Scramble Normandy and 114. Not 113.
FMErwinRommel (X) vs Wizmark (L) BM3 game 3
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@FMErwinRommel yes the dice rolls came through so thats fine :+1:
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TripleA Move Summary: Russians round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians repair damage of 10x factory_major; Remaining resources: 15 PUs; Russians buy 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 infantry moved from Kazakhstan to Volgograd 1 infantry moved from Tambov to Volgograd 1 mech_infantry moved from Russia to Volgograd 2 fighters and 1 tactical_bomber moved from Russia to Volgograd
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians repair damage of 10x factory_major; Remaining resources: 15 PUs; Russians buy 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 infantry moved from Kazakhstan to Volgograd 1 infantry moved from Tambov to Volgograd 1 mech_infantry moved from Russia to Volgograd 2 fighters and 1 tactical_bomber moved from Russia to Volgograd Combat - Russians Battle in Volgograd Russians attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor and 1 infantry Russians roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/6 hits, 2.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Volgograd to Russia 1 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Vologda to Novosibirsk 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Samara Place Units - Russians 1 artillery, 1 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : 1.33 Russians : -0.17
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TripleA Move Summary: Japanese round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 64 PUs; 6 SuicideAttackTokens; Japanese buy 1 armour, 5 artilleries, 1 destroyer, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Burma 1 fighter moved from Szechwan to Burma 3 fighters moved from French Indo China to Burma 1 bomber moved from French Indo China to Burma 1 artillery moved from French Indo China to 36 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 33 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 6 Sea Zone to 33 Sea Zone Japanese take 22 Sea Zone from Americans 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 marine, 2 submarines and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 1 artillery, 1 fighter, 2 marines and 2 tactical_bombers moved from 33 Sea Zone to Caroline Islands 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from Japan to 16 Sea Zone
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 64 PUs; 6 SuicideAttackTokens; Japanese buy 1 armour, 5 artilleries, 1 destroyer, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Burma 1 fighter moved from Szechwan to Burma 3 fighters moved from French Indo China to Burma 1 bomber moved from French Indo China to Burma 1 artillery moved from French Indo China to 36 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 33 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 6 Sea Zone to 33 Sea Zone Japanese take 22 Sea Zone from Americans 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 marine, 2 submarines and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 1 artillery, 1 fighter, 2 marines and 2 tactical_bombers moved from 33 Sea Zone to Caroline Islands 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from Japan to 16 Sea Zone Combat - Japanese Battle in Burma Japanese attack with 1 bomber, 4 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 1 bomber, 4 fighters and 1 infantry in Burma, round 2 : 3/6 hits, 2.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win with 1 bomber and 4 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 16 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Caroline Islands Japanese attack with 1 artillery, 1 fighter, 2 marines and 2 tactical_bombers Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 1 fighter, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 artillery Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - Japanese 2 fighters moved from Burma to Malaya 2 fighters moved from Burma to French Indo China 1 tactical_bomber moved from 37 Sea Zone to Java 1 tactical_bomber moved from French Indo China to Java 1 fighter moved from 35 Sea Zone to Java 1 carrier and 3 transports moved from 37 Sea Zone to 20 Sea Zone 2 mech_infantrys moved from Shan State to Malaya 2 mech_infantrys moved from Kweichow to French Indo China 2 artilleries moved from French Indo China to Shan State 1 armour moved from French Indo China to Shan State 1 marine moved from Shan State to French Indo China 1 armour and 1 mech_infantry moved from Kweichow to Shan State 1 infantry moved from Hunan to Yunnan 2 armour and 4 infantry moved from Jehol to Manchuria 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Anhwe 2 armour moved from Kiangsu to Kweichow 1 armour moved from Sikang to Szechwan 1 infantry moved from Shensi to Tsinghai 1 mech_infantry moved from Tsinghai to Shensi 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone 2 fighters moved from 16 Sea Zone to 33 Sea Zone 1 fighter and 2 tactical_bombers moved from 16 Sea Zone to Japan 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 submarine moved from 36 Sea Zone to 41 Sea Zone 1 bomber moved from Burma to French Indo China Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 2 mech_infantrys EDIT: Removing units owned by Japanese from Malaya: 2 mech_infantrys EDIT: Adding units owned by Japanese to Shan State: 4 mech_infantrys EDIT: Turning off Edit Mode 1 artillery and 2 infantry placed in Malaya 2 artilleries and 1 infantry placed in French Indo China 1 armour and 1 infantry placed in Kiangsu 1 destroyer placed in 19 Sea Zone 2 submarines placed in 6 Sea Zone 2 artilleries and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans : 0.17 UK_Pacific : 0.67 Japanese : -0.17
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Excuse the edit. When I didn’t take Burma, I put mech with my I.C.'s to defend against possible air attack, forgetting that my builds would suffice as defenders. I thought that I was cruising along in the Pacific, after sinking the Allied fleet and Germany’s success diverting your attention there. But the Allies still have slightly more income and while the U.S. hasn’t rebuilt its fleet to the size of Japan, it has built up its bomber force. I suddenly realized that Caroline with bombers and ANZ fighters for defense, was a potential threat that should be stopped before you reinforced it.
