OOL
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@majikforce said in 2019 majikforce (Allies) vs SixUnder (Axis) BM:
@SixUnder I am trying a new email for my dice rolls. If you remember please change out the majikforce@yahoo.com to majikforceaadice@gmail.com Thanks.
:+1:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 fighters moved from New Zealand to Queensland
2 aaGuns and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Algeria to Morocco
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
Combat - French
Battle in Southern France
French attack with 1 artillery and 1 infantry
Italians defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the French lost in Southern France
1 artillery owned by the French retreated to Normandy Bordeaux
Italians win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.00
French : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 11 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 mech_infantry moved from France to Normandy Bordeaux
1 submarine moved from 111 Sea Zone to 119 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery moved from Germany to 113 Sea Zone
1 infantry moved from Denmark to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from Holland Belgium to Normandy Bordeaux
2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Yugoslavia to Greece
3 infantry moved from Bulgaria to Greece
1 fighter and 1 tactical_bomber moved from Western Germany to Greece
1 bomber moved from Western Germany to Greece
1 submarine moved from 112 Sea Zone to 119 Sea Zone
Combat - Germans
Battle in Greece
Germans attack with 1 armour, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Allies defend with 4 infantry
Germans roll dice for 1 armour, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Greece, round 2 : 3/7 hits, 2.83 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
3 infantry owned by the Neutral_Allies lost in Greece
Germans roll dice for 1 armour, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Greece, round 3 : 2/7 hits, 2.83 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
Germans win, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 2/6 hits, 3.00 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Non Combat Move - Germans
2 infantry moved from Bulgaria to Romania
2 armour moved from Yugoslavia to Poland
2 artilleries and 4 infantry moved from Germany to Poland
1 aaGun moved from Holland Belgium to Western Germany
2 artilleries and 8 infantry moved from Yugoslavia to Romania
1 aaGun moved from Western Germany to Germany
6 armour and 3 mech_infantrys moved from France to Germany
1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 bomber moved from Greece to Western Germany
1 aaGun and 1 infantry moved from Norway to Finland
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
Place Units - Germans
10 mech_infantrys placed in Germany
1 fighter and 1 mech_infantry placed in Western Germany
1 destroyer and 1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : -1.67
French : -0.33
Neutral_Allies : -0.67
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 5 fighters, 1 harbour, 1 mech_infantry and 4 tactical_bombers
Romania : 2 artilleries and 10 infantry
Poland : 3 aaGuns, 2 armour, 5 artilleries and 18 infantry
Germany : 1 aaGun, 6 armour, 1 factory_major and 13 mech_infantrys
Norway : 1 artillery and 1 infantry
Southern Italy : 1 fighter and 1 tactical_bomber
112 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
119 Sea Zone : 2 submarines
106 Sea Zone : 1 flag, 2 submarines
Bulgaria : 1 flag
Greece : 1 flag, 1 armour and 2 infantry
Yugoslavia : 1 flag
Finland : 1 flag, 1 aaGun and 8 infantry
Production/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 39 / 44
Americans : 52 / 77
Chinese : 10 / 13
British : 26 / 32
UK_Pacific : 10 / 13
Italians : 16 / 17
ANZAC : 14 / 22
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 44 times
2 was rolled 49 times
3 was rolled 36 times
4 was rolled 40 times
5 was rolled 42 times
6 was rolled 59 times
Average roll : 3.607
Median : 4.000
Variance : 1.219
Standard Deviation : 1.104
Total rolls : 270
Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Germans Combat
1 was rolled 12 times
2 was rolled 21 times
3 was rolled 16 times
4 was rolled 17 times
5 was rolled 17 times
6 was rolled 21 times
Average roll : 3.663
Median : 4.000
Variance : 0.557
Standard Deviation : 0.746
Total rolls : 104
British Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.519
Median : 4.000
Variance : 0.519
Standard Deviation : 0.721
Total rolls : 27
Italians Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.758
Median : 4.000
Variance : 0.797
Standard Deviation : 0.893
Total rolls : 33
French Combat
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 4.192
Median : 4.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
Americans Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.708
Standard Deviation : 0.842
Total rolls : 5
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.000
Median : 2.000
Variance : 1.059
Standard Deviation : 1.029
Total rolls : 18
UK_Pacific Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Japanese Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 1 times
6 was rolled 12 times
Average roll : 3.364
Median : 3.000
Variance : 1.798
Standard Deviation : 1.341
Total rolls : 44
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Russians
Russians buy 6 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Eastern Poland
2 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Bessarabia
2 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
3 artilleries moved from Novgorod to Belarus
3 infantry moved from Novgorod to Belarus
3 artilleries moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Ukraine
2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine
3 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
Place Units - Russians
3 artilleries placed in Ukraine
3 artilleries and 1 mech_infantry placed in Russia
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 2 infantry, 1 marine and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 artilleries and 2 infantry moved from Anhwe to Hunan
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Anhwe to Suiyuyan
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Borneo to 43 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 armour moved from 44 Sea Zone to Celebes
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Hunan
2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
Combat - Japanese
Battle in Sumatra
Battle in Guam
Battle in Celebes
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking Sumatra from Dutch, taking Guam from Americans, taking Celebes from Dutch, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Hunan
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 5/8 hits, 3.67 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 mech_infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Suiyuyan, round 3 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Suiyuyan, round 4 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Suiyuyan, round 5 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Suiyuyan, round 6 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 7 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 7 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from UK_Pacific with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Yunnan
