Odonis (Axis) vs OwlGod (Allies) BML 2019 Game 1


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 3 destroyers, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            4 fighters moved from 25 Sea Zone to 16 Sea Zone
            2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
            1 marine moved from Eastern United States to 101 Sea Zone
            1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Morocco
            2 bombers moved from United Kingdom to Morocco
            2 bombers moved from United Kingdom to Morocco
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 4 bombers and 1 marine
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Morocco
                Americans win, taking Morocco from Neutral_Axis with 4 bombers and 1 marine remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 6 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            6 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            2 carriers and 1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            3 transports moved from 26 Sea Zone to 10 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 marine and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            3 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Western United States to Central United States
            4 bombers moved from Morocco to British Guiana
    
        Place Units - Americans
            2 fighters and 3 infantry placed in Western United States
            1 carrier, 3 destroyers and 1 transport placed in 10 Sea Zone
            1 armour placed in Central United States
            Americans undo move 2.
            1 transport placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 carrier and 2 destroyers placed in 10 Sea Zone
            Americans undo move 4.
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.50
    Neutral_Axis : -0.33
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Kansu to Chahar
            3 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 5 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Chahar, round 5 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Kansu
            5 infantry moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.00
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 3 destroyers, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            4 fighters moved from 25 Sea Zone to 16 Sea Zone
            2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
            1 marine moved from Eastern United States to 101 Sea Zone
            1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Morocco
            2 bombers moved from United Kingdom to Morocco
            2 bombers moved from United Kingdom to Morocco
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 4 bombers and 1 marine
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Morocco
                Americans win, taking Morocco from Neutral_Axis with 4 bombers and 1 marine remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 6 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            6 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            2 carriers and 1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            3 transports moved from 26 Sea Zone to 10 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 marine and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            3 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Western United States to Central United States
            4 bombers moved from Morocco to British Guiana
    
        Place Units - Americans
            2 fighters and 3 infantry placed in Western United States
            1 carrier, 3 destroyers and 1 transport placed in 10 Sea Zone
            1 armour placed in Central United States
            Americans undo move 2.
            1 transport placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 carrier and 2 destroyers placed in 10 Sea Zone
            Americans undo move 4.
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Kansu to Chahar
            3 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 5 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Chahar, round 5 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Kansu
            5 infantry moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 carrier and 2 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x airfield; Remaining resources: 8 PUs; 
            UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Egypt to 99 Sea Zone
            3 infantry moved from Persia to Iraq
            1 armour moved from Egypt to Iraq
            1 mech_infantry moved from Egypt to Iraq
            2 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            2 infantry moved from Egypt to Alexandria
            1 artillery moved from Egypt to Alexandria
            1 fighter moved from India to 42 Sea Zone
            2 infantry moved from India to Burma
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 bomber
                Italians defend with 2 transports
                    2 transports owned by the Italians lost in 99 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Italians: 2 transports
            Battle in 42 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Burma
                British attack with 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Alexandria
                British attack with 1 artillery and 2 infantry
                Italians defend with 1 armour
                    British roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 armour in Alexandria, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in Iraq
                British attack with 1 armour, 5 infantry and 1 mech_infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 5 infantry and 1 mech_infantry in Iraq, round 2 : 1/7 hits, 1.50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 1 armour, 4 infantry and 1 mech_infantry in Iraq, round 3 : 2/6 hits, 1.33 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            1 artillery moved from Kenya to Anglo Egyptian Sudan
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            2 fighters moved from Gibraltar to 98 Sea Zone
            2 submarines moved from 106 Sea Zone to 91 Sea Zone
            1 bomber moved from 99 Sea Zone to Egypt
            1 fighter moved from 42 Sea Zone to Northern Territory
    
        Place Units - British
            1 carrier and 2 submarines placed in 98 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4
            British collect 30 PUs (3 lost to blockades); end with 30 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 artilleries
    

    Combat Hit Differential Summary :

    British : 1.00
    Italians : -0.50
    Americans : 0.50
    Chinese : -1.00
    Neutral_Axis : -1.00
    Japanese : -0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 armour moved from Eastern Poland to Belarus
                  Italians take Belarus from Russians
            1 armour moved from Belarus to Archangel
            2 artilleries and 2 infantry moved from Tobruk to Alexandria
    
