I assumed no intercept in London.
L20 Sovietishcat (L) vs AetV (X) game 6
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 5 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from West India to Eastern Persia Japanese take Eastern Persia from British 1 infantry moved from Szechwan to Sikang 2 bombers moved from India to Sikang 1 infantry moved from Chahar to Suiyuyan 2 fighters and 1 tactical_bomber moved from Hopei to Suiyuyan 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 bomber moved from French Indo China to Sikang Combat - Japanese Battle in Suiyuyan Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/5 hits, 2,00 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Sikang Japanese attack with 3 bombers and 1 infantry Russians defend with 1 infantry Japanese roll dice for 3 bombers and 1 infantry in Sikang, round 2 : 1/4 hits, 2,17 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Sikang Japanese win, taking Sikang from Chinese with 3 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 3 bombers moved from Sikang to French Indo China 2 mech_infantrys moved from Yunnan to Hopei 1 infantry moved from Yunnan to Szechwan 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from French Indo China to Hunan 1 infantry moved from Hunan to Anhwe 1 infantry moved from Anhwe to Chahar 2 fighters and 1 tactical_bomber moved from Suiyuyan to Hopei 1 tactical_bomber moved from India to Hopei 1 artillery, 2 infantry and 4 mech_infantrys moved from West India to Eastern Persia 1 mech_infantry moved from India to Eastern Persia 1 infantry moved from India to West India 1 artillery moved from Borneo to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 2 marines moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry, 2 marines and 2 transports moved from 44 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 2 marines moved from 35 Sea Zone to Philippines 1 destroyer moved from 43 Sea Zone to 35 Sea Zone 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 submarine and 5 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 1 submarine moved from 56 Sea Zone to 62 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 4 submarines, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from Manchuria to Jehol 2 infantry moved from Korea to Manchuria 2 infantry moved from Malaya to Shan State 1 submarine moved from 75 Sea Zone to 74 Sea Zone Place Units - Japanese 3 fighters placed in Japan 2 infantry placed in French Indo China 3 mech_infantrys placed in Malaya 3 mech_infantrys placed in India 1 fighter placed in French Indo China 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 72 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Chinese : 0,00 Japanese : -1,17
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 3 destroyers, 3 infantry, 3 submarines and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 1 fighter moved from United Kingdom to Holland Belgium 1 mech_infantry moved from Tobruk to Egypt 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from Egypt to Ukraine 2 marines moved from Normandy Bordeaux to 110 Sea Zone 2 marines moved from 110 Sea Zone to Holland Belgium 1 armour, 1 artillery and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Ukraine causes 3 damage total. Battle in Marshall Islands Battle in Holland Belgium Americans attack with 1 armour, 1 artillery, 1 fighter, 6 infantry and 2 marines Germans defend with 1 infantry Americans roll dice for 2 cruisers in Holland Belgium, round 2 : 0/2 hits, 1,00 expected hits Americans roll dice for 1 armour, 1 artillery, 1 fighter, 6 infantry and 2 marines in Holland Belgium, round 2 : 1/11 hits, 3,17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Marshall Islands from Japanese, taking Holland Belgium from Germans with 1 armour, 1 artillery, 1 fighter, 6 infantry and 2 marines remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 fighter moved from Holland Belgium to 110 Sea Zone 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 4 destroyers, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Central United States to 101 Sea Zone 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Ukraine to Russia 1 destroyer moved from 25 Sea Zone to 26 Sea Zone Place Units - Americans 3 destroyers and 3 submarines placed in 10 Sea Zone 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 transports placed in 101 Sea Zone 1 armour, 1 artillery and 2 infantry placed in Central United States Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Sikang 1 fighter moved from Shensi to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 4 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai 17 infantry moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 armour, 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Egypt to Volgograd Combat - British Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0,17 expected hits Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Non Combat Move - British 1 bomber moved from Volgograd to Russia 4 mech_infantrys moved from Iraq to Trans-Jordan 1 aaGun, 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium 3 aaGuns and 5 infantry moved from United Kingdom to 110 Sea Zone 3 aaGuns and 5 infantry moved from 110 Sea Zone to Holland Belgium 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 3 fighters moved from 110 Sea Zone to Holland Belgium 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 3 mech_infantrys moved from Belgian Congo to Egypt 2 aaGuns and 3 infantry moved from Persia to Iraq 9 infantry, 1 marine and 6 mech_infantrys moved from Egypt to Trans-Jordan Place Units - British 1 fighter and 2 infantry placed in Egypt 1 armour and 7 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,33 AA fire in Volgograd : : -0,17 Americans : -3,17 AA fire in Ukraine : : -0,17 Chinese : -1,50 Japanese : -1,00
