trulpen (X) vs. Giallo (A) BM3 #2

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 harbour and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 bomber moved from Central United States to Eastern United States
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone
            1 artillery and 1 infantry moved from 64 Sea Zone to Central America
            1 carrier moved from 10 Sea Zone to 89 Sea Zone
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 89 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 64 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 transport moved from 26 Sea Zone to 64 Sea Zone
            1 infantry moved from Central United States to Southeast Mexico
            1 armour moved from Central United States to Southeast Mexico
            1 cruiser and 1 submarine moved from 26 Sea Zone to 64 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone
            1 artillery and 1 infantry moved from 64 Sea Zone to Central America
            3 mech_infantrys moved from Central United States to Western United States
            1 cruiser moved from 101 Sea Zone to 64 Sea Zone
            1 fighter moved from Philippines to Guam
            1 destroyer and 1 submarine moved from 35 Sea Zone to 49 Sea Zone
    
        Place Units - Americans
            1 harbour placed in Southeast Mexico
            1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Hunan
            1 fighter moved from Szechwan to Yunnan
            2 infantry moved from Suiyuyan to Shensi
            6 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 5 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 6 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 6 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 7 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 7 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 0/7 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 1/6 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 4 : 1/6 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 5 : 2/6 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            1 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 2 fighters and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            1 fighter moved from Scotland to 110 Sea Zone
            2 fighters moved from United Kingdom to 110 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 mech_infantry moved from Egypt to Ethiopia
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            1 cruiser moved from 98 Sea Zone to 76 Sea Zone
            1 carrier moved from 98 Sea Zone to 80 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to Ethiopia
            1 fighter moved from Malta to 96 Sea Zone
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            1 destroyer moved from 71 Sea Zone to 76 Sea Zone
            1 battleship moved from 111 Sea Zone to 118 Sea Zone
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians, 1 destroyer owned by the British and 1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 110 Sea Zone
                British attack with 1 destroyer and 3 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                British win with 3 fighters remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in Ethiopia
                British attack with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 2 cruisers in Ethiopia, round 2 : 1/2 hits, 1,00 expected hits
                    British roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 2 : 1/5 hits, 1,50 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                    British roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 3 : 1/4 hits, 1,33 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan
            1 fighter moved from 96 Sea Zone to Egypt
            1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
            1 infantry moved from Egypt to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Persia
                  British take Persia from Neutral_Allies
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            3 infantry moved from Malaya to Shan State
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 fighter moved from Burma to India
            3 aaGuns and 5 infantry moved from India to Burma
            1 battleship moved from 37 Sea Zone to 79 Sea Zone
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
            1 armour and 1 infantry moved from 88 Sea Zone to Suriname
                  British take Suriname from Dutch
            1 cruiser moved from 91 Sea Zone to 106 Sea Zone
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            3 fighters moved from 110 Sea Zone to United Kingdom
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
    
        Place Units - British
            2 fighters placed in United Kingdom
            1 transport placed in 71 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            4 artilleries placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 18 PUs
            Some Units in India change ownership: 4 artilleries
    

    Combat Hit Differential Summary :

    Germans : 0,83
    British : -0,50
    Italians : 0,33
    Chinese : -2,67
    Japanese : -4,00
    

    Savegame


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 armour and 2 infantry moved from Albania to Greece
            1 artillery moved from Northern Italy to 95 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Greece
            2 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Cyprus
            1 armour moved from Northern Italy to Normandy Bordeaux
            2 fighters moved from Southern Italy to Normandy Bordeaux
            1 bomber moved from Northern Italy to Normandy Bordeaux
            1 battleship moved from 97 Sea Zone to 99 Sea Zone
            1 cruiser moved from 95 Sea Zone to 97 Sea Zone
    
