samuel06 (A+7) vs DizzKneeLand33 (X) BM3 L20

  • '20 '16 '15 '14

    TripleA Manual Gamesave Post: Japanese round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 2 bombers and 1 harbour; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Hunan to Yunnan
            1 artillery and 2 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Yunnan
            1 fighter moved from Kiangsi to Yunnan
            2 bombers moved from Kwangsi to Yunnan
            5 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
    
        Combat - Japanese
            Battle in Szechwan
                Japanese attack with 5 fighters and 3 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 5 fighters and 3 tactical_bombers in Szechwan, round 2 : 3/8 hits, 4.50 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 1.00 expected hits
                    1 fighter owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan
                Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 fighter
                Casualties for Chinese: 3 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                Chinese defend with 5 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 4/12 hits, 6.17 expected hits
                    Chinese roll dice for 5 infantry in Yunnan, round 2 : 2/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 4 fighters and 3 tactical_bombers in Yunnan, round 3 : 5/10 hits, 5.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter, 1 infantry and 1 mech_infantry
                Casualties for Chinese: 5 infantry
    
        Non Combat Move - Japanese
            2 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from Neutral_Axis
            1 artillery and 3 infantry moved from Kiangsi to Kwangsi
            4 fighters and 3 tactical_bombers moved from Szechwan to French Indo China
            2 bombers, 3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
            1 artillery and 1 infantry moved from Anhwe to Hunan
            3 infantry moved from Jehol to Chahar
            1 aaGun, 1 artillery and 3 infantry moved from Jehol to Anhwe
            4 infantry moved from Manchuria to Jehol
            1 armour moved from Korea to Jehol
            2 artilleries and 3 infantry moved from Korea to Manchuria
            3 fighters and 3 tactical_bombers moved from French Indo China to 36 Sea Zone
            1 aaGun, 5 infantry and 4 marines moved from Japan to 6 Sea Zone
            1 aaGun, 2 battleships, 2 cruisers, 5 infantry, 4 marines and 3 transports moved from 6 Sea Zone to 36 Sea Zone
            1 aaGun, 5 infantry and 4 marines moved from 36 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 harbour placed in French Indo China
            Japanese undo move 1.
            1 harbour placed in Hainan
            2 bombers placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 36 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 1 bomber
            EDIT: Adding units owned by Japanese to French Indo China: 1 factory_minor
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Hainan: 1 harbour
            EDIT: Adding units owned by Japanese to French Indo China: 1 harbour
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 1 factory_minor
            EDIT: Removing units owned by Japanese from French Indo China: 1 harbour
            EDIT: Adding units owned by Japanese to Hainan: 1 harbour
            EDIT: Adding units owned by Japanese to Japan: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : 1.00
    Japanese : -4.33
    

    Savegame

  • '20 '16 '15 '14

    Sorry about all of that.


  • @DizzKneeLand33 That is correct, you cannot place a facility on a territory that is not yours at the beginning of your turn

  • '20 '16 '15 '14

    It’s weird TripleA allowed it – it’s the same for harbor/airfield too, right?


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 1 marine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer and 1 submarine moved from 38 Sea Zone to 39 Sea Zone
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Guam to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 battleship, 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
    
        Place Units - Americans
            1 battleship and 1 carrier placed in 10 Sea Zone
            1 marine placed in Western United States
            1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Sikang to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 5 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Suiyuyan, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Sikang
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 1 marine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer and 1 submarine moved from 38 Sea Zone to 39 Sea Zone
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Guam to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 battleship, 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
    
