no scrambles
Ksmckay(Axis) vs AldoRaine (Allies+3) BM3
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@ksmckay while the loss hurts, if i would have won it would have hurt you more i think. oh well live by the dice die by the dice.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Germans Germans buy 1 artillery, 2 bombers, 1 fighter, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Rostov to Bryansk 2 fighters and 1 tactical_bomber moved from Rostov to Bryansk 9 artilleries and 20 infantry moved from Rostov to Volgograd 1 armour moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Caucasus Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Bryansk Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 9 artilleries and 20 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 9 artilleries and 20 infantry in Volgograd, round 2 : 5/29 hits, 7.83 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 9 artilleries and 20 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns moved from Rostov to Volgograd 7 mech_infantrys moved from Ukraine to Volgograd 1 mech_infantry moved from Ukraine to Caucasus 5 armour moved from Caucasus to Volgograd 2 fighters and 1 tactical_bomber moved from Bryansk to Caucasus 1 bomber moved from Yunnan to Caroline Islands 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 aaGun and 1 infantry moved from Baltic States to Novgorod 1 armour, 1 artillery and 1 mech_infantry moved from Belarus to Novgorod 1 mech_infantry moved from Eastern Poland to Ukraine 5 mech_infantrys moved from Germany to Eastern Poland 4 infantry moved from France to Western Germany 3 mech_infantrys moved from Southern Italy to Western Germany 1 fighter moved from Southern Italy to 96 Sea Zone 1 carrier and 1 fighter moved from 97 Sea Zone to 96 Sea Zone 1 submarine moved from 125 Sea Zone to 113 Sea Zone 1 submarine moved from 112 Sea Zone to 113 Sea Zone 1 submarine moved from 119 Sea Zone to 125 Sea Zone 1 armour and 1 mech_infantry moved from Caucasus to Volgograd Place Units - Germans 1 artillery, 1 infantry and 6 mech_infantrys placed in Germany 3 infantry placed in Novgorod Germans undo move 2. Germans undo move 1. 1 artillery and 2 infantry placed in Novgorod 2 infantry and 6 mech_infantrys placed in Germany 2 bombers and 1 fighter placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 1 infantry EDIT: Adding units owned by Germans to Archangel: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4 Germans collect 52 PUs (2 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUsCombat Hit Differential Summary :
Germans : -3.83 Russians : 0.33 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Bryansk 1 infantry moved from Smolensk to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 2 fighters moved from Northwest Persia to Bryansk 2 armour, 4 artilleries, 17 infantry and 7 mech_infantrys moved from Smolensk to Belarus 1 armour moved from Russia to Belarus Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Bryansk Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 3 armour, 4 artilleries, 17 infantry and 7 mech_infantrys Germans defend with 1 infantry Russians roll dice for 3 armour, 4 artilleries, 17 infantry and 7 mech_infantrys in Belarus, round 2 : 9/31 hits, 7.50 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 3 armour, 4 artilleries, 16 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 3 artilleries and 13 infantry moved from Russia to Smolensk 4 aaGuns, 8 artilleries and 28 infantry moved from Samara to Russia 2 aaGuns and 12 infantry moved from Novosibirsk to Vologda 1 fighter and 1 tactical_bomber moved from Archangel to Russia 2 fighters moved from Bryansk to Russia Place Units - Russians 1 armour, 4 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans : 0.00 Russians : 2.00 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 bomber, 1 factory_minor, 1 fighter, 1 infantry, 5 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 submarines moved from 39 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 56 Sea Zone 2 bombers moved from Yunnan to 56 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Yunnan to Burma 1 artillery moved from Shensi to Szechwan 1 infantry moved from Kweichow to Szechwan 1 fighter moved from Yunnan to Szechwan 1 destroyer moved from 49 Sea Zone to 54 Sea Zone 1 destroyer moved from 49 Sea Zone to 30 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 fighters and 2 tactical_bombers moved from 49 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from 49 Sea Zone to 30 Sea Zone 2 fighters and 2 tactical_bombers moved from 49 Sea Zone to 25 Sea Zone 1 submarine moved from 33 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 1 destroyer moved from 20 Sea Zone to 16 Sea Zone Combat - Japanese Battle in 56 Sea Zone Japanese attack with 2 bombers and 2 submarines Americans defend with 1 carrier and 1 transport Japanese roll dice for 2 submarines in 56 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 bombers in 56 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 carrier and 1 transport in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 56 Sea Zone Japanese roll dice for 1 submarine in 56 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers in 56 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits Americans roll dice for 1 carrier and 1 transport in 56 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 carrier owned by the Americans and 1 transport owned by the Americans lost in 56 Sea Zone Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 