TripleA Turn Summary for game: World War II Europe 1940 2nd Edition
Game History
Round: 7 Combat Move - French Non Combat Move - French 2 infantry moved from Algeria to Tunisia Turn Complete - FrenchCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 2 fighters, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Northern Territory to 55 Sea Zone
1 mech_infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone
1 mech_infantry moved from 34 Sea Zone to Paulau Island
Combat - Americans
Battle in Paulau Island
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier moved from 98 Sea Zone to 76 Sea Zone
1 cruiser moved from 98 Sea Zone to 76 Sea Zone
5 transports moved from 98 Sea Zone to 76 Sea Zone
1 submarine moved from 94 Sea Zone to 98 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
4 fighters moved from 55 Sea Zone to India
1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 4 fighters, 4 submarines, 1 tactical_bomber and 3 transports moved from 55 Sea Zone to 54 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from Northern Territory to Queensland
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 marine moved from 54 Sea Zone to Queensland
1 bomber moved from Wake Island to Queensland
2 fighters moved from Midway to 54 Sea Zone
3 fighters moved from Queensland to 54 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 29 Sea Zone
1 marine moved from 29 Sea Zone to Line Islands
1 infantry moved from 29 Sea Zone to Line Islands
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
5 bombers moved from Trans-Jordan to India
3 aaGuns, 1 armour, 1 artillery, 5 infantry and 1 marine moved from Trans-Jordan to Egypt
2 fighters moved from 98 Sea Zone to Egypt
3 fighters moved from Eastern United States to Gibraltar
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Gibraltar to 98 Sea Zone
Place Units - Americans
1 fighter placed in Eastern United States
2 destroyers and 3 submarines placed in 10 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Adding units owned by British to 76 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British repair damage of 2x harbour; Remaining resources: 32 PUs;
British buy 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Yunnan
1 bomber moved from India to Yunnan
Combat - British
Battle in Yunnan
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 1 mech_infantry
EDIT: Adding units owned by Americans to Tunisia: 1 mech_infantry
EDIT: Turning off Edit Mode
2 fighters moved from 76 Sea Zone to Egypt
2 fighters moved from India to 76 Sea Zone
1 destroyer moved from 98 Sea Zone to 76 Sea Zone
2 aaGuns, 6 artilleries and 19 infantry moved from Burma to India
1 bomber moved from Yunnan to India
1 transport moved from 98 Sea Zone to 76 Sea Zone
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters and 4 transports moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 aaGuns, 4 armour, 5 artilleries, 2 fighters, 12 infantry, 3 marines, 4 mech_infantrys and 1 tactical_bomber moved from Trans-Jordan to Egypt
Place Units - British
1 fighter placed in Union of South Africa
3 infantry placed in Egypt
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1,1,5
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 bomber
EDIT: Adding units owned by Americans to Egypt: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Egypt: 1 bomber
EDIT: Adding units owned by Americans to Gibraltar: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0,00
Japanese : 0,67
ok, go ahead.
@JDOW said in 19L semifinals: axis-dominion vs jdow (allies+18) bm3:
ok, go ahead.