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Stopping the UKPac N.O. for no subs in Indian Ocean is harder than it would seem. DD’s in Egypt and S. Africa with the help of land planes, can reach every sea space.
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TripleA Move Summary: Americans round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 3 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 4 infantry moved from Tobruk to Alexandria
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 3 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 4 infantry moved from Tobruk to Alexandria Combat - Americans Americans creates battle in territory 105 Sea Zone Battle in Alexandria Americans attack with 1 artillery and 4 infantry Italians defend with 1 armour Americans roll dice for 1 artillery and 4 infantry in Alexandria, round 2 : 0/5 hits, 1.17 expected hits Italians roll dice for 1 armour in Alexandria, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery and 4 infantry in Alexandria, round 3 : 1/5 hits, 1.17 expected hits Italians roll dice for 1 armour in Alexandria, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Alexandria Americans win, taking Alexandria from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Americans 1 armour and 2 mech_infantrys moved from Tobruk to Egypt 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 artilleries moved from 91 Sea Zone to Morocco 4 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 91 Sea Zone to Gibraltar 2 bombers moved from Western United States to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Queensland to Hawaiian Islands 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 bomber moved from India to Russia Place Units - Americans 2 destroyers and 2 transports placed in 101 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry placed in Eastern United States 1 artillery and 1 bomber placed in Western United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Italians : 0.00 Americans : -1.33
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TripleA Move Summary: British round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Combat Move - British 1 submarine moved from 96 Sea Zone to 92 Sea Zone 2 fighters moved from United Kingdom to 92 Sea Zone
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 3 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 4 infantry moved from Tobruk to Alexandria Combat - Americans Americans creates battle in territory 105 Sea Zone Battle in Alexandria Americans attack with 1 artillery and 4 infantry Italians defend with 1 armour Americans roll dice for 1 artillery and 4 infantry in Alexandria, round 2 : 0/5 hits, 1.17 expected hits Italians roll dice for 1 armour in Alexandria, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery and 4 infantry in Alexandria, round 3 : 1/5 hits, 1.17 expected hits Italians roll dice for 1 armour in Alexandria, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Alexandria Americans win, taking Alexandria from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Americans 1 armour and 2 mech_infantrys moved from Tobruk to Egypt 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 artilleries moved from 91 Sea Zone to Morocco 4 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 91 Sea Zone to Gibraltar 2 bombers moved from Western United States to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Queensland to Hawaiian Islands 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 bomber moved from India to Russia Place Units - Americans 2 destroyers and 2 transports placed in 101 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry placed in Eastern United States 1 artillery and 1 bomber placed in Western United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 2 fighters, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer; Remaining resources: 1 PUs; Combat Move - British 1 submarine moved from 96 Sea Zone to 92 Sea Zone 2 fighters moved from United Kingdom to 92 Sea Zone Combat - British Battle in 92 Sea Zone British attack with 2 fighters and 1 submarine Italians defend with 1 destroyer British roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the British lost in 92 Sea Zone British win with 2 fighters remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Italians: 1 destroyer Non Combat Move - British 2 fighters moved from 92 Sea Zone to Gibraltar 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 2 armour moved from Egypt to 81 Sea Zone 3 infantry moved from Egypt to 81 Sea Zone 2 armour, 3 infantry and 3 transports moved from 81 Sea Zone to 80 Sea Zone 2 armour and 3 infantry moved from 80 Sea Zone to Persia 1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 80 Sea Zone to 39 Sea Zone 2 mech_infantrys moved from Persia to West India 7 fighters moved from Persia to Russia Place Units - British 1 submarine placed in 98 Sea Zone 3 infantry placed in Iraq 2 fighters and 1 mech_infantry placed in Persia 1 mech_infantry placed in Egypt Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 destroyer placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Italians : 0.67 British : 0.67 Americans : -1.33
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@FMErwinRommel Another quiet staging round for the allies…clever german counter attack forces are restricting my attack options…but the threat of an american landing anywhere in the atlantic is hindering the capture of moscow. All in the balance still.
