No scrambles
Playoff BobbaRossa (allies+14) vs Majikforce (axis) BM3
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 destroyers, 5 fighters and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 bombers and 2 fighters moved from Caroline Islands to 20 Sea Zone 1 submarine moved from 36 Sea Zone to 20 Sea Zone 1 submarine moved from 19 Sea Zone to 20 Sea Zone Americans take 19 Sea Zone from Japanese 1 bomber moved from India to 20 Sea Zone 1 bomber and 7 fighters moved from Manchuria to 20 Sea Zone Combat - Americans Battle in 20 Sea Zone ANZAC loiter and taunt; Americans attack with 4 bombers, 9 fighters and 2 submarines Japanese defend with 1 battleship, 3 carriers, 2 destroyers, 6 fighters and 1 transport Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 4 bombers and 9 fighters in 20 Sea Zone, round 2 : 7/13 hits, 7.17 expected hits Japanese roll dice for 1 battleship, 3 carriers, 2 destroyers, 6 fighters and 1 transport in 20 Sea Zone, round 2 : 7/12 hits, 6.33 expected hits 2 submarines owned by the Americans, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 fighters owned by the Americans and 3 bombers owned by the Americans lost in 20 Sea Zone retreated to 20 Sea Zone Japanese win with 1 battleship, 1 destroyer, 6 fighters and 1 transport remaining. Battle score for attacker is -12 Casualties for Americans: 3 bombers, 2 fighters and 2 submarines Casualties for Japanese: 3 carriers and 1 destroyer 6 fighters owned by the Japanese forced to land in Kwangtung Non Combat Move - Americans 1 bomber moved from 20 Sea Zone to Philippines 7 fighters moved from 20 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone 1 armour, 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 92 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from Wake Island to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Wake Island to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 battleship, 5 carriers, 3 cruisers, 3 destroyers and 7 submarines moved from 54 Sea Zone to 35 Sea Zone 2 bombers moved from Western United States to United Kingdom 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 bombers moved from Western United States to Hawaiian Islands 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 destroyer placed in 10 Sea Zone 1 destroyer and 2 transports placed in 101 Sea Zone 1 fighter placed in Western United States 4 fighters placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Manchuria to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Shensi to Kansu 1 fighter moved from Chahar to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Egypt to 81 Sea Zone 1 infantry moved from Trans-Jordan to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 1 fighter and 1 tactical_bomber moved from Egypt to Crete 2 infantry moved from Northwest Persia to Caucasus 1 fighter moved from Russia to Caucasus 1 bomber moved from Egypt to Caucasus 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 2 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from India to Yunnan Combat - British Battle in Crete British attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Crete, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Crete British win, taking Crete from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Yunnan British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 1 bomber, 1 fighter and 2 infantry Germans defend with 1 mech_infantry British roll dice for 1 bomber, 1 fighter and 2 infantry in Caucasus, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber, 1 fighter and 2 infantry in Caucasus, round 3 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 armour and 4 artilleries moved from Northwest Persia to Iraq 1 armour, 3 infantry and 3 mech_infantrys moved from Trans-Jordan to Iraq 1 artillery and 2 infantry moved from Persia to Iraq 1 bomber and 1 fighter moved from Caucasus to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 3 submarines moved from 81 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Crete to 98 Sea Zone 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery moved from Algeria to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 battleship, 1 carrier, 3 destroyers and 1 submarine moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from Algeria to 91 Sea Zone 1 armour, 1 infantry and 1 marine moved from Algeria to Morocco 1 fighter moved from Egypt to 91 Sea Zone 1 armour moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 3 infantry moved from India to Burma 2 aaGuns, 3 artilleries and 26 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 battleship moved from 54 Sea Zone to 35 Sea Zone Place Units - British 3 infantry placed in Persia 1 destroyer placed in 98 Sea Zone 1 transport placed in 71 Sea Zone 2 mech_infantrys placed in Egypt 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Persia: 1 infantry EDIT: Adding units owned by British to Persia: 1 artillery EDIT: Removing units owned by British from Union of South Africa: 1 artillery EDIT: Adding units owned by British to Union of South Africa: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67 British : -2.00 Italians : -0.33 Americans : 0.17 Chinese : 0.33 Japanese : 2.00
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@BobbaRossa said in Playoff BobbaRossa (allies+14) vs Majikforce (axis) BM3:
Kill all the carriers and lose a DD? Just want to make sure I’m clear. And yes, I know this is going to bite me in the butt… but it was the most fun play I could find :D .