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 8 PUs; Combat Move - Italians Non Combat Move - Italians 3 infantry moved from Northern Italy to Western Germany 1 mech_infantry moved from Northern Italy to Romania 2 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 artillery and 1 infantry moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to Western Germany 1 fighter moved from Western Germany to Southern Italy 1 bomber moved from Western Germany to Southern Italy 1 mech_infantry moved from Ukraine to Caucasus 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia 1 aaGun moved from Bessarabia to Ukraine Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,3,5,2,3,6 Italians collect 5 PUs (10 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 8 PUs; Combat Move - Italians Non Combat Move - Italians 3 infantry moved from Northern Italy to Western Germany 1 mech_infantry moved from Northern Italy to Romania 2 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 artillery and 1 infantry moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to Western Germany 1 fighter moved from Western Germany to Southern Italy 1 bomber moved from Western Germany to Southern Italy 1 mech_infantry moved from Ukraine to Caucasus 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia 1 aaGun moved from Bessarabia to Ukraine Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,3,5,2,3,6 Italians collect 5 PUs (10 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 armour and 1 infantry moved from 22 Sea Zone to Marianas 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island Combat - ANZAC Battle in Paulau Island Battle in Marianas Non Combat Move - ANZAC 3 fighters moved from Queensland to Caroline Islands 1 armour and 2 mech_infantrys moved from New South Wales to South Australia 2 aaGuns moved from Queensland to South Australia 2 infantry moved from Iraq to Trans-Jordan Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 2 mech_infantrys placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,6 ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 110 Sea Zone to Holland Belgium 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from Iraq to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 76 PUs; Germans buy 6 artilleries, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Northwest Persia to Persia Germans take Persia from British 1 armour moved from Persia to Iraq 17 armour and 19 mech_infantrys moved from Northwest Persia to Iraq 2 mech_infantrys moved from Eastern Poland to Smolensk 1 mech_infantry moved from Eastern Poland to Bryansk 1 fighter moved from Novgorod to Bryansk 1 tactical_bomber moved from Novgorod to Smolensk 1 bomber moved from Novgorod to Smolensk 1 bomber moved from Novgorod to Bryansk 1 mech_infantry moved from Eastern Poland to Bryansk Combat - Germans Battle in Bryansk Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Bryansk, round 2 : 0/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Bryansk Germans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Bryansk, round 3 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -5 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Iraq Germans attack with 18 armour and 19 mech_infantrys British defend with 2 aaGuns and 3 infantry Germans roll dice for 18 armour and 19 mech_infantrys in Iraq, round 2 : 13/37 hits, 12,17 expected hits British roll dice for 2 aaGuns and 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits 2 aaGuns owned by the British and 3 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 18 armour and 19 mech_infantrys remaining. Battle score for attacker is 19 Casualties for British: 2 aaGuns and 3 infantry Non Combat Move - Germans 1 aaGun moved from Northwest Persia to Iraq 1 aaGun, 3 armour, 10 artilleries, 17 infantry and 8 mech_infantrys moved from Volgograd to Caucasus 7 mech_infantrys moved from Eastern Poland to Ukraine 1 bomber and 1 fighter moved from Bryansk to Novgorod 1 bomber and 1 tactical_bomber moved from Smolensk to Novgorod 1 aaGun, 1 artillery and 1 infantry moved from Karelia to Finland 1 artillery and 2 infantry moved from Novgorod to Karelia 10 infantry moved from Germany to Western Germany 1 artillery moved from Germany to Western Germany Place Units - Germans 10 mech_infantrys placed in Germany 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 4 artilleries placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,3,4,1,5,3 Germans collect 55 PUs (2 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : -0,50 British : -1,00 Russians : 0,67