17 Casualties for Japanese: 1 submarine Casualties for Americans: 1 carrier and 1 transport Battle in Wake Island Battle in 54 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 54 Sea Zone Japanese win, taking Wake Island from Americans, taking 54 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 fighter and 2 submarines ANZAC defend with 1 cruiser and 1 transport Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 fighter in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese win, taking 42 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 cruiser and 1 transport Battle in 25 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 30 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 30 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 30 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Szechwan Japanese attack with 1 artillery, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 3 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Burma Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 4 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery and 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 fighter moved from Szechwan to Yunnan 1 mech_infantry moved from Hopei to Kweichow 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Anhwe to Yunnan 1 mech_infantry moved from Hunan to Yunnan 2 mech_infantrys moved from Kiangsu to Kwangsi 3 infantry moved from French Indo China to Yunnan 2 bombers moved from 56 Sea Zone to Java 1 fighter moved from 42 Sea Zone to Java 1 marine moved from Solomon Islands to 49 Sea Zone 1 artillery, 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 5 infantry, 1 marine and 3 transports moved from 49 Sea Zone to 31 Sea Zone 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 31 Sea Zone 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 31 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 destroyers moved from 6 Sea Zone to 31 Sea Zone 2 infantry moved from Manchuria to Jehol 2 fighters and 2 tactical_bombers moved from 30 Sea Zone to 31 Sea Zone 1 fighter moved from Japan to French Indo China Place Units - Japanese 1 infantry and 2 mech_infantrys placed in Kiangsu 1 factory_minor placed in Malaya 3 mech_infantrys placed in French Indo China 1 bomber, 1 fighter and 1 tactical_bomber placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Americans : -0.67 ANZAC : 0.50 Chinese : -0.67 UK_Pacific : 0.00 Japanese : -5.17 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 2 bombers, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 bomber moved from Northwest Persia to Tsinghai 1 bomber moved from Northwest Persia to Tsinghai 2 bombers moved from Northwest Persia to Kansu 1 bomber moved from India to Saudi Arabia 1 armour and 1 mech_infantry moved from Iraq to Saudi Arabia 2 bombers moved from Gibraltar to Saudi Arabia 2 bombers moved from Eastern United States to Spain 2 fighters moved from Gibraltar to Spain 1 artillery and 2 infantry moved from Gibraltar to Spain 2 fighters moved from 110 Sea Zone to Spain 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Spain 1 mech_infantry moved from Morocco to 91 Sea Zone 1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 mech_infantry moved from 93 Sea Zone to Southern France 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone 3 fighters moved from New South Wales to 54 Sea Zone 1 cruiser moved from 110 Sea Zone to 91 Sea Zone Combat - Americans Battle in Southern France Battle in Spain Americans attack with 3 artilleries, 2 bombers, 4 fighters and 4 infantry Neutral_True defend with 6 infantry Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 3 artilleries, 2 bombers, 4 fighters and 4 infantry in Spain, round 2 : 5/13 hits, 5.50 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Spain Americans roll dice for 3 artilleries, 2 bombers, 4 fighters and 3 infantry in Spain, round 3 : 5/12 hits, 5.33 expected hits Neutral_True roll dice for 1 infantry in Spain, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Spain Americans win, taking Southern France from Germans, taking Spain from Neutral_True with 3 artilleries, 2 bombers, 4 fighters and 2 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 2 infantry Casualties for Neutral_True: 6 infantry Battle in Saudi Arabia Americans attack with 1 armour, 3 bombers and 1 mech_infantry Neutral_True defend with 2 infantry Americans roll dice for 1 armour, 3 bombers and 1 mech_infantry in Saudi Arabia, round 2 : 3/5 hits, 2.67 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True and 1 mech_infantry owned by the Americans lost in Saudi Arabia Americans win, taking Saudi Arabia from Neutral_True with 1 armour and 3 bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Neutral_True: 2 infantry Battle in Kansu Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Kansu, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kansu Americans win with 1 bomber remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in Tsinghai Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Tsinghai, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 54 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 54 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 54 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 30 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 30 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 infantry, 5 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 2 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from Spain to 91 Sea Zone 2 fighters moved from Spain to Gibraltar 2 bombers moved from Spain to Gibraltar 1 carrier, 1 destroyer and 2 transports moved from 110 Sea Zone to 91 Sea Zone 3 bombers moved from Saudi Arabia to Iraq 1 bomber moved from Kansu to Vologda 2 bombers moved from Tsinghai to Russia 1 mech_infantry moved from Libya to Algeria 1 artillery and 1 infantry moved from Western Australia to Northern Territory Place Units - Americans 1 armour, 3 infantry and 1 mech_infantry placed in Central United States 2 bombers placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 transport placed in 101 Sea Zone 1 destroyer and 2 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUsCombat Hit Differential Summary :
