Odonis (Axis) vs OwlGod (Allies) BML20

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post: Japanese round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 3 destroyers, 1 fighter, 3 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries and 1 infantry moved from Yunnan to Burma
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            1 fighter moved from Malaya to 41 Sea Zone
            1 bomber moved from Borneo to 41 Sea Zone
            1 destroyer moved from 33 Sea Zone to 55 Sea Zone
            4 fighters and 3 tactical_bombers moved from Caroline Islands to 54 Sea Zone
            4 fighters and 3 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
            2 battleships, 1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
            1 destroyer moved from 49 Sea Zone to 54 Sea Zone
            1 marine moved from Wake Island to 31 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 33 Sea Zone to 54 Sea Zone
            1 destroyer moved from 33 Sea Zone to 54 Sea Zone
            2 carriers moved from 33 Sea Zone to 54 Sea Zone
            1 fighter moved from Dutch New Guinea to 54 Sea Zone
            1 fighter moved from Dutch New Guinea to 55 Sea Zone
            1 infantry moved from Shan State to Burma
            1 cruiser and 1 marine moved from 31 Sea Zone to 49 Sea Zone
            1 marine moved from 49 Sea Zone to Solomon Islands
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    @Odonis @OwlGod

    Scramble off of Australia?


  • scamble. max defense

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 3 destroyers, 1 fighter, 3 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries and 1 infantry moved from Yunnan to Burma
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            1 fighter moved from Malaya to 41 Sea Zone
            1 bomber moved from Borneo to 41 Sea Zone
            1 destroyer moved from 33 Sea Zone to 55 Sea Zone
            4 fighters and 3 tactical_bombers moved from Caroline Islands to 54 Sea Zone
            4 fighters and 3 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
            2 battleships, 1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
            1 destroyer moved from 49 Sea Zone to 54 Sea Zone
            1 marine moved from Wake Island to 31 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 33 Sea Zone to 54 Sea Zone
            1 destroyer moved from 33 Sea Zone to 54 Sea Zone
            2 carriers moved from 33 Sea Zone to 54 Sea Zone
            1 fighter moved from Dutch New Guinea to 54 Sea Zone
            1 fighter moved from Dutch New Guinea to 55 Sea Zone
            1 infantry moved from Shan State to Burma
            1 cruiser and 1 marine moved from 31 Sea Zone to 49 Sea Zone
            1 marine moved from 49 Sea Zone to Solomon Islands
    
        Combat - Japanese
            Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
            Battle in Hawaiian Islands
            Battle in Burma
                Japanese attack with 2 artilleries and 2 infantry
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Burma
                    Japanese roll dice for 2 artilleries and 2 infantry in Burma, round 3 : 0/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Burma, round 4 : 1/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Burma
                Japanese win, taking Hawaiian Islands from Americans, taking Burma from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Battle in 54 Sea Zone
                Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 10 fighters, 1 submarine and 6 tactical_bombers
                Americans defend with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters and 2 transports; ANZAC defend with 1 destroyer and 1 fighter
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 10 fighters and 6 tactical_bombers in 54 Sea Zone, round 2 : 10/22 hits, 11.83 expected hits
                Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 9 fighters and 2 transports in 54 Sea Zone, round 2 : 11/19 hits, 10.00 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    1 fighter owned by the Japanese, 2 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 2 carriers owned by the Japanese, 3 destroyers owned by the Japanese, 2 carriers owned by the Americans and 1 submarine owned by the Japanese lost in 54 Sea Zone
                    Japanese roll dice for 2 battleships, 1 cruiser, 9 fighters and 6 tactical_bombers in 54 Sea Zone, round 3 : 13/18 hits, 10.33 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 9 fighters and 2 transports in 54 Sea Zone, round 3 : 9/14 hits, 8.33 expected hits
                    3 tactical_bombers owned by the Japanese, 6 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 2 cruisers owned by the Americans, 2 carriers owned by the Americans and 8 fighters owned by the Americans lost in 54 Sea Zone
                    Japanese roll dice for 2 battleships, 1 cruiser, 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 4 : 3/9 hits, 5.33 expected hits
                    Americans roll dice for 1 battleship and 2 transports in 54 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    2 transports owned by the Americans and 1 battleship owned by the Americans lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 1 cruiser, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 71
                Casualties for Japanese: 2 carriers, 3 destroyers, 7 fighters, 1 submarine and 3 tactical_bombers
                Casualties for ANZAC: 1 destroyer and 1 fighter
                Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters and 2 transports
            Battle in Solomon Islands
                Japanese attack with 1 marine
                ANZAC defend with 1 marine
                    Japanese roll dice for 1 cruiser in Solomon Islands, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 marine in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 marine in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 marine in Solomon Islands, round 3 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 marine in Solomon Islands, round 3 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the ANZAC lost in Solomon Islands
                Japanese win, taking Solomon Islands from ANZAC with 1 marine remaining. Battle score for attacker is 5
                Casualties for ANZAC: 1 marine
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer and 1 fighter
                Americans defend with 1 carrier; ANZAC defend with 1 fighter
                    Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 carrier and 1 fighter in 41 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    1 carrier owned by the Americans lost in 41 Sea Zone
                    Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 41 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 fighter in 41 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 41 Sea Zone
                Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 18
                Casualties for Americans: 1 carrier
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 fighter
    