All carriers and dent the Battleship. I will fix on my turn.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Evenkiyskiy to Yakut S.S.R. Italians take Yenisey from Russians Italians take Yakut S.S.R. from Russians 1 infantry moved from Rostov to Tambov Italians take Tambov from Russians 1 artillery and 2 infantry moved from Rostov to Bryansk 1 fighter moved from 97 Sea Zone to Caucasus 1 bomber moved from Southern Italy to Caucasus 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 2 fighters moved from 97 Sea Zone to Crete Combat - Italians Battle in Caucasus Italians attack with 1 bomber and 1 fighter British defend with 2 infantry Italians roll dice for 1 bomber and 1 fighter in Caucasus, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Italians and 1 infantry owned by the British lost in Caucasus Italians roll dice for 1 bomber in Caucasus, round 3 : 0/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in Caucasus, round 4 : 0/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Italians lost in Caucasus Russians win with 1 infantry remaining. Battle score for attacker is -19 Casualties for Italians: 1 bomber and 1 fighter Casualties for British: 1 infantry Battle in Crete Italians attack with 2 fighters and 2 infantry British defend with 2 infantry Italians roll dice for 2 fighters and 2 infantry in Crete, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 2 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Crete Italians roll dice for 2 fighters and 1 infantry in Crete, round 3 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Crete Italians win, taking Crete from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Battle in Bryansk Italians attack with 1 artillery and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 fighters moved from Crete to 97 Sea Zone Place Units - Italians 1 fighter and 1 transport placed in 97 Sea Zone 1 artillery and 1 infantry placed in Ukraine Turn Complete - Italians Italians collect 27 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : -0.83 British : 0.00 Russians : 0.33
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@majikforce said in Playoff BobbaRossa (allies+14) vs Majikforce (axis) BM3:
@BobbaRossa said in Playoff BobbaRossa (allies+14) vs Majikforce (axis) BM3:
Kill all the carriers and lose a DD? Just want to make sure I’m clear. And yes, I know this is going to bite me in the butt… but it was the most fun play I could find :D .
All carriers and dent the Battleship. I will fix on my turn.
Well so far 1 bad navy placement in the pacific and some Dice BS have told the story on this one. 2 inf out hit a bomber. That’s some BS! I changed my losses in sz20 I do not see that your sub hit as well (of course it did) lost a fighter instead of the destroyer. Game on!
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TripleA Manual Gamesave Post: ANZAC round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 37 Sea Zone to 20 Sea Zone 1 submarine moved from 44 Sea Zone to 20 Sea Zone 1 fighter moved from Dutch New Guinea to 20 Sea Zone Combat - ANZAC Battle in 20 Sea Zone ANZAC attack with 1 fighter and 3 submarines Japanese defend with 1 battleship, 2 destroyers and 1 transport ANZAC roll dice for 3 submarines in 20 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits ANZAC roll dice for 1 fighter in 20 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Combat Hit Differential Summary :
ANZAC : 0.50
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2 hits in 20, would you like to lose the second DD or the battleship?
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And yeah, that was some real BS in caucasus :( .
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@BobbaRossa said in Playoff BobbaRossa (allies+14) vs Majikforce (axis) BM3:
2 hits in 20, would you like to lose the second DD or the battleship?
Oh good more bull crap dice. I guess the 2nd dd
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 37 Sea Zone to 20 Sea Zone 1 submarine moved from 44 Sea Zone to 20 Sea Zone 1 fighter moved from Dutch New Guinea to 20 Sea Zone Combat - ANZAC Battle in 20 Sea Zone ANZAC attack with 1 fighter and 3 submarines Japanese defend with 1 battleship, 2 destroyers and 1 transport ANZAC roll dice for 3 submarines in 20 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits ANZAC roll dice for 1 fighter in 20 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 battleship, 2 destroyers and 1 transport in 20 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits 2 destroyers owned by the Japanese and 2 submarines owned by the ANZAC lost in 20 Sea Zone ANZAC roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter in 20 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 battleship and 1 transport in 20 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC lost in 20 Sea Zone ANZAC roll dice for 1 submarine in 20 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship and 1 transport in 20 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 submarine owned by the ANZAC lost in 20 Sea Zone Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is -12 Casualties for ANZAC: 1 fighter and 3 submarines Casualties for Japanese: 2 destroyers Non Combat Move - ANZAC 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 cruiser moved from 54 Sea Zone to 35 Sea Zone 2 fighters moved from Russia to Persia 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - ANZAC 1 fighter and 1 infantry placed in Queensland 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 fighter moved from Egypt to 99 Sea Zone Combat - French Battle in 99 Sea Zone British loiter and taunt; French attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French 1 fighter moved from 99 Sea Zone to Egypt Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.67 Japanese : 1.33
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Bleh! The BS turned in your favor this time. Got one back :( .
