France Americans attack with 3 artilleries and 19 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 3 artilleries and 19 infantry in Southern France, round 2 : 9/22 hits, 4,67 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans win, taking Southern France from Germans with 3 artilleries and 18 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Rio de Oro: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to United Kingdom: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 aaGuns moved from Spain to Southern France 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 bomber moved from 104 Sea Zone to Brazil 1 bomber moved from 104 Sea Zone to Gibraltar 1 bomber moved from Chile to 85 Sea Zone 1 bomber moved from 85 Sea Zone to Brazil 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 1 carrier and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 2 transports moved from 42 Sea Zone to 61 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 6 fighters, 5 submarines and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 carrier and 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 2 fighters moved from Aleutian Islands to 8 Sea Zone 2 infantry moved from Spain to 91 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 submarine moved from 91 Sea Zone to 109 Sea Zone 1 cruiser moved from 91 Sea Zone to 109 Sea Zone 5 transports moved from 91 Sea Zone to 101 Sea Zone EDIT: 1 transport moved from 91 Sea Zone to 109 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 1 fighter placed in Western United States 2 infantry placed in Western United States 10 infantry placed in Central United States 1 artillery and 1 infantry placed in Eastern United States 1 factory_minor placed in Spain Turning on Edit Mode EDIT: Changing ownership of Rio de Oro from Americans to Neutral EDIT: Changing ownership of Rio de Oro from Neutral to Neutral_Axis EDIT: Changing ownership of Rio de Oro from Neutral_Axis to Neutral_True EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Southern France: 1 aaGun EDIT: Adding units owned by Americans to Spain: 1 aaGun EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 infantry moved from 109 Sea Zone to United Kingdom EDIT: 1 armour and 2 mech_infantrys moved from Alexandria to Trans-Jordan 2 infantry moved from Chahar to Anhwe 2 infantry moved from Shensi to Szechwan 1 fighter moved from Hopei to Szechwan 1 tactical_bomber moved from Hopei to Anhwe Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Anhwe Chinese attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Chinese roll dice for 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry and 1 tactical_bomber in Anhwe, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Hopei 1 tactical_bomber moved from Anhwe to Hopei 1 infantry moved from Chahar to Jehol 1 infantry moved from Shensi to Hopei Place Units - Chinese 2 infantry placed in Chahar Chinese undo move 1. 2 infantry placed in Shensi 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs Purchase Units - British British buy 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 3 PUs; Combat Move - British 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 5 infantry moved from Iraq to Turkey 3 fighters moved from Egypt to Turkey 1 bomber, 1 fighter and 1 tactical_bomber moved from Persia to Turkey Combat - British Battle in Holland Belgium Battle in Turkey British attack with 1 bomber, 4 fighters, 5 infantry and 1 tactical_bomber Neutral_True defend with 8 infantry British roll dice for 1 bomber, 4 fighters, 5 infantry and 1 tactical_bomber in Turkey, round 2 : 4/11 hits, 4,17 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 4/8 hits, 2,67 expected hits 4 infantry owned by the Neutral_True and 4 infantry owned by the British lost in Turkey British roll dice for 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber in Turkey, round 3 : 1/7 hits, 3,50 expected hits Neutral_True roll dice for 4 infantry in Turkey, round 3 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey retreated to Turkey Neutral_True win, taking Holland Belgium from Germans with 3 infantry remaining. Battle score for attacker is 0 Casualties for British: 5 infantry Casualties for Neutral_True: 5 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Japanese from 75 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom 1 armour and 1 mech_infantry moved from Portugal to Southern France 1 artillery and 1 infantry moved from Portugal to Spain 5 infantry moved from Gibraltar to Spain 2 artilleries and 12 infantry moved from Afghanistan to Eastern Persia 1 infantry moved from West India to Eastern Persia 1 battleship and 1 destroyer moved from 81 Sea Zone to 75 Sea Zone 3 mech_infantrys moved from Belgian Congo to Egypt 1 carrier, 3 cruisers and 1 destroyer moved from 81 Sea Zone to 79 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 3 aaGuns, 2 artilleries, 1 infantry and 4 mech_infantrys moved from Persia to Iraq 1 artillery, 1 infantry and 4 mech_infantrys moved from Saudi Arabia to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 armour moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Egypt to Iraq 4 fighters moved from Turkey to Iraq 1 bomber and 1 tactical_bomber moved from Turkey to Iraq 2 fighters moved from Shensi to Eastern Persia Place Units - British 3 infantry placed in Persia 3 infantry placed in Iraq 1 mech_infantry placed in Union of South Africa 2 fighters placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,33 British : -2,67 Americans : -0,00 Neutral_True : 0,67 Chinese : -0,50 Japanese : -0,33