        Non Combat Move - Japanese
            1 fighter moved from 41 Sea Zone to Malaya
            1 bomber moved from 41 Sea Zone to Malaya
            1 infantry and 1 mech_infantry moved from Malaya to Shan State
            3 artilleries moved from Yunnan to Shan State
            1 mech_infantry moved from Hunan to Shensi
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Kiangsu to Anhwe
            1 armour moved from Kiangsu to Jehol
            2 armour and 1 mech_infantry moved from Jehol to Manchuria
            1 armour and 2 mech_infantrys moved from Shensi to Hopei
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New Guinea
            1 fighter moved from 55 Sea Zone to New Guinea
            2 carriers moved from 33 Sea Zone to 54 Sea Zone
            2 destroyers moved from 6 Sea Zone to 33 Sea Zone
            1 fighter moved from Japan to Caroline Islands
    
        Place Units - Japanese
            1 destroyer and 1 transport placed in 36 Sea Zone
            1 destroyer and 1 transport placed in 37 Sea Zone
            1 mech_infantry placed in Malaya
            1 artillery placed in French Indo China
            2 mech_infantrys placed in Kiangsu
            1 destroyer placed in 6 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.00
    ANZAC : -0.67
    UK_Pacific : -1.33
    Japanese : -3.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 91 Sea Zone to 94 Sea Zone
            1 armour moved from Morocco to Tunisia
                  Americans take Algeria from Germans
                  Americans take Tunisia from Germans
            1 fighter moved from 91 Sea Zone to 93 Sea Zone
            1 fighter moved from 91 Sea Zone to 94 Sea Zone
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from 91 Sea Zone to 109 Sea Zone
            1 destroyer moved from 91 Sea Zone to 103 Sea Zone
            1 destroyer moved from 103 Sea Zone to 108 Sea Zone
            1 destroyer moved from 108 Sea Zone to 109 Sea Zone
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in 26 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 26 Sea Zone
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 104 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Germans defend with 1 destroyer and 1 submarine
                1 submarine owned by the Germans Submerged
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 104 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in 94 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 94 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in 109 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                Americans win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 93 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 93 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 93 Sea Zone
                 retreated to 93 Sea Zone
                Italians win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from 93 Sea Zone to 91 Sea Zone
            1 fighter moved from 94 Sea Zone to 91 Sea Zone
            1 fighter moved from 104 Sea Zone to 91 Sea Zone
            1 fighter moved from 109 Sea Zone to 91 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 64 Sea Zone
            1 artillery and 1 infantry moved from 64 Sea Zone to Southeast Mexico
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 64 Sea Zone
            1 mech_infantry moved from Western United States to Southeast Mexico
            1 infantry moved from 64 Sea Zone to Southeast Mexico
            1 armour, 1 artillery, 1 infantry and 2 marines moved from Queensland to New South Wales
            1 destroyer moved from 12 Sea Zone to 10 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
            1 infantry and 1 marine placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 marine moved from Union of South Africa to 71 Sea Zone
            1 marine and 1 transport moved from 71 Sea Zone to 76 Sea Zone
            1 armour moved from Italian Somaliland to 76 Sea Zone
            1 armour, 1 marine and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
            1 armour and 1 marine moved from 80 Sea Zone to Iraq
            1 artillery and 2 bombers moved from Anglo Egyptian Sudan to Egypt
            5 artilleries and 14 infantry moved from India to Burma
            1 bomber moved from Anglo Egyptian Sudan to 80 Sea Zone
    