sure, but I’m gonna sit on this for day in case you’ll want to reconsider some things
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 5 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With TrueNeutrals
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Combat Move - Italians
2 artilleries, 4 fighters, 3 infantry and 1 mech_infantry moved from Southern France to Spain
1 mech_infantry moved from Iraq to Northwest Persia
2 armour and 5 mech_infantrys moved from Iraq to Saudi Arabia
1 fighter and 1 tactical_bomber moved from Southern Italy to Northwest Persia
1 bomber moved from Southern Italy to Saudi Arabia
2 fighters moved from Southern Italy to Spain
Combat - Italians
Battle in Saudi Arabia
Italians attack with 2 armour, 1 bomber and 5 mech_infantrys
Neutral_True defend with 2 infantry
Italians roll dice for 2 armour, 1 bomber and 5 mech_infantrys in Saudi Arabia, round 2 : 4/8 hits, 2.50 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True lost in Saudi Arabia
Italians win, taking Saudi Arabia from Neutral_True with 2 armour, 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Northwest Persia
Italians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Italians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northwest Persia
Italians win, taking Northwest Persia from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Spain
Italians attack with 2 artilleries, 6 fighters, 3 infantry and 1 mech_infantry
Neutral_True defend with 6 infantry
Italians roll dice for 2 artilleries, 6 fighters, 3 infantry and 1 mech_infantry in Spain, round 2 : 3/12 hits, 4.67 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Neutral_True and 3 infantry owned by the Italians lost in Spain
Italians roll dice for 2 artilleries, 6 fighters and 1 mech_infantry in Spain, round 3 : 5/9 hits, 4.00 expected hits
Neutral_True roll dice for 3 infantry in Spain, round 3 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_True lost in Spain
Italians win, taking Spain from Neutral_True with 2 artilleries, 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Italians: 3 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq
1 bomber moved from Saudi Arabia to Iraq
1 aaGun moved from Southern France to Spain
1 aaGun and 3 infantry moved from Greater Southern Germany to Slovakia Hungary
1 armour moved from Greater Southern Germany to Romania
2 mech_infantrys moved from Southern Italy to Yugoslavia
4 fighters moved from Spain to Southern Italy
2 fighters moved from Spain to France
1 aaGun moved from Southern Italy to Northern Italy
6 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,4,2,4,5,2,4,1
Italians collect 5 PUs (14 lost to blockades); end with 10 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : 0.50
Neutral_True : -0.67
Russians : -0.33
oops, I just realized that triplea may have allowed me to make an illegal move. I think it shouldn’t have allowed me to fly air to attack n.w. Persia. I didn’t think to question when I did it. can you confirm?
if that’s the case, then we can just skip that attack and I’ll just edit your Russian guy back in, take off 2 PUs, etc.
let me know
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 5 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With TrueNeutrals
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Combat Move - Italians
2 artilleries, 4 fighters, 3 infantry and 1 mech_infantry moved from Southern France to Spain
1 mech_infantry moved from Iraq to Northwest Persia
2 armour and 5 mech_infantrys moved from Iraq to Saudi Arabia
1 fighter and 1 tactical_bomber moved from Southern Italy to Northwest Persia
1 bomber moved from Southern Italy to Saudi Arabia
2 fighters moved from Southern Italy to Spain
Combat - Italians
Battle in Saudi Arabia
Italians attack with 2 armour, 1 bomber and 5 mech_infantrys
Neutral_True defend with 2 infantry
Italians roll dice for 2 armour, 1 bomber and 5 mech_infantrys in Saudi Arabia, round 2 : 4/8 hits, 2.50 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True lost in Saudi Arabia
Italians win, taking Saudi Arabia from Neutral_True with 2 armour, 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Northwest Persia
Italians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Italians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northwest Persia
Italians win, taking Northwest Persia from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Spain
Italians attack with 2 artilleries, 6 fighters, 3 infantry and 1 mech_infantry
Neutral_True defend with 6 infantry
Italians roll dice for 2 artilleries, 6 fighters, 3 infantry and 1 mech_infantry in Spain, round 2 : 3/12 hits, 4.67 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Neutral_True and 3 infantry owned by the Italians lost in Spain
Italians roll dice for 2 artilleries, 6 fighters and 1 mech_infantry in Spain, round 3 : 5/9 hits, 4.00 expected hits
Neutral_True roll dice for 3 infantry in Spain, round 3 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_True lost in Spain
Italians win, taking Spain from Neutral_True with 2 artilleries, 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Italians: 3 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq
1 bomber moved from Saudi Arabia to Iraq
1 aaGun moved from Southern France to Spain
1 aaGun and 3 infantry moved from Greater Southern Germany to Slovakia Hungary
1 armour moved from Greater Southern Germany to Romania
2 mech_infantrys moved from Southern Italy to Yugoslavia
4 fighters moved from Spain to Southern Italy
2 fighters moved from Spain to France
1 aaGun moved from Southern Italy to Northern Italy
6 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,4,2,4,5,2,4,1
Italians collect 5 PUs (14 lost to blockades); end with 10 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northwest Persia: 1 mech_infantry
EDIT: Adding units owned by Italians to Saudi Arabia: 1 mech_infantry
EDIT: Removing units owned by Italians from Iraq: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Italians to Iraq: 1 fighter and 1 tactical_bomber
EDIT: Changing ownership of Northwest Persia from Italians to Russians
EDIT: Adding units owned by Russians to Northwest Persia: 1 infantry
EDIT: Changing PUs for Italians from 12 to 10
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.50
Neutral_True : -0.67
Russians : -0.33
ok, so if triplea tricked me and the air shouldn’t have been able to reach nw.persia, then use the latest (2nd) posting. if it was legal, then use the original posting.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Ethiopia to Egypt
1 artillery moved from Dutch New Guinea to New Guinea
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 cruiser moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 mech_infantry moved from Queensland to New South Wales
3 infantry moved from Queensland to New South Wales
1 aaGun moved from Queensland to New South Wales
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from 92 Sea Zone to Egypt
Turn Complete - French
Combat Hit Differential Summary :
@axis-dominion said in 19L semifinals: axis-dominion vs jdow (allies+18) bm3:
ok, so if triplea tricked me and the air shouldn’t have been able to reach nw.persia, then use the latest (2nd) posting. if it was legal, then use the original posting.
Yep, NWP was illegal, you actually cannot fly over Turkey as attacking Turkey would just be the real DOW against the neutrals. You cannot fly over Turkey during NCM.
Anyway, I forgot to consider the Neutral crush. Seems like a decisive move to slaughter 10 planes at Gib and to trap the UK fleet without a harbour. I guess that turns this into an easy Axis winning position. Don’t thin the Allies can cope with it.
@JDOW said in 19L semifinals: axis-dominion vs jdow (allies+18) bm3:
@axis-dominion said in 19L semifinals: axis-dominion vs jdow (allies+18) bm3:
ok, so if triplea tricked me and the air shouldn’t have been able to reach nw.persia, then use the latest (2nd) posting. if it was legal, then use the original posting.
Yep, NWP was illegal, you actually cannot fly over Turkey as attacking Turkey would just be the real DOW against the neutrals. You cannot fly over Turkey during NCM.
Anyway, I forgot to consider the Neutral crush. Seems like a decisive move to slaughter 10 planes at Gib and to trap the UK fleet without a harbour. I guess that turns this into an easy Axis winning position. Don’t thin the Allies can cope with it.
yah and more actually, as I will blow out 76 too…
but I did try to give you a hint along with 14 hours to reconsider!
Well. Shortens the misery. I think Allies were ok if I had prepared for that. But like this, one deadly blow decides the game. Good way to lose the first time after 2.5 years :-)
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 fighters; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 infantry moved from Archangel to Belarus
1 fighter moved from Novgorod to Belarus
1 infantry moved from Evenkiyskiy to Urals
Germans take Urals from Russians
1 armour moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Trans-Jordan to Saudi Arabia
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 marines moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 marines moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
2 artilleries, 2 infantry and 2 marines moved from 91 Sea Zone to Gibraltar
2 bombers moved from Iraq to 76 Sea Zone
7 bombers moved from Western Germany to 76 Sea Zone
1 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Iraq to Persia
1 infantry moved from Iraq to Persia
1 tactical_bomber moved from Southern Italy to Gibraltar
1 fighter moved from Southern Italy to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 bomber moved from Western Germany to Gibraltar
1 bomber moved from Iraq to 76 Sea Zone
1 fighter moved from Southern Italy to 91 Sea Zone
4 fighters moved from Southern Italy to Gibraltar
3 tactical_bombers moved from Southern Italy to Gibraltar
1 bomber moved from Western Germany to Gibraltar
1 artillery moved from Iraq to Northwest Persia
3 armour and 3 mech_infantrys moved from Iraq to Northwest Persia
1 armour moved from Iraq to Persia
1 mech_infantry moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Iraq to Persia
scramble in 91? and OOL in gib?