        Combat - Italians
            Battle in Archangel
                Italians attack with 1 armour
                Russians defend with 2 aaGuns
                    2 aaGuns owned by the Russians lost in Archangel
                Italians win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is 10
                Casualties for Russians: 2 aaGuns
            Battle in Alexandria
                Italians attack with 2 artilleries and 2 infantry
                British defend with 1 artillery and 2 infantry
                    Italians roll dice for 2 artilleries and 2 infantry in Alexandria, round 2 : 0/4 hits, 1.33 expected hits
                    British roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Italians lost in Alexandria
                    Italians roll dice for 2 artilleries in Alexandria, round 3 : 2/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery and 2 infantry in Alexandria, round 3 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the British lost in Alexandria
                    Italians roll dice for 2 artilleries in Alexandria, round 4 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery in Alexandria, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 artilleries in Alexandria, round 5 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery in Alexandria, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Alexandria
                    Italians roll dice for 1 artillery in Alexandria, round 6 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Alexandria, round 6 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Alexandria, round 7 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Alexandria, round 7 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Italians: 1 artillery and 2 infantry
                Casualties for British: 1 artillery and 2 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from Neutral_Axis
            1 infantry moved from Tunisia to Algeria
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Northern Italy to Romania
            1 aaGun, 1 armour and 1 artillery moved from Romania to Eastern Poland
    
        Place Units - Italians
            1 destroyer placed in 95 Sea Zone
            1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.00
    British : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Brazil to 85 Sea Zone
            2 infantry and 1 transport moved from 85 Sea Zone to 87 Sea Zone
            2 infantry moved from 87 Sea Zone to French West Africa
    
        Combat - ANZAC
            Battle in French West Africa
                ANZAC attack with 2 infantry
                Neutral_Axis defend with 1 infantry
                    ANZAC roll dice for 2 infantry in French West Africa, round 2 : 0/2 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 infantry in French West Africa, round 3 : 0/2 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 infantry in French West Africa, round 4 : 1/2 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Neutral_Axis lost in French West Africa
                ANZAC win, taking French West Africa from Neutral_Axis with 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - ANZAC
            1 cruiser moved from 63 Sea Zone to 26 Sea Zone
            2 artilleries and 6 infantry moved from South Australia to Northern Territory
            3 fighters moved from Queensland to Northern Territory
            2 aaGuns moved from Queensland to Northern Territory
            1 artillery and 2 infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    Neutral_Axis : 0.00
    

    Savegame


  • TripleA Manual Gamesave Post: ANZAC round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Brazil to 85 Sea Zone
            2 infantry and 1 transport moved from 85 Sea Zone to 87 Sea Zone
            2 infantry moved from 87 Sea Zone to French West Africa
    
        Combat - ANZAC
            Battle in French West Africa
                ANZAC attack with 2 infantry
                Neutral_Axis defend with 1 infantry
                    ANZAC roll dice for 2 infantry in French West Africa, round 2 : 0/2 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 infantry in French West Africa, round 3 : 0/2 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 infantry in French West Africa, round 4 : 1/2 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Neutral_Axis lost in French West Africa
                ANZAC win, taking French West Africa from Neutral_Axis with 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - ANZAC
            1 cruiser moved from 63 Sea Zone to 26 Sea Zone
            2 artilleries and 6 infantry moved from South Australia to Northern Territory
            3 fighters moved from Queensland to Northern Territory
            2 aaGuns moved from Queensland to Northern Territory
            1 artillery and 2 infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Brazil: 2 infantry
            EDIT: Adding units owned by ANZAC to British Guiana: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    Neutral_Axis : 0.00
    

    Savegame

  • '20 '19 '18 '15 '13

    @OwlGod
    France turn coming?


  • TripleA Move Summary: French round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Combat Move - French
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Brazil to 85 Sea Zone
            2 infantry and 1 transport moved from 85 Sea Zone to 87 Sea Zone
            2 infantry moved from 87 Sea Zone to French West Africa
    
        Combat - ANZAC
            Battle in French West Africa
                ANZAC attack with 2 infantry
                Neutral_Axis defend with 1 infantry
                    ANZAC roll dice for 2 infantry in French West Africa, round 2 : 0/2 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 infantry in French West Africa, round 3 : 0/2 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 infantry in French West Africa, round 4 : 1/2 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Neutral_Axis lost in French West Africa
                ANZAC win, taking French West Africa from Neutral_Axis with 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - ANZAC
            1 cruiser moved from 63 Sea Zone to 26 Sea Zone
            2 artilleries and 6 infantry moved from South Australia to Northern Territory
            3 fighters moved from Queensland to Northern Territory
            2 aaGuns moved from Queensland to Northern Territory
            1 artillery and 2 infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Brazil: 2 infantry
            EDIT: Adding units owned by ANZAC to British Guiana: 2 infantry
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    Neutral_Axis : 0.00
    

