@Ragnell804 gg, I concede
Karl7 Axis vs Globulus Allies
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 23 Sea Zone 1 submarine moved from 6 Sea Zone to 34 Sea Zone 1 destroyer moved from 43 Sea Zone to 42 Sea Zone 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 bomber moved from French Indo China to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from French Indo China to 35 Sea Zone 7 armour, 1 infantry and 3 mech_infantrys moved from Shensi to Kansu 3 armour and 5 mech_infantrys moved from Sikang to Kansu 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 2 infantry moved from Anhwe to Hopei 3 armour moved from Kweichow to Kansu 1 bomber moved from Anhwe to Kansu 1 fighter moved from Anhwe to Hopei 1 fighter moved from Anhwe to Kansu 1 bomber moved from French Indo China to 34 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Wake Island Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win, taking Wake Island from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 1 destroyer and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer and 1 tactical_bomber in 35 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 tactical_bomber in 35 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 tactical_bomber in 35 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 35 Sea Zone Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 23 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 23 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine and 1 transport Battle in Hopei Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 25 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 34 Sea Zone Japanese attack with 2 bombers and 1 submarine Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers in 34 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 artillery Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.50 expected hits ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Kansu Japanese attack with 13 armour, 1 bomber, 1 fighter, 1 infantry and 8 mech_infantrys Chinese defend with 1 fighter and 10 infantry Japanese roll dice for 13 armour, 1 bomber, 1 fighter, 1 infantry and 8 mech_infantrys in Kansu, round 2 : 10/24 hits, 9.17 expected hits Chinese roll dice for 1 fighter and 10 infantry in Kansu, round 2 : 2/11 hits, 4.00 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Kansu Japanese roll dice for 13 armour, 1 bomber, 1 fighter and 7 mech_infantrys in Kansu, round 3 : 9/22 hits, 8.83 expected hits Chinese roll dice for 1 fighter in Kansu, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 13 armour, 1 bomber, 1 fighter and 7 mech_infantrys remaining. Battle score for attacker is 33 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 1 fighter and 10 infantry Non Combat Move - Japanese 1 bomber moved from Kansu to Sikang 2 infantry moved from French Indo China to Siam 1 tactical_bomber moved from Java to 37 Sea Zone 1 fighter moved from Java to 37 Sea Zone 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 2 bombers moved from 34 Sea Zone to French Indo China 1 tactical_bomber moved from 35 Sea Zone to French Indo China 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone 1 fighter moved from 21 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 3 infantry moved from Kiangsu to Anhwe 1 armour moved from Yunnan to Shensi 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Szechwan to Shensi 1 infantry moved from Kweichow to Shensi 1 infantry moved from Hunan to Kweichow 1 fighter moved from Kansu to Shensi 1 mech_infantry moved from Kwangtung to Yunnan 2 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Japan to 6 Sea Zone 1 fighter moved from Hopei to Anhwe Place Units - Japanese 1 carrier, 1 destroyer, 1 fighter and 3 submarines placed in 6 Sea Zone 2 infantry placed in Japan 2 mech_infantrys placed in Kiangsu 1 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
ANZAC : -1.50 Americans : -1.00 Chinese : -2.00 Japanese : 2.00
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Hawaiian Islands to 31 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from 33 Sea Zone to 25 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from 33 Sea Zone to 35 Sea Zone 5 carriers moved from 33 Sea Zone to 42 Sea Zone 1 cruiser moved from 33 Sea Zone to 42 Sea Zone 1 battleship moved from 33 Sea Zone to 42 Sea Zone 5 fighters moved from 33 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone Combat - Americans Battle in 31 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 35 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 42 Sea Zone Americans attack with 1 battleship, 5 carriers, 1 cruiser, 5 fighters and 1 tactical_bomber Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 battleship, 5 carriers, 1 cruiser, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 5 carriers, 1 cruiser, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 25 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 2 fighters moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 31 Sea Zone to Caroline Islands 1 carrier moved from 33 Sea Zone to 26 Sea Zone 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 2 carriers, 1 cruiser, 2 destroyers