Lennard(Axis)_vs_Pejon88(Allies+10)_#1


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Northern Italy to France
            1 artillery moved from Northern Italy to France
            1 infantry moved from Northern Italy to France
            1 bomber, 9 infantry and 2 mech_infantrys moved from Northern Italy to Southern Italy
            1 infantry moved from Bessarabia to Western Ukraine
            1 artillery moved from Bessarabia to Eastern Poland
            2 mech_infantrys moved from Ukraine to Eastern Poland
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 aaGuns moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 infantry placed in Northern Italy
            2 artilleries placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,2,4,5,1,4,4
            Italians collect 3 PUs (6 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Queensland to Caroline Islands
            1 fighter moved from New South Wales to Queensland
            2 infantry moved from Iraq to Northwest Persia
    
        Place Units - ANZAC
            1 cruiser and 1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Queensland to Caroline Islands
            1 fighter moved from New South Wales to Queensland
            2 infantry moved from Iraq to Northwest Persia
    
        Place Units - ANZAC
            1 cruiser and 1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 72 PUs; 
            Germans buy 3 armour, 4 artilleries, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from Western Germany to Holland Belgium
            1 artillery moved from Western Germany to Holland Belgium
            2 bombers moved from Western Germany to Belarus
            1 infantry moved from Novgorod to Belarus
            6 mech_infantrys moved from Novgorod to Archangel
            3 artilleries moved from Novgorod to Archangel
            2 infantry moved from Novgorod to Archangel
            2 infantry moved from Volgograd to Caucasus
            2 tactical_bombers moved from Volgograd to Caucasus
            2 infantry moved from Ukraine to Rostov
            2 tactical_bombers moved from Volgograd to Rostov
            1 infantry moved from Ukraine to Rostov
            1 infantry moved from Volgograd to Kazakhstan
            5 mech_infantrys moved from Volgograd to Kazakhstan
            14 armour moved from Volgograd to Samara
            13 infantry moved from Volgograd to Samara
            10 artilleries moved from Volgograd to Samara
            4 mech_infantrys moved from Volgograd to Kazakhstan
            2 mech_infantrys moved from Volgograd to Kazakhstan
            2 artilleries and 2 infantry moved from Karelia to Novgorod
            1 armour moved from Timguska to Yakut S.S.R.
                  Germans take Yenisey from Russians
                  Germans take Yakut S.S.R. from Russians
            10 mech_infantrys moved from Volgograd to Samara
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 2 artilleries and 2 infantry
                British defend with 2 infantry
                    Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 : 0/3 hits, 1.00 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 4 : 1/3 hits, 1.00 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                    Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 5 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 6 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    Germans roll dice for 2 artilleries in Holland Belgium, round 7 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 7 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 artilleries in Holland Belgium, round 8 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 8 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for British: 2 infantry
            Battle in Archangel
                Germans attack with 3 artilleries, 2 infantry and 6 mech_infantrys
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 3 artilleries, 2 infantry and 6 mech_infantrys in Archangel, round 2 : 3/11 hits, 2.83 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 3 artilleries, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Belarus
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Belarus, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 3 infantry and 2 tactical_bombers
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 3 infantry and 2 tactical_bombers in Rostov, round 2 : 0/5 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Rostov
                    Germans roll dice for 1 infantry and 2 tactical_bombers in Rostov, round 3 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    Germans roll dice for 1 infantry and 2 tactical_bombers in Rostov, round 4 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery in Rostov, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Caucasus
                Germans attack with 2 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Germans roll dice for 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kazakhstan
                Germans attack with 1 infantry and 11 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry and 11 mech_infantrys in Kazakhstan, round 2 : 2/12 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 1 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 14 armour, 10 artilleries, 13 infantry and 10 mech_infantrys
                British defend with 1 fighter
                    Germans roll dice for 14 armour, 10 artilleries, 13 infantry and 10 mech_infantrys in Samara, round 2 : 18/47 hits, 15.83 expected hits
                    Russians roll dice for 1 fighter in Samara, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 fighter owned by the British lost in Samara
                Germans win, taking Samara from Russians with 14 armour, 10 artilleries, 12 infantry and 10 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for British: 1 fighter
    
