Misterblue vs DizzKneeLand (allies+9) BM3 L20


  • For better or worse this is the final version since I need to bolt.

  • '20 '16 '15 '14

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 5 bombers and 1 submarine; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            2 fighters moved from 30 Sea Zone to 46 Sea Zone
            3 bombers moved from Queensland to New Guinea
            3 fighters moved from Queensland to 55 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Japanese lost in 46 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
            Battle in New Guinea
                Americans attack with 3 bombers
                Japanese defend with 1 marine
                    Americans roll dice for 3 bombers in New Guinea, round 2 : 2/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 marine in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese and 1 bomber owned by the Americans lost in New Guinea
                Americans win with 2 bombers remaining. Battle score for attacker is -7
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 marine
            Battle in 55 Sea Zone
                Americans attack with 4 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 carrier and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 armour, 3 carriers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 armour and 1 infantry moved from 54 Sea Zone to Queensland
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            3 fighters moved from 55 Sea Zone to Queensland
            2 bombers moved from New Guinea to Queensland
            1 bomber moved from Western United States to Queensland
            2 fighters moved from 46 Sea Zone to Queensland
    
        Place Units - Americans
            1 submarine placed in 101 Sea Zone
            5 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.00
    Japanese : 0.33
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 5 bombers and 1 submarine; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            2 fighters moved from 30 Sea Zone to 46 Sea Zone
            3 bombers moved from Queensland to New Guinea
            3 fighters moved from Queensland to 55 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Japanese lost in 46 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
            Battle in New Guinea
                Americans attack with 3 bombers
                Japanese defend with 1 marine
                    Americans roll dice for 3 bombers in New Guinea, round 2 : 2/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 marine in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese and 1 bomber owned by the Americans lost in New Guinea
                Americans win with 2 bombers remaining. Battle score for attacker is -7
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 marine
            Battle in 55 Sea Zone
                Americans attack with 4 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 carrier and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 armour, 3 carriers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 armour and 1 infantry moved from 54 Sea Zone to Queensland
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            3 fighters moved from 55 Sea Zone to Queensland
            2 bombers moved from New Guinea to Queensland
            1 bomber moved from Western United States to Queensland
            2 fighters moved from 46 Sea Zone to Queensland
    
        Place Units - Americans
            1 submarine placed in 101 Sea Zone
            5 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Sikang
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter and 1 submarine; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Anglo Egyptian Sudan to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 artillery and 1 infantry moved from Iraq to Trans-Jordan
            1 bomber and 1 fighter moved from Anglo Egyptian Sudan to Trans-Jordan
            1 fighter moved from India to 36 Sea Zone
            1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 armour moved from Ethiopia to 76 Sea Zone
            1 armour and 1 transport moved from 76 Sea Zone to 72 Sea Zone
            1 armour moved from 72 Sea Zone to French Madagascar
            2 fighters, 2 infantry and 2 tactical_bombers moved from India to Burma
    
        Combat - British
            Battle in French Madagascar
            Battle in 36 Sea Zone
                British attack with 1 fighter
                Japanese defend with 3 transports
                    3 transports owned by the Japanese lost in 36 Sea Zone
                British win, taking French Madagascar from Neutral_Axis with 1 fighter remaining. Battle score for attacker is 21
                Casualties for Japanese: 3 transports
            Battle in Burma
                British attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Trans-Jordan
                British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 3/4 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 bomber and 1 fighter moved from Trans-Jordan to Iraq
            2 fighters and 2 tactical_bombers moved from Burma to India
            1 fighter moved from Union of South Africa to Ethiopia
            1 aaGun, 3 artilleries and 6 infantry moved from Anglo Egyptian Sudan to Ethiopia
            2 fighters moved from 80 Sea Zone to Iraq
            2 fighters moved from Union of South Africa to 80 Sea Zone
            1 fighter moved from 36 Sea Zone to 37 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Iraq
            1 fighter placed in Union of South Africa
            1 submarine placed in 71 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,6,1
            British collect 30 PUs (1 lost to blockades); end with 33 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    British : 0.50
    Italians : -0.33
    Americans : 1.00
    Chinese : 0.17
    Japanese : 0.67
    