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/6 hits, 2.83 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
1 aaGun moved from Jehol to Manchuria
1 infantry moved from Jehol to Chahar
1 artillery moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from Hunan to French Indo China
2 bombers and 1 fighter moved from Yunnan to French Indo China
1 artillery and 2 infantry moved from Anhwe to Hunan
4 infantry moved from Jehol to Manchuria
1 carrier moved from 43 Sea Zone to 41 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 marine placed in Japan
2 infantry and 1 mech_infantry placed in Shantung
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Japanese collect 54 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
British : -0.33
ANZAC : 0.67
Chinese : 1.67
Japanese : 2.00
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
Kwangsi : 1 flag, 1 artillery
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 marine
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag, 1 aaGun and 8 infantry
Yunnan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 3 artilleries and 3 infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Guam : 1 flag, 1 airfield and 2 infantry
French Indo China : 1 flag, 1 artillery, 2 bombers, 1 factory_minor, 3 fighters, 1 infantry and 2 tactical_bombers
Celebes : 1 flag, 1 armour
Java : 1 flag, 1 artillery
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
41 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
44 Sea Zone : 1 battleship and 1 transport
37 Sea Zone : 1 flag, 1 destroyer
36 Sea Zone : 1 transport
21 Sea Zone : 1 destroyer, 1 submarine and 1 transport
6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber
Production/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 54 / 63
Americans : 52 / 77
Chinese : 6 / 13
British : 26 / 32
UK_Pacific : 10 / 13
Italians : 16 / 17
ANZAC : 10 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 55 times
2 was rolled 57 times
3 was rolled 41 times
4 was rolled 47 times
5 was rolled 48 times
6 was rolled 67 times
Average roll : 3.562
Median : 4.000
Variance : 1.336
Standard Deviation : 1.156
Total rolls : 315
Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Germans Combat
1 was rolled 12 times
2 was rolled 21 times
3 was rolled 16 times
4 was rolled 17 times
5 was rolled 17 times
6 was rolled 21 times
Average roll : 3.663
Median : 4.000
Variance : 0.557
Standard Deviation : 0.746
Total rolls : 104
British Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.607
Median : 4.000
Variance : 0.642
Standard Deviation : 0.801
Total rolls : 28
Italians Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.758
Median : 4.000
Variance : 0.797
Standard Deviation : 0.893
Total rolls : 33
French Combat
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 4.192
Median : 4.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
Americans Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.708
Standard Deviation : 0.842
Total rolls : 5
ANZAC Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 2.857
Median : 2.000
Variance : 1.160
Standard Deviation : 1.077
Total rolls : 28
UK_Pacific Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Japanese Combat
1 was rolled 17 times
2 was rolled 14 times
3 was rolled 9 times
4 was rolled 12 times
5 was rolled 7 times
6 was rolled 18 times
Average roll : 3.416
Median : 3.000
Variance : 1.248
Standard Deviation : 1.117
Total rolls : 77
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters and 3 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 fighter moved from Gibraltar to 94 Sea Zone
1 bomber moved from United Kingdom to 94 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 106 Sea Zone
Combat - Americans
Battle in 106 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 2 submarines
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 106 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 106 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
Americans win, taking 106 Sea Zone from Germans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in 94 Sea Zone
Americans attack with 1 bomber and 1 fighter
Italians defend with 1 destroyer
Americans roll dice for 1 bomber and 1 fighter in 94 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 94 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 94 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
3 infantry moved from Brazil to British Guiana
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 91 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
3 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 carrier, 1 cruiser and 1 marine moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
3 transports placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Szechwan to Hopei
3 infantry moved from Szechwan to Kweichow
3 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Shensi
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Ethiopia to Kenya
1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Ethiopia to Egypt
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
Combat - British
Battle in Egypt
British attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery, 1 harbour and 1 infantry
British roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Egypt, round 2 : 0/6 hits, 2.00 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Egypt, round 2 : 3/3 hits, 1.17 expected hits
1 mech_infantry owned by the British and 2 infantry owned by the British lost in Egypt
British roll dice for 1 armour and 2 artilleries in Egypt, round 3 : 3/3 hits, 1.17 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Egypt, round 3 : 1/3 hits, 1.17 expected hits
1 artillery owned by the Italians, 1 artillery owned by the British, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Battle in 98 Sea Zone
British attack with 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 2 cruisers and 2 transports
British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 98 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
1 cruiser owned by the Italians and 1 carrier owned by the British lost in 98 Sea Zone
British roll dice for 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 3 : 3/6 hits, 3.00 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 98 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 destroyer owned by the British, 1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 98 Sea Zone
1 transport owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 2 cruisers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for British: 1 carrier and 1 destroyer
Casualties for Italians: 1 battleship, 2 cruisers and 2 transports
Battle in 93 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 93 Sea Zone
British win, taking 93 Sea Zone from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Kenya