        Combat - British
            Battle in Burma
                British attack with 5 artilleries and 14 infantry
                Japanese defend with 2 artilleries and 2 infantry
                    British roll dice for 5 artilleries and 14 infantry in Burma, round 2 : 6/19 hits, 4.83 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Burma, round 2 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 5 artilleries and 14 infantry remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 artilleries and 2 infantry
            Battle in 80 Sea Zone
                British attack with 1 bomber, 1 destroyer and 1 transport
                Japanese defend with 1 submarine
                    British roll dice for 1 bomber, 1 destroyer and 1 transport in 80 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 80 Sea Zone
                British win, taking 80 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Iraq
                British attack with 1 armour and 1 marine
                Italians defend with 1 armour and 1 factory_minor
                    British roll dice for 1 armour and 1 marine in Iraq, round 2 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0.50 expected hits
                    1 marine owned by the British and 1 armour owned by the Italians lost in Iraq
                British win, taking Iraq from Italians with 1 armour remaining. Battle score for attacker is 1
                Casualties for British: 1 marine
                Casualties for Italians: 1 armour
            Battle in Egypt
                British attack with 1 artillery and 2 bombers
                Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 artillery and 2 bombers in Egypt, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
                    1 bomber owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt
                British win, taking Egypt from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is -5
                Casualties for British: 1 bomber
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Egypt to Anglo Egyptian Sudan
            1 bomber moved from 80 Sea Zone to Anglo Egyptian Sudan
            2 aaGuns moved from India to Burma
    
        Place Units - British
            2 mech_infantrys placed in Union of South Africa
            1 destroyer placed in 110 Sea Zone
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,5
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
            British collect 32 PUs (2 lost to blockades); end with 32 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 7 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Italians : 1.17
    British : 2.67
    Americans : -0.50
    Japanese : -1.50
    

    Savegame


  • TripleA Manual Gamesave Post: UK_Pacific round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 91 Sea Zone to 94 Sea Zone
            1 armour moved from Morocco to Tunisia
                  Americans take Algeria from Germans
                  Americans take Tunisia from Germans
            1 fighter moved from 91 Sea Zone to 93 Sea Zone
            1 fighter moved from 91 Sea Zone to 94 Sea Zone
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from 91 Sea Zone to 109 Sea Zone
            1 destroyer moved from 91 Sea Zone to 103 Sea Zone
            1 destroyer moved from 103 Sea Zone to 108 Sea Zone
            1 destroyer moved from 108 Sea Zone to 109 Sea Zone
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in 26 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 26 Sea Zone
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 104 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Germans defend with 1 destroyer and 1 submarine
                1 submarine owned by the Germans Submerged
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 104 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in 94 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 94 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in 109 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                Americans win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 93 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 93 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 93 Sea Zone
                 retreated to 93 Sea Zone
                Italians win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from 93 Sea Zone to 91 Sea Zone
            1 fighter moved from 94 Sea Zone to 91 Sea Zone
            1 fighter moved from 104 Sea Zone to 91 Sea Zone
            1 fighter moved from 109 Sea Zone to 91 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 64 Sea Zone
            1 artillery and 1 infantry moved from 64 Sea Zone to Southeast Mexico
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 64 Sea Zone
            1 mech_infantry moved from Western United States to Southeast Mexico
            1 infantry moved from 64 Sea Zone to Southeast Mexico
            1 armour, 1 artillery, 1 infantry and 2 marines moved from Queensland to New South Wales
            1 destroyer moved from 12 Sea Zone to 10 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
            1 infantry and 1 marine placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 marine moved from Union of South Africa to 71 Sea Zone
            1 marine and 1 transport moved from 71 Sea Zone to 76 Sea Zone
            1 armour moved from Italian Somaliland to 76 Sea Zone
            1 armour, 1 marine and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
            1 armour and 1 marine moved from 80 Sea Zone to Iraq
            1 artillery and 2 bombers moved from Anglo Egyptian Sudan to Egypt
            5 artilleries and 14 infantry moved from India to Burma
            1 bomber moved from Anglo Egyptian Sudan to 80 Sea Zone
    
