@VictoryFirst would you like to detonate the mine in Benghazi? Would you then like to defend Benghazi? I1 CM.tsvg
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@Makalakalane still up for rest of game here. Earlier delay was my fault. I am sorry.
@erinmores no problem - actually, the past 9 days is on me :D I missed out on the last 2 posts! Sorry. Will look in to it now.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Eastern Poland to Russia
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Eastern Poland to Belarus
2 bombers moved from Western Germany to Belarus
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
5 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Algeria to Tunisia
Germans take Tunisia from French
1 infantry moved from Algeria to Morocco
Germans take Morocco from French
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits, 0,33 expected hits
Bombing raid in Russia rolls: 6,7 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
5 armour moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Western Ukraine
15 artilleries moved from Eastern Poland to Western Ukraine
18 infantry moved from Eastern Poland to Western Ukraine
3 aaGuns moved from Eastern Poland to Western Ukraine
2 armour moved from Poland to Eastern Poland
1 mech_infantry moved from Poland to Eastern Poland
2 bombers moved from Belarus to Western Ukraine
1 armour moved from Poland to Eastern Poland
2 fighters moved from Western Germany to Western Ukraine
1 cruiser moved from 93 Sea Zone to 91 Sea Zone
1 battleship moved from 94 Sea Zone to 91 Sea Zone
1 transport moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from Romania to Bessarabia
2 infantry moved from Greece to Bulgaria
2 bombers moved from Russia to Western Ukraine
Place Units - Germans
5 artilleries and 5 infantry placed in Germany
2 fighters and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Germans collect 53 PUs (3 lost to blockades); end with 53 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0,33
Germans : 0,33
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 27 PUs;
Russians buy 9 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
2 infantry moved from Buyant-Uhaa to Jehol
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
2 mech_infantrys moved from Smolensk to Novgorod
1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Jehol
Russians attack with 2 infantry
Japanese defend with 1 armour
Russians roll dice for 2 infantry in Jehol, round 2 : 2/2 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Jehol, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Jehol
Russians win, taking Jehol from Japanese with 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 infantry moved from Ulaanbaatar to Buryatia
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Central Mongolia
1 mech_infantry moved from Volgograd to Bryansk
1 infantry moved from Volgograd to Rostov
10 infantry moved from Russia to Bryansk
2 aaGuns, 2 armour, 3 artilleries, 20 infantry and 2 mech_infantrys moved from Smolensk to Bryansk
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
1 fighter moved from Ukraine to Bryansk
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : -0.50
Japanese : -0.50
@Makalakalane please also NC / edit my 2 inf at Sikang to Szechwan. oops. missed. But definitely meant to move. gotta get back into this game.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Sikang: 2 infantry
EDIT: Adding units owned by Russians to Szechwan: 2 infantry
EDIT: Turning off Edit Mode
Japanese buy 4 armour, 1 destroyer, 1 factory_minor, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 45 Sea Zone
2 fighters and 3 tactical_bombers moved from 42 Sea Zone to Shan State
1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
1 artillery moved from Amur to Buryatia
1 infantry moved from Amur to Buryatia
1 artillery moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Siberia
1 tactical_bomber moved from Manchuria to Buryatia
2 infantry moved from Kansu to Shensi
Japanese take Shensi from Chinese
3 tactical_bombers moved from Kwangsi to Shan State
1 tactical_bomber moved from Manchuria to Buryatia
3 fighters moved from Japan to 5 Sea Zone
1 armour moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 armour moved from Siam to Shan State
1 bomber moved from Manchuria to Jehol
1 fighter moved from Manchuria to Jehol
1 bomber moved from Manchuria to 5 Sea Zone
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 submarines and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 37 Sea Zone
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Buryatia
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Buryatia, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 5 Sea Zone
Japanese attack with 1 bomber and 3 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber and 3 fighters in 5 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 5 Sea Zone
Japanese win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Jehol
Japanese attack with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys in Jehol, round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Russians with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 artillery, 2 fighters and 6 tactical_bombers
British defend with 1 armour
Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 6 tactical_bombers in Shan State, round 2 : 1/10 hits, 5.33 expected hits
UK_Pacific roll dice for 1 armour in Shan State, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 2 fighters and 6 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Japanese
1 armour moved from French Indo China to Kwangsi
1 mech_infantry moved from Kwangtung to Kwangsi
2 armour moved from Kwangtung to Kwangsi
1 fighter moved from Japan to 37 Sea Zone
3 fighters moved from 5 Sea Zone to Japan
1 bomber moved from 5 Sea Zone to Kwangtung
1 fighter moved from Manchuria to 37 Sea Zone
1 fighter moved from 45 Sea Zone to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
2 tactical_bombers moved from Shan State to 37 Sea Zone
1 fighter moved from Shan State to Kwangsi
1 aaGun moved from Manchuria to Amur
1 bomber moved from Jehol to Kwangtung
1 fighter moved from Jehol to Kwangsi
2 tactical_bombers moved from Buryatia to Amur
4 tactical_bombers moved from Shan State to Kwangsi
Place Units - Japanese
3 armour placed in Kwangtung
1 transport placed in 37 Sea Zone
2 infantry placed in Malaya
1 factory_minor placed in Manchuria
1 armour and 2 mech_infantrys placed in Kiangsu
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans : -0.33
UK_Pacific : -0.50
Russians : 0.00
Japanese : -2.83
@erinmores sure thing, it’s done - I also need to edit one small thing in the Japan turn… So I wil post a new save in a moment… I hope it’s ok.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Sikang: 2 infantry
EDIT: Adding units owned by Russians to Szechwan: 2 infantry
EDIT: Turning off Edit Mode
Japanese buy 4 armour, 1 destroyer, 1 factory_minor, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 45 Sea Zone
2 fighters and 3 tactical_bombers moved from 42 Sea Zone to Shan State
1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
1 artillery moved from Amur to Buryatia
1 infantry moved from Amur to Buryatia
1 artillery moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Siberia
1 tactical_bomber moved from Manchuria to Buryatia
2 infantry moved from Kansu to Shensi
Japanese take Shensi from Chinese
3 tactical_bombers moved from Kwangsi to Shan State
1 tactical_bomber moved from Manchuria to Buryatia
3 fighters moved from Japan to 5 Sea Zone
1 armour moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 armour moved from Siam to Shan State
1 bomber moved from Manchuria to Jehol
1 fighter moved from Manchuria to Jehol
1 bomber moved from Manchuria to 5 Sea Zone
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 submarines and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 37 Sea Zone
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Buryatia
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Buryatia, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 5 Sea Zone
Japanese attack with 1 bomber and 3 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber and 3 fighters in 5 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 5 Sea Zone
Japanese win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Jehol
Japanese attack with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys in Jehol, round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Russians with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 artillery, 2 fighters and 6 tactical_bombers
British defend with 1 armour
Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 6 tactical_bombers in Shan State, round 2 : 1/10 hits, 5.33 expected hits
UK_Pacific roll dice for 1 armour in Shan State, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 2 fighters and 6 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Japanese
1 armour moved from French Indo China to Kwangsi
1 mech_infantry moved from Kwangtung to Kwangsi
2 armour moved from Kwangtung to Kwangsi
1 fighter moved from Japan to 37 Sea Zone
3 fighters moved from 5 Sea Zone to Japan
1 bomber moved from 5 Sea Zone to Kwangtung
1 fighter moved from Manchuria to 37 Sea Zone
1 fighter moved from 45 Sea Zone to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
2 tactical_bombers moved from Shan State to 37 Sea Zone
1 fighter moved from Shan State to Kwangsi
1 aaGun moved from Manchuria to Amur
1 bomber moved from Jehol to Kwangtung
1 fighter moved from Jehol to Kwangsi
2 tactical_bombers moved from Buryatia to Amur
4 tactical_bombers moved from Shan State to Kwangsi
Place Units - Japanese
3 armour placed in Kwangtung
1 transport placed in 37 Sea Zone
2 infantry placed in Malaya
1 factory_minor placed in Manchuria
1 armour and 2 mech_infantrys placed in Kiangsu
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 1 bomber
EDIT: Adding units owned by Japanese to Kwangsi: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0.33
UK_Pacific : -0.50
Russians : 0.00
Japanese : -2.83
@erinmores this is the right save. Just had to move one unit one zone :)
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 destroyer, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
3 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 102 Sea Zone
1 tactical_bomber moved from Eastern United States to 102 Sea Zone
2 fighters and 1 tactical_bomber moved from 102 Sea Zone to 91 Sea Zone
Combat Hit Differential Summary :
@Makalakalane Require OOL as I do combat. Can be round to round or you can say, if this/then that.