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 3 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 4 infantry moved from Tobruk to Alexandria Combat - Americans Americans creates battle in territory 105 Sea Zone Battle in Alexandria Americans attack with 1 artillery and 4 infantry Italians defend with 1 armour Americans roll dice for 1 artillery and 4 infantry in Alexandria, round 2 : 0/5 hits, 1.17 expected hits Italians roll dice for 1 armour in Alexandria, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery and 4 infantry in Alexandria, round 3 : 1/5 hits, 1.17 expected hits Italians roll dice for 1 armour in Alexandria, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Alexandria Americans win, taking Alexandria from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Americans 1 armour and 2 mech_infantrys moved from Tobruk to Egypt 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 artilleries moved from 91 Sea Zone to Morocco 4 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 91 Sea Zone to Gibraltar 2 bombers moved from Western United States to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Queensland to Hawaiian Islands 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 bomber moved from India to Russia Place Units - Americans 2 destroyers and 2 transports placed in 101 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry placed in Eastern United States 1 artillery and 1 bomber placed in Western United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 2 fighters, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer; Remaining resources: 1 PUs; Combat Move - British 1 submarine moved from 96 Sea Zone to 92 Sea Zone 2 fighters moved from United Kingdom to 92 Sea Zone Combat - British Battle in 92 Sea Zone British attack with 2 fighters and 1 submarine Italians defend with 1 destroyer British roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the British lost in 92 Sea Zone British win with 2 fighters remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Italians: 1 destroyer Non Combat Move - British 2 fighters moved from 92 Sea Zone to Gibraltar 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 2 armour moved from Egypt to 81 Sea Zone 3 infantry moved from Egypt to 81 Sea Zone 2 armour, 3 infantry and 3 transports moved from 81 Sea Zone to 80 Sea Zone 2 armour and 3 infantry moved from 80 Sea Zone to Persia 1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 80 Sea Zone to 39 Sea Zone 2 mech_infantrys moved from Persia to West India 7 fighters moved from Persia to Russia Place Units - British 1 submarine placed in 98 Sea Zone 3 infantry placed in Iraq 2 fighters and 1 mech_infantry placed in Persia 1 mech_infantry placed in Egypt Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 destroyer placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in 39 Sea Zone change ownership: 1 destroyer Turning on Edit Mode EDIT: Removing units owned by British from 39 Sea Zone: 1 carrier, 1 destroyer and 1 submarine EDIT: Adding units owned by British to 80 Sea Zone: 1 carrier, 1 destroyer and 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.67 British : 0.67 Americans : -1.33
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@FMErwinRommel apologies for the edit…I thought I had a cunning plan but realised it wouldn’t work…back to the drawing board!
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What was my clever German counterattack? Increasing the number of UK fighters to ten in Moscow forces Germany to add units to my I.C.'s and Rostov for defense against air attack. U.S. buildup in Hawaii is forcing Japan to divert more planes to Caroline. Germany has to increase the threat to the U.S. fleet in the Atlantic. It can’t keep allowing your transports to multiply.
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 armour and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Ukraine to Tambov 1 bomber moved from Southern Italy to Tambov Combat - Italians Battle in Tambov Italians attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Tambov, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 mech_infantry in Tambov, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 mech_infantry in Tambov, round 4 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Tambov Italians win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Tambov to Bryansk 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 artillery and 10 infantry moved from Northern Italy to Western Germany 5 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 1 armour placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5 Italians collect 11 PUs; end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : -1.50 Russians : 0.00
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 2 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 2 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_minor; Remaining resources: 77 PUs; Germans buy 2 armour, 3 artilleries, 1 bomber, 1 infantry, 2 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 2 infantry moved from Caucasus to Volgograd 1 infantry moved from Bryansk to Tambov Germans take Tambov from Russians 8 fighters moved from Bryansk to Volgograd 1 bomber moved from Western Germany to United Kingdom
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_minor; Remaining resources: 77 PUs; Germans buy 2 armour, 3 artilleries, 1 bomber, 1 infantry, 2 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 2 infantry moved from Caucasus to Volgograd 1 infantry moved from Bryansk to Tambov Germans take Tambov from Russians 8 fighters moved from Bryansk to Volgograd 1 bomber moved from Western Germany to United Kingdom Combat - Germans Germans creates battle in territory 105 Sea Zone Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in United Kingdom causes 5 damage total. Battle in Volgograd Germans attack with 8 fighters and 2 infantry Russians defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 8 fighters and 2 infantry in Volgograd, round 2 : 5/10 hits, 4.33 expected hits Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 8 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 3 artilleries moved from Ukraine to Bryansk 3 artilleries moved from Western Ukraine to Bryansk 1 aaGun moved from Western Ukraine to Ukraine 1 aaGun moved from Western Ukraine to Bryansk 4 mech_infantrys moved from Caucasus to Ukraine 2 fighters moved from Volgograd to Ukraine 1 fighter moved from Volgograd to Rostov 5 fighters moved from Volgograd to Bryansk 4 artilleries moved from Caucasus to Rostov 1 armour moved from Caucasus to Rostov 3 armour moved from Caucasus to Bryansk 2 infantry moved from Bryansk to Rostov 2 armour moved from Western Ukraine to Bryansk 3 mech_infantrys moved from Bryansk to Ukraine 1 armour moved from Novgorod to Bryansk 1 submarine moved from 111 Sea Zone to 124 Sea Zone 2 submarines moved from 113 Sea Zone to 124 Sea Zone 3 submarines moved from 97 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Western Germany to France 2 tactical_bombers moved from Western Germany to Northern Italy 2 armour moved from Western Germany to Poland 2 bombers moved from Slovakia Hungary to Western Germany 1 bomber moved from United Kingdom to Western Germany Place Units - Germans 2 submarines placed in 113 Sea Zone 3 submarines placed in 93 Sea Zone 2 armour and 1 bomber placed in Western Germany 3 artilleries placed in Ukraine 1 infantry and 2 mech_infantrys placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5 Germans collect 58 PUs (5 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : 0.67 AA fire in United Kingdom : : -0.17