@pacifiersboard said in L26 PTV axis-dominion (+6) vs pacifier:
does the aaa in Holland enable a Land Scramble from W-Ger?
yes
ok thanks for letting me know. Enjoy the holidays.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 20 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
3 mech_infantrys moved from Caucasus to Turkey
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 infantry moved from Volgograd to Tambov
Germans take Tambov from Russians
2 mech_infantrys moved from Eastern Poland to Bryansk
2 fighters moved from 96 Sea Zone to Turkey
2 fighters and 1 tactical_bomber moved from Caucasus to Turkey
2 bombers moved from Western Germany to Bryansk
2 bombers moved from Southern Italy to Turkey
1 destroyer and 2 submarines moved from 113 Sea Zone to 125 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 3 submarines
Russians defend with 1 submarine
Germans roll dice for 3 submarines in 125 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Turkey
Germans attack with 2 bombers, 4 fighters, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery, 1 infantry and 1 mech_infantry
Germans roll dice for 2 bombers, 4 fighters, 3 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 4/10 hits, 4.50 expected hits
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Turkey, round 2 : 2/3 hits, 1.00 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the British, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Turkey
Germans win, taking Turkey from British with 2 bombers, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Bryansk
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Bryansk, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Bryansk to Volgograd
1 bomber moved from Turkey to Southern Italy
1 bomber moved from Turkey to Afghanistan
2 fighters and 1 tactical_bomber moved from Turkey to Afghanistan
2 fighters moved from Turkey to 97 Sea Zone
1 carrier moved from 96 Sea Zone to 97 Sea Zone
6 armour and 8 mech_infantrys moved from Volgograd to Afghanistan
7 armour and 12 mech_infantrys moved from Caucasus to Afghanistan
6 infantry moved from Volgograd to Caucasus
1 aaGun moved from Volgograd to Caucasus
2 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Novgorod to Baltic States
1 armour and 1 mech_infantry moved from Novgorod to Poland
1 aaGun, 3 artilleries and 9 infantry moved from Novgorod to Vyborg
1 infantry moved from Finland to Sweden
Germans take Sweden from Neutral_True
1 aaGun moved from Finland to Sweden
5 infantry moved from Finland to Vyborg
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Germany to Poland
6 mech_infantrys moved from Germany to Yugoslavia
3 mech_infantrys moved from Western Germany to France
1 infantry moved from Western Germany to Switzerland
Germans take Switzerland from Neutral_True
1 fighter and 1 tactical_bomber moved from Southern Italy to Yugoslavia
3 infantry moved from Western Germany to France
1 fighter moved from Yugoslavia to Western Germany
Place Units - Germans
9 infantry placed in Western Germany
3 infantry placed in Volgograd
8 infantry placed in Germany
3 mech_infantrys placed in France
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : -1.50
British : 1.00
Russians : -0.50
wasnt thinking when I attacked your sub with all three subs in z125. Wanted to send a sub next door to z124. I wasnt worried about what I sent there and didnt bother sending everything I could (for example the 2 ftrs in Ger). Let me know if you would be ok with me sending a sub next door. We could even reroll the battle and give you another chance to hit something on defense.
oh and forgot to move the german bomber from Caro to Phi, will do that after I hear from you about z125
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
3 infantry moved from Smolensk to Bryansk
8 artilleries and 32 infantry moved from Russia to Tambov
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
3 armour, 4 artilleries, 16 infantry and 7 mech_infantrys moved from Belarus to Baltic States
1 infantry moved from Vologda to Samara
2 fighters moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 2 mech_infantrys in Bryansk, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Tambov
Russians attack with 8 artilleries and 32 infantry
Germans defend with 1 infantry
Russians roll dice for 8 artilleries and 32 infantry in Tambov, round 2 : 8/40 hits, 9.33 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 8 artilleries and 32 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 3 armour, 4 artilleries, 16 infantry and 7 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 3 armour, 4 artilleries, 16 infantry and 7 mech_infantrys in Baltic States, round 2 : 7/30 hits, 7.33 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 3 armour, 4 artilleries, 16 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 1 infantry in Samara, round 3 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
4 aaGuns moved from Russia to Tambov
2 aaGuns moved from Vologda to Russia
9 infantry moved from Vologda to Archangel
3 artilleries and 10 infantry moved from Smolensk to Belarus
2 infantry moved from Vologda to Archangel
1 armour and 2 mech_infantrys moved from Russia to Belarus
Place Units - Russians
2 armour, 4 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 1 harbour, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 bomber moved from Caroline Islands to Philippines