No scramble max defense
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 fighters; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 infantry moved from Archangel to Belarus
1 fighter moved from Novgorod to Belarus
1 infantry moved from Evenkiyskiy to Urals
Germans take Urals from Russians
1 armour moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Trans-Jordan to Saudi Arabia
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 marines moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 marines moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
2 artilleries, 2 infantry and 2 marines moved from 91 Sea Zone to Gibraltar
2 bombers moved from Iraq to 76 Sea Zone
7 bombers moved from Western Germany to 76 Sea Zone
1 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Iraq to Persia
1 infantry moved from Iraq to Persia
1 tactical_bomber moved from Southern Italy to Gibraltar
1 fighter moved from Southern Italy to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 bomber moved from Western Germany to Gibraltar
1 bomber moved from Iraq to 76 Sea Zone
1 fighter moved from Southern Italy to 91 Sea Zone
4 fighters moved from Southern Italy to Gibraltar
3 tactical_bombers moved from Southern Italy to Gibraltar
1 bomber moved from Western Germany to Gibraltar
1 artillery moved from Iraq to Northwest Persia
3 armour and 3 mech_infantrys moved from Iraq to Northwest Persia
1 armour moved from Iraq to Persia
1 mech_infantry moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Iraq to Persia
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
British defend with 1 destroyer
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 91 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
British roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 91 Sea Zone
Germans win with 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Gibraltar
Germans attack with 2 artilleries, 2 bombers, 4 fighters, 2 infantry, 2 marines and 4 tactical_bombers
British defend with 1 airfield, 2 fighters and 1 harbour; Americans defend with 4 bombers and 4 fighters
Germans roll dice for 2 artilleries, 2 bombers, 4 fighters, 2 infantry, 2 marines and 4 tactical_bombers in Gibraltar, round 2 : 10/16 hits, 8.00 expected hits
British roll dice for 4 bombers and 6 fighters in Gibraltar, round 2 : 5/10 hits, 4.67 expected hits
2 artilleries owned by the Germans, 2 infantry owned by the Germans, 4 fighters owned by the Americans, 4 bombers owned by the Americans, 2 fighters owned by the British and 1 marine owned by the Germans lost in Gibraltar
Germans win, taking Gibraltar from British with 2 bombers, 4 fighters, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 89
Casualties for Germans: 2 artilleries, 2 infantry and 1 marine
Casualties for Americans: 4 bombers and 4 fighters
Casualties for British: 2 fighters
Battle in 76 Sea Zone
Germans attack with 10 bombers
British defend with 1 destroyer, 2 fighters and 1 transport; Americans defend with 1 carrier, 1 cruiser and 5 transports
Germans roll dice for 10 bombers in 76 Sea Zone, round 2 : 6/10 hits, 6.67 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 6 transports in 76 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
1 cruiser owned by the Americans, 1 destroyer owned by the British, 1 bomber owned by the Germans, 1 carrier owned by the Americans and 2 fighters owned by the British lost in 76 Sea Zone
1 transport owned by the British and 5 transports owned by the Americans lost in 76 Sea Zone
Germans win with 9 bombers remaining. Battle score for attacker is 86
Casualties for Germans: 1 bomber
Casualties for Americans: 1 carrier, 1 cruiser and 5 transports
Casualties for British: 1 destroyer, 2 fighters and 1 transport
Battle in Persia
Germans attack with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Persia, round 2 : 2/7 hits, 2.17 expected hits
Russians roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Persia
Germans win, taking Persia from Russians with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Northwest Persia
Germans attack with 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 4/8 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
6 artilleries moved from Southern France to Northern Italy
1 bomber moved from 91 Sea Zone to France
1 fighter moved from Gibraltar to 91 Sea Zone
2 bombers moved from Gibraltar to France
1 fighter moved from Gibraltar to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
4 tactical_bombers moved from Gibraltar to Spain
3 mech_infantrys moved from Iraq to Saudi Arabia
