19L QF Farmboy(Allies+10) vs ksmckay

  • '19

    and on the same subject I assume you realize the tt in z26 is vulnerable.


  • @ksmckay yeah, that one I decided to throw away to keep more air with the fleet in 54.

  • '19

    I figured. But just wanted to make sure you didnt mean to send an anzac dd or anything. Sometimes I forget stuff like that when the delay is a longer than a day.


  • @ksmckay true. I’m fairly sure that you aren’t going for the US fleet at 54 without that destroyer but I don’t like giving my opponents too close to 50% odds if I can avoid it. I didn’t check it without the destroyer but if I moved two subs out (the initial intention) the odds are pretty close to 50%.

  • '23 '22 '21 '20 '19 '18 '17

    should have the Soviet turn done in a few minutes

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Germans
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
    
        Non Combat Move - Russians
            1 submarine moved from 125 Sea Zone to 123 Sea Zone
            1 infantry moved from Vologda to Russia
            1 aaGun, 1 artillery and 2 infantry moved from Smolensk to Russia
            2 aaGuns, 2 armour, 8 artilleries, 1 fighter, 47 infantry, 1 mech_infantry and 1 tactical_bomber moved from Tambov to Russia
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Germans
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
    
        Non Combat Move - Russians
            1 submarine moved from 125 Sea Zone to 123 Sea Zone
            1 infantry moved from Vologda to Russia
            1 aaGun, 1 artillery and 2 infantry moved from Smolensk to Russia
            2 aaGuns, 2 armour, 8 artilleries, 1 fighter, 47 infantry, 1 mech_infantry and 1 tactical_bomber moved from Tambov to Russia
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    just reposted with the american sub

  • '19

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 3 destroyers, 1 harbour, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 submarine moved from 6 Sea Zone to 26 Sea Zone
            1 infantry moved from Hopei to Shensi
            1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
            1 infantry moved from Kweichow to Shensi
    
        Combat - Japanese
            Japanese creates battle in territory 37 Sea Zone
            Battle in 26 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 26 Sea Zone
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Shensi
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 artillery moved from Szechwan to Yunnan
            1 infantry moved from Yunnan to Szechwan
            1 armour and 5 mech_infantrys moved from Szechwan to Yunnan
            1 mech_infantry moved from Kweichow to Yunnan
            2 mech_infantrys moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
            1 infantry moved from Chahar to Hopei
            2 mech_infantrys moved from Kiangsu to Anhwe
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 infantry moved from 36 Sea Zone to French Indo China
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
            1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 1 marine and 3 submarines moved from 33 Sea Zone to 36 Sea Zone
            1 artillery moved from Yunnan to French Indo China
            1 artillery moved from Yunnan to French Indo China
            2 infantry moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to Yunnan
            2 fighters moved from 33 Sea Zone to Borneo
            3 fighters and 3 tactical_bombers moved from Java to French Indo China
            2 fighters and 2 tactical_bombers moved from 33 Sea Zone to French Indo China
            2 bombers moved from Java to French Indo China
            4 fighters and 2 tactical_bombers moved from 33 Sea Zone to Philippines
            2 fighters and 1 tactical_bomber moved from Japan to Guam
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Shensi: 1 infantry
            EDIT: Turning off Edit Mode
            1 destroyer placed in 19 Sea Zone
            2 destroyers and 1 transport placed in 36 Sea Zone
            2 infantry placed in Kiangsu
            1 airfield and 1 harbour placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3
            Japanese collect 51 PUs (9 lost to blockades); end with 51 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    Japanese : -0.83
    

    Savegame

  • '19

    Ouch. those convoys hurt. Also, tad short on time so I just edited the results for the lone battle in Shensi (you missed). Didnt want to redo all the NCM from planning. Hope that was ok, will try not to do that very often.


  • @ksmckay That is definitely fine especially with simple battles like that. I’m confused though because I see in the combat dice I missed, but in the post it looks like I hit.

    And yeah, that was an unbelievably perfect convoy.