1 armour, 6 infantry and 10 mech_infantrys moved from Yunnan to Burma
2 mech_infantrys moved from Kwangsi to Burma
1 mech_infantry moved from Kweichow to Burma
3 mech_infantrys moved from French Indo China to Burma
2 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
Combat - Japanese
Battle in Hawaiian Islands
Battle in Burma
Japanese attack with 1 armour, 6 infantry and 16 mech_infantrys
British defend with 2 infantry
Japanese roll dice for 1 armour, 6 infantry and 16 mech_infantrys in Burma, round 2 : 6/23 hits, 4.17 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Hawaiian Islands from Americans, taking Burma from UK_Pacific with 1 armour, 4 infantry and 16 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
3 fighters moved from Caroline Islands to Philippines
1 bomber moved from Japan to Philippines
2 bombers moved from Java to Philippines
1 artillery, 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 6 fighters, 3 infantry, 1 marine, 6 tactical_bombers and 2 transports moved from 31 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 49 Sea Zone
2 infantry moved from Jehol to Chahar
1 artillery moved from Shensi to Kweichow
1 artillery moved from Szechwan to Yunnan
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to Hunan
1 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Japan to French Indo China
2 fighters moved from Yunnan to Malaya
1 tactical_bomber moved from Yunnan to French Indo China
1 aaGun moved from Yunnan to Burma
1 fighter moved from Java to Sumatra
Place Units - Japanese
3 mech_infantrys placed in Malaya
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
1 infantry and 2 mech_infantrys placed in Kiangsu
2 fighters placed in Japan
1 harbour placed in Solomon Islands
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
UK_Pacific : 1.33
Japanese : 1.83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 1 harbour, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 bomber moved from Caroline Islands to Philippines
1 armour, 6 infantry and 10 mech_infantrys moved from Yunnan to Burma
2 mech_infantrys moved from Kwangsi to Burma
1 mech_infantry moved from Kweichow to Burma
3 mech_infantrys moved from French Indo China to Burma
2 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
Combat - Japanese
Battle in Hawaiian Islands
Battle in Burma
Japanese attack with 1 armour, 6 infantry and 16 mech_infantrys
British defend with 2 infantry
Japanese roll dice for 1 armour, 6 infantry and 16 mech_infantrys in Burma, round 2 : 6/23 hits, 4.17 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Hawaiian Islands from Americans, taking Burma from UK_Pacific with 1 armour, 4 infantry and 16 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
3 fighters moved from Caroline Islands to Philippines
1 bomber moved from Japan to Philippines
2 bombers moved from Java to Philippines
1 artillery, 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 6 fighters, 3 infantry, 1 marine, 6 tactical_bombers and 2 transports moved from 31 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 49 Sea Zone
2 infantry moved from Jehol to Chahar
1 artillery moved from Shensi to Kweichow
1 artillery moved from Szechwan to Yunnan
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to Hunan
1 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Japan to French Indo China
2 fighters moved from Yunnan to Malaya
1 tactical_bomber moved from Yunnan to French Indo China
1 aaGun moved from Yunnan to Burma
1 fighter moved from Java to Sumatra
Place Units - Japanese
3 mech_infantrys placed in Malaya
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
1 infantry and 2 mech_infantrys placed in Kiangsu
2 fighters placed in Japan
1 harbour placed in Solomon Islands
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 56 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
UK_Pacific : 1.33
Japanese : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 2 carriers, 1 factory_minor, 1 harbour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from Gibraltar to 93 Sea Zone
2 bombers moved from Gibraltar to Southern France
1 artillery and 1 infantry moved from Spain to Southern France
1 armour moved from Saudi Arabia to Turkey
3 bombers moved from Iraq to Turkey
1 bomber moved from Vologda to Volgograd
2 bombers moved from Russia to Turkey
1 fighter moved from Western United States to 26 Sea Zone
Combat - Americans
Americans creates battle in territory 54 Sea Zone
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in 26 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 26 Sea Zone
Americans win, taking 54 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Turkey
Americans attack with 1 armour and 5 bombers
Germans defend with 1 mech_infantry
Americans roll dice for 1 armour and 5 bombers in Turkey, round 2 : 2/6 hits, 3.83 expected hits
Germans roll dice for 1 mech_infantry in Turkey, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Turkey
Americans win with 5 bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 armour
Casualties for Germans: 1 mech_infantry
Battle in 93 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Southern France
Americans attack with 1 artillery, 2 bombers and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Southern France, round 2 : 3/4 hits, 2.00 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Spain: 1 infantry
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 infantry
