Ksmckay(Axis) vs AldoRaine (Allies+3) BM3

  • 19

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Italians
            2 infantry moved from France to Southern France
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
            1 bomber moved from Southern Italy to Northwest Persia
            4 artilleries and 4 infantry moved from Caucasus to Northwest Persia
            2 fighters moved from 96 Sea Zone to Northwest Persia
            1 submarine moved from 96 Sea Zone to 93 Sea Zone
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 93 Sea Zone
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Italians win, taking 93 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Northwest Persia
                Italians attack with 4 artilleries, 1 bomber, 2 fighters and 4 infantry
                French defend with 1 fighter; ANZAC defend with 3 fighters and 2 infantry
                    Italians roll dice for 4 artilleries, 1 bomber, 2 fighters and 4 infantry in Northwest Persia, round 2 : 3/11 hits, 4.33 expected hits
                    British roll dice for 4 fighters and 2 infantry in Northwest Persia, round 2 : 4/6 hits, 3.33 expected hits
                    1 fighter owned by the ANZAC, 2 infantry owned by the ANZAC and 4 infantry owned by the Italians lost in Northwest Persia
                    Italians roll dice for 4 artilleries, 1 bomber and 2 fighters in Northwest Persia, round 3 : 3/7 hits, 3.00 expected hits
                    British roll dice for 3 fighters in Northwest Persia, round 3 : 1/3 hits, 2.00 expected hits
                    2 fighters owned by the ANZAC, 1 fighter owned by the French and 1 artillery owned by the Italians lost in Northwest Persia
                Italians win, taking Northwest Persia from British with 3 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 30
                Casualties for Italians: 1 artillery and 4 infantry
                Casualties for ANZAC: 3 fighters and 2 infantry
                Casualties for French: 1 fighter
            Battle in Southern France
                Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 0/4 hits, 1.50 expected hits
                    Americans roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 3 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 mech_infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Italians
            1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy
            2 infantry moved from Malta to 96 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Southern Italy
            2 mech_infantrys moved from Northern Italy to Southern Italy
            2 infantry moved from Northern Italy to France
            1 artillery and 1 infantry moved from Holland Belgium to France
            1 infantry moved from Normandy Bordeaux to France
            1 bomber and 2 fighters moved from Northwest Persia to Caucasus
            3 armour and 4 mech_infantrys moved from Caucasus to Afghanistan
                  Italians take Afghanistan from Neutral_True
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.50
    British : -0.33
    Americans : 0.33
    

    Savegame

  • 25 19

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy nothing; Remaining resources: 10 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns, 1 artillery, 5 fighters and 5 infantry moved from New South Wales to Queensland
            4 fighters moved from Queensland to 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 25 19

    @ksmckay said in Ksmckay(Axis) vs AldoRaine (Allies+3) BM3:

    v

    Super fun game so far, I fear i make by big reveal a round early. Forgot about those stranded ANZAC and French planes. That was a good move. I am on vacation now so I am unlikely to post a move until I get back around the new year. Please let me know if that is an issue.

    Thanks again for the game.

  • 19

    ok thanks for letting me know. Enjoy the holidays.