        Combat - British
            Battle in Burma
                British attack with 5 artilleries and 14 infantry
                Japanese defend with 2 artilleries and 2 infantry
                    British roll dice for 5 artilleries and 14 infantry in Burma, round 2 : 6/19 hits, 4.83 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Burma, round 2 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 5 artilleries and 14 infantry remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 artilleries and 2 infantry
            Battle in 80 Sea Zone
                British attack with 1 bomber, 1 destroyer and 1 transport
                Japanese defend with 1 submarine
                    British roll dice for 1 bomber, 1 destroyer and 1 transport in 80 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 80 Sea Zone
                British win, taking 80 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Iraq
                British attack with 1 armour and 1 marine
                Italians defend with 1 armour and 1 factory_minor
                    British roll dice for 1 armour and 1 marine in Iraq, round 2 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0.50 expected hits
                    1 marine owned by the British and 1 armour owned by the Italians lost in Iraq
                British win, taking Iraq from Italians with 1 armour remaining. Battle score for attacker is 1
                Casualties for British: 1 marine
                Casualties for Italians: 1 armour
            Battle in Egypt
                British attack with 1 artillery and 2 bombers
                Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 artillery and 2 bombers in Egypt, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
                    1 bomber owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt
                British win, taking Egypt from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is -5
                Casualties for British: 1 bomber
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Egypt to Anglo Egyptian Sudan
            1 bomber moved from 80 Sea Zone to Anglo Egyptian Sudan
            2 aaGuns moved from India to Burma
    
        Place Units - British
            2 mech_infantrys placed in Union of South Africa
            1 destroyer placed in 110 Sea Zone
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,5
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
            British collect 32 PUs (2 lost to blockades); end with 32 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 7 PUs
            Some Units in India change ownership: 2 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from 83 Sea Zone: 2 infantry
            EDIT: Removing units owned by Americans from 83 Sea Zone: 1 transport
            EDIT: Adding units owned by British to French West Africa: 2 infantry
            EDIT: Adding units owned by Americans to 83 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from French Guiana: 2 infantry
            EDIT: Adding units owned by British to Brazil: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Italians : 1.17
    British : 2.67
    Americans : -0.50
    Japanese : -1.50
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 destroyer, 2 marines, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            1 destroyer moved from 93 Sea Zone to 94 Sea Zone
            1 cruiser moved from 95 Sea Zone to 94 Sea Zone
            1 fighter moved from Southern Italy to Egypt
            1 fighter moved from Southern Italy to Tunisia
            1 fighter moved from 95 Sea Zone to Tunisia
            1 bomber moved from Greece to Anglo Egyptian Sudan
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 artillery, 1 factory_minor and 1 harbour
                    Italians roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Egypt
                Italians win, taking Egypt from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 bomber
                British defend with 2 bombers
                    Italians roll dice for 1 bomber in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 2 bombers in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.33 expected hits
                    1 bomber owned by the British lost in Anglo Egyptian Sudan
                    Italians roll dice for 1 bomber in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 bomber in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the British lost in Anglo Egyptian Sudan
                Italians win with 1 bomber remaining. Battle score for attacker is 24
                Casualties for British: 2 bombers
            Battle in 94 Sea Zone
                Italians attack with 1 cruiser and 1 destroyer
                Americans defend with 1 submarine
                    Italians roll dice for 1 cruiser and 1 destroyer in 94 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 94 Sea Zone
                Italians win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Tunisia
                Italians attack with 2 fighters
                Americans defend with 1 armour
                    Italians roll dice for 2 fighters in Tunisia, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 armour in Tunisia, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Americans and 1 fighter owned by the Italians lost in Tunisia
                Italians win with 1 fighter remaining. Battle score for attacker is -4
                Casualties for Italians: 1 fighter
                Casualties for Americans: 1 armour
    