    Savegame

  • '20 '16 '15 '14

    TripleA Manual Gamesave Post: UK_Pacific round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 5 bombers and 1 submarine; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            2 fighters moved from 30 Sea Zone to 46 Sea Zone
            3 bombers moved from Queensland to New Guinea
            3 fighters moved from Queensland to 55 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Japanese lost in 46 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
            Battle in New Guinea
                Americans attack with 3 bombers
                Japanese defend with 1 marine
                    Americans roll dice for 3 bombers in New Guinea, round 2 : 2/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 marine in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese and 1 bomber owned by the Americans lost in New Guinea
                Americans win with 2 bombers remaining. Battle score for attacker is -7
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 marine
            Battle in 55 Sea Zone
                Americans attack with 4 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 carrier and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 armour, 3 carriers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 armour and 1 infantry moved from 54 Sea Zone to Queensland
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            3 fighters moved from 55 Sea Zone to Queensland
            2 bombers moved from New Guinea to Queensland
            1 bomber moved from Western United States to Queensland
            2 fighters moved from 46 Sea Zone to Queensland
    
        Place Units - Americans
            1 submarine placed in 101 Sea Zone
            5 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Sikang
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter and 1 submarine; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Anglo Egyptian Sudan to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 artillery and 1 infantry moved from Iraq to Trans-Jordan
            1 bomber and 1 fighter moved from Anglo Egyptian Sudan to Trans-Jordan
            1 fighter moved from India to 36 Sea Zone
            1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 armour moved from Ethiopia to 76 Sea Zone
            1 armour and 1 transport moved from 76 Sea Zone to 72 Sea Zone
            1 armour moved from 72 Sea Zone to French Madagascar
            2 fighters, 2 infantry and 2 tactical_bombers moved from India to Burma
    
        Combat - British
            Battle in French Madagascar
            Battle in 36 Sea Zone
                British attack with 1 fighter
                Japanese defend with 3 transports
                    3 transports owned by the Japanese lost in 36 Sea Zone
                British win, taking French Madagascar from Neutral_Axis with 1 fighter remaining. Battle score for attacker is 21
                Casualties for Japanese: 3 transports
            Battle in Burma
                British attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Trans-Jordan
                British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 3/4 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 bomber and 1 fighter moved from Trans-Jordan to Iraq
            2 fighters and 2 tactical_bombers moved from Burma to India
            1 fighter moved from Union of South Africa to Ethiopia
            1 aaGun, 3 artilleries and 6 infantry moved from Anglo Egyptian Sudan to Ethiopia
            2 fighters moved from 80 Sea Zone to Iraq
            2 fighters moved from Union of South Africa to 80 Sea Zone
            1 fighter moved from 36 Sea Zone to 37 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Iraq
            1 fighter placed in Union of South Africa
            1 submarine placed in 71 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,6,1
            British collect 30 PUs (1 lost to blockades); end with 33 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from French Madagascar: 1 armour
            EDIT: Removing units owned by British from 72 Sea Zone: 1 transport
            EDIT: Adding units owned by British to 80 Sea Zone: 1 transport
            EDIT: Adding units owned by British to Ethiopia: 1 armour
            EDIT: Changing ownership of French Madagascar from British to Neutral_Axis
            EDIT: Changing PUs for British from 33 to 32
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : 0.50
    Italians : -0.33
    Americans : 1.00
    Chinese : 0.17
    Japanese : 0.67
    

    Savegame

  • '20 '16 '15 '14

    Sorry had a blonde moment with the UK. Hopefully the edit is fine. Hope you got out and had some fun tonight before full world lockdown happens. :P


  • @DizzKneeLand I think you missed something a lot worse for the allies. If got sz54 at 100% and more than 100 TUV swing even if Japan hold back two carriers to provide landing spots. Perhaps you want to reconsider your ncm for America? It won’t really affect Italy but I’m a bit spent so I’ll do Italy tomorrow. I did get some fun in tonight of the board game variety
    which has always been my preference even more so as I’m getting older. :)