        Non Combat Move - Germans
            2 tactical_bombers moved from Rostov to Novgorod
            2 tactical_bombers moved from Caucasus to Volgograd
            2 bombers moved from Belarus to Germany
            1 aaGun, 2 armour, 9 artilleries, 21 infantry and 4 mech_infantrys moved from Western Germany to France
    
        Place Units - Germans
            1 infantry placed in Ukraine
            3 infantry placed in Volgograd
            1 artillery and 2 infantry placed in Novgorod
            3 artilleries placed in France
            3 armour and 5 mech_infantrys placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 2 bombers
            EDIT: Adding units owned by Germans to Novgorod: 2 bombers
            EDIT: Removing units owned by Germans from Germany: 4 infantry
            EDIT: Adding units owned by Germans to Western Germany: 4 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Volgograd: 1 aaGun
            EDIT: Adding units owned by Germans to Caucasus: 1 aaGun
            EDIT: Removing units owned by Germans from Volgograd: 1 aaGun
            EDIT: Adding units owned by Germans to Samara: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,2,3,1,1,6,2,3
            Germans collect 58 PUs (4 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Germans : -5.00
    British : -1.33
    Russians : 0.67
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            2 infantry moved from Tambov to Rostov
            2 infantry moved from Bryansk to Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Ukraine
            2 fighters moved from Russia to Rostov
            1 fighter moved from Russia to Western Ukraine
            1 artillery and 2 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Novosibirsk to Timguska
                  Russians take Timguska from Germans
            1 mech_infantry moved from Russia to Urals
                  Russians take Urals from Germans
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Western Ukraine to Russia
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            2 fighters moved from Rostov to Russia
            1 artillery moved from Smolensk to Russia
            1 infantry moved from Russia to Vologda
            6 aaGuns, 2 armour, 24 artilleries and 32 infantry moved from Bryansk to Russia
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
    
        Place Units - Russians
            1 fighter and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,00
    Russians : 0,83
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 50 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 bomber, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 21 Sea Zone
            6 fighters moved from 6 Sea Zone to 21 Sea Zone
            1 submarine moved from 6 Sea Zone to 31 Sea Zone
                  Japanese take 17 Sea Zone from Americans
            1 submarine moved from 6 Sea Zone to 32 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            1 infantry moved from Malaya to Shan State
            3 tactical_bombers moved from Malaya to Shan State
            1 fighter moved from Malaya to Shan State
            1 destroyer moved from 60 Sea Zone to 42 Sea Zone
            1 infantry moved from Shantung to Jehol
            1 mech_infantry moved from Anhwe to Yunnan
            4 artilleries and 1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Shensi to Kweichow
            3 armour moved from Shensi to Yunnan
            1 infantry moved from Szechwan to Yunnan
            9 artilleries moved from Szechwan to Yunnan
            2 artilleries moved from Sikang to Szechwan
            2 artilleries moved from Shensi to Kweichow
            14 mech_infantrys moved from Shensi to Yunnan
            2 infantry moved from Shensi to Kweichow
            1 mech_infantry moved from Hopei to Yunnan
            1 armour moved from Hopei to Yunnan
            3 infantry moved from Kiangsu to Anhwe
            1 marine moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 battleships, 6 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 3 submarines, 4 tactical_bombers and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 bomber moved from Volgograd to Kiangsu
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 31 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 31 Sea Zone
                    Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 32 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 32 Sea Zone
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Marianas
            Battle in 20 Sea Zone
                Japanese attack with 1 artillery, 3 battleships, 6 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 3 submarines, 4 tactical_bombers and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 submarines in 20 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the Americans lost in 20 Sea Zone
                Japanese win, taking Marianas from ANZAC with 3 battleships, 6 carriers, 2 cruisers, 1 destroyer, 1 fighter, 3 submarines, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Yunnan
                Japanese attack with 4 armour, 13 artilleries, 2 infantry and 16 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 4 armour, 13 artilleries, 2 infantry and 16 mech_infantrys in Yunnan, round 2 : 13/35 hits, 11.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 4 armour, 13 artilleries, 2 infantry and 16 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 1 infantry and 3 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 1/5 hits, 2.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 21 Sea Zone
                Japanese attack with 6 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 21 Sea Zone
                Japanese win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 infantry moved from 20 Sea Zone to Kwangtung
            1 marine moved from 20 Sea Zone to Kwangtung
            1 artillery moved from 20 Sea Zone to Kwangtung
            1 fighter moved from 35 Sea Zone to 20 Sea Zone
            6 fighters moved from 21 Sea Zone to 20 Sea Zone
            1 fighter moved from Shan State to French Indo China
            1 tactical_bomber moved from Shan State to French Indo China
            2 tactical_bombers moved from Shan State to Malaya
            1 aaGun moved from Kweichow to Yunnan
    