-
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 marine and 1 transport; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Tunisia 1 armour moved from Novgorod to Bryansk 1 mech_infantry moved from Ukraine to Bryansk Combat - Italians Battle in Tunisia Battle in Bryansk Italians attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk Italians win, taking Tunisia from Americans, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 2 armour and 1 mech_infantry moved from Rostov to Turkey Italians take Turkey from Neutral_True 1 mech_infantry moved from Bulgaria to Turkey 1 aaGun and 1 infantry moved from Bulgaria to Greece 2 artilleries and 5 infantry moved from Southern Italy to Northern Italy 1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 97 Sea Zone to 94 Sea Zone 1 infantry moved from Yugoslavia to Northern Italy 1 infantry moved from Northern Italy to Western Germany Place Units - Italians 1 transport placed in 97 Sea Zone 1 marine placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -0,33 Russians : 0,33
-
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from New Britain to 33 Sea Zone Combat - ANZAC ANZAC creates battle in territory 37 Sea Zone Battle in 33 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 33 Sea Zone ANZAC win, taking 37 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Sumatra Non Combat Move - ANZAC 1 fighter moved from 33 Sea Zone to Marshall Islands 1 artillery and 3 infantry moved from South Australia to 61 Sea Zone 1 cruiser and 3 destroyers moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Northwest Persia 1 destroyer moved from 98 Sea Zone to 81 Sea Zone 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 2 fighters, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Trans-Jordan 1 bomber moved from Yugoslavia to Volgograd 1 artillery and 2 infantry moved from Rostov to Volgograd 4 bombers moved from Yugoslavia to Trans-Jordan 1 submarine moved from 124 Sea Zone to 110 Sea Zone 1 armour and 1 mech_infantry moved from Western Ukraine to Smolensk 1 fighter and 1 tactical_bomber moved from Yugoslavia to Northwest Persia 1 mech_infantry moved from Caucasus to Northwest Persia 1 mech_infantry moved from Caucasus to Northwest Persia Combat - Germans Battle in 110 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 110 Sea Zone Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Holland Belgium Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/4 hits, 1,50 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Trans-Jordan Germans attack with 5 bombers British defend with 1 infantry; Americans defend with 1 armour and 2 mech_infantrys Germans roll dice for 5 bombers in Trans-Jordan, round 2 : 2/5 hits, 3,33 expected hits British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 1/4 hits, 1,50 expected hits 1 bomber owned by the Germans, 1 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Trans-Jordan Germans roll dice for 4 bombers in Trans-Jordan, round 3 : 3/4 hits, 2,67 expected hits British roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 3 : 1/2 hits, 0,83 expected hits 1 bomber owned by the Germans, 1 armour owned by the Americans and 1 mech_infantry owned by the Americans lost in Trans-Jordan Germans win with 3 bombers remaining. Battle score for attacker is -7 Casualties for Germans: 2 bombers Casualties for Americans: 1 armour and 2 mech_infantrys Casualties for British: 1 infantry Battle in Volgograd Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 1 factory_minor and 4 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Volgograd, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 4 infantry in Volgograd, round 2 : 1/4 hits, 1,33 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Volgograd, round 3 : 0/3 hits, 1,33 expected hits Russians roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Volgograd, round 4 : 1/3 hits, 1,33 expected hits Russians roll dice for 2 infantry in Volgograd, round 4 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Volgograd retreated to Volgograd Russians win with 1 infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery and 2 infantry Casualties for Russians: 3 infantry Battle in Northwest Persia Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber French defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 1/4 hits, 1,50 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for French: 1 infantry Battle in Smolensk Germans attack with 1 armour and 1 mech_infantry Russians defend with 3 infantry Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits, 1,00 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 3 infantry in Smolensk, round 3 : 0/3 hits, 1,00 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 4 : 1/2 hits, 0,67 expected hits Russians roll dice for 3 infantry in Smolensk, round 4 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Russians lost in Smolensk Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 5 : 0/2 hits, 0,67 expected hits Russians roll dice for 2 infantry in Smolensk, round 5 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Germans roll dice for 1 armour in Smolensk, round 6 : 1/1 hits, 0,50 expected hits Russians roll dice for 2 infantry in Smolensk, round 6 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Smolensk Germans roll dice for 1 armour in Smolensk, round 7 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Smolensk, round 7 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Smolensk Russians win with no units remaining. Battle score for attacker is -1 Casualties for Russians: 3 infantry Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - Germans 1 aaGun, 1 armour and 1 mech_infantry moved from Western Ukraine to Bryansk 3 mech_infantrys moved from Ukraine to Bryansk 10 armour and 10 mech_infantrys moved from Rostov to Turkey 6 armour and 2 mech_infantrys moved from Caucasus to Turkey 1 fighter and 1 tactical_bomber moved from Northwest Persia to Turkey 1 bomber moved from Volgograd to Turkey 1 aaGun, 9 artilleries and 18 infantry moved from Rostov to Bryansk 1 armour and 1 mech_infantry moved from Novgorod to Bryansk 2 infantry moved from Sweden to 113 Sea Zone 1 artillery and 12 infantry moved from Sweden to Norway 2 infantry moved from 113 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 3 infantry moved from Switzerland to Northern Italy 5 infantry moved from Western Germany to Northern Italy 1 fighter and 1 tactical_bomber moved from Yugoslavia to Bryansk 3 bombers moved from Trans-Jordan to Turkey 2 mech_infantrys moved from Yugoslavia to Northern Italy Place Units - Germans 3 mech_infantrys placed in Ukraine 1 fighter and 2 mech_infantrys placed in Novgorod 1 bomber, 1 fighter and 5 infantry placed in Western Germany 2 infantry placed in France Germans undo move 4. 3 infantry and 1 mech_infantry placed in Germany Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : -1,17 British : 0,00 Russians : -2,33
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 2 fighters, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Trans-Jordan 1 bomber moved from Yugoslavia to Volgograd 1 artillery and 2 infantry moved from Rostov to Volgograd 4 bombers moved from Yugoslavia to Trans-Jordan 1 submarine moved from 124 Sea Zone to 110 Sea Zone 1 armour and 1 mech_infantry moved from Western Ukraine to Smolensk 1 fighter and 1 tactical_bomber moved from Yugoslavia to Northwest Persia 1 mech_infantry moved from Caucasus to Northwest Persia 1 mech_infantry moved from Caucasus to Northwest Persia Combat - Germans Battle in 110 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 110 Sea Zone Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Holland Belgium Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/4 hits, 1,50 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Trans-Jordan Germans attack with 5 bombers British defend with 1 infantry; Americans defend with 1 armour and 2 mech_infantrys Germans roll dice for 5 bombers in Trans-Jordan, round 2 : 2/5 hits, 3,33 expected hits British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 1/4 hits, 1,50 expected hits 1 bomber owned by the Germans, 1 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Trans-Jordan Germans roll dice for 4 bombers in Trans-Jordan, round 3 : 3/4 hits, 2,67 expected hits British roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 3 : 1/2 hits, 0,83 expected hits 1 bomber owned by the Germans, 1 armour owned by the Americans and 1 mech_infantry owned by the Americans lost in Trans-Jordan Germans win with 3 bombers remaining. Battle score for attacker is -7 Casualties for Germans: 2 bombers Casualties for Americans: 1 armour and 2 mech_infantrys Casualties for British: 1 infantry Battle in Volgograd Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 1 factory_minor and 4 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Volgograd, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 4 infantry in Volgograd, round 2 : 1/4 hits, 1,33 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Volgograd, round 3 : 0/3 hits, 1,33 expected hits Russians roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Volgograd, round 4 : 1/3 hits, 1,33 expected hits Russians roll dice for 2 