2019 majikforce (Allies) vs SixUnder (Axis) BM


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 artillery, 1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 112 Sea Zone to 127 Sea Zone
            1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
            1 mech_infantry moved from 127 Sea Zone to Archangel
            1 artillery moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            9 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 armour, 2 artilleries and 10 infantry moved from Romania to Bessarabia
            2 armour, 5 artilleries, 17 infantry and 1 mech_infantry moved from Poland to Eastern Poland
            6 armour and 23 mech_infantrys moved from Germany to Eastern Poland
            2 infantry moved from Bulgaria to Romania
            2 bombers and 1 tactical_bomber moved from Western Germany to 94 Sea Zone
    
        Combat - Germans
            Battle in Novgorod
            Battle in Archangel
            Battle in Bessarabia
                Germans attack with 1 armour, 2 artilleries and 10 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 2 artilleries and 10 infantry in Bessarabia, round 2 : 3/13 hits, 3.17 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win, taking Novgorod from Russians, taking Archangel from Russians, taking Bessarabia from Russians with 1 armour, 2 artilleries and 9 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 94 Sea Zone
                Germans attack with 2 bombers and 1 tactical_bomber
                British defend with 2 cruisers; Americans defend with 1 transport
                    Germans roll dice for 2 bombers and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                    British roll dice for 2 cruisers and 1 transport in 94 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    2 cruisers owned by the British lost in 94 Sea Zone
                    1 transport owned by the Americans lost in 94 Sea Zone
                Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 31
                Casualties for British: 2 cruisers
                Casualties for Americans: 1 transport
    
        Non Combat Move - Germans
            2 bombers moved from 94 Sea Zone to Western Germany
            1 tactical_bomber moved from 94 Sea Zone to Southern Italy
            1 aaGun moved from Finland to Karelia
            3 aaGuns moved from Poland to Eastern Poland
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            3 infantry and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : -1.00
    Russians : 0.67
    

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
    Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 6 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 4 tactical_bombers
    Romania : 2 infantry
    Germany : 1 aaGun, 1 factory_major and 10 mech_infantrys
    Southern Italy : 1 tactical_bomber
    Karelia : 1 flag, 1 aaGun and 9 infantry
    Baltic States : 1 flag, 1 infantry
    Vyborg : 1 flag, 1 artillery
    Archangel : 1 flag, 1 mech_infantry
    Eastern Poland : 3 aaGuns, 8 armour, 5 artilleries, 17 infantry and 24 mech_infantrys
    Bessarabia : 1 flag, 1 armour, 2 artilleries and 9 infantry
    Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
    Bulgaria : 1 flag
    Greece : 1 flag
    127 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
    Yugoslavia : 1 flag
    Finland : 1 flag
    

    Production/PUs Summary :

    Germans : 48 / 58
    Russians : 31 / 37
    Japanese : 44 / 66
    Americans : 56 / 86
    Chinese : 10 / 11
    British : 33 / 41
    UK_Pacific : 10 / 12
    Italians : 13 / 13
    ANZAC : 14 / 18
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 92 times
            2 was rolled 91 times
            3 was rolled 71 times
            4 was rolled 82 times
            5 was rolled 79 times
            6 was rolled 104 times
        Average roll : 3.534
        Median : 4.000
        Variance : 1.300
        Standard Deviation : 1.140
        Total rolls : 519
    
    Null / Other
            1 was rolled 1 times
        Average roll : 1.000
        Median : 1.000
        Variance : ∞
        Standard Deviation : ∞
        Total rolls : 1
    
    Germans Combat
            1 was rolled 16 times
            2 was rolled 25 times
            3 was rolled 20 times
            4 was rolled 22 times
            5 was rolled 20 times
            6 was rolled 23 times
        Average roll : 3.587
        Median : 4.000
        Variance : 0.384
        Standard Deviation : 0.620
        Total rolls : 126
    
    British Combat
            1 was rolled 14 times
            2 was rolled 16 times
            3 was rolled 14 times
            4 was rolled 20 times
            5 was rolled 16 times
            6 was rolled 18 times
        Average roll : 3.633
        Median : 4.000
        Variance : 0.282
        Standard Deviation : 0.531
        Total rolls : 98
    
    Italians Combat
            1 was rolled 11 times
            2 was rolled 10 times
            3 was rolled 5 times
            4 was rolled 7 times
            5 was rolled 11 times
            6 was rolled 12 times
        Average roll : 3.589
        Median : 4.000
        Variance : 0.679
        Standard Deviation : 0.824
        Total rolls : 56
    
    Americans Combat
            1 was rolled 4 times
            2 was rolled 3 times
            3 was rolled 5 times
            4 was rolled 4 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.150
        Median : 3.000
        Variance : 0.386
        Standard Deviation : 0.621
        Total rolls : 20
    
    Neutral_Axis Combat
            1 was rolled 1 times
            3 was rolled 1 times
            6 was rolled 4 times
        Average roll : 4.667
        Median : 6.000
        Variance : 2.400
        Standard Deviation : 1.549
        Total rolls : 6
    
    Japanese Combat
            1 was rolled 23 times
            2 was rolled 21 times
            3 was rolled 12 times
            4 was rolled 16 times
            5 was rolled 15 times
            6 was rolled 25 times
        Average roll : 3.482
        Median : 3.500
        Variance : 1.165
        Standard Deviation : 1.079
        Total rolls : 112
    
    French Combat
            2 was rolled 4 times
            3 was rolled 4 times
            4 was rolled 6 times
            5 was rolled 7 times
            6 was rolled 5 times
        Average roll : 4.192
        Median : 4.000
        Variance : 1.173
        Standard Deviation : 1.083
        Total rolls : 26
    
    ANZAC Combat
            1 was rolled 3 times
            2 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.800
        Median : 5.000
        Variance : 1.259
        Standard Deviation : 1.122
        Total rolls : 10
    
    Neutral_Allies Combat
            1 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            6 was rolled 4 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.259
        Standard Deviation : 1.122
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 14 times
            2 was rolled 11 times
            3 was rolled 8 times
            4 was rolled 5 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 2.898
        Median : 2.000
        Variance : 1.476
        Standard Deviation : 1.215
        Total rolls : 49
    
    UK_Pacific Combat
            1 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.250
        Median : 3.000
        Variance : 1.111
        Standard Deviation : 1.054
        Total rolls : 4
    
    Russians Combat
            1 was rolled 1 times
        Average roll : 1.000
        Median : 1.000
        Variance : ∞
        Standard Deviation : ∞
        Total rolls : 1
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 artillery, 1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 112 Sea Zone to 127 Sea Zone
            1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
            1 mech_infantry moved from 127 Sea Zone to Archangel
            1 artillery moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            9 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 armour, 2 artilleries and 10 infantry moved from Romania to Bessarabia
            2 armour, 5 artilleries, 17 infantry and 1 mech_infantry moved from Poland to Eastern Poland
            6 armour and 23 mech_infantrys moved from Germany to Eastern Poland
            2 infantry moved from Bulgaria to Romania
            2 bombers and 1 tactical_bomber moved from Western Germany to 94 Sea Zone
    
        Combat - Germans
            Battle in Novgorod
            Battle in Archangel
            Battle in Bessarabia
                Germans attack with 1 armour, 2 artilleries and 10 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 2 artilleries and 10 infantry in Bessarabia, round 2 : 3/13 hits, 3.17 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win, taking Novgorod from Russians, taking Archangel from Russians, taking Bessarabia from Russians with 1 armour, 2 artilleries and 9 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 94 Sea Zone
                Germans attack with 2 bombers and 1 tactical_bomber
                British defend with 2 cruisers; Americans defend with 1 transport
                    Germans roll dice for 2 bombers and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                    British roll dice for 2 cruisers and 1 transport in 94 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    2 cruisers owned by the British lost in 94 Sea Zone
                    1 transport owned by the Americans lost in 94 Sea Zone
                Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 31
                Casualties for British: 2 cruisers
                Casualties for Americans: 1 transport
    