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 2x factory_major; Remaining resources: 16 PUs; Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Shensi to Szechwan 1 tactical_bomber moved from Shensi to Szechwan 1 infantry moved from Kazakhstan to Volgograd Russians take Volgograd from Germans 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 1 artillery and 2 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 infantry moved from Novosibirsk to Vologda 1 infantry moved from Urals to Vologda 1 artillery moved from Samara to Vologda Combat - Russians Battle in Szechwan Russians attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Russians win, taking Szechwan from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Smolensk Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 2 mech_infantrys Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 2 mech_infantrys in Smolensk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 3 : 3/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 2 mech_infantrys Battle in Vologda Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 fighter moved from Shensi to Russia 2 aaGuns, 15 artilleries and 58 infantry moved from Tambov to Rostov 1 infantry moved from Tambov to Bryansk 1 infantry moved from Tambov to Rostov 2 infantry moved from Samara to Russia 1 aaGun moved from Tambov to Rostov 1 tactical_bomber moved from Szechwan to Tsinghai 3 armour and 2 mech_infantrys moved from Russia to Rostov 3 artilleries and 2 infantry moved from Shensi to Tsinghai Place Units - Russians 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : 1,67 Russians : 2,83 Japanese : -0,33
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 2 carriers, 2 destroyers, 1 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Yunnan to Szechwan 2 fighters and 2 tactical_bombers moved from Hopei to Szechwan 3 bombers moved from French Indo China to Szechwan 1 infantry moved from Eastern Persia to Turkmenistan Japanese take Turkmenistan from Russians 1 mech_infantry moved from India to 39 Sea Zone 1 mech_infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from West India to 79 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone 1 infantry and 1 mech_infantry moved from 72 Sea Zone to Tanganyika Territory 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 7 fighters moved from 35 Sea Zone to Paulau Island 5 tactical_bombers moved from 35 Sea Zone to Paulau Island 1 infantry moved from Buryatia to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 submarine moved from 63 Sea Zone to 62 Sea Zone 1 fighter moved from 35 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 22 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Tanganyika Territory Battle in 34 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win, taking Tanganyika Territory from British with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Paulau Island Japanese attack with 1 artillery, 7 fighters, 1 infantry and 5 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 7 fighters, 1 infantry and 5 tactical_bombers in Paulau Island, round 2 : 6/14 hits, 7,50 expected hits ANZAC roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Paulau Island Japanese win, taking Paulau Island from ANZAC with 1 artillery, 7 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Szechwan Japanese attack with 3 bombers, 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Japanese roll dice for 3 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/9 hits, 4,67 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Szechwan Japanese win, taking Szechwan from Chinese with 3 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 62 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 62 Sea Zone Japanese win, taking 62 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 7 fighters and 5 tactical_bombers moved from Paulau Island to 35 Sea Zone 1 fighter moved from 34 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to Philippines 2 infantry moved from French Indo China to Yunnan 3 bombers moved from Szechwan to French Indo China 2 fighters and 2 tactical_bombers moved from Szechwan to French Indo China 2 infantry moved from Shan State to Yunnan 3 mech_infantrys moved from Malaya to Yunnan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Jehol to Anhwe 5 mech_infantrys moved from Eastern Persia to Iraq 1 artillery and 2 infantry moved from Eastern Persia to Persia 2 mech_infantrys moved from India to Eastern Persia 1 infantry moved from Manchuria to Amur 1 aaGun and 1 infantry moved from Manchuria to Jehol 1 infantry moved from Soviet Far East to Siberia Place Units - Japanese 2 destroyers and 2 submarines placed in 6 Sea Zone 2 carriers placed in 37 Sea Zone 1 armour and 1 infantry placed in French Indo China 1 mech_infantry placed in French Indo China 3 mech_infantrys placed in India Turn Complete - Japanese Japanese collect 74 PUs; end with 74 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
ANZAC : -0,67 Chinese : -0,67 Japanese : -2,50
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TripleA Move Summary: British round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - British British buy 1 artillery, 3 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Gibraltar to Egypt 2 fighters moved from Holland Belgium to Gibraltar 1 fighter moved from Holland Belgium to 110 Sea Zone 1 bomber moved from Russia to Novgorod 1 fighter moved from Russia to Novgorod 1 destroyer moved from 81 Sea Zone to 72 Sea Zone 9 infantry, 1 marine and 10 mech_infantrys moved from Trans-Jordan to Egypt
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@aequitas-et-veritas do you intercept bombing raid in Novgorod?
