Test summary from TripleA, engine version: 2.7.14900, time: 7:25:27 AM
Savegame
Makalakalane (Axis) vs ErinmoreS (Allies +16)
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@Makalakalane Require OOL as I do combat. Can be round to round or you can say, if this/then that.
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@erinmores we could do it live, if you want?
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@Makalakalane here goes.
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@erinmores or if not I think I will go for the following…:
Hit on Battleship
sub
sub
sub
sub
destroyer
cruiser
cruiser
Carrier 1 (2 hits)
Carrier 2 (2 hits)
Fighter
Fighter -
@Makalakalane round 1, 3 hits 1/2 plus two subs.
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@Makalakalane End of rnd 1 - you down 2 subs, USA down 1 & half carriers
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@Makalakalane you won - USA retreated one surviving aircraft carrier. You have 1/2 battleship.
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 destroyer, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands 3 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 102 Sea Zone 1 tactical_bomber moved from Eastern United States to 102 Sea Zone 2 fighters and 1 tactical_bomber moved from 102 Sea Zone to 91 Sea Zone Combat - Americans Battle in Caroline Islands Americans attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 armour, 1 artillery and 1 infantry in Caroline Islands, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 8 Casualties for Americans: 2 infantry Casualties for Japanese: 1 aaGun and 3 infantry Battle in 91 Sea Zone Americans attack with 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 2 tactical_bombers Germans defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 4 submarines Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 4 submarines in 91 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits Units damaged: 1 carrier owned by the Americans 2 submarines owned by the Germans and 1 carrier owned by the Americans lost in 91 Sea Zone Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 4/8 hits, 4.00 expected hits Germans roll dice for 2 submarines in 91 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 fighters in 91 Sea Zone, round 3 : 2/8 hits, 4.00 expected hits 1 destroyer owned by the Germans, 2 submarines owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 2 cruisers owned by the Germans lost in 91 Sea Zone Americans roll dice for 1 submarine in 91 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Germans Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 4 : 1/7 hits, 3.50 expected hits Germans roll dice for 2 fighters in 91 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits Germans roll dice for 1 battleship and 2 carriers in 91 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Germans and 1 fighter owned by the Americans lost in 91 Sea Zone Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers in 91 Sea Zone, round 5 : 2/5 hits, 2.50 expected hits Germans roll dice for 1 battleship, 1 carrier and 2 fighters in 91 Sea Zone, round 5 : 3/4 hits, 2.33 expected hits 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans and 1 carrier owned by the Germans lost in 91 Sea Zone Americans roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 6 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 battleship and 2 fighters in 91 Sea Zone, round 6 : 1/3 hits, 2.00 expected hits 2 fighters owned by the Germans and 1 tactical_bomber owned by the Americans lost in 91 Sea Zone Americans roll dice for 1 carrier and 1 fighter in 91 Sea Zone, round 7 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 battleship in 91 Sea Zone, round 7 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in 91 Sea Zone 1 carrier owned by the Americans retreated to 88 Sea Zone Germans win with 1 battleship remaining. Battle score for attacker is -10 Casualties for Americans: 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 2 tactical_bombers Casualties for Germans: 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 4 submarines Non Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 2 carriers and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from 54 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 armour moved from Eastern United States to Central United States 1 mech_infantry moved from Eastern United States to Central United States 1 mech_infantry moved from Central United States to Mexico 1 submarine moved from 44 Sea Zone to 42 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland Place Units - Americans 1 battleship and 1 destroyer placed in 101 Sea Zone 5 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : -3.67 Americans : -2.83 Japanese : 0.67
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 1 infantry moved from Yunnan to Kweichow Chinese take Kweichow from Japanese 2 infantry moved from Yunnan to Szechwan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 destroyer, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands 3 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 102 Sea Zone 1 tactical_bomber moved from Eastern United States to 102 Sea Zone 2 fighters and 1 tactical_bomber moved from 102 Sea Zone to 91 Sea Zone Combat - Americans Battle in Caroline Islands Americans attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 armour, 1 artillery and 1 infantry in Caroline Islands, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 8 Casualties for Americans: 2 infantry Casualties for Japanese: 1 aaGun and 3 infantry Battle in 91 Sea Zone Americans attack with 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 2 tactical_bombers Germans defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 4 submarines Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 4 submarines in 91 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits Units damaged: 1 carrier owned by the Americans 2 submarines owned by the Germans and 1 carrier owned by the Americans lost in 91 Sea Zone Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 4/8 hits, 4.00 expected hits Germans roll dice for 2 submarines in 91 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 fighters in 91 Sea Zone, round 3 : 2/8 hits, 4.00 expected hits 1 destroyer