        Place Units - Japanese
            3 infantry placed in Malaya
            3 infantry placed in French Indo China
            1 infantry and 2 mech_infantrys placed in Kiangsu
            3 infantry placed in Shantung
            1 bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Chinese : -0.33
    UK_Pacific : 0.67
    Japanese : 0.17
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 1 bomber, 2 destroyers, 1 fighter, 7 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Malta to Caucasus
            2 mech_infantrys moved from Northwest Persia to Caucasus
            2 fighters moved from 97 Sea Zone to Caucasus
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 battleship moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from 33 Sea Zone to 22 Sea Zone
            1 bomber moved from Queensland to 42 Sea Zone
    
        Combat - Americans
            Battle in Norway
            Battle in 22 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 22 Sea Zone
                Americans win, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Caucasus
                Americans attack with 2 bombers, 2 fighters and 2 mech_infantrys
                Germans defend with 1 aaGun and 2 infantry
                    AA fire in Caucasus : 0/3 hits, 0,50 expected hits
                    Americans roll dice for 2 bombers, 2 fighters and 2 mech_infantrys in Caucasus, round 2 : 3/6 hits, 2,67 expected hits
                    Germans roll dice for 1 aaGun and 2 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
                    1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Caucasus
                Americans win, taking Caucasus from Germans with 2 bombers, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 11
                Casualties for Germans: 1 aaGun and 2 infantry
            Battle in Holland Belgium
                Americans attack with 1 artillery and 2 infantry
                Germans defend with 2 artilleries
                    Americans roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 2 artilleries in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    2 artilleries owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 artilleries
            Battle in 42 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber in 42 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 42 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is -4
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 battleships, 8 carriers, 2 cruisers, 1 destroyer, 11 fighters, 2 submarines and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
            1 fighter moved from 22 Sea Zone to 6 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            2 infantry moved from Central United States to 101 Sea Zone
            1 carrier, 2 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Caucasus to Northwest Persia
            2 bombers moved from Caucasus to Persia
            1 fighter and 1 tactical_bomber moved from Gibraltar to 97 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Southern France
            Americans undo move 1.
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Southern France: 1 artillery and 2 infantry
            EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
            Turning off Edit Mode
            3 infantry placed in Southern France
            3 artilleries placed in Normandy Bordeaux
            2 transports placed in 101 Sea Zone
            1 artillery and 3 infantry placed in Central United States
            2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 bomber and 1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,33
    Americans : 2,17
    Japanese : 0,67
    AA fire in Caucasus : : -0,50
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            9 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,17
    Japanese : 0,67
    

    Savegame

  • '23 '22

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 1 bomber, 2 destroyers, 1 fighter, 7 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Malta to Caucasus
            2 mech_infantrys moved from Northwest Persia to Caucasus
            2 fighters moved from 97 Sea Zone to Caucasus
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 battleship moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from 33 Sea Zone to 22 Sea Zone
            1 bomber moved from Queensland to 42 Sea Zone
    