        Combat - Italians
            Battle in Cyprus
            Battle in Greece
                Italians attack with 1 armour, 1 artillery and 3 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 2 cruisers in Greece, round 2 : 0/2 hits, 1,00 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 2 : 2/5 hits, 1,50 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Greece, round 3 : 0/3 hits, 1,17 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Greece, round 4 : 0/3 hits, 1,17 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 4 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Greece, round 5 : 2/3 hits, 1,17 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 5 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                Italians win, taking Cyprus from British, taking Greece from Neutral_Allies with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                Casualties for Italians: 3 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Normandy Bordeaux
                Italians attack with 1 armour, 1 bomber and 2 fighters
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour, 1 bomber and 2 fighters in Normandy Bordeaux, round 2 : 4/4 hits, 2,17 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the French, 1 fighter owned by the Italians and 1 artillery owned by the French lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from French with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -3
                Casualties for Italians: 1 fighter
                Casualties for French: 1 artillery and 1 infantry
            Battle in Alexandria
                Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 1,67 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 artillery moved from Libya to Tobruk
            1 destroyer moved from 95 Sea Zone to 99 Sea Zone
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 bomber moved from Normandy Bordeaux to Southern Italy
            2 aaGuns moved from Northern Italy to Southern Italy
            3 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,17
    British : 0,67
    French : 0,33
    Neutral_Allies : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Malaya to Shan State
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            2 aaGuns and 1 infantry moved from New South Wales to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Malaya to Shan State
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            2 aaGuns and 1 infantry moved from New South Wales to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
            1 destroyer moved from 72 Sea Zone to 58 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 armour, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 unit repaired.
            2 bombers moved from Western Germany to 118 Sea Zone
            1 submarine moved from 112 Sea Zone to 118 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 115 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 115 Sea Zone
            1 infantry moved from Poland to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
    
        Combat - Germans
            Battle in 115 Sea Zone
                Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone
                Germans win with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 18
                Casualties for Russians: 1 cruiser and 1 submarine
            Battle in 118 Sea Zone
                Germans attack with 2 bombers and 1 submarine
                British defend with 1 battleship
                    Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 battleship owned by the British lost in 118 Sea Zone
                Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 20
                Casualties for British: 1 battleship
    
        Non Combat Move - Germans
            2 bombers moved from 118 Sea Zone to Holland Belgium
            2 artilleries moved from France to Holland Belgium
            6 armour and 4 mech_infantrys moved from France to Germany
            2 aaGuns moved from Western Germany to Holland Belgium
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 infantry moved from Denmark to 113 Sea Zone
            1 aaGun moved from Western Germany to 113 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 aaGun and 1 infantry moved from 115 Sea Zone to Vyborg
            5 infantry moved from Finland to Vyborg
            3 aaGuns, 3 artilleries and 14 infantry moved from Poland to Eastern Poland
            1 armour moved from Bulgaria to Eastern Poland
            2 armour moved from Yugoslavia to Eastern Poland
            2 artilleries and 6 infantry moved from Yugoslavia to Romania
            4 infantry moved from Bulgaria to Romania
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 carrier moved from 112 Sea Zone to 115 Sea Zone
            1 infantry moved from Denmark to Western Germany
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            1 fighter moved from Southern Italy to Alexandria
            1 tactical_bomber moved from Western Germany to Alexandria
            1 fighter moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from Western Germany to Alexandria
    
        Place Units - Germans
            7 armour, 2 infantry and 1 mech_infantry placed in Germany
            4 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 42 PUs; end with 42 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,67
    Russians : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 submarine moved from 124 Sea Zone to 109 Sea Zone
            5 infantry moved from Novgorod to Belarus
            2 artilleries and 5 infantry moved from Bryansk to Belarus
            2 infantry moved from Ukraine to Bryansk
            3 fighters moved from Russia to Szechwan
            2 fighters and 1 tactical_bomber moved from Timguska to Szechwan
            2 armour and 2 mech_infantrys moved from Kazakhstan to Szechwan
            1 infantry moved from Kazakhstan to Sikang
            1 mech_infantry moved from Volgograd to Kazakhstan
            1 infantry and 1 mech_infantry moved from Kazakhstan to Sikang
    
        Non Combat Move - Russians
            1 aaGun moved from Bryansk to Belarus
    
        Place Units - Russians
            10 infantry placed in Russia
            1 fighter placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 factory_minor and 2 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            2 infantry moved from Paulau Island to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            2 fighters moved from Japan to 21 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
            1 battleship moved from 33 Sea Zone to 21 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 cruiser moved from 36 Sea Zone to 42 Sea Zone
            1 bomber moved from Kwangsi to 37 Sea Zone
            1 artillery and 1 infantry moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 mech_infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Hunan to Yunnan
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            2 fighters and 2 tactical_bombers moved from Jehol to Yunnan
            2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
            2 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kwangtung
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            1 cruiser moved from 33 Sea Zone to 35 Sea Zone
            1 bomber moved from Kwangsi to Kwangtung
    