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Kenya, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kenya
British roll dice for 1 artillery in Kenya, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Kenya, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Kenya
Italians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - British
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 fighter moved from 93 Sea Zone to Gibraltar
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Eastern United States to Quebec
1 fighter moved from United Kingdom to Gibraltar
2 infantry moved from Shan State to Yunnan
7 infantry moved from Burma to Yunnan
2 aaGuns moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 aaGun moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
Place Units - British
1 transport placed in 106 Sea Zone
1 destroyer placed in 110 Sea Zone
1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6,1,6
British collect 28 PUs (2 lost to blockades); end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.50
Italians : 3.33
British : -3.17
Americans : -0.17
Chinese : 1.83
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Italians
Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry moved from Yugoslavia to Romania
2 mech_infantrys moved from Northern Italy to Romania
2 artilleries moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
Combat - Italians
Non Combat Move - Italians
2 aaGuns moved from Yugoslavia to Romania
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2
Italians collect 14 PUs (2 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Belgian Congo : 1 flag, 1 infantry
Alexandria : 1 flag, 1 infantry
Kenya : 1 flag
Algeria : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Romania : 2 aaGuns, 2 armour, 2 infantry and 2 mech_infantrys
Northern Italy : 2 artilleries, 1 factory_major, 2 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 9 infantry
Production/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 50 / 63
Americans : 52 / 74
Chinese : 9 / 13
British : 29 / 32
UK_Pacific : 11 / 14
Italians : 16 / 15
ANZAC : 10 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 71 times
2 was rolled 84 times
3 was rolled 60 times
4 was rolled 69 times
5 was rolled 70 times
6 was rolled 90 times
Average roll : 3.570
Median : 4.000
Variance : 1.359
Standard Deviation : 1.166
Total rolls : 444
Null / Other
1 was rolled 7 times
2 was rolled 12 times
3 was rolled 7 times
4 was rolled 10 times
5 was rolled 11 times
6 was rolled 11 times
Average roll : 3.672
Median : 4.000
Variance : 0.409
Standard Deviation : 0.640
Total rolls : 58
Germans Combat
1 was rolled 12 times
2 was rolled 22 times
3 was rolled 16 times
4 was rolled 17 times
5 was rolled 18 times
6 was rolled 22 times
Average roll : 3.682
Median : 4.000
Variance : 0.687
Standard Deviation : 0.829
Total rolls : 107
British Combat
1 was rolled 7 times
2 was rolled 12 times
3 was rolled 7 times
4 was rolled 10 times
5 was rolled 11 times
6 was rolled 11 times
Average roll : 3.672
Median : 4.000
Variance : 0.409
Standard Deviation : 0.640
Total rolls : 58
Italians Combat
1 was rolled 10 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 9 times
Average roll : 3.490
Median : 4.000
Variance : 0.476
Standard Deviation : 0.690
Total rolls : 49
French Combat
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 4.192
Median : 4.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.462
Median : 3.000
Variance : 0.569
Standard Deviation : 0.755
Total rolls : 13
ANZAC Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 12 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 2.897
Median : 2.000
Variance : 1.513
Standard Deviation : 1.230
Total rolls : 39
UK_Pacific Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Japanese Combat
1 was rolled 17 times
2 was rolled 15 times
3 was rolled 10 times
4 was rolled 12 times
5 was rolled 8 times
6 was rolled 19 times
Average roll : 3.444
Median : 3.000
Variance : 1.119
Standard Deviation : 1.058
Total rolls : 81
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser and 2 destroyers moved from 62 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers and 3 fighters
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC roll dice for 1 cruiser, 2 destroyers and 3 fighters in 42 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
1 fighter owned by the ANZAC, 2 destroyers owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 cruiser and 2 fighters in 42 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits
Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
1 fighter owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 42 Sea Zone
retreated to 42 Sea Zone
Japanese win with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -34
Casualties for ANZAC: 1 cruiser, 2 destroyers and 2 fighters
Casualties for Japanese: 1 destroyer and 1 submarine
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Java
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Northern Territory
1 artillery moved from Queensland to Northern Territory
2 aaGuns and 3 infantry moved from Queensland to Northern Territory
Place Units - ANZAC
1 factory_minor placed in Queensland
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.17
Japanese : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Norway to Finland
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 artillery and 1 mech_infantry moved from Normandy Bordeaux to France
1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
1 armour and 2 infantry moved from Greece to Bulgaria
1 armour moved from Bulgaria to Romania
1 mech_infantry moved from Western Germany to Poland
1 mech_infantry moved from France to Western Germany
1 artillery and 1 infantry moved from France to Western Germany
Non Combat Move - Germans
Place Units - Germans
10 mech_infantrys placed in Germany
1 submarine and 1 transport placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 6 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 5 tactical_bombers
Romania : 1 armour, 2 artilleries and 10 infantry
Poland : 3 aaGuns, 2 armour, 5 artilleries, 18 infantry and 1 mech_infantry
Germany : 1 aaGun, 6 armour, 1 factory_major and 23 mech_infantrys
112 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
119 Sea Zone : 3 submarines
Bulgaria : 1 flag, 2 infantry
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 1 aaGun, 1 artillery and 9 infantry
Production/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 50 / 63
Americans : 52 / 74
Chinese : 9 / 13
British : 29 / 32
UK_Pacific : 11 / 14
Italians : 16 / 15
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 69 times
2 was rolled 74 times
3 was rolled 54 times
4 was rolled 59 times
5 was rolled 65 times
6 was rolled 82 times
Average roll : 3.553
Median : 4.000
Variance : 1.281
Standard Deviation : 1.132
Total rolls : 403
Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Germans Combat
1 was rolled 12 times
2 was rolled 22 times
3 was rolled 16 times
4 was rolled 17 times
5 was rolled 18 times
6 was rolled 22 times
Average roll : 3.682
Median : 4.000
Variance : 0.687
Standard Deviation : 0.829
