@BombsAway Moved India ftr to block.
Wiz (X) vs Diz (L+12) Bm3 G1
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@DizzKneeLand33 Set up nicely now for a big moscow battle…wasn’t sure if you might have retreated your main stack to meet the siberians… Will be interesting to see if you send the RAF to their doom as well! :grin: Or have you got a cunning counter…:thinking_face:
If you make a combat move onto sz91 then can you please submerge my sub…
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Well, it’s less than 50/50 for you when you consider the small counterchances. Not by much. But if you lose, you lose the game. If you win, it depends. :D
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@DizzKneeLand33 battle calc gives a 95-98% chance of a win even with the 4 uk fighters added in… unless you have found a way to take out the bombers in Berlin? Wouldn’t surprise me! :grin:
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@DizzKneeLand33 If your AA does well its all over though…
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I’m not sure. Was there something missed? Or is my odds calc just stupid? Probably me.
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seriously, it was 54% ± for all of my calculations. Oh well.
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@DizzKneeLand33 have you added the 18 planes in?
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Maybe I only added 15 or something… no worries, this is best 2 of 3 right?? :P
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@DizzKneeLand33 haha of course! It could still all go wrong though…look at AD’s game just now!
Had to do an early charge to moscow…I knew that bomber armada was coming so couldnt afford to let you get 11+ bombers to russia like last time
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 6 bombers and 1 destroyer; Remaining resources: 4 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 4 fighters moved from Hawaiian Islands to 16 Sea Zone 1 artillery, 1 infantry and 3 marines moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 3 marines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 3 marines moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 62 Sea Zone to 46 Sea Zone 7 bombers moved from Hawaiian Islands to 46 Sea Zone Combat - Americans Battle in Caroline Islands Battle in 46 Sea Zone Americans attack with 7 bombers and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 7 bombers in 46 Sea Zone, round 2 : 6/7 hits, 4.67 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win, taking Caroline Islands from Japanese with 7 bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 16 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 16 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters moved from 16 Sea Zone to Midway 7 bombers moved from 46 Sea Zone to Queensland 2 bombers moved from Western United States to Queensland 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 bombers moved from Eastern United States to Gibraltar 1 fighter moved from Eastern United States to Gibraltar Place Units - Americans 1 destroyer placed in 101 Sea Zone 6 bombers placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : -0.33 Japanese : 0.33
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geesh sorry it looks like I forgot to post my UK turn?! One sec.
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 6 bombers and 1 destroyer; Remaining resources: 4 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 4 fighters moved from Hawaiian Islands to 16 Sea Zone 1 artillery, 1 infantry and 3 marines moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 3 marines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 3 marines moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 62 Sea Zone to 46 Sea Zone 7 bombers moved from Hawaiian Islands to 46 Sea Zone Combat - Americans Battle in Caroline Islands Battle in 46 Sea Zone Americans attack with 7 bombers and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 7 bombers in 46 Sea Zone, round 2 : 6/7 hits, 4.67 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win, taking Caroline Islands from Japanese with 7 bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 16 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 16 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters moved from 16 Sea Zone to Midway 7 bombers moved from 46 Sea Zone to Queensland 2 bombers moved from Western United States to Queensland 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 bombers moved from Eastern United States to Gibraltar 1 fighter moved from Eastern United States to Gibraltar Place Units - Americans 1 destroyer placed in 101 Sea Zone 6 bombers placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Szechwan to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Szechwan Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 1 artillery, 3 infantry and 4 marines; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from India to 41 Sea Zone 1 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from India to Shan State 1 infantry moved from French Madagascar to 72 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 submarine moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan 2 transports moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - British Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Trans-Jordan Battle in Anglo Egyptian Sudan British attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 6/7 hits, 2.