@crockett36 no intercepts
L20 #1 trulpen (X) vs Giallo (A+12) BM3
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@trulpen 2 hits in 92
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What’s the attack? 1 fig and 1 tac? Sounds like max def anyway, so tip the bs and sink the des.
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Now I see your post. Strange, quite often they don’t show up immediately.
Also see now that I forgot to move the tr that wasn’t used to sz96. Well, too late for that now.
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 4 fighters moved from 54 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 92 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 marine moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Hawaiian Islands to 45 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 2 fighters moved from 30 Sea Zone to 55 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone Combat - Americans Battle in Morocco Battle in 55 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Morocco from Italians with 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 92 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports Americans roll dice for 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits 1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 92 Sea Zone Americans roll dice for 1 tactical_bomber in 92 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 92 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits 1 tactical_bomber owned by the Americans lost in 92 Sea Zone Italians win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is -13 Casualties for Americans: 1 fighter and 1 tactical_bomber Casualties for Italians: 1 destroyer Battle in 37 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hitsCombat Hit Differential Summary :
Italians : 0,33 Americans : 2,67 Japanese : -0,67 -
sub hits in 37 you have to refresh the page to see the post
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Tip the ac, please.
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Wait. Need to look more closely.
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Ah, missed that move. Yes, max d.
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And actually, I think the defender should be able to make a joint decision of all hits. So the decision can be made after the figs hit as well. If anything diverges, it just has to be handled i e by restarting the battle.
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one hit by the fighters
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 4 fighters moved from 54 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 92 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 marine moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Hawaiian Islands to 45 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 2 fighters moved from 30 Sea Zone to 55 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone Combat - Americans Battle in Morocco Battle in 55 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Morocco from Italians with 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 92 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports Americans roll dice for 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits 1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 92 Sea Zone Americans roll dice for 1 tactical_bomber in 92 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 92 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits 1 tactical_bomber owned by the Americans lost in 92 Sea Zone Italians win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is -13 Casualties for Americans: 1 fighter and 1 tactical_bomber Casualties for Italians: 1 destroyer Battle in 37 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 4 fighters in 37 Sea Zone, round 2 : 1/4 hits, 2,00 expected hitsCombat Hit Differential Summary :
Italians : 0,33 Americans : 1,67 Japanese : -0,67 -
Let me think on it a bit. I guess it’s either tilt the ac and sink the des or sink the des and cr. Much depends on follow-ups, which seem to be plenty, but also the present battle. I’ll look at the map and get back to you.
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Sink the ac.
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Nah, sink the des.
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Don’t know what I was thinking with no more subs coming on.
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 4 fighters moved from 54 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 92 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 marine moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Hawaiian Islands to 45 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 2 fighters moved from 30 Sea Zone to 55 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone Combat - Americans Battle in Morocco Battle in 55 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Morocco from Italians with 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 92 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports Americans roll dice for 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits 1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 92 Sea Zone Americans roll dice for 1 tactical_bomber in 92 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 92 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits 1 tactical_bomber owned by the Americans lost in 92 Sea Zone Italians win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is -13 Casualties for Americans: 1 fighter and 1 tactical_bomber Casualties for Italians: 1 destroyer Battle in 37 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 4 fighters in 37 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 2 : 4/5 hits, 2,33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 3 fighters owned by the Americans lost in 37 Sea Zone Americans roll dice for 1 fighter in 37 Sea Zone, round 3 : 1/1 hits, 0,50 expected hitsCombat Hit Differential Summary :
Italians : 0,33 Americans : 2,17 Japanese : 1,00 -
one more
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Sink the ac.
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 4 fighters moved from 54 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 92 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 marine moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Hawaiian Islands to 45 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 2 fighters moved from 30 Sea Zone to 55 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone Combat - Americans Battle in Morocco Battle in 55 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Morocco from Italians with 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 92 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports Americans roll dice for 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits 1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 92 Sea Zone Americans roll dice for 1 tactical_bomber in 92 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 92 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits 1 tactical_bomber owned by the Americans lost in 92 Sea Zone Italians win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is -13 Casualties for Americans: 1 fighter and 1 tactical_bomber Casualties for Italians: 1 destroyer Battle in 37 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 4 fighters in 37 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 2 : 4/5 hits, 2,33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 3 fighters owned by the Americans lost in 37 Sea Zone Americans roll dice for 1 fighter in 37 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 3 : 1/4 hits, 2,00 expected hits 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 37 Sea Zone Japanese win with 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -22 Casualties for Americans: 4 fighters and 1 submarine Casualties for Japanese: 1 carrier and 1 destroyer 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Malaya Non Combat Move - Americans 1 carrier moved from 89 Sea Zone to 91 Sea Zone 1 destroyer moved from 89 Sea Zone to 91 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to French Guiana 1 bomber moved from 45 Sea Zone to New Guinea 1 carrier moved from 30 Sea Zone to 54 Sea Zone 2 fighters moved from 55 Sea Zone to 54 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 carrier moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Central United States 1 carrier and 1 destroyer placed in 10 Sea Zone 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Italians : 0,33 Americans : 2,17 Japanese : -0,00 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 4 artilleries and 10 infantry moved from Yunnan to Szechwan 2 infantry moved from Yunnan to Burma Combat - Chinese Battle in Szechwan Chinese attack with 4 artilleries and 10 infantry Japanese defend with 1 infantry Chinese roll dice for 4 artilleries and 10 infantry in Szechwan, round 2 : 3/14 hits, 3,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 4 artilleries and 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Burma Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Burma Chinese win, taking Burma from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese : 0,00 Japanese : 1,33