infantry in Volgograd, round 4 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Volgograd retreated to Volgograd Russians win with 1 infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery and 2 infantry Casualties for Russians: 3 infantry Battle in Northwest Persia Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber French defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 1/4 hits, 1,50 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for French: 1 infantry Battle in Smolensk Germans attack with 1 armour and 1 mech_infantry Russians defend with 3 infantry Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits, 1,00 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 3 infantry in Smolensk, round 3 : 0/3 hits, 1,00 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 4 : 1/2 hits, 0,67 expected hits Russians roll dice for 3 infantry in Smolensk, round 4 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Russians lost in Smolensk Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 5 : 0/2 hits, 0,67 expected hits Russians roll dice for 2 infantry in Smolensk, round 5 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Germans roll dice for 1 armour in Smolensk, round 6 : 1/1 hits, 0,50 expected hits Russians roll dice for 2 infantry in Smolensk, round 6 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Smolensk Germans roll dice for 1 armour in Smolensk, round 7 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Smolensk, round 7 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Smolensk Russians win with no units remaining. Battle score for attacker is -1 Casualties for Russians: 3 infantry Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - Germans 1 aaGun, 1 armour and 1 mech_infantry moved from Western Ukraine to Bryansk 3 mech_infantrys moved from Ukraine to Bryansk 10 armour and 10 mech_infantrys moved from Rostov to Turkey 6 armour and 2 mech_infantrys moved from Caucasus to Turkey 1 fighter and 1 tactical_bomber moved from Northwest Persia to Turkey 1 bomber moved from Volgograd to Turkey 1 aaGun, 9 artilleries and 18 infantry moved from Rostov to Bryansk 1 armour and 1 mech_infantry moved from Novgorod to Bryansk 2 infantry moved from Sweden to 113 Sea Zone 1 artillery and 12 infantry moved from Sweden to Norway 2 infantry moved from 113 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 3 infantry moved from Switzerland to Northern Italy 5 infantry moved from Western Germany to Northern Italy 1 fighter and 1 tactical_bomber moved from Yugoslavia to Bryansk 3 bombers moved from Trans-Jordan to Turkey 2 mech_infantrys moved from Yugoslavia to Northern Italy Place Units - Germans 3 mech_infantrys placed in Ukraine 1 fighter and 2 mech_infantrys placed in Novgorod 1 bomber, 1 fighter and 5 infantry placed in Western Germany 2 infantry placed in France Germans undo move 4. 3 infantry and 1 mech_infantry placed in Germany Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : -1,17 British : 0,00 Russians : -2,33
-
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kazakhstan to Caucasus Russians take Caucasus from Germans 1 infantry moved from Volgograd to Rostov Russians take Rostov from Italians 1 infantry moved from Archangel to Belarus Russians take Belarus from Italians Combat - Russians Non Combat Move - Russians 2 aaGuns, 6 artilleries and 40 infantry moved from Samara to Tambov 4 infantry moved from Vologda to Russia 5 artilleries moved from Russia to Tambov 1 aaGun moved from Vologda to Russia 3 infantry moved from Vologda to Russia 3 infantry moved from Russia to Tambov 1 aaGun moved from Russia to Tambov Place Units - Russians 3 infantry placed in Volgograd 2 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 3 fighters, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan 1 fighter moved from Yunnan to Kweichow 1 armour and 8 mech_infantrys moved from Yunnan to Kweichow 1 artillery and 1 infantry moved from Hunan to Kweichow 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 2 fighters moved from India to Szechwan 3 infantry moved from Manchuria to Jehol 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Soviet Far East to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Jehol 1 fighter moved from 6 Sea Zone to Jehol 1 tactical_bomber moved from 6 Sea Zone to Jehol 1 infantry moved from India to West India Japanese take West India from UK_Pacific 1 bomber moved from Malaya to Szechwan 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - Japanese Battle in Java Battle in Kweichow Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 8 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 8 mech_infantrys in Kweichow, round 2 : 4/12 hits, 3,00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Java from Americans, taking Kweichow from Chinese with 1 armour, 1 artillery, 1 fighter, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/6 hits, 3,00 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Szechwan, round 