        Non Combat Move - Italians
            1 fighter moved from Tunisia to 95 Sea Zone
            1 mech_infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Southern Italy
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            1 fighter moved from Egypt to Trans-Jordan
            1 bomber moved from Anglo Egyptian Sudan to Alexandria
            1 transport moved from 98 Sea Zone to 95 Sea Zone
    
        Place Units - Italians
            1 destroyer, 1 submarine and 1 transport placed in 95 Sea Zone
            2 marines placed in Southern Italy
            1 armour placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3
            Italians collect 15 PUs (2 lost to blockades); end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.33
    British : -0.83
    Americans : 0.33
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 63 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
    
        Combat - ANZAC
            Battle in 49 Sea Zone
                ANZAC attack with 1 destroyer, 1 submarine and 1 transport
                Japanese defend with 1 cruiser
                    ANZAC roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 cruiser in 49 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Japanese lost in 49 Sea Zone
                ANZAC win with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
            Battle in Solomon Islands
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 marine
                    ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 marine in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese and 1 infantry owned by the ANZAC lost in Solomon Islands
                ANZAC win, taking Solomon Islands from Japanese with 1 artillery remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 marine
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 armour and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,6,3,3,6,2,6,4,1,2,3
            ANZAC collect 12 PUs (2 lost to blockades); end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Japanese : 0.17
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Move Summary: Germans round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 1 destroyer, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 submarine moved from 81 Sea Zone to 80 Sea Zone
            1 submarine moved from 119 Sea Zone to 110 Sea Zone
            1 submarine moved from 104 Sea Zone to 110 Sea Zone
            1 submarine moved from 105 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Greece to Bessarabia
            1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
            1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
            3 armour moved from Novgorod to Archangel
            1 artillery moved from Novgorod to Belarus
            1 infantry moved from Eastern Poland to Belarus
    

    Savegame

  • '20 '19 '18 '15 '13

    @Odonis @OwlGod

    scramble off of England?


  • no scramble

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 1 destroyer, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 submarine moved from 81 Sea Zone to 80 Sea Zone
            1 submarine moved from 119 Sea Zone to 110 Sea Zone
            1 submarine moved from 104 Sea Zone to 110 Sea Zone
            1 submarine moved from 105 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Greece to Bessarabia
            1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
            1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
            3 armour moved from Novgorod to Archangel
            1 artillery moved from Novgorod to Belarus
            1 infantry moved from Eastern Poland to Belarus
    
        Combat - Germans
            Battle in 80 Sea Zone
                Germans attack with 1 destroyer and 1 submarine
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 80 Sea Zone
                    1 transport owned by the British lost in 80 Sea Zone
                    Germans roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Germans win, taking 80 Sea Zone from British with 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in Bessarabia
                Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bessarabia
                    Germans roll dice for 1 tactical_bomber in Bessarabia, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 tactical_bomber in Bessarabia, round 4 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 artillery in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 tactical_bomber in Bessarabia, round 5 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 artillery in Bessarabia, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 tactical_bomber owned by the Germans lost in Bessarabia
                Russians win with no units remaining. Battle score for attacker is -11
                Casualties for Germans: 1 artillery, 1 infantry and 1 tactical_bomber
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Belarus
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 5 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 3 armour
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour in Archangel, round 2 : 0/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 armour in Archangel, round 3 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 3 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 2 fighters, 3 submarines and 2 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                Germans win with 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
            1 submarine moved from 112 Sea Zone to 119 Sea Zone
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 mech_infantry moved from France to Western Germany
            4 mech_infantrys moved from Western Germany to Poland
            1 mech_infantry moved from Western Germany to Poland
            1 mech_infantry moved from Western Germany to Germany
            1 transport moved from 98 Sea Zone to 95 Sea Zone
            1 artillery moved from France to Northern Italy
            1 infantry moved from France to Northern Italy
    