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@Sovietishcat No Thank you.
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 7 fighters, 1 infantry and 1 transport; Remaining resources: 4 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 34 Sea Zone 2 infantry moved from Marshall Islands to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 8 fighters and 4 tactical_bombers moved from 33 Sea Zone to Paulau Island 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 1 bomber moved from Russia to Ukraine Combat - Americans Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in New Guinea Battle in 34 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 34 Sea Zone Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans win, taking New Guinea from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Paulau Island Americans attack with 8 fighters, 2 infantry and 4 tactical_bombers Japanese defend with 1 artillery and 1 infantry Americans roll dice for 8 fighters, 2 infantry and 4 tactical_bombers in Paulau Island, round 2 : 6/14 hits, 7,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Paulau Island Americans win, taking Paulau Island from Japanese with 8 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 8 fighters and 4 tactical_bombers moved from Paulau Island to 46 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 battleship, 6 carriers, 1 cruiser, 8 destroyers and 8 submarines moved from 33 Sea Zone to 46 Sea Zone 5 destroyers and 3 submarines moved from 26 Sea Zone to 46 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 5 transports moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from Ukraine to Russia 1 armour, 1 artillery, 6 infantry and 2 marines moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 91 Sea Zone to 110 Sea Zone Place Units - Americans 7 fighters placed in Western United States 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States Turn Complete - Americans Americans collect 57 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Kansu 1 fighter moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Tsinghai 2 infantry moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 artillery, 3 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Gibraltar to Egypt 2 fighters moved from Holland Belgium to Gibraltar 1 fighter moved from Holland Belgium to 110 Sea Zone 1 bomber moved from Russia to Novgorod 1 fighter moved from Russia to Novgorod 1 destroyer moved from 81 Sea Zone to 72 Sea Zone 9 infantry, 1 marine and 10 mech_infantrys moved from Trans-Jordan to Egypt Combat - British Air Battle in Novgorod British attacks with 2 units heading to Novgorod Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Novgorod AA fire in Novgorod : 0/1 hits, 0,17 expected hits Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Novgorod causes 5 damage total. Battle in 72 Sea Zone British attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 72 Sea Zone British win, taking 72 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Cleaning up after air battles Non Combat Move - British 1 fighter moved from Novgorod to Vologda 1 bomber moved from Novgorod to Russia 4 aaGuns, 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux 1 armour and 7 infantry moved from United Kingdom to 110 Sea Zone 1 armour and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 3 fighters placed in Egypt 1 artillery and 2 infantry placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by British from Italian Somaliland: 1 infantry EDIT: Adding units owned by British to Kenya: 1 infantry EDIT: Turning off Edit Mode 1 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : -0,33 AA fire in Ukraine : : -0,17 Chinese : 0,17 Japanese : 0,00 AA fire in Novgorod : : -0,17
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 bomber; Remaining resources: 1 PUs; Combat Move - Italians 2 infantry moved from Western Germany to Holland Belgium 1 bomber and 1 fighter moved from Southern Italy to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber, 1 fighter and 2 infantry French defend with 2 infantry Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,50 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the French lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for French: 2 infantry Non Combat Move - Italians 1 bomber moved from Holland Belgium to Southern Italy 1 fighter moved from Holland Belgium to Western Germany 1 aaGun, 1 artillery and 2 infantry moved from Western Germany to Northern Italy 2 infantry moved from Northern Italy to Southern Italy 1 mech_infantry moved from Romania to Western Ukraine 1 aaGun moved from Ukraine to Western Ukraine 1 mech_infantry moved from Caucasus to Iraq 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Northwest Persia to Iraq Place Units - Italians 1 bomber placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,3,2,3,6,4 Italians collect 4 PUs (11 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Italians : 0,50 Americans : -0,67