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@BobbaRossa Yeah for me! I whined enough to make MARTI feel bad.
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 fighters, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from 97 Sea Zone to 99 Sea Zone 3 armour moved from Timguska to Novosibirsk Germans take Novosibirsk from Russians 3 armour moved from Novosibirsk to Tsinghai Germans take Tsinghai from Chinese 2 tactical_bombers moved from Rostov to Caucasus 2 infantry moved from Rostov to Caucasus 17 armour, 4 artilleries, 13 infantry and 14 mech_infantrys moved from Rostov to Volgograd 1 armour moved from Vologda to Tsinghai 1 bomber moved from Malaya to 54 Sea Zone Combat - Germans ANZAC scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone Battle in 99 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 54 Sea Zone Germans attack with 1 bomber ANZAC defend with 1 fighter and 1 transport Germans roll dice for 1 bomber in 54 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits ANZAC roll dice for 1 fighter and 1 transport in 54 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC and 1 bomber owned by the Germans lost in 54 Sea Zone ANZAC win with 1 transport remaining. Battle score for attacker is -2 Casualties for Germans: 1 bomber Casualties for ANZAC: 1 fighter Battle in Volgograd Germans attack with 17 armour, 4 artilleries, 13 infantry and 14 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 17 armour, 4 artilleries, 13 infantry and 14 mech_infantrys in Volgograd, round 2 : 16/48 hits, 15.00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 17 armour, 4 artilleries, 13 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 2 infantry and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 3 aaGuns moved from Rostov to Volgograd 2 tactical_bombers moved from Caucasus to Rostov 1 infantry moved from Ukraine to Rostov 1 armour and 4 mech_infantrys moved from Ukraine to Volgograd 2 infantry moved from Urals to Timguska 1 infantry moved from Vologda to Nenetsia 1 armour and 1 mech_infantry moved from Nenetsia to Timguska 4 mech_infantrys moved from Romania to Ukraine 1 mech_infantry moved from Germany to Eastern Poland 1 infantry moved from Novgorod to Belarus 2 mech_infantrys moved from Novgorod to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 1 artillery and 1 infantry moved from Norway to Finland 3 infantry moved from Western Germany to France 1 artillery moved from Western Germany to France 1 transport moved from 112 Sea Zone to 111 Sea Zone 4 infantry moved from Scotland to 111 Sea Zone 4 infantry and 2 transports moved from 111 Sea Zone to 112 Sea Zone 1 battleship and 1 cruiser moved from 111 Sea Zone to 112 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 112 Sea Zone to 113 Sea Zone 4 infantry and 2 transports moved from 112 Sea Zone to 113 Sea Zone 4 infantry moved from 113 Sea Zone to Western Germany 1 fighter moved from 99 Sea Zone to 97 Sea Zone Place Units - Germans 2 fighters placed in Western Germany 10 mech_infantrys placed in Germany 2 armour and 1 infantry placed in Novgorod 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : 1.00 ANZAC : 0.33 Russians : -0.67
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@BobbaRossa Assumed you would want to scramble with ANZAC. You can edit otherwise.
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 5 PUs; Combat Move - Russians 18 infantry moved from Manchuria to Korea 2 armour, 45 infantry and 2 mech_infantrys moved from Russia to Smolensk 2 fighters and 1 tactical_bomber moved from Russia to Vologda 1 infantry moved from Samara to Vologda 1 infantry moved from Samara to Vologda Combat - Russians Battle in Smolensk Russians attack with 2 armour, 45 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 45 infantry and 2 mech_infantrys in Smolensk, round 2 : 9/49 hits, 8.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 armour, 45 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Korea Russians attack with 18 infantry Japanese defend with 1 marine Russians roll dice for 18 infantry in Korea, round 2 : 2/18 hits, 3.00 expected hits Japanese roll dice for 1 marine in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the Japanese and 1 infantry owned by the Russians lost in Korea Russians win, taking Korea from Japanese with 17 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Japanese: 1 marine Battle in Vologda Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Russia to Smolensk 2 aaGuns, 6 artilleries and 42 infantry moved from Samara to Russia 2 fighters and 1 tactical_bomber moved from Vologda to Russia 2 aaGuns moved from Manchuria to Korea Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,6,5,3,2,4,4,5,6,4,1,1,4,4,1,4,6,6,1 Russians collect 12 PUs (3 lost to blockades); end with 17 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : -0.83 Japanese : 0.67
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@majikforce said in Playoff BobbaRossa (allies+14) vs Majikforce (axis) BM3:
@BobbaRossa Assumed you would want to scramble with ANZAC. You can edit otherwise.