        Place Units - Americans
            1 battleship and 1 carrier placed in 10 Sea Zone
            1 marine placed in Western United States
            1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Sikang to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 5 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Suiyuyan, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Sikang
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            1 fighter and 1 tactical_bomber moved from Egypt to 96 Sea Zone
            1 carrier, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 96 Sea Zone
            1 infantry moved from Burma to Yunnan
            3 fighters and 1 tactical_bomber moved from India to Yunnan
            1 infantry moved from Kwangtung to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 bomber moved from Quebec to 91 Sea Zone
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
                Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
                    British roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 96 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
                    1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 96 Sea Zone
                    British roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 3 : 1/5 hits, 2.33 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 96 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
                    1 destroyer owned by the British and 1 cruiser owned by the Italians lost in 96 Sea Zone
                    British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 4 : 3/4 hits, 2.00 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 96 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits
                    1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 carrier owned by the British lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 48
                Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
                Casualties for British: 1 carrier and 1 destroyer
            Battle in 91 Sea Zone
                British attack with 1 bomber and 1 destroyer
                Germans defend with 1 cruiser and 1 transport
                    British roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the British lost in 91 Sea Zone
                 retreated to 91 Sea Zone
                Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -8
                Casualties for British: 1 destroyer
            Battle in Yunnan
                British attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery
                    British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            3 fighters and 1 tactical_bomber moved from Yunnan to India
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            2 infantry moved from Sumatra to 41 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
                  UK_Pacific take Celebes from Dutch
            1 artillery and 1 infantry moved from India to Burma
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 bomber moved from 91 Sea Zone to British Guiana
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            2 infantry moved from Rhodesia to Belgian Congo
            1 transport moved from 106 Sea Zone to 116 Sea Zone
            1 armour and 1 infantry moved from Quebec to Newfoundland Labrador
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 29 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            1 fighter, 1 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 24 PUs; end with 24 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
            Some Units in India change ownership: 1 fighter, 1 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : -1.00
    Italians : -2.00
    Chinese : 0.33
    Japanese : -1.33
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 transport; Remaining resources: 4 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
            1 bomber moved from Libya to Anglo Egyptian Sudan
            1 infantry moved from Libya to Tobruk
                  Italians take Tobruk from British
    
        Combat - Italians
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                ANZAC defend with 2 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    Italians roll dice for 1 artillery and 1 bomber in Anglo Egyptian Sudan, round 3 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Italy Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
            Trigger Italy Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
            Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
            Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            1 infantry moved from British Somaliland to Ethiopia
            1 bomber moved from Anglo Egyptian Sudan to Ethiopia
            1 armour moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 infantry moved from Northern Italy to Southern France
                  Italians take Southern France from Neutral_Axis
            2 fighters moved from Libya to Southern Italy
            1 artillery and 1 infantry moved from Libya to Tobruk
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 transport placed in 95 Sea Zone
            Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 20 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    British : 0.00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 42 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 42 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 bombers and 7 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 tactical_bomber moved from Western Germany to 96 Sea Zone
            3 bombers moved from Western Germany to 96 Sea Zone
            3 fighters and 2 tactical_bombers moved from Libya to 96 Sea Zone
            4 bombers, 1 fighter and 1 tactical_bomber moved from Libya to 98 Sea Zone
    
        Combat - Germans
            Battle in 96 Sea Zone
                Germans attack with 3 bombers, 3 fighters and 3 tactical_bombers
                British defend with 1 cruiser and 1 destroyer
                    Germans roll dice for 3 bombers, 3 fighters and 3 tactical_bombers in 96 Sea Zone, round 2 : 5/9 hits, 5.50 expected hits
                    British roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    1 destroyer owned by the British and 1 cruiser owned by the British lost in 96 Sea Zone
                Germans win with 3 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 20
                Casualties for British: 1 cruiser and 1 destroyer
            Battle in 98 Sea Zone
                Germans attack with 4 bombers, 1 fighter and 1 tactical_bomber
                French defend with 1 destroyer
                    Germans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 4/6 hits, 3.83 expected hits
                    French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the French and 1 tactical_bomber owned by the Germans lost in 98 Sea Zone
                Germans win with 4 bombers and 1 fighter remaining. Battle score for attacker is -3
                Casualties for Germans: 1 tactical_bomber
                Casualties for French: 1 destroyer
    
        Non Combat Move - Germans
            1 fighter moved from 98 Sea Zone to Tobruk
            3 fighters and 3 tactical_bombers moved from 96 Sea Zone to Tobruk
            4 bombers moved from 98 Sea Zone to Western Germany
            3 bombers moved from 96 Sea Zone to Western Germany
            1 aaGun and 3 infantry moved from Slovakia Hungary to Romania
            10 artilleries moved from Germany to Poland
            3 armour moved from Western Germany to Poland
            2 submarines moved from 110 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
                  Germans take Algeria from Neutral_Axis
            2 armour moved from Greece to Romania
            1 infantry moved from Greece to Bulgaria
    