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Dutch New Guinea 1 cruiser and 1 destroyer moved from 33 Sea Zone to 62 Sea Zone Combat - ANZAC Battle in Dutch New Guinea Battle in 62 Sea Zone ANZAC attack with 1 cruiser and 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 cruiser and 1 destroyer in 62 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 62 Sea Zone ANZAC win, taking Dutch New Guinea from Japanese, taking 62 Sea Zone from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 marine moved from South Australia to New South Wales 2 fighters moved from Caroline Islands to New South Wales 1 fighter moved from Caroline Islands to Hawaiian Islands 2 mech_infantrys moved from New South Wales to South Australia 2 infantry moved from Trans-Jordan to Egypt Place Units - ANZAC 2 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,17 Japanese : -0,17
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x factory_minor; Remaining resources: 80 PUs; Germans buy 1 armour, 3 bombers, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk 2 bombers moved from Novgorod to Bryansk 1 artillery and 1 infantry moved from Caucasus to Volgograd 1 infantry moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 18 armour and 19 mech_infantrys moved from Iraq to Trans-Jordan Combat - Germans Battle in Bryansk Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/6 hits, 2,83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 artillery and 1 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Trans-Jordan Germans attack with 18 armour and 19 mech_infantrys French defend with 1 infantry Germans roll dice for 18 armour and 19 mech_infantrys in Trans-Jordan, round 2 : 12/37 hits, 12,17 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 18 armour and 19 mech_infantrys remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Germans 1 aaGun moved from Iraq to Trans-Jordan 3 armour and 8 mech_infantrys moved from Caucasus to Iraq 1 aaGun, 9 artilleries and 14 infantry moved from Caucasus to Northwest Persia 2 bombers moved from Bryansk to Western Germany 4 fighters and 2 tactical_bombers moved from Western Germany to Southern Italy 10 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 2 infantry moved from Karelia to Finland 5 mech_infantrys moved from Finland to Karelia 1 aaGun, 2 armour, 1 artillery and 8 mech_infantrys moved from Ukraine to Western Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod 1 aaGun moved from Finland to 115 Sea Zone 1 aaGun moved from 115 Sea Zone to Novgorod 2 tactical_bombers moved from Germany to Southern Italy 2 infantry moved from Western Germany to Germany 1 tactical_bomber moved from Germany to Southern Italy 1 aaGun moved from Northern Italy to Western Germany 2 infantry moved from Western Germany to Northern Italy 1 destroyer moved from 113 Sea Zone to 115 Sea Zone Place Units - Germans 3 bombers placed in Western Germany 1 armour and 8 infantry placed in Germany 2 mech_infantrys placed in Western Germany 1 infantry placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,1,4,5,3,6 Germans collect 57 PUs (2 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : 0,33 British : -0,33 Russians : 0,33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Rostov to Ukraine Russians take Ukraine from Germans 3 artilleries and 2 infantry moved from Tsinghai to Kazakhstan 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 artillery moved from Smolensk to Belarus Russians take Belarus from Germans 2 infantry moved from Rostov to Volgograd 2 fighters moved from Russia to Volgograd 1 tactical_bomber moved from Tsinghai to Volgograd 1 armour, 1 artillery and 6 infantry moved from Russia to Bryansk 17 infantry moved from Rostov to Bryansk 4 infantry moved from Rostov to Ukraine 15 artilleries and 30 infantry moved from Rostov to Caucasus 6 infantry moved from Rostov to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 armour, 1 artillery and 29 infantry Germans defend with 2 infantry Russians roll dice for 1 armour, 1 artillery and 29 infantry in Bryansk, round 2 : 6/31 hits, 5,83 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 armour, 1 artillery and 28 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Volgograd Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 factory_minor Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 4/5 hits, 2,00 expected hits Germans roll dice for 1 artillery in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Kazakhstan Russians attack with 3 artilleries and 2 infantry Germans defend with 1 infantry Russians roll dice for 3 artilleries and 2 infantry in Kazakhstan, round 2 : 1/5 hits, 1,67 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 15 artilleries and 30 infantry Germans defend with 1 infantry Russians roll dice for 15 artilleries and 30 infantry in Caucasus, round 2 : 11/45 hits, 12,50 expected hits Italians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Italians with 15 artilleries and 29 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Volgograd to Russia 3 aaGuns moved from Rostov to Caucasus 2 aaGuns moved from Russia to Bryansk 3 armour and 2 mech_infantrys moved from Rostov to Caucasus 1 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 1 infantry and 4 mech_infantrys placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Vologda: 1 artillery EDIT: Adding units owned by Russians to Russia: 1 artillery EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : -0,33 Italians : 0,67 Russians : 0,00