        Combat - Japanese
            Battle in Borneo
            Battle in 42 Sea Zone
                Japanese attack with 1 cruiser and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Borneo from UK_Pacific, taking 42 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1,50 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 bomber and 1 submarine
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber in 37 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Philippines
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1,17 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Guam
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 airfield and 1 fighter
                    Japanese roll dice for 1 battleship in Guam, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 fighter in Guam, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 1 artillery remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 fighter
            Battle in Kwangtung
                Japanese attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/6 hits, 2,67 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
                Chinese defend with 5 infantry
                    Japanese roll dice for 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 : 7/11 hits, 5,50 expected hits
                    Chinese roll dice for 5 infantry in Yunnan, round 2 : 3/5 hits, 1,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
                Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
                Casualties for Chinese: 5 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            2 destroyers moved from 36 Sea Zone to 42 Sea Zone
            2 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from Neutral_Axis
            1 bomber moved from 37 Sea Zone to Hunan
            1 bomber moved from Kwangtung to Hunan
            3 artilleries and 5 infantry moved from Anhwe to Hunan
            1 infantry moved from Jehol to Chahar
            1 aaGun, 1 artillery and 5 infantry moved from Jehol to Anhwe
            4 infantry moved from Manchuria to Jehol
            1 armour moved from Korea to Jehol
            1 infantry moved from Korea to Manchuria
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            2 fighters moved from 21 Sea Zone to 6 Sea Zone
            1 carrier moved from 33 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 carrier moved from 33 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
            2 fighters moved from Kwangtung to Hunan
            1 tactical_bomber moved from Kwangtung to Hunan
            4 fighters and 4 tactical_bombers moved from Yunnan to Hunan
            2 fighters and 1 tactical_bomber moved from Hunan to Anhwe
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            1 factory_minor placed in Kiangsu
            1 artillery and 2 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 47 PUs; end with 49 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    British : -0,67
    ANZAC : -0,33
    Americans : -0,33
    Chinese : 1,33
    UK_Pacific : -0,67
    Japanese : 2,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kweichow
            1 fighter moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
            1 infantry moved from Shensi to Szechwan
            5 infantry moved from Szechwan to Yunnan
    
        Place Units - Chinese
            3 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,33
    Japanese : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 armour and 1 infantry moved from Southeast Mexico to 64 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 fighter and 1 tactical_bomber moved from 89 Sea Zone to Morocco
            1 battleship and 3 cruisers moved from 64 Sea Zone to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 118 Sea Zone
            1 bomber moved from Eastern United States to 118 Sea Zone
            2 artilleries and 2 infantry moved from Central America to 64 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 battleship and 3 cruisers in Morocco, round 2 : 2/4 hits, 2,17 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Morocco
                Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in 118 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 118 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 118 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 bomber moved from 118 Sea Zone to United Kingdom
            1 carrier moved from 89 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Morocco to 91 Sea Zone
            1 carrier and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer and 1 submarine moved from 64 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            2 mech_infantrys moved from Western United States to Alaska
            1 destroyer and 1 submarine moved from 49 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            2 submarines placed in 101 Sea Zone
            2 bombers and 1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kweichow
            1 fighter moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
            1 infantry moved from Shensi to Szechwan
            5 infantry moved from Szechwan to Yunnan
    
        Place Units - Chinese
            3 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters and 1 tactical_bomber moved from India to French Indo China
            1 infantry moved from Shan State to French Indo China
            1 tactical_bomber moved from Anglo Egyptian Sudan to Kenya
            1 fighter moved from Egypt to Kenya
            1 infantry moved from Ethiopia to Kenya
            1 artillery moved from Ethiopia to 76 Sea Zone
            1 artillery and 1 transport moved from 76 Sea Zone to 72 Sea Zone
            1 artillery moved from 72 Sea Zone to French Madagascar
            1 bomber moved from United Kingdom to French West Africa
            1 armour moved from Suriname to 88 Sea Zone
            1 armour and 1 transport moved from 88 Sea Zone to 87 Sea Zone
            1 armour moved from 87 Sea Zone to French West Africa
    