Yup, you got it right.
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 2 destroyers and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 3 mech_infantrys moved from Jehol to Manchuria 1 armour moved from Jehol to Manchuria 2 bombers moved from Jehol to Manchuria 1 mech_infantry moved from Jehol to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kweichow to Yunnan 1 artillery moved from Hunan to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 5 fighters moved from Kwangtung to Yunnan 1 tactical_bomber moved from Malaya to Yunnan 1 infantry moved from Jehol to Chahar 7 infantry moved from Jehol to Manchuria 7 fighters and 1 tactical_bomber moved from 6 Sea Zone to Manchuria 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 battleship moved from 20 Sea Zone to 36 Sea Zone Japanese take 36 Sea Zone from Americans 1 battleship moved from 36 Sea Zone to 43 Sea Zone 1 battleship moved from 43 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - Japanese Battle in Java Battle in Manchuria Japanese attack with 1 armour, 2 bombers, 7 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 armour, 2 bombers, 7 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber in Manchuria, round 2 : 5/21 hits, 7.67 expected hits Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria Japanese win, taking Java from Americans, taking Manchuria from Chinese with 1 armour, 2 bombers, 7 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in 26 Sea Zone Japanese attack with 1 submarine Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 26 Sea Zone 1 transport owned by the Americans lost in 26 Sea Zone Japanese roll dice for 1 submarine in 26 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport Battle in Yunnan Japanese attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Jehol to Manchuria 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 3 fighters moved from Yunnan to Kwangtung 2 fighters moved from Yunnan to Kwangtung 1 tactical_bomber moved from Yunnan to Kwangtung 1 destroyer moved from 18 Sea Zone to 21 Sea Zone 7 fighters moved from Manchuria to 6 Sea Zone 1 tactical_bomber moved from Japan to Kwangtung 1 tactical_bomber moved from Manchuria to 6 Sea Zone 2 bombers moved from Manchuria to Japan Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in Kiangsu 2 infantry placed in Kwangtung 1 destroyer placed in 20 Sea Zone 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2 Japanese collect 42 PUs (6 lost to blockades); end with 42 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
Americans : -0.50 Chinese : 1.00 Japanese : -2.83
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 21 Sea Zone 2 bombers moved from Hawaiian Islands to 21 Sea Zone 2 fighters moved from 35 Sea Zone to 20 Sea Zone 4 fighters moved from 35 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 bomber moved from Philippines to Celebes 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 bomber moved from United Kingdom to France Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in France causes 5 damage total. Battle in Celebes Americans attack with 1 bomber, 2 fighters and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Celebes Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in 42 Sea Zone ANZAC loiter and taunt; Americans attack with 4 fighters and 1 submarine Japanese defend with 1 battleship and 1 transport Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 42 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 42 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 27 Casualties for Japanese: 1 battleship and 1 transport Battle in 20 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 20 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 20 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win, taking 20 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 26 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 26 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 21 Sea Zone Americans attack with 2 bombers and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 20 Sea Zone to 35 Sea Zone 2 bombers moved from 21 Sea Zone to Philippines 1 bomber moved from Celebes to Shan State 2 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone 4 fighters moved from 42 Sea Zone to 35 Sea Zone 2 fighters moved from 26 Sea Zone to Hawaiian Islands 2 carriers and 2 fighters moved from 91 Sea Zone to 92 Sea Zone 2 submarines moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 bomber moved from France to United Kingdom 1 bomber moved from United Kingdom to Gibraltar 1 fighter moved from Eastern United States to 91 Sea Zone 2 fighters moved from Eastern United States to 92 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 fighters moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 artillery and 2 infantry placed in Central United States 1 bomber placed in Western United States 1 bomber and 1 fighter placed in Eastern United States 2 destroyers placed in 10 Sea Zone 1 carrier and 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
AA fire in France : : -0.17 Americans : 0.00 Japanese : -2.50
