L20 SC (L) vs AetV (X) game 7


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 1 bomber, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            1 infantry moved from Bryansk to Tambov
            1 bomber, 1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 3/4 hits, 2,00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Western Ukraine to Bessarabia
            1 aaGun, 2 artilleries and 1 infantry moved from Western Ukraine to Bryansk
            1 mech_infantry moved from Ukraine to Bryansk
            10 mech_infantrys moved from Poland to Western Ukraine
            1 mech_infantry moved from Germany to 113 Sea Zone
            5 mech_infantrys moved from Germany to Romania
            1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
            2 infantry moved from Novgorod to Belarus
            1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 infantry moved from Finland to 115 Sea Zone
            1 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod
            2 infantry moved from Western Germany to Northern Italy
            1 aaGun and 2 infantry moved from France to Holland Belgium
            1 artillery moved from France to Northern Italy
            1 tactical_bomber moved from Northern Italy to Southern Italy
            1 cruiser moved from 113 Sea Zone to 112 Sea Zone
            1 aaGun moved from Western Germany to France
            1 bomber, 1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
            1 bomber moved from Bryansk to Ukraine
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            1 bomber and 1 infantry placed in Western Germany
            5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,00
    Russians : -0,33
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 artillery, 2 fighters and 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Kazakhstan to Caucasus
            1 infantry moved from Kazakhstan to Volgograd
            1 fighter moved from India to Caucasus
            1 armour moved from Russia to Volgograd
            2 infantry moved from Urals to Vologda
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 armour and 1 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 armour and 1 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 armour remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Caucasus
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                    Russians roll dice for 1 fighter in Caucasus, round 3 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Russians lost in Caucasus
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -13
                Casualties for Russians: 1 fighter and 1 infantry
            Battle in Vologda
                Russians attack with 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 3 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 5 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 5 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 6 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 6 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 7 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 7 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 8 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 8 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 9 : 1/1 hits, 0,17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 9 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from India to Trans-Jordan
    
        Place Units - Russians
            1 artillery, 2 fighters and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 20 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Russians : -1,50
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Russians round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 artillery, 2 fighters and 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Kazakhstan to Caucasus
            1 infantry moved from Kazakhstan to Volgograd
            1 fighter moved from India to Caucasus
            1 armour moved from Russia to Volgograd
            2 infantry moved from Urals to Vologda
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 armour and 1 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 armour and 1 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 armour remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Caucasus
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                    Russians roll dice for 1 fighter in Caucasus, round 3 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Russians lost in Caucasus
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -13
                Casualties for Russians: 1 fighter and 1 infantry
            Battle in Vologda
                Russians attack with 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 3 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 5 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 5 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 6 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 6 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 7 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 7 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 8 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 8 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 9 : 1/1 hits, 0,17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 9 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from India to Trans-Jordan
    
        Place Units - Russians
            1 artillery, 2 fighters and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 20 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Northwest Persia: 1 fighter
            EDIT: Removing units owned by Russians from Trans-Jordan: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Russians : -1,50
    

    Savegame

  • '19

    @aequitas-et-veritas Please use second file posted.


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from French Indo China to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            2 bombers moved from Malaya to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 45 Sea Zone to 55 Sea Zone
            4 fighters and 4 tactical_bombers moved from 45 Sea Zone to 55 Sea Zone
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 4/6 hits, 3,33 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from ANZAC with 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 55 Sea Zone, round 2 : 5/9 hits, 5,00 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            2 battleships, 4 carriers and 1 destroyer moved from 45 Sea Zone to 35 Sea Zone
            1 transport moved from 45 Sea Zone to 36 Sea Zone
            2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Shan State
            3 infantry moved from Malaya to Shan State
            2 artilleries and 2 infantry moved from French Indo China to Shan State
            1 aaGun, 3 artilleries and 1 mech_infantry moved from Yunnan to Shan State
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Chahar to Anhwe
            3 mech_infantrys moved from Anhwe to Chahar
            2 mech_infantrys moved from Manchuria to Chahar
            1 armour moved from Manchuria to Chahar
            8 infantry moved from Manchuria to Jehol
            4 infantry moved from Japan to 6 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            4 infantry moved from 36 Sea Zone to French Indo China
            1 marine moved from Hainan to 36 Sea Zone
            1 marine moved from 36 Sea Zone to French Indo China
            2 bombers moved from 37 Sea Zone to French Indo China
            4 fighters and 4 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
            2 fighters moved from Japan to 36 Sea Zone
            1 artillery and 3 infantry moved from Korea to Manchuria
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 36 Sea Zone
            3 infantry placed in Malaya
            2 mech_infantrys placed in French Indo China
            Japanese undo move 2.
            2 infantry placed in Malaya
            1 submarine placed in 37 Sea Zone
            1 infantry and 1 mech_infantry placed in Manchuria
            2 destroyers and 1 submarine placed in 6 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    Americans : -0,17
    Japanese : 0,67
    