        Non Combat Move - Germans
            2 bombers moved from 94 Sea Zone to Western Germany
            1 tactical_bomber moved from 94 Sea Zone to Southern Italy
            1 aaGun moved from Finland to Karelia
            3 aaGuns moved from Poland to Eastern Poland
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            3 infantry and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : -1.00
    Russians : 0.67
    

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
    Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 6 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 4 tactical_bombers
    Romania : 2 infantry
    Germany : 1 aaGun, 1 factory_major and 10 mech_infantrys
    Southern Italy : 1 tactical_bomber
    Karelia : 1 flag, 1 aaGun and 9 infantry
    Baltic States : 1 flag, 1 infantry
    Vyborg : 1 flag, 1 artillery
    Archangel : 1 flag, 1 mech_infantry
    Eastern Poland : 3 aaGuns, 8 armour, 5 artilleries, 17 infantry and 24 mech_infantrys
    Bessarabia : 1 flag, 1 armour, 2 artilleries and 9 infantry
    Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
    Bulgaria : 1 flag
    Greece : 1 flag
    127 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
    Yugoslavia : 1 flag
    Finland : 1 flag
    

    Production/PUs Summary :

    Germans : 48 / 58
    Russians : 31 / 37
    Japanese : 44 / 66
    Americans : 56 / 86
    Chinese : 10 / 11
    British : 33 / 41
    UK_Pacific : 10 / 12
    Italians : 13 / 13
    ANZAC : 14 / 18
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 92 times
            2 was rolled 91 times
            3 was rolled 71 times
            4 was rolled 82 times
            5 was rolled 79 times
            6 was rolled 104 times
        Average roll : 3.534
        Median : 4.000
        Variance : 1.300
        Standard Deviation : 1.140
        Total rolls : 519
    
    Null / Other
            1 was rolled 1 times
        Average roll : 1.000
        Median : 1.000
        Variance : ∞
        Standard Deviation : ∞
        Total rolls : 1
    
    Germans Combat
            1 was rolled 16 times
            2 was rolled 25 times
            3 was rolled 20 times
            4 was rolled 22 times
            5 was rolled 20 times
            6 was rolled 23 times
        Average roll : 3.587
        Median : 4.000
        Variance : 0.384
        Standard Deviation : 0.620
        Total rolls : 126
    
    British Combat
            1 was rolled 14 times
            2 was rolled 16 times
            3 was rolled 14 times
            4 was rolled 20 times
            5 was rolled 16 times
            6 was rolled 18 times
        Average roll : 3.633
        Median : 4.000
        Variance : 0.282
        Standard Deviation : 0.531
        Total rolls : 98
    
    Italians Combat
            1 was rolled 11 times
            2 was rolled 10 times
            3 was rolled 5 times
            4 was rolled 7 times
            5 was rolled 11 times
            6 was rolled 12 times
        Average roll : 3.589
        Median : 4.000
        Variance : 0.679
        Standard Deviation : 0.824
        Total rolls : 56
    
    Americans Combat
            1 was rolled 4 times
            2 was rolled 3 times
            3 was rolled 5 times
            4 was rolled 4 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.150
        Median : 3.000
        Variance : 0.386
        Standard Deviation : 0.621
        Total rolls : 20
    
    Neutral_Axis Combat
            1 was rolled 1 times
            3 was rolled 1 times
            6 was rolled 4 times
        Average roll : 4.667
        Median : 6.000
        Variance : 2.400
        Standard Deviation : 1.549
        Total rolls : 6
    
    Japanese Combat
            1 was rolled 23 times
            2 was rolled 21 times
            3 was rolled 12 times
            4 was rolled 16 times
            5 was rolled 15 times
            6 was rolled 25 times
        Average roll : 3.482
        Median : 3.500
        Variance : 1.165
        Standard Deviation : 1.079
        Total rolls : 112
    
    French Combat
            2 was rolled 4 times
            3 was rolled 4 times
            4 was rolled 6 times
            5 was rolled 7 times
            6 was rolled 5 times
        Average roll : 4.192
        Median : 4.000
        Variance : 1.173
        Standard Deviation : 1.083
        Total rolls : 26
    
    ANZAC Combat
            1 was rolled 3 times
            2 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.800
        Median : 5.000
        Variance : 1.259
        Standard Deviation : 1.122
        Total rolls : 10
    
    Neutral_Allies Combat
            1 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            6 was rolled 4 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.259
        Standard Deviation : 1.122
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 14 times
            2 was rolled 11 times
            3 was rolled 8 times
            4 was rolled 5 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 2.898
        Median : 2.000
        Variance : 1.476
        Standard Deviation : 1.215
        Total rolls : 49
    
    UK_Pacific Combat
            1 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.250
        Median : 3.000
        Variance : 1.111
        Standard Deviation : 1.054
        Total rolls : 4
    
    Russians Combat
            1 was rolled 1 times
        Average roll : 1.000
        Median : 1.000
        Variance : ∞
        Standard Deviation : ∞
        Total rolls : 1
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            2 fighters and 1 tactical_bomber moved from Belarus to Bessarabia
            3 artilleries moved from Ukraine to Bessarabia
            5 infantry moved from Western Ukraine to Bessarabia
            2 infantry moved from Western Ukraine to Bessarabia
            2 artilleries moved from Western Ukraine to Bessarabia
            2 infantry moved from Belarus to Novgorod
            2 artilleries moved from Belarus to Novgorod
            2 infantry moved from Belarus to Baltic States
            1 artillery moved from Belarus to Baltic States
            2 infantry moved from Belarus to Archangel
            1 artillery moved from Belarus to Archangel
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 5 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber
                Germans defend with 1 armour, 2 artilleries and 9 infantry
                    Russians roll dice for 5 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/15 hits, 5.33 expected hits
                    Germans roll dice for 1 armour, 2 artilleries and 9 infantry in Bessarabia, round 2 : 5/12 hits, 4.17 expected hits
                    5 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bessarabia
                    Russians roll dice for 5 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 3 : 6/10 hits, 4.00 expected hits
                    Germans roll dice for 1 armour, 2 artilleries and 6 infantry in Bessarabia, round 3 : 2/9 hits, 3.17 expected hits
                    2 infantry owned by the Russians and 6 infantry owned by the Germans lost in Bessarabia
                    Russians roll dice for 5 artilleries, 2 fighters and 1 tactical_bomber in Bessarabia, round 4 : 4/8 hits, 3.33 expected hits
                    Germans roll dice for 1 armour and 2 artilleries in Bessarabia, round 4 : 2/3 hits, 1.17 expected hits
                    2 artilleries owned by the Germans, 2 artilleries owned by the Russians and 1 armour owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 3 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Russians: 2 artilleries and 7 infantry
                Casualties for Germans: 1 armour, 2 artilleries and 9 infantry
            Battle in Novgorod
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                    Russians roll dice for 2 artilleries and 1 infantry in Novgorod, round 3 : 2/3 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 2 artilleries remaining. Battle score for attacker is 1
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Archangel
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Baltic States
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun, 1 armour, 7 artilleries, 9 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
            1 aaGun moved from Western Ukraine to Bryansk
            1 armour and 1 mech_infantry moved from Belarus to Bryansk
            2 aaGuns moved from Belarus to Bryansk
            5 infantry moved from Belarus to Bryansk
            2 armour, 3 infantry and 1 mech_infantry moved from Russia to Bryansk
            2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
            1 infantry moved from Timguska to Kansu
            1 infantry moved from Timguska to Kansu
            4 infantry moved from Timguska to Novosibirsk
            2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
            1 cruiser moved from 114 Sea Zone to 115 Sea Zone
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Russians : 1.50
    