  • 19

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 20 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Germans
            3 mech_infantrys moved from Caucasus to Turkey
            1 infantry moved from Volgograd to Samara
                  Germans take Samara from Russians
            1 infantry moved from Volgograd to Tambov
                  Germans take Tambov from Russians
            2 mech_infantrys moved from Eastern Poland to Bryansk
            2 fighters moved from 96 Sea Zone to Turkey
            2 fighters and 1 tactical_bomber moved from Caucasus to Turkey
            2 bombers moved from Western Germany to Bryansk
            2 bombers moved from Southern Italy to Turkey
            1 destroyer and 2 submarines moved from 113 Sea Zone to 125 Sea Zone
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 destroyer and 3 submarines
                Russians defend with 1 submarine
                    Germans roll dice for 3 submarines in 125 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Turkey
                Germans attack with 2 bombers, 4 fighters, 3 mech_infantrys and 1 tactical_bomber
                British defend with 1 artillery, 1 infantry and 1 mech_infantry
                    Germans roll dice for 2 bombers, 4 fighters, 3 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 4/10 hits, 4.50 expected hits
                    British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Turkey, round 2 : 2/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the British, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Turkey
                Germans win, taking Turkey from British with 2 bombers, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
            Battle in Bryansk
                Germans attack with 2 bombers and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Bryansk, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Bryansk to Volgograd
            1 bomber moved from Turkey to Southern Italy
            1 bomber moved from Turkey to Afghanistan
            2 fighters and 1 tactical_bomber moved from Turkey to Afghanistan
            2 fighters moved from Turkey to 97 Sea Zone
            1 carrier moved from 96 Sea Zone to 97 Sea Zone
            6 armour and 8 mech_infantrys moved from Volgograd to Afghanistan
            7 armour and 12 mech_infantrys moved from Caucasus to Afghanistan
            6 infantry moved from Volgograd to Caucasus
            1 aaGun moved from Volgograd to Caucasus
            2 mech_infantrys moved from Eastern Poland to Ukraine
            1 infantry moved from Novgorod to Baltic States
            1 armour and 1 mech_infantry moved from Novgorod to Poland
            1 aaGun, 3 artilleries and 9 infantry moved from Novgorod to Vyborg
            1 infantry moved from Finland to Sweden
                  Germans take Sweden from Neutral_True
            1 aaGun moved from Finland to Sweden
            5 infantry moved from Finland to Vyborg
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            2 infantry moved from Germany to Poland
            6 mech_infantrys moved from Germany to Yugoslavia
            3 mech_infantrys moved from Western Germany to France
            1 infantry moved from Western Germany to Switzerland
                  Germans take Switzerland from Neutral_True
            1 fighter and 1 tactical_bomber moved from Southern Italy to Yugoslavia
            3 infantry moved from Western Germany to France
            1 fighter moved from Yugoslavia to Western Germany
    
        Place Units - Germans
            9 infantry placed in Western Germany
            3 infantry placed in Volgograd
            8 infantry placed in Germany
            3 mech_infantrys placed in France
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.50
    British : 1.00
    Russians : -0.50
    

    Savegame

  • 19

    wasnt thinking when I attacked your sub with all three subs in z125. Wanted to send a sub next door to z124. I wasnt worried about what I sent there and didnt bother sending everything I could (for example the 2 ftrs in Ger). Let me know if you would be ok with me sending a sub next door. We could even reroll the battle and give you another chance to hit something on defense.

  • 19

    oh and forgot to move the german bomber from Caro to Phi, will do that after I hear from you about z125

  • 25 19

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 2 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
    
        Combat Move - Russians
            3 infantry moved from Smolensk to Bryansk
            8 artilleries and 32 infantry moved from Russia to Tambov
            1 infantry moved from Archangel to Novgorod
                  Russians take Novgorod from Germans
            3 armour, 4 artilleries, 16 infantry and 7 mech_infantrys moved from Belarus to Baltic States
            1 infantry moved from Vologda to Samara
            2 fighters moved from Russia to Samara
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 2 mech_infantrys in Bryansk, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Tambov
                Russians attack with 8 artilleries and 32 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 8 artilleries and 32 infantry in Tambov, round 2 : 8/40 hits, 9.33 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 8 artilleries and 32 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 3 armour, 4 artilleries, 16 infantry and 7 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 3 armour, 4 artilleries, 16 infantry and 7 mech_infantrys in Baltic States, round 2 : 7/30 hits, 7.33 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 3 armour, 4 artilleries, 16 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 fighters and 1 infantry in Samara, round 3 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Samara to Russia
            1 fighter and 1 tactical_bomber moved from Bryansk to Russia
            4 aaGuns moved from Russia to Tambov
            2 aaGuns moved from Vologda to Russia
            9 infantry moved from Vologda to Archangel
            3 artilleries and 10 infantry moved from Smolensk to Belarus
            2 infantry moved from Vologda to Archangel
            1 armour and 2 mech_infantrys moved from Russia to Belarus
    
        Place Units - Russians
            2 armour, 4 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : -1.67
    