EDIT: Changing ownership of Normandy Bordeaux from Italians to Americans
EDIT: Turning off Edit Mode
2 artilleries moved from Spain to Gibraltar
2 fighters moved from 93 Sea Zone to Gibraltar
1 carrier, 1 cruiser and 2 fighters moved from 91 Sea Zone to 64 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 destroyer and 3 submarines moved from 10 Sea Zone to 29 Sea Zone
1 fighter moved from 26 Sea Zone to 29 Sea Zone
1 destroyer moved from 54 Sea Zone to 50 Sea Zone
1 cruiser moved from 54 Sea Zone to 50 Sea Zone
1 cruiser moved from 54 Sea Zone to 50 Sea Zone
1 cruiser moved from 50 Sea Zone to 30 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to New South Wales
1 fighter moved from Queensland to New South Wales
1 battleship, 4 carriers, 1 destroyer, 4 fighters and 5 submarines moved from 54 Sea Zone to 29 Sea Zone
3 fighters moved from Western United States to 29 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to Central America
1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 64 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 64 Sea Zone to Central America
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Algeria to Morocco
2 bombers moved from Eastern United States to Midway
1 artillery and 1 infantry moved from Northern Territory to South Australia
5 bombers moved from Turkey to Eastern Persia
1 bomber moved from Volgograd to Eastern Persia
2 bombers moved from Southern France to Central America
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 29 Sea Zone
1 infantry moved from Queensland to New South Wales
Place Units - Americans
6 infantry placed in Eastern United States
2 carriers placed in 10 Sea Zone
1 bomber placed in Western United States
1 harbour placed in Central America
1 factory_minor placed in Saudi Arabia
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : 0.67
Italians : -0.50
AA fire in Volgograd : : -0.17
Americans : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
5 infantry moved from Tsinghai to Sikang
1 infantry moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 2 carriers, 1 factory_minor, 1 harbour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from Gibraltar to 93 Sea Zone
2 bombers moved from Gibraltar to Southern France
1 artillery and 1 infantry moved from Spain to Southern France
1 armour moved from Saudi Arabia to Turkey
3 bombers moved from Iraq to Turkey
1 bomber moved from Vologda to Volgograd
2 bombers moved from Russia to Turkey
1 fighter moved from Western United States to 26 Sea Zone
Combat - Americans
Americans creates battle in territory 54 Sea Zone
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in 26 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 26 Sea Zone
Americans win, taking 54 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Turkey
Americans attack with 1 armour and 5 bombers
Germans defend with 1 mech_infantry
Americans roll dice for 1 armour and 5 bombers in Turkey, round 2 : 2/6 hits, 3.83 expected hits
Germans roll dice for 1 mech_infantry in Turkey, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Turkey
Americans win with 5 bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 armour
Casualties for Germans: 1 mech_infantry
Battle in 93 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Southern France
Americans attack with 1 artillery, 2 bombers and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Southern France, round 2 : 3/4 hits, 2.00 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Spain: 1 infantry
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 infantry
EDIT: Changing ownership of Normandy Bordeaux from Italians to Americans
EDIT: Turning off Edit Mode
2 artilleries moved from Spain to Gibraltar
2 fighters moved from 93 Sea Zone to Gibraltar
1 carrier, 1 cruiser and 2 fighters moved from 91 Sea Zone to 64 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 destroyer and 3 submarines moved from 10 Sea Zone to 29 Sea Zone
1 fighter moved from 26 Sea Zone to 29 Sea Zone
1 destroyer moved from 54 Sea Zone to 50 Sea Zone
1 cruiser moved from 54 Sea Zone to 50 Sea Zone
1 cruiser moved from 54 Sea Zone to 50 Sea Zone
1 cruiser moved from 50 Sea Zone to 30 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to New South Wales
1 fighter moved from Queensland to New South Wales
1 battleship, 4 carriers, 1 destroyer, 4 fighters and 5 submarines moved from 54 Sea Zone to 29 Sea Zone
3 fighters moved from Western United States to 29 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to Central America
1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 64 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 64 Sea Zone to Central America
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Algeria to Morocco
2 bombers moved from Eastern United States to Midway
1 artillery and 1 infantry moved from Northern Territory to South Australia
5 bombers moved from Turkey to Eastern Persia
1 bomber moved from Volgograd to Eastern Persia
2 bombers moved from Southern France to Central America
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 29 Sea Zone
1 infantry moved from Queensland to New South Wales
Place Units - Americans
6 infantry placed in Eastern United States
2 carriers placed in 10 Sea Zone
1 bomber placed in Western United States
1 harbour placed in Central America
1 factory_minor placed in Saudi Arabia
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
5 infantry moved from Tsinghai to Sikang