    Savegame

  • '19

    TripleA Move Summary: British round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Combat Move - British
            Turning on Edit Mode
            1 armour and 1 infantry moved from Libya to 96 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 armour and 1 infantry moved from 99 Sea Zone to Crete
            2 fighters moved from 96 Sea Zone to 97 Sea Zone
            3 fighters moved from Malta to 97 Sea Zone
            3 fighters and 1 tactical_bomber moved from Egypt to 97 Sea Zone
            2 fighters moved from Gibraltar to 97 Sea Zone
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 infantry moved from Ethiopia to British Somaliland
                  British take British Somaliland from Italians
            1 battleship moved from 96 Sea Zone to 97 Sea Zone
            1 destroyer moved from 96 Sea Zone to 97 Sea Zone
            1 cruiser moved from 96 Sea Zone to 97 Sea Zone
            EDIT: British undo move 11.
            EDIT: 1 destroyer moved from 96 Sea Zone to 97 Sea Zone
    

    Savegame

  • '19

    @aequitas-et-veritas Scramble sz 97? and OOL?


  • @Sovietishcat no scramble, max Def., please.
    Thank you.

  • '19

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 4 destroyers, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 96 Sea Zone to 99 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Greece
    
        Combat - Americans
            Battle in 99 Sea Zone
                Americans attack with 1 fighter and 1 transport
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Greece
    
        Non Combat Move - Americans
            1 fighter moved from 99 Sea Zone to Malta
            1 fighter moved from 96 Sea Zone to Malta
            1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
            2 artilleries and 2 infantry moved from 96 Sea Zone to Libya
            4 infantry moved from Central United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from Libya to Alexandria
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            2 destroyers and 3 transports placed in 101 Sea Zone
            1 artillery and 5 infantry placed in Central United States
            2 destroyers and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,6,6,5,3,6
            Americans collect 53 PUs (2 lost to blockades); end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Kweichow to Yunnan
            2 infantry moved from Kweichow to Yunnan
            2 artilleries and 14 infantry moved from Kweichow to Hopei
            1 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 2 artilleries and 15 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 15 infantry in Hopei, round 2 : 6/17 hits, 3,50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 artilleries and 14 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 6 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Shensi
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 armour and 1 infantry moved from Libya to 96 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 armour and 1 infantry moved from 99 Sea Zone to Crete
            2 fighters moved from 96 Sea Zone to 97 Sea Zone
            3 fighters moved from Malta to 97 Sea Zone
            3 fighters and 1 tactical_bomber moved from Egypt to 97 Sea Zone
            2 fighters moved from Gibraltar to 97 Sea Zone
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 infantry moved from Ethiopia to British Somaliland
                  British take British Somaliland from Italians
            1 battleship moved from 96 Sea Zone to 97 Sea Zone
            1 destroyer moved from 96 Sea Zone to 97 Sea Zone
            1 cruiser moved from 96 Sea Zone to 97 Sea Zone
            EDIT: British undo move 11.
            EDIT: 1 destroyer moved from 96 Sea Zone to 97 Sea Zone
    