@erinmores we could do it live, if you want?
@Makalakalane here goes.
@erinmores or if not I think I will go for the following…:
Hit on Battleship
sub
sub
sub
sub
destroyer
cruiser
cruiser
Carrier 1 (2 hits)
Carrier 2 (2 hits)
Fighter
Fighter
@Makalakalane round 1, 3 hits 1/2 plus two subs.
@Makalakalane End of rnd 1 - you down 2 subs, USA down 1 & half carriers
@Makalakalane you won - USA retreated one surviving aircraft carrier. You have 1/2 battleship.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 destroyer, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
3 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 102 Sea Zone
1 tactical_bomber moved from Eastern United States to 102 Sea Zone
2 fighters and 1 tactical_bomber moved from 102 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Caroline Islands, round 3 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 8
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 3 infantry
Battle in 91 Sea Zone
Americans attack with 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 2 tactical_bombers
Germans defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 4 submarines
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 4 submarines in 91 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits
Units damaged: 1 carrier owned by the Americans
2 submarines owned by the Germans and 1 carrier owned by the Americans lost in 91 Sea Zone
Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 4/8 hits, 4.00 expected hits
Germans roll dice for 2 submarines in 91 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 fighters in 91 Sea Zone, round 3 : 2/8 hits, 4.00 expected hits
1 destroyer owned by the Germans, 2 submarines owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 2 cruisers owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 submarine in 91 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 4 : 1/7 hits, 3.50 expected hits
Germans roll dice for 2 fighters in 91 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
Germans roll dice for 1 battleship and 2 carriers in 91 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Germans and 1 fighter owned by the Americans lost in 91 Sea Zone
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers in 91 Sea Zone, round 5 : 2/5 hits, 2.50 expected hits
Germans roll dice for 1 battleship, 1 carrier and 2 fighters in 91 Sea Zone, round 5 : 3/4 hits, 2.33 expected hits
1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans and 1 carrier owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 6 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 battleship and 2 fighters in 91 Sea Zone, round 6 : 1/3 hits, 2.00 expected hits
2 fighters owned by the Germans and 1 tactical_bomber owned by the Americans lost in 91 Sea Zone
Americans roll dice for 1 carrier and 1 fighter in 91 Sea Zone, round 7 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 battleship in 91 Sea Zone, round 7 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Americans lost in 91 Sea Zone
1 carrier owned by the Americans retreated to 88 Sea Zone
Germans win with 1 battleship remaining. Battle score for attacker is -10
Casualties for Americans: 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 2 tactical_bombers
Casualties for Germans: 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 4 submarines
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 carriers and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from 54 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 transport moved from 46 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 armour moved from Eastern United States to Central United States
1 mech_infantry moved from Eastern United States to Central United States
1 mech_infantry moved from Central United States to Mexico
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
Place Units - Americans
1 battleship and 1 destroyer placed in 101 Sea Zone
5 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : -3.67
Americans : -2.83
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
2 infantry moved from Yunnan to Szechwan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 destroyer, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
3 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 102 Sea Zone
1 tactical_bomber moved from Eastern United States to 102 Sea Zone
2 fighters and 1 tactical_bomber moved from 102 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Caroline Islands, round 3 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 8
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 3 infantry
Battle in 91 Sea Zone
Americans attack with 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 2 tactical_bombers
Germans defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 4 submarines
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 4 submarines in 91 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits
Units damaged: 1 carrier owned by the Americans
2 submarines owned by the Germans and 1 carrier owned by the Americans lost in 91 Sea Zone
Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 4/8 hits, 4.00 expected hits
Germans roll dice for 2 submarines in 91 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 fighters in 91 Sea Zone, round 3 : 2/8 hits, 4.00 expected hits