2 mech_infantrys moved from Iraq to Saudi Arabia
3 mech_infantrys moved from Iraq to Saudi Arabia
2 mech_infantrys moved from Iraq to Saudi Arabia
3 bombers moved from 76 Sea Zone to Iraq
6 bombers moved from 76 Sea Zone to Saudi Arabia
3 armour moved from Iraq to Saudi Arabia
1 aaGun moved from Iraq to Northwest Persia
1 aaGun moved from Iraq to Persia
1 mech_infantry moved from Iraq to Saudi Arabia
1 mech_infantry moved from Iraq to Saudi Arabia
11 mech_infantrys moved from Romania to Bulgaria
3 mech_infantrys moved from Slovakia Hungary to Bulgaria
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Greater Southern Germany to Slovakia Hungary
1 fighter moved from Belarus to Western Germany
1 aaGun and 2 infantry moved from Southern France to Spain
1 aaGun moved from Western Germany to France
1 infantry moved from Western Germany to France
1 artillery moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
1 infantry moved from Baltic States to Eastern Poland
1 mech_infantry moved from Archangel to Baltic States
1 artillery moved from Archangel to Novgorod
1 infantry moved from Archangel to Novgorod
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
Place Units - Germans
7 fighters placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,6,3,2,2,5,6,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
Germans collect 46 PUs (8 lost to blockades); end with 46 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : 2.17
British : -0.00
Americans : -1.50
Russians : -1.00
massive losses for the allies there, the battles weren’t even close
but at least there’s some compensation with all those other neutrals now turning over to you, and Germany’s income is pretty sad as well
I will check the map later and then lost likely resign.
I should have simply accepted to lose the med and gib.
Move enough fighters to morocco to send them to uk to prevent sea lion, move the med fleet towards japan. Build us atlantic from there.
I believe with egypt secured and russia with massiv air power, the allies would have been im a good position and japan some serious conpetition in the pacific.
Too bad this botches allies move threw the game away.
@JDOW said in 19L semifinals: axis-dominion vs jdow (allies+18) bm3:
I will check the map later and then lost likely resign.
I should have simply accepted to lose the med and gib.
Move enough fighters to morocco to send them to uk to prevent sea lion, move the med fleet towards japan. Build us atlantic from there.I believe with egypt secured and russia with massiv air power, the allies would have been im a good position and japan some serious conpetition in the pacific.
Too bad this botches allies move threw the game away.
yes I agree, I think it was a close struggle and allies were in great shape, minus the oversight. I wanted the harbor bombing of egypt to cause you some trouble and hard decisions regarding your naval positioning, and I knew that if you weren’t careful, I could pull such a trap as I did here.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 fighters; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 infantry moved from Archangel to Belarus
1 fighter moved from Novgorod to Belarus
1 infantry moved from Evenkiyskiy to Urals
Germans take Urals from Russians
1 armour moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Trans-Jordan to Saudi Arabia
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 marines moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 marines moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
2 artilleries, 2 infantry and 2 marines moved from 91 Sea Zone to Gibraltar
2 bombers moved from Iraq to 76 Sea Zone
7 bombers moved from Western Germany to 76 Sea Zone
1 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Iraq to Persia
1 infantry moved from Iraq to Persia
1 tactical_bomber moved from Southern Italy to Gibraltar
1 fighter moved from Southern Italy to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 bomber moved from Western Germany to Gibraltar
1 bomber moved from Iraq to 76 Sea Zone
1 fighter moved from Southern Italy to 91 Sea Zone
4 fighters moved from Southern Italy to Gibraltar
3 tactical_bombers moved from Southern Italy to Gibraltar
1 bomber moved from Western Germany to Gibraltar
1 artillery moved from Iraq to Northwest Persia
3 armour and 3 mech_infantrys moved from Iraq to Northwest Persia
1 armour moved from Iraq to Persia
1 mech_infantry moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Iraq to Persia
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
British defend with 1 destroyer