        Combat - British
            Battle in French Madagascar
            Battle in French West Africa
                British attack with 1 armour and 1 bomber
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 armour and 1 bomber in French West Africa, round 2 : 0/2 hits, 1,17 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 armour and 1 bomber in French West Africa, round 3 : 1/2 hits, 1,17 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 armour owned by the British lost in French West Africa
                British win, taking French Madagascar from Neutral_Axis with 1 bomber remaining. Battle score for attacker is -3
                Casualties for British: 1 armour
                Casualties for Neutral_Axis: 1 infantry
            Battle in French Indo China
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 1,83 expected hits
                    Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Kenya
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kenya, round 2 : 1/3 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 mech_infantry moved from Ethiopia to Egypt
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            1 carrier moved from 80 Sea Zone to 81 Sea Zone
            1 battleship moved from 79 Sea Zone to 80 Sea Zone
            2 cruisers and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
            2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
            3 aaGuns and 7 infantry moved from Burma to Yunnan
            2 infantry moved from Shan State to Yunnan
            1 infantry moved from Eastern Persia to Persia
            1 bomber moved from French West Africa to Nigeria
            1 infantry moved from Suriname to Brazil
                  British take Brazil from Neutral_Allies
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            3 fighters moved from United Kingdom to Gibraltar
            2 infantry moved from Persia to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kenya to Egypt
            1 tactical_bomber moved from Egypt to 81 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Persia
            1 airfield placed in Gibraltar
            1 artillery and 1 infantry placed in Union of South Africa
            1 transport placed in 71 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
            British collect 32 PUs (2 lost to blockades); end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            6 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 6 infantry
    

    Combat Hit Differential Summary :

    Germans : -0,17
    British : -1,50
    Italians : -0,33
    Americans : -0,17
    Chinese : 0,33
    Neutral_Axis : 0,00
    Japanese : 0,00
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to 98 Sea Zone
            2 infantry moved from Cyprus to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Trans-Jordan
            1 fighter moved from Southern Italy to 98 Sea Zone
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 bomber, 1 fighter, 1 submarine and 1 transport
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber, 1 fighter and 1 transport in 98 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 98 Sea Zone
                Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Trans-Jordan
    
        Non Combat Move - Italians
            1 bomber moved from 98 Sea Zone to Southern Italy
            1 fighter moved from 98 Sea Zone to Tobruk
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery moved from Greece to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Syria
                  Italians take Syria from Neutral_Axis
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Alexandria to Tobruk
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            2 cruisers moved from 97 Sea Zone to 99 Sea Zone
            1 armour moved from Greece to Romania
            1 armour moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Western Germany to Southern Italy
            1 artillery and 3 infantry moved from Northern Italy to Western Germany
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 infantry and 1 tactical_bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,50
    British : -0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to 98 Sea Zone
            2 infantry moved from Cyprus to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Trans-Jordan
            1 fighter moved from Southern Italy to 98 Sea Zone
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 bomber, 1 fighter, 1 submarine and 1 transport
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber, 1 fighter and 1 transport in 98 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 98 Sea Zone
                Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Trans-Jordan
    
        Non Combat Move - Italians
            1 bomber moved from 98 Sea Zone to Southern Italy
            1 fighter moved from 98 Sea Zone to Tobruk
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery moved from Greece to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Syria
                  Italians take Syria from Neutral_Axis
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Alexandria to Tobruk
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            2 cruisers moved from 97 Sea Zone to 99 Sea Zone
            1 armour moved from Greece to Romania
            1 armour moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Western Germany to Southern Italy
            1 artillery and 3 infantry moved from Northern Italy to Western Germany
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 infantry and 1 tactical_bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Western Germany: 1 artillery and 1 infantry
            EDIT: Adding units owned by Italians to Southern Italy: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -0,50
    British : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Shan State to French Indo China
                  ANZAC take French Indo China from Japanese
            2 infantry moved from Egypt to Trans-Jordan
    
        Combat - ANZAC
            Battle in Trans-Jordan
                ANZAC attack with 2 infantry
                Italians defend with 2 infantry
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 3 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 2 infantry in Trans-Jordan, round 3 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the ANZAC lost in Trans-Jordan
                Italians win with 2 infantry remaining. Battle score for attacker is -6
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
            2 aaGuns, 1 artillery, 3 fighters and 3 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,67
    ANZAC : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Shan State to French Indo China
                  ANZAC take French Indo China from Japanese
            2 infantry moved from Egypt to Trans-Jordan
    