3 : 3/6 hits, 3,00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Jehol Japanese attack with 1 fighter, 5 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Jehol, round 2 : 1/7 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone 1 fighter moved from Kweichow to French Indo China 1 bomber moved from Szechwan to French Indo China 1 fighter and 1 tactical_bomber moved from Szechwan to India 2 fighters moved from Szechwan to French Indo China 1 aaGun moved from Hunan to Kweichow 1 infantry moved from French Indo China to Yunnan 1 destroyer moved from 23 Sea Zone to 6 Sea Zone Place Units - Japanese 1 fighter, 1 infantry and 1 mech_infantry placed in India 1 fighter placed in Malaya 1 destroyer placed in 37 Sea Zone 1 transport placed in 36 Sea Zone 1 artillery placed in French Indo China 1 transport placed in 6 Sea Zone 1 infantry placed in Japan 1 fighter placed in Malaya Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese : -0,67 Japanese : -2,00
-
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans repair damage of 2x factory_minor; Remaining resources: 95 PUs; Americans buy 1 airfield, 3 artilleries, 2 destroyers, 1 fighter, 2 infantry and 6 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 109 Sea Zone to 125 Sea Zone 1 bomber moved from Gibraltar to 125 Sea Zone 2 bombers moved from Brazil to Argentina 2 artilleries and 3 infantry moved from Chile to Argentina 1 destroyer moved from 8 Sea Zone to 5 Sea Zone 2 fighters moved from 8 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 4 Sea Zone 1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East 1 submarine moved from 41 Sea Zone to 37 Sea Zone 3 fighters and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 1 fighter moved from 41 Sea Zone to 42 Sea Zone Combat - Americans Battle in Soviet Far East Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Soviet Far East from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 125 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 125 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in Argentina Americans attack with 2 artilleries, 2 bombers and 3 infantry Neutral_True defend with 4 infantry Americans roll dice for 2 artilleries, 2 bombers and 3 infantry in Argentina, round 2 : 1/7 hits, 2,83 expected hits Neutral_True roll dice for 4 infantry in Argentina, round 2 : 3/4 hits, 1,33 expected hits 3 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Argentina Americans roll dice for 2 artilleries and 2 bombers in Argentina, round 3 : 1/4 hits, 2,00 expected hits Neutral_True roll dice for 3 infantry in Argentina, round 3 : 2/3 hits, 1,00 expected hits 2 artilleries owned by the Americans and 1 infantry owned by the Neutral_True lost in Argentina retreated to Argentina Neutral_True win with 2 infantry remaining. Battle score for attacker is -11 Casualties for Americans: 2 artilleries and 3 infantry Casualties for Neutral_True: 2 infantry Battle in 37 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 37 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 5 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 5 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 5 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 2 fighters moved from 5 Sea Zone to 4 Sea Zone 1 carrier moved from 8 Sea Zone to 4 Sea Zone 1 carrier moved from 10 Sea Zone to 4 Sea Zone 1 fighter moved from Western United States to 4 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone 2 infantry moved from 4 Sea Zone to Soviet Far East 1 tactical_bomber moved from Hawaiian Islands to 4 Sea Zone 1 destroyer moved from 54 Sea Zone to 41 Sea Zone 1 fighter moved from 42 Sea Zone to 41 Sea Zone 3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 61 Sea Zone to 54 Sea Zone 1 cruiser and 1 submarine moved from 109 Sea Zone to 104 Sea Zone 1 cruiser and 2 submarines moved from 104 Sea Zone to 92 Sea Zone 3 infantry moved from United Kingdom to 109 Sea Zone 3 infantry and 2 transports moved from 109 Sea Zone to 92 Sea Zone 3 infantry moved from 92 Sea Zone to Spain 1 aaGun moved from Spain to Southern France 10 infantry moved from Central United States to 101 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 11 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 11 infantry moved from 91 Sea Zone to Spain 3 transports moved from 65 Sea Zone to 89 Sea Zone 2 bombers moved from Argentina to Brazil 1 bomber moved from 125 Sea Zone to Scotland Place Units - Americans 1 airfield placed in Spain 1 destroyer placed in 92 Sea Zone 3 artilleries placed in Southern France 2 infantry placed in Spain 1 fighter placed in Eastern United States 1 destroyer and 6 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 0,83 Americans : -2,50 Neutral_True : 2,67 Japanese : 0,50
-