  • Never mind. This is the reason Italy has to wait for tomorrow. You only need one blocking spot not two and Anzac can cover that. Except that only subtracts two more destroyers (if I’m planning to hold back two carriers); well I’ll let you make the math and decide how you want it. :)


  • …and a battleship :)


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 5 infantry, 1 marine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 bomber, 1 fighter and 2 infantry moved from Egypt to Trans-Jordan
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 marine moved from Egypt to 98 Sea Zone
            1 battleship and 1 marine moved from 98 Sea Zone to 96 Sea Zone
            1 marine moved from 96 Sea Zone to Malta
    
        Combat - Italians
            Battle in Cyprus
            Battle in Malta
            Battle in Trans-Jordan
                Italians attack with 1 bomber, 1 fighter and 2 infantry
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Trans-Jordan, round 2 : 1/4 hits, 1,50 expected hits
                    British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                    Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Trans-Jordan, round 3 : 2/4 hits, 1,50 expected hits
                    British roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Trans-Jordan
                Italians win, taking Cyprus from British, taking Malta from British, taking Trans-Jordan from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Trans-Jordan to Egypt
            1 bomber moved from Trans-Jordan to Southern Italy
            1 cruiser and 1 transport moved from 98 Sea Zone to 95 Sea Zone
            1 cruiser moved from 98 Sea Zone to 96 Sea Zone
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 cruiser moved from 96 Sea Zone to 92 Sea Zone
            2 infantry moved from Tunisia to Algeria
            1 fighter moved from Southern Italy to Algeria
            3 mech_infantrys moved from Romania to Ukraine
            1 aaGun, 2 artilleries and 2 infantry moved from Bessarabia to Ukraine
            1 armour moved from Western Ukraine to Ukraine
            1 aaGun moved from Southern France to Northern Italy
    
        Place Units - Italians
            1 transport placed in 95 Sea Zone
            3 infantry placed in Egypt
            1 armour, 1 artillery, 2 infantry and 1 marine placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 23 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,00
    British : -1,00
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 5 infantry, 1 marine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 bomber, 1 fighter and 2 infantry moved from Egypt to Trans-Jordan
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 marine moved from Egypt to 98 Sea Zone
            1 battleship and 1 marine moved from 98 Sea Zone to 96 Sea Zone
            1 marine moved from 96 Sea Zone to Malta
    
        Combat - Italians
            Battle in Cyprus
            Battle in Malta
            Battle in Trans-Jordan
                Italians attack with 1 bomber, 1 fighter and 2 infantry
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Trans-Jordan, round 2 : 1/4 hits, 1,50 expected hits
                    British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                    Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Trans-Jordan, round 3 : 2/4 hits, 1,50 expected hits
                    British roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Trans-Jordan
                Italians win, taking Cyprus from British, taking Malta from British, taking Trans-Jordan from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Trans-Jordan to Egypt
            1 bomber moved from Trans-Jordan to Southern Italy
            1 cruiser and 1 transport moved from 98 Sea Zone to 95 Sea Zone
            1 cruiser moved from 98 Sea Zone to 96 Sea Zone
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 cruiser moved from 96 Sea Zone to 92 Sea Zone
            2 infantry moved from Tunisia to Algeria
            1 fighter moved from Southern Italy to Algeria
            3 mech_infantrys moved from Romania to Ukraine
            1 aaGun, 2 artilleries and 2 infantry moved from Bessarabia to Ukraine
            1 armour moved from Western Ukraine to Ukraine
            1 aaGun moved from Southern France to Northern Italy
    
        Place Units - Italians
            1 transport placed in 95 Sea Zone
            3 infantry placed in Egypt
            1 armour, 1 artillery, 2 infantry and 1 marine placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 23 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 91 Sea Zone: 1 fighter
            EDIT: Adding units owned by Italians to Algeria: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 0,00
    British : -1,00
    

    Savegame


  • @Misterblue said in Misterblue vs DizzKneeLand (allies+9) BM3 L20:

    @DizzKneeLand I think you missed something a lot worse for the allies. If got sz54 at 100% and more than 100 TUV swing even if Japan hold back two carriers to provide landing spots. Perhaps you want to reconsider your ncm for America? It won’t really affect Italy but I’m a bit spent so I’ll do Italy tomorrow. I did get some fun in tonight of the board game variety
    which has always been my preference even more so as I’m getting older. :)

    Ugh, so I’m seeing ± 77% for Japan with about +35 TUV swing with one Anzac DD blocker in 46, am I missing something again? I used to be better at this game but not right now.