        Combat - Americans
            Battle in Norway
            Battle in 22 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 22 Sea Zone
                Americans win, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Caucasus
                Americans attack with 2 bombers, 2 fighters and 2 mech_infantrys
                Germans defend with 1 aaGun and 2 infantry
                    AA fire in Caucasus : 0/3 hits, 0,50 expected hits
                    Americans roll dice for 2 bombers, 2 fighters and 2 mech_infantrys in Caucasus, round 2 : 3/6 hits, 2,67 expected hits
                    Germans roll dice for 1 aaGun and 2 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
                    1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Caucasus
                Americans win, taking Caucasus from Germans with 2 bombers, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 11
                Casualties for Germans: 1 aaGun and 2 infantry
            Battle in Holland Belgium
                Americans attack with 1 artillery and 2 infantry
                Germans defend with 2 artilleries
                    Americans roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 2 artilleries in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    2 artilleries owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 artilleries
            Battle in 42 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber in 42 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 42 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is -4
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 battleships, 8 carriers, 2 cruisers, 1 destroyer, 11 fighters, 2 submarines and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
            1 fighter moved from 22 Sea Zone to 6 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            2 infantry moved from Central United States to 101 Sea Zone
            1 carrier, 2 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Caucasus to Northwest Persia
            2 bombers moved from Caucasus to Persia
            1 fighter and 1 tactical_bomber moved from Gibraltar to 97 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Southern France
            Americans undo move 1.
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Southern France: 1 artillery and 2 infantry
            EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
            Turning off Edit Mode
            3 infantry placed in Southern France
            3 artilleries placed in Normandy Bordeaux
            2 transports placed in 101 Sea Zone
            1 artillery and 3 infantry placed in Central United States
            2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 bomber and 1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            9 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 bombers moved from United Kingdom to Northern Italy
            2 infantry moved from Southern France to Northern Italy
    
        Combat - British
            Battle in Northern Italy
                British attack with 2 bombers and 2 infantry
                Italians defend with 1 factory_major and 1 infantry
                    British roll dice for 2 bombers and 2 infantry in Northern Italy, round 2 : 1/4 hits, 1,67 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                British converts factory_major into different units
                British win, taking Northern Italy from Italians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            2 aaGuns, 2 artilleries, 9 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux
            2 bombers moved from Northern Italy to Malta
            1 artillery and 3 infantry moved from Libya to Tobruk
            3 aaGuns, 1 armour, 10 artilleries and 17 infantry moved from Burma to India
            1 infantry and 3 mech_infantrys moved from West India to India
            1 mech_infantry moved from Eastern Persia to India
            1 mech_infantry moved from Eastern Persia to India
            1 armour and 1 mech_infantry moved from Persia to West India
            2 infantry moved from Iraq to Northwest Persia
            1 armour moved from Alexandria to Trans-Jordan
            1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 armour moved from Egypt to Iraq
            1 mech_infantry moved from Egypt to Trans-Jordan
            3 artilleries and 5 infantry moved from Persia to Eastern Persia
            13 artilleries and 23 infantry moved from Persia to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia
            3 fighters and 1 tactical_bomber moved from India to Eastern Persia
    
        Place Units - British
            3 mech_infantrys placed in Persia
            3 infantry placed in Iraq
            1 destroyer and 1 transport placed in 110 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 44 PUs; end with 44 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -1,33
    British : -0,67
    Italians : -0,33
    Americans : 2,17
    Chinese : 0,17
    Japanese : 1,33
    AA fire in Caucasus : : -0,50
    

    Savegame


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from France to Holland Belgium
            2 infantry moved from France to Holland Belgium
            1 bomber moved from Southern Italy to Holland Belgium
            1 infantry moved from Southern Italy to Northern Italy
            1 artillery moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            2 mech_infantrys moved from Eastern Poland to Slovakia Hungary
            1 artillery moved from Eastern Poland to Slovakia Hungary
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 factory_minor and 2 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
                    Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northern Italy
                Italians win, taking Northern Italy from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 2 infantry
            Battle in Holland Belgium
                Italians attack with 1 artillery, 1 bomber and 2 infantry
                Americans defend with 1 artillery and 2 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Holland Belgium, round 2 : 3/4 hits, 1.50 expected hits
                    Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 2 infantry
                Casualties for Americans: 1 artillery and 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Holland Belgium to Southern Italy
    
        Place Units - Italians
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,2,1,2,2,2,3
            Italians collect 1 PU (8 lost to blockades); end with 1 PU
    

    Combat Hit Differential Summary :

    Italians : 2.00
    British : 0.00
    Americans : 1.00
    

    Savegame

  • '23 '22

    TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            4 fighters moved from 33 Sea Zone to 6 Sea Zone
            2 fighters moved from Caroline Islands to 6 Sea Zone
    
        Combat - ANZAC
            Battle in Korea
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 2 carriers, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from Queensland to Sumatra
            1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Northwest Persia to Caucasus
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            4 fighters moved from 33 Sea Zone to 6 Sea Zone
            2 fighters moved from Caroline Islands to 6 Sea Zone
    
        Combat - ANZAC
            Battle in Korea
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 2 carriers, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from Queensland to Sumatra
            1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Northwest Persia to Caucasus
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    I supposed you didn’t want to scramble in SZ6?