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Chahar to Jehol 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 fighter and 1 tactical_bomber moved from Hopei to Jehol Combat - Chinese Battle in Jehol Chinese attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 5 infantry Chinese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Jehol, round 2 : 2/5 hits, 1,67 expected hits Japanese roll dice for 5 infantry in Jehol, round 2 : 1/5 hits, 1,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Chinese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 3 : 2/4 hits, 1,50 expected hits Japanese roll dice for 3 infantry in Jehol, round 3 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Chinese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 4 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 2 infantry Casualties for Japanese: 5 infantry Non Combat Move - Chinese 1 fighter and 1 tactical_bomber moved from Jehol to Chahar 1 infantry moved from Hopei to Anhwe 1 infantry moved from Shensi to Szechwan 9 infantry moved from Hopei to Chahar Place Units - Chinese 4 infantry placed in Chahar Turn Complete - Chinese Chinese collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese : 0,50 Japanese : -1,00
-
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Chahar to Jehol 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 fighter and 1 tactical_bomber moved from Hopei to Jehol Combat - Chinese Battle in Jehol Chinese attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 5 infantry Chinese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Jehol, round 2 : 2/5 hits, 1,67 expected hits Japanese roll dice for 5 infantry in Jehol, round 2 : 1/5 hits, 1,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Chinese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 3 : 2/4 hits, 1,50 expected hits Japanese roll dice for 3 infantry in Jehol, round 3 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Chinese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 4 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 2 infantry Casualties for Japanese: 5 infantry Non Combat Move - Chinese 1 infantry moved from Hopei to Anhwe 1 infantry moved from Shensi to Hopei 1 infantry moved from Shensi to Hopei 1 fighter and 1 tactical_bomber moved from Jehol to Hopei Place Units - Chinese 4 infantry placed in Hopei Turn Complete - Chinese Chinese collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese : 0,50 Japanese : -1,00
-
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans repair damage of 2x factory_minor; Remaining resources: 95 PUs; Americans buy 1 airfield, 3 artilleries, 2 destroyers, 1 fighter, 2 infantry and 6 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 109 Sea Zone to 125 Sea Zone 1 bomber moved from Gibraltar to 125 Sea Zone 2 bombers moved from Brazil to Argentina 2 artilleries and 3 infantry moved from Chile to Argentina 1 destroyer moved from 8 Sea Zone to 5 Sea Zone 2 fighters moved from 8 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 4 Sea Zone 1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East 1 submarine moved from 41 Sea Zone to 37 Sea Zone 3 fighters and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 1 fighter moved from 41 Sea Zone to 42 Sea Zone Combat - Americans Battle in Soviet Far East Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Soviet Far East from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 125 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 125 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in Argentina Americans attack with 2 artilleries, 2 bombers and 3 infantry Neutral_True defend with 4 infantry Americans roll dice for 2 artilleries, 2 bombers and 3 infantry in Argentina, round 2 : 1/7 hits, 2,83 expected hits Neutral_True roll dice for 4 infantry in Argentina, round 2 : 3/4 hits, 1,33 expected hits 3 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Argentina Americans roll dice for 2 artilleries and 2 bombers in Argentina, round 3 : 1/4 hits, 2,00 expected hits Neutral_True roll dice for 3 infantry in Argentina, round 3 : 2/3 hits, 1,00 expected hits 2 artilleries owned by the Americans and 1 infantry owned by the Neutral_True lost in Argentina retreated to Argentina Neutral_True win with 2 infantry remaining. Battle score for attacker is -11 Casualties for Americans: 2 artilleries and 3 infantry Casualties for Neutral_True: 2 infantry Battle in 37 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 37 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 5 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 5 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 5 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 2 fighters moved from 5 Sea Zone to 4 Sea Zone 1 carrier moved from 8 Sea Zone to 4 Sea Zone 1 carrier moved from 10 Sea Zone to 4 Sea Zone 1 fighter moved from Western United States to 4 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone 2 infantry moved from 4 Sea Zone to Soviet Far East 1 tactical_bomber moved from Hawaiian Islands to 4 