Total rolls : 107
British Combat
1 was rolled 7 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 10 times
5 was rolled 11 times
6 was rolled 11 times
Average roll : 3.702
Median : 4.000
Variance : 0.348
Standard Deviation : 0.590
Total rolls : 57
Italians Combat
1 was rolled 10 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 9 times
Average roll : 3.490
Median : 4.000
Variance : 0.476
Standard Deviation : 0.690
Total rolls : 49
French Combat
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 4.192
Median : 4.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.462
Median : 3.000
Variance : 0.569
Standard Deviation : 0.755
Total rolls : 13
ANZAC Combat
1 was rolled 3 times
2 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.800
Median : 5.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 12 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 2.897
Median : 2.000
Variance : 1.513
Standard Deviation : 1.230
Total rolls : 39
UK_Pacific Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Japanese Combat
1 was rolled 19 times
2 was rolled 17 times
3 was rolled 11 times
4 was rolled 12 times
5 was rolled 11 times
6 was rolled 19 times
Average roll : 3.404
Median : 3.000
Variance : 0.873
Standard Deviation : 0.934
Total rolls : 89
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Bessarabia to Western Ukraine
7 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
3 artilleries and 1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
3 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Baltic States to Belarus
1 mech_infantry moved from Russia to Western Ukraine
3 artilleries and 3 infantry moved from Russia to Bryansk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Place Units - Russians
3 artilleries placed in Ukraine
2 armour, 3 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 7 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Shantung to Hopei
1 infantry moved from Guam to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 armour moved from Celebes to 44 Sea Zone
1 armour, 1 battleship and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Malaya
1 infantry moved from Sumatra to 41 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to French Indo China
1 artillery, 1 carrier and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangsi to French Indo China
3 artilleries and 2 infantry moved from Hunan to Kweichow
8 infantry moved from Manchuria to Jehol
1 artillery moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from French Indo China to Siam
2 bombers moved from French Indo China to Siam
1 fighter and 1 tactical_bomber moved from French Indo China to Siam
1 marine moved from Japan to 6 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 marine and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 21 Sea Zone to 6 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Kweichow
Japanese attack with 3 artilleries and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 3 artilleries and 2 infantry in Kweichow, round 2 : 3/5 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Siam
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 1/6 hits, 3.17 expected hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 1 artillery and 1 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Hopei
Japanese attack with 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 mech_infantry in Hopei, round 2 : 1/2 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 infantry moved from Shantung to Anhwe
1 aaGun moved from Manchuria to Jehol
3 infantry and 1 marine moved from 36 Sea Zone to French Indo China
2 bombers and 1 fighter moved from Siam to French Indo China
1 tactical_bomber moved from Siam to French Indo China
1 fighter moved from Japan to 6 Sea Zone
Place Units - Japanese
1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Shantung
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese : 0.00
UK_Pacific : 0.33
Japanese : 0.17
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry
Jehol : 1 flag, 1 aaGun and 8 infantry
Siam : 1 artillery and 1 infantry
Manchuria : 1 flag
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 3 artilleries and 1 infantry
Hunan : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry and 1 mech_infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 2 infantry
Malaya : 1 flag, 1 armour, 1 artillery and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 2 artilleries, 2 bombers, 1 factory_minor, 4 fighters, 5 infantry, 1 marine and 3 tactical_bombers
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport
Production/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 57 / 66
Americans : 52 / 74
Chinese : 6 / 13
British : 29 / 32
UK_Pacific : 7 / 14
Italians : 16 / 15
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 74 times
2 was rolled 77 times
3 was rolled 55 times
4 was rolled 62 times
5 was rolled 69 times
6 was rolled 85 times
Average roll : 3.545
Median : 4.000
Variance : 1.376
Standard Deviation : 1.173
Total rolls : 422
Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Germans Combat
1 was rolled 12 times
2 was rolled 22 times
3 was rolled 16 times
4 was rolled 17 times
5 was rolled 18 times
6 was rolled 22 times
Average roll : 3.682
Median : 4.000
Variance : 0.687
Standard Deviation : 0.829
Total rolls : 107
British Combat
1 was rolled 7 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 10 times
5 was rolled 11 times
6 was rolled 11 times
Average roll : 3.702
Median : 4.000
Variance : 0.348
Standard Deviation : 0.590
Total rolls : 57
Italians Combat
1 was rolled 10 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 9 times
Average roll : 3.490
Median : 4.000
Variance : 0.476
Standard Deviation : 0.690
Total rolls : 49
French Combat
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 4.192
Median : 4.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.462
Median : 3.000
Variance : 0.569
Standard Deviation : 0.755
Total rolls : 13
ANZAC Combat
1 was rolled 3 times
2 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.800
Median : 5.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 13 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 2.881
Median : 2.000
Variance : 1.463
Standard Deviation : 1.210
Total rolls : 42
UK_Pacific Combat
1 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Japanese Combat
1 was rolled 22 times
2 was rolled 20 times
3 was rolled 11 times
4 was rolled 14 times
5 was rolled 14 times
6 was rolled 22 times
Average roll : 3.427
Median : 3.000
Variance : 1.106
Standard Deviation : 1.052
Total rolls : 103
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
1 armour, 1 artillery and 1 infantry moved from Morocco to Algeria
1 bomber moved from Gibraltar to Algeria
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Algeria
Combat - Americans
Battle in Philippines
Battle in Tunisia
Battle in Algeria
Americans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 infantry and 1 mech_infantry
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Algeria, round 2 : 3/6 hits, 3.00 expected hits