    Savegame

  • '22 '16

    @SixUnder bump


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 destroyer, 2 fighters, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 armour moved from Malaya to Shan State
                  Japanese take Shan State from UK_Pacific
            1 armour moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from French Indo China to Yunnan
                  Japanese take Yunnan from Chinese
            1 infantry moved from Suiyuyan to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Chahar to Suiyuyan
            2 infantry moved from Anhwe to Kweichow
            1 infantry and 1 mech_infantry moved from Hopei to Kweichow
            1 artillery and 1 infantry moved from Siam to 37 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
            1 artillery and 1 infantry moved from French Indo China to Kwangsi
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from 36 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
            1 carrier moved from 37 Sea Zone to 36 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery and 2 transports moved from 37 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to Kwangsi
            2 bombers moved from French Indo China to Kweichow
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kwangtung
            1 infantry moved from Shantung to Kiangsu
            1 mech_infantry moved from Shantung to Hopei
            1 mech_infantry moved from Shantung to Kweichow
            1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
            1 fighter moved from 36 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in 35 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win, taking Soviet Far East from Russians with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Kweichow
                Japanese attack with 2 bombers, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 aaGun and 5 infantry
                    AA fire in Kweichow : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Japanese lost in Kweichow
                    Japanese roll dice for 2 bombers, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 2/8 hits, 2.67 expected hits
                    Chinese roll dice for 1 aaGun and 5 infantry in Kweichow, round 2 : 3/5 hits, 1.67 expected hits
                    3 infantry owned by the Japanese, 1 aaGun owned by the British and 1 infantry owned by the British lost in Kweichow
                    Japanese roll dice for 2 bombers, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 3 : 3/5 hits, 2.17 expected hits
                    Chinese roll dice for 4 infantry in Kweichow, round 3 : 1/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in Kweichow
                    Japanese roll dice for 2 bombers, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 4 : 3/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 fighter, 3 infantry and 1 mech_infantry
                Casualties for British: 1 aaGun and 5 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                Americans defend with 1 submarine; ANZAC defend with 1 transport
                    Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 transport owned by the ANZAC, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
                Casualties for ANZAC: 1 transport
            Battle in Philippines
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 2 : 1/4 hits, 1.67 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                    Japanese roll dice for 1 artillery and 2 fighters in Philippines, round 3 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Kwangsi
                Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 battleship in Kwangsi, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/5 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 0/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 3 : 0/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 4 : 0/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                UK_Pacific win with 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for Japanese: 2 infantry
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 0/4 hits, 1.83 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the Japanese lost in Java
                    Japanese roll dice for 1 artillery and 1 tactical_bomber in Java, round 3 : 1/2 hits, 0.83 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 1 artillery and 1 tactical_bomber in Java, round 4 : 0/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win with 1 infantry remaining. Battle score for attacker is -14
                Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
                Casualties for ANZAC: 1 infantry
                1 tactical_bomber owned by the Japanese retreated
    
        Non Combat Move - Japanese
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 cruiser moved from 36 Sea Zone to 42 Sea Zone
            2 fighters moved from Philippines to 36 Sea Zone
            1 battleship moved from 37 Sea Zone to 42 Sea Zone
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
            1 fighter moved from French Indo China to 42 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
            2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
            2 bombers moved from Kweichow to French Indo China
            1 tactical_bomber moved from Kweichow to French Indo China
            1 infantry moved from Jehol to Chahar
            2 infantry moved from Jehol to Manchuria
            1 aaGun and 5 infantry moved from Jehol to Anhwe
            1 carrier, 1 fighter and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 armour and 2 infantry placed in French Indo China
            1 destroyer and 2 submarines placed in 6 Sea Zone
            2 fighters and 2 infantry placed in Japan
            2 mech_infantrys placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 53 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.83
    ANZAC : 1.33
    Chinese : 0.33
    UK_Pacific : 1.00
    AA fire in Kweichow : : 0.50
    Japanese : -4.17
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Shantung : 1 flag, 1 factory_minor and 2 mech_infantrys
    Kwangsi : 1 flag, 2 artilleries and 1 infantry
    Kiangsu : 1 flag, 1 infantry
    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 8 infantry
    Jehol : 1 flag
    Manchuria : 1 flag, 2 infantry
    Shensi : 1 flag, 1 infantry
    Yunnan : 1 flag, 1 infantry
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 mech_infantry
    Hopei : 1 flag, 1 mech_infantry
    Chahar : 1 flag, 1 infantry
    Anhwe : 1 flag, 1 aaGun and 5 infantry
    Shan State : 1 flag
    Burma : 1 flag, 1 armour
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
    Guam : 1 flag, 1 airfield
    Soviet Far East : 1 flag, 1 artillery and 1 infantry
    French Indo China : 1 flag, 1 armour, 2 bombers, 1 factory_minor, 2 fighters, 2 infantry, 1 marine and 3 tactical_bombers
    Celebes : 1 flag
    Sumatra : 1 flag
    42 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport
    37 Sea Zone : 1 flag
    36 Sea Zone : 1 battleship, 2 carriers, 3 fighters, 1 submarine and 2 transports
    35 Sea Zone : 1 submarine and 1 transport
    20 Sea Zone : 1 transport
    16 Sea Zone : 1 destroyer
    5 Sea Zone : 1 transport
    6 Sea Zone : 1 destroyer and 2 submarines
    

    Production/PUs Summary :

    Germans : 44 / 58
    Russians : 34 / 44
    Japanese : 53 / 56
    Americans : 54 / 86
    Chinese : 6 / 11
    British : 33 / 41
    UK_Pacific : 8 / 12
    Italians : 13 / 13
    ANZAC : 14 / 18
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 116 times
            2 was rolled 122 times
            3 was rolled 104 times
            4 was rolled 101 times
            5 was rolled 101 times
            6 was rolled 133 times
        Average roll : 3.514
        Median : 3.000
        Variance : 1.270
        Standard Deviation : 1.127
        Total rolls : 677
    
    Null / Other
            1 was rolled 1 times
        Average roll : 1.000
        Median : 1.000
        Variance : ∞
        Standard Deviation : ∞
        Total rolls : 1
    
    Germans Combat
            1 was rolled 21 times
            2 was rolled 31 times
            3 was rolled 29 times
            4 was rolled 27 times
            5 was rolled 22 times
            6 was rolled 27 times
        Average roll : 3.503
        Median : 3.000
        Variance : 0.493
        Standard Deviation : 0.702
        Total rolls : 157
    
    British Combat
            1 was rolled 15 times
            2 was rolled 16 times
            3 was rolled 15 times
            4 was rolled 21 times
            5 was rolled 16 times
            6 was rolled 18 times
        Average roll : 3.604
        Median : 4.000
        Variance : 0.268
        Standard Deviation : 0.518
        Total rolls : 101
    
    Italians Combat
            1 was rolled 11 times
            2 was rolled 10 times
            3 was rolled 5 times
            4 was rolled 7 times
            5 was rolled 11 times
            6 was rolled 12 times
        Average roll : 3.589
        Median : 4.000
        Variance : 0.679
        Standard Deviation : 0.824
        Total rolls : 56
    
    Americans Combat
            1 was rolled 6 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 5 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.000
        Median : 3.000
        Variance : 0.783
        Standard Deviation : 0.885
        Total rolls : 24
    
    Neutral_Axis Combat
            1 was rolled 1 times
            3 was rolled 1 times
            6 was rolled 4 times
        Average roll : 4.667
        Median : 6.000
        Variance : 2.400
        Standard Deviation : 1.549
        Total rolls : 6
    
    Japanese Combat
            1 was rolled 28 times
            2 was rolled 32 times
            3 was rolled 22 times
            4 was rolled 21 times
            5 was rolled 24 times
            6 was rolled 37 times
        Average roll : 3.561
        Median : 3.500
        Variance : 1.198
        Standard Deviation : 1.095
        Total rolls : 164
    
    French Combat
            2 was rolled 4 times
            3 was rolled 4 times
            4 was rolled 6 times
            5 was rolled 7 times
            6 was rolled 5 times
        Average roll : 4.192
        Median : 4.000
        Variance : 1.173
        Standard Deviation : 1.083
        Total rolls : 26
    
    ANZAC Combat
            1 was rolled 4 times
            2 was rolled 3 times
            5 was rolled 4 times
            6 was rolled 4 times
        Average roll : 3.600
        Median : 5.000
        Variance : 1.393
        Standard Deviation : 1.180
        Total rolls : 15
    