    Savegame


  • sorry about that

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 destroyer, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Karelia to Novgorod
            8 infantry moved from Vyborg to Novgorod
            5 artilleries moved from Poland to Baltic States
            1 armour and 1 mech_infantry moved from Germany to Baltic States
            12 armour, 5 artilleries, 26 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
            3 fighters and 3 tactical_bombers moved from Western Germany to 98 Sea Zone
            2 bombers moved from Germany to 98 Sea Zone
            1 fighter moved from France to 98 Sea Zone
            1 tactical_bomber moved from 115 Sea Zone to Novgorod
            1 fighter moved from 115 Sea Zone to Baltic States
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 9 infantry and 1 tactical_bomber
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 9 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/10 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 12 armour, 5 artilleries, 26 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Germans roll dice for 12 armour, 5 artilleries, 26 infantry and 1 mech_infantry in Western Ukraine, round 2 : 10/44 hits, 13.00 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 12 armour, 5 artilleries, 26 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Baltic States
                Germans attack with 1 armour, 5 artilleries, 1 fighter and 1 mech_infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour, 5 artilleries, 1 fighter and 1 mech_infantry in Baltic States, round 2 : 3/8 hits, 3.00 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 armour, 5 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in 98 Sea Zone
                Germans attack with 2 bombers, 4 fighters and 3 tactical_bombers
                British defend with 1 carrier, 2 fighters and 2 submarines; French defend with 1 destroyer
                2 submarines owned by the British Submerged
                    Germans roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in 98 Sea Zone, round 2 : 5/9 hits, 5.33 expected hits
                    British roll dice for 1 carrier, 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    1 destroyer owned by the French, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 98 Sea Zone
                Germans win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 23
                Casualties for Germans: 1 fighter and 1 tactical_bomber
                Casualties for British: 1 carrier and 2 fighters
                Casualties for French: 1 destroyer
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
            2 bombers, 3 fighters and 2 tactical_bombers moved from 98 Sea Zone to Alexandria
            1 infantry moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
            1 aaGun and 1 infantry moved from Holland Belgium to Western Germany
            1 aaGun moved from Western Germany to France
            7 mech_infantrys moved from Germany to Eastern Poland
            3 aaGuns moved from Eastern Poland to Western Ukraine
            5 mech_infantrys moved from Poland to Western Ukraine
            1 fighter moved from Baltic States to 113 Sea Zone
            1 tactical_bomber moved from Novgorod to 113 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 artillery moved from France to Western Germany
            1 submarine moved from 109 Sea Zone to 123 Sea Zone
    
        Place Units - Germans
            2 armour and 7 mech_infantrys placed in Germany
            1 infantry placed in France
            1 infantry placed in Ukraine
            1 destroyer placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Germans : -4.33
    British : 0.00
    Russians : -0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 13 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Russia to Archangel
            1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
            2 infantry moved from Bryansk to Ukraine
            1 fighter moved from Bryansk to Ukraine
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 armour
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits, 1.33 expected hits
                    Italians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 3/3 hits, 1.33 expected hits
                    Italians roll dice for 1 armour in Archangel, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Archangel
                Russians win, taking Archangel from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
            10 infantry moved from Russia to Bryansk
            5 armour and 1 mech_infantry moved from Russia to Bryansk
            6 infantry moved from Timguska to Novosibirsk
            2 aaGuns and 12 infantry moved from Yenisey to Timguska
            3 infantry moved from Volgograd to Tambov
    
        Place Units - Russians
            10 infantry placed in Russia
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Italians : -1.00
    Russians : -0.83
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 13 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Russia to Archangel
            1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
            2 infantry moved from Bryansk to Ukraine
            1 fighter moved from Bryansk to Ukraine
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 armour
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits, 1.33 expected hits
                    Italians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 3/3 hits, 1.33 expected hits
                    Italians roll dice for 1 armour in Archangel, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Archangel
                Russians win, taking Archangel from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
            10 infantry moved from Russia to Bryansk
            5 armour and 1 mech_infantry moved from Russia to Bryansk
            6 infantry moved from Timguska to Novosibirsk
            2 aaGuns and 12 infantry moved from Yenisey to Timguska
            3 infantry moved from Volgograd to Tambov
    