        Combat - British
            Battle in Crete
                British attack with 1 armour and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour and 1 infantry in Crete, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Crete
                    British roll dice for 1 armour in Crete, round 3 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Crete
                British win, taking Crete from Italians with 1 armour remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in 97 Sea Zone
                British attack with 1 battleship, 1 cruiser, 2 destroyers, 10 fighters and 1 tactical_bomber
                Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
                    British roll dice for 1 battleship, 1 cruiser, 2 destroyers, 10 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 6/15 hits, 7,50 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 4/7 hits, 3,67 expected hits
                Units damaged: 1 battleship owned by the British
                    1 destroyer owned by the Italians, 2 destroyers owned by the British, 2 cruisers owned by the Italians, 1 cruiser owned by the British and 1 carrier owned by the Italians lost in 97 Sea Zone
                    British roll dice for 1 battleship, 10 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 8/12 hits, 6,33 expected hits
                    Italians roll dice for 1 battleship, 2 fighters and 1 transport in 97 Sea Zone, round 3 : 2/3 hits, 2,00 expected hits
                    1 transport owned by the Italians, 2 fighters owned by the Italians, 1 battleship owned by the Italians, 1 battleship owned by the British and 1 fighter owned by the British lost in 97 Sea Zone
                British win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 37
                Casualties for British: 1 battleship, 1 cruiser, 2 destroyers and 1 fighter
                Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
    
        Non Combat Move - British
            1 tactical_bomber moved from 97 Sea Zone to Greece
            4 fighters moved from 97 Sea Zone to 96 Sea Zone
            4 fighters moved from 97 Sea Zone to Malta
            1 fighter moved from 97 Sea Zone to Malta
            2 armour and 1 mech_infantry moved from Egypt to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Tobruk to Egypt
            2 aaGuns, 2 artilleries, 1 fighter and 11 infantry moved from Burma to India
            1 mech_infantry moved from Belgian Congo to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 destroyer moved from 91 Sea Zone to 96 Sea Zone
            1 aaGun moved from Kweichow to Hopei
            1 fighter and 1 tactical_bomber moved from Kweichow to India
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            2 fighters and 1 mech_infantry placed in Egypt
            1 mech_infantry placed in Union of South Africa
            British undo move 3.
            British undo move 2.
            1 fighter placed in United Kingdom
            British undo move 2.
            2 fighters placed in Egypt
            1 mech_infantry placed in Egypt
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1
            British collect 31 PUs (2 lost to blockades); end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    British : 0,00
    Italians : 0,67
    Chinese : -0,33
    Japanese : 0,00
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 armour moved from Rostov to Caucasus
            1 armour and 1 mech_infantry moved from Ukraine to Caucasus
            2 mech_infantrys moved from Northern Italy to Romania
            1 artillery and 1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 infantry placed in Southern Italy
            1 infantry placed in Southern Italy
            2 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
            Italians collect 11 PUs (3 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 55 Sea Zone
            3 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from Queensland to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 4 fighters in 55 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
                ANZAC win with 4 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 55 Sea Zone to Queensland
            3 fighters moved from 55 Sea Zone to 54 Sea Zone
            1 marine moved from New South Wales to Queensland
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
            1 transport moved from 54 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 infantry moved from Algeria to Morocco
            2 infantry moved from Egypt to Trans-Jordan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1,33
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 bomber, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Romania to Greece
            1 mech_infantry moved from Romania to Greece
            1 tactical_bomber moved from Northern Italy to 99 Sea Zone
            2 fighters and 2 tactical_bombers moved from Southern Italy to Greece
            1 mech_infantry moved from Caucasus to Northwest Persia
            1 infantry moved from Tambov to Samara
                  Germans take Samara from Russians
            1 fighter and 1 tactical_bomber moved from Ukraine to Northwest Persia
            1 bomber moved from Ukraine to Vologda
            1 mech_infantry moved from Smolensk to Vologda
            1 mech_infantry moved from Bryansk to Vologda
            1 mech_infantry moved from Novgorod to Nenetsia
                  Germans take Nenetsia from Russians
            1 bomber moved from Western Germany to Northwest Persia
            2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
            1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
    