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British win, taking Trans-Jordan from Italians, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Shan State British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shan State to India 1 infantry moved from India to Burma 1 infantry moved from West India to India 1 fighter moved from 41 Sea Zone to India 1 artillery and 2 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 3 fighters moved from United Kingdom to Gibraltar 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 112 Sea Zone to 110 Sea Zone 4 fighters moved from Finland to Russia Place Units - British 1 artillery, 3 infantry and 4 marines placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,1 British collect 34 PUs (1 lost to blockades); end with 35 PUs Place Units - UK_Pacific 1 aaGun and 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3 UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 aaGun and 4 infantry
Combat Hit Differential Summary :
British : 3.50 Italians : 0.33 Americans : -0.33 Chinese : 1.00 Japanese : 0.67
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TripleA Move Summary: Italians round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Malta to 96 Sea Zone 1 armour moved from Iraq to Northwest Persia Italians take Northwest Persia from Neutral_Allies 1 armour moved from Northwest Persia to Caucasus Italians take Caucasus from Russians 1 infantry moved from Iraq to Persia Italians take Persia from British 1 infantry moved from Iraq to Trans-Jordan 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 1 armour and 1 mech_infantry moved from Baltic States to Belarus 1 armour moved from Bryansk to Smolensk Italians take Smolensk from Russians 1 armour moved from Smolensk to Belarus 1 bomber moved from Eastern Poland to Belarus 1 fighter and 2 infantry moved from Western Germany to Holland Belgium 2 infantry moved from Iraq to Trans-Jordan
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Malta to 96 Sea Zone 1 armour moved from Iraq to Northwest Persia Italians take Northwest Persia from Neutral_Allies 1 armour moved from Northwest Persia to Caucasus Italians take Caucasus from Russians 1 infantry moved from Iraq to Persia Italians take Persia from British 1 infantry moved from Iraq to Trans-Jordan 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 1 armour and 1 mech_infantry moved from Baltic States to Belarus 1 armour moved from Bryansk to Smolensk Italians take Smolensk from Russians 1 armour moved from Smolensk to Belarus 1 bomber moved from Eastern Poland to Belarus 1 fighter and 2 infantry moved from Western Germany to Holland Belgium 2 infantry moved from Iraq to Trans-Jordan Combat - Italians Battle in Holland Belgium Italians attack with 1 fighter and 2 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Belarus Italians attack with 2 armour, 1 bomber and 1 mech_infantry Russians defend with 1 artillery and 2 infantry Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Belarus, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus Italians roll dice for 2 armour and 1 bomber in Belarus, round 3 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 armour owned by the Italians lost in Belarus Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 armour and 1 mech_infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Trans-Jordan Italians attack with 1 fighter and 4 infantry British defend with 1 infantry Italians roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 infantry moved from Iraq to Syria 1 artillery and 1 infantry moved from Albania to Greece 1 marine moved from Crete to 99 Sea Zone 1 cruiser and 1 marine moved from 99 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Egypt 1 fighter moved from Trans-Jordan to Egypt 1 mech_infantry moved from Germany to Baltic States 2 aaGuns moved from Eastern Poland to Belarus 1 bomber moved from Belarus to Ukraine 1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 armour moved from Germany to Slovakia Hungary 1 fighter moved from Holland Belgium to Western Germany 2 infantry moved from Northern Italy to Western Germany 1 submarine moved from 91 Sea Zone to 83 Sea Zone 1 infantry moved from Algeria to Morocco Italians take Morocco from Neutral_Axis 1 mech_infantry moved from Algeria to Libya 1 infantry moved from Western Germany to Germany Place Units - Italians 1 artillery, 1 infantry and 1 tactical_bomber placed in Egypt 1 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 30 PUs; end with 30 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 41 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 46 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 49 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Italians : 0.17 British : 1.00 Russians : 0.67