Americans : -1.00 Neutral_True : 0.00 Japanese : 0.33 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 2 bombers, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 bomber moved from Northwest Persia to Tsinghai 1 bomber moved from Northwest Persia to Tsinghai 2 bombers moved from Northwest Persia to Kansu 1 bomber moved from India to Saudi Arabia 1 armour and 1 mech_infantry moved from Iraq to Saudi Arabia 2 bombers moved from Gibraltar to Saudi Arabia 2 bombers moved from Eastern United States to Spain 2 fighters moved from Gibraltar to Spain 1 artillery and 2 infantry moved from Gibraltar to Spain 2 fighters moved from 110 Sea Zone to Spain 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Spain 1 mech_infantry moved from Morocco to 91 Sea Zone 1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 mech_infantry moved from 93 Sea Zone to Southern France 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone 3 fighters moved from New South Wales to 54 Sea Zone 1 cruiser moved from 110 Sea Zone to 91 Sea Zone Combat - Americans Battle in Southern France Battle in Spain Americans attack with 3 artilleries, 2 bombers, 4 fighters and 4 infantry Neutral_True defend with 6 infantry Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 3 artilleries, 2 bombers, 4 fighters and 4 infantry in Spain, round 2 : 5/13 hits, 5.50 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Spain Americans roll dice for 3 artilleries, 2 bombers, 4 fighters and 3 infantry in Spain, round 3 : 5/12 hits, 5.33 expected hits Neutral_True roll dice for 1 infantry in Spain, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Spain Americans win, taking Southern France from Germans, taking Spain from Neutral_True with 3 artilleries, 2 bombers, 4 fighters and 2 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 2 infantry Casualties for Neutral_True: 6 infantry Battle in Saudi Arabia Americans attack with 1 armour, 3 bombers and 1 mech_infantry Neutral_True defend with 2 infantry Americans roll dice for 1 armour, 3 bombers and 1 mech_infantry in Saudi Arabia, round 2 : 3/5 hits, 2.67 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True and 1 mech_infantry owned by the Americans lost in Saudi Arabia Americans win, taking Saudi Arabia from Neutral_True with 1 armour and 3 bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Neutral_True: 2 infantry Battle in Kansu Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Kansu, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kansu Americans win with 1 bomber remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in Tsinghai Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Tsinghai, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 54 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 54 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 54 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 30 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 30 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 infantry, 5 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 2 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from Spain to 91 Sea Zone 2 fighters moved from Spain to Gibraltar 2 bombers moved from Spain to Gibraltar 1 carrier, 1 destroyer and 2 transports moved from 110 Sea Zone to 91 Sea Zone 3 bombers moved from Saudi Arabia to Iraq 1 bomber moved from Kansu to Vologda 2 bombers moved from Tsinghai to Russia 1 mech_infantry moved from Libya to Algeria 1 artillery and 1 infantry moved from Western Australia to Northern Territory Place Units - Americans 1 armour, 3 infantry and 1 mech_infantry placed in Central United States 2 bombers placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 transport placed in 101 Sea Zone 1 destroyer and 2 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu Combat - Chinese Chinese creates battle in territory Kansu Chinese creates battle in territory Tsinghai Non Combat Move - Chinese 1 infantry moved from Sikang to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 2 armour, 1 harbour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 1 bomber moved from India to Burma 2 infantry moved from Northwest Persia to Turkey 1 infantry moved from Iraq to Turkey 1 artillery moved from Northwest Persia to Turkey 1 mech_infantry moved from Northwest Persia to Iraq 1 mech_infantry moved from Iraq to Turkey 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Turkey 7 fighters and 1 tactical_bomber moved from Northwest Persia to Turkey 1 mech_infantry moved from United Kingdom to 110 Sea Zone 2 fighters moved from 110 Sea Zone to Portugal 2 cruisers, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Portugal Combat - British Battle in Portugal British attack with 2 fighters, 1 infantry and 1 mech_infantry Neutral_True defend with 2 infantry British roll dice for 2 cruisers in