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 0/3 hits, 1.00 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Algeria
Americans win, taking Philippines from Japanese, taking Tunisia from Italians, taking Algeria from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
Battle in 42 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 cruiser and 1 marine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 fighter moved from Western United States to Hawaiian Islands
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Algeria to Gibraltar
1 fighter and 1 tactical_bomber moved from Algeria to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
3 mech_infantrys moved from Central United States to 101 Sea Zone
3 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone
3 infantry moved from British Guiana to 88 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
2 destroyers and 2 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter moved from Shensi to Hunan
3 infantry moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
4 infantry moved from Yunnan to Szechwan
1 fighter moved from Hunan to Szechwan
Place Units - Chinese
1 artillery and 1 infantry placed in Szechwan
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 110 Sea Zone to 119 Sea Zone
3 fighters moved from United Kingdom to 119 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 70 Sea Zone
2 infantry moved from 70 Sea Zone to Belgian Congo
1 fighter moved from Trans-Jordan to Belgian Congo
3 infantry moved from Persia to Iraq
1 armour moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Libya
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
5 infantry moved from Yunnan to Kweichow
Combat - British
Battle in Libya
Battle in Belgian Congo
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Belgian Congo, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Belgian Congo
British win, taking Libya from Italians, taking Belgian Congo from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 1/6 hits, 2.17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 1/5 hits, 2.00 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 4 : 2/5 hits, 2.00 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Kweichow
British attack with 1 fighter, 5 infantry and 1 tactical_bomber
Japanese defend with 3 artilleries and 1 infantry
British roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/7 hits, 2.00 expected hits
Japanese roll dice for 3 artilleries and 1 infantry in Kweichow, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow
British roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Kweichow, round 3 : 2/7 hits, 2.00 expected hits
Japanese roll dice for 2 artilleries in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 3 artilleries and 1 infantry
Battle in 119 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 3 submarines
British roll dice for 1 destroyer and 3 fighters in 119 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 3 submarines in 119 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
3 submarines owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 18
Casualties for Germans: 3 submarines
Non Combat Move - British
3 fighters moved from 119 Sea Zone to United Kingdom
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 cruiser and 1 destroyer moved from 81 Sea Zone to 96 Sea Zone
2 cruisers moved from 98 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Kweichow to India
1 aaGun moved from Yunnan to Kweichow
1 aaGun moved from Yunnan to Szechwan
4 infantry moved from Yunnan to Szechwan
1 aaGun moved from Yunnan to Szechwan
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
Place Units - British
1 factory_minor placed in Egypt
1 fighter placed in United Kingdom
1 destroyer placed in 106 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
1 aaGun and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,3,3,6,4
UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 1 aaGun and 3 infantry
Combat Hit Differential Summary :
Germans : -0.50
Italians : -1.33
British : -0.83
Americans : 0.67
Chinese : 0.17
Neutral_Axis : -1.00
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
2 armour, 2 infantry and 2 mech_infantrys moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Romania
1 bomber and 2 fighters moved from Southern Italy to 96 Sea Zone
1 infantry moved from Alexandria to Tobruk
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber and 2 fighters
British defend with 1 cruiser, 1 destroyer and 1 transport
Italians roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the British and 1 cruiser owned by the British lost in 96 Sea Zone
1 transport owned by the British lost in 96 Sea Zone
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 27
Casualties for British: 1 cruiser, 1 destroyer and 1 transport
Non Combat Move - Italians
1 bomber and 2 fighters moved from 96 Sea Zone to Southern Italy
2 aaGuns moved from Romania to Eastern Poland
Place Units - Italians
1 infantry placed in Southern Italy
3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : 0.33
British : -0.83
Territory Summary for Italians :
Alexandria : 1 flag
Kenya : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Romania : 1 mech_infantry
Tobruk : 1 infantry
Northern Italy : 1 artillery, 1 factory_major, 1 infantry and 3 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 11 infantry
Eastern Poland : 1 flag, 2 aaGuns, 2 armour, 2 infantry and 2 mech_infantrys
Production/PUs Summary :
Germans : 43 / 53
Russians : 36 / 37
Japanese : 48 / 66
Americans : 56 / 86
Chinese : 10 / 11
British : 33 / 41
UK_Pacific : 10 / 12
Italians : 13 / 13
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 87 times
2 was rolled 90 times
3 was rolled 67 times
4 was rolled 77 times
5 was rolled 77 times
6 was rolled 102 times
Average roll : 3.546
Median : 4.000
Variance : 1.510
Standard Deviation : 1.229
Total rolls : 500
Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Germans Combat
1 was rolled 12 times
2 was rolled 24 times
3 was rolled 16 times
4 was rolled 18 times
5 was rolled 18 times
6 was rolled 22 times
Average roll : 3.655
Median : 4.000
Variance : 0.838
Standard Deviation : 0.915
Total rolls : 110
British Combat
1 was rolled 14 times
2 was rolled 16 times
3 was rolled 14 times
4 was rolled 19 times
5 was rolled 16 times
6 was rolled 17 times
Average roll : 3.604
Median : 4.000
Variance : 0.189
Standard Deviation : 0.435
Total rolls : 96
Italians Combat
1 was rolled 11 times
2 was rolled 10 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 11 times
6 was rolled 12 times
Average roll : 3.589
Median : 4.000
Variance : 0.679
Standard Deviation : 0.824
Total rolls : 56
French Combat
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 4.192
Median : 4.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
Americans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.150
Median : 3.000
Variance : 0.386
Standard Deviation : 0.621
Total rolls : 20
ANZAC Combat
1 was rolled 3 times
2 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.800
Median : 5.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 14 times
2 was rolled 11 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 2.898