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 91 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
British roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 91 Sea Zone
Germans win with 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Gibraltar
Germans attack with 2 artilleries, 2 bombers, 4 fighters, 2 infantry, 2 marines and 4 tactical_bombers
British defend with 1 airfield, 2 fighters and 1 harbour; Americans defend with 4 bombers and 4 fighters
Germans roll dice for 2 artilleries, 2 bombers, 4 fighters, 2 infantry, 2 marines and 4 tactical_bombers in Gibraltar, round 2 : 10/16 hits, 8.00 expected hits
British roll dice for 4 bombers and 6 fighters in Gibraltar, round 2 : 5/10 hits, 4.67 expected hits
2 artilleries owned by the Germans, 2 infantry owned by the Germans, 4 fighters owned by the Americans, 4 bombers owned by the Americans, 2 fighters owned by the British and 1 marine owned by the Germans lost in Gibraltar
Germans win, taking Gibraltar from British with 2 bombers, 4 fighters, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 89
Casualties for Germans: 2 artilleries, 2 infantry and 1 marine
Casualties for Americans: 4 bombers and 4 fighters
Casualties for British: 2 fighters
Battle in 76 Sea Zone
Germans attack with 10 bombers
British defend with 1 destroyer, 2 fighters and 1 transport; Americans defend with 1 carrier, 1 cruiser and 5 transports
Germans roll dice for 10 bombers in 76 Sea Zone, round 2 : 6/10 hits, 6.67 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 6 transports in 76 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
1 cruiser owned by the Americans, 1 destroyer owned by the British, 1 bomber owned by the Germans, 1 carrier owned by the Americans and 2 fighters owned by the British lost in 76 Sea Zone
1 transport owned by the British and 5 transports owned by the Americans lost in 76 Sea Zone
Germans win with 9 bombers remaining. Battle score for attacker is 86
Casualties for Germans: 1 bomber
Casualties for Americans: 1 carrier, 1 cruiser and 5 transports
Casualties for British: 1 destroyer, 2 fighters and 1 transport
Battle in Persia
Germans attack with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Persia, round 2 : 2/7 hits, 2.17 expected hits
Russians roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Persia
Germans win, taking Persia from Russians with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Northwest Persia
Germans attack with 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 4/8 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
6 artilleries moved from Southern France to Northern Italy
1 bomber moved from 91 Sea Zone to France
1 fighter moved from Gibraltar to 91 Sea Zone
2 bombers moved from Gibraltar to France
1 fighter moved from Gibraltar to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
4 tactical_bombers moved from Gibraltar to Spain
3 mech_infantrys moved from Iraq to Saudi Arabia
2 mech_infantrys moved from Iraq to Saudi Arabia
3 mech_infantrys moved from Iraq to Saudi Arabia
2 mech_infantrys moved from Iraq to Saudi Arabia
3 bombers moved from 76 Sea Zone to Iraq
6 bombers moved from 76 Sea Zone to Saudi Arabia
3 armour moved from Iraq to Saudi Arabia
1 aaGun moved from Iraq to Northwest Persia
1 aaGun moved from Iraq to Persia
1 mech_infantry moved from Iraq to Saudi Arabia
1 mech_infantry moved from Iraq to Saudi Arabia
11 mech_infantrys moved from Romania to Bulgaria
3 mech_infantrys moved from Slovakia Hungary to Bulgaria
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Greater Southern Germany to Slovakia Hungary
1 fighter moved from Belarus to Western Germany
1 aaGun and 2 infantry moved from Southern France to Spain
1 aaGun moved from Western Germany to France
1 infantry moved from Western Germany to France
1 artillery moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
1 infantry moved from Baltic States to Eastern Poland
1 mech_infantry moved from Archangel to Baltic States
1 artillery moved from Archangel to Novgorod
1 infantry moved from Archangel to Novgorod
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
Place Units - Germans
7 fighters placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,6,3,2,2,5,6,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
Germans collect 46 PUs (8 lost to blockades); end with 46 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 2 artilleries
EDIT: Adding units owned by Germans to Spain: 2 artilleries
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 2.17
British : -0.00
Americans : -1.50
Russians : -1.00
made a small adjustment. plz take latest