        Place Units - Germans
            2 armour and 1 artillery placed in Novgorod
            8 mech_infantrys placed in Germany
            3 infantry placed in France
            1 destroyer placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Germans : -6.33
    British : 0.33
    Russians : -1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Bryansk to Belarus
            1 artillery moved from Bryansk to Western Ukraine
            3 infantry moved from Bryansk to Western Ukraine
            3 infantry moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Belarus, round 4 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Belarus, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Russians roll dice for 1 artillery and 1 infantry in Belarus, round 5 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Belarus, round 5 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery remaining. Battle score for attacker is -2
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Novosibirsk to Urals
            1 infantry moved from Samara to Novosibirsk
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Smolensk
            7 infantry moved from Russia to Bryansk
            2 armour moved from Caucasus to Iraq
            1 mech_infantry moved from Northwest Persia to Iraq
            1 mech_infantry moved from Volgograd to Northwest Persia
            4 infantry moved from Caucasus to Northwest Persia
            3 infantry moved from Volgograd to Rostov
    
        Place Units - Russians
            10 infantry placed in Russia
            3 infantry placed in Volgograd
            2 infantry placed in Ukraine
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bryansk: 2 fighters and 1 tactical_bomber
            EDIT: Adding units owned by Russians to Iraq: 2 fighters and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Russians : -1.17
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 bomber moved from Malaya to Sumatra
            1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 destroyer moved from 55 Sea Zone to 49 Sea Zone
            2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 49 Sea Zone
            1 fighter and 1 tactical_bomber moved from New Guinea to 49 Sea Zone
            1 destroyer moved from 33 Sea Zone to 26 Sea Zone
            1 fighter moved from Caroline Islands to 26 Sea Zone
            1 fighter moved from Japan to 26 Sea Zone
    
        Combat - Japanese
            Battle in 26 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 fighters in 26 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 26 Sea Zone
                Japanese win, taking 26 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 49 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                ANZAC defend with 1 destroyer, 1 submarine and 1 transport
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 49 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
                    ANZAC roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 49 Sea Zone
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 destroyer, 1 submarine and 1 transport
            Battle in Sumatra
                Japanese attack with 2 artilleries, 1 bomber and 2 infantry
                ANZAC defend with 1 armour and 1 infantry
                    Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in Sumatra, round 2 : 2/5 hits, 2.00 expected hits
                    ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 armour and 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Sumatra to Malaya
            1 mech_infantry moved from Malaya to Yunnan
            3 artilleries and 1 mech_infantry moved from Shan State to Yunnan
            2 artilleries and 1 infantry moved from French Indo China to Yunnan
            3 mech_infantrys moved from Shensi to Yunnan
            1 armour and 2 mech_infantrys moved from Hopei to Yunnan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Kweichow to Hopei
            2 mech_infantrys moved from Kiangsu to Kweichow
            1 armour moved from Jehol to Kweichow
            2 armour and 1 mech_infantry moved from Manchuria to Anhwe
            1 fighter moved from Malaya to Yunnan
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            1 destroyer moved from 36 Sea Zone to 33 Sea Zone
            2 battleships, 2 carriers and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from New Guinea to 33 Sea Zone
            2 fighters and 2 tactical_bombers moved from 49 Sea Zone to Hawaiian Islands
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 6 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 33 Sea Zone
    
        Place Units - Japanese
            1 transport placed in 37 Sea Zone
            1 artillery and 1 infantry placed in Malaya
            1 artillery and 1 infantry placed in French Indo China
            1 submarine placed in 36 Sea Zone
            Japanese undo move 4.
            1 infantry placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            1 fighter placed in Japan
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.17
    ANZAC : 0.67
    Japanese : -1.17
    

    Savegame


  • TripleA Move Summary: Americans round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 harbour, 4 submarines and 2 tactical_bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            2 fighters moved from 91 Sea Zone to 110 Sea Zone
            4 fighters moved from Western United States to 26 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
    

    Savegame


  • scramble?