  • '19

    You hit in the local mode version, so I added the inf back during placement.


  • @ksmckay Got it. Was just confused.

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber and 2 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            3 fighters moved from Western United States to 26 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
            1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
            1 submarine moved from 37 Sea Zone to 55 Sea Zone
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            3 fighters moved from Gibraltar to 91 Sea Zone
            2 fighters moved from United Kingdom to 91 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
            Battle in Marianas
            Battle in 91 Sea Zone
                Americans attack with 1 destroyer, 5 fighters and 1 submarine
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 5 fighters in 91 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 91 Sea Zone
                Americans win, taking Caroline Islands from Japanese, taking Marianas from Japanese with 1 destroyer, 5 fighters and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 26 Sea Zone
                Americans attack with 1 bomber, 1 carrier, 2 destroyers and 5 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 carrier, 2 destroyers and 5 fighters in 26 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 26 Sea Zone
                Americans win, taking 26 Sea Zone from Japanese with 1 bomber, 1 carrier, 2 destroyers and 5 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 bomber moved from 26 Sea Zone to Eastern United States
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from Morocco to 92 Sea Zone
            1 mech_infantry moved from Algeria to 92 Sea Zone
            1 armour moved from Algeria to 92 Sea Zone
            3 infantry moved from Algeria to 92 Sea Zone
            1 marine moved from Algeria to 92 Sea Zone
            1 armour, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 marine, 2 mech_infantrys and 3 transports moved from 92 Sea Zone to 98 Sea Zone
            1 armour, 3 infantry, 1 marine and 2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
            1 aaGun, 1 artillery and 1 infantry moved from Algeria to Morocco
            1 fighter moved from 91 Sea Zone to United Kingdom
            4 fighters moved from 91 Sea Zone to Gibraltar
            1 carrier moved from 101 Sea Zone to 88 Sea Zone
            2 fighters moved from Western United States to 88 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 30 Sea Zone to 33 Sea Zone
            1 submarine moved from 46 Sea Zone to 33 Sea Zone
            2 fighters moved from 26 Sea Zone to 33 Sea Zone
            3 fighters moved from 26 Sea Zone to Midway
            1 mech_infantry moved from Western United States to Central United States
            1 bomber moved from Burma to Trans-Jordan
            1 cruiser moved from 54 Sea Zone to 33 Sea Zone
            1 battleship, 6 carriers, 1 cruiser, 5 destroyers, 9 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to Wake Island
    
        Place Units - Americans
            1 bomber and 2 fighters placed in Eastern United States
            1 infantry placed in Central United States
            1 infantry placed in Western United States
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 carrier and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Americans : -0.00
    Japanese : -0.17
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Burma to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 : 3/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
            3 infantry moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.83
    Japanese : -0.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    I’ll note the UK air in 92 should actually be on the US carrier in 98. I’ll edit after as they are only doing an ncm