Portugal, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Portugal, round 2 : 3/4 hits, 1.33 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Portugal British win, taking Portugal from Neutral_True with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in Turkey British attack with 1 artillery, 8 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers Neutral_True defend with 8 infantry British roll dice for 1 artillery, 8 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Turkey, round 2 : 6/15 hits, 6.50 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 1/8 hits, 2.67 expected hits 6 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey British roll dice for 1 artillery, 8 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Turkey, round 3 : 3/14 hits, 6.33 expected hits Neutral_True roll dice for 2 infantry in Turkey, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey British win, taking Turkey from Neutral_True with 1 artillery, 8 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for British: 2 infantry Casualties for Neutral_True: 8 infantry Battle in Burma British attack with 1 bomber and 2 infantry Japanese defend with 1 artillery British roll dice for 1 bomber and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 bomber moved from Burma to India 3 mech_infantrys moved from Eastern Persia to Iraq 2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Persia to Iraq 1 armour, 2 artilleries and 9 mech_infantrys moved from Northwest Persia to Iraq 2 aaGuns and 3 infantry moved from Trans-Jordan to Iraq 8 fighters and 2 tactical_bombers moved from Turkey to Iraq 1 fighter moved from Portugal to Gibraltar 1 fighter moved from Portugal to Morocco 1 carrier and 3 destroyers moved from 110 Sea Zone to 91 Sea Zone Place Units - British 1 harbour placed in Iraq 3 infantry placed in Persia 2 armour and 1 mech_infantry placed in Iraq Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
British : -3.17 Americans : -1.00 Neutral_True : -2.00 Japanese : 0.00 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 2 infantry moved from France to Southern France 1 fighter and 1 tactical_bomber moved from Western Germany to Southern France 1 bomber moved from Southern Italy to Northwest Persia 4 artilleries and 4 infantry moved from Caucasus to Northwest Persia 2 fighters moved from 96 Sea Zone to Northwest Persia 1 submarine moved from 96 Sea Zone to 93 Sea Zone Combat - Italians Battle in 93 Sea Zone Italians attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 93 Sea Zone Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians win, taking 93 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Northwest Persia Italians attack with 4 artilleries, 1 bomber, 2 fighters and 4 infantry French defend with 1 fighter; ANZAC defend with 3 fighters and 2 infantry Italians roll dice for 4 artilleries, 1 bomber, 2 fighters and 4 infantry in Northwest Persia, round 2 : 3/11 hits, 4.33 expected hits British roll dice for 4 fighters and 2 infantry in Northwest Persia, round 2 : 4/6 hits, 3.33 expected hits 1 fighter owned by the ANZAC, 2 infantry owned by the ANZAC and 4 infantry owned by the Italians lost in Northwest Persia Italians roll dice for 4 artilleries, 1 bomber and 2 fighters in Northwest Persia, round 3 : 3/7 hits, 3.00 expected hits British roll dice for 3 fighters in Northwest Persia, round 3 : 1/3 hits, 2.00 expected hits 2 fighters owned by the ANZAC, 1 fighter owned by the French and 1 artillery owned by the Italians lost in Northwest Persia Italians win, taking Northwest Persia from British with 3 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 30 Casualties for Italians: 1 artillery and 4 infantry Casualties for ANZAC: 3 fighters and 2 infantry Casualties for French: 1 fighter Battle in Southern France Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 0/4 hits, 1.50 expected hits Americans roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 3 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 mech_infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy 2 infantry moved from Malta to 96 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Southern Italy 2 mech_infantrys moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to France 1 artillery and 1 infantry moved from Holland Belgium to France 1 infantry moved from Normandy Bordeaux to France 1 bomber and 2 fighters moved from Northwest Persia to Caucasus 3 armour and 4 mech_infantrys moved from Caucasus to Afghanistan Italians take Afghanistan from Neutral_True Place Units - Italians 3 infantry placed in Southern Italy 2 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians : -2.50 British : -0.33 Americans : 0.33 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 10 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns, 1 artillery, 5 fighters and 5 infantry moved from New South Wales to Queensland 4 fighters moved from Queensland to 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 20 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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@ksmckay said in Ksmckay(Axis) vs AldoRaine (Allies+3) BM3:
v
Super fun game so far, I fear i make by big reveal a round early. Forgot about those stranded ANZAC and French planes. That was a good move. I am on vacation now so I am unlikely to post a move until I get back around the new year. Please let me know if that is an issue.
Thanks again for the game.
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ok thanks for letting me know. Enjoy the holidays.