    Savegame

  • 19

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 fighters, 1 harbour, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 bomber moved from Caroline Islands to Philippines
            1 armour, 6 infantry and 10 mech_infantrys moved from Yunnan to Burma
            2 mech_infantrys moved from Kwangsi to Burma
            1 mech_infantry moved from Kweichow to Burma
            3 mech_infantrys moved from French Indo China to Burma
            2 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Combat - Japanese
            Battle in Hawaiian Islands
            Battle in Burma
                Japanese attack with 1 armour, 6 infantry and 16 mech_infantrys
                British defend with 2 infantry
                    Japanese roll dice for 1 armour, 6 infantry and 16 mech_infantrys in Burma, round 2 : 6/23 hits, 4.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                Japanese win, taking Hawaiian Islands from Americans, taking Burma from UK_Pacific with 1 armour, 4 infantry and 16 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            1 submarine moved from 25 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 carrier and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            1 submarine moved from 42 Sea Zone to 36 Sea Zone
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            3 fighters moved from Caroline Islands to Philippines
            1 bomber moved from Japan to Philippines
            2 bombers moved from Java to Philippines
            1 artillery, 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 6 fighters, 3 infantry, 1 marine, 6 tactical_bombers and 2 transports moved from 31 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 49 Sea Zone
            2 infantry moved from Jehol to Chahar
            1 artillery moved from Shensi to Kweichow
            1 artillery moved from Szechwan to Yunnan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kiangsu to Anhwe
            2 mech_infantrys moved from Kiangsu to Hunan
            1 infantry moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from Japan to French Indo China
            2 fighters moved from Yunnan to Malaya
            1 tactical_bomber moved from Yunnan to French Indo China
            1 aaGun moved from Yunnan to Burma
            1 fighter moved from Java to Sumatra
    
        Place Units - Japanese
            3 mech_infantrys placed in Malaya
            1 artillery and 1 infantry placed in French Indo China
            1 transport placed in 36 Sea Zone
            1 infantry and 2 mech_infantrys placed in Kiangsu
            2 fighters placed in Japan
            1 harbour placed in Solomon Islands
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : 1.33
    Japanese : 1.83
    

    Savegame

  • 19

    TripleA Manual Gamesave Post: Japanese round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 fighters, 1 harbour, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 bomber moved from Caroline Islands to Philippines
            1 armour, 6 infantry and 10 mech_infantrys moved from Yunnan to Burma
            2 mech_infantrys moved from Kwangsi to Burma
            1 mech_infantry moved from Kweichow to Burma
            3 mech_infantrys moved from French Indo China to Burma
            2 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Combat - Japanese
            Battle in Hawaiian Islands
            Battle in Burma
                Japanese attack with 1 armour, 6 infantry and 16 mech_infantrys
                British defend with 2 infantry
                    Japanese roll dice for 1 armour, 6 infantry and 16 mech_infantrys in Burma, round 2 : 6/23 hits, 4.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                Japanese win, taking Hawaiian Islands from Americans, taking Burma from UK_Pacific with 1 armour, 4 infantry and 16 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            1 submarine moved from 25 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 carrier and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            1 submarine moved from 42 Sea Zone to 36 Sea Zone
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            3 fighters moved from Caroline Islands to Philippines
            1 bomber moved from Japan to Philippines
            2 bombers moved from Java to Philippines
            1 artillery, 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 6 fighters, 3 infantry, 1 marine, 6 tactical_bombers and 2 transports moved from 31 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 49 Sea Zone
            2 infantry moved from Jehol to Chahar
            1 artillery moved from Shensi to Kweichow
            1 artillery moved from Szechwan to Yunnan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kiangsu to Anhwe
            2 mech_infantrys moved from Kiangsu to Hunan
            1 infantry moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from Japan to French Indo China
            2 fighters moved from Yunnan to Malaya
            1 tactical_bomber moved from Yunnan to French Indo China
            1 aaGun moved from Yunnan to Burma
            1 fighter moved from Java to Sumatra
    
        Place Units - Japanese
            3 mech_infantrys placed in Malaya
            1 artillery and 1 infantry placed in French Indo China
            1 transport placed in 36 Sea Zone
            1 infantry and 2 mech_infantrys placed in Kiangsu
            2 fighters placed in Japan
            1 harbour placed in Solomon Islands
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 56 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    UK_Pacific : 1.33
    Japanese : 1.83
    