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 carrier and 4 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry and 1 marine moved from Western Australia to South Australia 2 fighters moved from Queensland to 62 Sea Zone 1 aaGun moved from Queensland to South Australia 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 carrier placed in 62 Sea Zone 3 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 1 armour moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Russia 19 armour, 5 artilleries, 4 bombers, 2 fighters, 21 infantry, 3 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia 1 fighter moved from Bessarabia to Russia 2 fighters and 1 tactical_bomber moved from Eastern Poland to Russia 4 bombers moved from Germany to Russia 3 artilleries moved from France to Normandy Bordeaux
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 1 armour moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Russia 19 armour, 5 artilleries, 4 bombers, 2 fighters, 21 infantry, 3 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia 1 fighter moved from Bessarabia to Russia 2 fighters and 1 tactical_bomber moved from Eastern Poland to Russia 4 bombers moved from Germany to Russia 3 artilleries moved from France to Normandy Bordeaux Combat - Germans Battle in Russia Germans attack with 20 armour, 5 artilleries, 8 bombers, 5 fighters, 21 infantry, 3 mech_infantrys and 5 tactical_bombers British defend with 4 fighters; Russians defend with 4 aaGuns, 1 airfield, 7 armour, 3 artilleries, 1 factory_major, 2 fighters, 38 infantry, 4 mech_infantrys and 1 tactical_bomber AA fire in Russia : 1/12 hits, 2.00 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 20 armour, 5 artilleries, 8 bombers, 4 fighters, 21 infantry, 3 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 30/66 hits, 27.17 expected hits Russians roll dice for 4 aaGuns, 7 armour, 3 artilleries, 6 fighters, 38 infantry, 4 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 25/59 hits, 23.00 expected hits 26 infantry owned by the Russians, 3 artilleries owned by the Germans, 21 infantry owned by the Germans, 4 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia Germans roll dice for 20 armour, 2 artilleries, 8 bombers, 4 fighters, 2 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 24/41 hits, 22.00 expected hits Russians roll dice for 7 armour, 3 artilleries, 6 fighters, 12 infantry, 4 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 16/33 hits, 14.33 expected hits 4 mech_infantrys owned by the Russians, 12 infantry owned by the Russians, 5 armour owned by the Russians, 3 artilleries owned by the Russians, 2 artilleries owned by the Germans, 12 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 8 armour, 8 bombers, 4 fighters and 5 tactical_bombers in Russia, round 4 : 19/25 hits, 14.67 expected hits Russians roll dice for 2 armour, 6 fighters and 1 tactical_bomber in Russia, round 4 : 6/9 hits, 5.50 expected hits 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 armour owned by the Russians, 6 armour owned by the Germans and 4 fighters owned by the British lost in Russia Germans captures 45PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 2 armour, 8 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 62 Casualties for Germans: 18 armour, 5 artilleries, 1 fighter, 21 infantry and 3 mech_infantrys Casualties for Russians: 4 aaGuns, 7 armour, 3 artilleries, 2 fighters, 38 infantry, 4 mech_infantrys and 1 tactical_bomber Casualties for British: 4 fighters Battle in Normandy Bordeaux Germans attack with 3 artilleries British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 artilleries in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 2 artilleries remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery Casualties for British: 1 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 infantry moved from France to Southern France Germans take Southern France from Neutral_Axis 1 infantry moved from Ukraine to Bryansk 8 bombers, 4 fighters and 5 tactical_bombers moved from Russia to Bryansk 2 infantry moved from Eastern Poland to Belarus 1 armour and 3 mech_infantrys moved from Denmark to Western Germany 1 submarine moved from 123 Sea Zone to 121 Sea Zone Place Units - Germans 3 armour placed in Ukraine 2 artilleries, 2 fighters and 6 infantry placed in Western Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 50 PUs; end with 95 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 100 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 102 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 107 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 117 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -1.00 Germans : 9.17 British : 0.67 Russians : 4.17