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 carrier, 1 cruiser, 3 destroyers, 1 marine, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Suiyuyan to Kansu 1 mech_infantry moved from Hopei to Kansu 1 infantry moved from Ulaanbaatar to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 bomber moved from French Indo China to Kansu 1 destroyer and 1 submarine moved from 6 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea 2 fighters moved from Philippines to Paulau Island 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 bomber moved from French Indo China to 45 Sea Zone 1 bomber moved from French Indo China to 34 Sea Zone 2 tactical_bombers moved from French Indo China to 34 Sea Zone 1 submarine moved from 74 Sea Zone to 72 Sea Zone 1 infantry moved from Tanganyika Territory to Belgian Congo Japanese take Belgian Congo from British 1 mech_infantry moved from Tanganyika Territory to Rhodesia Japanese take Rhodesia from British Combat - Japanese Japanese creates battle in territory 37 Sea Zone Battle in 34 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 2 fighters, 1 submarine, 4 tactical_bombers and 1 transport Americans defend with 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters, 4 tactical_bombers and 1 transport in 34 Sea Zone, round 2 : 5/8 hits, 4,33 expected hits Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 34 Sea Zone Japanese win, taking 37 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 2 fighters, 1 submarine, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 21 Casualties for Americans: 1 destroyer, 1 submarine and 1 transport Battle in Paulau Island Japanese attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Paulau Island, round 2 : 2/4 hits, 1,67 expected hits Americans roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Paulau Island Japanese win, taking Paulau Island from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Kansu Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Kansu, round 2 : 1/3 hits, 1,00 expected hits Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 bomber and 1 mech_infantry in Kansu, round 3 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Dutch New Guinea Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 marine Japanese roll dice for 1 fighter and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/2 hits, 1,17 expected hits ANZAC roll dice for 1 marine in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 marine owned by the ANZAC lost in Dutch New Guinea Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 marine Battle in 21 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 45 Sea Zone Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers ANZAC defend with 1 cruiser Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 2/5 hits, 3,00 expected hits ANZAC roll dice for 1 cruiser in 45 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in 72 Sea Zone Japanese attack with 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 72 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 72 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 72 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 72 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 72 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 72 Sea Zone Japanese win, taking 72 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Japanese 5 mech_infantrys moved from Iraq to Northwest Persia 1 artillery and 2 infantry moved from Persia to Northwest Persia 2 mech_infantrys moved from Eastern Persia to Northwest Persia 3 mech_infantrys moved from India to Eastern Persia 3 mech_infantrys moved from Yunnan to Shensi 1 mech_infantry moved from Hunan to Shensi 1 infantry moved from Yunnan to Hunan 1 infantry moved from Szechwan to Shensi 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Kweichow to Shensi 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 aaGun moved from Jehol to Chahar 1 mech_infantry moved from Hopei to Buyant-Uhaa 3 artilleries, 6 infantry and 3 mech_infantrys moved from Hopei to Shensi 1 infantry moved from Amur to Buryatia 1 infantry moved from Siberia to Amur 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone 1 bomber moved from 34 Sea Zone to French Indo China 1 bomber moved from 45 Sea Zone to French Indo China 1 armour and 1 mech_infantry moved from French Indo China to Szechwan 2 fighters moved from Paulau Island to 35 Sea Zone 2 fighters and 4 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone 2 carriers moved from 37 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone 1 fighter moved from French Indo China to 35 Sea Zone 2 fighters moved from French Indo China to India 1 bomber moved from Kansu to Chahar 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Yunnan to Szechwan Place Units - Japanese 3 mech_infantrys placed in French Indo China 3 mech_infantrys placed in India 1 carrier, 1 cruiser, 3 destroyers and 1 submarine placed in 6 Sea Zone 1 marine placed in Japan Turn Complete - Japanese Japanese collect 78 PUs; end with 78 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
British : -1,00 Americans : -0,17 ANZAC : 0,17 Chinese : 0,00 Japanese : 2,33