  • '20 '19 '18 '15 '13

    @OwlGod

    full scramble


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 harbour, 4 submarines and 2 tactical_bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            2 fighters moved from 91 Sea Zone to 110 Sea Zone
            4 fighters moved from Western United States to 26 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Japanese scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
            Battle in 110 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 2 submarines
                    Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone
                 retreated to 110 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in 26 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer and 3 fighters
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters in 26 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer and 3 fighters in 26 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 26 Sea Zone
                 retreated to 26 Sea Zone
                Japanese win with 3 fighters remaining. Battle score for attacker is -18
                Casualties for Americans: 2 fighters and 1 submarine
                Casualties for Japanese: 1 destroyer
            Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
            Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
            Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
    
        Non Combat Move - Americans
            2 fighters moved from 26 Sea Zone to 10 Sea Zone
            1 artillery and 2 infantry moved from Southeast Mexico to 64 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 64 Sea Zone to 10 Sea Zone
            1 mech_infantry moved from Southeast Mexico to Western United States
            1 artillery and 2 infantry moved from 10 Sea Zone to Western United States
            2 carriers, 1 destroyer and 2 fighters moved from 91 Sea Zone to 64 Sea Zone
            2 fighters moved from 110 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 armour and 1 artillery placed in Western United States
            4 submarines and 2 tactical_bombers placed in 10 Sea Zone
            1 harbour placed in Southeast Mexico
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 armour moved from Iraq to Persia
                  British take Persia from Italians
            1 armour moved from Persia to Iraq
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
    
        Combat - British
            Battle in 92 Sea Zone
                British attack with 1 submarine
                Italians defend with 1 destroyer
                    British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the British lost in 92 Sea Zone
                Italians win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for British: 1 submarine
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 83 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 85 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            2 infantry moved from French West Africa to French Central Africa
            2 infantry moved from Brazil to 85 Sea Zone
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 aaGuns, 5 artilleries and 13 infantry moved from Burma to India
    
        Place Units - British
            1 artillery and 2 infantry placed in Iraq
            3 mech_infantrys placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 3 fighters
            EDIT: Adding units owned by British to French West Africa: 3 fighters
            EDIT: Turning off Edit Mode
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,3
            British collect 28 PUs (6 lost to blockades); end with 28 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : -0.67
    Italians : 0.33
    Americans : -1.67
    Japanese : 0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians repair damage of 6x factory_minor; Remaining resources: 25 PUs; 
            Italians buy 1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Egypt to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 marine moved from Southern Italy to 95 Sea Zone
            1 battleship and 1 marine moved from 95 Sea Zone to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Gibraltar
            1 armour moved from Northern Italy to 95 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 armour and 1 infantry moved from 92 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
            1 cruiser moved from 94 Sea Zone to 95 Sea Zone
            1 marine moved from Southern Italy to 95 Sea Zone
            1 cruiser and 1 marine moved from 95 Sea Zone to 94 Sea Zone
            1 marine moved from 94 Sea Zone to Algeria
            1 mech_infantry moved from Yugoslavia to Bessarabia
                  Italians take Bessarabia from Russians
    
        Combat - Italians
            Battle in Gibraltar
            Battle in Morocco
            Battle in Algeria
            Battle in Tunisia
    
        Non Combat Move - Italians
            1 fighter moved from 95 Sea Zone to Egypt
            1 carrier and 1 destroyer moved from 95 Sea Zone to 98 Sea Zone
            1 destroyer moved from 94 Sea Zone to 98 Sea Zone
            1 submarine moved from 95 Sea Zone to 92 Sea Zone
            1 bomber moved from Alexandria to Southern Italy
            1 fighter moved from Trans-Jordan to Egypt
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - Italians
            1 armour, 1 marine and 1 mech_infantry placed in Egypt
            1 artillery and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to New Zealand
            2 aaGuns moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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