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 20 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 3 mech_infantrys moved from Caucasus to Turkey 1 infantry moved from Volgograd to Samara Germans take Samara from Russians 1 infantry moved from Volgograd to Tambov Germans take Tambov from Russians 2 mech_infantrys moved from Eastern Poland to Bryansk 2 fighters moved from 96 Sea Zone to Turkey 2 fighters and 1 tactical_bomber moved from Caucasus to Turkey 2 bombers moved from Western Germany to Bryansk 2 bombers moved from Southern Italy to Turkey 1 destroyer and 2 submarines moved from 113 Sea Zone to 125 Sea Zone Combat - Germans Battle in 125 Sea Zone Germans attack with 1 destroyer and 3 submarines Russians defend with 1 submarine Germans roll dice for 3 submarines in 125 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 3 submarines remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Turkey Germans attack with 2 bombers, 4 fighters, 3 mech_infantrys and 1 tactical_bomber British defend with 1 artillery, 1 infantry and 1 mech_infantry Germans roll dice for 2 bombers, 4 fighters, 3 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 4/10 hits, 4.50 expected hits British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Turkey, round 2 : 2/3 hits, 1.00 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the British, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Turkey Germans win, taking Turkey from British with 2 bombers, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry Battle in Bryansk Germans attack with 2 bombers and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Bryansk, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Bryansk to Volgograd 1 bomber moved from Turkey to Southern Italy 1 bomber moved from Turkey to Afghanistan 2 fighters and 1 tactical_bomber moved from Turkey to Afghanistan 2 fighters moved from Turkey to 97 Sea Zone 1 carrier moved from 96 Sea Zone to 97 Sea Zone 6 armour and 8 mech_infantrys moved from Volgograd to Afghanistan 7 armour and 12 mech_infantrys moved from Caucasus to Afghanistan 6 infantry moved from Volgograd to Caucasus 1 aaGun moved from Volgograd to Caucasus 2 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Novgorod to Baltic States 1 armour and 1 mech_infantry moved from Novgorod to Poland 1 aaGun, 3 artilleries and 9 infantry moved from Novgorod to Vyborg 1 infantry moved from Finland to Sweden Germans take Sweden from Neutral_True 1 aaGun moved from Finland to Sweden 5 infantry moved from Finland to Vyborg 1 transport moved from 115 Sea Zone to 113 Sea Zone 2 infantry moved from Germany to Poland 6 mech_infantrys moved from Germany to Yugoslavia 3 mech_infantrys moved from Western Germany to France 1 infantry moved from Western Germany to Switzerland Germans take Switzerland from Neutral_True 1 fighter and 1 tactical_bomber moved from Southern Italy to Yugoslavia 3 infantry moved from Western Germany to France 1 fighter moved from Yugoslavia to Western Germany Place Units - Germans 9 infantry placed in Western Germany 3 infantry placed in Volgograd 8 infantry placed in Germany 3 mech_infantrys placed in France Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUsCombat Hit Differential Summary :
Germans : -1.50 British : 1.00 Russians : -0.50 -
wasnt thinking when I attacked your sub with all three subs in z125. Wanted to send a sub next door to z124. I wasnt worried about what I sent there and didnt bother sending everything I could (for example the 2 ftrs in Ger). Let me know if you would be ok with me sending a sub next door. We could even reroll the battle and give you another chance to hit something on defense.
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oh and forgot to move the german bomber from Caro to Phi, will do that after I hear from you about z125
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 2 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 3 infantry moved from Smolensk to Bryansk 8 artilleries and 32 infantry moved from Russia to Tambov 1 infantry moved from Archangel to Novgorod Russians take Novgorod from Germans 3 armour, 4 artilleries, 16 infantry and 7 mech_infantrys moved from Belarus to Baltic States 1 infantry moved from Vologda to Samara 2 fighters moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 2 mech_infantrys in Bryansk, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 2 mech_infantrys Battle in Tambov Russians attack with 8 artilleries and 32 infantry Germans defend with 1 infantry Russians roll dice for 8 artilleries and 32 infantry in Tambov, round 2 : 8/40 hits, 9.33 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 8 artilleries and 32 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 3 armour, 4 artilleries, 16 infantry and 7 mech_infantrys Germans defend with 1 infantry Russians roll dice for 3 armour, 4 artilleries, 16 infantry and 7 mech_infantrys in Baltic States, round 2 : 7/30 hits, 7.33 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 3 armour, 4 artilleries, 16 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 1 infantry in Samara, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Samara to Russia 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 4 aaGuns moved from Russia to Tambov 2 aaGuns moved from Vologda to Russia 9 infantry moved from Vologda to Archangel 3 artilleries and 10 infantry moved from Smolensk to Belarus 2 infantry moved from Vologda to Archangel 1 armour and 2 mech_infantrys moved from Russia to Belarus Place Units - Russians 2 armour, 4 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans : 0.00 Russians : -1.67 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 2 fighters, 1 harbour, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 bomber moved from Caroline Islands to Philippines 1 armour, 6 infantry and 10 mech_infantrys moved from Yunnan to Burma 2 mech_infantrys moved from Kwangsi to Burma 