    Neutral_Allies Combat
            1 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            6 was rolled 4 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.259
        Standard Deviation : 1.122
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 16 times
            2 was rolled 13 times
            3 was rolled 9 times
            4 was rolled 7 times
            5 was rolled 5 times
            6 was rolled 10 times
        Average roll : 3.033
        Median : 3.000
        Variance : 1.356
        Standard Deviation : 1.164
        Total rolls : 60
    
    UK_Pacific Combat
            1 was rolled 3 times
            2 was rolled 1 times
            3 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 2.714
        Median : 2.000
        Variance : 0.806
        Standard Deviation : 0.898
        Total rolls : 7
    
    Russians Combat
            1 was rolled 8 times
            2 was rolled 9 times
            3 was rolled 10 times
            4 was rolled 5 times
            5 was rolled 9 times
            6 was rolled 9 times
        Average roll : 3.500
        Median : 3.000
        Variance : 0.313
        Standard Deviation : 0.559
        Total rolls : 50
    

    Savegame


  • @SixUnder said in 2019 majikforce (Allies) vs SixUnder (Axis) BM:

    Japanese : -4.17
    :skull:

    sorry for the delay
    might be worse ever :{

  • '22 '16

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 carrier, 1 fighter, 4 infantry, 1 mech_infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Gibraltar to France
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 fighter moved from Hawaiian Islands to 16 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in France causes 5 damage total. 
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 16 Sea Zone to Midway
            1 fighter moved from Western United States to Hawaiian Islands
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Tunisia to Libya
            1 artillery and 1 infantry moved from Algeria to Tunisia
            1 armour moved from Algeria to Libya
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
            1 bomber moved from France to United Kingdom
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            3 artilleries and 3 infantry placed in Eastern United States
            1 carrier and 1 transport placed in 10 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry placed in Western United States
            1 fighter placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Shensi
            1 fighter moved from Szechwan to Shensi
            1 artillery and 2 infantry moved from Szechwan to Yunnan
            1 infantry moved from Hunan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Szechwan
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Belgian Congo to Kenya
                  British take Kenya from Italians
            2 infantry moved from Szechwan to Kweichow
            1 tactical_bomber moved from India to Kweichow
            2 infantry moved from India to Burma
            2 fighters moved from India to Burma
            1 mech_infantry moved from Kiangsi to Kweichow
            1 infantry moved from Libya to Tobruk
            1 fighter and 1 tactical_bomber moved from Egypt to Tobruk
    
        Combat - British
            Battle in Kweichow
                British attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    British roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kweichow
                    British roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 3 : 3/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                British win, taking Kweichow from Japanese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Tobruk
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tobruk, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tobruk
                British win, taking Tobruk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Burma
                British attack with 2 fighters and 2 infantry
                Japanese defend with 1 armour
                    British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour in Burma, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - British
            2 fighters moved from Burma to India
            1 tactical_bomber moved from Kweichow to Szechwan
            1 armour and 2 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 artillery moved from Egypt to Trans-Jordan
            1 fighter moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 fighter moved from Tobruk to Egypt
            1 tactical_bomber moved from Tobruk to Egypt
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
            2 fighters moved from United Kingdom to Gibraltar
            1 fighter moved from Gibraltar to Egypt
            1 destroyer moved from 119 Sea Zone to 110 Sea Zone
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 transport moved from 70 Sea Zone to 83 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - British
            1 factory_minor placed in Persia
            2 submarines placed in 98 Sea Zone
            1 mech_infantry placed in Egypt
            1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in India change ownership: 3 mech_infantrys
    

    Combat Hit Differential Summary :

    British : 0.50
    Italians : -0.33
    AA fire in France : : -0.17
    Americans : 0.17
    Chinese : 0.17
    Japanese : 0.83
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Romania to Bessarabia
            2 infantry moved from Eastern Poland to Bessarabia
            2 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 bomber moved from Southern Italy to Bessarabia
            3 mech_infantrys moved from Northern Italy to Romania
            1 artillery and 1 infantry moved from Northern Italy to Southern France
    
        Combat - Italians
            Battle in Bessarabia
                Italians attack with 1 bomber, 2 infantry and 1 mech_infantry
                Russians defend with 3 artilleries
                    Italians roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Bessarabia, round 2 : 2/4 hits, 1.17 expected hits
                    Russians roll dice for 3 artilleries in Bessarabia, round 2 : 0/3 hits, 1.00 expected hits
                    2 artilleries owned by the Russians lost in Bessarabia
                    Italians roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Bessarabia, round 3 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                Casualties for Russians: 3 artilleries
            Battle in Western Ukraine
                Italians attack with 2 armour and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 2 mech_infantrys in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Bessarabia to Eastern Poland
            2 aaGuns moved from Eastern Poland to Western Ukraine
    
        Place Units - Italians
            1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.33
    Russians : -1.67
    

    Territory Summary for Italians :

    Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
    Romania : 3 mech_infantrys
    Northern Italy : 1 factory_major
    Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 12 infantry
    Eastern Poland : 1 flag, 1 bomber
    Bessarabia : 1 flag, 2 infantry and 1 mech_infantry
    Western Ukraine : 1 flag, 2 aaGuns, 2 armour and 2 mech_infantrys
    

    Production/PUs Summary :

    Germans : 39 / 58
    Russians : 32 / 44
    Japanese : 49 / 56
    Americans : 59 / 89
    Chinese : 9 / 10
    British : 34 / 43
    UK_Pacific : 9 / 12
    Italians : 14 / 14
    ANZAC : 14 / 18
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 123 times
            2 was rolled 129 times
            3 was rolled 112 times
            4 was rolled 107 times
            5 was rolled 108 times
            6 was rolled 146 times
        Average roll : 3.532
        Median : 3.000
        Variance : 1.573
        Standard Deviation : 1.254
        Total rolls : 725
    
    Null / Other
            1 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 2.800
        Median : 3.000
        Variance : 0.708
        Standard Deviation : 0.842
        Total rolls : 5
    
    Germans Combat
            1 was rolled 21 times
            2 was rolled 31 times
            3 was rolled 29 times
            4 was rolled 27 times
            5 was rolled 22 times
            6 was rolled 27 times
        Average roll : 3.503
        Median : 3.000
        Variance : 0.493
        Standard Deviation : 0.702
        Total rolls : 157
    
    British Combat
            1 was rolled 18 times
            2 was rolled 18 times
            3 was rolled 15 times
            4 was rolled 22 times
            5 was rolled 17 times
            6 was rolled 22 times
        Average roll : 3.607
        Median : 4.000
        Variance : 0.354
        Standard Deviation : 0.595
        Total rolls : 112
    
    Italians Combat
            1 was rolled 13 times
            2 was rolled 12 times
            3 was rolled 8 times
            4 was rolled 8 times
            5 was rolled 12 times
            6 was rolled 16 times
        Average roll : 3.609
        Median : 4.000
        Variance : 0.699
        Standard Deviation : 0.836
        Total rolls : 69
    
    Americans Combat
            1 was rolled 6 times
            2 was rolled 4 times
            3 was rolled 6 times
            4 was rolled 5 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.077
        Median : 3.000
        Variance : 0.533
        Standard Deviation : 0.730
        Total rolls : 26
    
    Neutral_Axis Combat
            1 was rolled 1 times
            3 was rolled 1 times
            6 was rolled 4 times
        Average roll : 4.667
        Median : 6.000
        Variance : 2.400
        Standard Deviation : 1.549
        Total rolls : 6
    
    Japanese Combat
            1 was rolled 28 times
            2 was rolled 34 times
            3 was rolled 23 times
            4 was rolled 22 times
            5 was rolled 25 times
            6 was rolled 38 times
        Average roll : 3.565
        Median : 3.500
        Variance : 1.215
        Standard Deviation : 1.102
        Total rolls : 170
    