    Savegame

  • 25 19

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 carriers, 1 factory_minor, 1 harbour and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 93 Sea Zone
            2 fighters moved from Gibraltar to 93 Sea Zone
            2 bombers moved from Gibraltar to Southern France
            1 artillery and 1 infantry moved from Spain to Southern France
            1 armour moved from Saudi Arabia to Turkey
            3 bombers moved from Iraq to Turkey
            1 bomber moved from Vologda to Volgograd
            2 bombers moved from Russia to Turkey
            1 fighter moved from Western United States to 26 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 54 Sea Zone
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total. 
            Battle in 26 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 26 Sea Zone
                Americans win, taking 54 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Turkey
                Americans attack with 1 armour and 5 bombers
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 armour and 5 bombers in Turkey, round 2 : 2/6 hits, 3.83 expected hits
                    Germans roll dice for 1 mech_infantry in Turkey, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Turkey
                Americans win with 5 bombers remaining. Battle score for attacker is -2
                Casualties for Americans: 1 armour
                Casualties for Germans: 1 mech_infantry
            Battle in 93 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Italians defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 93 Sea Zone
                Americans win, taking 93 Sea Zone from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Southern France
                Americans attack with 1 artillery, 2 bombers and 1 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Southern France, round 2 : 3/4 hits, 2.00 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Spain: 1 infantry
            EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 infantry
            EDIT: Changing ownership of Normandy Bordeaux from Italians to Americans
            EDIT: Turning off Edit Mode
            2 artilleries moved from Spain to Gibraltar
            2 fighters moved from 93 Sea Zone to Gibraltar
            1 carrier, 1 cruiser and 2 fighters moved from 91 Sea Zone to 64 Sea Zone
            1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 destroyer and 3 submarines moved from 10 Sea Zone to 29 Sea Zone
            1 fighter moved from 26 Sea Zone to 29 Sea Zone
            1 destroyer moved from 54 Sea Zone to 50 Sea Zone
            1 cruiser moved from 54 Sea Zone to 50 Sea Zone
            1 cruiser moved from 54 Sea Zone to 50 Sea Zone
            1 cruiser moved from 50 Sea Zone to 30 Sea Zone
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to New South Wales
            1 fighter moved from Queensland to New South Wales
            1 battleship, 4 carriers, 1 destroyer, 4 fighters and 5 submarines moved from 54 Sea Zone to 29 Sea Zone
            3 fighters moved from Western United States to 29 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 64 Sea Zone
            2 infantry moved from 64 Sea Zone to Central America
            1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 64 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 64 Sea Zone to Central America
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from Algeria to Morocco
            2 bombers moved from Eastern United States to Midway
            1 artillery and 1 infantry moved from Northern Territory to South Australia
            5 bombers moved from Turkey to Eastern Persia
            1 bomber moved from Volgograd to Eastern Persia
            2 bombers moved from Southern France to Central America
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 29 Sea Zone
            1 infantry moved from Queensland to New South Wales
    
        Place Units - Americans
            6 infantry placed in Eastern United States
            2 carriers placed in 10 Sea Zone
            1 bomber placed in Western United States
            1 harbour placed in Central America
            1 factory_minor placed in Saudi Arabia
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Italians : -0.50
    AA fire in Volgograd : : -0.17
    Americans : -1.17
    

    Savegame

  • 25 19

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            5 infantry moved from Tsinghai to Sikang
            1 infantry moved from Kansu to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 19