1 mech_infantry moved from Kweichow to Burma 3 mech_infantrys moved from French Indo China to Burma 2 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands Combat - Japanese Battle in Hawaiian Islands Battle in Burma Japanese attack with 1 armour, 6 infantry and 16 mech_infantrys British defend with 2 infantry Japanese roll dice for 1 armour, 6 infantry and 16 mech_infantrys in Burma, round 2 : 6/23 hits, 4.17 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Hawaiian Islands from Americans, taking Burma from UK_Pacific with 1 armour, 4 infantry and 16 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 submarine moved from 25 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 carrier and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 42 Sea Zone to 36 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 3 fighters moved from Caroline Islands to Philippines 1 bomber moved from Japan to Philippines 2 bombers moved from Java to Philippines 1 artillery, 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 6 fighters, 3 infantry, 1 marine, 6 tactical_bombers and 2 transports moved from 31 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 49 Sea Zone 2 infantry moved from Jehol to Chahar 1 artillery moved from Shensi to Kweichow 1 artillery moved from Szechwan to Yunnan 1 infantry moved from Hopei to Shensi 1 infantry moved from Chahar to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kiangsu to Anhwe 2 mech_infantrys moved from Kiangsu to Hunan 1 infantry moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from Japan to French Indo China 2 fighters moved from Yunnan to Malaya 1 tactical_bomber moved from Yunnan to French Indo China 1 aaGun moved from Yunnan to Burma 1 fighter moved from Java to Sumatra Place Units - Japanese 3 mech_infantrys placed in Malaya 1 artillery and 1 infantry placed in French Indo China 1 transport placed in 36 Sea Zone 1 infantry and 2 mech_infantrys placed in Kiangsu 2 fighters placed in Japan 1 harbour placed in Solomon Islands Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
UK_Pacific : 1.33 Japanese : 1.83 -
TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 2 fighters, 1 harbour, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 bomber moved from Caroline Islands to Philippines 1 armour, 6 infantry and 10 mech_infantrys moved from Yunnan to Burma 2 mech_infantrys moved from Kwangsi to Burma 1 mech_infantry moved from Kweichow to Burma 3 mech_infantrys moved from French Indo China to Burma 2 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands Combat - Japanese Battle in Hawaiian Islands Battle in Burma Japanese attack with 1 armour, 6 infantry and 16 mech_infantrys British defend with 2 infantry Japanese roll dice for 1 armour, 6 infantry and 16 mech_infantrys in Burma, round 2 : 6/23 hits, 4.17 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Hawaiian Islands from Americans, taking Burma from UK_Pacific with 1 armour, 4 infantry and 16 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 submarine moved from 25 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 carrier and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 42 Sea Zone to 36 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 3 fighters moved from Caroline Islands to Philippines 1 bomber moved from Japan to Philippines 2 bombers moved from Java to Philippines 1 artillery, 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 6 fighters, 3 infantry, 1 marine, 6 tactical_bombers and 2 transports moved from 31 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 49 Sea Zone 2 infantry moved from Jehol to Chahar 1 artillery moved from Shensi to Kweichow 1 artillery moved from Szechwan to Yunnan 1 infantry moved from Hopei to Shensi 1 infantry moved from Chahar to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kiangsu to Anhwe 2 mech_infantrys moved from Kiangsu to Hunan 1 infantry moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from Japan to French Indo China 2 fighters moved from Yunnan to Malaya 1 tactical_bomber moved from Yunnan to French Indo China 1 aaGun moved from Yunnan to Burma 1 fighter moved from Java to Sumatra Place Units - Japanese 3 mech_infantrys placed in Malaya 1 artillery and 1 infantry placed in French Indo China 1 transport placed in 36 Sea Zone 1 infantry and 2 mech_infantrys placed in Kiangsu 2 fighters placed in Japan 1 harbour placed in Solomon Islands Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 56 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
UK_Pacific : 1.33 Japanese : 1.83 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 bomber, 2 carriers, 1 factory_minor, 1 harbour and 6 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 2 fighters moved from Gibraltar to 93 Sea Zone 2 bombers moved from Gibraltar to Southern France 1 artillery and 1 infantry moved from Spain to Southern France 1 armour moved from Saudi Arabia to Turkey 3 bombers moved from Iraq to Turkey 1 bomber moved from Vologda to Volgograd 2 bombers moved from Russia to Turkey 1 fighter moved from Western United States to 26 Sea Zone Combat - Americans Americans creates battle in territory 54 Sea Zone Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in 26 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 26 Sea Zone Americans win, taking 54 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Turkey Americans attack with 1 armour and 5 bombers Germans defend with 1 mech_infantry Americans roll dice for 1 armour and 5 bombers in Turkey, round 2 : 2/6 hits, 3.83 expected hits Germans roll dice for 1 mech_infantry in Turkey, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Turkey Americans win with 5 bombers remaining. Battle score for attacker is -2 Casualties for Americans: 1 armour Casualties for Germans: 1 mech_infantry Battle in 93 Sea Zone Americans attack with 1 destroyer and 2 fighters Italians defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 