    French Combat
            2 was rolled 4 times
            3 was rolled 4 times
            4 was rolled 6 times
            5 was rolled 7 times
            6 was rolled 5 times
        Average roll : 4.192
        Median : 4.000
        Variance : 1.173
        Standard Deviation : 1.083
        Total rolls : 26
    
    ANZAC Combat
            1 was rolled 4 times
            2 was rolled 3 times
            5 was rolled 4 times
            6 was rolled 4 times
        Average roll : 3.600
        Median : 5.000
        Variance : 1.393
        Standard Deviation : 1.180
        Total rolls : 15
    
    Neutral_Allies Combat
            1 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            6 was rolled 4 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.259
        Standard Deviation : 1.122
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 17 times
            2 was rolled 13 times
            3 was rolled 11 times
            4 was rolled 7 times
            5 was rolled 7 times
            6 was rolled 12 times
        Average roll : 3.149
        Median : 3.000
        Variance : 1.104
        Standard Deviation : 1.050
        Total rolls : 67
    
    UK_Pacific Combat
            1 was rolled 3 times
            2 was rolled 1 times
            3 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 2.714
        Median : 2.000
        Variance : 0.806
        Standard Deviation : 0.898
        Total rolls : 7
    
    Russians Combat
            1 was rolled 8 times
            2 was rolled 9 times
            3 was rolled 11 times
            4 was rolled 7 times
            5 was rolled 10 times
            6 was rolled 10 times
        Average roll : 3.582
        Median : 3.000
        Variance : 0.201
        Standard Deviation : 0.448
        Total rolls : 55
    

    Savegame

  • '22 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3,5,5,4,5,1,2,3,5
            ANZAC collect 13 PUs (4 lost to blockades); end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Alexandria to Egypt
            2 infantry moved from Morocco to Algeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Vyborg to Novgorod
            1 infantry moved from Karelia to Novgorod
            2 infantry moved from Karelia to Novgorod
            2 infantry moved from Karelia to Novgorod
            4 infantry moved from Karelia to 127 Sea Zone
            4 infantry moved from 127 Sea Zone to Archangel
            2 mech_infantrys moved from Eastern Poland to Baltic States
            2 infantry moved from Eastern Poland to Baltic States
            1 mech_infantry moved from Eastern Poland to Baltic States
            1 tactical_bomber moved from Southern Italy to Western Ukraine
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
            2 infantry moved from Romania to Bessarabia
            1 artillery and 2 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Baltic States
            8 armour, 4 artilleries, 12 infantry and 20 mech_infantrys moved from Eastern Poland to Western Ukraine
            3 infantry moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Western Germany to Holland Belgium
            6 fighters and 4 tactical_bombers moved from Western Germany to 110 Sea Zone
            2 bombers moved from Western Germany to 110 Sea Zone
            1 mech_infantry moved from Germany to Holland Belgium
            9 mech_infantrys moved from Germany to Eastern Poland
            2 artilleries and 2 infantry moved from France to Normandy Bordeaux
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @majikforce orders from London kind sir

  • '22 '16

    @SixUnder said in 2019 majikforce (Allies) vs SixUnder (Axis) BM:

    @majikforce orders from London kind sir

    Scramble 2 UK fighters and 1 French fighter.


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Vyborg to Novgorod
            1 infantry moved from Karelia to Novgorod
            2 infantry moved from Karelia to Novgorod
            2 infantry moved from Karelia to Novgorod
            4 infantry moved from Karelia to 127 Sea Zone
            4 infantry moved from 127 Sea Zone to Archangel
            2 mech_infantrys moved from Eastern Poland to Baltic States
            2 infantry moved from Eastern Poland to Baltic States
            1 mech_infantry moved from Eastern Poland to Baltic States
            1 tactical_bomber moved from Southern Italy to Western Ukraine
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
            2 infantry moved from Romania to Bessarabia
            1 artillery and 2 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Baltic States
            8 armour, 4 artilleries, 12 infantry and 20 mech_infantrys moved from Eastern Poland to Western Ukraine
            3 infantry moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Western Germany to Holland Belgium
            6 fighters and 4 tactical_bombers moved from Western Germany to 110 Sea Zone
            2 bombers moved from Western Germany to 110 Sea Zone
            1 mech_infantry moved from Germany to Holland Belgium
            9 mech_infantrys moved from Germany to Eastern Poland
            2 artilleries and 2 infantry moved from France to Normandy Bordeaux
    
        Combat - Germans
            Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in Novgorod
                Germans attack with 1 artillery and 5 infantry
                Russians defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 artillery and 5 infantry in Novgorod, round 2 : 1/6 hits, 1.33 expected hits
                    Russians roll dice for 2 artilleries in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 1 artillery and 4 infantry in Novgorod, round 3 : 1/5 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 artilleries
            Battle in 110 Sea Zone
                Germans attack with 2 bombers, 6 fighters and 4 tactical_bombers
                British defend with 1 destroyer, 2 fighters and 1 transport; French defend with 1 fighter; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
                    Germans roll dice for 2 bombers, 6 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 6/12 hits, 7.00 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 1 tactical_bomber and 4 transports in 110 Sea Zone, round 2 : 2/9 hits, 4.67 expected hits
                    1 cruiser owned by the Americans, 1 destroyer owned by the British, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Germans and 1 carrier owned by the Americans lost in 110 Sea Zone
                    Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 110 Sea Zone, round 3 : 4/10 hits, 6.00 expected hits
                    Americans roll dice for 4 fighters and 4 transports in 110 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits
                    3 fighters owned by the Germans, 1 fighter owned by the Americans, 1 fighter owned by the French and 2 fighters owned by the British lost in 110 Sea Zone
                    1 transport owned by the British and 3 transports owned by the Americans lost in 110 Sea Zone
                Germans win with 2 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 73
                Casualties for Germans: 5 fighters
                Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
                Casualties for British: 1 destroyer, 2 fighters and 1 transport
                Casualties for French: 1 fighter
            Battle in Normandy Bordeaux
                Germans attack with 2 artilleries and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 3/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Holland Belgium
                Germans attack with 3 infantry and 2 mech_infantrys
                Americans defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 3 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 0/5 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 3 infantry and 2 mech_infantrys in Holland Belgium, round 3 : 0/5 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    Germans roll dice for 2 infantry and 2 mech_infantrys in Holland Belgium, round 4 : 3/4 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Belarus
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 3 infantry and 3 mech_infantrys
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 3 infantry and 3 mech_infantrys in Baltic States, round 2 : 1/6 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 3/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Baltic States
                    Germans roll dice for 3 mech_infantrys in Baltic States, round 3 : 1/3 hits, 0.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                    Germans roll dice for 3 mech_infantrys in Baltic States, round 4 : 1/3 hits, 0.50 expected hits
                    Russians roll dice for 1 artillery in Baltic States, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 3 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Archangel
                Germans attack with 4 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 cruiser in Archangel, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 4 infantry in Archangel, round 2 : 0/4 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 3 infantry in Archangel, round 3 : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 3 infantry in Archangel, round 4 : 1/3 hits, 0.50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Archangel, round 4 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 2 infantry in Archangel, round 5 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Archangel, round 5 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 infantry in Archangel, round 6 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Archangel, round 6 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 7 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Archangel, round 7 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 8 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Archangel, round 8 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 9 : 1/1 hits, 0.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Archangel, round 9 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win with 1 artillery remaining. Battle score for attacker is -6
                Casualties for Germans: 4 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Eastern Poland to Western Ukraine
            1 aaGun moved from Karelia to Novgorod
            2 bombers moved from 110 Sea Zone to Western Germany
            1 fighter moved from 110 Sea Zone to Western Germany
            4 tactical_bombers moved from 110 Sea Zone to Western Germany
    
        Place Units - Germans
            3 submarines placed in 112 Sea Zone
            10 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.00
    Americans : -4.00
    Russians : -2.00
    