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 carriers, 1 factory_minor, 1 harbour and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 93 Sea Zone
            2 fighters moved from Gibraltar to 93 Sea Zone
            2 bombers moved from Gibraltar to Southern France
            1 artillery and 1 infantry moved from Spain to Southern France
            1 armour moved from Saudi Arabia to Turkey
            3 bombers moved from Iraq to Turkey
            1 bomber moved from Vologda to Volgograd
            2 bombers moved from Russia to Turkey
            1 fighter moved from Western United States to 26 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 54 Sea Zone
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total. 
            Battle in 26 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 26 Sea Zone
                Americans win, taking 54 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Turkey
                Americans attack with 1 armour and 5 bombers
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 armour and 5 bombers in Turkey, round 2 : 2/6 hits, 3.83 expected hits
                    Germans roll dice for 1 mech_infantry in Turkey, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Turkey
                Americans win with 5 bombers remaining. Battle score for attacker is -2
                Casualties for Americans: 1 armour
                Casualties for Germans: 1 mech_infantry
            Battle in 93 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Italians defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 93 Sea Zone
                Americans win, taking 93 Sea Zone from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Southern France
                Americans attack with 1 artillery, 2 bombers and 1 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Southern France, round 2 : 3/4 hits, 2.00 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Spain: 1 infantry
            EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 infantry
            EDIT: Changing ownership of Normandy Bordeaux from Italians to Americans
            EDIT: Turning off Edit Mode
            2 artilleries moved from Spain to Gibraltar
            2 fighters moved from 93 Sea Zone to Gibraltar
            1 carrier, 1 cruiser and 2 fighters moved from 91 Sea Zone to 64 Sea Zone
            1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 destroyer and 3 submarines moved from 10 Sea Zone to 29 Sea Zone
            1 fighter moved from 26 Sea Zone to 29 Sea Zone
            1 destroyer moved from 54 Sea Zone to 50 Sea Zone
            1 cruiser moved from 54 Sea Zone to 50 Sea Zone
            1 cruiser moved from 54 Sea Zone to 50 Sea Zone
            1 cruiser moved from 50 Sea Zone to 30 Sea Zone
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to New South Wales
            1 fighter moved from Queensland to New South Wales
            1 battleship, 4 carriers, 1 destroyer, 4 fighters and 5 submarines moved from 54 Sea Zone to 29 Sea Zone
            3 fighters moved from Western United States to 29 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 64 Sea Zone
            2 infantry moved from 64 Sea Zone to Central America
            1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 64 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 64 Sea Zone to Central America
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from Algeria to Morocco
            2 bombers moved from Eastern United States to Midway
            1 artillery and 1 infantry moved from Northern Territory to South Australia
            5 bombers moved from Turkey to Eastern Persia
            1 bomber moved from Volgograd to Eastern Persia
            2 bombers moved from Southern France to Central America
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 29 Sea Zone
            1 infantry moved from Queensland to New South Wales
    
        Place Units - Americans
            6 infantry placed in Eastern United States
            2 carriers placed in 10 Sea Zone
            1 bomber placed in Western United States
            1 harbour placed in Central America
            1 factory_minor placed in Saudi Arabia
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            5 infantry moved from Tsinghai to Sikang
            1 infantry moved from Kansu to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 fighter, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Portugal to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 armour moved from Iraq to Turkey
                  British take Turkey from Germans
            1 armour moved from Turkey to Greece
                  British take Greece from Italians
            2 artilleries and 3 infantry moved from Iraq to Northwest Persia
            1 bomber moved from India to Northwest Persia
    
        Combat - British
            Battle in Malta
            Battle in Northwest Persia
                British attack with 2 artilleries, 1 bomber and 3 infantry
                Italians defend with 3 artilleries
                    British roll dice for 2 artilleries, 1 bomber and 3 infantry in Northwest Persia, round 2 : 1/6 hits, 2.17 expected hits
                    Italians roll dice for 3 artilleries in Northwest Persia, round 2 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Northwest Persia
                    British roll dice for 2 artilleries, 1 bomber and 2 infantry in Northwest Persia, round 3 : 2/5 hits, 2.00 expected hits
                    Italians roll dice for 2 artilleries in Northwest Persia, round 3 : 1/2 hits, 0.67 expected hits
                    2 artilleries owned by the Italians and 1 infantry owned by the British lost in Northwest Persia
                British win, taking Malta from Italians, taking Northwest Persia from Italians with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
                Casualties for Italians: 3 artilleries
    
        Non Combat Move - British
            4 armour, 8 fighters, 15 mech_infantrys and 2 tactical_bombers moved from Iraq to Eastern Persia
            3 infantry moved from Persia to Eastern Persia
            1 bomber moved from Northwest Persia to Eastern Persia
            1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 3 aaGuns, 1 artillery and 16 infantry
            EDIT: Removing units owned by British from India: 1 infantry
            EDIT: Adding units owned by British to West India: 3 aaGuns, 1 artillery and 17 infantry
            EDIT: Turning off Edit Mode
            1 transport placed in 106 Sea Zone
            1 fighter placed in United Kingdom
            1 infantry and 2 mech_infantrys placed in Iraq
            1 armour and 2 mech_infantrys placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,5,5,3,2,4
            British collect 39 PUs (2 lost to blockades); end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Italians : -0.17
    British : -1.17
    AA fire in Volgograd : : -0.17
    Americans : -1.17
    