Sea Zone 1 destroyer moved from 54 Sea Zone to 41 Sea Zone 1 fighter moved from 42 Sea Zone to 41 Sea Zone 3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 61 Sea Zone to 54 Sea Zone 1 cruiser and 1 submarine moved from 109 Sea Zone to 104 Sea Zone 1 cruiser and 2 submarines moved from 104 Sea Zone to 92 Sea Zone 3 infantry moved from United Kingdom to 109 Sea Zone 3 infantry and 2 transports moved from 109 Sea Zone to 92 Sea Zone 3 infantry moved from 92 Sea Zone to Spain 1 aaGun moved from Spain to Southern France 10 infantry moved from Central United States to 101 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 11 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 11 infantry moved from 91 Sea Zone to Spain 3 transports moved from 65 Sea Zone to 89 Sea Zone 2 bombers moved from Argentina to Brazil 1 bomber moved from 125 Sea Zone to Scotland Place Units - Americans 1 airfield placed in Spain 1 destroyer placed in 92 Sea Zone 3 artilleries placed in Southern France 2 infantry placed in Spain 1 fighter placed in Eastern United States 1 destroyer and 6 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Chahar to Jehol 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 fighter and 1 tactical_bomber moved from Hopei to Jehol Combat - Chinese Battle in Jehol Chinese attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 5 infantry Chinese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Jehol, round 2 : 2/5 hits, 1,67 expected hits Japanese roll dice for 5 infantry in Jehol, round 2 : 1/5 hits, 1,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Chinese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 3 : 2/4 hits, 1,50 expected hits Japanese roll dice for 3 infantry in Jehol, round 3 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Chinese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 4 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 2 infantry Casualties for Japanese: 5 infantry Non Combat Move - Chinese 1 infantry moved from Hopei to Anhwe 1 infantry moved from Shensi to Hopei 1 infantry moved from Shensi to Hopei 1 fighter and 1 tactical_bomber moved from Jehol to Hopei Place Units - Chinese 4 infantry placed in Hopei Turn Complete - Chinese Chinese collect 13 PUs; end with 14 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Persia to Northwest Persia 1 infantry moved from Persia to Northwest Persia 1 infantry moved from Eastern Persia to West India 2 fighters moved from Eastern Persia to West India 1 bomber moved from Iraq to West India 4 fighters and 1 tactical_bomber moved from Iraq to Northwest Persia 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 3 fighters moved from United Kingdom to 110 Sea Zone 2 fighters moved from Gibraltar to 110 Sea Zone Combat - British British creates battle in territory 79 Sea Zone Battle in West India British attack with 1 bomber, 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 1 bomber, 2 fighters and 1 infantry in West India, round 2 : 1/4 hits, 1,83 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in West India British win, taking 79 Sea Zone from Japanese, taking West India from Japanese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Northwest Persia British attack with 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/7 hits, 3,00 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in 110 Sea Zone British attack with 1 destroyer and 5 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 5 fighters in 110 Sea Zone, round 2 : 2/6 hits, 2,83 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone British win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 2 fighters moved from 110 Sea Zone to Spain 1 fighter moved from 110 Sea Zone to Spain 1 fighter moved from 110 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain 1 artillery and 6 infantry moved from Spain to Southern France 2 aaGuns moved from United Kingdom to Scotland 2 infantry moved from United Kingdom to Scotland 1 fighter moved from 110 Sea Zone to United Kingdom 1 infantry moved from United Kingdom to Scotland 1 mech_infantry moved from United Kingdom to Scotland 2 fighters moved from West India to Iraq 1 bomber moved from West India to Iraq 3 fighters moved from Northwest Persia to Egypt 1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq 1 infantry moved from Persia to Iraq 2 artilleries and 12 infantry moved from Eastern Persia to Persia 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 carrier, 3 cruisers and 1 destroyer moved from 79 Sea Zone to 41 Sea Zone 1 battleship and 1 destroyer moved from 75 Sea Zone to 41 Sea Zone 1 aaGun moved from Iraq to Persia Place Units - British 3 infantry placed in Persia 3 infantry placed in Iraq 3 mech_infantrys placed in Union of South Africa 2 artilleries and 1 fighter placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,33 British : -2,67 Americans : -2,50 Neutral_True : 2,67 Chinese : 0,50 Japanese : -0,83