owned by the Germans, 2 submarines owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 2 cruisers owned by the Germans lost in 91 Sea Zone Americans roll dice for 1 submarine in 91 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Germans Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 4 : 1/7 hits, 3.50 expected hits Germans roll dice for 2 fighters in 91 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits Germans roll dice for 1 battleship and 2 carriers in 91 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Germans and 1 fighter owned by the Americans lost in 91 Sea Zone Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers in 91 Sea Zone, round 5 : 2/5 hits, 2.50 expected hits Germans roll dice for 1 battleship, 1 carrier and 2 fighters in 91 Sea Zone, round 5 : 3/4 hits, 2.33 expected hits 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans and 1 carrier owned by the Germans lost in 91 Sea Zone Americans roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 6 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 battleship and 2 fighters in 91 Sea Zone, round 6 : 1/3 hits, 2.00 expected hits 2 fighters owned by the Germans and 1 tactical_bomber owned by the Americans lost in 91 Sea Zone Americans roll dice for 1 carrier and 1 fighter in 91 Sea Zone, round 7 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 battleship in 91 Sea Zone, round 7 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in 91 Sea Zone 1 carrier owned by the Americans retreated to 88 Sea Zone Germans win with 1 battleship remaining. Battle score for attacker is -10 Casualties for Americans: 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 2 tactical_bombers Casualties for Germans: 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 4 submarines Non Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 2 carriers and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from 54 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 armour moved from Eastern United States to Central United States 1 mech_infantry moved from Eastern United States to Central United States 1 mech_infantry moved from Central United States to Mexico 1 submarine moved from 44 Sea Zone to 42 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland Place Units - Americans 1 battleship and 1 destroyer placed in 101 Sea Zone 5 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 1 infantry moved from Yunnan to Kweichow Chinese take Kweichow from Japanese 2 infantry moved from Yunnan to Szechwan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs Purchase Units - British British buy 3 armour and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from United Kingdom to 91 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from India to Shan State 1 fighter moved from India to Shan State 1 infantry moved from Italian Somaliland to British Somaliland 1 armour moved from Ethiopia to British Somaliland 1 armour moved from Ethiopia to Anglo Egyptian Sudan 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 fighter moved from India to Shan State Combat - British Battle in 91 Sea Zone British attack with 1 destroyer, 2 fighters and 1 submarine Germans defend with 1 battleship British roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 battleship in 91 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans and 1 destroyer owned by the British lost in 91 Sea Zone British win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Casualties for Germans: 1 battleship Battle in British Somaliland British attack with 1 armour and 1 infantry Italians defend with 1 infantry British roll dice for 1 armour and 1 infantry in British Somaliland, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 1 infantry in British Somaliland, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in British Somaliland, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in British Somaliland British roll dice for 1 armour in British Somaliland, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in British Somaliland, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in British Somaliland, round 5 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in British Somaliland, round 5 : 1/1 hits, 0.33 expected hits 1 armour owned by the British lost in British Somaliland Italians win with 1 infantry remaining. Battle score for attacker is -9 Casualties for British: 1 armour and 1 infantry Battle in Anglo Egyptian Sudan British attack with 1 armour and 1 mech_infantry Italians defend with 1 armour British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 armour remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Italians: 1 armour Battle in Shan State British attack with 2 fighters and 2 mech_infantrys Japanese defend with 1 armour and 1 artillery British roll dice for 2 fighters and 2 mech_infantrys in Shan State, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 armour and 1 artillery in Shan State, round 2 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Japanese lost in Shan State British roll dice for 2 fighters and 2 mech_infantrys in Shan State, round 3 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 armour in Shan State, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Japanese: 1 armour and 1 artillery Non Combat Move - British 1 fighter moved from Shan State to Szechwan 1 fighter moved from Shan State to India 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 cruiser and 1 transport moved from 76 Sea Zone to 71 Sea Zone 2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Persia to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to Kenya 2 fighters moved from 91 Sea Zone to 88 Sea Zone 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies Place Units - British 3 armour placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,1,2,2,5,6,6,2,4,1,5,5,3,1,1,2,2,4,4,1 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -3.33 British : -2.33 Italians : 1.17 Americans : -2.83 Japanese : -0.67
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@erinmores -3,33 hit rate with the germans. You know what? I’m done for today. Gg. I can’t get through to Moscow anyway. Congrats.
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@Makalakalane I’ve been IRL for awhile. JUST saw this message. Thanks. Very enjoyable playing with you.