        Combat - Germans
            Battle in 99 Sea Zone
                Germans attack with 1 tactical_bomber
                British defend with 1 transport; Americans defend with 1 transport
                    1 transport owned by the British and 1 transport owned by the Americans lost in 99 Sea Zone
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 1 transport
                Casualties for British: 1 transport
            Battle in Greece
                Germans attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                British defend with 1 tactical_bomber; Americans defend with 1 infantry
                    Germans roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Greece, round 2 : 3/7 hits, 2,83 expected hits
                    Americans roll dice for 1 infantry and 1 tactical_bomber in Greece, round 2 : 0/2 hits, 0,83 expected hits
                    1 tactical_bomber owned by the British and 1 infantry owned by the Americans lost in Greece
                Germans win, taking Greece from Americans with 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Americans: 1 infantry
                Casualties for British: 1 tactical_bomber
            Battle in Volgograd
                Germans attack with 2 armour and 2 mech_infantrys
                Russians defend with 1 armour and 1 factory_minor
                    Germans roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 2 : 2/4 hits, 1,33 expected hits
                    Russians roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 armour
            Battle in Northwest Persia
                Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry; Russians defend with 1 fighter
                    Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/4 hits, 2,00 expected hits
                    British roll dice for 1 fighter and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 1,00 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                    Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Northwest Persia, round 3 : 1/3 hits, 1,83 expected hits
                    British roll dice for 1 fighter in Northwest Persia, round 3 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Russians lost in Northwest Persia
                Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
                Casualties for Russians: 1 fighter
            Battle in 110 Sea Zone
                Germans attack with 1 cruiser, 1 destroyer and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 1 cruiser, 1 destroyer and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Germans win with 1 cruiser, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Vologda
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 2 : 0/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                    Germans roll dice for 1 bomber and 1 mech_infantry in Vologda, round 3 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 1 mech_infantry in Vologda, round 4 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                Germans win with 1 bomber remaining. Battle score for attacker is -5
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Vologda to Caucasus
            1 mech_infantry moved from Bryansk to Volgograd
            20 infantry moved from Bryansk to Rostov
            7 artilleries moved from Bryansk to Rostov
            3 artilleries moved from Ukraine to Rostov
            1 aaGun moved from Bessarabia to Romania
            1 aaGun moved from Bryansk to Rostov
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Bryansk to Tambov
            16 armour, 2 infantry and 17 mech_infantrys moved from Bryansk to Rostov
            1 infantry moved from Belarus to Bryansk
            5 armour and 5 mech_infantrys moved from Rostov to Caucasus
            5 armour and 5 mech_infantrys moved from Rostov to Caucasus
            10 mech_infantrys moved from Western Ukraine to Rostov
            5 mech_infantrys moved from Germany to Romania
            2 mech_infantrys moved from Romania to Ukraine
            1 tactical_bomber moved from 110 Sea Zone to Northern Italy
            2 artilleries and 2 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Western Germany to Northern Italy
            1 infantry moved from France to Northern Italy
            1 tactical_bomber moved from 99 Sea Zone to Southern Italy
            2 tactical_bombers moved from Greece to Southern Italy
            2 fighters moved from Greece to Southern Italy
            1 bomber, 1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus
    