    Let me know if my assumption is correct. Otherwise, something I’m doing isn’t right in battle estimations. And I always appreciate constructive criticism. :D

  • '20 '16 '15 '14

    If my assumptions are close, I’ll stick with the current position. Otherwise, I’ll need to move a US DD to block 55 too.


  • I got it at 92% and 62 TUV. If I’m not mistaken Japan can attack with 3 ac, 3 ss, dd, cc, bb, 7 fig, 5 tac and 2 bmb. The landing spot for the last two air units comes from the carrier in sz6.

  • '20 '16 '15 '14

    I missed the 2 fighters in Java. Yeah, I think I’m just getting old. :(

    Still debating then. Thanks for the opportunity to look at this closely :)

  • '20 '16 '15 '14

    Well I just missed it. I’ll just have to take my beating. Thanks for the offer tho.

  • '20 '16 '15 '14

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            1 infantry moved from Iraq to Syria
                  ANZAC take Syria from Italians
    
        Combat - ANZAC
            Battle in New Guinea
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
            1 artillery and 2 infantry placed in Persia
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 bomber, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Poland to Baltic States
            2 infantry moved from Poland to Eastern Poland
            1 infantry moved from Bessarabia to Eastern Poland
            3 fighters moved from Western Germany to Baltic States
            2 fighters and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 bomber, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Poland to Baltic States
            2 infantry moved from Poland to Eastern Poland
            1 infantry moved from Bessarabia to Eastern Poland
            3 fighters moved from Western Germany to Baltic States
            2 fighters and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
    
        Combat - Germans
            Battle in Baltic States
                Germans attack with 3 fighters and 2 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 3 fighters and 2 infantry in Baltic States, round 2 : 2/5 hits, 1,83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Eastern Poland
                Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/6 hits, 2,17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 3/5 hits, 2,00 expected hits
                    Russians roll dice for 1 artillery in Eastern Poland, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from Crete to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Northern Italy
            3 fighters and 2 tactical_bombers moved from Egypt to Ukraine
            1 fighter moved from Baltic States to Karelia
            1 infantry moved from Vyborg to Karelia
            2 artilleries and 8 infantry moved from Finland to Karelia
            2 fighters moved from Baltic States to Western Ukraine
            2 fighters and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
            2 aaGuns moved from Bessarabia to Western Ukraine
            1 aaGun moved from Bessarabia to Ukraine
            11 infantry moved from Bessarabia to Western Ukraine
            2 artilleries and 7 infantry moved from Bessarabia to Western Ukraine
            3 artilleries and 5 infantry moved from Bessarabia to Ukraine
            2 destroyers moved from 112 Sea Zone to 105 Sea Zone
            2 submarines moved from 91 Sea Zone to 109 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to Western Germany
            1 battleship, 1 carrier and 1 cruiser moved from 91 Sea Zone to 105 Sea Zone
            1 aaGun moved from Western Germany to Northern Italy
            1 artillery and 2 infantry moved from Germany to Poland
            1 artillery and 1 infantry moved from Western Germany to Germany
            2 aaGuns moved from Germany to Western Germany
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Finland
            2 artilleries and 1 infantry placed in Ukraine
            1 bomber and 1 fighter placed in Western Germany
            2 infantry placed in France
            3 infantry placed in Germany
            Germans undo move 5.
            2 infantry placed in Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Russians : 1,33
    

    Savegame


  • Perhaps the dice Gods are merciful and give America a shot at a counterattack. :)


  • I’ll be throwing everything and the kitchen sink at sz54, should I pause for a scramble request or can you provide it in advance without knowing the rest of Japans combat move?

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