        Place Units - Germans
            7 mech_infantrys placed in Germany
            2 bombers placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -0.83
    French : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 artillery and 5 infantry moved from Novgorod to Belarus
            5 infantry moved from Bryansk to Belarus
            5 infantry moved from Russia to Bryansk
            1 artillery and 2 infantry moved from Ukraine to Western Ukraine
            6 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            2 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 fighter moved from 36 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Anhwe to Kiangsi
            2 bombers moved from Japan to Kiangsi
            2 infantry moved from Kwangsi to Kwangtung
            1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
            3 infantry moved from Chahar to Suiyuyan
            1 armour moved from Jehol to Suiyuyan
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 artillery and 1 infantry moved from Hunan to Yunnan
            1 fighter moved from French Indo China to Yunnan
            1 bomber moved from French Indo China to Yunnan
            1 infantry moved from Kweichow to Szechwan
            1 bomber, 2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            4 infantry and 4 marines moved from French Indo China to 36 Sea Zone
            1 submarine moved from 36 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
            1 artillery, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 fighter, 5 infantry, 4 marines, 1 submarine, 1 tactical_bomber and 3 transports moved from 36 Sea Zone to 37 Sea Zone
            1 artillery, 5 infantry and 4 marines moved from 37 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 tactical_bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 44 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 43 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Kwangtung
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 1 armour and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 3 infantry in Suiyuyan, round 2 : 2/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 armour and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 5/6 hits, 3.17 expected hits
                    Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Szechwan
                Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 4 infantry
            Battle in 37 Sea Zone
                Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 submarine and 3 transports
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 3 transports in 37 Sea Zone, round 2 : 5/8 hits, 3.67 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 submarine and 3 transports remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Kiangsi
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Kiangsi, round 2 : 1/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Yunnan, round 2 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 1 fighter, 5 infantry, 4 marines and 1 tactical_bomber
                British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 fighter, 5 infantry, 4 marines and 1 tactical_bomber in Malaya, round 2 : 1/12 hits, 3.83 expected hits
                    UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                    Japanese roll dice for 1 artillery, 1 fighter, 3 infantry, 4 marines and 1 tactical_bomber in Malaya, round 3 : 5/10 hits, 3.50 expected hits
                    UK_Pacific roll dice for 3 infantry in Malaya, round 3 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 3 infantry, 4 marines and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 1 infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from 45 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caroline Islands to Japan
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
            1 bomber, 2 fighters and 2 tactical_bombers moved from Szechwan to French Indo China
            1 bomber and 1 fighter moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
            2 bombers moved from Kiangsi to French Indo China
            1 infantry moved from Anhwe to Hunan
            1 aaGun moved from Anhwe to Hunan
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Anhwe to Kweichow
            3 infantry moved from Jehol to Anhwe
            2 artilleries and 3 infantry moved from Manchuria to Jehol
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 carrier and 1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 43 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    ANZAC : 0.67
    Chinese : -1.33
    UK_Pacific : -0.67
    Japanese : 0.83
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 marine moved from Western United States to 10 Sea Zone
            1 battleship, 1 carrier and 1 marine moved from 10 Sea Zone to 26 Sea Zone
            1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 tactical_bomber moved from Eastern United States to 26 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            2 infantry placed in Eastern United States
            1 destroyer and 1 transport placed in 101 Sea Zone
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            1 fighter and 1 infantry moved from Sikang to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Hopei from Japanese, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Sikang
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 marine moved from Western United States to 10 Sea Zone
            1 battleship, 1 carrier and 1 marine moved from 10 Sea Zone to 26 Sea Zone
            1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 tactical_bomber moved from Eastern United States to 26 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            2 infantry placed in Eastern United States
            1 destroyer and 1 transport placed in 101 Sea Zone
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 39 Sea Zone: 1 destroyer and 1 submarine
            EDIT: Adding units owned by Americans to 80 Sea Zone: 1 destroyer and 1 submarine
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            1 fighter and 1 infantry moved from Sikang to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Hopei from Japanese, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Sikang
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 2 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from Persia to Iraq
            1 fighter and 1 tactical_bomber moved from Egypt to Iraq
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry moved from Belgian Congo to Kenya
                  British take Kenya from Italians
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 artillery moved from Egypt to Anglo Egyptian Sudan
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 battleship and 1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            1 infantry moved from Burma to Shan State
            4 fighters and 1 tactical_bomber moved from India to Shan State
    
        Combat - British
            Battle in Anglo Egyptian Sudan
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 artillery
                    British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Iraq
                British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 1/5 hits, 1.67 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 3 : 1/3 hits, 1.33 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 4 : 2/3 hits, 1.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 3 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Shan State
                British attack with 4 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 4/6 hits, 2.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Ethiopia
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 bomber and 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Ethiopia, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 bomber and 1 infantry in Ethiopia, round 2 : 1/2 hits, 0.50 expected hits
                    1 bomber owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 artillery remaining. Battle score for attacker is 12
                Casualties for British: 1 infantry
                Casualties for Italians: 1 bomber and 1 infantry
    