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 1 armour moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Russia 19 armour, 5 artilleries, 4 bombers, 2 fighters, 21 infantry, 3 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia 1 fighter moved from Bessarabia to Russia 2 fighters and 1 tactical_bomber moved from Eastern Poland to Russia 4 bombers moved from Germany to Russia 3 artilleries moved from France to Normandy Bordeaux Combat - Germans Battle in Russia Germans attack with 20 armour, 5 artilleries, 8 bombers, 5 fighters, 21 infantry, 3 mech_infantrys and 5 tactical_bombers British defend with 4 fighters; Russians defend with 4 aaGuns, 1 airfield, 7 armour, 3 artilleries, 1 factory_major, 2 fighters, 38 infantry, 4 mech_infantrys and 1 tactical_bomber AA fire in Russia : 1/12 hits, 2.00 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 20 armour, 5 artilleries, 8 bombers, 4 fighters, 21 infantry, 3 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 30/66 hits, 27.17 expected hits Russians roll dice for 4 aaGuns, 7 armour, 3 artilleries, 6 fighters, 38 infantry, 4 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 25/59 hits, 23.00 expected hits 26 infantry owned by the Russians, 3 artilleries owned by the Germans, 21 infantry owned by the Germans, 4 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia Germans roll dice for 20 armour, 2 artilleries, 8 bombers, 4 fighters, 2 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 24/41 hits, 22.00 expected hits Russians roll dice for 7 armour, 3 artilleries, 6 fighters, 12 infantry, 4 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 16/33 hits, 14.33 expected hits 4 mech_infantrys owned by the Russians, 12 infantry owned by the Russians, 5 armour owned by the Russians, 3 artilleries owned by the Russians, 2 artilleries owned by the Germans, 12 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 8 armour, 8 bombers, 4 fighters and 5 tactical_bombers in Russia, round 4 : 19/25 hits, 14.67 expected hits Russians roll dice for 2 armour, 6 fighters and 1 tactical_bomber in Russia, round 4 : 6/9 hits, 5.50 expected hits 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 armour owned by the Russians, 6 armour owned by the Germans and 4 fighters owned by the British lost in Russia Germans captures 45PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 2 armour, 8 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 62 Casualties for Germans: 18 armour, 5 artilleries, 1 fighter, 21 infantry and 3 mech_infantrys Casualties for Russians: 4 aaGuns, 7 armour, 3 artilleries, 2 fighters, 38 infantry, 4 mech_infantrys and 1 tactical_bomber Casualties for British: 4 fighters Battle in Normandy Bordeaux Germans attack with 3 artilleries British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 artilleries in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 2 artilleries remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery Casualties for British: 1 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 infantry moved from France to Southern France Germans take Southern France from Neutral_Axis 1 infantry moved from Ukraine to Bryansk 8 bombers, 4 fighters and 5 tactical_bombers moved from Russia to Bryansk 2 infantry moved from Eastern Poland to Belarus 1 armour and 3 mech_infantrys moved from Denmark to Western Germany 1 submarine moved from 123 Sea Zone to 121 Sea Zone Place Units - Germans 3 armour placed in Ukraine 2 artilleries, 2 fighters and 6 infantry placed in Western Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 50 PUs; end with 95 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 100 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 102 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 107 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 117 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 1 aaGun EDIT: Adding units owned by Germans to Poland: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Russia : : -1.00 Germans : 9.17 British : 0.67 Russians : 4.17
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I forgot all about that pillage once only rule. Good to know for the future how to play that differently.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Combat Move - Russians 2 artilleries and 4 infantry moved from Vologda to Russia 1 submarine moved from 109 Sea Zone to 92 Sea Zone Combat - Russians Battle in Russia Russians attack with 2 artilleries and 4 infantry Germans defend with 1 airfield, 2 armour and 1 factory_minor Russians roll dice for 2 artilleries and 4 infantry in Russia, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 2 armour in Russia, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 armour owned by the Germans lost in Russia Russians roll dice for 2 artilleries and 2 infantry in Russia, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 armour in Russia, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Russia Russians win, taking Russia from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Germans: 2 armour Non Combat Move - Russians 8 infantry moved from Novosibirsk to Vologda 2 aaGuns and 13 infantry moved from Timguska to Novosibirsk 1 armour and 2 mech_infantrys moved from Novgorod to Vologda 1 artillery moved from Finland to Karelia 1 armour moved from Finland to Karelia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 0.50 Russians : -1.00