Median : 2.000
Variance : 1.476
Standard Deviation : 1.215
Total rolls : 49
UK_Pacific Combat
1 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 4 times
Average roll : 4.667
Median : 6.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Japanese Combat
1 was rolled 23 times
2 was rolled 21 times
3 was rolled 12 times
4 was rolled 16 times
5 was rolled 15 times
6 was rolled 25 times
Average roll : 3.482
Median : 3.500
Variance : 1.165
Standard Deviation : 1.079
Total rolls : 112
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 55 Sea Zone
2 infantry moved from Northern Territory to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
2 aaGuns, 1 artillery, 1 fighter and 1 infantry moved from Northern Territory to Queensland
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 artillery, 1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
1 mech_infantry moved from 127 Sea Zone to Archangel
1 artillery moved from Finland to Vyborg
Germans take Vyborg from Russians
9 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour, 2 artilleries and 10 infantry moved from Romania to Bessarabia
2 armour, 5 artilleries, 17 infantry and 1 mech_infantry moved from Poland to Eastern Poland
6 armour and 23 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Bulgaria to Romania
2 bombers and 1 tactical_bomber moved from Western Germany to 94 Sea Zone
Combat - Germans
Battle in Novgorod
Battle in Archangel
Battle in Bessarabia
Germans attack with 1 armour, 2 artilleries and 10 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 artilleries and 10 infantry in Bessarabia, round 2 : 3/13 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Novgorod from Russians, taking Archangel from Russians, taking Bessarabia from Russians with 1 armour, 2 artilleries and 9 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 94 Sea Zone
Germans attack with 2 bombers and 1 tactical_bomber
British defend with 2 cruisers; Americans defend with 1 transport
Germans roll dice for 2 bombers and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
British roll dice for 2 cruisers and 1 transport in 94 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
2 cruisers owned by the British lost in 94 Sea Zone
1 transport owned by the Americans lost in 94 Sea Zone
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for British: 2 cruisers
Casualties for Americans: 1 transport
Non Combat Move - Germans
2 bombers moved from 94 Sea Zone to Western Germany
1 tactical_bomber moved from 94 Sea Zone to Southern Italy
1 aaGun moved from Finland to Karelia
3 aaGuns moved from Poland to Eastern Poland
Place Units - Germans
10 mech_infantrys placed in Germany
3 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : 0.00
British : -1.00
Russians : 0.67
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 6 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 4 tactical_bombers
Romania : 2 infantry
Germany : 1 aaGun, 1 factory_major and 10 mech_infantrys
Southern Italy : 1 tactical_bomber
Karelia : 1 flag, 1 aaGun and 9 infantry
Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag, 1 artillery
Archangel : 1 flag, 1 mech_infantry
Eastern Poland : 3 aaGuns, 8 armour, 5 artilleries, 17 infantry and 24 mech_infantrys
Bessarabia : 1 flag, 1 armour, 2 artilleries and 9 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Bulgaria : 1 flag
Greece : 1 flag
127 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 48 / 58
Russians : 31 / 37
Japanese : 44 / 66
Americans : 56 / 86
Chinese : 10 / 11
British : 33 / 41
UK_Pacific : 10 / 12
Italians : 13 / 13
ANZAC : 14 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 92 times
2 was rolled 91 times
3 was rolled 71 times
4 was rolled 82 times
5 was rolled 79 times
6 was rolled 104 times
Average roll : 3.534
Median : 4.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 519
Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Germans Combat
1 was rolled 16 times
2 was rolled 25 times
3 was rolled 20 times
4 was rolled 22 times
5 was rolled 20 times
6 was rolled 23 times
Average roll : 3.587
Median : 4.000
Variance : 0.384
Standard Deviation : 0.620
Total rolls : 126
British Combat
1 was rolled 14 times
2 was rolled 16 times
3 was rolled 14 times
4 was rolled 20 times
5 was rolled 16 times
6 was rolled 18 times
Average roll : 3.633
Median : 4.000
Variance : 0.282
Standard Deviation : 0.531
Total rolls : 98
Italians Combat
1 was rolled 11 times
2 was rolled 10 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 11 times
6 was rolled 12 times
Average roll : 3.589
Median : 4.000
Variance : 0.679
Standard Deviation : 0.824
Total rolls : 56
Americans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.150
Median : 3.000
Variance : 0.386
Standard Deviation : 0.621
Total rolls : 20
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 4 times
Average roll : 4.667
Median : 6.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Japanese Combat
1 was rolled 23 times
2 was rolled 21 times
3 was rolled 12 times
4 was rolled 16 times
5 was rolled 15 times
6 was rolled 25 times
Average roll : 3.482
Median : 3.500
Variance : 1.165
Standard Deviation : 1.079
Total rolls : 112
French Combat
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 4.192
Median : 4.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
ANZAC Combat
1 was rolled 3 times
2 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.800
Median : 5.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 14 times
2 was rolled 11 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 2.898
Median : 2.000
Variance : 1.476
Standard Deviation : 1.215
Total rolls : 49
UK_Pacific Combat
1 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Russians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 artillery, 1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
1 mech_infantry moved from 127 Sea Zone to Archangel
1 artillery moved from Finland to Vyborg
Germans take Vyborg from Russians
9 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour, 2 artilleries and 10 infantry moved from Romania to Bessarabia
2 armour, 5 artilleries, 17 infantry and 1 mech_infantry moved from Poland to Eastern Poland
6 armour and 23 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Bulgaria to Romania
2 bombers and 1 tactical_bomber moved from Western Germany to 94 Sea Zone
Combat - Germans
Battle in Novgorod
Battle in Archangel
Battle in Bessarabia
Germans attack with 1 armour, 2 artilleries and 10 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 artilleries and 10 infantry in Bessarabia, round 2 : 3/13 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Novgorod from Russians, taking Archangel from Russians, taking Bessarabia from Russians with 1 armour, 2 artilleries and 9 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 94 Sea Zone
Germans attack with 2 bombers and 1 tactical_bomber
British defend with 2 cruisers; Americans defend with 1 transport
Germans roll dice for 2 bombers and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
British roll dice for 2 cruisers and 1 transport in 94 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