and 4 fighters moved from 109 Sea Zone to 112 Sea Zone 1 aaGun, 1 artillery and 6 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 aaGun, 1 artillery, 6 infantry and 4 transports moved from 106 Sea Zone to 108 Sea Zone 5 transports moved from 109 Sea Zone to 106 Sea Zone 1 aaGun, 1 artillery, 6 infantry and 4 transports moved from 108 Sea Zone to 109 Sea Zone 1 aaGun, 1 artillery and 6 infantry moved from 109 Sea Zone to United Kingdom 1 carrier moved from 101 Sea Zone to 106 Sea Zone 10 infantry moved from Eastern United States to New Brunswick Nova Scotia Place Units - Americans 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 2 armour, 2 fighters and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; Combat Move - British 3 infantry moved from United Kingdom to 109 Sea Zone 3 infantry and 2 transports moved from 109 Sea Zone to 111 Sea Zone 3 infantry and 2 transports moved from 111 Sea Zone to 112 Sea Zone 3 infantry moved from 112 Sea Zone to Norway 1 armour moved from India to Burma UK_Pacific take Burma from Japanese 1 armour moved from Burma to India Combat - British Battle in Norway Non Combat Move - British 1 destroyer moved from 109 Sea Zone to 112 Sea Zone 10 armour and 15 mech_infantrys moved from Eastern Persia to Kazakhstan 1 armour moved from Persia to Turkmenistan 2 tactical_bombers moved from Persia to Turkmenistan 2 fighters moved from 81 Sea Zone to Turkmenistan 1 tactical_bomber moved from India to Turkmenistan 5 mech_infantrys moved from Iraq to Eastern Persia Place Units - British 2 armour and 1 mech_infantry placed in Persia 3 mech_infantrys placed in Iraq 2 fighters placed in 81 Sea Zone Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Americans : -1.50 Japanese : 0.17
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Western Germany to Finland 1 infantry moved from Slovakia Hungary to Romania Combat - Italians Battle in Finland Italians attack with 1 bomber Russians defend with 1 armour Italians roll dice for 1 bomber in Finland, round 2 : 0/1 hits, 0.67 expected hits Russians roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Italians lost in Finland Russians win with 1 armour remaining. Battle score for attacker is -12 Casualties for Italians: 1 bomber Non Combat Move - Italians 1 mech_infantry moved from Greater Southern Germany to Slovakia Hungary 3 artilleries and 2 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 2 destroyers placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1 Italians collect 14 PUs (3 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians : -0.67 Russians : 0.50
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs; Combat Move - ANZAC 1 destroyer moved from 45 Sea Zone to 34 Sea Zone 2 fighters moved from 54 Sea Zone to 34 Sea Zone 1 fighter moved from Queensland to 34 Sea Zone Combat - ANZAC Battle in 34 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 3 fighters in 34 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 34 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 3 fighters moved from 34 Sea Zone to 42 Sea Zone 1 carrier and 1 cruiser moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.17 Japanese : 0.83
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Slovakia Hungary to Poland 15 armour, 2 infantry and 8 mech_infantrys moved from Karelia to Finland 2 fighters moved from Karelia to Poland 2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Poland Combat - Germans Battle in Finland Germans attack with 15 armour, 2 infantry and 8 mech_infantrys Russians defend with 1 armour Germans roll dice for 15 armour, 2 infantry and 8 mech_infantrys in Finland, round 2 : 6/25 hits, 9.17 expected hits Russians roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland Germans win, taking Finland from Russians with 15 armour, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Battle in Poland Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Poland, round 2 : 3/8 hits, 3.67 expected hits Russians roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Poland Germans win, taking Poland from Russians with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 4 fighters moved from Poland to Slovakia Hungary 2 tactical_bombers moved from Poland to Slovakia Hungary 10 artilleries moved from Germany to Slovakia Hungary 2 tactical_bombers moved from Slovakia Hungary to Western Germany Place Units - Germans 5 artilleries and 5 infantry placed in Germany 1 fighter placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3 Germans collect 35 PUs (4 lost to blockades); end with 35 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Slovakia Hungary: 4 fighters EDIT: Adding units owned by Germans to Western Germany: 4 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -3.83 Russians : -0.17