        Place Units - Russians
            10 infantry placed in Russia
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 123 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Italians : -1.00
    Russians : -0.83
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 infantry moved from Shan State to Burma
            1 mech_infantry moved from French Indo China to Burma
            2 fighters and 2 tactical_bombers moved from French Indo China to Burma
            1 bomber moved from French Indo China to India
            3 infantry moved from Jehol to Chahar
            1 infantry moved from Hopei to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            3 artilleries and 5 infantry moved from Hopei to Shensi
            1 fighter and 1 tactical_bomber moved from Anhwe to Chahar
            1 fighter and 1 tactical_bomber moved from French Indo China to Shensi
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Solomon Islands
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
            1 infantry moved from 47 Sea Zone to New Britain
            1 armour moved from Yunnan to Sikang
                  Japanese take Sikang from Chinese
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in India causes 6 damage total. 
            Battle in New Britain
            Battle in Solomon Islands
            Battle in Chahar
                Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Chahar, round 2 : 2/5 hits, 1.67 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Chahar
                Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC, taking Chahar from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Burma
                Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Shensi
                Japanese attack with 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Shensi, round 2 : 1/10 hits, 3.50 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Shensi, round 3 : 2/10 hits, 3.50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Shensi to Anhwe
            1 fighter and 1 tactical_bomber moved from Chahar to 6 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            1 battleship, 2 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
            2 fighters moved from French Indo China to 6 Sea Zone
            1 marine moved from Guam to 21 Sea Zone
            1 cruiser and 1 marine moved from 21 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 45 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Burma to Yunnan
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Hunan to Yunnan
            1 aaGun moved from Jehol to Chahar
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
            1 bomber moved from India to French Indo China
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            1 factory_minor placed in Malaya
            3 mech_infantrys placed in Kiangsu
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.67
    UK_Pacific : -0.67
    AA fire in India : : -0.17
    Japanese : -4.33
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 bomber moved from British Guiana to 92 Sea Zone
            3 bombers moved from British Guiana to Algeria
            1 marine moved from Morocco to Algeria
            1 cruiser and 1 marine moved from 26 Sea Zone to 30 Sea Zone
            1 cruiser and 1 marine moved from 30 Sea Zone to 49 Sea Zone
            1 marine moved from 49 Sea Zone to Solomon Islands
    
        Combat - Americans
            Battle in Solomon Islands
                Americans attack with 1 marine
                Japanese defend with 1 infantry
                    Americans roll dice for 1 cruiser in Solomon Islands, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 marine in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 marine in Solomon Islands, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 marine in Solomon Islands, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 4 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Americans lost in Solomon Islands
                Japanese win with 1 infantry remaining. Battle score for attacker is -5
                Casualties for Americans: 1 marine
            Battle in Algeria
                Americans attack with 3 bombers and 1 marine
                Italians defend with 3 infantry
                    Americans roll dice for 3 bombers and 1 marine in Algeria, round 2 : 3/4 hits, 2.17 expected hits
                    Italians roll dice for 3 infantry in Algeria, round 2 : 1/3 hits, 1.00 expected hits
                    1 marine owned by the Americans and 3 infantry owned by the Italians lost in Algeria
                Americans win with 3 bombers remaining. Battle score for attacker is 4
                Casualties for Americans: 1 marine
                Casualties for Italians: 3 infantry
            Battle in 92 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 92 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 92 Sea Zone
                Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            3 bombers moved from Algeria to Morocco
            1 bomber moved from 92 Sea Zone to Morocco
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 26 Sea Zone to 46 Sea Zone
            1 carrier moved from 26 Sea Zone to 49 Sea Zone
            3 aaGuns and 3 infantry moved from Western United States to 10 Sea Zone
            3 aaGuns, 1 carrier, 3 destroyers, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
            3 aaGuns and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to 26 Sea Zone
            1 aaGun moved from Western United States to Central United States
    
        Place Units - Americans
            2 fighters placed in Western United States
            1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
            Americans undo move 2.
            1 destroyer placed in 101 Sea Zone
            1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    Americans : -1.00
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Kansu to Suiyuyan
            2 infantry moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.17
    Japanese : 0.67
    

    Savegame


  • TripleA Manual Gamesave Post: British round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Combat Move - British
            1 bomber moved from Egypt to 95 Sea Zone
            2 submarines moved from 98 Sea Zone to 95 Sea Zone
            2 submarines moved from 91 Sea Zone to 95 Sea Zone
            1 infantry moved from Iraq to Syria
                  British take Syria from Neutral_Axis
            1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 infantry moved from Italian Somaliland to 76 Sea Zone
            1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
            1 fighter moved from Northern Territory to 47 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • scramble to z95?