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
    France : 1 flag, 1 airfield and 1 factory_minor
    Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 4 tactical_bombers
    Germany : 1 aaGun, 1 factory_major and 10 mech_infantrys
    Holland Belgium : 2 infantry and 2 mech_infantrys
    Belarus : 1 flag, 1 artillery and 2 infantry
    Karelia : 1 flag
    Baltic States : 1 flag, 3 mech_infantrys
    Vyborg : 1 flag
    Eastern Poland : 9 mech_infantrys
    Bessarabia : 2 infantry
    Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
    Western Ukraine : 3 aaGuns, 8 armour, 4 artilleries, 12 infantry, 20 mech_infantrys and 1 tactical_bomber
    Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
    112 Sea Zone : 3 submarines
    Bulgaria : 1 flag
    Greece : 1 flag
    127 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
    Yugoslavia : 1 flag
    Finland : 1 flag
    

    Production/PUs Summary :

    Germans : 50 / 60
    Russians : 26 / 44
    Japanese : 46 / 56
    Americans : 54 / 89
    Chinese : 9 / 10
    British : 34 / 43
    UK_Pacific : 9 / 12
    Italians : 14 / 14
    ANZAC : 17 / 16
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 145 times
            2 was rolled 145 times
            3 was rolled 130 times
            4 was rolled 131 times
            5 was rolled 136 times
            6 was rolled 175 times
        Average roll : 3.572
        Median : 4.000
        Variance : 1.616
        Standard Deviation : 1.271
        Total rolls : 862
    
    Null / Other
            1 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 2.800
        Median : 3.000
        Variance : 0.708
        Standard Deviation : 0.842
        Total rolls : 5
    
    Germans Combat
            1 was rolled 36 times
            2 was rolled 41 times
            3 was rolled 42 times
            4 was rolled 45 times
            5 was rolled 38 times
            6 was rolled 41 times
        Average roll : 3.539
        Median : 4.000
        Variance : 0.205
        Standard Deviation : 0.452
        Total rolls : 243
    
    British Combat
            1 was rolled 18 times
            2 was rolled 18 times
            3 was rolled 15 times
            4 was rolled 22 times
            5 was rolled 17 times
            6 was rolled 22 times
        Average roll : 3.607
        Median : 4.000
        Variance : 0.354
        Standard Deviation : 0.595
        Total rolls : 112
    
    Italians Combat
            1 was rolled 13 times
            2 was rolled 12 times
            3 was rolled 8 times
            4 was rolled 8 times
            5 was rolled 12 times
            6 was rolled 16 times
        Average roll : 3.609
        Median : 4.000
        Variance : 0.699
        Standard Deviation : 0.836
        Total rolls : 69
    
    Americans Combat
            1 was rolled 8 times
            2 was rolled 7 times
            3 was rolled 9 times
            4 was rolled 6 times
            5 was rolled 7 times
            6 was rolled 10 times
        Average roll : 3.574
        Median : 3.000
        Variance : 0.236
        Standard Deviation : 0.485
        Total rolls : 47
    
    Neutral_Axis Combat
            1 was rolled 1 times
            3 was rolled 1 times
            6 was rolled 4 times
        Average roll : 4.667
        Median : 6.000
        Variance : 2.400
        Standard Deviation : 1.549
        Total rolls : 6
    
    Japanese Combat
            1 was rolled 28 times
            2 was rolled 34 times
            3 was rolled 23 times
            4 was rolled 22 times
            5 was rolled 25 times
            6 was rolled 38 times
        Average roll : 3.565
        Median : 3.500
        Variance : 1.215
        Standard Deviation : 1.102
        Total rolls : 170
    
    French Combat
            2 was rolled 4 times
            3 was rolled 4 times
            4 was rolled 6 times
            5 was rolled 7 times
            6 was rolled 5 times
        Average roll : 4.192
        Median : 4.000
        Variance : 1.173
        Standard Deviation : 1.083
        Total rolls : 26
    
    ANZAC Combat
            1 was rolled 4 times
            2 was rolled 3 times
            5 was rolled 4 times
            6 was rolled 4 times
        Average roll : 3.600
        Median : 5.000
        Variance : 1.393
        Standard Deviation : 1.180
        Total rolls : 15
    
    Neutral_Allies Combat
            1 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            6 was rolled 4 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.259
        Standard Deviation : 1.122
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 17 times
            2 was rolled 13 times
            3 was rolled 11 times
            4 was rolled 7 times
            5 was rolled 7 times
            6 was rolled 12 times
        Average roll : 3.149
        Median : 3.000
        Variance : 1.104
        Standard Deviation : 1.050
        Total rolls : 67
    
    UK_Pacific Combat
            1 was rolled 3 times
            2 was rolled 1 times
            3 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 2.714
        Median : 2.000
        Variance : 0.806
        Standard Deviation : 0.898
        Total rolls : 7
    
    Russians Combat
            1 was rolled 13 times
            2 was rolled 12 times
            3 was rolled 13 times
            4 was rolled 12 times
            5 was rolled 17 times
            6 was rolled 18 times
        Average roll : 3.729
        Median : 4.000
        Variance : 0.415
        Standard Deviation : 0.644
        Total rolls : 85
    

    Savegame

  • '22 '16

    @SixUnder
    The power supply on my laptop finally died. I have parts on order but I probably won’t be able to post until the 15th. Sorry for the delay.


  • no worries bro :}

  • '22 '16

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 7:26:31 PM
    Savegame

  • '22 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Ukraine
            1 fighter moved from Bryansk to Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
            1 artillery moved from Archangel to Belarus
            2 infantry moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Belarus
                Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 artillery and 2 infantry
    
        Non Combat Move - Russians
            9 artilleries moved from Bryansk to Russia
            1 artillery moved from Bryansk to Russia
            2 infantry moved from Volgograd to Rostov
            3 aaGuns moved from Bryansk to Russia
            9 infantry moved from Bryansk to Russia
            1 fighter moved from Ukraine to Russia
            1 fighter and 1 tactical_bomber moved from Belarus to Russia
            2 infantry moved from Kansu to Shensi
            2 infantry moved from Novosibirsk to Kansu
            2 infantry moved from Novosibirsk to Samara
            2 aaGuns and 12 infantry moved from Yenisey to Timguska
            2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
            2 armour and 2 mech_infantrys moved from Bryansk to Russia
            1 submarine moved from 92 Sea Zone to 110 Sea Zone
    