  • When you parked the US fleet there did you get a question about kamikaze?

  • '19 '17 '16

    @LennardF said in Lennard(Axis)_vs_Pejon88(Allies+10)_#1:

    When you parked the US fleet there did you get a question about kamikaze?

    Kami does not apply to NCM. And there were no ANZAC units to Kami in that attack - only scramble was possible.

  • '23 '22

    Yes, like @simon33 says. Thank you.

  • '23 '22

    Scramble was against 6 fighters so that’s why I supposed you didn’t want to scramble. Sorry if I jumped to conclusions.


  • No worries, I figured out how you had probably done it after I sent you the note. Slick.


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 2 fighters, 8 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Novgorod to 112 Sea Zone
            2 artilleries moved from France to Southern France
            2 infantry moved from France to Southern France
            2 armour, 10 artilleries, 19 infantry and 4 mech_infantrys moved from France to Normandy Bordeaux
            3 armour moved from Western Germany to Normandy Bordeaux
            5 mech_infantrys moved from Western Germany to Normandy Bordeaux
            6 mech_infantrys moved from Archangel to Karelia
            1 infantry moved from Novgorod to Belarus
                  Germans take Belarus from Russians
            3 artilleries moved from Archangel to Novgorod
            3 infantry moved from Volgograd to Caucasus
            1 infantry moved from Kazakhstan to Caucasus
            2 tactical_bombers moved from Volgograd to Caucasus
            2 tactical_bombers moved from Novgorod to Caucasus
            18 mech_infantrys moved from Volgograd to Rostov
            1 infantry moved from Samara to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 armour moved from Yakut S.S.R. to Sakha
                  Germans take Buryatia from Russians
                  Germans take Sakha from Russians
            14 armour moved from Samara to Rostov
            11 mech_infantrys moved from Kazakhstan to Rostov
            10 mech_infantrys moved from Samara to Rostov
            10 artilleries moved from Samara to Volgograd
            11 infantry moved from Samara to Volgograd
            1 infantry moved from Bessarabia to Romania
            2 artilleries moved from Novgorod to Baltic States
            2 infantry moved from Novgorod to Baltic States
    