1 infantry moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Portugal to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 armour moved from Iraq to Turkey
British take Turkey from Germans
1 armour moved from Turkey to Greece
British take Greece from Italians
2 artilleries and 3 infantry moved from Iraq to Northwest Persia
1 bomber moved from India to Northwest Persia
Combat - British
Battle in Malta
Battle in Northwest Persia
British attack with 2 artilleries, 1 bomber and 3 infantry
Italians defend with 3 artilleries
British roll dice for 2 artilleries, 1 bomber and 3 infantry in Northwest Persia, round 2 : 1/6 hits, 2.17 expected hits
Italians roll dice for 3 artilleries in Northwest Persia, round 2 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Northwest Persia
British roll dice for 2 artilleries, 1 bomber and 2 infantry in Northwest Persia, round 3 : 2/5 hits, 2.00 expected hits
Italians roll dice for 2 artilleries in Northwest Persia, round 3 : 1/2 hits, 0.67 expected hits
2 artilleries owned by the Italians and 1 infantry owned by the British lost in Northwest Persia
British win, taking Malta from Italians, taking Northwest Persia from Italians with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for Italians: 3 artilleries
Non Combat Move - British
4 armour, 8 fighters, 15 mech_infantrys and 2 tactical_bombers moved from Iraq to Eastern Persia
3 infantry moved from Persia to Eastern Persia
1 bomber moved from Northwest Persia to Eastern Persia
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from India: 3 aaGuns, 1 artillery and 16 infantry
EDIT: Removing units owned by British from India: 1 infantry
EDIT: Adding units owned by British to West India: 3 aaGuns, 1 artillery and 17 infantry
EDIT: Turning off Edit Mode
1 transport placed in 106 Sea Zone
1 fighter placed in United Kingdom
1 infantry and 2 mech_infantrys placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,5,5,3,2,4
British collect 39 PUs (2 lost to blockades); end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0.67
Italians : -0.17
British : -1.17
AA fire in Volgograd : : -0.17
Americans : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry and 1 marine moved from Southern Italy to 97 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry, 1 marine and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 marine moved from 98 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
3 armour, 4 infantry and 4 mech_infantrys moved from Afghanistan to West India
1 fighter moved from Caucasus to 96 Sea Zone
1 fighter moved from Caucasus to 96 Sea Zone
1 bomber moved from Caucasus to Southern France
2 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Southern France
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 2 fighters
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Egypt
Battle in Normandy Bordeaux
Italians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Egypt from British, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Italians attack with 1 artillery, 1 bomber and 2 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Southern France, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 3 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in West India
Italians attack with 3 armour, 4 infantry and 4 mech_infantrys
British defend with 3 aaGuns, 1 artillery and 17 infantry
Italians roll dice for 3 armour, 4 infantry and 4 mech_infantrys in West India, round 2 : 4/11 hits, 2.83 expected hits
UK_Pacific roll dice for 3 aaGuns, 1 artillery and 17 infantry in West India, round 2 : 4/18 hits, 6.00 expected hits
3 aaGuns owned by the British, 1 infantry owned by the British and 4 infantry owned by the Italians lost in West India
Italians roll dice for 3 armour and 4 mech_infantrys in West India, round 3 : 1/7 hits, 2.17 expected hits
UK_Pacific roll dice for 1 artillery and 16 infantry in West India, round 3 : 5/17 hits, 5.67 expected hits
4 mech_infantrys owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in West India
Italians roll dice for 2 armour in West India, round 4 : 1/2 hits, 1.00 expected hits
UK_Pacific roll dice for 1 artillery and 15 infantry in West India, round 4 : 7/16 hits, 5.33 expected hits
1 infantry owned by the British and 2 armour owned by the Italians lost in West India
UK_Pacific win with 1 artillery and 14 infantry remaining. Battle score for attacker is -22
Casualties for Italians: 3 armour, 4 infantry and 4 mech_infantrys
Casualties for British: 3 aaGuns and 3 infantry
Non Combat Move - Italians
2 fighters moved from 96 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to France
1 bomber moved from Southern France to France
Place Units - Italians
1 fighter, 1 infantry and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2
Italians collect 20 PUs (2 lost to blockades); end with 20 PUs
Combat Hit Differential Summary :
Italians : -0.50
Americans : 1.67
UK_Pacific : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 airfield and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
4 fighters moved from 29 Sea Zone to New South Wales
2 aaGuns, 1 artillery, 1 fighter and 5 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 airfield and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 airfield and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
4 fighters moved from 29 Sea Zone to New South Wales