        Combat - ANZAC
            Battle in Trans-Jordan
                ANZAC attack with 2 infantry
                Italians defend with 2 infantry
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 3 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 2 infantry in Trans-Jordan, round 3 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the ANZAC lost in Trans-Jordan
                Italians win with 2 infantry remaining. Battle score for attacker is -6
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
            2 aaGuns, 1 artillery, 3 fighters and 3 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
            1 destroyer moved from 58 Sea Zone to 79 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : 0,67
    ANZAC : -0,67
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            2 bombers moved from Holland Belgium to United Kingdom
            2 fighters moved from Holland Belgium to United Kingdom
            1 fighter moved from Western Germany to United Kingdom
            1 tactical_bomber moved from Holland Belgium to United Kingdom
    
        Combat - Germans
            Air Battle in United Kingdom
    

    Combat Hit Differential Summary :

    Savegame


  • Intercept SBR in London?

  • '21 '20 '19 '18 '17 '16

    @trulpen said in trulpen (X) vs. Giallo (A) BM3 #2:

    Intercept SBR in London?

    yes please

  • '21 '20 '19 '18 '17 '16

    @Giallo said in trulpen (X) vs. Giallo (A) BM3 #2:

    @trulpen said in trulpen (X) vs. Giallo (A) BM3 #2:

    Intercept SBR in London?

    yes please

    ouch


  • Pardon my french, but that’s just so fucked up! :laughing:


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            2 bombers moved from Holland Belgium to United Kingdom
            2 fighters moved from Holland Belgium to United Kingdom
            1 fighter moved from Western Germany to United Kingdom
            1 tactical_bomber moved from Holland Belgium to United Kingdom
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 6 units heading to United Kingdom
                British launches 4 interceptors out of United Kingdom
                    Attackers Fire,  : 0/6 hits, 1,50 expected hits
                    Defenders Fire,  : 3/4 hits, 1,33 expected hits
                    3 fighters owned by the Germans lost in United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/2 hits, 0,33 expected hits
                    AA fire in United Kingdom : 1/1 hits, 0,17 expected hits
                1 tactical_bomber killed by AA
                Bombing raid in United Kingdom rolls: 5,6 and causes: 11 damage to unit: factory_major
                Bombing raid in United Kingdom causes 11 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 bombers moved from United Kingdom to Western Germany
            1 fighter moved from Alexandria to Southern Italy
            2 aaGuns and 2 artilleries moved from Holland Belgium to Western Germany
            1 infantry moved from Germany to Western Germany
            1 infantry moved from Western Germany to France
            1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Western Germany
            1 carrier and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
            3 armour moved from Eastern Poland to Ukraine
            3 artilleries and 14 infantry moved from Eastern Poland to Western Ukraine
            3 aaGuns moved from Eastern Poland to Western Ukraine
            13 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            4 infantry moved from Romania to Eastern Poland
            2 artilleries and 6 infantry moved from Romania to Bessarabia
            2 tactical_bombers moved from Alexandria to Bessarabia
    
        Place Units - Germans
            3 infantry placed in Western Germany
            1 carrier, 1 destroyer and 2 transports placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : 1,67
    Attackers Fire,  : : -1,50
    AA fire in United Kingdom : : 0,50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Belarus to Novgorod
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            17 infantry moved from Amur to Manchuria
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Manchuria
                Russians attack with 17 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 17 infantry in Manchuria, round 2 : 3/17 hits, 2,83 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                Russians win, taking Manchuria from Japanese with 16 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            3 aaGuns, 2 artilleries and 22 infantry moved from Belarus to Smolensk
            1 aaGun and 1 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Russia to Tambov
            1 fighter moved from Volgograd to Russia
            1 infantry moved from Russia to Tambov
            2 infantry moved from Sikang to Szechwan
            1 mech_infantry moved from Sikang to Yunnan
            2 armour and 2 mech_infantrys moved from Szechwan to Yunnan
            3 fighters moved from Szechwan to Yunnan
            2 fighters moved from Szechwan to Yunnan
            1 tactical_bomber moved from Szechwan to Russia
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            2 aaGuns moved from Amur to Manchuria
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,6,2
            Russians collect 30 PUs (3 lost to blockades); end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : 0,50
    Japanese : 0,67
    

    Savegame

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