        Place Units - Germans
            1 infantry placed in France
            1 bomber and 2 infantry placed in Western Germany
            3 armour placed in Ukraine
            Germans undo move 3.
            2 armour and 1 mech_infantry placed in Novgorod
            1 armour and 2 mech_infantrys placed in Ukraine
            7 mech_infantrys placed in Germany
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport
            EDIT: Removing units owned by Germans from 115 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Germans : -3,00
    British : -1,00
    Americans : -0,83
    Russians : 1,50
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Bryansk
            1 fighter moved from Russia to Bryansk
            1 mech_infantry moved from Russia to Archangel
                  Russians take Archangel from Germans
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            2 artilleries and 50 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 3/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 2 artilleries and 50 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries and 50 infantry in Smolensk, round 2 : 12/52 hits, 9,33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 artilleries and 49 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Bryansk to Russia
            1 fighter moved from Tambov to Russia
            1 aaGun moved from Russia to Smolensk
            2 aaGuns and 12 infantry moved from Buryatia to Amur
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Vologda
            2 infantry moved from Russia to Smolensk
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Italians : -0,33
    Russians : 5,00
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 5 artilleries, 3 destroyers and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 infantry moved from French Indo China to Yunnan
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
            2 bombers moved from French Indo China to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/8 hits, 3,50 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
            1 fighter moved from Yunnan to Anhwe
            2 infantry moved from Malaya to Shan State
            2 mech_infantrys moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to Shan State
            1 carrier, 2 fighters and 2 transports moved from 36 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 fighter moved from Japan to Manchuria
            1 fighter moved from Philippines to Manchuria
            1 mech_infantry moved from Manchuria to Anhwe
            8 infantry moved from Jehol to Anhwe
            1 armour and 5 mech_infantrys moved from Chahar to Anhwe
            1 infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Shan State to Yunnan
            1 cruiser moved from 35 Sea Zone to 36 Sea Zone
            1 marine moved from French Indo China to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 destroyer moved from 37 Sea Zone to 55 Sea Zone
            1 destroyer moved from 36 Sea Zone to 46 Sea Zone
            1 transport moved from 36 Sea Zone to 19 Sea Zone
            3 transports moved from 36 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Philippines to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            1 transport moved from 19 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Malaya
            3 infantry placed in French Indo China
            3 artilleries placed in Manchuria
            2 artilleries and 1 infantry placed in Japan
            3 destroyers placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,33
    Japanese : 1,50
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 bombers, 3 destroyers and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Southern France
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 26 Sea Zone to 46 Sea Zone
            4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            4 fighters moved from 54 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Battle in Southern France
            Battle in 46 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win, taking Southern France from Italians with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 6/6 hits, 3,00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            4 fighters moved from 46 Sea Zone to 54 Sea Zone
            1 carrier, 2 destroyers and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 aaGun moved from Morocco to 91 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 aaGun and 1 infantry moved from 93 Sea Zone to Southern France
            3 artilleries, 4 infantry and 1 mech_infantry moved from Libya to 96 Sea Zone
            1 armour moved from Libya to 96 Sea Zone
            2 marines moved from Libya to 96 Sea Zone
            1 fighter moved from Malta to Gibraltar
            1 fighter moved from Malta to Gibraltar
            1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Alexandria to Trans-Jordan
            1 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 4 transports moved from 96 Sea Zone to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone
            1 transport moved from 96 Sea Zone to 92 Sea Zone
            1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 marines moved from 96 Sea Zone to 93 Sea Zone
            1 armour, 3 artilleries, 4 infantry, 1 marine and 1 mech_infantry moved from 93 Sea Zone to Southern France
            1 marine moved from 93 Sea Zone to Southern France
            1 aaGun moved from Central United States to Western United States
    
        Place Units - Americans
            3 destroyers and 3 submarines placed in 10 Sea Zone
            3 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Shensi to Chahar
            1 infantry moved from Hopei to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Shensi
            2 artilleries and 15 infantry moved from Hopei to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 tactical_bomber moved from India to Burma
            1 mech_infantry moved from Iraq to Northwest Persia
            2 armour moved from Iraq to Trans-Jordan
            1 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
            1 infantry moved from British Somaliland to Ethiopia
            1 mech_infantry moved from Union of South Africa to Belgian Congo
    
        Combat - British
            Battle in Burma
                British attack with 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from India to Trans-Jordan
            2 aaGuns, 2 artilleries and 14 infantry moved from India to West India
            1 tactical_bomber moved from Burma to West India
            1 artillery and 1 infantry moved from Libya to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            1 carrier, 1 destroyer and 2 fighters moved from 96 Sea Zone to 93 Sea Zone
            2 fighters moved from 93 Sea Zone to Southern France
            4 fighters moved from Malta to Southern France
            1 fighter moved from Malta to 93 Sea Zone
            1 fighter moved from 93 Sea Zone to Southern France
            2 fighters moved from Egypt to 93 Sea Zone
            1 fighter moved from 93 Sea Zone to Southern France
    