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 9 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Kansu to Shensi 3 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Burma Turn Complete - Chinese Chinese collect 2 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : 0.67 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 21 Sea Zone 2 bombers moved from Hawaiian Islands to 21 Sea Zone 2 fighters moved from 35 Sea Zone to 20 Sea Zone 4 fighters moved from 35 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 bomber moved from Philippines to Celebes 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 bomber moved from United Kingdom to France Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in France causes 5 damage total. Battle in Celebes Americans attack with 1 bomber, 2 fighters and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Celebes Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in 42 Sea Zone ANZAC loiter and taunt; Americans attack with 4 fighters and 1 submarine Japanese defend with 1 battleship and 1 transport Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 42 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 42 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 27 Casualties for Japanese: 1 battleship and 1 transport Battle in 20 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 20 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 20 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win, taking 20 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 26 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 26 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 21 Sea Zone Americans attack with 2 bombers and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 20 Sea Zone to 35 Sea Zone 2 bombers moved from 21 Sea Zone to Philippines 1 bomber moved from Celebes to Shan State 2 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone 4 fighters moved from 42 Sea Zone to 35 Sea Zone 2 fighters moved from 26 Sea Zone to Hawaiian Islands 2 carriers and 2 fighters moved from 91 Sea Zone to 92 Sea Zone 2 submarines moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 bomber moved from France to United Kingdom 1 bomber moved from United Kingdom to Gibraltar 1 fighter moved from Eastern United States to 91 Sea Zone 2 fighters moved from Eastern United States to 92 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 fighters moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 artillery and 2 infantry placed in Central United States 1 bomber placed in Western United States 1 bomber and 1 fighter placed in Eastern United States 2 destroyers placed in 10 Sea Zone 1 carrier and 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 9 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Kansu to Shensi 3 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Burma Turn Complete - Chinese Chinese collect 2 PUs; end with 11 PUs Purchase Units - British British buy 1 airfield, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from United Kingdom to Scotland British take Scotland from Germans 1 mech_infantry moved from Egypt to 81 Sea Zone 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 infantry and 1 mech_infantry moved from 99 Sea Zone to Crete 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Crete 2 mech_infantrys moved from Iraq to Caucasus 1 bomber and 1 fighter moved from Iraq to Caucasus 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Japanese 5 infantry moved from Shan State to Malaya 1 fighter and 1 tactical_bomber moved from India to Malaya 3 artilleries and 20 infantry moved from Shan State to Yunnan 3 infantry moved from Burma to Yunnan 1 mech_infantry moved from Egypt to Tobruk British take Tobruk from Italians Combat - British Battle in Crete British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Crete, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Crete British win, taking Crete from Italians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Yunnan British attack with 3 artilleries and 23 infantry Japanese defend with 1 artillery British roll dice for 3 artilleries and 23 infantry in Yunnan, round 2 : 9/26 hits, 5.33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 3 artilleries and 23 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Caucasus British attack with 1 bomber, 1 fighter and 2 mech_infantrys Germans defend with 2 infantry British roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 2 infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Germans: 2 infantry Battle in Malaya British attack with 1 fighter, 5 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Malaya, round 2 : 3/7 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Malaya, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya British win, taking Malaya from Japanese with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - British 2 aaGuns moved from Shan State to Yunnan 1 aaGun moved from Burma to Yunnan 3 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from Malaya to Burma 1 artillery and 2 infantry moved from Persia to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 fighter and 1 tactical_bomber moved from Crete to 98 Sea Zone 2 fighters moved from 92 Sea Zone to Gibraltar 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 bomber moved from Caucasus to Egypt 1 fighter moved from Caucasus to Iraq 2 infantry moved from Union of South Africa to 71 Sea Zone 1 armour moved from Belgian Congo to Egypt 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 submarine moved from 98 Sea Zone to 92 Sea Zone Place Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 92 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 airfield placed in Gibraltar 3 infantry placed in Persia 1 infantry and 2 mech_infantrys placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in India change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 0.33 British : 5.67 Italians : -0.33 AA fire in France : : -0.17 Americans : 0.00 Chinese : 0.67 Japanese : -4.17
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FYI, I added the sub back to SZ26. He was never meant to fight ;) . And more poor dice for the Japanese :( . They had their one moment and then decided to rest on their laurels.