93 Sea Zone Americans win, taking 93 Sea Zone from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Southern France Americans attack with 1 artillery, 2 bombers and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Southern France, round 2 : 3/4 hits, 2.00 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Spain: 1 infantry EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 infantry EDIT: Changing ownership of Normandy Bordeaux from Italians to Americans EDIT: Turning off Edit Mode 2 artilleries moved from Spain to Gibraltar 2 fighters moved from 93 Sea Zone to Gibraltar 1 carrier, 1 cruiser and 2 fighters moved from 91 Sea Zone to 64 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 destroyer and 3 submarines moved from 10 Sea Zone to 29 Sea Zone 1 fighter moved from 26 Sea Zone to 29 Sea Zone 1 destroyer moved from 54 Sea Zone to 50 Sea Zone 1 cruiser moved from 54 Sea Zone to 50 Sea Zone 1 cruiser moved from 54 Sea Zone to 50 Sea Zone 1 cruiser moved from 50 Sea Zone to 30 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to New South Wales 1 fighter moved from Queensland to New South Wales 1 battleship, 4 carriers, 1 destroyer, 4 fighters and 5 submarines moved from 54 Sea Zone to 29 Sea Zone 3 fighters moved from Western United States to 29 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 64 Sea Zone 2 infantry moved from 64 Sea Zone to Central America 1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 64 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 64 Sea Zone to Central America 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Algeria to Morocco 2 bombers moved from Eastern United States to Midway 1 artillery and 1 infantry moved from Northern Territory to South Australia 5 bombers moved from Turkey to Eastern Persia 1 bomber moved from Volgograd to Eastern Persia 2 bombers moved from Southern France to Central America 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 29 Sea Zone 1 infantry moved from Queensland to New South Wales Place Units - Americans 6 infantry placed in Eastern United States 2 carriers placed in 10 Sea Zone 1 bomber placed in Western United States 1 harbour placed in Central America 1 factory_minor placed in Saudi Arabia Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUsCombat Hit Differential Summary :
Germans : 0.67 Italians : -0.50 AA fire in Volgograd : : -0.17 Americans : -1.17 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 5 infantry moved from Tsinghai to Sikang 1 infantry moved from Kansu to Tsinghai Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 bomber, 2 carriers, 1 factory_minor, 1 harbour and 6 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 2 fighters moved from Gibraltar to 93 Sea Zone 2 bombers moved from Gibraltar to Southern France 1 artillery and 1 infantry moved from Spain to Southern France 1 armour moved from Saudi Arabia to Turkey 3 bombers moved from Iraq to Turkey 1 bomber moved from Vologda to Volgograd 2 bombers moved from Russia to Turkey 1 fighter moved from Western United States to 26 Sea Zone Combat - Americans Americans creates battle in territory 54 Sea Zone Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in 26 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 26 Sea Zone Americans win, taking 54 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Turkey Americans attack with 1 armour and 5 bombers Germans defend with 1 mech_infantry Americans roll dice for 1 armour and 5 bombers in Turkey, round 2 : 2/6 hits, 3.83 expected hits Germans roll dice for 1 mech_infantry in Turkey, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Turkey Americans win with 5 bombers remaining. Battle score for attacker is -2 Casualties for Americans: 1 armour Casualties for Germans: 1 mech_infantry Battle in 93 Sea Zone Americans attack with 1 destroyer and 2 fighters Italians defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 93 Sea Zone Americans win, taking 93 Sea Zone from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Southern France Americans attack with 1 artillery, 2 bombers and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Southern France, round 2 : 3/4 hits, 2.00 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Spain: 1 infantry EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 infantry EDIT: Changing ownership of Normandy Bordeaux from Italians to Americans EDIT: Turning off Edit Mode 2 artilleries moved from Spain to Gibraltar 2 fighters moved from 93 Sea Zone to Gibraltar 1 carrier, 1 cruiser and 2 fighters moved from 91 Sea Zone to 64 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 destroyer and 3 submarines moved from 10 Sea Zone to 29 Sea Zone 1 fighter moved from 26 Sea Zone to 29 Sea Zone 1 destroyer moved from 54 Sea Zone to 50 Sea Zone 1 cruiser moved from 54 Sea Zone to 50 Sea Zone 1 cruiser moved from 54 Sea Zone to 50 Sea Zone 1 cruiser moved from 50 Sea Zone to 30 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to New South Wales 1 fighter moved from Queensland to New South Wales 1 battleship, 4 carriers, 1 destroyer, 4 fighters and 5 submarines moved from 54 Sea Zone to 29 Sea Zone 3 fighters moved from Western United States to 29 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 64 Sea Zone 2 infantry moved from 64 Sea Zone to Central America 1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 64 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 64 Sea Zone to Central America 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Algeria to Morocco 2 bombers moved from Eastern United States to Midway 1 artillery and 1 infantry moved from Northern Territory to South Australia 5 bombers moved from Turkey to Eastern Persia 1 bomber moved from Volgograd to Eastern Persia 2 bombers moved from Southern France to Central America 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 29 Sea Zone 1 infantry moved