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 carrier, 1 cruiser, 3 destroyers, 1 marine, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Suiyuyan to Kansu 1 mech_infantry moved from Hopei to Kansu 1 infantry moved from Ulaanbaatar to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 bomber moved from French Indo China to Kansu 1 destroyer and 1 submarine moved from 6 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea 2 fighters moved from Philippines to Paulau Island 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 bomber moved from French Indo China to 45 Sea Zone 1 bomber moved from French Indo China to 34 Sea Zone 2 tactical_bombers moved from French Indo China to 34 Sea Zone 1 submarine moved from 74 Sea Zone to 72 Sea Zone 1 infantry moved from Tanganyika Territory to Belgian Congo Japanese take Belgian Congo from British 1 mech_infantry moved from Tanganyika Territory to Rhodesia Japanese take Rhodesia from British Combat - Japanese Japanese creates battle in territory 37 Sea Zone Battle in 34 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 2 fighters, 1 submarine, 4 tactical_bombers and 1 transport Americans defend with 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters, 4 tactical_bombers and 1 transport in 34 Sea Zone, round 2 : 5/8 hits, 4,33 expected hits Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 34 Sea Zone Japanese win, taking 37 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 2 fighters, 1 submarine, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 21 Casualties for Americans: 1 destroyer, 1 submarine and 1 transport Battle in Paulau Island Japanese attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Paulau Island, round 2 : 2/4 hits, 1,67 expected hits Americans roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Paulau Island Japanese win, taking Paulau Island from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Kansu Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Kansu, round 2 : 1/3 hits, 1,00 expected hits Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 bomber and 1 mech_infantry in Kansu, round 3 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Dutch New Guinea Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 marine Japanese roll dice for 1 fighter and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/2 hits, 1,17 expected hits ANZAC roll dice for 1 marine in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 marine owned by the ANZAC lost in Dutch New Guinea Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 marine Battle in 21 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 45 Sea Zone Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers ANZAC defend with 1 cruiser Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 2/5 hits, 3,00 expected hits ANZAC roll dice for 1 cruiser in 45 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in 72 Sea Zone Japanese attack with 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 72 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 72 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 72 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 72 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 72 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 72 Sea Zone Japanese win, taking 72 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Japanese 5 mech_infantrys moved from Iraq to Northwest Persia 1 artillery and 2 infantry moved from Persia to Northwest Persia 2 mech_infantrys moved from Eastern Persia to Northwest Persia 3 mech_infantrys moved from India to Eastern Persia 3 mech_infantrys moved from Yunnan to Shensi 1 mech_infantry moved from Hunan to Shensi 1 infantry moved from Yunnan to Hunan 1 infantry moved from Szechwan to Shensi 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Kweichow to Shensi 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 aaGun moved from Jehol to Chahar 1 mech_infantry moved from Hopei to Buyant-Uhaa 3 artilleries, 6 infantry and 3 mech_infantrys moved from Hopei to Shensi 1 infantry moved from Amur to Buryatia 1 infantry moved from Siberia to Amur 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone 1 bomber moved from 34 Sea Zone to French Indo China 1 bomber moved from 45 Sea Zone to French Indo China 1 armour and 1 mech_infantry moved from French Indo China to Szechwan 2 fighters moved from Paulau Island to 35 Sea Zone 2 fighters and 4 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone 2 carriers moved from 37 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone 1 fighter moved from French Indo China to 35 Sea Zone 2 fighters moved from French Indo China to India 1 bomber moved from Kansu to Chahar 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Yunnan to Szechwan Place Units - Japanese 3 mech_infantrys placed in French Indo China 3 mech_infantrys placed in India 1 carrier, 1 cruiser, 3 destroyers and 1 submarine placed in 6 Sea Zone 1 marine placed in Japan Turn Complete - Japanese Japanese collect 78 PUs; end with 78 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
British : -1,00 Americans : -0,17 ANZAC : 0,17 Chinese : 0,00 Japanese : 2,33