2 cruisers owned by the British lost in 94 Sea Zone
1 transport owned by the Americans lost in 94 Sea Zone
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for British: 2 cruisers
Casualties for Americans: 1 transport
Non Combat Move - Germans
2 bombers moved from 94 Sea Zone to Western Germany
1 tactical_bomber moved from 94 Sea Zone to Southern Italy
1 aaGun moved from Finland to Karelia
3 aaGuns moved from Poland to Eastern Poland
Place Units - Germans
10 mech_infantrys placed in Germany
3 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : 0.00
British : -1.00
Russians : 0.67
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 6 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 4 tactical_bombers
Romania : 2 infantry
Germany : 1 aaGun, 1 factory_major and 10 mech_infantrys
Southern Italy : 1 tactical_bomber
Karelia : 1 flag, 1 aaGun and 9 infantry
Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag, 1 artillery
Archangel : 1 flag, 1 mech_infantry
Eastern Poland : 3 aaGuns, 8 armour, 5 artilleries, 17 infantry and 24 mech_infantrys
Bessarabia : 1 flag, 1 armour, 2 artilleries and 9 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Bulgaria : 1 flag
Greece : 1 flag
127 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 48 / 58
Russians : 31 / 37
Japanese : 44 / 66
Americans : 56 / 86
Chinese : 10 / 11
British : 33 / 41
UK_Pacific : 10 / 12
Italians : 13 / 13
ANZAC : 14 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 92 times
2 was rolled 91 times
3 was rolled 71 times
4 was rolled 82 times
5 was rolled 79 times
6 was rolled 104 times
Average roll : 3.534
Median : 4.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 519
Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Germans Combat
1 was rolled 16 times
2 was rolled 25 times
3 was rolled 20 times
4 was rolled 22 times
5 was rolled 20 times
6 was rolled 23 times
Average roll : 3.587
Median : 4.000
Variance : 0.384
Standard Deviation : 0.620
Total rolls : 126
British Combat
1 was rolled 14 times
2 was rolled 16 times
3 was rolled 14 times
4 was rolled 20 times
5 was rolled 16 times
6 was rolled 18 times
Average roll : 3.633
Median : 4.000
Variance : 0.282
Standard Deviation : 0.531
Total rolls : 98
Italians Combat
1 was rolled 11 times
2 was rolled 10 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 11 times
6 was rolled 12 times
Average roll : 3.589
Median : 4.000
Variance : 0.679
Standard Deviation : 0.824
Total rolls : 56
Americans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.150
Median : 3.000
Variance : 0.386
Standard Deviation : 0.621
Total rolls : 20
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 4 times
Average roll : 4.667
Median : 6.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Japanese Combat
1 was rolled 23 times
2 was rolled 21 times
3 was rolled 12 times
4 was rolled 16 times
5 was rolled 15 times
6 was rolled 25 times
Average roll : 3.482
Median : 3.500
Variance : 1.165
Standard Deviation : 1.079
Total rolls : 112
French Combat
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 4.192
Median : 4.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
ANZAC Combat
1 was rolled 3 times
2 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.800
Median : 5.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 14 times
2 was rolled 11 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 2.898
Median : 2.000
Variance : 1.476
Standard Deviation : 1.215
Total rolls : 49
UK_Pacific Combat
1 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Russians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 fighters and 1 tactical_bomber moved from Belarus to Bessarabia
3 artilleries moved from Ukraine to Bessarabia
5 infantry moved from Western Ukraine to Bessarabia
2 infantry moved from Western Ukraine to Bessarabia
2 artilleries moved from Western Ukraine to Bessarabia
2 infantry moved from Belarus to Novgorod
2 artilleries moved from Belarus to Novgorod
2 infantry moved from Belarus to Baltic States
1 artillery moved from Belarus to Baltic States
2 infantry moved from Belarus to Archangel
1 artillery moved from Belarus to Archangel
Combat - Russians
Battle in Bessarabia
Russians attack with 5 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber
Germans defend with 1 armour, 2 artilleries and 9 infantry
Russians roll dice for 5 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/15 hits, 5.33 expected hits
Germans roll dice for 1 armour, 2 artilleries and 9 infantry in Bessarabia, round 2 : 5/12 hits, 4.17 expected hits
5 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 5 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 3 : 6/10 hits, 4.00 expected hits
Germans roll dice for 1 armour, 2 artilleries and 6 infantry in Bessarabia, round 3 : 2/9 hits, 3.17 expected hits
2 infantry owned by the Russians and 6 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 5 artilleries, 2 fighters and 1 tactical_bomber in Bessarabia, round 4 : 4/8 hits, 3.33 expected hits
Germans roll dice for 1 armour and 2 artilleries in Bessarabia, round 4 : 2/3 hits, 1.17 expected hits
2 artilleries owned by the Germans, 2 artilleries owned by the Russians and 1 armour owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 3 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 2 artilleries and 7 infantry
Casualties for Germans: 1 armour, 2 artilleries and 9 infantry
Battle in Novgorod
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 2 artilleries and 1 infantry in Novgorod, round 3 : 2/3 hits, 1.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 artilleries remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun, 1 armour, 7 artilleries, 9 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Belarus to Bryansk
2 aaGuns moved from Belarus to Bryansk
5 infantry moved from Belarus to Bryansk
2 armour, 3 infantry and 1 mech_infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
1 infantry moved from Timguska to Kansu
1 infantry moved from Timguska to Kansu
4 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
Place Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : 0.17
Russians : 1.50
@SixUnder bump
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 2 fighters, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 armour moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Chahar to Suiyuyan
2 infantry moved from Anhwe to Kweichow
1 infantry and 1 mech_infantry moved from Hopei to Kweichow
1 artillery and 1 infantry moved from Siam to 37 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 artillery and 1 infantry moved from French Indo China to Kwangsi
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 2 transports moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
2 bombers moved from French Indo China to Kweichow
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Shantung to Kiangsu
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Shantung to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 fighter moved from 36 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Combat - Japanese
Battle in Soviet Far East