from Queensland to New South Wales Place Units - Americans 6 infantry placed in Eastern United States 2 carriers placed in 10 Sea Zone 1 bomber placed in Western United States 1 harbour placed in Central America 1 factory_minor placed in Saudi Arabia Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 5 infantry moved from Tsinghai to Sikang 1 infantry moved from Kansu to Tsinghai Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 armour, 1 fighter, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Portugal to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 armour moved from Iraq to Turkey British take Turkey from Germans 1 armour moved from Turkey to Greece British take Greece from Italians 2 artilleries and 3 infantry moved from Iraq to Northwest Persia 1 bomber moved from India to Northwest Persia Combat - British Battle in Malta Battle in Northwest Persia British attack with 2 artilleries, 1 bomber and 3 infantry Italians defend with 3 artilleries British roll dice for 2 artilleries, 1 bomber and 3 infantry in Northwest Persia, round 2 : 1/6 hits, 2.17 expected hits Italians roll dice for 3 artilleries in Northwest Persia, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Northwest Persia British roll dice for 2 artilleries, 1 bomber and 2 infantry in Northwest Persia, round 3 : 2/5 hits, 2.00 expected hits Italians roll dice for 2 artilleries in Northwest Persia, round 3 : 1/2 hits, 0.67 expected hits 2 artilleries owned by the Italians and 1 infantry owned by the British lost in Northwest Persia British win, taking Malta from Italians, taking Northwest Persia from Italians with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Casualties for Italians: 3 artilleries Non Combat Move - British 4 armour, 8 fighters, 15 mech_infantrys and 2 tactical_bombers moved from Iraq to Eastern Persia 3 infantry moved from Persia to Eastern Persia 1 bomber moved from Northwest Persia to Eastern Persia 1 artillery and 1 infantry moved from Iraq to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from India: 3 aaGuns, 1 artillery and 16 infantry EDIT: Removing units owned by British from India: 1 infantry EDIT: Adding units owned by British to West India: 3 aaGuns, 1 artillery and 17 infantry EDIT: Turning off Edit Mode 1 transport placed in 106 Sea Zone 1 fighter placed in United Kingdom 1 infantry and 2 mech_infantrys placed in Iraq 1 armour and 2 mech_infantrys placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,5,5,3,2,4 British collect 39 PUs (2 lost to blockades); end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Germans : 0.67 Italians : -0.17 British : -1.17 AA fire in Volgograd : : -0.17 Americans : -1.17 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry and 1 marine moved from Southern Italy to 97 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry, 1 marine and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 1 marine moved from 98 Sea Zone to Egypt 1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 3 armour, 4 infantry and 4 mech_infantrys moved from Afghanistan to West India 1 fighter moved from Caucasus to 96 Sea Zone 1 fighter moved from Caucasus to 96 Sea Zone 1 bomber moved from Caucasus to Southern France 2 infantry moved from France to Normandy Bordeaux 1 artillery and 1 infantry moved from France to Southern France 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from Northern Italy to Southern France Combat - Italians Battle in 96 Sea Zone Italians attack with 2 fighters British defend with 1 transport 1 transport owned by the British lost in 96 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Egypt Battle in Normandy Bordeaux Italians attack with 1 fighter, 3 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 1.67 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux Italians win, taking Egypt from British, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in Southern France Italians attack with 1 artillery, 1 bomber and 2 infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Southern France, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 3 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 1 Casualties for Italians: 2 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in West India Italians attack with 3 armour, 4 infantry and 4 mech_infantrys British defend with 3 aaGuns, 1 artillery and 17 infantry Italians roll dice for 3 armour, 4 infantry and 4 mech_infantrys in West India, round 2 : 4/11 hits, 2.83 expected hits UK_Pacific roll dice for 3 aaGuns, 1 artillery and 17 infantry in West India, round 2 : 4/18 hits, 6.00 expected hits 3 aaGuns owned by the British, 1 infantry owned by the British and 4 infantry owned by the Italians lost in West India Italians roll dice for 3 armour and 4 mech_infantrys in West India, round 3 : 1/7 hits, 2.17 expected hits UK_Pacific roll dice for 1 artillery and 16 infantry in West India, round 3 : 5/17 hits, 5.67 expected hits 4 mech_infantrys owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in West India Italians roll dice for 2 armour in West India, round 4 : 1/2 hits, 1.00 expected hits UK_Pacific roll dice for 1 artillery and 15 infantry in West India, round 4 : 7/16 hits, 5.33 expected hits 1 infantry owned by the British and 2 armour owned by the Italians lost in West India UK_Pacific win with 1 artillery and 14 infantry remaining. Battle score for attacker is -22 Casualties for Italians: 3 armour, 4 infantry and 4 mech_infantrys Casualties for British: 3 aaGuns and 3 infantry Non Combat Move - Italians 2 fighters moved from 96 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to France 1 bomber moved from Southern France to France Place Units - Italians 1 fighter, 1 infantry and 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2 Italians collect 20 PUs (2 lost to blockades); end with 20 PUsCombat Hit Differential Summary :
Italians : -0.50 Americans : 1.67 UK_Pacific : -1.00