2 aaGuns, 1 artillery, 1 fighter and 5 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 airfield and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Combat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 5 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 bomber, 2 fighters and 1 tactical_bomber moved from Afghanistan to 80 Sea Zone
13 armour and 20 mech_infantrys moved from Afghanistan to West India
1 mech_infantry moved from France to Spain
Germans take Spain from Americans
2 mech_infantrys moved from Yugoslavia to Greece
1 infantry moved from Caucasus to Turkey
Germans take Turkey from British
1 fighter and 1 tactical_bomber moved from Yugoslavia to Greece
1 fighter moved from 97 Sea Zone to Greece
1 fighter moved from 97 Sea Zone to Greece
1 bomber moved from Southern Italy to 80 Sea Zone
1 bomber moved from Volgograd to 80 Sea Zone
1 bomber moved from Volgograd to West India
1 artillery and 1 infantry moved from Vyborg to Novgorod
1 infantry moved from Vyborg to Novgorod
Combat - Germans
Battle in 80 Sea Zone
Germans attack with 3 bombers, 2 fighters and 1 tactical_bomber
British defend with 1 battleship, 1 destroyer and 1 transport
Germans roll dice for 3 bombers, 2 fighters and 1 tactical_bomber in 80 Sea Zone, round 2 : 2/6 hits, 3.67 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 destroyer and 1 transport in 80 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 destroyer owned by the British and 1 fighter owned by the Germans lost in 80 Sea Zone
Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 3 : 4/5 hits, 3.17 expected hits
British roll dice for 1 battleship and 1 transport in 80 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 transport owned by the British, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 80 Sea Zone
Germans win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 2 fighters
Casualties for British: 1 battleship, 1 destroyer and 1 transport
Battle in West India
Germans attack with 13 armour, 1 bomber and 20 mech_infantrys
British defend with 1 artillery and 14 infantry
Germans roll dice for 13 armour, 1 bomber and 20 mech_infantrys in West India, round 2 : 16/34 hits, 10.50 expected hits
UK_Pacific roll dice for 1 artillery and 14 infantry in West India, round 2 : 4/15 hits, 5.00 expected hits
1 artillery owned by the British, 4 mech_infantrys owned by the Germans and 14 infantry owned by the British lost in West India
Germans win, taking West India from UK_Pacific with 13 armour, 1 bomber and 16 mech_infantrys remaining. Battle score for attacker is 30
Casualties for Germans: 4 mech_infantrys
Casualties for British: 1 artillery and 14 infantry
Battle in Greece
Germans attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 armour
Germans roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Greece, round 2 : 2/6 hits, 2.50 expected hits
British roll dice for 1 armour in Greece, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Greece
Germans win, taking Greece from British with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Novgorod
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 mech_infantrys moved from Ukraine to Caucasus
1 aaGun, 9 artilleries and 15 infantry moved from Volgograd to Caucasus
1 carrier moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Greece to Egypt
1 fighter and 1 tactical_bomber moved from Greece to 98 Sea Zone
1 bomber moved from West India to Caucasus
1 bomber moved from 80 Sea Zone to Caucasus
2 bombers and 1 tactical_bomber moved from 80 Sea Zone to Afghanistan
1 bomber moved from Philippines to Caroline Islands
9 infantry moved from Western Germany to Germany
3 artilleries, 7 infantry and 5 mech_infantrys moved from France to Southern France
3 infantry moved from Switzerland to France
1 armour and 1 mech_infantry moved from Poland to Slovakia Hungary
1 mech_infantry moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Poland to Eastern Poland
1 aaGun and 7 infantry moved from Sweden to Finland
1 submarine moved from 125 Sea Zone to 124 Sea Zone
1 destroyer and 1 submarine moved from 125 Sea Zone to 113 Sea Zone
Place Units - Germans
5 artilleries and 5 infantry placed in Germany
10 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5
Germans collect 58 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 5.33
British : -0.17
UK_Pacific : -1.00
Russians : -0.33
can play things out of course but I will take india and can defend and/or block hawaii and you have no way to take any of the pacific vcs back.
You ignored the pacific a bit too much, I think. The bombers gave you some punch but not enough to really pressure Japans navy and provided no defense.
There were better options for defending India to prevent me taking it this turn but it wouldnt have changed anything. No matter what it was going to open up europe as you would have to pull everything to pacific. Germany and Italy could have stacked Samara this turn and taken Russia next turn. Moved a bit too much toward Europe.
Yes very well played by you. I was actually hoping to draw you up to Moscow with pulling everything towards Europe but you didnt take the bait. Most players do not make you pay when you over extend your self in the Pacific like i did. Very good job. I officially concede this one to you. Very frustrating loss but really fun game.
Hopefully we can play again here soon. Thanks again for the game.
yeah its usually hard to win in pacific but you gave me a bit too much freedom.