        Non Combat Move - British
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 fighter and 1 tactical_bomber moved from Iraq to Egypt
            1 bomber moved from British Guiana to United Kingdom
            1 transport moved from 116 Sea Zone to 101 Sea Zone
            1 armour moved from Newfoundland Labrador to Eastern United States
            1 infantry moved from Quebec to Eastern United States
            1 infantry moved from Newfoundland Labrador to Quebec
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            4 fighters and 1 tactical_bomber moved from Shan State to India
            3 aaGuns, 2 artilleries and 5 infantry moved from Burma to India
    
        Place Units - British
            2 infantry placed in United Kingdom
            1 destroyer placed in 106 Sea Zone
            3 submarines placed in 98 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,6,3
            British collect 24 PUs (7 lost to blockades); end with 24 PUs
    
        Place Units - UK_Pacific
            10 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Some Units in India change ownership: 10 infantry
    

    Combat Hit Differential Summary :

    British : 3.00
    Italians : 0.17
    Chinese : 0.33
    Neutral_Axis : 1.00
    Japanese : 0.33
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 3 destroyers; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour moved from Tunisia to Morocco
                  Italians take Morocco from Neutral_Axis
            1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Malta to 96 Sea Zone
            1 infantry moved from Tunisia to Libya
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Greece
            1 infantry moved from Albania to Greece
            1 armour moved from Northern Italy to Albania
            2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            3 destroyers placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 marine, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - ANZAC
            Battle in Marshall Islands
    
        Non Combat Move - ANZAC
            2 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 marine placed in Queensland
            1 mech_infantry placed in New South Wales
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 bombers and 6 mech_infantrys; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Germans
            4 fighters and 3 tactical_bombers moved from Tobruk to Egypt
            9 bombers moved from Western Germany to Egypt
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
                  Germans take Eastern Poland from Russians
    
        Combat - Germans
            Battle in Egypt
                Germans attack with 9 bombers, 4 fighters and 3 tactical_bombers
                British defend with 1 aaGun, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
                    AA fire in Egypt : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 9 bombers, 4 fighters and 3 tactical_bombers in Egypt, round 2 : 13/16 hits, 10.00 expected hits
                    British roll dice for 1 aaGun, 1 fighter, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 3/5 hits, 2.17 expected hits
                    1 aaGun owned by the British, 1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 2 tactical_bombers owned by the Germans, 3 infantry owned by the British and 1 fighter owned by the British lost in Egypt
                Germans win with 9 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 fighter and 2 tactical_bombers
                Casualties for British: 1 aaGun, 1 fighter, 3 infantry and 1 tactical_bomber
    
        Non Combat Move - Germans
            1 cruiser moved from 94 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
            9 bombers, 3 fighters and 1 tactical_bomber moved from Egypt to Alexandria
            1 aaGun, 1 armour, 2 artilleries and 10 infantry moved from Romania to Eastern Poland
            2 aaGuns, 4 armour, 13 artilleries and 10 infantry moved from Poland to Eastern Poland
            7 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Bulgaria to Romania
            2 infantry moved from Greece to Bulgaria
            1 submarine moved from 109 Sea Zone to 112 Sea Zone
            1 submarine moved from 109 Sea Zone to 105 Sea Zone
    
        Place Units - Germans
            2 bombers placed in Western Germany
            1 armour and 6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
            Germans collect 43 PUs (3 lost to blockades); end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.00
    British : 0.83
    AA fire in Egypt : : -0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 8 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            2 infantry moved from Novgorod to Baltic States
            3 fighters and 1 tactical_bomber moved from Novgorod to Baltic States
            1 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Germans
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/6 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Baltic States to Novgorod
            1 aaGun, 2 armour, 2 artilleries, 23 infantry and 2 mech_infantrys moved from Belarus to Bryansk
            1 infantry moved from Novgorod to Belarus
            1 artillery and 1 infantry moved from Ukraine to Bryansk
            1 aaGun, 3 artilleries and 11 infantry moved from Western Ukraine to Bryansk
            1 artillery and 3 infantry moved from Russia to Bryansk
            6 infantry moved from Timguska to Novosibirsk
            1 artillery moved from Russia to Bryansk
    
        Place Units - Russians
            1 marine placed in Novgorod
            1 artillery and 2 infantry placed in Ukraine
            1 artillery and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : -1.50
    

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