1 destroyer owned by the Germans, 2 submarines owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 2 cruisers owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 submarine in 91 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 4 : 1/7 hits, 3.50 expected hits
Germans roll dice for 2 fighters in 91 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
Germans roll dice for 1 battleship and 2 carriers in 91 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Germans and 1 fighter owned by the Americans lost in 91 Sea Zone
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers in 91 Sea Zone, round 5 : 2/5 hits, 2.50 expected hits
Germans roll dice for 1 battleship, 1 carrier and 2 fighters in 91 Sea Zone, round 5 : 3/4 hits, 2.33 expected hits
1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans and 1 carrier owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 6 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 battleship and 2 fighters in 91 Sea Zone, round 6 : 1/3 hits, 2.00 expected hits
2 fighters owned by the Germans and 1 tactical_bomber owned by the Americans lost in 91 Sea Zone
Americans roll dice for 1 carrier and 1 fighter in 91 Sea Zone, round 7 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 battleship in 91 Sea Zone, round 7 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Americans lost in 91 Sea Zone
1 carrier owned by the Americans retreated to 88 Sea Zone
Germans win with 1 battleship remaining. Battle score for attacker is -10
Casualties for Americans: 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 2 tactical_bombers
Casualties for Germans: 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 4 submarines
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 carriers and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from 54 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 transport moved from 46 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 armour moved from Eastern United States to Central United States
1 mech_infantry moved from Eastern United States to Central United States
1 mech_infantry moved from Central United States to Mexico
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
Place Units - Americans
1 battleship and 1 destroyer placed in 101 Sea Zone
5 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
2 infantry moved from Yunnan to Szechwan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Purchase Units - British
British buy 3 armour and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from United Kingdom to 91 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from India to Shan State
1 fighter moved from India to Shan State
1 infantry moved from Italian Somaliland to British Somaliland
1 armour moved from Ethiopia to British Somaliland
1 armour moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from India to Shan State
Combat - British
Battle in 91 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 battleship
British roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 battleship in 91 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Germans and 1 destroyer owned by the British lost in 91 Sea Zone
British win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 destroyer
Casualties for Germans: 1 battleship
Battle in British Somaliland
British attack with 1 armour and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 1 infantry in British Somaliland, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 1 infantry in British Somaliland, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in British Somaliland
British roll dice for 1 armour in British Somaliland, round 4 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in British Somaliland, round 5 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 5 : 1/1 hits, 0.33 expected hits
1 armour owned by the British lost in British Somaliland
Italians win with 1 infantry remaining. Battle score for attacker is -9
Casualties for British: 1 armour and 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 armour
British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour
Battle in Shan State
British attack with 2 fighters and 2 mech_infantrys
Japanese defend with 1 armour and 1 artillery
British roll dice for 2 fighters and 2 mech_infantrys in Shan State, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 armour and 1 artillery in Shan State, round 2 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Japanese lost in Shan State
British roll dice for 2 fighters and 2 mech_infantrys in Shan State, round 3 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 armour in Shan State, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 artillery
Non Combat Move - British
1 fighter moved from Shan State to Szechwan
1 fighter moved from Shan State to India
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 cruiser and 1 transport moved from 76 Sea Zone to 71 Sea Zone
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya
2 fighters moved from 91 Sea Zone to 88 Sea Zone
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
Place Units - British
3 armour placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,1,2,2,5,6,6,2,4,1,5,5,3,1,1,2,2,4,4,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -3.33
British : -2.33
Italians : 1.17
Americans : -2.83
Japanese : -0.67