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 2 armour, 2 artilleries, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Eastern Poland to Romania 1 artillery moved from Eastern Poland to Romania 1 artillery moved from Eastern Poland to Poland 1 infantry moved from Eastern Poland to Poland 1 infantry moved from Eastern Poland to Poland 1 artillery moved from Eastern Poland to Poland 1 infantry moved from Vyborg to Finland 1 armour moved from Novgorod to Karelia Russians take Karelia from Germans 1 armour moved from Karelia to Finland 19 armour and 8 mech_infantrys moved from Novgorod to Finland 2 fighters moved from Novgorod to Finland 1 fighter moved from Eastern Poland to Finland 1 tactical_bomber moved from Eastern Poland to Finland Combat - Russians Battle in Poland Russians attack with 2 artilleries and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 artilleries and 2 infantry in Poland, round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Poland, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Romania Russians attack with 1 artillery and 2 infantry Italians defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania Russians win, taking Romania from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Battle in Finland Russians attack with 20 armour, 3 fighters, 1 infantry, 8 mech_infantrys and 1 tactical_bomber Germans defend with 15 armour, 1 infantry and 8 mech_infantrys Russians roll dice for 20 armour, 3 fighters, 1 infantry, 8 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 17/33 hits, 13.67 expected hits Germans roll dice for 15 armour, 1 infantry and 8 mech_infantrys in Finland, round 2 : 10/24 hits, 10.50 expected hits 8 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians, 1 infantry owned by the Germans, 8 armour owned by the Germans and 8 mech_infantrys owned by the Germans lost in Finland Russians roll dice for 19 armour, 3 fighters and 1 tactical_bomber in Finland, round 3 : 9/23 hits, 11.67 expected hits Germans roll dice for 7 armour in Finland, round 3 : 5/7 hits, 3.50 expected hits 5 armour owned by the Russians and 7 armour owned by the Germans lost in Finland Russians win, taking Finland from Germans with 14 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 54 Casualties for Russians: 6 armour, 1 infantry and 8 mech_infantrys Casualties for Germans: 15 armour, 1 infantry and 8 mech_infantrys Non Combat Move - Russians 2 aaGuns, 3 armour, 25 artilleries, 16 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Finland to Norway 1 fighter moved from Finland to Novgorod 1 fighter moved from Finland to Novgorod 1 fighter moved from Finland to Norway 1 mech_infantry moved from Kazakhstan to Timguska 1 mech_infantry moved from Russia to Novosibirsk 1 mech_infantry moved from Russia to Kazakhstan 1 armour and 2 mech_infantrys moved from Ukraine to Western Ukraine 4 mech_infantrys moved from Belarus to Western Ukraine 2 aaGuns and 4 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 2 armour and 6 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 44 PUs; end with 44 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : 3.00 Russians : 2.50
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Shensi to Tsinghai 1 fighter moved from Shensi to Tsinghai 1 bomber moved from Sikang to Tsinghai 13 armour and 7 mech_infantrys moved from Kansu to Suiyuyan 1 infantry moved from Shensi to Kansu 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan Combat - Japanese Battle in Suiyuyan Japanese attack with 13 armour and 7 mech_infantrys Chinese defend with 3 infantry Japanese roll dice for 13 armour and 7 mech_infantrys in Suiyuyan, round 2 : 11/20 hits, 7.67 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 13 armour and 7 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in Tsinghai Japanese attack with 1 bomber, 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Tsinghai, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Non Combat Move - Japanese 2 infantry moved from Siam to 37 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 infantry, 2 tactical_bombers and 1 transport moved from 37 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from Kwangsi to French Indo China 1 mech_infantry moved from Yunnan to French Indo China 5 infantry moved from Yunnan to French Indo China 1 submarine moved from 23 Sea Zone to 34 Sea Zone 3 submarines moved from 6 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 2 carriers moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 2 fighters moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Tsinghai to Kweichow 1 bomber moved from Tsinghai to French Indo China 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 2 mech_infantrys moved from Kiangsu to Kweichow 1 infantry moved from Kweichow to Shensi 2 infantry moved from Anhwe to Kweichow 1 fighter moved from Kweichow to Hunan 1 fighter moved from Anhwe to French Indo China 1 infantry moved from Korea to Manchuria Place Units - Japanese 1 carrier, 1 destroyer, 1 fighter and 1 submarine placed in 6 Sea Zone 1 infantry and 2 mech_infantrys placed in French Indo China 2 mech_infantrys placed in Kwangtung 3 infantry placed in Kiangsu 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5,4,2,6,1,1,5,5,2,3,1,2,3,1,6,2,6,6,3,4,3,5,4,5 Japanese collect 61 PUs (4 lost to blockades); end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans : -0.50 Chinese : -0.33 Japanese : 4.17