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber and 2 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            3 fighters moved from Western United States to 26 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
            1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
            1 submarine moved from 37 Sea Zone to 55 Sea Zone
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            3 fighters moved from Gibraltar to 91 Sea Zone
            2 fighters moved from United Kingdom to 91 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
            Battle in Marianas
            Battle in 91 Sea Zone
                Americans attack with 1 destroyer, 5 fighters and 1 submarine
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 5 fighters in 91 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 91 Sea Zone
                Americans win, taking Caroline Islands from Japanese, taking Marianas from Japanese with 1 destroyer, 5 fighters and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 26 Sea Zone
                Americans attack with 1 bomber, 1 carrier, 2 destroyers and 5 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 carrier, 2 destroyers and 5 fighters in 26 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 26 Sea Zone
                Americans win, taking 26 Sea Zone from Japanese with 1 bomber, 1 carrier, 2 destroyers and 5 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 bomber moved from 26 Sea Zone to Eastern United States
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from Morocco to 92 Sea Zone
            1 mech_infantry moved from Algeria to 92 Sea Zone
            1 armour moved from Algeria to 92 Sea Zone
            3 infantry moved from Algeria to 92 Sea Zone
            1 marine moved from Algeria to 92 Sea Zone
            1 armour, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 marine, 2 mech_infantrys and 3 transports moved from 92 Sea Zone to 98 Sea Zone
            1 armour, 3 infantry, 1 marine and 2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
            1 aaGun, 1 artillery and 1 infantry moved from Algeria to Morocco
            1 fighter moved from 91 Sea Zone to United Kingdom
            4 fighters moved from 91 Sea Zone to Gibraltar
            1 carrier moved from 101 Sea Zone to 88 Sea Zone
            2 fighters moved from Western United States to 88 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 30 Sea Zone to 33 Sea Zone
            1 submarine moved from 46 Sea Zone to 33 Sea Zone
            2 fighters moved from 26 Sea Zone to 33 Sea Zone
            3 fighters moved from 26 Sea Zone to Midway
            1 mech_infantry moved from Western United States to Central United States
            1 bomber moved from Burma to Trans-Jordan
            1 cruiser moved from 54 Sea Zone to 33 Sea Zone
            1 battleship, 6 carriers, 1 cruiser, 5 destroyers, 9 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to Wake Island
    
        Place Units - Americans
            1 bomber and 2 fighters placed in Eastern United States
            1 infantry placed in Central United States
            1 infantry placed in Western United States
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 carrier and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Burma to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 : 3/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
            3 infantry moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 transport moved from 39 Sea Zone to 79 Sea Zone
            2 infantry moved from West India to 79 Sea Zone
            2 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 bomber moved from Burma to Sumatra
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Italians
            2 infantry moved from Algeria to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
            4 fighters moved from Egypt to Crete
    
        Combat - British
            Battle in Crete
                British attack with 4 fighters and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 4 fighters and 2 infantry in Crete, round 2 : 1/6 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Crete
                British win, taking Crete from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Sumatra
                British attack with 1 bomber and 2 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 bomber and 2 infantry in Sumatra, round 2 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Sumatra
                    British roll dice for 1 bomber and 1 infantry in Sumatra, round 3 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Sumatra
                British win, taking Sumatra from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 bomber moved from Sumatra to India
            2 transports moved from 39 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Persia
            1 aaGun, 2 artilleries and 9 infantry moved from Eastern Persia to Persia
            2 mech_infantrys moved from Iraq to Eastern Persia
            4 fighters moved from Crete to 98 Sea Zone
            3 fighters moved from Eastern Persia to Egypt
            1 tactical_bomber moved from Egypt to Gibraltar
            1 tactical_bomber moved from Eastern Persia to 98 Sea Zone
            2 fighters moved from 92 Sea Zone to Gibraltar
            1 fighter moved from Algeria to Gibraltar
            3 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 aaGuns, 3 artilleries and 13 infantry moved from Burma to India
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 92 Sea Zone to 98 Sea Zone
            1 marine moved from India to 39 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 39 Sea Zone to 76 Sea Zone
            1 marine moved from 76 Sea Zone to Ethiopia
            2 fighters moved from 39 Sea Zone to Eastern Persia
            1 artillery and 2 infantry moved from West India to Eastern Persia
            4 artilleries and 4 infantry moved from West India to India
            1 armour and 1 mech_infantry moved from Algeria to Morocco
    
        Place Units - British
            1 carrier placed in 98 Sea Zone
            1 fighter and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.50
    British : -2.17
    Americans : -0.00
    Chinese : 1.83
    Japanese : -0.50
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    These turns are getting very difficult to figure out.

  • '23 '22 '21 '20 '19 '18 '17

    also, 2 UK fighters are on the US carrier

  • '23 '22 '21 '20 '19 '18 '17

    might make an edit actually

Suggested Topics

  • 14
  • 104
  • 41
  • 220
  • 13
  • 99
  • 118
  • 143
Axis & Allies Boardgaming Custom Painted Miniatures

31

Online

17.8k

Users

40.5k

Topics

1.8m

Posts