        Combat - Germans
            Battle in 112 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 112 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Southern France
                Germans attack with 2 artilleries and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 3 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France
                    Germans roll dice for 2 artilleries and 1 infantry in Southern France, round 3 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Americans: 3 infantry
            Battle in Normandy Bordeaux
                Germans attack with 5 armour, 10 artilleries, 19 infantry and 9 mech_infantrys
                British defend with 2 aaGuns, 2 artilleries, 9 infantry and 1 mech_infantry; Americans defend with 1 armour, 5 artilleries, 1 factory_minor, 1 harbour and 8 infantry
                    Germans roll dice for 5 armour, 10 artilleries, 19 infantry and 9 mech_infantrys in Normandy Bordeaux, round 2 : 12/43 hits, 12.17 expected hits
                    Americans roll dice for 2 aaGuns, 1 armour, 7 artilleries, 17 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 14/26 hits, 8.83 expected hits
                    2 aaGuns owned by the British, 14 infantry owned by the Germans, 8 infantry owned by the Americans and 2 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 5 armour, 10 artilleries, 5 infantry and 9 mech_infantrys in Normandy Bordeaux, round 3 : 7/29 hits, 9.83 expected hits
                    Americans roll dice for 1 armour, 7 artilleries, 7 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 5/16 hits, 5.50 expected hits
                    5 infantry owned by the Germans and 7 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 5 armour, 10 artilleries and 9 mech_infantrys in Normandy Bordeaux, round 4 : 7/24 hits, 8.83 expected hits
                    Americans roll dice for 1 armour, 7 artilleries and 1 mech_infantry in Normandy Bordeaux, round 4 : 4/9 hits, 3.17 expected hits
                    1 mech_infantry owned by the British, 4 artilleries owned by the Germans, 5 artilleries owned by the Americans and 1 artillery owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 5 armour, 6 artilleries and 9 mech_infantrys in Normandy Bordeaux, round 5 : 4/20 hits, 7.00 expected hits
                    Americans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 5 : 1/2 hits, 0.83 expected hits
                    1 armour owned by the Americans, 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 5 armour, 6 artilleries and 8 mech_infantrys remaining. Battle score for attacker is 22
                Casualties for Germans: 4 artilleries, 19 infantry and 1 mech_infantry
                Casualties for Americans: 1 armour, 5 artilleries and 8 infantry
                Casualties for British: 2 aaGuns, 2 artilleries, 9 infantry and 1 mech_infantry
            Battle in Rostov
                Germans attack with 14 armour and 39 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 14 armour and 39 mech_infantrys in Rostov, round 2 : 11/53 hits, 13.50 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 14 armour and 39 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Caucasus
                Germans attack with 4 infantry and 4 tactical_bombers
                Americans defend with 2 mech_infantrys; ANZAC defend with 2 infantry
                    Germans roll dice for 4 infantry and 4 tactical_bombers in Caucasus, round 2 : 6/8 hits, 2.67 expected hits
                    Russians roll dice for 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the ANZAC, 2 infantry owned by the Germans and 2 mech_infantrys owned by the Americans lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Germans: 2 infantry
                Casualties for ANZAC: 2 infantry
                Casualties for Americans: 2 mech_infantrys
    
        Non Combat Move - Germans
            4 tactical_bombers moved from Caucasus to Volgograd
            1 aaGun moved from Samara to Volgograd
            1 bomber moved from 112 Sea Zone to Western Germany
            1 aaGun moved from France to Western Germany
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Finland
            2 fighters placed in Western Germany
            3 infantry placed in Volgograd
            3 infantry placed in Novgorod
            1 armour, 1 infantry and 2 mech_infantrys placed in Germany
            3 mech_infantrys placed in Western Germany
            Germans undo move 6.
            Germans undo move 3.
            Germans undo move 3.
            3 infantry placed in Volgograd
            2 infantry placed in Germany
            1 infantry and 3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,1,4,3,2,3,2
            Germans collect 58 PUs (4 lost to blockades); end with 58 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Germans : -6.33
    Americans : 5.33
    Russians : 0.00
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Timguska to Yenisey
                  Russians take Yenisey from Germans
            1 infantry moved from Russia to Samara
                  Russians take Samara from Germans
            1 infantry moved from Smolensk to Archangel
            1 infantry moved from Vologda to Archangel
            1 fighter and 1 tactical_bomber moved from Russia to Archangel
            1 infantry moved from Western Ukraine to Eastern Poland
                  Russians take Eastern Poland from Italians
            1 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Italians
            1 mech_infantry moved from Russia to Vologda
            1 mech_infantry moved from Vologda to Novosibirsk
            1 mech_infantry moved from Urals to Novosibirsk
            2 fighters moved from Russia to Novosibirsk
            1 fighter moved from Russia to Novosibirsk
            1 fighter moved from Russia to Archangel
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 3 fighters and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters and 2 mech_infantrys in Novosibirsk, round 2 : 3/5 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Novosibirsk
                Russians win, taking Novosibirsk from Germans with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2,00 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 artillery and 1 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Ukraine to Bryansk
            2 infantry moved from Russia to Samara
            2 fighters and 1 tactical_bomber moved from Archangel to Tambov
            1 infantry moved from Russia to Smolensk
            6 aaGuns, 4 armour, 30 artilleries, 37 infantry and 1 mech_infantry moved from Russia to Tambov
            2 fighters moved from Novosibirsk to Tambov
            1 fighter moved from Novosibirsk to Russia
    
        Place Units - Russians
            5 infantry and 4 mech_infantrys placed in Russia
            1 infantry placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Russians : 2,17
    

    Savegame

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