  • '20 '19 '18 '15 '13

    @OwlGod
    Full scramble


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 bomber moved from British Guiana to 92 Sea Zone
            3 bombers moved from British Guiana to Algeria
            1 marine moved from Morocco to Algeria
            1 cruiser and 1 marine moved from 26 Sea Zone to 30 Sea Zone
            1 cruiser and 1 marine moved from 30 Sea Zone to 49 Sea Zone
            1 marine moved from 49 Sea Zone to Solomon Islands
    
        Combat - Americans
            Battle in Solomon Islands
                Americans attack with 1 marine
                Japanese defend with 1 infantry
                    Americans roll dice for 1 cruiser in Solomon Islands, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 marine in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 marine in Solomon Islands, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 marine in Solomon Islands, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 4 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Americans lost in Solomon Islands
                Japanese win with 1 infantry remaining. Battle score for attacker is -5
                Casualties for Americans: 1 marine
            Battle in Algeria
                Americans attack with 3 bombers and 1 marine
                Italians defend with 3 infantry
                    Americans roll dice for 3 bombers and 1 marine in Algeria, round 2 : 3/4 hits, 2.17 expected hits
                    Italians roll dice for 3 infantry in Algeria, round 2 : 1/3 hits, 1.00 expected hits
                    1 marine owned by the Americans and 3 infantry owned by the Italians lost in Algeria
                Americans win with 3 bombers remaining. Battle score for attacker is 4
                Casualties for Americans: 1 marine
                Casualties for Italians: 3 infantry
            Battle in 92 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 92 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 92 Sea Zone
                Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            3 bombers moved from Algeria to Morocco
            1 bomber moved from 92 Sea Zone to Morocco
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 26 Sea Zone to 46 Sea Zone
            1 carrier moved from 26 Sea Zone to 49 Sea Zone
            3 aaGuns and 3 infantry moved from Western United States to 10 Sea Zone
            3 aaGuns, 1 carrier, 3 destroyers, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
            3 aaGuns and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to 26 Sea Zone
            1 aaGun moved from Western United States to Central United States
    
        Place Units - Americans
            2 fighters placed in Western United States
            1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
            Americans undo move 2.
            1 destroyer placed in 101 Sea Zone
            1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Kansu to Suiyuyan
            2 infantry moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 5x factory_major; Remaining resources: 4 PUs; 
            UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Egypt to 95 Sea Zone
            2 submarines moved from 98 Sea Zone to 95 Sea Zone
            2 submarines moved from 91 Sea Zone to 95 Sea Zone
            1 infantry moved from Iraq to Syria
                  British take Syria from Neutral_Axis
            1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 infantry moved from Italian Somaliland to 76 Sea Zone
            1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
            1 fighter moved from Northern Territory to 47 Sea Zone
    
        Combat - British
            Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
            Battle in French Madagascar
            Battle in 47 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 47 Sea Zone
                British win, taking French Madagascar from Neutral_Axis with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 95 Sea Zone
                British attack with 1 bomber and 4 submarines
                Italians defend with 1 destroyer, 1 fighter and 1 submarine
                1 submarine owned by the Italians Submerged
                    British roll dice for 4 submarines in 95 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 bomber in 95 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 destroyer and 1 fighter in 95 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 destroyer owned by the Italians, 1 fighter owned by the Italians and 1 submarine owned by the British lost in 95 Sea Zone
                British win with 1 bomber and 3 submarines remaining. Battle score for attacker is 12
                Casualties for British: 1 submarine
                Casualties for Italians: 1 destroyer and 1 fighter
    
        Non Combat Move - British
            1 bomber moved from 95 Sea Zone to Gibraltar
            1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 armour and 1 mech_infantry moved from Iraq to Egypt
            2 infantry moved from Iraq to Trans-Jordan
            1 fighter moved from 47 Sea Zone to 49 Sea Zone
    
        Place Units - British
            3 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 infantry placed in United Kingdom
            1 submarine placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 1 artillery
    

    Combat Hit Differential Summary :

    Italians : -0.67
    British : 0.00
    Americans : -1.00
    Chinese : 0.17
    Japanese : 0.67
    

    Savegame

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