        Place Units - Russians
            10 infantry placed in Russia
            1 armour and 2 mech_infantrys placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 infantry moved from Kiangsu to Kiangsi
                  Japanese take Kiangsi from Chinese
            1 infantry moved from Anhwe to Hunan
                  Japanese take Hunan from Chinese
            2 artilleries and 1 infantry moved from Kwangsi to Kwangtung
            2 bombers moved from French Indo China to Kwangtung
            1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from 42 Sea Zone to Java
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Java
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            3 fighters moved from 36 Sea Zone to Celebes
            4 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Hopei to Kweichow
            1 mech_infantry moved from Shantung to Hopei
            1 mech_infantry moved from Shantung to Anhwe
            2 infantry moved from Manchuria to Jehol
            1 submarine moved from 35 Sea Zone to 44 Sea Zone
            1 transport moved from 42 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kweichow
                Japanese attack with 4 infantry and 1 mech_infantry
                British defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 4 infantry and 1 mech_infantry in Kweichow, round 2 : 1/5 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Kweichow
                    Japanese roll dice for 4 infantry and 1 mech_infantry in Kweichow, round 3 : 1/5 hits, 0.83 expected hits
                    Chinese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry and 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in Java
                Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 3/6 hits, 3.00 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Kwangtung
                Japanese attack with 2 artilleries, 2 bombers and 1 infantry
                British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 artilleries, 2 bombers and 1 infantry in Kwangtung, round 2 : 2/5 hits, 2.33 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries and 2 bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 3 fighters and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Celebes, round 2 : 2/5 hits, 2.17 expected hits
                    ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Japanese
            1 battleship, 3 carriers and 1 cruiser moved from 42 Sea Zone to 44 Sea Zone
            1 fighter and 2 tactical_bombers moved from Java to 44 Sea Zone
            3 fighters moved from Celebes to 44 Sea Zone
            1 battleship moved from 36 Sea Zone to 44 Sea Zone
            1 fighter moved from Java to 36 Sea Zone
            1 fighter moved from French Indo China to 36 Sea Zone
            1 carrier moved from 36 Sea Zone to 44 Sea Zone
            2 tactical_bombers moved from French Indo China to 44 Sea Zone
            2 bombers moved from Kwangtung to French Indo China
            1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
            2 fighters moved from Japan to 6 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 aaGun moved from Anhwe to Kweichow
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            1 factory_minor placed in Malaya
            3 infantry placed in French Indo China
            3 infantry placed in Shantung
            1 submarine placed in 6 Sea Zone
            1 artillery placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1.00
    Chinese : 0.00
    UK_Pacific : 0.67
    Japanese : 0.50
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Shantung : 1 flag, 1 factory_minor and 3 infantry
    Kwangsi : 1 flag
    Kiangsu : 1 flag
    Kiangsi : 1 flag, 1 infantry
    Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 8 infantry
    Jehol : 1 flag, 2 infantry
    Manchuria : 1 flag
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 aaGun, 3 infantry and 1 mech_infantry
    Hunan : 1 flag, 1 infantry
    Hopei : 1 flag, 1 mech_infantry
    Chahar : 1 flag, 1 infantry
    Anhwe : 1 flag, 1 mech_infantry
    Shan State : 1 flag
    Malaya : 1 flag, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
    Borneo : 1 flag
    Kwangtung : 1 flag, 2 artilleries and 1 harbour
    Philippines : 1 flag, 1 airfield and 1 harbour
    Guam : 1 flag, 1 airfield
    Soviet Far East : 1 flag
    Siberia : 1 flag, 1 artillery and 1 infantry
    French Indo China : 1 flag, 2 bombers, 1 factory_minor, 3 infantry and 1 marine
    Celebes : 1 flag, 1 artillery and 1 infantry
    Java : 1 flag, 1 armour and 1 infantry
    Sumatra : 1 flag
    42 Sea Zone : 1 transport
    44 Sea Zone : 1 flag, 2 battleships, 4 carriers, 1 cruiser, 4 fighters, 1 submarine, 4 tactical_bombers and 1 transport
    37 Sea Zone : 1 flag, 1 submarine
    36 Sea Zone : 1 carrier, 2 fighters and 2 transports
    6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 2 transports
    

    Production/PUs Summary :

    Germans : 47 / 60
    Russians : 28 / 38
    Japanese : 60 / 68
    Americans : 54 / 89
    Chinese : 6 / 10
    British : 34 / 43
    UK_Pacific : 6 / 12
    Italians : 14 / 14
    ANZAC : 10 / 16
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 155 times
            2 was rolled 152 times
            3 was rolled 136 times
            4 was rolled 138 times
            5 was rolled 147 times
            6 was rolled 183 times
        Average roll : 3.570
        Median : 4.000
        Variance : 1.590
        Standard Deviation : 1.261
        Total rolls : 911
    
    Null / Other
            1 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 2.800
        Median : 3.000
        Variance : 0.708
        Standard Deviation : 0.842
        Total rolls : 5
    
    Germans Combat
            1 was rolled 37 times
            2 was rolled 41 times
            3 was rolled 44 times
            4 was rolled 45 times
            5 was rolled 39 times
            6 was rolled 42 times
        Average roll : 3.540
        Median : 4.000
        Variance : 0.184
        Standard Deviation : 0.428
        Total rolls : 248
    
    British Combat
            1 was rolled 18 times
            2 was rolled 18 times
            3 was rolled 15 times
            4 was rolled 22 times
            5 was rolled 17 times
            6 was rolled 22 times
        Average roll : 3.607
        Median : 4.000
        Variance : 0.354
        Standard Deviation : 0.595
        Total rolls : 112
    
    Italians Combat
            1 was rolled 13 times
            2 was rolled 12 times
            3 was rolled 8 times
            4 was rolled 8 times
            5 was rolled 12 times
            6 was rolled 16 times
        Average roll : 3.609
        Median : 4.000
        Variance : 0.699
        Standard Deviation : 0.836
        Total rolls : 69
    
    Americans Combat
            1 was rolled 8 times
            2 was rolled 7 times
            3 was rolled 9 times
            4 was rolled 6 times
            5 was rolled 7 times
            6 was rolled 10 times
        Average roll : 3.574
        Median : 3.000
        Variance : 0.236
        Standard Deviation : 0.485
        Total rolls : 47
    
    Neutral_Axis Combat
            1 was rolled 1 times
            3 was rolled 1 times
            6 was rolled 4 times
        Average roll : 4.667
        Median : 6.000
        Variance : 2.400
        Standard Deviation : 1.549
        Total rolls : 6
    
    Japanese Combat
            1 was rolled 33 times
            2 was rolled 39 times
            3 was rolled 27 times
            4 was rolled 27 times
            5 was rolled 30 times
            6 was rolled 41 times
        Average roll : 3.533
        Median : 3.000
        Variance : 0.923
        Standard Deviation : 0.961
        Total rolls : 197
    
    French Combat
            2 was rolled 4 times
            3 was rolled 4 times
            4 was rolled 6 times
            5 was rolled 7 times
            6 was rolled 5 times
        Average roll : 4.192
        Median : 4.000
        Variance : 1.173
        Standard Deviation : 1.083
        Total rolls : 26
    
    ANZAC Combat
            1 was rolled 4 times
            2 was rolled 3 times
            4 was rolled 1 times
            5 was rolled 5 times
            6 was rolled 5 times
        Average roll : 3.833
        Median : 5.000
        Variance : 1.294
        Standard Deviation : 1.138
        Total rolls : 18
    
    Neutral_Allies Combat
            1 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            6 was rolled 4 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.259
        Standard Deviation : 1.122
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 18 times
            2 was rolled 13 times
            3 was rolled 11 times
            4 was rolled 7 times
            5 was rolled 8 times
            6 was rolled 13 times
        Average roll : 3.186
        Median : 3.000
        Variance : 1.150
        Standard Deviation : 1.072
        Total rolls : 70
    
    UK_Pacific Combat
            1 was rolled 4 times
            2 was rolled 1 times
            3 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 2.500
        Median : 1.500
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 8
    
    Russians Combat
            1 was rolled 15 times
            2 was rolled 14 times
            3 was rolled 13 times
            4 was rolled 13 times
            5 was rolled 20 times
            6 was rolled 20 times
        Average roll : 3.726
        Median : 4.000
        Variance : 0.583
        Standard Deviation : 0.764
        Total rolls : 95
    

    Savegame

  • '22 '16

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone
            1 marine moved from 41 Sea Zone to Sumatra
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - Americans
            Battle in Philippines
            Battle in Sumatra
            Battle in 42 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Philippines from Japanese, taking Sumatra from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Normandy Bordeaux
                Americans attack with 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry
                Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/7 hits, 2.33 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans roll dice for 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans roll dice for 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 4 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 2 infantry
                Casualties for Germans: 2 artilleries and 2 infantry
            Battle in 37 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 37 Sea Zone
                Americans win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from 42 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Midway to 26 Sea Zone
            1 destroyer moved from 16 Sea Zone to 25 Sea Zone
            1 armour moved from Libya to Alexandria
            1 infantry moved from Libya to Tobruk
            1 artillery moved from Tunisia to Libya
            1 infantry moved from Tunisia to Algeria
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from Normandy Bordeaux to United Kingdom
            3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 artillery and 2 infantry moved from Yunnan to Hunan
            6 infantry moved from Szechwan to Kweichow
            1 fighter moved from Szechwan to Kweichow
            1 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 1 fighter and 7 infantry
                Japanese defend with 1 aaGun, 3 infantry and 1 mech_infantry
                    AA fire in Kweichow : 1/1 hits, 0.17 expected hits
                    1 fighter owned by the Chinese lost in Kweichow
                    Chinese roll dice for 7 infantry in Kweichow, round 2 : 1/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 aaGun, 3 infantry and 1 mech_infantry in Kweichow, round 2 : 1/4 hits, 1.33 expected hits
                    1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 6 infantry in Kweichow, round 3 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 3 infantry and 1 mech_infantry in Kweichow, round 3 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                    Chinese roll dice for 6 infantry in Kweichow, round 4 : 2/6 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry and 1 mech_infantry in Kweichow, round 4 : 3/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 3 infantry in Kweichow, round 5 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 6 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 6 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is -4
                Casualties for Chinese: 1 fighter and 4 infantry
                Casualties for Japanese: 1 aaGun, 3 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 carrier, 2 fighters and 1 submarine; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
    