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from Western United States to 25 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 10 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 carrier, 10 infantry and 5 transports moved from 106 Sea Zone to 91 Sea Zone 10 infantry moved from 91 Sea Zone to Morocco Combat - Americans Battle in Morocco Battle in 25 Sea Zone Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win, taking Morocco from Italians with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 2 fighters moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 cruiser and 1 marine moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 5 carriers, 1 cruiser, 7 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone 3 fighters moved from Caroline Islands to Queensland 1 aaGun, 1 artillery and 6 infantry moved from United Kingdom to 109 Sea Zone 1 aaGun, 1 artillery, 6 infantry and 4 transports moved from 109 Sea Zone to 91 Sea Zone 1 aaGun, 1 artillery and 6 infantry moved from 91 Sea Zone to Morocco 2 carriers, 1 cruiser, 2 destroyers and 4 fighters moved from 112 Sea Zone to 109 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 tactical_bomber moved from Gibraltar to United Kingdom 1 fighter moved from United Kingdom to Gibraltar Place Units - Americans 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 2 armour, 1 artillery, 1 destroyer, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Kazakhstan to Kansu 1 mech_infantry moved from Kazakhstan to Tsinghai 1 mech_infantry moved from Kazakhstan to Sikang 1 tactical_bomber moved from Turkmenistan to Kansu 1 fighter moved from Turkmenistan to Kansu 1 tactical_bomber moved from Turkmenistan to Tsinghai 1 fighter moved from Turkmenistan to Tsinghai 1 tactical_bomber moved from Turkmenistan to Sikang 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese Combat - British Battle in Kansu British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu British win, taking Kansu from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai British win, taking Tsinghai from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sikang British attack with 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang British win, taking Sikang from Japanese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Kansu to Timguska 1 tactical_bomber moved from Kansu to Timguska 1 tactical_bomber moved from Tsinghai to Kazakhstan 1 fighter moved from Tsinghai to Kazakhstan 1 tactical_bomber moved from Sikang to Kazakhstan 1 armour moved from Turkmenistan to Kazakhstan 3 aaGuns, 1 armour, 11 artilleries, 27 infantry and 1 mech_infantry moved from India to Burma 2 mech_infantrys moved from Eastern Persia to Kazakhstan 3 mech_infantrys moved from Eastern Persia to India 1 mech_infantry moved from Persia to Turkmenistan 1 armour moved from Persia to Turkmenistan 1 armour moved from Persia to Turkmenistan 3 mech_infantrys moved from Iraq to Eastern Persia 3 infantry moved from Norway to 112 Sea Zone 1 destroyer, 3 infantry and 2 transports moved from 112 Sea Zone to 109 Sea Zone 3 infantry moved from 109 Sea Zone to United Kingdom Place Units - British 1 armour and 2 mech_infantrys placed in Norway 1 artillery placed in United Kingdom 1 armour and 2 mech_infantrys placed in Persia 1 mech_infantry placed in Iraq 1 submarine placed in 98 Sea Zone 1 destroyer placed in 71 Sea Zone British undo move 5. 1 submarine placed in 71 Sea Zone Turn Complete - British British collect 42 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
British : 0.67 Americans : -0.67 Japanese : -0.33
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 artilleries and 2 infantry moved from Yugoslavia to Romania 3 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Algeria to Tunisia Combat - Italians Battle in Romania Italians attack with 3 artilleries and 2 infantry Russians defend with 1 artillery and 1 infantry Italians roll dice for 3 artilleries and 2 infantry in Romania, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Romania Italians win, taking Romania from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Eastern Poland Italians attack with 3 armour, 2 artilleries, 1 infantry and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 3 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 4/8 hits, 3.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 3 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 2 artilleries and 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Slovakia Hungary: 2 aaGuns EDIT: Adding units owned by Italians to Eastern Poland: 2 aaGuns EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1 Italians collect 16 PUs (1 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Italians : 1.33 Russians : 0.00
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 2 fighters moved from 42 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Battle in Java ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Sumatra from Japanese, taking Java from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 carrier moved from 42 Sea Zone to 54 Sea Zone 1 cruiser moved from 42 Sea Zone to 54 Sea Zone 2 fighters moved from Java to 54 Sea Zone 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 factory_minor placed in Queensland 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : 0.33