    Savegame

  • 19

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry and 1 marine moved from Southern Italy to 97 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry, 1 marine and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Egypt
            1 marine moved from 98 Sea Zone to Egypt
            1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
            3 armour, 4 infantry and 4 mech_infantrys moved from Afghanistan to West India
            1 fighter moved from Caucasus to 96 Sea Zone
            1 fighter moved from Caucasus to 96 Sea Zone
            1 bomber moved from Caucasus to Southern France
            2 infantry moved from France to Normandy Bordeaux
            1 artillery and 1 infantry moved from France to Southern France
            1 infantry moved from France to Normandy Bordeaux
            1 infantry moved from Northern Italy to Southern France
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 2 fighters
                British defend with 1 transport
                    1 transport owned by the British lost in 96 Sea Zone
                Italians win with 2 fighters remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Egypt
            Battle in Normandy Bordeaux
                Italians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                Italians win, taking Egypt from British, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Southern France
                Italians attack with 1 artillery, 1 bomber and 2 infantry
                Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Southern France, round 2 : 1/4 hits, 1.50 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 3 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                Italians win, taking Southern France from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                Casualties for Italians: 2 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in West India
                Italians attack with 3 armour, 4 infantry and 4 mech_infantrys
                British defend with 3 aaGuns, 1 artillery and 17 infantry
                    Italians roll dice for 3 armour, 4 infantry and 4 mech_infantrys in West India, round 2 : 4/11 hits, 2.83 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 1 artillery and 17 infantry in West India, round 2 : 4/18 hits, 6.00 expected hits
                    3 aaGuns owned by the British, 1 infantry owned by the British and 4 infantry owned by the Italians lost in West India
                    Italians roll dice for 3 armour and 4 mech_infantrys in West India, round 3 : 1/7 hits, 2.17 expected hits
                    UK_Pacific roll dice for 1 artillery and 16 infantry in West India, round 3 : 5/17 hits, 5.67 expected hits
                    4 mech_infantrys owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in West India
                    Italians roll dice for 2 armour in West India, round 4 : 1/2 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 artillery and 15 infantry in West India, round 4 : 7/16 hits, 5.33 expected hits
                    1 infantry owned by the British and 2 armour owned by the Italians lost in West India
                UK_Pacific win with 1 artillery and 14 infantry remaining. Battle score for attacker is -22
                Casualties for Italians: 3 armour, 4 infantry and 4 mech_infantrys
                Casualties for British: 3 aaGuns and 3 infantry
    
        Non Combat Move - Italians
            2 fighters moved from 96 Sea Zone to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to France
            1 bomber moved from Southern France to France
    
        Place Units - Italians
            1 fighter, 1 infantry and 1 tactical_bomber placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2
            Italians collect 20 PUs (2 lost to blockades); end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    Americans : 1.67
    UK_Pacific : -1.00
    

    Savegame

  • 25 19

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 airfield and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            4 fighters moved from 29 Sea Zone to New South Wales
            2 aaGuns, 1 artillery, 1 fighter and 5 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 airfield and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 19

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 airfield and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            4 fighters moved from 29 Sea Zone to New South Wales
            2 aaGuns, 1 artillery, 1 fighter and 5 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 airfield and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
    
        Combat Move - French
    
        Combat - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 19

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 5 infantry and 10 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 bomber, 2 fighters and 1 tactical_bomber moved from Afghanistan to 80 Sea Zone
            13 armour and 20 mech_infantrys moved from Afghanistan to West India
            1 mech_infantry moved from France to Spain
                  Germans take Spain from Americans
            2 mech_infantrys moved from Yugoslavia to Greece
            1 infantry moved from Caucasus to Turkey
                  Germans take Turkey from British
            1 fighter and 1 tactical_bomber moved from Yugoslavia to Greece
            1 fighter moved from 97 Sea Zone to Greece
            1 fighter moved from 97 Sea Zone to Greece
            1 bomber moved from Southern Italy to 80 Sea Zone
            1 bomber moved from Volgograd to 80 Sea Zone
            1 bomber moved from Volgograd to West India
            1 artillery and 1 infantry moved from Vyborg to Novgorod
            1 infantry moved from Vyborg to Novgorod
    