Battle in 35 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking Soviet Far East from Russians with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 2 bombers, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 aaGun and 5 infantry
AA fire in Kweichow : 1/3 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in Kweichow
Japanese roll dice for 2 bombers, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 2/8 hits, 2.67 expected hits
Chinese roll dice for 1 aaGun and 5 infantry in Kweichow, round 2 : 3/5 hits, 1.67 expected hits
3 infantry owned by the Japanese, 1 aaGun owned by the British and 1 infantry owned by the British lost in Kweichow
Japanese roll dice for 2 bombers, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 3 : 3/5 hits, 2.17 expected hits
Chinese roll dice for 4 infantry in Kweichow, round 3 : 1/4 hits, 1.33 expected hits
1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in Kweichow
Japanese roll dice for 2 bombers, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 4 : 3/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter, 3 infantry and 1 mech_infantry
Casualties for British: 1 aaGun and 5 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 transport owned by the ANZAC, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 5
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 2 : 1/4 hits, 1.67 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery and 2 fighters in Philippines, round 3 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Kwangsi
Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 battleship in Kwangsi, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/5 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 0/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 3 : 0/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 4 : 0/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
UK_Pacific win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 0/4 hits, 1.83 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 artillery and 1 tactical_bomber in Java, round 3 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 2 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery and 1 tactical_bomber in Java, round 4 : 0/2 hits, 0.83 expected hits
ANZAC roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win with 1 infantry remaining. Battle score for attacker is -14
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Casualties for ANZAC: 1 infantry
1 tactical_bomber owned by the Japanese retreated
Non Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from Philippines to 36 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from French Indo China to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
2 bombers moved from Kweichow to French Indo China
1 tactical_bomber moved from Kweichow to French Indo China
1 infantry moved from Jehol to Chahar
2 infantry moved from Jehol to Manchuria
1 aaGun and 5 infantry moved from Jehol to Anhwe
1 carrier, 1 fighter and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 armour and 2 infantry placed in French Indo China
1 destroyer and 2 submarines placed in 6 Sea Zone
2 fighters and 2 infantry placed in Japan
2 mech_infantrys placed in Shantung
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans : 0.83
ANZAC : 1.33
Chinese : 0.33
UK_Pacific : 1.00
AA fire in Kweichow : : 0.50
Japanese : -4.17
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 factory_minor and 2 mech_infantrys
Kwangsi : 1 flag, 2 artilleries and 1 infantry
Kiangsu : 1 flag, 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 8 infantry
Jehol : 1 flag
Manchuria : 1 flag, 2 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 mech_infantry
Hopei : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 aaGun and 5 infantry
Shan State : 1 flag
Burma : 1 flag, 1 armour
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Guam : 1 flag, 1 airfield
Soviet Far East : 1 flag, 1 artillery and 1 infantry
French Indo China : 1 flag, 1 armour, 2 bombers, 1 factory_minor, 2 fighters, 2 infantry, 1 marine and 3 tactical_bombers
Celebes : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport
37 Sea Zone : 1 flag
36 Sea Zone : 1 battleship, 2 carriers, 3 fighters, 1 submarine and 2 transports
35 Sea Zone : 1 submarine and 1 transport
20 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
5 Sea Zone : 1 transport
6 Sea Zone : 1 destroyer and 2 submarines
Production/PUs Summary :
Germans : 44 / 58
Russians : 34 / 44
Japanese : 53 / 56
Americans : 54 / 86
Chinese : 6 / 11
British : 33 / 41
UK_Pacific : 8 / 12
Italians : 13 / 13
ANZAC : 14 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 116 times
2 was rolled 122 times
3 was rolled 104 times
4 was rolled 101 times
5 was rolled 101 times
6 was rolled 133 times
Average roll : 3.514
Median : 3.000
Variance : 1.270
Standard Deviation : 1.127
Total rolls : 677
Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Germans Combat
1 was rolled 21 times
2 was rolled 31 times
3 was rolled 29 times
4 was rolled 27 times
5 was rolled 22 times
6 was rolled 27 times
Average roll : 3.503
Median : 3.000
Variance : 0.493
Standard Deviation : 0.702
Total rolls : 157
British Combat
1 was rolled 15 times
2 was rolled 16 times
3 was rolled 15 times
4 was rolled 21 times
5 was rolled 16 times
6 was rolled 18 times
Average roll : 3.604
Median : 4.000
Variance : 0.268
Standard Deviation : 0.518
Total rolls : 101
Italians Combat
1 was rolled 11 times
2 was rolled 10 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 11 times
6 was rolled 12 times
Average roll : 3.589
Median : 4.000
Variance : 0.679
Standard Deviation : 0.824
Total rolls : 56
Americans Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.783
Standard Deviation : 0.885
Total rolls : 24
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 4 times
Average roll : 4.667
Median : 6.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Japanese Combat
1 was rolled 28 times
2 was rolled 32 times
3 was rolled 22 times
4 was rolled 21 times
5 was rolled 24 times
6 was rolled 37 times
Average roll : 3.561
Median : 3.500
Variance : 1.198
Standard Deviation : 1.095
Total rolls : 164
French Combat
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 4.192
Median : 4.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
ANZAC Combat
1 was rolled 4 times
2 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.600
Median : 5.000
Variance : 1.393
Standard Deviation : 1.180
Total rolls : 15
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 16 times
2 was rolled 13 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 10 times
Average roll : 3.033
Median : 3.000
Variance : 1.356
Standard Deviation : 1.164
Total rolls : 60
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.714
Median : 2.000
Variance : 0.806
Standard Deviation : 0.898
Total rolls : 7
Russians Combat
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 9 times
Average roll : 3.500
Median : 3.000
Variance : 0.313
Standard Deviation : 0.559
Total rolls : 50
@SixUnder said in 2019 majikforce (Allies) vs SixUnder (Axis) BM:
Japanese : -4.17
:skull:
sorry for the delay
might be worse ever :{