        Combat - British
    
        Non Combat Move - British
            4 mech_infantrys moved from India to Yunnan
            2 fighters moved from India to Yunnan
            2 aaGuns, 2 infantry and 1 tactical_bomber moved from Szechwan to Yunnan
            1 aaGun and 7 infantry moved from India to Burma
            1 armour moved from Northwest Persia to Eastern Persia
            1 artillery moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            2 submarines moved from 98 Sea Zone to 97 Sea Zone
            3 fighters moved from Egypt to Tobruk
            1 tactical_bomber moved from Egypt to Eastern Persia
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 transport moved from 83 Sea Zone to 87 Sea Zone
            2 fighters moved from Gibraltar to 110 Sea Zone
            2 fighters moved from 110 Sea Zone to United Kingdom
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - British
            1 carrier and 1 submarine placed in 110 Sea Zone
            2 fighters placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 34 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 3 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Americans : -1.00
    Chinese : 2.00
    AA fire in Kweichow : : 0.83
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 factory_minor; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Southern Italy to Northern Italy
            1 artillery and 1 infantry moved from Southern France to France
            3 fighters moved from Southern Italy to France
            1 mech_infantry moved from Bessarabia to Ukraine
            2 infantry moved from Bessarabia to Ukraine
            1 mech_infantry moved from Romania to Ukraine
            2 mech_infantrys moved from Romania to Belarus
            2 armour and 2 mech_infantrys moved from Western Ukraine to Belarus
            1 bomber moved from Eastern Poland to Ukraine
    
        Combat - Italians
            Battle in Ukraine
                Italians attack with 1 bomber, 2 infantry and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Ukraine, round 2 : 1/5 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Italians win, taking Ukraine from Russians with 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Italians attack with 2 armour and 4 mech_infantrys
                Russians defend with 1 artillery and 2 infantry
                    Italians roll dice for 2 armour and 4 mech_infantrys in Belarus, round 2 : 0/6 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Italians lost in Belarus
                    Italians roll dice for 2 armour and 3 mech_infantrys in Belarus, round 3 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Belarus
                    Italians roll dice for 2 armour and 3 mech_infantrys in Belarus, round 4 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Belarus
                Italians win, taking Belarus from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Ukraine to Western Ukraine
    
        Place Units - Italians
            1 factory_minor placed in Western Ukraine
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,6
            Italians collect 14 PUs (3 lost to blockades); end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.00
    Russians : -1.67
    

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
    France : 1 artillery, 3 fighters and 1 infantry
    Northern Italy : 1 artillery, 1 factory_major and 1 infantry
    Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 11 infantry
    Belarus : 1 flag, 2 armour and 3 mech_infantrys
    Eastern Poland : 1 flag
    Bessarabia : 1 flag
    Ukraine : 1 flag, 1 factory_minor, 2 infantry and 2 mech_infantrys
    Western Ukraine : 1 flag, 2 aaGuns, 1 bomber and 1 factory_minor
    

    Production/PUs Summary :

    Germans : 45 / 60
    Russians : 25 / 38
    Japanese : 50 / 68
    Americans : 62 / 92
    Chinese : 9 / 12
    British : 34 / 44
    UK_Pacific : 7 / 10
    Italians : 17 / 21
    ANZAC : 10 / 16
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 185 times
            2 was rolled 190 times
            3 was rolled 169 times
            4 was rolled 174 times
            5 was rolled 174 times
            6 was rolled 234 times
        Average roll : 3.590
        Median : 4.000
        Variance : 2.561
        Standard Deviation : 1.600
        Total rolls : 1126
    
    Null / Other
            1 was rolled 19 times
            2 was rolled 19 times
            3 was rolled 15 times
            4 was rolled 22 times
            5 was rolled 17 times
            6 was rolled 24 times
        Average roll : 3.612
        Median : 4.000
        Variance : 0.464
        Standard Deviation : 0.681
        Total rolls : 116
    
    Germans Combat
            1 was rolled 37 times
            2 was rolled 43 times
            3 was rolled 47 times
            4 was rolled 46 times
            5 was rolled 39 times
            6 was rolled 44 times
        Average roll : 3.543
        Median : 4.000
        Variance : 0.303
        Standard Deviation : 0.551
        Total rolls : 256
    
    British Combat
            1 was rolled 19 times
            2 was rolled 19 times
            3 was rolled 15 times
            4 was rolled 22 times
            5 was rolled 17 times
            6 was rolled 24 times
        Average roll : 3.612
        Median : 4.000
        Variance : 0.464
        Standard Deviation : 0.681
        Total rolls : 116
    
    Italians Combat
            1 was rolled 15 times
            2 was rolled 13 times
            3 was rolled 13 times
            4 was rolled 13 times
            5 was rolled 13 times
            6 was rolled 23 times
        Average roll : 3.722
        Median : 4.000
        Variance : 0.899
        Standard Deviation : 0.948
        Total rolls : 90
    
    Americans Combat
            1 was rolled 11 times
            2 was rolled 9 times
            3 was rolled 12 times
            4 was rolled 10 times
            5 was rolled 10 times
            6 was rolled 14 times
        Average roll : 3.621
        Median : 4.000
        Variance : 0.246
        Standard Deviation : 0.496
        Total rolls : 66
    
    Neutral_Axis Combat
            1 was rolled 1 times
            3 was rolled 1 times
            6 was rolled 4 times
        Average roll : 4.667
        Median : 6.000
        Variance : 2.400
        Standard Deviation : 1.549
        Total rolls : 6
    
    Japanese Combat
            1 was rolled 34 times
            2 was rolled 42 times
            3 was rolled 32 times
            4 was rolled 29 times
            5 was rolled 32 times
            6 was rolled 44 times
        Average roll : 3.540
        Median : 3.000
        Variance : 0.866
        Standard Deviation : 0.930
        Total rolls : 213
    
    French Combat
            2 was rolled 4 times
            3 was rolled 4 times
            4 was rolled 6 times
            5 was rolled 7 times
            6 was rolled 5 times
        Average roll : 4.192
        Median : 4.000
        Variance : 1.173
        Standard Deviation : 1.083
        Total rolls : 26
    
    ANZAC Combat
            1 was rolled 4 times
            2 was rolled 3 times
            4 was rolled 1 times
            5 was rolled 5 times
            6 was rolled 5 times
        Average roll : 3.833
        Median : 5.000
        Variance : 1.294
        Standard Deviation : 1.138
        Total rolls : 18
    
    Neutral_Allies Combat
            1 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            6 was rolled 4 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.259
        Standard Deviation : 1.122
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 24 times
            2 was rolled 22 times
            3 was rolled 13 times
            4 was rolled 9 times
            5 was rolled 11 times
            6 was rolled 19 times
        Average roll : 3.184
        Median : 3.000
        Variance : 1.973
        Standard Deviation : 1.404
        Total rolls : 98
    
    UK_Pacific Combat
            1 was rolled 4 times
            2 was rolled 1 times
            3 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 2.500
        Median : 1.500
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 8
    
    Russians Combat
            1 was rolled 15 times
            2 was rolled 15 times
            3 was rolled 14 times
            4 was rolled 14 times
            5 was rolled 22 times
            6 was rolled 23 times
        Average roll : 3.796
        Median : 4.000
        Variance : 0.851
        Standard Deviation : 0.923
        Total rolls : 103
    

    Savegame

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