        Combat - Germans
            Battle in 80 Sea Zone
                Germans attack with 3 bombers, 2 fighters and 1 tactical_bomber
                British defend with 1 battleship, 1 destroyer and 1 transport
                    Germans roll dice for 3 bombers, 2 fighters and 1 tactical_bomber in 80 Sea Zone, round 2 : 2/6 hits, 3.67 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 destroyer and 1 transport in 80 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 destroyer owned by the British and 1 fighter owned by the Germans lost in 80 Sea Zone
                    Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 3 : 4/5 hits, 3.17 expected hits
                    British roll dice for 1 battleship and 1 transport in 80 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 transport owned by the British, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 80 Sea Zone
                Germans win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Germans: 2 fighters
                Casualties for British: 1 battleship, 1 destroyer and 1 transport
            Battle in West India
                Germans attack with 13 armour, 1 bomber and 20 mech_infantrys
                British defend with 1 artillery and 14 infantry
                    Germans roll dice for 13 armour, 1 bomber and 20 mech_infantrys in West India, round 2 : 16/34 hits, 10.50 expected hits
                    UK_Pacific roll dice for 1 artillery and 14 infantry in West India, round 2 : 4/15 hits, 5.00 expected hits
                    1 artillery owned by the British, 4 mech_infantrys owned by the Germans and 14 infantry owned by the British lost in West India
                Germans win, taking West India from UK_Pacific with 13 armour, 1 bomber and 16 mech_infantrys remaining. Battle score for attacker is 30
                Casualties for Germans: 4 mech_infantrys
                Casualties for British: 1 artillery and 14 infantry
            Battle in Greece
                Germans attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour
                    Germans roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Greece, round 2 : 2/6 hits, 2.50 expected hits
                    British roll dice for 1 armour in Greece, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Greece
                Germans win, taking Greece from British with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Novgorod
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 mech_infantrys moved from Ukraine to Caucasus
            1 aaGun, 9 artilleries and 15 infantry moved from Volgograd to Caucasus
            1 carrier moved from 97 Sea Zone to 98 Sea Zone
            2 fighters moved from Greece to Egypt
            1 fighter and 1 tactical_bomber moved from Greece to 98 Sea Zone
            1 bomber moved from West India to Caucasus
            1 bomber moved from 80 Sea Zone to Caucasus
            2 bombers and 1 tactical_bomber moved from 80 Sea Zone to Afghanistan
            1 bomber moved from Philippines to Caroline Islands
            9 infantry moved from Western Germany to Germany
            3 artilleries, 7 infantry and 5 mech_infantrys moved from France to Southern France
            3 infantry moved from Switzerland to France
            1 armour and 1 mech_infantry moved from Poland to Slovakia Hungary
            1 mech_infantry moved from Eastern Poland to Slovakia Hungary
            1 infantry moved from Poland to Eastern Poland
            1 aaGun and 7 infantry moved from Sweden to Finland
            1 submarine moved from 125 Sea Zone to 124 Sea Zone
            1 destroyer and 1 submarine moved from 125 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            5 artilleries and 5 infantry placed in Germany
            10 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5
            Germans collect 58 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Germans : 5.33
    British : -0.17
    UK_Pacific : -1.00
    Russians : -0.33
    

    Savegame

  • 19

    can play things out of course but I will take india and can defend and/or block hawaii and you have no way to take any of the pacific vcs back.

    You ignored the pacific a bit too much, I think. The bombers gave you some punch but not enough to really pressure Japans navy and provided no defense.

    There were better options for defending India to prevent me taking it this turn but it wouldnt have changed anything. No matter what it was going to open up europe as you would have to pull everything to pacific. Germany and Italy could have stacked Samara this turn and taken Russia next turn. Moved a bit too much toward Europe.

  • 25 19

    Yes very well played by you. I was actually hoping to draw you up to Moscow with pulling everything towards Europe but you didnt take the bait. Most players do not make you pay when you over extend your self in the Pacific like i did. Very good job. I officially concede this one to you. Very frustrating loss but really fun game.

    Hopefully we can play again here soon. Thanks again for the game.

  • 19

    yeah its usually hard to win in pacific but you gave me a bit too much freedom.

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