        Place Units - British
            3 infantry placed in Egypt
            2 mech_infantrys placed in Union of South Africa
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
            British collect 29 PUs (4 lost to blockades); end with 29 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
            UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    British : 0,17
    Americans : 3,67
    Chinese : 0,17
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Caucasus to Kazakhstan
                  Italians take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Novosibirsk
                  Italians take Novosibirsk from Russians
            1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
    
        Combat - Italians
            Battle in Northwest Persia
                Italians attack with 1 armour and 1 mech_infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Northwest Persia
                Italians win, taking Northwest Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            3 mech_infantrys moved from Romania to Ukraine
            2 aaGuns, 8 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            2 artilleries and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
            Italians collect 10 PUs (2 lost to blockades); end with 10 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,33
    British : -0,33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 infantry moved from South Australia to 61 Sea Zone
            2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 aaGun and 1 infantry moved from South Australia to Queensland
            1 marine moved from Queensland to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
            2 infantry moved from Trans-Jordan to Egypt
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    
        Combat Move - French
            Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
            1 artillery moved from Normandy Bordeaux to Southern France
            1 fighter moved from Gibraltar to 93 Sea Zone
            2 infantry moved from Trans-Jordan to Egypt
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 fighter, 11 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Rostov to Bryansk
            6 armour, 10 artilleries, 19 infantry and 17 mech_infantrys moved from Rostov to Tambov
            1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
            1 infantry moved from Rostov to Bryansk
            1 mech_infantry moved from Caucasus to Persia
                  Germans take Persia from British
            10 armour and 9 mech_infantrys moved from Caucasus to Iraq
                  Germans take Iraq from British
            1 bomber moved from Caucasus to Vologda
            1 bomber moved from Caucasus to Archangel
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Samara to Vologda
            1 mech_infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            1 mech_infantry moved from Novgorod to Archangel
            1 mech_infantry moved from Volgograd to Vologda
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 1,67 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Tambov
                Germans attack with 6 armour, 10 artilleries, 19 infantry and 17 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 6 armour, 10 artilleries, 19 infantry and 17 mech_infantrys in Tambov, round 2 : 11/52 hits, 14,00 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 6 armour, 10 artilleries, 19 infantry and 17 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Archangel
                Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Archangel, round 2 : 3/3 hits, 1,00 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Vologda
                Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Vologda, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland
            1 bomber moved from Vologda to Eastern Poland
            1 bomber moved from Archangel to Eastern Poland
            5 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun and 2 infantry moved from Holland Belgium to Western Germany
            1 aaGun, 1 artillery and 2 infantry moved from France to Western Germany
            1 fighter, 2 infantry and 1 tactical_bomber moved from Northern Italy to Southern Italy
            1 aaGun moved from Romania to Eastern Poland
            1 armour and 4 mech_infantrys moved from Ukraine to Tambov
            1 aaGun moved from Rostov to Tambov
            5 mech_infantrys moved from Romania to Ukraine
            1 mech_infantry moved from Volgograd to Samara
            2 armour moved from Volgograd to Novosibirsk
            1 cruiser moved from 110 Sea Zone to 113 Sea Zone
            3 mech_infantrys moved from Greece to Romania
    
        Place Units - Germans
            3 artilleries and 1 fighter placed in Western Germany
            3 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Ukraine
            3 infantry placed in Novgorod
            6 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Karelia: 6 infantry
            EDIT: Removing units owned by Germans from Finland: 6 infantry
            EDIT: Turning off Edit Mode
            Germans undo move 3.
            2 infantry and 1 mech_infantry placed in Ukraine
            2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
            Germans collect 63 PUs (2 lost to blockades); end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Germans : -2,17
    Russians : -0,33
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 6 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Bryansk
            2 fighters moved from Russia to Bryansk
            1 infantry moved from Smolensk to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Bryansk to Russia
            1 aaGun, 2 artilleries and 50 infantry moved from Smolensk to Russia
            2 aaGuns and 12 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by British from Hopei: 1 aaGun
            EDIT: Adding units owned by British to Shensi: 1 aaGun
            EDIT: Turning off Edit Mode
            6 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 14 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : -0,33
    

    Savegame

  • '19

    @aequitas-et-veritas I forgot to move my UK AA in Shensi from Hopei, I moved it via edit, let me know if you are not okay with edit.

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