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 6 fighters and 12 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 2 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone 1 destroyer and 1 submarine moved from 46 Sea Zone to 34 Sea Zone 4 fighters and 2 tactical_bombers moved from 46 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 4 fighters and 2 tactical_bombers moved from 46 Sea Zone to Paulau Island 1 submarine moved from 93 Sea Zone to 97 Sea Zone Combat - Americans Battle in 34 Sea Zone Americans attack with 1 destroyer, 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport Japanese defend with 1 destroyer, 1 submarine and 1 transport Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport in 34 Sea Zone, round 2 : 5/7 hits, 3,67 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 transport owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win with 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport Battle in Paulau Island Americans attack with 4 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 artillery Americans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Paulau Island, round 2 : 5/8 hits, 3,67 expected hits Japanese roll dice for 1 artillery in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Paulau Island Americans win, taking Paulau Island from Japanese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 4 fighters and 2 tactical_bombers moved from Paulau Island to 46 Sea Zone 2 tactical_bombers moved from 34 Sea Zone to 46 Sea Zone 4 fighters moved from 34 Sea Zone to 46 Sea Zone 1 destroyer moved from 46 Sea Zone to 45 Sea Zone 3 destroyers and 3 submarines moved from 26 Sea Zone to 46 Sea Zone 1 fighter moved from Western United States to Midway 6 fighters moved from Western United States to Hawaiian Islands 6 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 armour, 1 artillery, 7 infantry and 2 marines moved from Normandy Bordeaux to Southern France 2 cruisers moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea Place Units - Americans 6 fighters placed in Western United States 10 infantry placed in Central United States 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang retreated to Sikang Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 1 destroyer, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from Egypt to Belgian Congo 1 mech_infantry moved from Egypt to Belgian Congo 1 infantry moved from Kenya to Belgian Congo 1 artillery and 2 infantry moved from Union of South Africa to Rhodesia 1 marine moved from Egypt to 81 Sea Zone 1 cruiser and 1 marine moved from 81 Sea Zone to 72 Sea Zone 1 marine moved from 72 Sea Zone to Tanganyika Territory 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium Combat - British Battle in Tanganyika Territory Battle in Rhodesia British attack with 1 artillery and 2 infantry Japanese defend with 1 mech_infantry British roll dice for 1 artillery and 2 infantry in Rhodesia, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Rhodesia, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 2 infantry in Rhodesia, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Rhodesia, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 2 infantry in Rhodesia, round 4 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Rhodesia, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Rhodesia British win, taking Tanganyika Territory from Japanese, taking Rhodesia from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Belgian Congo British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belgian Congo, round 2 : 2/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Belgian Congo British win, taking Belgian Congo from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Holland Belgium British attack with 1 fighter and 3 infantry Italians defend with 2 infantry British roll dice for 1 battleship and 2 cruisers in Holland Belgium, round 2 : 0/3 hits, 1,67 expected hits British roll dice for 1 fighter and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Holland Belgium British roll dice for 1 fighter and 3 infantry in Holland Belgium, round 3 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 3 infantry in Holland Belgium, round 4 : 3/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for British: 1 infantry Non Combat Move - British 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Gibraltar to 110 Sea Zone 3 fighters moved from Egypt to Gibraltar 1 fighter moved from Egypt to Gibraltar 1 fighter moved from Egypt to Gibraltar 4 aaGuns, 2 armour, 3 artilleries, 16 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France 1 fighter and 1 tactical_bomber moved from Belgian Congo to French Equatorial Africa 11 infantry and 12 mech_infantrys moved from Egypt to Alexandria 2 fighters moved from Egypt to Gibraltar Place Units - British 2 mech_infantrys placed in Union of South Africa 1 fighter and 3 infantry placed in United Kingdom 1 destroyer placed in 110 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Alexandria: 12 mech_infantrys EDIT: Adding units owned by British to Tobruk: 12 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,5 British collect 30 PUs (2 lost to blockades); end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,33 British : -1,67 Americans : 2,33 Chinese : -1,50 Japanese : 1,17
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@aequitas-et-veritas I forgot to move my lone usa transport to sz 91 from Uk, so edited after uk turn, let me know if you are not okay with edits.